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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | /*------------------------------------------------------------------------------------- |
2 | * |
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3 | * Copyright (c) Microsoft Corporation |
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4 | * |
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5 | *-------------------------------------------------------------------------------------*/ |
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6 | |||
7 | |||
8 | /* this ALWAYS GENERATED file contains the definitions for the interfaces */ |
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9 | |||
10 | |||
11 | /* File created by MIDL compiler version 7.00.0555 */ |
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12 | /* Compiler settings for d3d11.idl: |
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13 | Oicf, W1, Zp8, env=Win64 (32b run), target_arch=AMD64 7.00.0555 |
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14 | protocol : all , ms_ext, c_ext, robust |
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15 | error checks: allocation ref bounds_check enum stub_data |
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16 | VC __declspec() decoration level: |
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17 | __declspec(uuid()), __declspec(selectany), __declspec(novtable) |
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18 | DECLSPEC_UUID(), MIDL_INTERFACE() |
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19 | */ |
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20 | /* @@MIDL_FILE_HEADING( ) */ |
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21 | |||
22 | #pragma warning( disable: 4049 ) /* more than 64k source lines */ |
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23 | |||
24 | |||
25 | /* verify that the <rpcndr.h> version is high enough to compile this file*/ |
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26 | #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
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27 | #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
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28 | #endif |
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29 | |||
30 | /* verify that the <rpcsal.h> version is high enough to compile this file*/ |
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31 | #ifndef __REQUIRED_RPCSAL_H_VERSION__ |
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32 | #define __REQUIRED_RPCSAL_H_VERSION__ 100 |
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33 | #endif |
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34 | |||
35 | #include "rpc.h" |
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36 | #include "rpcndr.h" |
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37 | |||
38 | #ifndef __RPCNDR_H_VERSION__ |
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39 | #error this stub requires an updated version of <rpcndr.h> |
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40 | #endif // __RPCNDR_H_VERSION__ |
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41 | |||
42 | #ifndef COM_NO_WINDOWS_H |
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43 | #include "windows.h" |
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44 | #include "ole2.h" |
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45 | #endif /*COM_NO_WINDOWS_H*/ |
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46 | |||
47 | #ifndef __d3d11_h__ |
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48 | #define __d3d11_h__ |
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49 | |||
50 | #if defined(_MSC_VER) && (_MSC_VER >= 1020) |
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51 | #pragma once |
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52 | #endif |
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53 | |||
54 | /* Forward Declarations */ |
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55 | |||
56 | #ifndef __ID3D11DeviceChild_FWD_DEFINED__ |
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57 | #define __ID3D11DeviceChild_FWD_DEFINED__ |
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58 | typedef interface ID3D11DeviceChild ID3D11DeviceChild; |
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59 | #endif /* __ID3D11DeviceChild_FWD_DEFINED__ */ |
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60 | |||
61 | |||
62 | #ifndef __ID3D11DepthStencilState_FWD_DEFINED__ |
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63 | #define __ID3D11DepthStencilState_FWD_DEFINED__ |
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64 | typedef interface ID3D11DepthStencilState ID3D11DepthStencilState; |
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65 | #endif /* __ID3D11DepthStencilState_FWD_DEFINED__ */ |
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66 | |||
67 | |||
68 | #ifndef __ID3D11BlendState_FWD_DEFINED__ |
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69 | #define __ID3D11BlendState_FWD_DEFINED__ |
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70 | typedef interface ID3D11BlendState ID3D11BlendState; |
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71 | #endif /* __ID3D11BlendState_FWD_DEFINED__ */ |
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72 | |||
73 | |||
74 | #ifndef __ID3D11RasterizerState_FWD_DEFINED__ |
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75 | #define __ID3D11RasterizerState_FWD_DEFINED__ |
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76 | typedef interface ID3D11RasterizerState ID3D11RasterizerState; |
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77 | #endif /* __ID3D11RasterizerState_FWD_DEFINED__ */ |
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78 | |||
79 | |||
80 | #ifndef __ID3D11Resource_FWD_DEFINED__ |
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81 | #define __ID3D11Resource_FWD_DEFINED__ |
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82 | typedef interface ID3D11Resource ID3D11Resource; |
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83 | #endif /* __ID3D11Resource_FWD_DEFINED__ */ |
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84 | |||
85 | |||
86 | #ifndef __ID3D11Buffer_FWD_DEFINED__ |
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87 | #define __ID3D11Buffer_FWD_DEFINED__ |
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88 | typedef interface ID3D11Buffer ID3D11Buffer; |
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89 | #endif /* __ID3D11Buffer_FWD_DEFINED__ */ |
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90 | |||
91 | |||
92 | #ifndef __ID3D11Texture1D_FWD_DEFINED__ |
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93 | #define __ID3D11Texture1D_FWD_DEFINED__ |
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94 | typedef interface ID3D11Texture1D ID3D11Texture1D; |
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95 | #endif /* __ID3D11Texture1D_FWD_DEFINED__ */ |
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96 | |||
97 | |||
98 | #ifndef __ID3D11Texture2D_FWD_DEFINED__ |
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99 | #define __ID3D11Texture2D_FWD_DEFINED__ |
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100 | typedef interface ID3D11Texture2D ID3D11Texture2D; |
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101 | #endif /* __ID3D11Texture2D_FWD_DEFINED__ */ |
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102 | |||
103 | |||
104 | #ifndef __ID3D11Texture3D_FWD_DEFINED__ |
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105 | #define __ID3D11Texture3D_FWD_DEFINED__ |
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106 | typedef interface ID3D11Texture3D ID3D11Texture3D; |
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107 | #endif /* __ID3D11Texture3D_FWD_DEFINED__ */ |
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108 | |||
109 | |||
110 | #ifndef __ID3D11View_FWD_DEFINED__ |
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111 | #define __ID3D11View_FWD_DEFINED__ |
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112 | typedef interface ID3D11View ID3D11View; |
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113 | #endif /* __ID3D11View_FWD_DEFINED__ */ |
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114 | |||
115 | |||
116 | #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__ |
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117 | #define __ID3D11ShaderResourceView_FWD_DEFINED__ |
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118 | typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView; |
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119 | #endif /* __ID3D11ShaderResourceView_FWD_DEFINED__ */ |
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120 | |||
121 | |||
122 | #ifndef __ID3D11RenderTargetView_FWD_DEFINED__ |
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123 | #define __ID3D11RenderTargetView_FWD_DEFINED__ |
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124 | typedef interface ID3D11RenderTargetView ID3D11RenderTargetView; |
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125 | #endif /* __ID3D11RenderTargetView_FWD_DEFINED__ */ |
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126 | |||
127 | |||
128 | #ifndef __ID3D11DepthStencilView_FWD_DEFINED__ |
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129 | #define __ID3D11DepthStencilView_FWD_DEFINED__ |
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130 | typedef interface ID3D11DepthStencilView ID3D11DepthStencilView; |
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131 | #endif /* __ID3D11DepthStencilView_FWD_DEFINED__ */ |
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132 | |||
133 | |||
134 | #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__ |
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135 | #define __ID3D11UnorderedAccessView_FWD_DEFINED__ |
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136 | typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView; |
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137 | #endif /* __ID3D11UnorderedAccessView_FWD_DEFINED__ */ |
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138 | |||
139 | |||
140 | #ifndef __ID3D11VertexShader_FWD_DEFINED__ |
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141 | #define __ID3D11VertexShader_FWD_DEFINED__ |
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142 | typedef interface ID3D11VertexShader ID3D11VertexShader; |
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143 | #endif /* __ID3D11VertexShader_FWD_DEFINED__ */ |
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144 | |||
145 | |||
146 | #ifndef __ID3D11HullShader_FWD_DEFINED__ |
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147 | #define __ID3D11HullShader_FWD_DEFINED__ |
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148 | typedef interface ID3D11HullShader ID3D11HullShader; |
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149 | #endif /* __ID3D11HullShader_FWD_DEFINED__ */ |
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150 | |||
151 | |||
152 | #ifndef __ID3D11DomainShader_FWD_DEFINED__ |
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153 | #define __ID3D11DomainShader_FWD_DEFINED__ |
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154 | typedef interface ID3D11DomainShader ID3D11DomainShader; |
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155 | #endif /* __ID3D11DomainShader_FWD_DEFINED__ */ |
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156 | |||
157 | |||
158 | #ifndef __ID3D11GeometryShader_FWD_DEFINED__ |
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159 | #define __ID3D11GeometryShader_FWD_DEFINED__ |
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160 | typedef interface ID3D11GeometryShader ID3D11GeometryShader; |
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161 | #endif /* __ID3D11GeometryShader_FWD_DEFINED__ */ |
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162 | |||
163 | |||
164 | #ifndef __ID3D11PixelShader_FWD_DEFINED__ |
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165 | #define __ID3D11PixelShader_FWD_DEFINED__ |
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166 | typedef interface ID3D11PixelShader ID3D11PixelShader; |
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167 | #endif /* __ID3D11PixelShader_FWD_DEFINED__ */ |
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168 | |||
169 | |||
170 | #ifndef __ID3D11ComputeShader_FWD_DEFINED__ |
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171 | #define __ID3D11ComputeShader_FWD_DEFINED__ |
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172 | typedef interface ID3D11ComputeShader ID3D11ComputeShader; |
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173 | #endif /* __ID3D11ComputeShader_FWD_DEFINED__ */ |
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174 | |||
175 | |||
176 | #ifndef __ID3D11InputLayout_FWD_DEFINED__ |
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177 | #define __ID3D11InputLayout_FWD_DEFINED__ |
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178 | typedef interface ID3D11InputLayout ID3D11InputLayout; |
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179 | #endif /* __ID3D11InputLayout_FWD_DEFINED__ */ |
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180 | |||
181 | |||
182 | #ifndef __ID3D11SamplerState_FWD_DEFINED__ |
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183 | #define __ID3D11SamplerState_FWD_DEFINED__ |
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184 | typedef interface ID3D11SamplerState ID3D11SamplerState; |
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185 | #endif /* __ID3D11SamplerState_FWD_DEFINED__ */ |
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186 | |||
187 | |||
188 | #ifndef __ID3D11Asynchronous_FWD_DEFINED__ |
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189 | #define __ID3D11Asynchronous_FWD_DEFINED__ |
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190 | typedef interface ID3D11Asynchronous ID3D11Asynchronous; |
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191 | #endif /* __ID3D11Asynchronous_FWD_DEFINED__ */ |
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192 | |||
193 | |||
194 | #ifndef __ID3D11Query_FWD_DEFINED__ |
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195 | #define __ID3D11Query_FWD_DEFINED__ |
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196 | typedef interface ID3D11Query ID3D11Query; |
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197 | #endif /* __ID3D11Query_FWD_DEFINED__ */ |
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198 | |||
199 | |||
200 | #ifndef __ID3D11Predicate_FWD_DEFINED__ |
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201 | #define __ID3D11Predicate_FWD_DEFINED__ |
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202 | typedef interface ID3D11Predicate ID3D11Predicate; |
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203 | #endif /* __ID3D11Predicate_FWD_DEFINED__ */ |
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204 | |||
205 | |||
206 | #ifndef __ID3D11Counter_FWD_DEFINED__ |
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207 | #define __ID3D11Counter_FWD_DEFINED__ |
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208 | typedef interface ID3D11Counter ID3D11Counter; |
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209 | #endif /* __ID3D11Counter_FWD_DEFINED__ */ |
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210 | |||
211 | |||
212 | #ifndef __ID3D11ClassInstance_FWD_DEFINED__ |
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213 | #define __ID3D11ClassInstance_FWD_DEFINED__ |
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214 | typedef interface ID3D11ClassInstance ID3D11ClassInstance; |
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215 | #endif /* __ID3D11ClassInstance_FWD_DEFINED__ */ |
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216 | |||
217 | |||
218 | #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ |
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219 | #define __ID3D11ClassLinkage_FWD_DEFINED__ |
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220 | typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; |
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221 | #endif /* __ID3D11ClassLinkage_FWD_DEFINED__ */ |
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222 | |||
223 | |||
224 | #ifndef __ID3D11CommandList_FWD_DEFINED__ |
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225 | #define __ID3D11CommandList_FWD_DEFINED__ |
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226 | typedef interface ID3D11CommandList ID3D11CommandList; |
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227 | #endif /* __ID3D11CommandList_FWD_DEFINED__ */ |
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228 | |||
229 | |||
230 | #ifndef __ID3D11DeviceContext_FWD_DEFINED__ |
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231 | #define __ID3D11DeviceContext_FWD_DEFINED__ |
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232 | typedef interface ID3D11DeviceContext ID3D11DeviceContext; |
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233 | #endif /* __ID3D11DeviceContext_FWD_DEFINED__ */ |
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234 | |||
235 | |||
236 | #ifndef __ID3D11Device_FWD_DEFINED__ |
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237 | #define __ID3D11Device_FWD_DEFINED__ |
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238 | typedef interface ID3D11Device ID3D11Device; |
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239 | #endif /* __ID3D11Device_FWD_DEFINED__ */ |
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240 | |||
241 | |||
242 | /* header files for imported files */ |
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243 | #include "oaidl.h" |
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244 | #include "ocidl.h" |
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245 | #include "dxgi.h" |
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246 | #include "d3dcommon.h" |
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247 | |||
248 | #ifdef __cplusplus |
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249 | extern "C"{ |
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250 | #endif |
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251 | |||
252 | |||
253 | /* interface __MIDL_itf_d3d11_0000_0000 */ |
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254 | /* [local] */ |
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255 | |||
256 | #ifndef _D3D11_CONSTANTS |
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257 | #define _D3D11_CONSTANTS |
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258 | #define D3D11_16BIT_INDEX_STRIP_CUT_VALUE ( 0xffff ) |
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259 | |||
260 | #define D3D11_32BIT_INDEX_STRIP_CUT_VALUE ( 0xffffffff ) |
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261 | |||
262 | #define D3D11_8BIT_INDEX_STRIP_CUT_VALUE ( 0xff ) |
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263 | |||
264 | #define D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT ( 9 ) |
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265 | |||
266 | #define D3D11_CLIP_OR_CULL_DISTANCE_COUNT ( 8 ) |
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267 | |||
268 | #define D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT ( 2 ) |
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269 | |||
270 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT ( 14 ) |
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271 | |||
272 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS ( 4 ) |
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273 | |||
274 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT ( 32 ) |
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275 | |||
276 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT ( 15 ) |
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277 | |||
278 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) |
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279 | |||
280 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT ( 15 ) |
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281 | |||
282 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) |
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283 | |||
284 | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) |
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285 | |||
286 | #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT ( 64 ) |
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287 | |||
288 | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS ( 4 ) |
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289 | |||
290 | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT ( 1 ) |
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291 | |||
292 | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST ( 1 ) |
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293 | |||
294 | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS ( 1 ) |
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295 | |||
296 | #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT ( 32 ) |
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297 | |||
298 | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS ( 1 ) |
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299 | |||
300 | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT ( 128 ) |
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301 | |||
302 | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST ( 1 ) |
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303 | |||
304 | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS ( 1 ) |
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305 | |||
306 | #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT ( 128 ) |
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307 | |||
308 | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS ( 1 ) |
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309 | |||
310 | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT ( 16 ) |
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311 | |||
312 | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST ( 1 ) |
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313 | |||
314 | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS ( 1 ) |
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315 | |||
316 | #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT ( 16 ) |
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317 | |||
318 | #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT ( 32 ) |
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319 | |||
320 | #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS ( 4 ) |
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321 | |||
322 | #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
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323 | |||
324 | #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT ( 4096 ) |
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325 | |||
326 | #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST ( 3 ) |
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327 | |||
328 | #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS ( 3 ) |
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329 | |||
330 | #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX ( 10 ) |
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331 | |||
332 | #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN ( -10 ) |
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333 | |||
334 | #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE ( -8 ) |
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335 | |||
336 | #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE ( 7 ) |
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337 | |||
338 | #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 256 ) |
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339 | |||
340 | #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP ( 64 ) |
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341 | |||
342 | #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 240 ) |
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343 | |||
344 | #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP ( 68 ) |
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345 | |||
346 | #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 224 ) |
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347 | |||
348 | #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP ( 72 ) |
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349 | |||
350 | #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 208 ) |
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351 | |||
352 | #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP ( 76 ) |
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353 | |||
354 | #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 192 ) |
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355 | |||
356 | #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP ( 84 ) |
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357 | |||
358 | #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 176 ) |
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359 | |||
360 | #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP ( 92 ) |
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361 | |||
362 | #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 160 ) |
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363 | |||
364 | #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP ( 100 ) |
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365 | |||
366 | #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 144 ) |
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367 | |||
368 | #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP ( 112 ) |
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369 | |||
370 | #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 128 ) |
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371 | |||
372 | #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP ( 128 ) |
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373 | |||
374 | #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 112 ) |
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375 | |||
376 | #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP ( 144 ) |
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377 | |||
378 | #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 96 ) |
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379 | |||
380 | #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP ( 168 ) |
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381 | |||
382 | #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 80 ) |
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383 | |||
384 | #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP ( 204 ) |
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385 | |||
386 | #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 64 ) |
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387 | |||
388 | #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP ( 256 ) |
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389 | |||
390 | #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 48 ) |
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391 | |||
392 | #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP ( 340 ) |
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393 | |||
394 | #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 32 ) |
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395 | |||
396 | #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP ( 512 ) |
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397 | |||
398 | #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD ( 16 ) |
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399 | |||
400 | #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP ( 768 ) |
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401 | |||
402 | #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION ( 1 ) |
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403 | |||
404 | #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT ( 256 ) |
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405 | |||
406 | #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP ( 768 ) |
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407 | |||
408 | #define D3D11_CS_4_X_THREAD_GROUP_MAX_X ( 768 ) |
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409 | |||
410 | #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y ( 768 ) |
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411 | |||
412 | #define D3D11_CS_4_X_UAV_REGISTER_COUNT ( 1 ) |
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413 | |||
414 | #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION ( 65535 ) |
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415 | |||
416 | #define D3D11_CS_TGSM_REGISTER_COUNT ( 8192 ) |
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417 | |||
418 | #define D3D11_CS_TGSM_REGISTER_READS_PER_INST ( 1 ) |
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419 | |||
420 | #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS ( 1 ) |
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421 | |||
422 | #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS ( 1 ) |
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423 | |||
424 | #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP ( 1024 ) |
||
425 | |||
426 | #define D3D11_CS_THREAD_GROUP_MAX_X ( 1024 ) |
||
427 | |||
428 | #define D3D11_CS_THREAD_GROUP_MAX_Y ( 1024 ) |
||
429 | |||
430 | #define D3D11_CS_THREAD_GROUP_MAX_Z ( 64 ) |
||
431 | |||
432 | #define D3D11_CS_THREAD_GROUP_MIN_X ( 1 ) |
||
433 | |||
434 | #define D3D11_CS_THREAD_GROUP_MIN_Y ( 1 ) |
||
435 | |||
436 | #define D3D11_CS_THREAD_GROUP_MIN_Z ( 1 ) |
||
437 | |||
438 | #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL ( 16384 ) |
||
439 | |||
440 | #define D3D11_DEFAULT_BLEND_FACTOR_ALPHA ( 1.0f ) |
||
441 | #define D3D11_DEFAULT_BLEND_FACTOR_BLUE ( 1.0f ) |
||
442 | #define D3D11_DEFAULT_BLEND_FACTOR_GREEN ( 1.0f ) |
||
443 | #define D3D11_DEFAULT_BLEND_FACTOR_RED ( 1.0f ) |
||
444 | #define D3D11_DEFAULT_BORDER_COLOR_COMPONENT ( 0.0f ) |
||
445 | #define D3D11_DEFAULT_DEPTH_BIAS ( 0 ) |
||
446 | |||
447 | #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP ( 0.0f ) |
||
448 | #define D3D11_DEFAULT_MAX_ANISOTROPY ( 16 ) |
||
449 | #define D3D11_DEFAULT_MIP_LOD_BIAS ( 0.0f ) |
||
450 | #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX ( 0 ) |
||
451 | |||
452 | #define D3D11_DEFAULT_SAMPLE_MASK ( 0xffffffff ) |
||
453 | |||
454 | #define D3D11_DEFAULT_SCISSOR_ENDX ( 0 ) |
||
455 | |||
456 | #define D3D11_DEFAULT_SCISSOR_ENDY ( 0 ) |
||
457 | |||
458 | #define D3D11_DEFAULT_SCISSOR_STARTX ( 0 ) |
||
459 | |||
460 | #define D3D11_DEFAULT_SCISSOR_STARTY ( 0 ) |
||
461 | |||
462 | #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS ( 0.0f ) |
||
463 | #define D3D11_DEFAULT_STENCIL_READ_MASK ( 0xff ) |
||
464 | |||
465 | #define D3D11_DEFAULT_STENCIL_REFERENCE ( 0 ) |
||
466 | |||
467 | #define D3D11_DEFAULT_STENCIL_WRITE_MASK ( 0xff ) |
||
468 | |||
469 | #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX ( 0 ) |
||
470 | |||
471 | #define D3D11_DEFAULT_VIEWPORT_HEIGHT ( 0 ) |
||
472 | |||
473 | #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH ( 0.0f ) |
||
474 | #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH ( 0.0f ) |
||
475 | #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX ( 0 ) |
||
476 | |||
477 | #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY ( 0 ) |
||
478 | |||
479 | #define D3D11_DEFAULT_VIEWPORT_WIDTH ( 0 ) |
||
480 | |||
481 | #define D3D11_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ( 3968 ) |
||
482 | |||
483 | #define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS ( 4 ) |
||
484 | |||
485 | #define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
486 | |||
487 | #define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_COUNT ( 32 ) |
||
488 | |||
489 | #define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST ( 2 ) |
||
490 | |||
491 | #define D3D11_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS ( 1 ) |
||
492 | |||
493 | #define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS ( 3 ) |
||
494 | |||
495 | #define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
496 | |||
497 | #define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT ( 1 ) |
||
498 | |||
499 | #define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST ( 2 ) |
||
500 | |||
501 | #define D3D11_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS ( 1 ) |
||
502 | |||
503 | #define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ( 4 ) |
||
504 | |||
505 | #define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
506 | |||
507 | #define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT ( 32 ) |
||
508 | |||
509 | #define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ( 2 ) |
||
510 | |||
511 | #define D3D11_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ( 1 ) |
||
512 | |||
513 | #define D3D11_DS_OUTPUT_REGISTER_COMPONENTS ( 4 ) |
||
514 | |||
515 | #define D3D11_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
516 | |||
517 | #define D3D11_DS_OUTPUT_REGISTER_COUNT ( 32 ) |
||
518 | |||
519 | #define D3D11_FLOAT16_FUSED_TOLERANCE_IN_ULP ( 0.6 ) |
||
520 | #define D3D11_FLOAT32_MAX ( 3.402823466e+38f ) |
||
521 | #define D3D11_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP ( 0.6f ) |
||
522 | #define D3D11_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR ( 2.4f ) |
||
523 | #define D3D11_FLOAT_TO_SRGB_EXPONENT_NUMERATOR ( 1.0f ) |
||
524 | #define D3D11_FLOAT_TO_SRGB_OFFSET ( 0.055f ) |
||
525 | #define D3D11_FLOAT_TO_SRGB_SCALE_1 ( 12.92f ) |
||
526 | #define D3D11_FLOAT_TO_SRGB_SCALE_2 ( 1.055f ) |
||
527 | #define D3D11_FLOAT_TO_SRGB_THRESHOLD ( 0.0031308f ) |
||
528 | #define D3D11_FTOI_INSTRUCTION_MAX_INPUT ( 2147483647.999f ) |
||
529 | #define D3D11_FTOI_INSTRUCTION_MIN_INPUT ( -2147483648.999f ) |
||
530 | #define D3D11_FTOU_INSTRUCTION_MAX_INPUT ( 4294967295.999f ) |
||
531 | #define D3D11_FTOU_INSTRUCTION_MIN_INPUT ( 0.0f ) |
||
532 | #define D3D11_GS_INPUT_INSTANCE_ID_READS_PER_INST ( 2 ) |
||
533 | |||
534 | #define D3D11_GS_INPUT_INSTANCE_ID_READ_PORTS ( 1 ) |
||
535 | |||
536 | #define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) |
||
537 | |||
538 | #define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
539 | |||
540 | #define D3D11_GS_INPUT_INSTANCE_ID_REGISTER_COUNT ( 1 ) |
||
541 | |||
542 | #define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS ( 1 ) |
||
543 | |||
544 | #define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
545 | |||
546 | #define D3D11_GS_INPUT_PRIM_CONST_REGISTER_COUNT ( 1 ) |
||
547 | |||
548 | #define D3D11_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST ( 2 ) |
||
549 | |||
550 | #define D3D11_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS ( 1 ) |
||
551 | |||
552 | #define D3D11_GS_INPUT_REGISTER_COMPONENTS ( 4 ) |
||
553 | |||
554 | #define D3D11_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
555 | |||
556 | #define D3D11_GS_INPUT_REGISTER_COUNT ( 32 ) |
||
557 | |||
558 | #define D3D11_GS_INPUT_REGISTER_READS_PER_INST ( 2 ) |
||
559 | |||
560 | #define D3D11_GS_INPUT_REGISTER_READ_PORTS ( 1 ) |
||
561 | |||
562 | #define D3D11_GS_INPUT_REGISTER_VERTICES ( 32 ) |
||
563 | |||
564 | #define D3D11_GS_MAX_INSTANCE_COUNT ( 32 ) |
||
565 | |||
566 | #define D3D11_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES ( 1024 ) |
||
567 | |||
568 | #define D3D11_GS_OUTPUT_ELEMENTS ( 32 ) |
||
569 | |||
570 | #define D3D11_GS_OUTPUT_REGISTER_COMPONENTS ( 4 ) |
||
571 | |||
572 | #define D3D11_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
573 | |||
574 | #define D3D11_GS_OUTPUT_REGISTER_COUNT ( 32 ) |
||
575 | |||
576 | #define D3D11_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT ( 32 ) |
||
577 | |||
578 | #define D3D11_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT ( 32 ) |
||
579 | |||
580 | #define D3D11_HS_CONTROL_POINT_REGISTER_COMPONENTS ( 4 ) |
||
581 | |||
582 | #define D3D11_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
583 | |||
584 | #define D3D11_HS_CONTROL_POINT_REGISTER_READS_PER_INST ( 2 ) |
||
585 | |||
586 | #define D3D11_HS_CONTROL_POINT_REGISTER_READ_PORTS ( 1 ) |
||
587 | |||
588 | #define D3D11_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND ( 0xffffffff ) |
||
589 | |||
590 | #define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) |
||
591 | |||
592 | #define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
593 | |||
594 | #define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT ( 1 ) |
||
595 | |||
596 | #define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST ( 2 ) |
||
597 | |||
598 | #define D3D11_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS ( 1 ) |
||
599 | |||
600 | #define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS ( 1 ) |
||
601 | |||
602 | #define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
603 | |||
604 | #define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT ( 1 ) |
||
605 | |||
606 | #define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST ( 2 ) |
||
607 | |||
608 | #define D3D11_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS ( 1 ) |
||
609 | |||
610 | #define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS ( 1 ) |
||
611 | |||
612 | #define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
613 | |||
614 | #define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT ( 1 ) |
||
615 | |||
616 | #define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST ( 2 ) |
||
617 | |||
618 | #define D3D11_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS ( 1 ) |
||
619 | |||
620 | #define D3D11_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND ( 0xffffffff ) |
||
621 | |||
622 | #define D3D11_HS_MAXTESSFACTOR_LOWER_BOUND ( 1.0f ) |
||
623 | #define D3D11_HS_MAXTESSFACTOR_UPPER_BOUND ( 64.0f ) |
||
624 | #define D3D11_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS ( 3968 ) |
||
625 | |||
626 | #define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS ( 1 ) |
||
627 | |||
628 | #define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
629 | |||
630 | #define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT ( 1 ) |
||
631 | |||
632 | #define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST ( 2 ) |
||
633 | |||
634 | #define D3D11_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS ( 1 ) |
||
635 | |||
636 | #define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS ( 4 ) |
||
637 | |||
638 | #define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
639 | |||
640 | #define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT ( 32 ) |
||
641 | |||
642 | #define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST ( 2 ) |
||
643 | |||
644 | #define D3D11_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS ( 1 ) |
||
645 | |||
646 | #define D3D11_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES ( 0 ) |
||
647 | |||
648 | #define D3D11_IA_DEFAULT_PRIMITIVE_TOPOLOGY ( 0 ) |
||
649 | |||
650 | #define D3D11_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES ( 0 ) |
||
651 | |||
652 | #define D3D11_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT ( 1 ) |
||
653 | |||
654 | #define D3D11_IA_INSTANCE_ID_BIT_COUNT ( 32 ) |
||
655 | |||
656 | #define D3D11_IA_INTEGER_ARITHMETIC_BIT_COUNT ( 32 ) |
||
657 | |||
658 | #define D3D11_IA_PATCH_MAX_CONTROL_POINT_COUNT ( 32 ) |
||
659 | |||
660 | #define D3D11_IA_PRIMITIVE_ID_BIT_COUNT ( 32 ) |
||
661 | |||
662 | #define D3D11_IA_VERTEX_ID_BIT_COUNT ( 32 ) |
||
663 | |||
664 | #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT ( 32 ) |
||
665 | |||
666 | #define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS ( 128 ) |
||
667 | |||
668 | #define D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ( 32 ) |
||
669 | |||
670 | #define D3D11_INTEGER_DIVIDE_BY_ZERO_QUOTIENT ( 0xffffffff ) |
||
671 | |||
672 | #define D3D11_INTEGER_DIVIDE_BY_ZERO_REMAINDER ( 0xffffffff ) |
||
673 | |||
674 | #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL ( 0xffffffff ) |
||
675 | |||
676 | #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS ( 0xffffffff ) |
||
677 | |||
678 | #define D3D11_LINEAR_GAMMA ( 1.0f ) |
||
679 | #define D3D11_MAJOR_VERSION ( 11 ) |
||
680 | |||
681 | #define D3D11_MAX_BORDER_COLOR_COMPONENT ( 1.0f ) |
||
682 | #define D3D11_MAX_DEPTH ( 1.0f ) |
||
683 | #define D3D11_MAX_MAXANISOTROPY ( 16 ) |
||
684 | |||
685 | #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT ( 32 ) |
||
686 | |||
687 | #define D3D11_MAX_POSITION_VALUE ( 3.402823466e+34f ) |
||
688 | #define D3D11_MAX_TEXTURE_DIMENSION_2_TO_EXP ( 17 ) |
||
689 | |||
690 | #define D3D11_MINOR_VERSION ( 0 ) |
||
691 | |||
692 | #define D3D11_MIN_BORDER_COLOR_COMPONENT ( 0.0f ) |
||
693 | #define D3D11_MIN_DEPTH ( 0.0f ) |
||
694 | #define D3D11_MIN_MAXANISOTROPY ( 0 ) |
||
695 | |||
696 | #define D3D11_MIP_LOD_BIAS_MAX ( 15.99f ) |
||
697 | #define D3D11_MIP_LOD_BIAS_MIN ( -16.0f ) |
||
698 | #define D3D11_MIP_LOD_FRACTIONAL_BIT_COUNT ( 8 ) |
||
699 | |||
700 | #define D3D11_MIP_LOD_RANGE_BIT_COUNT ( 8 ) |
||
701 | |||
702 | #define D3D11_MULTISAMPLE_ANTIALIAS_LINE_WIDTH ( 1.4f ) |
||
703 | #define D3D11_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT ( 0 ) |
||
704 | |||
705 | #define D3D11_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 15 ) |
||
706 | |||
707 | #define D3D11_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) |
||
708 | |||
709 | #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS ( 1 ) |
||
710 | |||
711 | #define D3D11_PS_CS_UAV_REGISTER_COUNT ( 8 ) |
||
712 | |||
713 | #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST ( 1 ) |
||
714 | |||
715 | #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS ( 1 ) |
||
716 | |||
717 | #define D3D11_PS_FRONTFACING_DEFAULT_VALUE ( 0xffffffff ) |
||
718 | |||
719 | #define D3D11_PS_FRONTFACING_FALSE_VALUE ( 0 ) |
||
720 | |||
721 | #define D3D11_PS_FRONTFACING_TRUE_VALUE ( 0xffffffff ) |
||
722 | |||
723 | #define D3D11_PS_INPUT_REGISTER_COMPONENTS ( 4 ) |
||
724 | |||
725 | #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
726 | |||
727 | #define D3D11_PS_INPUT_REGISTER_COUNT ( 32 ) |
||
728 | |||
729 | #define D3D11_PS_INPUT_REGISTER_READS_PER_INST ( 2 ) |
||
730 | |||
731 | #define D3D11_PS_INPUT_REGISTER_READ_PORTS ( 1 ) |
||
732 | |||
733 | #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.0f ) |
||
734 | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS ( 1 ) |
||
735 | |||
736 | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
737 | |||
738 | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT ( 1 ) |
||
739 | |||
740 | #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS ( 1 ) |
||
741 | |||
742 | #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
743 | |||
744 | #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT ( 1 ) |
||
745 | |||
746 | #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS ( 4 ) |
||
747 | |||
748 | #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
749 | |||
750 | #define D3D11_PS_OUTPUT_REGISTER_COUNT ( 8 ) |
||
751 | |||
752 | #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT ( 0.5f ) |
||
753 | #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT ( 16 ) |
||
754 | |||
755 | #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE ( 4096 ) |
||
756 | |||
757 | #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP ( 27 ) |
||
758 | |||
759 | #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) |
||
760 | |||
761 | #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE ( 4096 ) |
||
762 | |||
763 | #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 32 ) |
||
764 | |||
765 | #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP ( 32 ) |
||
766 | |||
767 | #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION ( 16384 ) |
||
768 | |||
769 | #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT ( 1024 ) |
||
770 | |||
771 | #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT ( 4096 ) |
||
772 | |||
773 | #define D3D11_REQ_MAXANISOTROPY ( 16 ) |
||
774 | |||
775 | #define D3D11_REQ_MIP_LEVELS ( 15 ) |
||
776 | |||
777 | #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES ( 2048 ) |
||
778 | |||
779 | #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE ( 4096 ) |
||
780 | |||
781 | #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH ( 16384 ) |
||
782 | |||
783 | #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM ( 128 ) |
||
784 | |||
785 | #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM ( 0.25f ) |
||
786 | #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP ( 20 ) |
||
787 | |||
788 | #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE ( 4096 ) |
||
789 | |||
790 | #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION ( 2048 ) |
||
791 | |||
792 | #define D3D11_REQ_TEXTURE1D_U_DIMENSION ( 16384 ) |
||
793 | |||
794 | #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION ( 2048 ) |
||
795 | |||
796 | #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION ( 16384 ) |
||
797 | |||
798 | #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION ( 2048 ) |
||
799 | |||
800 | #define D3D11_REQ_TEXTURECUBE_DIMENSION ( 16384 ) |
||
801 | |||
802 | #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL ( 0 ) |
||
803 | |||
804 | #define D3D11_SHADER_MAJOR_VERSION ( 5 ) |
||
805 | |||
806 | #define D3D11_SHADER_MAX_INSTANCES ( 65535 ) |
||
807 | |||
808 | #define D3D11_SHADER_MAX_INTERFACES ( 253 ) |
||
809 | |||
810 | #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES ( 4096 ) |
||
811 | |||
812 | #define D3D11_SHADER_MAX_TYPES ( 65535 ) |
||
813 | |||
814 | #define D3D11_SHADER_MINOR_VERSION ( 0 ) |
||
815 | |||
816 | #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE ( 0 ) |
||
817 | |||
818 | #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT ( 5 ) |
||
819 | |||
820 | #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ( 8 ) |
||
821 | |||
822 | #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES ( 2048 ) |
||
823 | |||
824 | #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES ( 512 ) |
||
825 | |||
826 | #define D3D11_SO_BUFFER_SLOT_COUNT ( 4 ) |
||
827 | |||
828 | #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP ( 0xffffffff ) |
||
829 | |||
830 | #define D3D11_SO_NO_RASTERIZED_STREAM ( 0xffffffff ) |
||
831 | |||
832 | #define D3D11_SO_OUTPUT_COMPONENT_COUNT ( 128 ) |
||
833 | |||
834 | #define D3D11_SO_STREAM_COUNT ( 4 ) |
||
835 | |||
836 | #define D3D11_SPEC_DATE_DAY ( 04 ) |
||
837 | |||
838 | #define D3D11_SPEC_DATE_MONTH ( 06 ) |
||
839 | |||
840 | #define D3D11_SPEC_DATE_YEAR ( 2009 ) |
||
841 | |||
842 | #define D3D11_SPEC_VERSION ( 1.0 ) |
||
843 | #define D3D11_SRGB_GAMMA ( 2.2f ) |
||
844 | #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1 ( 12.92f ) |
||
845 | #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2 ( 1.055f ) |
||
846 | #define D3D11_SRGB_TO_FLOAT_EXPONENT ( 2.4f ) |
||
847 | #define D3D11_SRGB_TO_FLOAT_OFFSET ( 0.055f ) |
||
848 | #define D3D11_SRGB_TO_FLOAT_THRESHOLD ( 0.04045f ) |
||
849 | #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP ( 0.5f ) |
||
850 | #define D3D11_STANDARD_COMPONENT_BIT_COUNT ( 32 ) |
||
851 | |||
852 | #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED ( 64 ) |
||
853 | |||
854 | #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE ( 4 ) |
||
855 | |||
856 | #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT ( 128 ) |
||
857 | |||
858 | #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT ( 32 ) |
||
859 | |||
860 | #define D3D11_STANDARD_VECTOR_SIZE ( 4 ) |
||
861 | |||
862 | #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT ( 32 ) |
||
863 | |||
864 | #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT ( 64 ) |
||
865 | |||
866 | #define D3D11_SUBPIXEL_FRACTIONAL_BIT_COUNT ( 8 ) |
||
867 | |||
868 | #define D3D11_SUBTEXEL_FRACTIONAL_BIT_COUNT ( 8 ) |
||
869 | |||
870 | #define D3D11_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR ( 64 ) |
||
871 | |||
872 | #define D3D11_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR ( 64 ) |
||
873 | |||
874 | #define D3D11_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR ( 63 ) |
||
875 | |||
876 | #define D3D11_TESSELLATOR_MAX_TESSELLATION_FACTOR ( 64 ) |
||
877 | |||
878 | #define D3D11_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR ( 2 ) |
||
879 | |||
880 | #define D3D11_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR ( 1 ) |
||
881 | |||
882 | #define D3D11_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR ( 1 ) |
||
883 | |||
884 | #define D3D11_TEXEL_ADDRESS_RANGE_BIT_COUNT ( 16 ) |
||
885 | |||
886 | #define D3D11_UNBOUND_MEMORY_ACCESS_RESULT ( 0 ) |
||
887 | |||
888 | #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX ( 15 ) |
||
889 | |||
890 | #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE ( 16 ) |
||
891 | |||
892 | #define D3D11_VIEWPORT_BOUNDS_MAX ( 32767 ) |
||
893 | |||
894 | #define D3D11_VIEWPORT_BOUNDS_MIN ( -32768 ) |
||
895 | |||
896 | #define D3D11_VS_INPUT_REGISTER_COMPONENTS ( 4 ) |
||
897 | |||
898 | #define D3D11_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
899 | |||
900 | #define D3D11_VS_INPUT_REGISTER_COUNT ( 32 ) |
||
901 | |||
902 | #define D3D11_VS_INPUT_REGISTER_READS_PER_INST ( 2 ) |
||
903 | |||
904 | #define D3D11_VS_INPUT_REGISTER_READ_PORTS ( 1 ) |
||
905 | |||
906 | #define D3D11_VS_OUTPUT_REGISTER_COMPONENTS ( 4 ) |
||
907 | |||
908 | #define D3D11_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT ( 32 ) |
||
909 | |||
910 | #define D3D11_VS_OUTPUT_REGISTER_COUNT ( 32 ) |
||
911 | |||
912 | #define D3D11_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT ( 10 ) |
||
913 | |||
914 | #define D3D11_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP ( 25 ) |
||
915 | |||
916 | #define D3D11_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP ( 25 ) |
||
917 | |||
918 | #endif |
||
919 | #define _FACD3D11 ( 0x87c ) |
||
920 | |||
921 | #define _FACD3D11DEBUG ( ( _FACD3D11 + 1 ) ) |
||
922 | |||
923 | #define MAKE_D3D11_HRESULT( code ) MAKE_HRESULT( 1, _FACD3D11, code ) |
||
924 | #define MAKE_D3D11_STATUS( code ) MAKE_HRESULT( 0, _FACD3D11, code ) |
||
925 | #define D3D11_ERROR_TOO_MANY_UNIQUE_STATE_OBJECTS MAKE_D3D11_HRESULT(1) |
||
926 | #define D3D11_ERROR_FILE_NOT_FOUND MAKE_D3D11_HRESULT(2) |
||
927 | #define D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS MAKE_D3D11_HRESULT(3) |
||
928 | #define D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD MAKE_D3D11_HRESULT(4) |
||
929 | #if __SAL_H_FULL_VER < 140050727 |
||
930 | #undef __in_range |
||
931 | #undef __in_xcount_opt |
||
932 | #define __in_range(x, y) |
||
933 | #define __in_xcount_opt(x) |
||
934 | #endif |
||
935 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
936 | } |
||
937 | struct CD3D11_DEFAULT {}; |
||
938 | extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT; |
||
939 | extern "C"{ |
||
940 | #endif |
||
941 | typedef |
||
942 | enum D3D11_INPUT_CLASSIFICATION |
||
943 | { D3D11_INPUT_PER_VERTEX_DATA = 0, |
||
944 | D3D11_INPUT_PER_INSTANCE_DATA = 1 |
||
945 | } D3D11_INPUT_CLASSIFICATION; |
||
946 | |||
947 | #define D3D11_APPEND_ALIGNED_ELEMENT ( 0xffffffff ) |
||
948 | |||
949 | typedef struct D3D11_INPUT_ELEMENT_DESC |
||
950 | { |
||
951 | LPCSTR SemanticName; |
||
952 | UINT SemanticIndex; |
||
953 | DXGI_FORMAT Format; |
||
954 | UINT InputSlot; |
||
955 | UINT AlignedByteOffset; |
||
956 | D3D11_INPUT_CLASSIFICATION InputSlotClass; |
||
957 | UINT InstanceDataStepRate; |
||
958 | } D3D11_INPUT_ELEMENT_DESC; |
||
959 | |||
960 | typedef |
||
961 | enum D3D11_FILL_MODE |
||
962 | { D3D11_FILL_WIREFRAME = 2, |
||
963 | D3D11_FILL_SOLID = 3 |
||
964 | } D3D11_FILL_MODE; |
||
965 | |||
966 | typedef |
||
967 | enum D3D11_PRIMITIVE_TOPOLOGY |
||
968 | { D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, |
||
969 | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, |
||
970 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, |
||
971 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, |
||
972 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, |
||
973 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, |
||
974 | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, |
||
975 | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, |
||
976 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, |
||
977 | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, |
||
978 | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, |
||
979 | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, |
||
980 | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, |
||
981 | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, |
||
982 | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, |
||
983 | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, |
||
984 | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, |
||
985 | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, |
||
986 | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, |
||
987 | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, |
||
988 | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, |
||
989 | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, |
||
990 | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, |
||
991 | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, |
||
992 | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, |
||
993 | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, |
||
994 | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, |
||
995 | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, |
||
996 | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, |
||
997 | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, |
||
998 | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, |
||
999 | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, |
||
1000 | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, |
||
1001 | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, |
||
1002 | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, |
||
1003 | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, |
||
1004 | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, |
||
1005 | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, |
||
1006 | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, |
||
1007 | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, |
||
1008 | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, |
||
1009 | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 |
||
1010 | } D3D11_PRIMITIVE_TOPOLOGY; |
||
1011 | |||
1012 | typedef |
||
1013 | enum D3D11_PRIMITIVE |
||
1014 | { D3D11_PRIMITIVE_UNDEFINED = 0, |
||
1015 | D3D11_PRIMITIVE_POINT = 1, |
||
1016 | D3D11_PRIMITIVE_LINE = 2, |
||
1017 | D3D11_PRIMITIVE_TRIANGLE = 3, |
||
1018 | D3D11_PRIMITIVE_LINE_ADJ = 6, |
||
1019 | D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, |
||
1020 | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, |
||
1021 | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, |
||
1022 | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, |
||
1023 | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, |
||
1024 | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, |
||
1025 | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, |
||
1026 | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, |
||
1027 | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, |
||
1028 | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, |
||
1029 | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, |
||
1030 | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, |
||
1031 | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, |
||
1032 | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, |
||
1033 | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, |
||
1034 | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, |
||
1035 | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, |
||
1036 | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, |
||
1037 | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, |
||
1038 | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, |
||
1039 | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 27, |
||
1040 | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 28, |
||
1041 | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 29, |
||
1042 | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 30, |
||
1043 | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 31, |
||
1044 | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 32, |
||
1045 | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 33, |
||
1046 | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 34, |
||
1047 | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 35, |
||
1048 | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 36, |
||
1049 | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 37, |
||
1050 | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 38, |
||
1051 | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 39 |
||
1052 | } D3D11_PRIMITIVE; |
||
1053 | |||
1054 | typedef |
||
1055 | enum D3D11_CULL_MODE |
||
1056 | { D3D11_CULL_NONE = 1, |
||
1057 | D3D11_CULL_FRONT = 2, |
||
1058 | D3D11_CULL_BACK = 3 |
||
1059 | } D3D11_CULL_MODE; |
||
1060 | |||
1061 | typedef struct D3D11_SO_DECLARATION_ENTRY |
||
1062 | { |
||
1063 | UINT Stream; |
||
1064 | LPCSTR SemanticName; |
||
1065 | UINT SemanticIndex; |
||
1066 | BYTE StartComponent; |
||
1067 | BYTE ComponentCount; |
||
1068 | BYTE OutputSlot; |
||
1069 | } D3D11_SO_DECLARATION_ENTRY; |
||
1070 | |||
1071 | typedef struct D3D11_VIEWPORT |
||
1072 | { |
||
1073 | FLOAT TopLeftX; |
||
1074 | FLOAT TopLeftY; |
||
1075 | FLOAT Width; |
||
1076 | FLOAT Height; |
||
1077 | FLOAT MinDepth; |
||
1078 | FLOAT MaxDepth; |
||
1079 | } D3D11_VIEWPORT; |
||
1080 | |||
1081 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1082 | } |
||
1083 | inline bool operator==( const D3D11_VIEWPORT& l, const D3D11_VIEWPORT& r ) |
||
1084 | { |
||
1085 | return l.TopLeftX == r.TopLeftX && l.TopLeftY == r.TopLeftY && l.Width == r.Width && |
||
1086 | l.Height == r.Height && l.MinDepth == r.MinDepth && l.MaxDepth == r.MaxDepth; |
||
1087 | } |
||
1088 | inline bool operator!=( const D3D11_VIEWPORT& l, const D3D11_VIEWPORT& r ) |
||
1089 | { return !( l == r ); } |
||
1090 | extern "C"{ |
||
1091 | #endif |
||
1092 | typedef |
||
1093 | enum D3D11_RESOURCE_DIMENSION |
||
1094 | { D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, |
||
1095 | D3D11_RESOURCE_DIMENSION_BUFFER = 1, |
||
1096 | D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, |
||
1097 | D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, |
||
1098 | D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 |
||
1099 | } D3D11_RESOURCE_DIMENSION; |
||
1100 | |||
1101 | typedef |
||
1102 | enum D3D11_SRV_DIMENSION |
||
1103 | { D3D11_SRV_DIMENSION_UNKNOWN = 0, |
||
1104 | D3D11_SRV_DIMENSION_BUFFER = 1, |
||
1105 | D3D11_SRV_DIMENSION_TEXTURE1D = 2, |
||
1106 | D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
||
1107 | D3D11_SRV_DIMENSION_TEXTURE2D = 4, |
||
1108 | D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
||
1109 | D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, |
||
1110 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
||
1111 | D3D11_SRV_DIMENSION_TEXTURE3D = 8, |
||
1112 | D3D11_SRV_DIMENSION_TEXTURECUBE = 9, |
||
1113 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
||
1114 | D3D11_SRV_DIMENSION_BUFFEREX = 11 |
||
1115 | } D3D11_SRV_DIMENSION; |
||
1116 | |||
1117 | typedef |
||
1118 | enum D3D11_DSV_DIMENSION |
||
1119 | { D3D11_DSV_DIMENSION_UNKNOWN = 0, |
||
1120 | D3D11_DSV_DIMENSION_TEXTURE1D = 1, |
||
1121 | D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, |
||
1122 | D3D11_DSV_DIMENSION_TEXTURE2D = 3, |
||
1123 | D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, |
||
1124 | D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, |
||
1125 | D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 |
||
1126 | } D3D11_DSV_DIMENSION; |
||
1127 | |||
1128 | typedef |
||
1129 | enum D3D11_RTV_DIMENSION |
||
1130 | { D3D11_RTV_DIMENSION_UNKNOWN = 0, |
||
1131 | D3D11_RTV_DIMENSION_BUFFER = 1, |
||
1132 | D3D11_RTV_DIMENSION_TEXTURE1D = 2, |
||
1133 | D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, |
||
1134 | D3D11_RTV_DIMENSION_TEXTURE2D = 4, |
||
1135 | D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, |
||
1136 | D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, |
||
1137 | D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, |
||
1138 | D3D11_RTV_DIMENSION_TEXTURE3D = 8 |
||
1139 | } D3D11_RTV_DIMENSION; |
||
1140 | |||
1141 | typedef |
||
1142 | enum D3D11_UAV_DIMENSION |
||
1143 | { D3D11_UAV_DIMENSION_UNKNOWN = 0, |
||
1144 | D3D11_UAV_DIMENSION_BUFFER = 1, |
||
1145 | D3D11_UAV_DIMENSION_TEXTURE1D = 2, |
||
1146 | D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, |
||
1147 | D3D11_UAV_DIMENSION_TEXTURE2D = 4, |
||
1148 | D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, |
||
1149 | D3D11_UAV_DIMENSION_TEXTURE3D = 8 |
||
1150 | } D3D11_UAV_DIMENSION; |
||
1151 | |||
1152 | typedef |
||
1153 | enum D3D11_USAGE |
||
1154 | { D3D11_USAGE_DEFAULT = 0, |
||
1155 | D3D11_USAGE_IMMUTABLE = 1, |
||
1156 | D3D11_USAGE_DYNAMIC = 2, |
||
1157 | D3D11_USAGE_STAGING = 3 |
||
1158 | } D3D11_USAGE; |
||
1159 | |||
1160 | typedef |
||
1161 | enum D3D11_BIND_FLAG |
||
1162 | { D3D11_BIND_VERTEX_BUFFER = 0x1L, |
||
1163 | D3D11_BIND_INDEX_BUFFER = 0x2L, |
||
1164 | D3D11_BIND_CONSTANT_BUFFER = 0x4L, |
||
1165 | D3D11_BIND_SHADER_RESOURCE = 0x8L, |
||
1166 | D3D11_BIND_STREAM_OUTPUT = 0x10L, |
||
1167 | D3D11_BIND_RENDER_TARGET = 0x20L, |
||
1168 | D3D11_BIND_DEPTH_STENCIL = 0x40L, |
||
1169 | D3D11_BIND_UNORDERED_ACCESS = 0x80L |
||
1170 | } D3D11_BIND_FLAG; |
||
1171 | |||
1172 | typedef |
||
1173 | enum D3D11_CPU_ACCESS_FLAG |
||
1174 | { D3D11_CPU_ACCESS_WRITE = 0x10000L, |
||
1175 | D3D11_CPU_ACCESS_READ = 0x20000L |
||
1176 | } D3D11_CPU_ACCESS_FLAG; |
||
1177 | |||
1178 | typedef |
||
1179 | enum D3D11_RESOURCE_MISC_FLAG |
||
1180 | { D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1L, |
||
1181 | D3D11_RESOURCE_MISC_SHARED = 0x2L, |
||
1182 | D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4L, |
||
1183 | D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10L, |
||
1184 | D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20L, |
||
1185 | D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40L, |
||
1186 | D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80L, |
||
1187 | D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100L, |
||
1188 | D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200L |
||
1189 | } D3D11_RESOURCE_MISC_FLAG; |
||
1190 | |||
1191 | typedef |
||
1192 | enum D3D11_MAP |
||
1193 | { D3D11_MAP_READ = 1, |
||
1194 | D3D11_MAP_WRITE = 2, |
||
1195 | D3D11_MAP_READ_WRITE = 3, |
||
1196 | D3D11_MAP_WRITE_DISCARD = 4, |
||
1197 | D3D11_MAP_WRITE_NO_OVERWRITE = 5 |
||
1198 | } D3D11_MAP; |
||
1199 | |||
1200 | typedef |
||
1201 | enum D3D11_MAP_FLAG |
||
1202 | { D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000L |
||
1203 | } D3D11_MAP_FLAG; |
||
1204 | |||
1205 | typedef |
||
1206 | enum D3D11_RAISE_FLAG |
||
1207 | { D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1L |
||
1208 | } D3D11_RAISE_FLAG; |
||
1209 | |||
1210 | typedef |
||
1211 | enum D3D11_CLEAR_FLAG |
||
1212 | { D3D11_CLEAR_DEPTH = 0x1L, |
||
1213 | D3D11_CLEAR_STENCIL = 0x2L |
||
1214 | } D3D11_CLEAR_FLAG; |
||
1215 | |||
1216 | typedef RECT D3D11_RECT; |
||
1217 | |||
1218 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1219 | } |
||
1220 | struct CD3D11_RECT : public D3D11_RECT |
||
1221 | { |
||
1222 | CD3D11_RECT() |
||
1223 | {} |
||
1224 | explicit CD3D11_RECT( const D3D11_RECT& o ) : |
||
1225 | D3D11_RECT( o ) |
||
1226 | {} |
||
1227 | explicit CD3D11_RECT( |
||
1228 | LONG Left, |
||
1229 | LONG Top, |
||
1230 | LONG Right, |
||
1231 | LONG Bottom ) |
||
1232 | { |
||
1233 | left = Left; |
||
1234 | top = Top; |
||
1235 | right = Right; |
||
1236 | bottom = Bottom; |
||
1237 | } |
||
1238 | ~CD3D11_RECT() {} |
||
1239 | operator const D3D11_RECT&() const { return *this; } |
||
1240 | }; |
||
1241 | inline bool operator==( const D3D11_RECT& l, const D3D11_RECT& r ) |
||
1242 | { |
||
1243 | return l.left == r.left && l.top == r.top && |
||
1244 | l.right == r.right && l.bottom == r.bottom; |
||
1245 | } |
||
1246 | inline bool operator!=( const D3D11_RECT& l, const D3D11_RECT& r ) |
||
1247 | { return !( l == r ); } |
||
1248 | extern "C"{ |
||
1249 | #endif |
||
1250 | typedef struct D3D11_BOX |
||
1251 | { |
||
1252 | UINT left; |
||
1253 | UINT top; |
||
1254 | UINT front; |
||
1255 | UINT right; |
||
1256 | UINT bottom; |
||
1257 | UINT back; |
||
1258 | } D3D11_BOX; |
||
1259 | |||
1260 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1261 | } |
||
1262 | struct CD3D11_BOX : public D3D11_BOX |
||
1263 | { |
||
1264 | CD3D11_BOX() |
||
1265 | {} |
||
1266 | explicit CD3D11_BOX( const D3D11_BOX& o ) : |
||
1267 | D3D11_BOX( o ) |
||
1268 | {} |
||
1269 | explicit CD3D11_BOX( |
||
1270 | LONG Left, |
||
1271 | LONG Top, |
||
1272 | LONG Front, |
||
1273 | LONG Right, |
||
1274 | LONG Bottom, |
||
1275 | LONG Back ) |
||
1276 | { |
||
1277 | left = Left; |
||
1278 | top = Top; |
||
1279 | front = Front; |
||
1280 | right = Right; |
||
1281 | bottom = Bottom; |
||
1282 | back = Back; |
||
1283 | } |
||
1284 | ~CD3D11_BOX() {} |
||
1285 | operator const D3D11_BOX&() const { return *this; } |
||
1286 | }; |
||
1287 | inline bool operator==( const D3D11_BOX& l, const D3D11_BOX& r ) |
||
1288 | { |
||
1289 | return l.left == r.left && l.top == r.top && l.front == r.front && |
||
1290 | l.right == r.right && l.bottom == r.bottom && l.back == r.back; |
||
1291 | } |
||
1292 | inline bool operator!=( const D3D11_BOX& l, const D3D11_BOX& r ) |
||
1293 | { return !( l == r ); } |
||
1294 | extern "C"{ |
||
1295 | #endif |
||
1296 | |||
1297 | |||
1298 | |||
1299 | |||
1300 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0000_v0_0_c_ifspec; |
||
1301 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0000_v0_0_s_ifspec; |
||
1302 | |||
1303 | #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__ |
||
1304 | #define __ID3D11DeviceChild_INTERFACE_DEFINED__ |
||
1305 | |||
1306 | /* interface ID3D11DeviceChild */ |
||
1307 | /* [unique][local][object][uuid] */ |
||
1308 | |||
1309 | |||
1310 | EXTERN_C const IID IID_ID3D11DeviceChild; |
||
1311 | |||
1312 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
1313 | |||
1314 | MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae") |
||
1315 | ID3D11DeviceChild : public IUnknown |
||
1316 | { |
||
1317 | public: |
||
1318 | virtual void STDMETHODCALLTYPE GetDevice( |
||
1319 | /* [annotation] */ |
||
1320 | __out ID3D11Device **ppDevice) = 0; |
||
1321 | |||
1322 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData( |
||
1323 | /* [annotation] */ |
||
1324 | __in REFGUID guid, |
||
1325 | /* [annotation] */ |
||
1326 | __inout UINT *pDataSize, |
||
1327 | /* [annotation] */ |
||
1328 | __out_bcount_opt( *pDataSize ) void *pData) = 0; |
||
1329 | |||
1330 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData( |
||
1331 | /* [annotation] */ |
||
1332 | __in REFGUID guid, |
||
1333 | /* [annotation] */ |
||
1334 | __in UINT DataSize, |
||
1335 | /* [annotation] */ |
||
1336 | __in_bcount_opt( DataSize ) const void *pData) = 0; |
||
1337 | |||
1338 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( |
||
1339 | /* [annotation] */ |
||
1340 | __in REFGUID guid, |
||
1341 | /* [annotation] */ |
||
1342 | __in_opt const IUnknown *pData) = 0; |
||
1343 | |||
1344 | }; |
||
1345 | |||
1346 | #else /* C style interface */ |
||
1347 | |||
1348 | typedef struct ID3D11DeviceChildVtbl |
||
1349 | { |
||
1350 | BEGIN_INTERFACE |
||
1351 | |||
1352 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
1353 | ID3D11DeviceChild * This, |
||
1354 | /* [in] */ REFIID riid, |
||
1355 | /* [annotation][iid_is][out] */ |
||
1356 | __RPC__deref_out void **ppvObject); |
||
1357 | |||
1358 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
1359 | ID3D11DeviceChild * This); |
||
1360 | |||
1361 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
1362 | ID3D11DeviceChild * This); |
||
1363 | |||
1364 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
1365 | ID3D11DeviceChild * This, |
||
1366 | /* [annotation] */ |
||
1367 | __out ID3D11Device **ppDevice); |
||
1368 | |||
1369 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
1370 | ID3D11DeviceChild * This, |
||
1371 | /* [annotation] */ |
||
1372 | __in REFGUID guid, |
||
1373 | /* [annotation] */ |
||
1374 | __inout UINT *pDataSize, |
||
1375 | /* [annotation] */ |
||
1376 | __out_bcount_opt( *pDataSize ) void *pData); |
||
1377 | |||
1378 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
1379 | ID3D11DeviceChild * This, |
||
1380 | /* [annotation] */ |
||
1381 | __in REFGUID guid, |
||
1382 | /* [annotation] */ |
||
1383 | __in UINT DataSize, |
||
1384 | /* [annotation] */ |
||
1385 | __in_bcount_opt( DataSize ) const void *pData); |
||
1386 | |||
1387 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
1388 | ID3D11DeviceChild * This, |
||
1389 | /* [annotation] */ |
||
1390 | __in REFGUID guid, |
||
1391 | /* [annotation] */ |
||
1392 | __in_opt const IUnknown *pData); |
||
1393 | |||
1394 | END_INTERFACE |
||
1395 | } ID3D11DeviceChildVtbl; |
||
1396 | |||
1397 | interface ID3D11DeviceChild |
||
1398 | { |
||
1399 | CONST_VTBL struct ID3D11DeviceChildVtbl *lpVtbl; |
||
1400 | }; |
||
1401 | |||
1402 | |||
1403 | |||
1404 | #ifdef COBJMACROS |
||
1405 | |||
1406 | |||
1407 | #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) \ |
||
1408 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
1409 | |||
1410 | #define ID3D11DeviceChild_AddRef(This) \ |
||
1411 | ( (This)->lpVtbl -> AddRef(This) ) |
||
1412 | |||
1413 | #define ID3D11DeviceChild_Release(This) \ |
||
1414 | ( (This)->lpVtbl -> Release(This) ) |
||
1415 | |||
1416 | |||
1417 | #define ID3D11DeviceChild_GetDevice(This,ppDevice) \ |
||
1418 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
1419 | |||
1420 | #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) \ |
||
1421 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
1422 | |||
1423 | #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) \ |
||
1424 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
1425 | |||
1426 | #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) \ |
||
1427 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
1428 | |||
1429 | #endif /* COBJMACROS */ |
||
1430 | |||
1431 | |||
1432 | #endif /* C style interface */ |
||
1433 | |||
1434 | |||
1435 | |||
1436 | |||
1437 | #endif /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */ |
||
1438 | |||
1439 | |||
1440 | /* interface __MIDL_itf_d3d11_0000_0001 */ |
||
1441 | /* [local] */ |
||
1442 | |||
1443 | typedef |
||
1444 | enum D3D11_COMPARISON_FUNC |
||
1445 | { D3D11_COMPARISON_NEVER = 1, |
||
1446 | D3D11_COMPARISON_LESS = 2, |
||
1447 | D3D11_COMPARISON_EQUAL = 3, |
||
1448 | D3D11_COMPARISON_LESS_EQUAL = 4, |
||
1449 | D3D11_COMPARISON_GREATER = 5, |
||
1450 | D3D11_COMPARISON_NOT_EQUAL = 6, |
||
1451 | D3D11_COMPARISON_GREATER_EQUAL = 7, |
||
1452 | D3D11_COMPARISON_ALWAYS = 8 |
||
1453 | } D3D11_COMPARISON_FUNC; |
||
1454 | |||
1455 | typedef |
||
1456 | enum D3D11_DEPTH_WRITE_MASK |
||
1457 | { D3D11_DEPTH_WRITE_MASK_ZERO = 0, |
||
1458 | D3D11_DEPTH_WRITE_MASK_ALL = 1 |
||
1459 | } D3D11_DEPTH_WRITE_MASK; |
||
1460 | |||
1461 | typedef |
||
1462 | enum D3D11_STENCIL_OP |
||
1463 | { D3D11_STENCIL_OP_KEEP = 1, |
||
1464 | D3D11_STENCIL_OP_ZERO = 2, |
||
1465 | D3D11_STENCIL_OP_REPLACE = 3, |
||
1466 | D3D11_STENCIL_OP_INCR_SAT = 4, |
||
1467 | D3D11_STENCIL_OP_DECR_SAT = 5, |
||
1468 | D3D11_STENCIL_OP_INVERT = 6, |
||
1469 | D3D11_STENCIL_OP_INCR = 7, |
||
1470 | D3D11_STENCIL_OP_DECR = 8 |
||
1471 | } D3D11_STENCIL_OP; |
||
1472 | |||
1473 | typedef struct D3D11_DEPTH_STENCILOP_DESC |
||
1474 | { |
||
1475 | D3D11_STENCIL_OP StencilFailOp; |
||
1476 | D3D11_STENCIL_OP StencilDepthFailOp; |
||
1477 | D3D11_STENCIL_OP StencilPassOp; |
||
1478 | D3D11_COMPARISON_FUNC StencilFunc; |
||
1479 | } D3D11_DEPTH_STENCILOP_DESC; |
||
1480 | |||
1481 | typedef struct D3D11_DEPTH_STENCIL_DESC |
||
1482 | { |
||
1483 | BOOL DepthEnable; |
||
1484 | D3D11_DEPTH_WRITE_MASK DepthWriteMask; |
||
1485 | D3D11_COMPARISON_FUNC DepthFunc; |
||
1486 | BOOL StencilEnable; |
||
1487 | UINT8 StencilReadMask; |
||
1488 | UINT8 StencilWriteMask; |
||
1489 | D3D11_DEPTH_STENCILOP_DESC FrontFace; |
||
1490 | D3D11_DEPTH_STENCILOP_DESC BackFace; |
||
1491 | } D3D11_DEPTH_STENCIL_DESC; |
||
1492 | |||
1493 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1494 | } |
||
1495 | struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC |
||
1496 | { |
||
1497 | CD3D11_DEPTH_STENCIL_DESC() |
||
1498 | {} |
||
1499 | explicit CD3D11_DEPTH_STENCIL_DESC( const D3D11_DEPTH_STENCIL_DESC& o ) : |
||
1500 | D3D11_DEPTH_STENCIL_DESC( o ) |
||
1501 | {} |
||
1502 | explicit CD3D11_DEPTH_STENCIL_DESC( CD3D11_DEFAULT ) |
||
1503 | { |
||
1504 | DepthEnable = TRUE; |
||
1505 | DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; |
||
1506 | DepthFunc = D3D11_COMPARISON_LESS; |
||
1507 | StencilEnable = FALSE; |
||
1508 | StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; |
||
1509 | StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; |
||
1510 | const D3D11_DEPTH_STENCILOP_DESC defaultStencilOp = |
||
1511 | { D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS }; |
||
1512 | FrontFace = defaultStencilOp; |
||
1513 | BackFace = defaultStencilOp; |
||
1514 | } |
||
1515 | explicit CD3D11_DEPTH_STENCIL_DESC( |
||
1516 | BOOL depthEnable, |
||
1517 | D3D11_DEPTH_WRITE_MASK depthWriteMask, |
||
1518 | D3D11_COMPARISON_FUNC depthFunc, |
||
1519 | BOOL stencilEnable, |
||
1520 | UINT8 stencilReadMask, |
||
1521 | UINT8 stencilWriteMask, |
||
1522 | D3D11_STENCIL_OP frontStencilFailOp, |
||
1523 | D3D11_STENCIL_OP frontStencilDepthFailOp, |
||
1524 | D3D11_STENCIL_OP frontStencilPassOp, |
||
1525 | D3D11_COMPARISON_FUNC frontStencilFunc, |
||
1526 | D3D11_STENCIL_OP backStencilFailOp, |
||
1527 | D3D11_STENCIL_OP backStencilDepthFailOp, |
||
1528 | D3D11_STENCIL_OP backStencilPassOp, |
||
1529 | D3D11_COMPARISON_FUNC backStencilFunc ) |
||
1530 | { |
||
1531 | DepthEnable = depthEnable; |
||
1532 | DepthWriteMask = depthWriteMask; |
||
1533 | DepthFunc = depthFunc; |
||
1534 | StencilEnable = stencilEnable; |
||
1535 | StencilReadMask = stencilReadMask; |
||
1536 | StencilWriteMask = stencilWriteMask; |
||
1537 | FrontFace.StencilFailOp = frontStencilFailOp; |
||
1538 | FrontFace.StencilDepthFailOp = frontStencilDepthFailOp; |
||
1539 | FrontFace.StencilPassOp = frontStencilPassOp; |
||
1540 | FrontFace.StencilFunc = frontStencilFunc; |
||
1541 | BackFace.StencilFailOp = backStencilFailOp; |
||
1542 | BackFace.StencilDepthFailOp = backStencilDepthFailOp; |
||
1543 | BackFace.StencilPassOp = backStencilPassOp; |
||
1544 | BackFace.StencilFunc = backStencilFunc; |
||
1545 | } |
||
1546 | ~CD3D11_DEPTH_STENCIL_DESC() {} |
||
1547 | operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; } |
||
1548 | }; |
||
1549 | extern "C"{ |
||
1550 | #endif |
||
1551 | |||
1552 | |||
1553 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0001_v0_0_c_ifspec; |
||
1554 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0001_v0_0_s_ifspec; |
||
1555 | |||
1556 | #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__ |
||
1557 | #define __ID3D11DepthStencilState_INTERFACE_DEFINED__ |
||
1558 | |||
1559 | /* interface ID3D11DepthStencilState */ |
||
1560 | /* [unique][local][object][uuid] */ |
||
1561 | |||
1562 | |||
1563 | EXTERN_C const IID IID_ID3D11DepthStencilState; |
||
1564 | |||
1565 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
1566 | |||
1567 | MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1") |
||
1568 | ID3D11DepthStencilState : public ID3D11DeviceChild |
||
1569 | { |
||
1570 | public: |
||
1571 | virtual void STDMETHODCALLTYPE GetDesc( |
||
1572 | /* [annotation] */ |
||
1573 | __out D3D11_DEPTH_STENCIL_DESC *pDesc) = 0; |
||
1574 | |||
1575 | }; |
||
1576 | |||
1577 | #else /* C style interface */ |
||
1578 | |||
1579 | typedef struct ID3D11DepthStencilStateVtbl |
||
1580 | { |
||
1581 | BEGIN_INTERFACE |
||
1582 | |||
1583 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
1584 | ID3D11DepthStencilState * This, |
||
1585 | /* [in] */ REFIID riid, |
||
1586 | /* [annotation][iid_is][out] */ |
||
1587 | __RPC__deref_out void **ppvObject); |
||
1588 | |||
1589 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
1590 | ID3D11DepthStencilState * This); |
||
1591 | |||
1592 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
1593 | ID3D11DepthStencilState * This); |
||
1594 | |||
1595 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
1596 | ID3D11DepthStencilState * This, |
||
1597 | /* [annotation] */ |
||
1598 | __out ID3D11Device **ppDevice); |
||
1599 | |||
1600 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
1601 | ID3D11DepthStencilState * This, |
||
1602 | /* [annotation] */ |
||
1603 | __in REFGUID guid, |
||
1604 | /* [annotation] */ |
||
1605 | __inout UINT *pDataSize, |
||
1606 | /* [annotation] */ |
||
1607 | __out_bcount_opt( *pDataSize ) void *pData); |
||
1608 | |||
1609 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
1610 | ID3D11DepthStencilState * This, |
||
1611 | /* [annotation] */ |
||
1612 | __in REFGUID guid, |
||
1613 | /* [annotation] */ |
||
1614 | __in UINT DataSize, |
||
1615 | /* [annotation] */ |
||
1616 | __in_bcount_opt( DataSize ) const void *pData); |
||
1617 | |||
1618 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
1619 | ID3D11DepthStencilState * This, |
||
1620 | /* [annotation] */ |
||
1621 | __in REFGUID guid, |
||
1622 | /* [annotation] */ |
||
1623 | __in_opt const IUnknown *pData); |
||
1624 | |||
1625 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
1626 | ID3D11DepthStencilState * This, |
||
1627 | /* [annotation] */ |
||
1628 | __out D3D11_DEPTH_STENCIL_DESC *pDesc); |
||
1629 | |||
1630 | END_INTERFACE |
||
1631 | } ID3D11DepthStencilStateVtbl; |
||
1632 | |||
1633 | interface ID3D11DepthStencilState |
||
1634 | { |
||
1635 | CONST_VTBL struct ID3D11DepthStencilStateVtbl *lpVtbl; |
||
1636 | }; |
||
1637 | |||
1638 | |||
1639 | |||
1640 | #ifdef COBJMACROS |
||
1641 | |||
1642 | |||
1643 | #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) \ |
||
1644 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
1645 | |||
1646 | #define ID3D11DepthStencilState_AddRef(This) \ |
||
1647 | ( (This)->lpVtbl -> AddRef(This) ) |
||
1648 | |||
1649 | #define ID3D11DepthStencilState_Release(This) \ |
||
1650 | ( (This)->lpVtbl -> Release(This) ) |
||
1651 | |||
1652 | |||
1653 | #define ID3D11DepthStencilState_GetDevice(This,ppDevice) \ |
||
1654 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
1655 | |||
1656 | #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) \ |
||
1657 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
1658 | |||
1659 | #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) \ |
||
1660 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
1661 | |||
1662 | #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) \ |
||
1663 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
1664 | |||
1665 | |||
1666 | #define ID3D11DepthStencilState_GetDesc(This,pDesc) \ |
||
1667 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
1668 | |||
1669 | #endif /* COBJMACROS */ |
||
1670 | |||
1671 | |||
1672 | #endif /* C style interface */ |
||
1673 | |||
1674 | |||
1675 | |||
1676 | |||
1677 | #endif /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */ |
||
1678 | |||
1679 | |||
1680 | /* interface __MIDL_itf_d3d11_0000_0002 */ |
||
1681 | /* [local] */ |
||
1682 | |||
1683 | typedef |
||
1684 | enum D3D11_BLEND |
||
1685 | { D3D11_BLEND_ZERO = 1, |
||
1686 | D3D11_BLEND_ONE = 2, |
||
1687 | D3D11_BLEND_SRC_COLOR = 3, |
||
1688 | D3D11_BLEND_INV_SRC_COLOR = 4, |
||
1689 | D3D11_BLEND_SRC_ALPHA = 5, |
||
1690 | D3D11_BLEND_INV_SRC_ALPHA = 6, |
||
1691 | D3D11_BLEND_DEST_ALPHA = 7, |
||
1692 | D3D11_BLEND_INV_DEST_ALPHA = 8, |
||
1693 | D3D11_BLEND_DEST_COLOR = 9, |
||
1694 | D3D11_BLEND_INV_DEST_COLOR = 10, |
||
1695 | D3D11_BLEND_SRC_ALPHA_SAT = 11, |
||
1696 | D3D11_BLEND_BLEND_FACTOR = 14, |
||
1697 | D3D11_BLEND_INV_BLEND_FACTOR = 15, |
||
1698 | D3D11_BLEND_SRC1_COLOR = 16, |
||
1699 | D3D11_BLEND_INV_SRC1_COLOR = 17, |
||
1700 | D3D11_BLEND_SRC1_ALPHA = 18, |
||
1701 | D3D11_BLEND_INV_SRC1_ALPHA = 19 |
||
1702 | } D3D11_BLEND; |
||
1703 | |||
1704 | typedef |
||
1705 | enum D3D11_BLEND_OP |
||
1706 | { D3D11_BLEND_OP_ADD = 1, |
||
1707 | D3D11_BLEND_OP_SUBTRACT = 2, |
||
1708 | D3D11_BLEND_OP_REV_SUBTRACT = 3, |
||
1709 | D3D11_BLEND_OP_MIN = 4, |
||
1710 | D3D11_BLEND_OP_MAX = 5 |
||
1711 | } D3D11_BLEND_OP; |
||
1712 | |||
1713 | typedef |
||
1714 | enum D3D11_COLOR_WRITE_ENABLE |
||
1715 | { D3D11_COLOR_WRITE_ENABLE_RED = 1, |
||
1716 | D3D11_COLOR_WRITE_ENABLE_GREEN = 2, |
||
1717 | D3D11_COLOR_WRITE_ENABLE_BLUE = 4, |
||
1718 | D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, |
||
1719 | D3D11_COLOR_WRITE_ENABLE_ALL = ( ( ( D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN ) | D3D11_COLOR_WRITE_ENABLE_BLUE ) | D3D11_COLOR_WRITE_ENABLE_ALPHA ) |
||
1720 | } D3D11_COLOR_WRITE_ENABLE; |
||
1721 | |||
1722 | typedef struct D3D11_RENDER_TARGET_BLEND_DESC |
||
1723 | { |
||
1724 | BOOL BlendEnable; |
||
1725 | D3D11_BLEND SrcBlend; |
||
1726 | D3D11_BLEND DestBlend; |
||
1727 | D3D11_BLEND_OP BlendOp; |
||
1728 | D3D11_BLEND SrcBlendAlpha; |
||
1729 | D3D11_BLEND DestBlendAlpha; |
||
1730 | D3D11_BLEND_OP BlendOpAlpha; |
||
1731 | UINT8 RenderTargetWriteMask; |
||
1732 | } D3D11_RENDER_TARGET_BLEND_DESC; |
||
1733 | |||
1734 | typedef struct D3D11_BLEND_DESC |
||
1735 | { |
||
1736 | BOOL AlphaToCoverageEnable; |
||
1737 | BOOL IndependentBlendEnable; |
||
1738 | D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[ 8 ]; |
||
1739 | } D3D11_BLEND_DESC; |
||
1740 | |||
1741 | /* Note, the array size for RenderTarget[] above is D3D11_SIMULTANEOUS_RENDERTARGET_COUNT. |
||
1742 | IDL processing/generation of this header replaces the define; this comment is merely explaining what happened. */ |
||
1743 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1744 | } |
||
1745 | struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC |
||
1746 | { |
||
1747 | CD3D11_BLEND_DESC() |
||
1748 | {} |
||
1749 | explicit CD3D11_BLEND_DESC( const D3D11_BLEND_DESC& o ) : |
||
1750 | D3D11_BLEND_DESC( o ) |
||
1751 | {} |
||
1752 | explicit CD3D11_BLEND_DESC( CD3D11_DEFAULT ) |
||
1753 | { |
||
1754 | AlphaToCoverageEnable = FALSE; |
||
1755 | IndependentBlendEnable = FALSE; |
||
1756 | const D3D11_RENDER_TARGET_BLEND_DESC defaultRenderTargetBlendDesc = |
||
1757 | { |
||
1758 | FALSE, |
||
1759 | D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, |
||
1760 | D3D11_BLEND_ONE, D3D11_BLEND_ZERO, D3D11_BLEND_OP_ADD, |
||
1761 | D3D11_COLOR_WRITE_ENABLE_ALL, |
||
1762 | }; |
||
1763 | for (UINT i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i) |
||
1764 | RenderTarget[ i ] = defaultRenderTargetBlendDesc; |
||
1765 | } |
||
1766 | ~CD3D11_BLEND_DESC() {} |
||
1767 | operator const D3D11_BLEND_DESC&() const { return *this; } |
||
1768 | }; |
||
1769 | extern "C"{ |
||
1770 | #endif |
||
1771 | |||
1772 | |||
1773 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0002_v0_0_c_ifspec; |
||
1774 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0002_v0_0_s_ifspec; |
||
1775 | |||
1776 | #ifndef __ID3D11BlendState_INTERFACE_DEFINED__ |
||
1777 | #define __ID3D11BlendState_INTERFACE_DEFINED__ |
||
1778 | |||
1779 | /* interface ID3D11BlendState */ |
||
1780 | /* [unique][local][object][uuid] */ |
||
1781 | |||
1782 | |||
1783 | EXTERN_C const IID IID_ID3D11BlendState; |
||
1784 | |||
1785 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
1786 | |||
1787 | MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a") |
||
1788 | ID3D11BlendState : public ID3D11DeviceChild |
||
1789 | { |
||
1790 | public: |
||
1791 | virtual void STDMETHODCALLTYPE GetDesc( |
||
1792 | /* [annotation] */ |
||
1793 | __out D3D11_BLEND_DESC *pDesc) = 0; |
||
1794 | |||
1795 | }; |
||
1796 | |||
1797 | #else /* C style interface */ |
||
1798 | |||
1799 | typedef struct ID3D11BlendStateVtbl |
||
1800 | { |
||
1801 | BEGIN_INTERFACE |
||
1802 | |||
1803 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
1804 | ID3D11BlendState * This, |
||
1805 | /* [in] */ REFIID riid, |
||
1806 | /* [annotation][iid_is][out] */ |
||
1807 | __RPC__deref_out void **ppvObject); |
||
1808 | |||
1809 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
1810 | ID3D11BlendState * This); |
||
1811 | |||
1812 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
1813 | ID3D11BlendState * This); |
||
1814 | |||
1815 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
1816 | ID3D11BlendState * This, |
||
1817 | /* [annotation] */ |
||
1818 | __out ID3D11Device **ppDevice); |
||
1819 | |||
1820 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
1821 | ID3D11BlendState * This, |
||
1822 | /* [annotation] */ |
||
1823 | __in REFGUID guid, |
||
1824 | /* [annotation] */ |
||
1825 | __inout UINT *pDataSize, |
||
1826 | /* [annotation] */ |
||
1827 | __out_bcount_opt( *pDataSize ) void *pData); |
||
1828 | |||
1829 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
1830 | ID3D11BlendState * This, |
||
1831 | /* [annotation] */ |
||
1832 | __in REFGUID guid, |
||
1833 | /* [annotation] */ |
||
1834 | __in UINT DataSize, |
||
1835 | /* [annotation] */ |
||
1836 | __in_bcount_opt( DataSize ) const void *pData); |
||
1837 | |||
1838 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
1839 | ID3D11BlendState * This, |
||
1840 | /* [annotation] */ |
||
1841 | __in REFGUID guid, |
||
1842 | /* [annotation] */ |
||
1843 | __in_opt const IUnknown *pData); |
||
1844 | |||
1845 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
1846 | ID3D11BlendState * This, |
||
1847 | /* [annotation] */ |
||
1848 | __out D3D11_BLEND_DESC *pDesc); |
||
1849 | |||
1850 | END_INTERFACE |
||
1851 | } ID3D11BlendStateVtbl; |
||
1852 | |||
1853 | interface ID3D11BlendState |
||
1854 | { |
||
1855 | CONST_VTBL struct ID3D11BlendStateVtbl *lpVtbl; |
||
1856 | }; |
||
1857 | |||
1858 | |||
1859 | |||
1860 | #ifdef COBJMACROS |
||
1861 | |||
1862 | |||
1863 | #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) \ |
||
1864 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
1865 | |||
1866 | #define ID3D11BlendState_AddRef(This) \ |
||
1867 | ( (This)->lpVtbl -> AddRef(This) ) |
||
1868 | |||
1869 | #define ID3D11BlendState_Release(This) \ |
||
1870 | ( (This)->lpVtbl -> Release(This) ) |
||
1871 | |||
1872 | |||
1873 | #define ID3D11BlendState_GetDevice(This,ppDevice) \ |
||
1874 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
1875 | |||
1876 | #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) \ |
||
1877 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
1878 | |||
1879 | #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) \ |
||
1880 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
1881 | |||
1882 | #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) \ |
||
1883 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
1884 | |||
1885 | |||
1886 | #define ID3D11BlendState_GetDesc(This,pDesc) \ |
||
1887 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
1888 | |||
1889 | #endif /* COBJMACROS */ |
||
1890 | |||
1891 | |||
1892 | #endif /* C style interface */ |
||
1893 | |||
1894 | |||
1895 | |||
1896 | |||
1897 | #endif /* __ID3D11BlendState_INTERFACE_DEFINED__ */ |
||
1898 | |||
1899 | |||
1900 | /* interface __MIDL_itf_d3d11_0000_0003 */ |
||
1901 | /* [local] */ |
||
1902 | |||
1903 | typedef struct D3D11_RASTERIZER_DESC |
||
1904 | { |
||
1905 | D3D11_FILL_MODE FillMode; |
||
1906 | D3D11_CULL_MODE CullMode; |
||
1907 | BOOL FrontCounterClockwise; |
||
1908 | INT DepthBias; |
||
1909 | FLOAT DepthBiasClamp; |
||
1910 | FLOAT SlopeScaledDepthBias; |
||
1911 | BOOL DepthClipEnable; |
||
1912 | BOOL ScissorEnable; |
||
1913 | BOOL MultisampleEnable; |
||
1914 | BOOL AntialiasedLineEnable; |
||
1915 | } D3D11_RASTERIZER_DESC; |
||
1916 | |||
1917 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
1918 | } |
||
1919 | struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC |
||
1920 | { |
||
1921 | CD3D11_RASTERIZER_DESC() |
||
1922 | {} |
||
1923 | explicit CD3D11_RASTERIZER_DESC( const D3D11_RASTERIZER_DESC& o ) : |
||
1924 | D3D11_RASTERIZER_DESC( o ) |
||
1925 | {} |
||
1926 | explicit CD3D11_RASTERIZER_DESC( CD3D11_DEFAULT ) |
||
1927 | { |
||
1928 | FillMode = D3D11_FILL_SOLID; |
||
1929 | CullMode = D3D11_CULL_BACK; |
||
1930 | FrontCounterClockwise = FALSE; |
||
1931 | DepthBias = D3D11_DEFAULT_DEPTH_BIAS; |
||
1932 | DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; |
||
1933 | SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; |
||
1934 | DepthClipEnable = TRUE; |
||
1935 | ScissorEnable = FALSE; |
||
1936 | MultisampleEnable = FALSE; |
||
1937 | AntialiasedLineEnable = FALSE; |
||
1938 | } |
||
1939 | explicit CD3D11_RASTERIZER_DESC( |
||
1940 | D3D11_FILL_MODE fillMode, |
||
1941 | D3D11_CULL_MODE cullMode, |
||
1942 | BOOL frontCounterClockwise, |
||
1943 | INT depthBias, |
||
1944 | FLOAT depthBiasClamp, |
||
1945 | FLOAT slopeScaledDepthBias, |
||
1946 | BOOL depthClipEnable, |
||
1947 | BOOL scissorEnable, |
||
1948 | BOOL multisampleEnable, |
||
1949 | BOOL antialiasedLineEnable ) |
||
1950 | { |
||
1951 | FillMode = fillMode; |
||
1952 | CullMode = cullMode; |
||
1953 | FrontCounterClockwise = frontCounterClockwise; |
||
1954 | DepthBias = depthBias; |
||
1955 | DepthBiasClamp = depthBiasClamp; |
||
1956 | SlopeScaledDepthBias = slopeScaledDepthBias; |
||
1957 | DepthClipEnable = depthClipEnable; |
||
1958 | ScissorEnable = scissorEnable; |
||
1959 | MultisampleEnable = multisampleEnable; |
||
1960 | AntialiasedLineEnable = antialiasedLineEnable; |
||
1961 | } |
||
1962 | ~CD3D11_RASTERIZER_DESC() {} |
||
1963 | operator const D3D11_RASTERIZER_DESC&() const { return *this; } |
||
1964 | }; |
||
1965 | extern "C"{ |
||
1966 | #endif |
||
1967 | |||
1968 | |||
1969 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0003_v0_0_c_ifspec; |
||
1970 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0003_v0_0_s_ifspec; |
||
1971 | |||
1972 | #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__ |
||
1973 | #define __ID3D11RasterizerState_INTERFACE_DEFINED__ |
||
1974 | |||
1975 | /* interface ID3D11RasterizerState */ |
||
1976 | /* [unique][local][object][uuid] */ |
||
1977 | |||
1978 | |||
1979 | EXTERN_C const IID IID_ID3D11RasterizerState; |
||
1980 | |||
1981 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
1982 | |||
1983 | MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7") |
||
1984 | ID3D11RasterizerState : public ID3D11DeviceChild |
||
1985 | { |
||
1986 | public: |
||
1987 | virtual void STDMETHODCALLTYPE GetDesc( |
||
1988 | /* [annotation] */ |
||
1989 | __out D3D11_RASTERIZER_DESC *pDesc) = 0; |
||
1990 | |||
1991 | }; |
||
1992 | |||
1993 | #else /* C style interface */ |
||
1994 | |||
1995 | typedef struct ID3D11RasterizerStateVtbl |
||
1996 | { |
||
1997 | BEGIN_INTERFACE |
||
1998 | |||
1999 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2000 | ID3D11RasterizerState * This, |
||
2001 | /* [in] */ REFIID riid, |
||
2002 | /* [annotation][iid_is][out] */ |
||
2003 | __RPC__deref_out void **ppvObject); |
||
2004 | |||
2005 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2006 | ID3D11RasterizerState * This); |
||
2007 | |||
2008 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2009 | ID3D11RasterizerState * This); |
||
2010 | |||
2011 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2012 | ID3D11RasterizerState * This, |
||
2013 | /* [annotation] */ |
||
2014 | __out ID3D11Device **ppDevice); |
||
2015 | |||
2016 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2017 | ID3D11RasterizerState * This, |
||
2018 | /* [annotation] */ |
||
2019 | __in REFGUID guid, |
||
2020 | /* [annotation] */ |
||
2021 | __inout UINT *pDataSize, |
||
2022 | /* [annotation] */ |
||
2023 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2024 | |||
2025 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2026 | ID3D11RasterizerState * This, |
||
2027 | /* [annotation] */ |
||
2028 | __in REFGUID guid, |
||
2029 | /* [annotation] */ |
||
2030 | __in UINT DataSize, |
||
2031 | /* [annotation] */ |
||
2032 | __in_bcount_opt( DataSize ) const void *pData); |
||
2033 | |||
2034 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2035 | ID3D11RasterizerState * This, |
||
2036 | /* [annotation] */ |
||
2037 | __in REFGUID guid, |
||
2038 | /* [annotation] */ |
||
2039 | __in_opt const IUnknown *pData); |
||
2040 | |||
2041 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
2042 | ID3D11RasterizerState * This, |
||
2043 | /* [annotation] */ |
||
2044 | __out D3D11_RASTERIZER_DESC *pDesc); |
||
2045 | |||
2046 | END_INTERFACE |
||
2047 | } ID3D11RasterizerStateVtbl; |
||
2048 | |||
2049 | interface ID3D11RasterizerState |
||
2050 | { |
||
2051 | CONST_VTBL struct ID3D11RasterizerStateVtbl *lpVtbl; |
||
2052 | }; |
||
2053 | |||
2054 | |||
2055 | |||
2056 | #ifdef COBJMACROS |
||
2057 | |||
2058 | |||
2059 | #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) \ |
||
2060 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
2061 | |||
2062 | #define ID3D11RasterizerState_AddRef(This) \ |
||
2063 | ( (This)->lpVtbl -> AddRef(This) ) |
||
2064 | |||
2065 | #define ID3D11RasterizerState_Release(This) \ |
||
2066 | ( (This)->lpVtbl -> Release(This) ) |
||
2067 | |||
2068 | |||
2069 | #define ID3D11RasterizerState_GetDevice(This,ppDevice) \ |
||
2070 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
2071 | |||
2072 | #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) \ |
||
2073 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
2074 | |||
2075 | #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) \ |
||
2076 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
2077 | |||
2078 | #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) \ |
||
2079 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
2080 | |||
2081 | |||
2082 | #define ID3D11RasterizerState_GetDesc(This,pDesc) \ |
||
2083 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
2084 | |||
2085 | #endif /* COBJMACROS */ |
||
2086 | |||
2087 | |||
2088 | #endif /* C style interface */ |
||
2089 | |||
2090 | |||
2091 | |||
2092 | |||
2093 | #endif /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */ |
||
2094 | |||
2095 | |||
2096 | /* interface __MIDL_itf_d3d11_0000_0004 */ |
||
2097 | /* [local] */ |
||
2098 | |||
2099 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
2100 | } |
||
2101 | inline UINT D3D11CalcSubresource( UINT MipSlice, UINT ArraySlice, UINT MipLevels ) |
||
2102 | { return MipSlice + ArraySlice * MipLevels; } |
||
2103 | extern "C"{ |
||
2104 | #endif |
||
2105 | typedef struct D3D11_SUBRESOURCE_DATA |
||
2106 | { |
||
2107 | const void *pSysMem; |
||
2108 | UINT SysMemPitch; |
||
2109 | UINT SysMemSlicePitch; |
||
2110 | } D3D11_SUBRESOURCE_DATA; |
||
2111 | |||
2112 | typedef struct D3D11_MAPPED_SUBRESOURCE |
||
2113 | { |
||
2114 | void *pData; |
||
2115 | UINT RowPitch; |
||
2116 | UINT DepthPitch; |
||
2117 | } D3D11_MAPPED_SUBRESOURCE; |
||
2118 | |||
2119 | |||
2120 | |||
2121 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0004_v0_0_c_ifspec; |
||
2122 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0004_v0_0_s_ifspec; |
||
2123 | |||
2124 | #ifndef __ID3D11Resource_INTERFACE_DEFINED__ |
||
2125 | #define __ID3D11Resource_INTERFACE_DEFINED__ |
||
2126 | |||
2127 | /* interface ID3D11Resource */ |
||
2128 | /* [unique][local][object][uuid] */ |
||
2129 | |||
2130 | |||
2131 | EXTERN_C const IID IID_ID3D11Resource; |
||
2132 | |||
2133 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
2134 | |||
2135 | MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d") |
||
2136 | ID3D11Resource : public ID3D11DeviceChild |
||
2137 | { |
||
2138 | public: |
||
2139 | virtual void STDMETHODCALLTYPE GetType( |
||
2140 | /* [annotation] */ |
||
2141 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0; |
||
2142 | |||
2143 | virtual void STDMETHODCALLTYPE SetEvictionPriority( |
||
2144 | /* [annotation] */ |
||
2145 | __in UINT EvictionPriority) = 0; |
||
2146 | |||
2147 | virtual UINT STDMETHODCALLTYPE GetEvictionPriority( void) = 0; |
||
2148 | |||
2149 | }; |
||
2150 | |||
2151 | #else /* C style interface */ |
||
2152 | |||
2153 | typedef struct ID3D11ResourceVtbl |
||
2154 | { |
||
2155 | BEGIN_INTERFACE |
||
2156 | |||
2157 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2158 | ID3D11Resource * This, |
||
2159 | /* [in] */ REFIID riid, |
||
2160 | /* [annotation][iid_is][out] */ |
||
2161 | __RPC__deref_out void **ppvObject); |
||
2162 | |||
2163 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2164 | ID3D11Resource * This); |
||
2165 | |||
2166 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2167 | ID3D11Resource * This); |
||
2168 | |||
2169 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2170 | ID3D11Resource * This, |
||
2171 | /* [annotation] */ |
||
2172 | __out ID3D11Device **ppDevice); |
||
2173 | |||
2174 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2175 | ID3D11Resource * This, |
||
2176 | /* [annotation] */ |
||
2177 | __in REFGUID guid, |
||
2178 | /* [annotation] */ |
||
2179 | __inout UINT *pDataSize, |
||
2180 | /* [annotation] */ |
||
2181 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2182 | |||
2183 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2184 | ID3D11Resource * This, |
||
2185 | /* [annotation] */ |
||
2186 | __in REFGUID guid, |
||
2187 | /* [annotation] */ |
||
2188 | __in UINT DataSize, |
||
2189 | /* [annotation] */ |
||
2190 | __in_bcount_opt( DataSize ) const void *pData); |
||
2191 | |||
2192 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2193 | ID3D11Resource * This, |
||
2194 | /* [annotation] */ |
||
2195 | __in REFGUID guid, |
||
2196 | /* [annotation] */ |
||
2197 | __in_opt const IUnknown *pData); |
||
2198 | |||
2199 | void ( STDMETHODCALLTYPE *GetType )( |
||
2200 | ID3D11Resource * This, |
||
2201 | /* [annotation] */ |
||
2202 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension); |
||
2203 | |||
2204 | void ( STDMETHODCALLTYPE *SetEvictionPriority )( |
||
2205 | ID3D11Resource * This, |
||
2206 | /* [annotation] */ |
||
2207 | __in UINT EvictionPriority); |
||
2208 | |||
2209 | UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( |
||
2210 | ID3D11Resource * This); |
||
2211 | |||
2212 | END_INTERFACE |
||
2213 | } ID3D11ResourceVtbl; |
||
2214 | |||
2215 | interface ID3D11Resource |
||
2216 | { |
||
2217 | CONST_VTBL struct ID3D11ResourceVtbl *lpVtbl; |
||
2218 | }; |
||
2219 | |||
2220 | |||
2221 | |||
2222 | #ifdef COBJMACROS |
||
2223 | |||
2224 | |||
2225 | #define ID3D11Resource_QueryInterface(This,riid,ppvObject) \ |
||
2226 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
2227 | |||
2228 | #define ID3D11Resource_AddRef(This) \ |
||
2229 | ( (This)->lpVtbl -> AddRef(This) ) |
||
2230 | |||
2231 | #define ID3D11Resource_Release(This) \ |
||
2232 | ( (This)->lpVtbl -> Release(This) ) |
||
2233 | |||
2234 | |||
2235 | #define ID3D11Resource_GetDevice(This,ppDevice) \ |
||
2236 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
2237 | |||
2238 | #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) \ |
||
2239 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
2240 | |||
2241 | #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) \ |
||
2242 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
2243 | |||
2244 | #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) \ |
||
2245 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
2246 | |||
2247 | |||
2248 | #define ID3D11Resource_GetType(This,pResourceDimension) \ |
||
2249 | ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) |
||
2250 | |||
2251 | #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) \ |
||
2252 | ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) |
||
2253 | |||
2254 | #define ID3D11Resource_GetEvictionPriority(This) \ |
||
2255 | ( (This)->lpVtbl -> GetEvictionPriority(This) ) |
||
2256 | |||
2257 | #endif /* COBJMACROS */ |
||
2258 | |||
2259 | |||
2260 | #endif /* C style interface */ |
||
2261 | |||
2262 | |||
2263 | |||
2264 | |||
2265 | #endif /* __ID3D11Resource_INTERFACE_DEFINED__ */ |
||
2266 | |||
2267 | |||
2268 | /* interface __MIDL_itf_d3d11_0000_0005 */ |
||
2269 | /* [local] */ |
||
2270 | |||
2271 | typedef struct D3D11_BUFFER_DESC |
||
2272 | { |
||
2273 | UINT ByteWidth; |
||
2274 | D3D11_USAGE Usage; |
||
2275 | UINT BindFlags; |
||
2276 | UINT CPUAccessFlags; |
||
2277 | UINT MiscFlags; |
||
2278 | UINT StructureByteStride; |
||
2279 | } D3D11_BUFFER_DESC; |
||
2280 | |||
2281 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
2282 | } |
||
2283 | struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC |
||
2284 | { |
||
2285 | CD3D11_BUFFER_DESC() |
||
2286 | {} |
||
2287 | explicit CD3D11_BUFFER_DESC( const D3D11_BUFFER_DESC& o ) : |
||
2288 | D3D11_BUFFER_DESC( o ) |
||
2289 | {} |
||
2290 | explicit CD3D11_BUFFER_DESC( |
||
2291 | UINT byteWidth, |
||
2292 | UINT bindFlags, |
||
2293 | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, |
||
2294 | UINT cpuaccessFlags = 0, |
||
2295 | UINT miscFlags = 0, |
||
2296 | UINT structureByteStride = 0 ) |
||
2297 | { |
||
2298 | ByteWidth = byteWidth; |
||
2299 | Usage = usage; |
||
2300 | BindFlags = bindFlags; |
||
2301 | CPUAccessFlags = cpuaccessFlags ; |
||
2302 | MiscFlags = miscFlags; |
||
2303 | StructureByteStride = structureByteStride; |
||
2304 | } |
||
2305 | ~CD3D11_BUFFER_DESC() {} |
||
2306 | operator const D3D11_BUFFER_DESC&() const { return *this; } |
||
2307 | }; |
||
2308 | extern "C"{ |
||
2309 | #endif |
||
2310 | |||
2311 | |||
2312 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0005_v0_0_c_ifspec; |
||
2313 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0005_v0_0_s_ifspec; |
||
2314 | |||
2315 | #ifndef __ID3D11Buffer_INTERFACE_DEFINED__ |
||
2316 | #define __ID3D11Buffer_INTERFACE_DEFINED__ |
||
2317 | |||
2318 | /* interface ID3D11Buffer */ |
||
2319 | /* [unique][local][object][uuid] */ |
||
2320 | |||
2321 | |||
2322 | EXTERN_C const IID IID_ID3D11Buffer; |
||
2323 | |||
2324 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
2325 | |||
2326 | MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037") |
||
2327 | ID3D11Buffer : public ID3D11Resource |
||
2328 | { |
||
2329 | public: |
||
2330 | virtual void STDMETHODCALLTYPE GetDesc( |
||
2331 | /* [annotation] */ |
||
2332 | __out D3D11_BUFFER_DESC *pDesc) = 0; |
||
2333 | |||
2334 | }; |
||
2335 | |||
2336 | #else /* C style interface */ |
||
2337 | |||
2338 | typedef struct ID3D11BufferVtbl |
||
2339 | { |
||
2340 | BEGIN_INTERFACE |
||
2341 | |||
2342 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2343 | ID3D11Buffer * This, |
||
2344 | /* [in] */ REFIID riid, |
||
2345 | /* [annotation][iid_is][out] */ |
||
2346 | __RPC__deref_out void **ppvObject); |
||
2347 | |||
2348 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2349 | ID3D11Buffer * This); |
||
2350 | |||
2351 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2352 | ID3D11Buffer * This); |
||
2353 | |||
2354 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2355 | ID3D11Buffer * This, |
||
2356 | /* [annotation] */ |
||
2357 | __out ID3D11Device **ppDevice); |
||
2358 | |||
2359 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2360 | ID3D11Buffer * This, |
||
2361 | /* [annotation] */ |
||
2362 | __in REFGUID guid, |
||
2363 | /* [annotation] */ |
||
2364 | __inout UINT *pDataSize, |
||
2365 | /* [annotation] */ |
||
2366 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2367 | |||
2368 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2369 | ID3D11Buffer * This, |
||
2370 | /* [annotation] */ |
||
2371 | __in REFGUID guid, |
||
2372 | /* [annotation] */ |
||
2373 | __in UINT DataSize, |
||
2374 | /* [annotation] */ |
||
2375 | __in_bcount_opt( DataSize ) const void *pData); |
||
2376 | |||
2377 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2378 | ID3D11Buffer * This, |
||
2379 | /* [annotation] */ |
||
2380 | __in REFGUID guid, |
||
2381 | /* [annotation] */ |
||
2382 | __in_opt const IUnknown *pData); |
||
2383 | |||
2384 | void ( STDMETHODCALLTYPE *GetType )( |
||
2385 | ID3D11Buffer * This, |
||
2386 | /* [annotation] */ |
||
2387 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension); |
||
2388 | |||
2389 | void ( STDMETHODCALLTYPE *SetEvictionPriority )( |
||
2390 | ID3D11Buffer * This, |
||
2391 | /* [annotation] */ |
||
2392 | __in UINT EvictionPriority); |
||
2393 | |||
2394 | UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( |
||
2395 | ID3D11Buffer * This); |
||
2396 | |||
2397 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
2398 | ID3D11Buffer * This, |
||
2399 | /* [annotation] */ |
||
2400 | __out D3D11_BUFFER_DESC *pDesc); |
||
2401 | |||
2402 | END_INTERFACE |
||
2403 | } ID3D11BufferVtbl; |
||
2404 | |||
2405 | interface ID3D11Buffer |
||
2406 | { |
||
2407 | CONST_VTBL struct ID3D11BufferVtbl *lpVtbl; |
||
2408 | }; |
||
2409 | |||
2410 | |||
2411 | |||
2412 | #ifdef COBJMACROS |
||
2413 | |||
2414 | |||
2415 | #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) \ |
||
2416 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
2417 | |||
2418 | #define ID3D11Buffer_AddRef(This) \ |
||
2419 | ( (This)->lpVtbl -> AddRef(This) ) |
||
2420 | |||
2421 | #define ID3D11Buffer_Release(This) \ |
||
2422 | ( (This)->lpVtbl -> Release(This) ) |
||
2423 | |||
2424 | |||
2425 | #define ID3D11Buffer_GetDevice(This,ppDevice) \ |
||
2426 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
2427 | |||
2428 | #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) \ |
||
2429 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
2430 | |||
2431 | #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) \ |
||
2432 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
2433 | |||
2434 | #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) \ |
||
2435 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
2436 | |||
2437 | |||
2438 | #define ID3D11Buffer_GetType(This,pResourceDimension) \ |
||
2439 | ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) |
||
2440 | |||
2441 | #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) \ |
||
2442 | ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) |
||
2443 | |||
2444 | #define ID3D11Buffer_GetEvictionPriority(This) \ |
||
2445 | ( (This)->lpVtbl -> GetEvictionPriority(This) ) |
||
2446 | |||
2447 | |||
2448 | #define ID3D11Buffer_GetDesc(This,pDesc) \ |
||
2449 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
2450 | |||
2451 | #endif /* COBJMACROS */ |
||
2452 | |||
2453 | |||
2454 | #endif /* C style interface */ |
||
2455 | |||
2456 | |||
2457 | |||
2458 | |||
2459 | #endif /* __ID3D11Buffer_INTERFACE_DEFINED__ */ |
||
2460 | |||
2461 | |||
2462 | /* interface __MIDL_itf_d3d11_0000_0006 */ |
||
2463 | /* [local] */ |
||
2464 | |||
2465 | typedef struct D3D11_TEXTURE1D_DESC |
||
2466 | { |
||
2467 | UINT Width; |
||
2468 | UINT MipLevels; |
||
2469 | UINT ArraySize; |
||
2470 | DXGI_FORMAT Format; |
||
2471 | D3D11_USAGE Usage; |
||
2472 | UINT BindFlags; |
||
2473 | UINT CPUAccessFlags; |
||
2474 | UINT MiscFlags; |
||
2475 | } D3D11_TEXTURE1D_DESC; |
||
2476 | |||
2477 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
2478 | } |
||
2479 | struct CD3D11_TEXTURE1D_DESC : public D3D11_TEXTURE1D_DESC |
||
2480 | { |
||
2481 | CD3D11_TEXTURE1D_DESC() |
||
2482 | {} |
||
2483 | explicit CD3D11_TEXTURE1D_DESC( const D3D11_TEXTURE1D_DESC& o ) : |
||
2484 | D3D11_TEXTURE1D_DESC( o ) |
||
2485 | {} |
||
2486 | explicit CD3D11_TEXTURE1D_DESC( |
||
2487 | DXGI_FORMAT format, |
||
2488 | UINT width, |
||
2489 | UINT arraySize = 1, |
||
2490 | UINT mipLevels = 0, |
||
2491 | UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, |
||
2492 | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, |
||
2493 | UINT cpuaccessFlags= 0, |
||
2494 | UINT miscFlags = 0 ) |
||
2495 | { |
||
2496 | Width = width; |
||
2497 | MipLevels = mipLevels; |
||
2498 | ArraySize = arraySize; |
||
2499 | Format = format; |
||
2500 | Usage = usage; |
||
2501 | BindFlags = bindFlags; |
||
2502 | CPUAccessFlags = cpuaccessFlags; |
||
2503 | MiscFlags = miscFlags; |
||
2504 | } |
||
2505 | ~CD3D11_TEXTURE1D_DESC() {} |
||
2506 | operator const D3D11_TEXTURE1D_DESC&() const { return *this; } |
||
2507 | }; |
||
2508 | extern "C"{ |
||
2509 | #endif |
||
2510 | |||
2511 | |||
2512 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0006_v0_0_c_ifspec; |
||
2513 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0006_v0_0_s_ifspec; |
||
2514 | |||
2515 | #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__ |
||
2516 | #define __ID3D11Texture1D_INTERFACE_DEFINED__ |
||
2517 | |||
2518 | /* interface ID3D11Texture1D */ |
||
2519 | /* [unique][local][object][uuid] */ |
||
2520 | |||
2521 | |||
2522 | EXTERN_C const IID IID_ID3D11Texture1D; |
||
2523 | |||
2524 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
2525 | |||
2526 | MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c") |
||
2527 | ID3D11Texture1D : public ID3D11Resource |
||
2528 | { |
||
2529 | public: |
||
2530 | virtual void STDMETHODCALLTYPE GetDesc( |
||
2531 | /* [annotation] */ |
||
2532 | __out D3D11_TEXTURE1D_DESC *pDesc) = 0; |
||
2533 | |||
2534 | }; |
||
2535 | |||
2536 | #else /* C style interface */ |
||
2537 | |||
2538 | typedef struct ID3D11Texture1DVtbl |
||
2539 | { |
||
2540 | BEGIN_INTERFACE |
||
2541 | |||
2542 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2543 | ID3D11Texture1D * This, |
||
2544 | /* [in] */ REFIID riid, |
||
2545 | /* [annotation][iid_is][out] */ |
||
2546 | __RPC__deref_out void **ppvObject); |
||
2547 | |||
2548 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2549 | ID3D11Texture1D * This); |
||
2550 | |||
2551 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2552 | ID3D11Texture1D * This); |
||
2553 | |||
2554 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2555 | ID3D11Texture1D * This, |
||
2556 | /* [annotation] */ |
||
2557 | __out ID3D11Device **ppDevice); |
||
2558 | |||
2559 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2560 | ID3D11Texture1D * This, |
||
2561 | /* [annotation] */ |
||
2562 | __in REFGUID guid, |
||
2563 | /* [annotation] */ |
||
2564 | __inout UINT *pDataSize, |
||
2565 | /* [annotation] */ |
||
2566 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2567 | |||
2568 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2569 | ID3D11Texture1D * This, |
||
2570 | /* [annotation] */ |
||
2571 | __in REFGUID guid, |
||
2572 | /* [annotation] */ |
||
2573 | __in UINT DataSize, |
||
2574 | /* [annotation] */ |
||
2575 | __in_bcount_opt( DataSize ) const void *pData); |
||
2576 | |||
2577 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2578 | ID3D11Texture1D * This, |
||
2579 | /* [annotation] */ |
||
2580 | __in REFGUID guid, |
||
2581 | /* [annotation] */ |
||
2582 | __in_opt const IUnknown *pData); |
||
2583 | |||
2584 | void ( STDMETHODCALLTYPE *GetType )( |
||
2585 | ID3D11Texture1D * This, |
||
2586 | /* [annotation] */ |
||
2587 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension); |
||
2588 | |||
2589 | void ( STDMETHODCALLTYPE *SetEvictionPriority )( |
||
2590 | ID3D11Texture1D * This, |
||
2591 | /* [annotation] */ |
||
2592 | __in UINT EvictionPriority); |
||
2593 | |||
2594 | UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( |
||
2595 | ID3D11Texture1D * This); |
||
2596 | |||
2597 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
2598 | ID3D11Texture1D * This, |
||
2599 | /* [annotation] */ |
||
2600 | __out D3D11_TEXTURE1D_DESC *pDesc); |
||
2601 | |||
2602 | END_INTERFACE |
||
2603 | } ID3D11Texture1DVtbl; |
||
2604 | |||
2605 | interface ID3D11Texture1D |
||
2606 | { |
||
2607 | CONST_VTBL struct ID3D11Texture1DVtbl *lpVtbl; |
||
2608 | }; |
||
2609 | |||
2610 | |||
2611 | |||
2612 | #ifdef COBJMACROS |
||
2613 | |||
2614 | |||
2615 | #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) \ |
||
2616 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
2617 | |||
2618 | #define ID3D11Texture1D_AddRef(This) \ |
||
2619 | ( (This)->lpVtbl -> AddRef(This) ) |
||
2620 | |||
2621 | #define ID3D11Texture1D_Release(This) \ |
||
2622 | ( (This)->lpVtbl -> Release(This) ) |
||
2623 | |||
2624 | |||
2625 | #define ID3D11Texture1D_GetDevice(This,ppDevice) \ |
||
2626 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
2627 | |||
2628 | #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) \ |
||
2629 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
2630 | |||
2631 | #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) \ |
||
2632 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
2633 | |||
2634 | #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) \ |
||
2635 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
2636 | |||
2637 | |||
2638 | #define ID3D11Texture1D_GetType(This,pResourceDimension) \ |
||
2639 | ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) |
||
2640 | |||
2641 | #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) \ |
||
2642 | ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) |
||
2643 | |||
2644 | #define ID3D11Texture1D_GetEvictionPriority(This) \ |
||
2645 | ( (This)->lpVtbl -> GetEvictionPriority(This) ) |
||
2646 | |||
2647 | |||
2648 | #define ID3D11Texture1D_GetDesc(This,pDesc) \ |
||
2649 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
2650 | |||
2651 | #endif /* COBJMACROS */ |
||
2652 | |||
2653 | |||
2654 | #endif /* C style interface */ |
||
2655 | |||
2656 | |||
2657 | |||
2658 | |||
2659 | #endif /* __ID3D11Texture1D_INTERFACE_DEFINED__ */ |
||
2660 | |||
2661 | |||
2662 | /* interface __MIDL_itf_d3d11_0000_0007 */ |
||
2663 | /* [local] */ |
||
2664 | |||
2665 | typedef struct D3D11_TEXTURE2D_DESC |
||
2666 | { |
||
2667 | UINT Width; |
||
2668 | UINT Height; |
||
2669 | UINT MipLevels; |
||
2670 | UINT ArraySize; |
||
2671 | DXGI_FORMAT Format; |
||
2672 | DXGI_SAMPLE_DESC SampleDesc; |
||
2673 | D3D11_USAGE Usage; |
||
2674 | UINT BindFlags; |
||
2675 | UINT CPUAccessFlags; |
||
2676 | UINT MiscFlags; |
||
2677 | } D3D11_TEXTURE2D_DESC; |
||
2678 | |||
2679 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
2680 | } |
||
2681 | struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC |
||
2682 | { |
||
2683 | CD3D11_TEXTURE2D_DESC() |
||
2684 | {} |
||
2685 | explicit CD3D11_TEXTURE2D_DESC( const D3D11_TEXTURE2D_DESC& o ) : |
||
2686 | D3D11_TEXTURE2D_DESC( o ) |
||
2687 | {} |
||
2688 | explicit CD3D11_TEXTURE2D_DESC( |
||
2689 | DXGI_FORMAT format, |
||
2690 | UINT width, |
||
2691 | UINT height, |
||
2692 | UINT arraySize = 1, |
||
2693 | UINT mipLevels = 0, |
||
2694 | UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, |
||
2695 | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, |
||
2696 | UINT cpuaccessFlags = 0, |
||
2697 | UINT sampleCount = 1, |
||
2698 | UINT sampleQuality = 0, |
||
2699 | UINT miscFlags = 0 ) |
||
2700 | { |
||
2701 | Width = width; |
||
2702 | Height = height; |
||
2703 | MipLevels = mipLevels; |
||
2704 | ArraySize = arraySize; |
||
2705 | Format = format; |
||
2706 | SampleDesc.Count = sampleCount; |
||
2707 | SampleDesc.Quality = sampleQuality; |
||
2708 | Usage = usage; |
||
2709 | BindFlags = bindFlags; |
||
2710 | CPUAccessFlags = cpuaccessFlags; |
||
2711 | MiscFlags = miscFlags; |
||
2712 | } |
||
2713 | ~CD3D11_TEXTURE2D_DESC() {} |
||
2714 | operator const D3D11_TEXTURE2D_DESC&() const { return *this; } |
||
2715 | }; |
||
2716 | extern "C"{ |
||
2717 | #endif |
||
2718 | |||
2719 | |||
2720 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0007_v0_0_c_ifspec; |
||
2721 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0007_v0_0_s_ifspec; |
||
2722 | |||
2723 | #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__ |
||
2724 | #define __ID3D11Texture2D_INTERFACE_DEFINED__ |
||
2725 | |||
2726 | /* interface ID3D11Texture2D */ |
||
2727 | /* [unique][local][object][uuid] */ |
||
2728 | |||
2729 | |||
2730 | EXTERN_C const IID IID_ID3D11Texture2D; |
||
2731 | |||
2732 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
2733 | |||
2734 | MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c") |
||
2735 | ID3D11Texture2D : public ID3D11Resource |
||
2736 | { |
||
2737 | public: |
||
2738 | virtual void STDMETHODCALLTYPE GetDesc( |
||
2739 | /* [annotation] */ |
||
2740 | __out D3D11_TEXTURE2D_DESC *pDesc) = 0; |
||
2741 | |||
2742 | }; |
||
2743 | |||
2744 | #else /* C style interface */ |
||
2745 | |||
2746 | typedef struct ID3D11Texture2DVtbl |
||
2747 | { |
||
2748 | BEGIN_INTERFACE |
||
2749 | |||
2750 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2751 | ID3D11Texture2D * This, |
||
2752 | /* [in] */ REFIID riid, |
||
2753 | /* [annotation][iid_is][out] */ |
||
2754 | __RPC__deref_out void **ppvObject); |
||
2755 | |||
2756 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2757 | ID3D11Texture2D * This); |
||
2758 | |||
2759 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2760 | ID3D11Texture2D * This); |
||
2761 | |||
2762 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2763 | ID3D11Texture2D * This, |
||
2764 | /* [annotation] */ |
||
2765 | __out ID3D11Device **ppDevice); |
||
2766 | |||
2767 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2768 | ID3D11Texture2D * This, |
||
2769 | /* [annotation] */ |
||
2770 | __in REFGUID guid, |
||
2771 | /* [annotation] */ |
||
2772 | __inout UINT *pDataSize, |
||
2773 | /* [annotation] */ |
||
2774 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2775 | |||
2776 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2777 | ID3D11Texture2D * This, |
||
2778 | /* [annotation] */ |
||
2779 | __in REFGUID guid, |
||
2780 | /* [annotation] */ |
||
2781 | __in UINT DataSize, |
||
2782 | /* [annotation] */ |
||
2783 | __in_bcount_opt( DataSize ) const void *pData); |
||
2784 | |||
2785 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2786 | ID3D11Texture2D * This, |
||
2787 | /* [annotation] */ |
||
2788 | __in REFGUID guid, |
||
2789 | /* [annotation] */ |
||
2790 | __in_opt const IUnknown *pData); |
||
2791 | |||
2792 | void ( STDMETHODCALLTYPE *GetType )( |
||
2793 | ID3D11Texture2D * This, |
||
2794 | /* [annotation] */ |
||
2795 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension); |
||
2796 | |||
2797 | void ( STDMETHODCALLTYPE *SetEvictionPriority )( |
||
2798 | ID3D11Texture2D * This, |
||
2799 | /* [annotation] */ |
||
2800 | __in UINT EvictionPriority); |
||
2801 | |||
2802 | UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( |
||
2803 | ID3D11Texture2D * This); |
||
2804 | |||
2805 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
2806 | ID3D11Texture2D * This, |
||
2807 | /* [annotation] */ |
||
2808 | __out D3D11_TEXTURE2D_DESC *pDesc); |
||
2809 | |||
2810 | END_INTERFACE |
||
2811 | } ID3D11Texture2DVtbl; |
||
2812 | |||
2813 | interface ID3D11Texture2D |
||
2814 | { |
||
2815 | CONST_VTBL struct ID3D11Texture2DVtbl *lpVtbl; |
||
2816 | }; |
||
2817 | |||
2818 | |||
2819 | |||
2820 | #ifdef COBJMACROS |
||
2821 | |||
2822 | |||
2823 | #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) \ |
||
2824 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
2825 | |||
2826 | #define ID3D11Texture2D_AddRef(This) \ |
||
2827 | ( (This)->lpVtbl -> AddRef(This) ) |
||
2828 | |||
2829 | #define ID3D11Texture2D_Release(This) \ |
||
2830 | ( (This)->lpVtbl -> Release(This) ) |
||
2831 | |||
2832 | |||
2833 | #define ID3D11Texture2D_GetDevice(This,ppDevice) \ |
||
2834 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
2835 | |||
2836 | #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) \ |
||
2837 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
2838 | |||
2839 | #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) \ |
||
2840 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
2841 | |||
2842 | #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) \ |
||
2843 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
2844 | |||
2845 | |||
2846 | #define ID3D11Texture2D_GetType(This,pResourceDimension) \ |
||
2847 | ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) |
||
2848 | |||
2849 | #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) \ |
||
2850 | ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) |
||
2851 | |||
2852 | #define ID3D11Texture2D_GetEvictionPriority(This) \ |
||
2853 | ( (This)->lpVtbl -> GetEvictionPriority(This) ) |
||
2854 | |||
2855 | |||
2856 | #define ID3D11Texture2D_GetDesc(This,pDesc) \ |
||
2857 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
2858 | |||
2859 | #endif /* COBJMACROS */ |
||
2860 | |||
2861 | |||
2862 | #endif /* C style interface */ |
||
2863 | |||
2864 | |||
2865 | |||
2866 | |||
2867 | #endif /* __ID3D11Texture2D_INTERFACE_DEFINED__ */ |
||
2868 | |||
2869 | |||
2870 | /* interface __MIDL_itf_d3d11_0000_0008 */ |
||
2871 | /* [local] */ |
||
2872 | |||
2873 | typedef struct D3D11_TEXTURE3D_DESC |
||
2874 | { |
||
2875 | UINT Width; |
||
2876 | UINT Height; |
||
2877 | UINT Depth; |
||
2878 | UINT MipLevels; |
||
2879 | DXGI_FORMAT Format; |
||
2880 | D3D11_USAGE Usage; |
||
2881 | UINT BindFlags; |
||
2882 | UINT CPUAccessFlags; |
||
2883 | UINT MiscFlags; |
||
2884 | } D3D11_TEXTURE3D_DESC; |
||
2885 | |||
2886 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
2887 | } |
||
2888 | struct CD3D11_TEXTURE3D_DESC : public D3D11_TEXTURE3D_DESC |
||
2889 | { |
||
2890 | CD3D11_TEXTURE3D_DESC() |
||
2891 | {} |
||
2892 | explicit CD3D11_TEXTURE3D_DESC( const D3D11_TEXTURE3D_DESC& o ) : |
||
2893 | D3D11_TEXTURE3D_DESC( o ) |
||
2894 | {} |
||
2895 | explicit CD3D11_TEXTURE3D_DESC( |
||
2896 | DXGI_FORMAT format, |
||
2897 | UINT width, |
||
2898 | UINT height, |
||
2899 | UINT depth, |
||
2900 | UINT mipLevels = 0, |
||
2901 | UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, |
||
2902 | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, |
||
2903 | UINT cpuaccessFlags = 0, |
||
2904 | UINT miscFlags = 0 ) |
||
2905 | { |
||
2906 | Width = width; |
||
2907 | Height = height; |
||
2908 | Depth = depth; |
||
2909 | MipLevels = mipLevels; |
||
2910 | Format = format; |
||
2911 | Usage = usage; |
||
2912 | BindFlags = bindFlags; |
||
2913 | CPUAccessFlags = cpuaccessFlags; |
||
2914 | MiscFlags = miscFlags; |
||
2915 | } |
||
2916 | ~CD3D11_TEXTURE3D_DESC() {} |
||
2917 | operator const D3D11_TEXTURE3D_DESC&() const { return *this; } |
||
2918 | }; |
||
2919 | extern "C"{ |
||
2920 | #endif |
||
2921 | |||
2922 | |||
2923 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0008_v0_0_c_ifspec; |
||
2924 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0008_v0_0_s_ifspec; |
||
2925 | |||
2926 | #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__ |
||
2927 | #define __ID3D11Texture3D_INTERFACE_DEFINED__ |
||
2928 | |||
2929 | /* interface ID3D11Texture3D */ |
||
2930 | /* [unique][local][object][uuid] */ |
||
2931 | |||
2932 | |||
2933 | EXTERN_C const IID IID_ID3D11Texture3D; |
||
2934 | |||
2935 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
2936 | |||
2937 | MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e") |
||
2938 | ID3D11Texture3D : public ID3D11Resource |
||
2939 | { |
||
2940 | public: |
||
2941 | virtual void STDMETHODCALLTYPE GetDesc( |
||
2942 | /* [annotation] */ |
||
2943 | __out D3D11_TEXTURE3D_DESC *pDesc) = 0; |
||
2944 | |||
2945 | }; |
||
2946 | |||
2947 | #else /* C style interface */ |
||
2948 | |||
2949 | typedef struct ID3D11Texture3DVtbl |
||
2950 | { |
||
2951 | BEGIN_INTERFACE |
||
2952 | |||
2953 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
2954 | ID3D11Texture3D * This, |
||
2955 | /* [in] */ REFIID riid, |
||
2956 | /* [annotation][iid_is][out] */ |
||
2957 | __RPC__deref_out void **ppvObject); |
||
2958 | |||
2959 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
2960 | ID3D11Texture3D * This); |
||
2961 | |||
2962 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
2963 | ID3D11Texture3D * This); |
||
2964 | |||
2965 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
2966 | ID3D11Texture3D * This, |
||
2967 | /* [annotation] */ |
||
2968 | __out ID3D11Device **ppDevice); |
||
2969 | |||
2970 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
2971 | ID3D11Texture3D * This, |
||
2972 | /* [annotation] */ |
||
2973 | __in REFGUID guid, |
||
2974 | /* [annotation] */ |
||
2975 | __inout UINT *pDataSize, |
||
2976 | /* [annotation] */ |
||
2977 | __out_bcount_opt( *pDataSize ) void *pData); |
||
2978 | |||
2979 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
2980 | ID3D11Texture3D * This, |
||
2981 | /* [annotation] */ |
||
2982 | __in REFGUID guid, |
||
2983 | /* [annotation] */ |
||
2984 | __in UINT DataSize, |
||
2985 | /* [annotation] */ |
||
2986 | __in_bcount_opt( DataSize ) const void *pData); |
||
2987 | |||
2988 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
2989 | ID3D11Texture3D * This, |
||
2990 | /* [annotation] */ |
||
2991 | __in REFGUID guid, |
||
2992 | /* [annotation] */ |
||
2993 | __in_opt const IUnknown *pData); |
||
2994 | |||
2995 | void ( STDMETHODCALLTYPE *GetType )( |
||
2996 | ID3D11Texture3D * This, |
||
2997 | /* [annotation] */ |
||
2998 | __out D3D11_RESOURCE_DIMENSION *pResourceDimension); |
||
2999 | |||
3000 | void ( STDMETHODCALLTYPE *SetEvictionPriority )( |
||
3001 | ID3D11Texture3D * This, |
||
3002 | /* [annotation] */ |
||
3003 | __in UINT EvictionPriority); |
||
3004 | |||
3005 | UINT ( STDMETHODCALLTYPE *GetEvictionPriority )( |
||
3006 | ID3D11Texture3D * This); |
||
3007 | |||
3008 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
3009 | ID3D11Texture3D * This, |
||
3010 | /* [annotation] */ |
||
3011 | __out D3D11_TEXTURE3D_DESC *pDesc); |
||
3012 | |||
3013 | END_INTERFACE |
||
3014 | } ID3D11Texture3DVtbl; |
||
3015 | |||
3016 | interface ID3D11Texture3D |
||
3017 | { |
||
3018 | CONST_VTBL struct ID3D11Texture3DVtbl *lpVtbl; |
||
3019 | }; |
||
3020 | |||
3021 | |||
3022 | |||
3023 | #ifdef COBJMACROS |
||
3024 | |||
3025 | |||
3026 | #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) \ |
||
3027 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
3028 | |||
3029 | #define ID3D11Texture3D_AddRef(This) \ |
||
3030 | ( (This)->lpVtbl -> AddRef(This) ) |
||
3031 | |||
3032 | #define ID3D11Texture3D_Release(This) \ |
||
3033 | ( (This)->lpVtbl -> Release(This) ) |
||
3034 | |||
3035 | |||
3036 | #define ID3D11Texture3D_GetDevice(This,ppDevice) \ |
||
3037 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
3038 | |||
3039 | #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) \ |
||
3040 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
3041 | |||
3042 | #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) \ |
||
3043 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
3044 | |||
3045 | #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) \ |
||
3046 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
3047 | |||
3048 | |||
3049 | #define ID3D11Texture3D_GetType(This,pResourceDimension) \ |
||
3050 | ( (This)->lpVtbl -> GetType(This,pResourceDimension) ) |
||
3051 | |||
3052 | #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) \ |
||
3053 | ( (This)->lpVtbl -> SetEvictionPriority(This,EvictionPriority) ) |
||
3054 | |||
3055 | #define ID3D11Texture3D_GetEvictionPriority(This) \ |
||
3056 | ( (This)->lpVtbl -> GetEvictionPriority(This) ) |
||
3057 | |||
3058 | |||
3059 | #define ID3D11Texture3D_GetDesc(This,pDesc) \ |
||
3060 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
3061 | |||
3062 | #endif /* COBJMACROS */ |
||
3063 | |||
3064 | |||
3065 | #endif /* C style interface */ |
||
3066 | |||
3067 | |||
3068 | |||
3069 | |||
3070 | #endif /* __ID3D11Texture3D_INTERFACE_DEFINED__ */ |
||
3071 | |||
3072 | |||
3073 | /* interface __MIDL_itf_d3d11_0000_0009 */ |
||
3074 | /* [local] */ |
||
3075 | |||
3076 | typedef |
||
3077 | enum D3D11_TEXTURECUBE_FACE |
||
3078 | { D3D11_TEXTURECUBE_FACE_POSITIVE_X = 0, |
||
3079 | D3D11_TEXTURECUBE_FACE_NEGATIVE_X = 1, |
||
3080 | D3D11_TEXTURECUBE_FACE_POSITIVE_Y = 2, |
||
3081 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Y = 3, |
||
3082 | D3D11_TEXTURECUBE_FACE_POSITIVE_Z = 4, |
||
3083 | D3D11_TEXTURECUBE_FACE_NEGATIVE_Z = 5 |
||
3084 | } D3D11_TEXTURECUBE_FACE; |
||
3085 | |||
3086 | |||
3087 | |||
3088 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0009_v0_0_c_ifspec; |
||
3089 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0009_v0_0_s_ifspec; |
||
3090 | |||
3091 | #ifndef __ID3D11View_INTERFACE_DEFINED__ |
||
3092 | #define __ID3D11View_INTERFACE_DEFINED__ |
||
3093 | |||
3094 | /* interface ID3D11View */ |
||
3095 | /* [unique][local][object][uuid] */ |
||
3096 | |||
3097 | |||
3098 | EXTERN_C const IID IID_ID3D11View; |
||
3099 | |||
3100 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
3101 | |||
3102 | MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1") |
||
3103 | ID3D11View : public ID3D11DeviceChild |
||
3104 | { |
||
3105 | public: |
||
3106 | virtual void STDMETHODCALLTYPE GetResource( |
||
3107 | /* [annotation] */ |
||
3108 | __out ID3D11Resource **ppResource) = 0; |
||
3109 | |||
3110 | }; |
||
3111 | |||
3112 | #else /* C style interface */ |
||
3113 | |||
3114 | typedef struct ID3D11ViewVtbl |
||
3115 | { |
||
3116 | BEGIN_INTERFACE |
||
3117 | |||
3118 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
3119 | ID3D11View * This, |
||
3120 | /* [in] */ REFIID riid, |
||
3121 | /* [annotation][iid_is][out] */ |
||
3122 | __RPC__deref_out void **ppvObject); |
||
3123 | |||
3124 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
3125 | ID3D11View * This); |
||
3126 | |||
3127 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
3128 | ID3D11View * This); |
||
3129 | |||
3130 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
3131 | ID3D11View * This, |
||
3132 | /* [annotation] */ |
||
3133 | __out ID3D11Device **ppDevice); |
||
3134 | |||
3135 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
3136 | ID3D11View * This, |
||
3137 | /* [annotation] */ |
||
3138 | __in REFGUID guid, |
||
3139 | /* [annotation] */ |
||
3140 | __inout UINT *pDataSize, |
||
3141 | /* [annotation] */ |
||
3142 | __out_bcount_opt( *pDataSize ) void *pData); |
||
3143 | |||
3144 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
3145 | ID3D11View * This, |
||
3146 | /* [annotation] */ |
||
3147 | __in REFGUID guid, |
||
3148 | /* [annotation] */ |
||
3149 | __in UINT DataSize, |
||
3150 | /* [annotation] */ |
||
3151 | __in_bcount_opt( DataSize ) const void *pData); |
||
3152 | |||
3153 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
3154 | ID3D11View * This, |
||
3155 | /* [annotation] */ |
||
3156 | __in REFGUID guid, |
||
3157 | /* [annotation] */ |
||
3158 | __in_opt const IUnknown *pData); |
||
3159 | |||
3160 | void ( STDMETHODCALLTYPE *GetResource )( |
||
3161 | ID3D11View * This, |
||
3162 | /* [annotation] */ |
||
3163 | __out ID3D11Resource **ppResource); |
||
3164 | |||
3165 | END_INTERFACE |
||
3166 | } ID3D11ViewVtbl; |
||
3167 | |||
3168 | interface ID3D11View |
||
3169 | { |
||
3170 | CONST_VTBL struct ID3D11ViewVtbl *lpVtbl; |
||
3171 | }; |
||
3172 | |||
3173 | |||
3174 | |||
3175 | #ifdef COBJMACROS |
||
3176 | |||
3177 | |||
3178 | #define ID3D11View_QueryInterface(This,riid,ppvObject) \ |
||
3179 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
3180 | |||
3181 | #define ID3D11View_AddRef(This) \ |
||
3182 | ( (This)->lpVtbl -> AddRef(This) ) |
||
3183 | |||
3184 | #define ID3D11View_Release(This) \ |
||
3185 | ( (This)->lpVtbl -> Release(This) ) |
||
3186 | |||
3187 | |||
3188 | #define ID3D11View_GetDevice(This,ppDevice) \ |
||
3189 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
3190 | |||
3191 | #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) \ |
||
3192 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
3193 | |||
3194 | #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) \ |
||
3195 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
3196 | |||
3197 | #define ID3D11View_SetPrivateDataInterface(This,guid,pData) \ |
||
3198 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
3199 | |||
3200 | |||
3201 | #define ID3D11View_GetResource(This,ppResource) \ |
||
3202 | ( (This)->lpVtbl -> GetResource(This,ppResource) ) |
||
3203 | |||
3204 | #endif /* COBJMACROS */ |
||
3205 | |||
3206 | |||
3207 | #endif /* C style interface */ |
||
3208 | |||
3209 | |||
3210 | |||
3211 | |||
3212 | #endif /* __ID3D11View_INTERFACE_DEFINED__ */ |
||
3213 | |||
3214 | |||
3215 | /* interface __MIDL_itf_d3d11_0000_0010 */ |
||
3216 | /* [local] */ |
||
3217 | |||
3218 | typedef struct D3D11_BUFFER_SRV |
||
3219 | { |
||
3220 | union |
||
3221 | { |
||
3222 | UINT FirstElement; |
||
3223 | UINT ElementOffset; |
||
3224 | } ; |
||
3225 | union |
||
3226 | { |
||
3227 | UINT NumElements; |
||
3228 | UINT ElementWidth; |
||
3229 | } ; |
||
3230 | } D3D11_BUFFER_SRV; |
||
3231 | |||
3232 | typedef |
||
3233 | enum D3D11_BUFFEREX_SRV_FLAG |
||
3234 | { D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 |
||
3235 | } D3D11_BUFFEREX_SRV_FLAG; |
||
3236 | |||
3237 | typedef struct D3D11_BUFFEREX_SRV |
||
3238 | { |
||
3239 | UINT FirstElement; |
||
3240 | UINT NumElements; |
||
3241 | UINT Flags; |
||
3242 | } D3D11_BUFFEREX_SRV; |
||
3243 | |||
3244 | typedef struct D3D11_TEX1D_SRV |
||
3245 | { |
||
3246 | UINT MostDetailedMip; |
||
3247 | UINT MipLevels; |
||
3248 | } D3D11_TEX1D_SRV; |
||
3249 | |||
3250 | typedef struct D3D11_TEX1D_ARRAY_SRV |
||
3251 | { |
||
3252 | UINT MostDetailedMip; |
||
3253 | UINT MipLevels; |
||
3254 | UINT FirstArraySlice; |
||
3255 | UINT ArraySize; |
||
3256 | } D3D11_TEX1D_ARRAY_SRV; |
||
3257 | |||
3258 | typedef struct D3D11_TEX2D_SRV |
||
3259 | { |
||
3260 | UINT MostDetailedMip; |
||
3261 | UINT MipLevels; |
||
3262 | } D3D11_TEX2D_SRV; |
||
3263 | |||
3264 | typedef struct D3D11_TEX2D_ARRAY_SRV |
||
3265 | { |
||
3266 | UINT MostDetailedMip; |
||
3267 | UINT MipLevels; |
||
3268 | UINT FirstArraySlice; |
||
3269 | UINT ArraySize; |
||
3270 | } D3D11_TEX2D_ARRAY_SRV; |
||
3271 | |||
3272 | typedef struct D3D11_TEX3D_SRV |
||
3273 | { |
||
3274 | UINT MostDetailedMip; |
||
3275 | UINT MipLevels; |
||
3276 | } D3D11_TEX3D_SRV; |
||
3277 | |||
3278 | typedef struct D3D11_TEXCUBE_SRV |
||
3279 | { |
||
3280 | UINT MostDetailedMip; |
||
3281 | UINT MipLevels; |
||
3282 | } D3D11_TEXCUBE_SRV; |
||
3283 | |||
3284 | typedef struct D3D11_TEXCUBE_ARRAY_SRV |
||
3285 | { |
||
3286 | UINT MostDetailedMip; |
||
3287 | UINT MipLevels; |
||
3288 | UINT First2DArrayFace; |
||
3289 | UINT NumCubes; |
||
3290 | } D3D11_TEXCUBE_ARRAY_SRV; |
||
3291 | |||
3292 | typedef struct D3D11_TEX2DMS_SRV |
||
3293 | { |
||
3294 | UINT UnusedField_NothingToDefine; |
||
3295 | } D3D11_TEX2DMS_SRV; |
||
3296 | |||
3297 | typedef struct D3D11_TEX2DMS_ARRAY_SRV |
||
3298 | { |
||
3299 | UINT FirstArraySlice; |
||
3300 | UINT ArraySize; |
||
3301 | } D3D11_TEX2DMS_ARRAY_SRV; |
||
3302 | |||
3303 | typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC |
||
3304 | { |
||
3305 | DXGI_FORMAT Format; |
||
3306 | D3D11_SRV_DIMENSION ViewDimension; |
||
3307 | union |
||
3308 | { |
||
3309 | D3D11_BUFFER_SRV Buffer; |
||
3310 | D3D11_TEX1D_SRV Texture1D; |
||
3311 | D3D11_TEX1D_ARRAY_SRV Texture1DArray; |
||
3312 | D3D11_TEX2D_SRV Texture2D; |
||
3313 | D3D11_TEX2D_ARRAY_SRV Texture2DArray; |
||
3314 | D3D11_TEX2DMS_SRV Texture2DMS; |
||
3315 | D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; |
||
3316 | D3D11_TEX3D_SRV Texture3D; |
||
3317 | D3D11_TEXCUBE_SRV TextureCube; |
||
3318 | D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; |
||
3319 | D3D11_BUFFEREX_SRV BufferEx; |
||
3320 | } ; |
||
3321 | } D3D11_SHADER_RESOURCE_VIEW_DESC; |
||
3322 | |||
3323 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
3324 | } |
||
3325 | struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC |
||
3326 | { |
||
3327 | CD3D11_SHADER_RESOURCE_VIEW_DESC() |
||
3328 | {} |
||
3329 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( const D3D11_SHADER_RESOURCE_VIEW_DESC& o ) : |
||
3330 | D3D11_SHADER_RESOURCE_VIEW_DESC( o ) |
||
3331 | {} |
||
3332 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( |
||
3333 | D3D11_SRV_DIMENSION viewDimension, |
||
3334 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3335 | UINT mostDetailedMip = 0, // FirstElement for BUFFER |
||
3336 | UINT mipLevels = -1, // NumElements for BUFFER |
||
3337 | UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY |
||
3338 | UINT arraySize = -1, // NumCubes for TEXTURECUBEARRAY |
||
3339 | UINT flags = 0 ) // BUFFEREX only |
||
3340 | { |
||
3341 | Format = format; |
||
3342 | ViewDimension = viewDimension; |
||
3343 | switch (viewDimension) |
||
3344 | { |
||
3345 | case D3D11_SRV_DIMENSION_BUFFER: |
||
3346 | Buffer.FirstElement = mostDetailedMip; |
||
3347 | Buffer.NumElements = mipLevels; |
||
3348 | break; |
||
3349 | case D3D11_SRV_DIMENSION_TEXTURE1D: |
||
3350 | Texture1D.MostDetailedMip = mostDetailedMip; |
||
3351 | Texture1D.MipLevels = mipLevels; |
||
3352 | break; |
||
3353 | case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: |
||
3354 | Texture1DArray.MostDetailedMip = mostDetailedMip; |
||
3355 | Texture1DArray.MipLevels = mipLevels; |
||
3356 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
3357 | Texture1DArray.ArraySize = arraySize; |
||
3358 | break; |
||
3359 | case D3D11_SRV_DIMENSION_TEXTURE2D: |
||
3360 | Texture2D.MostDetailedMip = mostDetailedMip; |
||
3361 | Texture2D.MipLevels = mipLevels; |
||
3362 | break; |
||
3363 | case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: |
||
3364 | Texture2DArray.MostDetailedMip = mostDetailedMip; |
||
3365 | Texture2DArray.MipLevels = mipLevels; |
||
3366 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
3367 | Texture2DArray.ArraySize = arraySize; |
||
3368 | break; |
||
3369 | case D3D11_SRV_DIMENSION_TEXTURE2DMS: |
||
3370 | break; |
||
3371 | case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: |
||
3372 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
3373 | Texture2DMSArray.ArraySize = arraySize; |
||
3374 | break; |
||
3375 | case D3D11_SRV_DIMENSION_TEXTURE3D: |
||
3376 | Texture3D.MostDetailedMip = mostDetailedMip; |
||
3377 | Texture3D.MipLevels = mipLevels; |
||
3378 | break; |
||
3379 | case D3D11_SRV_DIMENSION_TEXTURECUBE: |
||
3380 | TextureCube.MostDetailedMip = mostDetailedMip; |
||
3381 | TextureCube.MipLevels = mipLevels; |
||
3382 | break; |
||
3383 | case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: |
||
3384 | TextureCubeArray.MostDetailedMip = mostDetailedMip; |
||
3385 | TextureCubeArray.MipLevels = mipLevels; |
||
3386 | TextureCubeArray.First2DArrayFace = firstArraySlice; |
||
3387 | TextureCubeArray.NumCubes = arraySize; |
||
3388 | break; |
||
3389 | case D3D11_SRV_DIMENSION_BUFFEREX: |
||
3390 | BufferEx.FirstElement = mostDetailedMip; |
||
3391 | BufferEx.NumElements = mipLevels; |
||
3392 | BufferEx.Flags = flags; |
||
3393 | break; |
||
3394 | default: break; |
||
3395 | } |
||
3396 | } |
||
3397 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( |
||
3398 | __in ID3D11Buffer*, |
||
3399 | DXGI_FORMAT format, |
||
3400 | UINT firstElement, |
||
3401 | UINT numElements, |
||
3402 | UINT flags = 0 ) |
||
3403 | { |
||
3404 | Format = format; |
||
3405 | ViewDimension = D3D11_SRV_DIMENSION_BUFFEREX; |
||
3406 | BufferEx.FirstElement = firstElement; |
||
3407 | BufferEx.NumElements = numElements; |
||
3408 | BufferEx.Flags = flags; |
||
3409 | } |
||
3410 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( |
||
3411 | __in ID3D11Texture1D* pTex1D, |
||
3412 | D3D11_SRV_DIMENSION viewDimension, |
||
3413 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3414 | UINT mostDetailedMip = 0, |
||
3415 | UINT mipLevels = -1, |
||
3416 | UINT firstArraySlice = 0, |
||
3417 | UINT arraySize = -1 ) |
||
3418 | { |
||
3419 | ViewDimension = viewDimension; |
||
3420 | if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels || |
||
3421 | (-1 == arraySize && D3D11_SRV_DIMENSION_TEXTURE1DARRAY == viewDimension)) |
||
3422 | { |
||
3423 | D3D11_TEXTURE1D_DESC TexDesc; |
||
3424 | pTex1D->GetDesc( &TexDesc ); |
||
3425 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3426 | if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; |
||
3427 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
3428 | } |
||
3429 | Format = format; |
||
3430 | switch (viewDimension) |
||
3431 | { |
||
3432 | case D3D11_SRV_DIMENSION_TEXTURE1D: |
||
3433 | Texture1D.MostDetailedMip = mostDetailedMip; |
||
3434 | Texture1D.MipLevels = mipLevels; |
||
3435 | break; |
||
3436 | case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: |
||
3437 | Texture1DArray.MostDetailedMip = mostDetailedMip; |
||
3438 | Texture1DArray.MipLevels = mipLevels; |
||
3439 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
3440 | Texture1DArray.ArraySize = arraySize; |
||
3441 | break; |
||
3442 | default: break; |
||
3443 | } |
||
3444 | } |
||
3445 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( |
||
3446 | __in ID3D11Texture2D* pTex2D, |
||
3447 | D3D11_SRV_DIMENSION viewDimension, |
||
3448 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3449 | UINT mostDetailedMip = 0, |
||
3450 | UINT mipLevels = -1, |
||
3451 | UINT firstArraySlice = 0, // First2DArrayFace for TEXTURECUBEARRAY |
||
3452 | UINT arraySize = -1 ) // NumCubes for TEXTURECUBEARRAY |
||
3453 | { |
||
3454 | ViewDimension = viewDimension; |
||
3455 | if (DXGI_FORMAT_UNKNOWN == format || |
||
3456 | (-1 == mipLevels && |
||
3457 | D3D11_SRV_DIMENSION_TEXTURE2DMS != viewDimension && |
||
3458 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY != viewDimension) || |
||
3459 | (-1 == arraySize && |
||
3460 | (D3D11_SRV_DIMENSION_TEXTURE2DARRAY == viewDimension || |
||
3461 | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY == viewDimension || |
||
3462 | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension))) |
||
3463 | { |
||
3464 | D3D11_TEXTURE2D_DESC TexDesc; |
||
3465 | pTex2D->GetDesc( &TexDesc ); |
||
3466 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3467 | if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; |
||
3468 | if (-1 == arraySize) |
||
3469 | { |
||
3470 | arraySize = TexDesc.ArraySize - firstArraySlice; |
||
3471 | if (D3D11_SRV_DIMENSION_TEXTURECUBEARRAY == viewDimension) arraySize /= 6; |
||
3472 | } |
||
3473 | } |
||
3474 | Format = format; |
||
3475 | switch (viewDimension) |
||
3476 | { |
||
3477 | case D3D11_SRV_DIMENSION_TEXTURE2D: |
||
3478 | Texture2D.MostDetailedMip = mostDetailedMip; |
||
3479 | Texture2D.MipLevels = mipLevels; |
||
3480 | break; |
||
3481 | case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: |
||
3482 | Texture2DArray.MostDetailedMip = mostDetailedMip; |
||
3483 | Texture2DArray.MipLevels = mipLevels; |
||
3484 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
3485 | Texture2DArray.ArraySize = arraySize; |
||
3486 | break; |
||
3487 | case D3D11_SRV_DIMENSION_TEXTURE2DMS: |
||
3488 | break; |
||
3489 | case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: |
||
3490 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
3491 | Texture2DMSArray.ArraySize = arraySize; |
||
3492 | break; |
||
3493 | case D3D11_SRV_DIMENSION_TEXTURECUBE: |
||
3494 | TextureCube.MostDetailedMip = mostDetailedMip; |
||
3495 | TextureCube.MipLevels = mipLevels; |
||
3496 | break; |
||
3497 | case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: |
||
3498 | TextureCubeArray.MostDetailedMip = mostDetailedMip; |
||
3499 | TextureCubeArray.MipLevels = mipLevels; |
||
3500 | TextureCubeArray.First2DArrayFace = firstArraySlice; |
||
3501 | TextureCubeArray.NumCubes = arraySize; |
||
3502 | break; |
||
3503 | default: break; |
||
3504 | } |
||
3505 | } |
||
3506 | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC( |
||
3507 | __in ID3D11Texture3D* pTex3D, |
||
3508 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3509 | UINT mostDetailedMip = 0, |
||
3510 | UINT mipLevels = -1 ) |
||
3511 | { |
||
3512 | ViewDimension = D3D11_SRV_DIMENSION_TEXTURE3D; |
||
3513 | if (DXGI_FORMAT_UNKNOWN == format || -1 == mipLevels) |
||
3514 | { |
||
3515 | D3D11_TEXTURE3D_DESC TexDesc; |
||
3516 | pTex3D->GetDesc( &TexDesc ); |
||
3517 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3518 | if (-1 == mipLevels) mipLevels = TexDesc.MipLevels - mostDetailedMip; |
||
3519 | } |
||
3520 | Format = format; |
||
3521 | Texture3D.MostDetailedMip = mostDetailedMip; |
||
3522 | Texture3D.MipLevels = mipLevels; |
||
3523 | } |
||
3524 | ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {} |
||
3525 | operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const { return *this; } |
||
3526 | }; |
||
3527 | extern "C"{ |
||
3528 | #endif |
||
3529 | |||
3530 | |||
3531 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0010_v0_0_c_ifspec; |
||
3532 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0010_v0_0_s_ifspec; |
||
3533 | |||
3534 | #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__ |
||
3535 | #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__ |
||
3536 | |||
3537 | /* interface ID3D11ShaderResourceView */ |
||
3538 | /* [unique][local][object][uuid] */ |
||
3539 | |||
3540 | |||
3541 | EXTERN_C const IID IID_ID3D11ShaderResourceView; |
||
3542 | |||
3543 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
3544 | |||
3545 | MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2") |
||
3546 | ID3D11ShaderResourceView : public ID3D11View |
||
3547 | { |
||
3548 | public: |
||
3549 | virtual void STDMETHODCALLTYPE GetDesc( |
||
3550 | /* [annotation] */ |
||
3551 | __out D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; |
||
3552 | |||
3553 | }; |
||
3554 | |||
3555 | #else /* C style interface */ |
||
3556 | |||
3557 | typedef struct ID3D11ShaderResourceViewVtbl |
||
3558 | { |
||
3559 | BEGIN_INTERFACE |
||
3560 | |||
3561 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
3562 | ID3D11ShaderResourceView * This, |
||
3563 | /* [in] */ REFIID riid, |
||
3564 | /* [annotation][iid_is][out] */ |
||
3565 | __RPC__deref_out void **ppvObject); |
||
3566 | |||
3567 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
3568 | ID3D11ShaderResourceView * This); |
||
3569 | |||
3570 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
3571 | ID3D11ShaderResourceView * This); |
||
3572 | |||
3573 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
3574 | ID3D11ShaderResourceView * This, |
||
3575 | /* [annotation] */ |
||
3576 | __out ID3D11Device **ppDevice); |
||
3577 | |||
3578 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
3579 | ID3D11ShaderResourceView * This, |
||
3580 | /* [annotation] */ |
||
3581 | __in REFGUID guid, |
||
3582 | /* [annotation] */ |
||
3583 | __inout UINT *pDataSize, |
||
3584 | /* [annotation] */ |
||
3585 | __out_bcount_opt( *pDataSize ) void *pData); |
||
3586 | |||
3587 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
3588 | ID3D11ShaderResourceView * This, |
||
3589 | /* [annotation] */ |
||
3590 | __in REFGUID guid, |
||
3591 | /* [annotation] */ |
||
3592 | __in UINT DataSize, |
||
3593 | /* [annotation] */ |
||
3594 | __in_bcount_opt( DataSize ) const void *pData); |
||
3595 | |||
3596 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
3597 | ID3D11ShaderResourceView * This, |
||
3598 | /* [annotation] */ |
||
3599 | __in REFGUID guid, |
||
3600 | /* [annotation] */ |
||
3601 | __in_opt const IUnknown *pData); |
||
3602 | |||
3603 | void ( STDMETHODCALLTYPE *GetResource )( |
||
3604 | ID3D11ShaderResourceView * This, |
||
3605 | /* [annotation] */ |
||
3606 | __out ID3D11Resource **ppResource); |
||
3607 | |||
3608 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
3609 | ID3D11ShaderResourceView * This, |
||
3610 | /* [annotation] */ |
||
3611 | __out D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc); |
||
3612 | |||
3613 | END_INTERFACE |
||
3614 | } ID3D11ShaderResourceViewVtbl; |
||
3615 | |||
3616 | interface ID3D11ShaderResourceView |
||
3617 | { |
||
3618 | CONST_VTBL struct ID3D11ShaderResourceViewVtbl *lpVtbl; |
||
3619 | }; |
||
3620 | |||
3621 | |||
3622 | |||
3623 | #ifdef COBJMACROS |
||
3624 | |||
3625 | |||
3626 | #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) \ |
||
3627 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
3628 | |||
3629 | #define ID3D11ShaderResourceView_AddRef(This) \ |
||
3630 | ( (This)->lpVtbl -> AddRef(This) ) |
||
3631 | |||
3632 | #define ID3D11ShaderResourceView_Release(This) \ |
||
3633 | ( (This)->lpVtbl -> Release(This) ) |
||
3634 | |||
3635 | |||
3636 | #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) \ |
||
3637 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
3638 | |||
3639 | #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) \ |
||
3640 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
3641 | |||
3642 | #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) \ |
||
3643 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
3644 | |||
3645 | #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) \ |
||
3646 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
3647 | |||
3648 | |||
3649 | #define ID3D11ShaderResourceView_GetResource(This,ppResource) \ |
||
3650 | ( (This)->lpVtbl -> GetResource(This,ppResource) ) |
||
3651 | |||
3652 | |||
3653 | #define ID3D11ShaderResourceView_GetDesc(This,pDesc) \ |
||
3654 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
3655 | |||
3656 | #endif /* COBJMACROS */ |
||
3657 | |||
3658 | |||
3659 | #endif /* C style interface */ |
||
3660 | |||
3661 | |||
3662 | |||
3663 | |||
3664 | #endif /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */ |
||
3665 | |||
3666 | |||
3667 | /* interface __MIDL_itf_d3d11_0000_0011 */ |
||
3668 | /* [local] */ |
||
3669 | |||
3670 | typedef struct D3D11_BUFFER_RTV |
||
3671 | { |
||
3672 | union |
||
3673 | { |
||
3674 | UINT FirstElement; |
||
3675 | UINT ElementOffset; |
||
3676 | } ; |
||
3677 | union |
||
3678 | { |
||
3679 | UINT NumElements; |
||
3680 | UINT ElementWidth; |
||
3681 | } ; |
||
3682 | } D3D11_BUFFER_RTV; |
||
3683 | |||
3684 | typedef struct D3D11_TEX1D_RTV |
||
3685 | { |
||
3686 | UINT MipSlice; |
||
3687 | } D3D11_TEX1D_RTV; |
||
3688 | |||
3689 | typedef struct D3D11_TEX1D_ARRAY_RTV |
||
3690 | { |
||
3691 | UINT MipSlice; |
||
3692 | UINT FirstArraySlice; |
||
3693 | UINT ArraySize; |
||
3694 | } D3D11_TEX1D_ARRAY_RTV; |
||
3695 | |||
3696 | typedef struct D3D11_TEX2D_RTV |
||
3697 | { |
||
3698 | UINT MipSlice; |
||
3699 | } D3D11_TEX2D_RTV; |
||
3700 | |||
3701 | typedef struct D3D11_TEX2DMS_RTV |
||
3702 | { |
||
3703 | UINT UnusedField_NothingToDefine; |
||
3704 | } D3D11_TEX2DMS_RTV; |
||
3705 | |||
3706 | typedef struct D3D11_TEX2D_ARRAY_RTV |
||
3707 | { |
||
3708 | UINT MipSlice; |
||
3709 | UINT FirstArraySlice; |
||
3710 | UINT ArraySize; |
||
3711 | } D3D11_TEX2D_ARRAY_RTV; |
||
3712 | |||
3713 | typedef struct D3D11_TEX2DMS_ARRAY_RTV |
||
3714 | { |
||
3715 | UINT FirstArraySlice; |
||
3716 | UINT ArraySize; |
||
3717 | } D3D11_TEX2DMS_ARRAY_RTV; |
||
3718 | |||
3719 | typedef struct D3D11_TEX3D_RTV |
||
3720 | { |
||
3721 | UINT MipSlice; |
||
3722 | UINT FirstWSlice; |
||
3723 | UINT WSize; |
||
3724 | } D3D11_TEX3D_RTV; |
||
3725 | |||
3726 | typedef struct D3D11_RENDER_TARGET_VIEW_DESC |
||
3727 | { |
||
3728 | DXGI_FORMAT Format; |
||
3729 | D3D11_RTV_DIMENSION ViewDimension; |
||
3730 | union |
||
3731 | { |
||
3732 | D3D11_BUFFER_RTV Buffer; |
||
3733 | D3D11_TEX1D_RTV Texture1D; |
||
3734 | D3D11_TEX1D_ARRAY_RTV Texture1DArray; |
||
3735 | D3D11_TEX2D_RTV Texture2D; |
||
3736 | D3D11_TEX2D_ARRAY_RTV Texture2DArray; |
||
3737 | D3D11_TEX2DMS_RTV Texture2DMS; |
||
3738 | D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; |
||
3739 | D3D11_TEX3D_RTV Texture3D; |
||
3740 | } ; |
||
3741 | } D3D11_RENDER_TARGET_VIEW_DESC; |
||
3742 | |||
3743 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
3744 | } |
||
3745 | struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC |
||
3746 | { |
||
3747 | CD3D11_RENDER_TARGET_VIEW_DESC() |
||
3748 | {} |
||
3749 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( const D3D11_RENDER_TARGET_VIEW_DESC& o ) : |
||
3750 | D3D11_RENDER_TARGET_VIEW_DESC( o ) |
||
3751 | {} |
||
3752 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( |
||
3753 | D3D11_RTV_DIMENSION viewDimension, |
||
3754 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3755 | UINT mipSlice = 0, // FirstElement for BUFFER |
||
3756 | UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D |
||
3757 | UINT arraySize = -1 ) // WSize for TEXTURE3D |
||
3758 | { |
||
3759 | Format = format; |
||
3760 | ViewDimension = viewDimension; |
||
3761 | switch (viewDimension) |
||
3762 | { |
||
3763 | case D3D11_RTV_DIMENSION_BUFFER: |
||
3764 | Buffer.FirstElement = mipSlice; |
||
3765 | Buffer.NumElements = firstArraySlice; |
||
3766 | break; |
||
3767 | case D3D11_RTV_DIMENSION_TEXTURE1D: |
||
3768 | Texture1D.MipSlice = mipSlice; |
||
3769 | break; |
||
3770 | case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: |
||
3771 | Texture1DArray.MipSlice = mipSlice; |
||
3772 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
3773 | Texture1DArray.ArraySize = arraySize; |
||
3774 | break; |
||
3775 | case D3D11_RTV_DIMENSION_TEXTURE2D: |
||
3776 | Texture2D.MipSlice = mipSlice; |
||
3777 | break; |
||
3778 | case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: |
||
3779 | Texture2DArray.MipSlice = mipSlice; |
||
3780 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
3781 | Texture2DArray.ArraySize = arraySize; |
||
3782 | break; |
||
3783 | case D3D11_RTV_DIMENSION_TEXTURE2DMS: |
||
3784 | break; |
||
3785 | case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: |
||
3786 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
3787 | Texture2DMSArray.ArraySize = arraySize; |
||
3788 | break; |
||
3789 | case D3D11_RTV_DIMENSION_TEXTURE3D: |
||
3790 | Texture3D.MipSlice = mipSlice; |
||
3791 | Texture3D.FirstWSlice = firstArraySlice; |
||
3792 | Texture3D.WSize = arraySize; |
||
3793 | break; |
||
3794 | default: break; |
||
3795 | } |
||
3796 | } |
||
3797 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( |
||
3798 | __in ID3D11Buffer*, |
||
3799 | DXGI_FORMAT format, |
||
3800 | UINT firstElement, |
||
3801 | UINT numElements ) |
||
3802 | { |
||
3803 | Format = format; |
||
3804 | ViewDimension = D3D11_RTV_DIMENSION_BUFFER; |
||
3805 | Buffer.FirstElement = firstElement; |
||
3806 | Buffer.NumElements = numElements; |
||
3807 | } |
||
3808 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( |
||
3809 | __in ID3D11Texture1D* pTex1D, |
||
3810 | D3D11_RTV_DIMENSION viewDimension, |
||
3811 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3812 | UINT mipSlice = 0, |
||
3813 | UINT firstArraySlice = 0, |
||
3814 | UINT arraySize = -1 ) |
||
3815 | { |
||
3816 | ViewDimension = viewDimension; |
||
3817 | if (DXGI_FORMAT_UNKNOWN == format || |
||
3818 | (-1 == arraySize && D3D11_RTV_DIMENSION_TEXTURE1DARRAY == viewDimension)) |
||
3819 | { |
||
3820 | D3D11_TEXTURE1D_DESC TexDesc; |
||
3821 | pTex1D->GetDesc( &TexDesc ); |
||
3822 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3823 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
3824 | } |
||
3825 | Format = format; |
||
3826 | switch (viewDimension) |
||
3827 | { |
||
3828 | case D3D11_RTV_DIMENSION_TEXTURE1D: |
||
3829 | Texture1D.MipSlice = mipSlice; |
||
3830 | break; |
||
3831 | case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: |
||
3832 | Texture1DArray.MipSlice = mipSlice; |
||
3833 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
3834 | Texture1DArray.ArraySize = arraySize; |
||
3835 | break; |
||
3836 | default: break; |
||
3837 | } |
||
3838 | } |
||
3839 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( |
||
3840 | __in ID3D11Texture2D* pTex2D, |
||
3841 | D3D11_RTV_DIMENSION viewDimension, |
||
3842 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3843 | UINT mipSlice = 0, |
||
3844 | UINT firstArraySlice = 0, |
||
3845 | UINT arraySize = -1 ) |
||
3846 | { |
||
3847 | ViewDimension = viewDimension; |
||
3848 | if (DXGI_FORMAT_UNKNOWN == format || |
||
3849 | (-1 == arraySize && |
||
3850 | (D3D11_RTV_DIMENSION_TEXTURE2DARRAY == viewDimension || |
||
3851 | D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY == viewDimension))) |
||
3852 | { |
||
3853 | D3D11_TEXTURE2D_DESC TexDesc; |
||
3854 | pTex2D->GetDesc( &TexDesc ); |
||
3855 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3856 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
3857 | } |
||
3858 | Format = format; |
||
3859 | switch (viewDimension) |
||
3860 | { |
||
3861 | case D3D11_RTV_DIMENSION_TEXTURE2D: |
||
3862 | Texture2D.MipSlice = mipSlice; |
||
3863 | break; |
||
3864 | case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: |
||
3865 | Texture2DArray.MipSlice = mipSlice; |
||
3866 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
3867 | Texture2DArray.ArraySize = arraySize; |
||
3868 | break; |
||
3869 | case D3D11_RTV_DIMENSION_TEXTURE2DMS: |
||
3870 | break; |
||
3871 | case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: |
||
3872 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
3873 | Texture2DMSArray.ArraySize = arraySize; |
||
3874 | break; |
||
3875 | default: break; |
||
3876 | } |
||
3877 | } |
||
3878 | explicit CD3D11_RENDER_TARGET_VIEW_DESC( |
||
3879 | __in ID3D11Texture3D* pTex3D, |
||
3880 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
3881 | UINT mipSlice = 0, |
||
3882 | UINT firstWSlice = 0, |
||
3883 | UINT wSize = -1 ) |
||
3884 | { |
||
3885 | ViewDimension = D3D11_RTV_DIMENSION_TEXTURE3D; |
||
3886 | if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize) |
||
3887 | { |
||
3888 | D3D11_TEXTURE3D_DESC TexDesc; |
||
3889 | pTex3D->GetDesc( &TexDesc ); |
||
3890 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
3891 | if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice; |
||
3892 | } |
||
3893 | Format = format; |
||
3894 | Texture3D.MipSlice = mipSlice; |
||
3895 | Texture3D.FirstWSlice = firstWSlice; |
||
3896 | Texture3D.WSize = wSize; |
||
3897 | } |
||
3898 | ~CD3D11_RENDER_TARGET_VIEW_DESC() {} |
||
3899 | operator const D3D11_RENDER_TARGET_VIEW_DESC&() const { return *this; } |
||
3900 | }; |
||
3901 | extern "C"{ |
||
3902 | #endif |
||
3903 | |||
3904 | |||
3905 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0011_v0_0_c_ifspec; |
||
3906 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0011_v0_0_s_ifspec; |
||
3907 | |||
3908 | #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__ |
||
3909 | #define __ID3D11RenderTargetView_INTERFACE_DEFINED__ |
||
3910 | |||
3911 | /* interface ID3D11RenderTargetView */ |
||
3912 | /* [unique][local][object][uuid] */ |
||
3913 | |||
3914 | |||
3915 | EXTERN_C const IID IID_ID3D11RenderTargetView; |
||
3916 | |||
3917 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
3918 | |||
3919 | MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164") |
||
3920 | ID3D11RenderTargetView : public ID3D11View |
||
3921 | { |
||
3922 | public: |
||
3923 | virtual void STDMETHODCALLTYPE GetDesc( |
||
3924 | /* [annotation] */ |
||
3925 | __out D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0; |
||
3926 | |||
3927 | }; |
||
3928 | |||
3929 | #else /* C style interface */ |
||
3930 | |||
3931 | typedef struct ID3D11RenderTargetViewVtbl |
||
3932 | { |
||
3933 | BEGIN_INTERFACE |
||
3934 | |||
3935 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
3936 | ID3D11RenderTargetView * This, |
||
3937 | /* [in] */ REFIID riid, |
||
3938 | /* [annotation][iid_is][out] */ |
||
3939 | __RPC__deref_out void **ppvObject); |
||
3940 | |||
3941 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
3942 | ID3D11RenderTargetView * This); |
||
3943 | |||
3944 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
3945 | ID3D11RenderTargetView * This); |
||
3946 | |||
3947 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
3948 | ID3D11RenderTargetView * This, |
||
3949 | /* [annotation] */ |
||
3950 | __out ID3D11Device **ppDevice); |
||
3951 | |||
3952 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
3953 | ID3D11RenderTargetView * This, |
||
3954 | /* [annotation] */ |
||
3955 | __in REFGUID guid, |
||
3956 | /* [annotation] */ |
||
3957 | __inout UINT *pDataSize, |
||
3958 | /* [annotation] */ |
||
3959 | __out_bcount_opt( *pDataSize ) void *pData); |
||
3960 | |||
3961 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
3962 | ID3D11RenderTargetView * This, |
||
3963 | /* [annotation] */ |
||
3964 | __in REFGUID guid, |
||
3965 | /* [annotation] */ |
||
3966 | __in UINT DataSize, |
||
3967 | /* [annotation] */ |
||
3968 | __in_bcount_opt( DataSize ) const void *pData); |
||
3969 | |||
3970 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
3971 | ID3D11RenderTargetView * This, |
||
3972 | /* [annotation] */ |
||
3973 | __in REFGUID guid, |
||
3974 | /* [annotation] */ |
||
3975 | __in_opt const IUnknown *pData); |
||
3976 | |||
3977 | void ( STDMETHODCALLTYPE *GetResource )( |
||
3978 | ID3D11RenderTargetView * This, |
||
3979 | /* [annotation] */ |
||
3980 | __out ID3D11Resource **ppResource); |
||
3981 | |||
3982 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
3983 | ID3D11RenderTargetView * This, |
||
3984 | /* [annotation] */ |
||
3985 | __out D3D11_RENDER_TARGET_VIEW_DESC *pDesc); |
||
3986 | |||
3987 | END_INTERFACE |
||
3988 | } ID3D11RenderTargetViewVtbl; |
||
3989 | |||
3990 | interface ID3D11RenderTargetView |
||
3991 | { |
||
3992 | CONST_VTBL struct ID3D11RenderTargetViewVtbl *lpVtbl; |
||
3993 | }; |
||
3994 | |||
3995 | |||
3996 | |||
3997 | #ifdef COBJMACROS |
||
3998 | |||
3999 | |||
4000 | #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) \ |
||
4001 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
4002 | |||
4003 | #define ID3D11RenderTargetView_AddRef(This) \ |
||
4004 | ( (This)->lpVtbl -> AddRef(This) ) |
||
4005 | |||
4006 | #define ID3D11RenderTargetView_Release(This) \ |
||
4007 | ( (This)->lpVtbl -> Release(This) ) |
||
4008 | |||
4009 | |||
4010 | #define ID3D11RenderTargetView_GetDevice(This,ppDevice) \ |
||
4011 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
4012 | |||
4013 | #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) \ |
||
4014 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
4015 | |||
4016 | #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) \ |
||
4017 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
4018 | |||
4019 | #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) \ |
||
4020 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
4021 | |||
4022 | |||
4023 | #define ID3D11RenderTargetView_GetResource(This,ppResource) \ |
||
4024 | ( (This)->lpVtbl -> GetResource(This,ppResource) ) |
||
4025 | |||
4026 | |||
4027 | #define ID3D11RenderTargetView_GetDesc(This,pDesc) \ |
||
4028 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
4029 | |||
4030 | #endif /* COBJMACROS */ |
||
4031 | |||
4032 | |||
4033 | #endif /* C style interface */ |
||
4034 | |||
4035 | |||
4036 | |||
4037 | |||
4038 | #endif /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */ |
||
4039 | |||
4040 | |||
4041 | /* interface __MIDL_itf_d3d11_0000_0012 */ |
||
4042 | /* [local] */ |
||
4043 | |||
4044 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
4045 | } |
||
4046 | struct CD3D11_VIEWPORT : public D3D11_VIEWPORT |
||
4047 | { |
||
4048 | CD3D11_VIEWPORT() |
||
4049 | {} |
||
4050 | explicit CD3D11_VIEWPORT( const D3D11_VIEWPORT& o ) : |
||
4051 | D3D11_VIEWPORT( o ) |
||
4052 | {} |
||
4053 | explicit CD3D11_VIEWPORT( |
||
4054 | FLOAT topLeftX, |
||
4055 | FLOAT topLeftY, |
||
4056 | FLOAT width, |
||
4057 | FLOAT height, |
||
4058 | FLOAT minDepth = D3D11_MIN_DEPTH, |
||
4059 | FLOAT maxDepth = D3D11_MAX_DEPTH ) |
||
4060 | { |
||
4061 | TopLeftX = topLeftX; |
||
4062 | TopLeftY = topLeftY; |
||
4063 | Width = width; |
||
4064 | Height = height; |
||
4065 | MinDepth = minDepth; |
||
4066 | MaxDepth = maxDepth; |
||
4067 | } |
||
4068 | explicit CD3D11_VIEWPORT( |
||
4069 | __in ID3D11Buffer*, |
||
4070 | __in ID3D11RenderTargetView* pRTView, |
||
4071 | FLOAT topLeftX = 0.0f, |
||
4072 | FLOAT minDepth = D3D11_MIN_DEPTH, |
||
4073 | FLOAT maxDepth = D3D11_MAX_DEPTH ) |
||
4074 | { |
||
4075 | D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; |
||
4076 | pRTView->GetDesc( &RTVDesc ); |
||
4077 | UINT NumElements = 0; |
||
4078 | switch (RTVDesc.ViewDimension) |
||
4079 | { |
||
4080 | case D3D11_RTV_DIMENSION_BUFFER: |
||
4081 | NumElements = RTVDesc.Buffer.NumElements; |
||
4082 | break; |
||
4083 | default: break; |
||
4084 | } |
||
4085 | TopLeftX = topLeftX; |
||
4086 | TopLeftY = 0.0f; |
||
4087 | Width = NumElements - topLeftX; |
||
4088 | Height = 1.0f; |
||
4089 | MinDepth = minDepth; |
||
4090 | MaxDepth = maxDepth; |
||
4091 | } |
||
4092 | explicit CD3D11_VIEWPORT( |
||
4093 | __in ID3D11Texture1D* pTex1D, |
||
4094 | __in ID3D11RenderTargetView* pRTView, |
||
4095 | FLOAT topLeftX = 0.0f, |
||
4096 | FLOAT minDepth = D3D11_MIN_DEPTH, |
||
4097 | FLOAT maxDepth = D3D11_MAX_DEPTH ) |
||
4098 | { |
||
4099 | D3D11_TEXTURE1D_DESC TexDesc; |
||
4100 | pTex1D->GetDesc( &TexDesc ); |
||
4101 | D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; |
||
4102 | pRTView->GetDesc( &RTVDesc ); |
||
4103 | UINT MipSlice = 0; |
||
4104 | switch (RTVDesc.ViewDimension) |
||
4105 | { |
||
4106 | case D3D11_RTV_DIMENSION_TEXTURE1D: |
||
4107 | MipSlice = RTVDesc.Texture1D.MipSlice; |
||
4108 | break; |
||
4109 | case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: |
||
4110 | MipSlice = RTVDesc.Texture1DArray.MipSlice; |
||
4111 | break; |
||
4112 | default: break; |
||
4113 | } |
||
4114 | const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); |
||
4115 | TopLeftX = topLeftX; |
||
4116 | TopLeftY = 0.0f; |
||
4117 | Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; |
||
4118 | Height = 1.0f; |
||
4119 | MinDepth = minDepth; |
||
4120 | MaxDepth = maxDepth; |
||
4121 | } |
||
4122 | explicit CD3D11_VIEWPORT( |
||
4123 | __in ID3D11Texture2D* pTex2D, |
||
4124 | __in ID3D11RenderTargetView* pRTView, |
||
4125 | FLOAT topLeftX = 0.0f, |
||
4126 | FLOAT topLeftY = 0.0f, |
||
4127 | FLOAT minDepth = D3D11_MIN_DEPTH, |
||
4128 | FLOAT maxDepth = D3D11_MAX_DEPTH ) |
||
4129 | { |
||
4130 | D3D11_TEXTURE2D_DESC TexDesc; |
||
4131 | pTex2D->GetDesc( &TexDesc ); |
||
4132 | D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; |
||
4133 | pRTView->GetDesc( &RTVDesc ); |
||
4134 | UINT MipSlice = 0; |
||
4135 | switch (RTVDesc.ViewDimension) |
||
4136 | { |
||
4137 | case D3D11_RTV_DIMENSION_TEXTURE2D: |
||
4138 | MipSlice = RTVDesc.Texture2D.MipSlice; |
||
4139 | break; |
||
4140 | case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: |
||
4141 | MipSlice = RTVDesc.Texture2DArray.MipSlice; |
||
4142 | break; |
||
4143 | case D3D11_RTV_DIMENSION_TEXTURE2DMS: |
||
4144 | case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: |
||
4145 | break; |
||
4146 | default: break; |
||
4147 | } |
||
4148 | const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); |
||
4149 | const UINT SubResourceHeight = TexDesc.Height / (UINT( 1 ) << MipSlice); |
||
4150 | TopLeftX = topLeftX; |
||
4151 | TopLeftY = topLeftY; |
||
4152 | Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; |
||
4153 | Height = (SubResourceHeight ? SubResourceHeight : 1) - topLeftY; |
||
4154 | MinDepth = minDepth; |
||
4155 | MaxDepth = maxDepth; |
||
4156 | } |
||
4157 | explicit CD3D11_VIEWPORT( |
||
4158 | __in ID3D11Texture3D* pTex3D, |
||
4159 | __in ID3D11RenderTargetView* pRTView, |
||
4160 | FLOAT topLeftX = 0.0f, |
||
4161 | FLOAT topLeftY = 0.0f, |
||
4162 | FLOAT minDepth = D3D11_MIN_DEPTH, |
||
4163 | FLOAT maxDepth = D3D11_MAX_DEPTH ) |
||
4164 | { |
||
4165 | D3D11_TEXTURE3D_DESC TexDesc; |
||
4166 | pTex3D->GetDesc( &TexDesc ); |
||
4167 | D3D11_RENDER_TARGET_VIEW_DESC RTVDesc; |
||
4168 | pRTView->GetDesc( &RTVDesc ); |
||
4169 | UINT MipSlice = 0; |
||
4170 | switch (RTVDesc.ViewDimension) |
||
4171 | { |
||
4172 | case D3D11_RTV_DIMENSION_TEXTURE3D: |
||
4173 | MipSlice = RTVDesc.Texture3D.MipSlice; |
||
4174 | break; |
||
4175 | default: break; |
||
4176 | } |
||
4177 | const UINT SubResourceWidth = TexDesc.Width / (UINT( 1 ) << MipSlice); |
||
4178 | const UINT SubResourceHeight = TexDesc.Height / (UINT( 1 ) << MipSlice); |
||
4179 | TopLeftX = topLeftX; |
||
4180 | TopLeftY = topLeftY; |
||
4181 | Width = (SubResourceWidth ? SubResourceWidth : 1) - topLeftX; |
||
4182 | Height = (SubResourceHeight ? SubResourceHeight : 1) - topLeftY; |
||
4183 | MinDepth = minDepth; |
||
4184 | MaxDepth = maxDepth; |
||
4185 | } |
||
4186 | ~CD3D11_VIEWPORT() {} |
||
4187 | operator const D3D11_VIEWPORT&() const { return *this; } |
||
4188 | }; |
||
4189 | extern "C"{ |
||
4190 | #endif |
||
4191 | typedef struct D3D11_TEX1D_DSV |
||
4192 | { |
||
4193 | UINT MipSlice; |
||
4194 | } D3D11_TEX1D_DSV; |
||
4195 | |||
4196 | typedef struct D3D11_TEX1D_ARRAY_DSV |
||
4197 | { |
||
4198 | UINT MipSlice; |
||
4199 | UINT FirstArraySlice; |
||
4200 | UINT ArraySize; |
||
4201 | } D3D11_TEX1D_ARRAY_DSV; |
||
4202 | |||
4203 | typedef struct D3D11_TEX2D_DSV |
||
4204 | { |
||
4205 | UINT MipSlice; |
||
4206 | } D3D11_TEX2D_DSV; |
||
4207 | |||
4208 | typedef struct D3D11_TEX2D_ARRAY_DSV |
||
4209 | { |
||
4210 | UINT MipSlice; |
||
4211 | UINT FirstArraySlice; |
||
4212 | UINT ArraySize; |
||
4213 | } D3D11_TEX2D_ARRAY_DSV; |
||
4214 | |||
4215 | typedef struct D3D11_TEX2DMS_DSV |
||
4216 | { |
||
4217 | UINT UnusedField_NothingToDefine; |
||
4218 | } D3D11_TEX2DMS_DSV; |
||
4219 | |||
4220 | typedef struct D3D11_TEX2DMS_ARRAY_DSV |
||
4221 | { |
||
4222 | UINT FirstArraySlice; |
||
4223 | UINT ArraySize; |
||
4224 | } D3D11_TEX2DMS_ARRAY_DSV; |
||
4225 | |||
4226 | typedef |
||
4227 | enum D3D11_DSV_FLAG |
||
4228 | { D3D11_DSV_READ_ONLY_DEPTH = 0x1L, |
||
4229 | D3D11_DSV_READ_ONLY_STENCIL = 0x2L |
||
4230 | } D3D11_DSV_FLAG; |
||
4231 | |||
4232 | typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC |
||
4233 | { |
||
4234 | DXGI_FORMAT Format; |
||
4235 | D3D11_DSV_DIMENSION ViewDimension; |
||
4236 | UINT Flags; |
||
4237 | union |
||
4238 | { |
||
4239 | D3D11_TEX1D_DSV Texture1D; |
||
4240 | D3D11_TEX1D_ARRAY_DSV Texture1DArray; |
||
4241 | D3D11_TEX2D_DSV Texture2D; |
||
4242 | D3D11_TEX2D_ARRAY_DSV Texture2DArray; |
||
4243 | D3D11_TEX2DMS_DSV Texture2DMS; |
||
4244 | D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; |
||
4245 | } ; |
||
4246 | } D3D11_DEPTH_STENCIL_VIEW_DESC; |
||
4247 | |||
4248 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
4249 | } |
||
4250 | struct CD3D11_DEPTH_STENCIL_VIEW_DESC : public D3D11_DEPTH_STENCIL_VIEW_DESC |
||
4251 | { |
||
4252 | CD3D11_DEPTH_STENCIL_VIEW_DESC() |
||
4253 | {} |
||
4254 | explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( const D3D11_DEPTH_STENCIL_VIEW_DESC& o ) : |
||
4255 | D3D11_DEPTH_STENCIL_VIEW_DESC( o ) |
||
4256 | {} |
||
4257 | explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( |
||
4258 | D3D11_DSV_DIMENSION viewDimension, |
||
4259 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4260 | UINT mipSlice = 0, |
||
4261 | UINT firstArraySlice = 0, |
||
4262 | UINT arraySize = -1, |
||
4263 | UINT flags = 0 ) |
||
4264 | { |
||
4265 | Format = format; |
||
4266 | ViewDimension = viewDimension; |
||
4267 | Flags = flags; |
||
4268 | switch (viewDimension) |
||
4269 | { |
||
4270 | case D3D11_DSV_DIMENSION_TEXTURE1D: |
||
4271 | Texture1D.MipSlice = mipSlice; |
||
4272 | break; |
||
4273 | case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: |
||
4274 | Texture1DArray.MipSlice = mipSlice; |
||
4275 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
4276 | Texture1DArray.ArraySize = arraySize; |
||
4277 | break; |
||
4278 | case D3D11_DSV_DIMENSION_TEXTURE2D: |
||
4279 | Texture2D.MipSlice = mipSlice; |
||
4280 | break; |
||
4281 | case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: |
||
4282 | Texture2DArray.MipSlice = mipSlice; |
||
4283 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
4284 | Texture2DArray.ArraySize = arraySize; |
||
4285 | break; |
||
4286 | case D3D11_DSV_DIMENSION_TEXTURE2DMS: |
||
4287 | break; |
||
4288 | case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: |
||
4289 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
4290 | Texture2DMSArray.ArraySize = arraySize; |
||
4291 | break; |
||
4292 | default: break; |
||
4293 | } |
||
4294 | } |
||
4295 | explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( |
||
4296 | __in ID3D11Texture1D* pTex1D, |
||
4297 | D3D11_DSV_DIMENSION viewDimension, |
||
4298 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4299 | UINT mipSlice = 0, |
||
4300 | UINT firstArraySlice = 0, |
||
4301 | UINT arraySize = -1, |
||
4302 | UINT flags = 0 ) |
||
4303 | { |
||
4304 | ViewDimension = viewDimension; |
||
4305 | Flags = flags; |
||
4306 | if (DXGI_FORMAT_UNKNOWN == format || |
||
4307 | (-1 == arraySize && D3D11_DSV_DIMENSION_TEXTURE1DARRAY == viewDimension)) |
||
4308 | { |
||
4309 | D3D11_TEXTURE1D_DESC TexDesc; |
||
4310 | pTex1D->GetDesc( &TexDesc ); |
||
4311 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
4312 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
4313 | } |
||
4314 | Format = format; |
||
4315 | switch (viewDimension) |
||
4316 | { |
||
4317 | case D3D11_DSV_DIMENSION_TEXTURE1D: |
||
4318 | Texture1D.MipSlice = mipSlice; |
||
4319 | break; |
||
4320 | case D3D11_DSV_DIMENSION_TEXTURE1DARRAY: |
||
4321 | Texture1DArray.MipSlice = mipSlice; |
||
4322 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
4323 | Texture1DArray.ArraySize = arraySize; |
||
4324 | break; |
||
4325 | default: break; |
||
4326 | } |
||
4327 | } |
||
4328 | explicit CD3D11_DEPTH_STENCIL_VIEW_DESC( |
||
4329 | __in ID3D11Texture2D* pTex2D, |
||
4330 | D3D11_DSV_DIMENSION viewDimension, |
||
4331 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4332 | UINT mipSlice = 0, |
||
4333 | UINT firstArraySlice = 0, |
||
4334 | UINT arraySize = -1, |
||
4335 | UINT flags = 0 ) |
||
4336 | { |
||
4337 | ViewDimension = viewDimension; |
||
4338 | Flags = flags; |
||
4339 | if (DXGI_FORMAT_UNKNOWN == format || |
||
4340 | (-1 == arraySize && |
||
4341 | (D3D11_DSV_DIMENSION_TEXTURE2DARRAY == viewDimension || |
||
4342 | D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY == viewDimension))) |
||
4343 | { |
||
4344 | D3D11_TEXTURE2D_DESC TexDesc; |
||
4345 | pTex2D->GetDesc( &TexDesc ); |
||
4346 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
4347 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
4348 | } |
||
4349 | Format = format; |
||
4350 | switch (viewDimension) |
||
4351 | { |
||
4352 | case D3D11_DSV_DIMENSION_TEXTURE2D: |
||
4353 | Texture2D.MipSlice = mipSlice; |
||
4354 | break; |
||
4355 | case D3D11_DSV_DIMENSION_TEXTURE2DARRAY: |
||
4356 | Texture2DArray.MipSlice = mipSlice; |
||
4357 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
4358 | Texture2DArray.ArraySize = arraySize; |
||
4359 | break; |
||
4360 | case D3D11_DSV_DIMENSION_TEXTURE2DMS: |
||
4361 | break; |
||
4362 | case D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY: |
||
4363 | Texture2DMSArray.FirstArraySlice = firstArraySlice; |
||
4364 | Texture2DMSArray.ArraySize = arraySize; |
||
4365 | break; |
||
4366 | default: break; |
||
4367 | } |
||
4368 | } |
||
4369 | ~CD3D11_DEPTH_STENCIL_VIEW_DESC() {} |
||
4370 | operator const D3D11_DEPTH_STENCIL_VIEW_DESC&() const { return *this; } |
||
4371 | }; |
||
4372 | extern "C"{ |
||
4373 | #endif |
||
4374 | |||
4375 | |||
4376 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0012_v0_0_c_ifspec; |
||
4377 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0012_v0_0_s_ifspec; |
||
4378 | |||
4379 | #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__ |
||
4380 | #define __ID3D11DepthStencilView_INTERFACE_DEFINED__ |
||
4381 | |||
4382 | /* interface ID3D11DepthStencilView */ |
||
4383 | /* [unique][local][object][uuid] */ |
||
4384 | |||
4385 | |||
4386 | EXTERN_C const IID IID_ID3D11DepthStencilView; |
||
4387 | |||
4388 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
4389 | |||
4390 | MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6") |
||
4391 | ID3D11DepthStencilView : public ID3D11View |
||
4392 | { |
||
4393 | public: |
||
4394 | virtual void STDMETHODCALLTYPE GetDesc( |
||
4395 | /* [annotation] */ |
||
4396 | __out D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; |
||
4397 | |||
4398 | }; |
||
4399 | |||
4400 | #else /* C style interface */ |
||
4401 | |||
4402 | typedef struct ID3D11DepthStencilViewVtbl |
||
4403 | { |
||
4404 | BEGIN_INTERFACE |
||
4405 | |||
4406 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
4407 | ID3D11DepthStencilView * This, |
||
4408 | /* [in] */ REFIID riid, |
||
4409 | /* [annotation][iid_is][out] */ |
||
4410 | __RPC__deref_out void **ppvObject); |
||
4411 | |||
4412 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
4413 | ID3D11DepthStencilView * This); |
||
4414 | |||
4415 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
4416 | ID3D11DepthStencilView * This); |
||
4417 | |||
4418 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
4419 | ID3D11DepthStencilView * This, |
||
4420 | /* [annotation] */ |
||
4421 | __out ID3D11Device **ppDevice); |
||
4422 | |||
4423 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
4424 | ID3D11DepthStencilView * This, |
||
4425 | /* [annotation] */ |
||
4426 | __in REFGUID guid, |
||
4427 | /* [annotation] */ |
||
4428 | __inout UINT *pDataSize, |
||
4429 | /* [annotation] */ |
||
4430 | __out_bcount_opt( *pDataSize ) void *pData); |
||
4431 | |||
4432 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
4433 | ID3D11DepthStencilView * This, |
||
4434 | /* [annotation] */ |
||
4435 | __in REFGUID guid, |
||
4436 | /* [annotation] */ |
||
4437 | __in UINT DataSize, |
||
4438 | /* [annotation] */ |
||
4439 | __in_bcount_opt( DataSize ) const void *pData); |
||
4440 | |||
4441 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
4442 | ID3D11DepthStencilView * This, |
||
4443 | /* [annotation] */ |
||
4444 | __in REFGUID guid, |
||
4445 | /* [annotation] */ |
||
4446 | __in_opt const IUnknown *pData); |
||
4447 | |||
4448 | void ( STDMETHODCALLTYPE *GetResource )( |
||
4449 | ID3D11DepthStencilView * This, |
||
4450 | /* [annotation] */ |
||
4451 | __out ID3D11Resource **ppResource); |
||
4452 | |||
4453 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
4454 | ID3D11DepthStencilView * This, |
||
4455 | /* [annotation] */ |
||
4456 | __out D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc); |
||
4457 | |||
4458 | END_INTERFACE |
||
4459 | } ID3D11DepthStencilViewVtbl; |
||
4460 | |||
4461 | interface ID3D11DepthStencilView |
||
4462 | { |
||
4463 | CONST_VTBL struct ID3D11DepthStencilViewVtbl *lpVtbl; |
||
4464 | }; |
||
4465 | |||
4466 | |||
4467 | |||
4468 | #ifdef COBJMACROS |
||
4469 | |||
4470 | |||
4471 | #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) \ |
||
4472 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
4473 | |||
4474 | #define ID3D11DepthStencilView_AddRef(This) \ |
||
4475 | ( (This)->lpVtbl -> AddRef(This) ) |
||
4476 | |||
4477 | #define ID3D11DepthStencilView_Release(This) \ |
||
4478 | ( (This)->lpVtbl -> Release(This) ) |
||
4479 | |||
4480 | |||
4481 | #define ID3D11DepthStencilView_GetDevice(This,ppDevice) \ |
||
4482 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
4483 | |||
4484 | #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) \ |
||
4485 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
4486 | |||
4487 | #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) \ |
||
4488 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
4489 | |||
4490 | #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) \ |
||
4491 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
4492 | |||
4493 | |||
4494 | #define ID3D11DepthStencilView_GetResource(This,ppResource) \ |
||
4495 | ( (This)->lpVtbl -> GetResource(This,ppResource) ) |
||
4496 | |||
4497 | |||
4498 | #define ID3D11DepthStencilView_GetDesc(This,pDesc) \ |
||
4499 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
4500 | |||
4501 | #endif /* COBJMACROS */ |
||
4502 | |||
4503 | |||
4504 | #endif /* C style interface */ |
||
4505 | |||
4506 | |||
4507 | |||
4508 | |||
4509 | #endif /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */ |
||
4510 | |||
4511 | |||
4512 | /* interface __MIDL_itf_d3d11_0000_0013 */ |
||
4513 | /* [local] */ |
||
4514 | |||
4515 | typedef |
||
4516 | enum D3D11_BUFFER_UAV_FLAG |
||
4517 | { D3D11_BUFFER_UAV_FLAG_RAW = 0x1, |
||
4518 | D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, |
||
4519 | D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 |
||
4520 | } D3D11_BUFFER_UAV_FLAG; |
||
4521 | |||
4522 | typedef struct D3D11_BUFFER_UAV |
||
4523 | { |
||
4524 | UINT FirstElement; |
||
4525 | UINT NumElements; |
||
4526 | UINT Flags; |
||
4527 | } D3D11_BUFFER_UAV; |
||
4528 | |||
4529 | typedef struct D3D11_TEX1D_UAV |
||
4530 | { |
||
4531 | UINT MipSlice; |
||
4532 | } D3D11_TEX1D_UAV; |
||
4533 | |||
4534 | typedef struct D3D11_TEX1D_ARRAY_UAV |
||
4535 | { |
||
4536 | UINT MipSlice; |
||
4537 | UINT FirstArraySlice; |
||
4538 | UINT ArraySize; |
||
4539 | } D3D11_TEX1D_ARRAY_UAV; |
||
4540 | |||
4541 | typedef struct D3D11_TEX2D_UAV |
||
4542 | { |
||
4543 | UINT MipSlice; |
||
4544 | } D3D11_TEX2D_UAV; |
||
4545 | |||
4546 | typedef struct D3D11_TEX2D_ARRAY_UAV |
||
4547 | { |
||
4548 | UINT MipSlice; |
||
4549 | UINT FirstArraySlice; |
||
4550 | UINT ArraySize; |
||
4551 | } D3D11_TEX2D_ARRAY_UAV; |
||
4552 | |||
4553 | typedef struct D3D11_TEX3D_UAV |
||
4554 | { |
||
4555 | UINT MipSlice; |
||
4556 | UINT FirstWSlice; |
||
4557 | UINT WSize; |
||
4558 | } D3D11_TEX3D_UAV; |
||
4559 | |||
4560 | typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC |
||
4561 | { |
||
4562 | DXGI_FORMAT Format; |
||
4563 | D3D11_UAV_DIMENSION ViewDimension; |
||
4564 | union |
||
4565 | { |
||
4566 | D3D11_BUFFER_UAV Buffer; |
||
4567 | D3D11_TEX1D_UAV Texture1D; |
||
4568 | D3D11_TEX1D_ARRAY_UAV Texture1DArray; |
||
4569 | D3D11_TEX2D_UAV Texture2D; |
||
4570 | D3D11_TEX2D_ARRAY_UAV Texture2DArray; |
||
4571 | D3D11_TEX3D_UAV Texture3D; |
||
4572 | } ; |
||
4573 | } D3D11_UNORDERED_ACCESS_VIEW_DESC; |
||
4574 | |||
4575 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
4576 | } |
||
4577 | struct CD3D11_UNORDERED_ACCESS_VIEW_DESC : public D3D11_UNORDERED_ACCESS_VIEW_DESC |
||
4578 | { |
||
4579 | CD3D11_UNORDERED_ACCESS_VIEW_DESC() |
||
4580 | {} |
||
4581 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( const D3D11_UNORDERED_ACCESS_VIEW_DESC& o ) : |
||
4582 | D3D11_UNORDERED_ACCESS_VIEW_DESC( o ) |
||
4583 | {} |
||
4584 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( |
||
4585 | D3D11_UAV_DIMENSION viewDimension, |
||
4586 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4587 | UINT mipSlice = 0, // FirstElement for BUFFER |
||
4588 | UINT firstArraySlice = 0, // NumElements for BUFFER, FirstWSlice for TEXTURE3D |
||
4589 | UINT arraySize = -1, // WSize for TEXTURE3D |
||
4590 | UINT flags = 0 ) // BUFFER only |
||
4591 | { |
||
4592 | Format = format; |
||
4593 | ViewDimension = viewDimension; |
||
4594 | switch (viewDimension) |
||
4595 | { |
||
4596 | case D3D11_UAV_DIMENSION_BUFFER: |
||
4597 | Buffer.FirstElement = mipSlice; |
||
4598 | Buffer.NumElements = firstArraySlice; |
||
4599 | Buffer.Flags = flags; |
||
4600 | break; |
||
4601 | case D3D11_UAV_DIMENSION_TEXTURE1D: |
||
4602 | Texture1D.MipSlice = mipSlice; |
||
4603 | break; |
||
4604 | case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: |
||
4605 | Texture1DArray.MipSlice = mipSlice; |
||
4606 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
4607 | Texture1DArray.ArraySize = arraySize; |
||
4608 | break; |
||
4609 | case D3D11_UAV_DIMENSION_TEXTURE2D: |
||
4610 | Texture2D.MipSlice = mipSlice; |
||
4611 | break; |
||
4612 | case D3D11_UAV_DIMENSION_TEXTURE2DARRAY: |
||
4613 | Texture2DArray.MipSlice = mipSlice; |
||
4614 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
4615 | Texture2DArray.ArraySize = arraySize; |
||
4616 | break; |
||
4617 | case D3D11_UAV_DIMENSION_TEXTURE3D: |
||
4618 | Texture3D.MipSlice = mipSlice; |
||
4619 | Texture3D.FirstWSlice = firstArraySlice; |
||
4620 | Texture3D.WSize = arraySize; |
||
4621 | break; |
||
4622 | default: break; |
||
4623 | } |
||
4624 | } |
||
4625 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( |
||
4626 | __in ID3D11Buffer*, |
||
4627 | DXGI_FORMAT format, |
||
4628 | UINT firstElement, |
||
4629 | UINT numElements, |
||
4630 | UINT flags = 0 ) |
||
4631 | { |
||
4632 | Format = format; |
||
4633 | ViewDimension = D3D11_UAV_DIMENSION_BUFFER; |
||
4634 | Buffer.FirstElement = firstElement; |
||
4635 | Buffer.NumElements = numElements; |
||
4636 | Buffer.Flags = flags; |
||
4637 | } |
||
4638 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( |
||
4639 | __in ID3D11Texture1D* pTex1D, |
||
4640 | D3D11_UAV_DIMENSION viewDimension, |
||
4641 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4642 | UINT mipSlice = 0, |
||
4643 | UINT firstArraySlice = 0, |
||
4644 | UINT arraySize = -1 ) |
||
4645 | { |
||
4646 | ViewDimension = viewDimension; |
||
4647 | if (DXGI_FORMAT_UNKNOWN == format || |
||
4648 | (-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE1DARRAY == viewDimension)) |
||
4649 | { |
||
4650 | D3D11_TEXTURE1D_DESC TexDesc; |
||
4651 | pTex1D->GetDesc( &TexDesc ); |
||
4652 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
4653 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
4654 | } |
||
4655 | Format = format; |
||
4656 | switch (viewDimension) |
||
4657 | { |
||
4658 | case D3D11_UAV_DIMENSION_TEXTURE1D: |
||
4659 | Texture1D.MipSlice = mipSlice; |
||
4660 | break; |
||
4661 | case D3D11_UAV_DIMENSION_TEXTURE1DARRAY: |
||
4662 | Texture1DArray.MipSlice = mipSlice; |
||
4663 | Texture1DArray.FirstArraySlice = firstArraySlice; |
||
4664 | Texture1DArray.ArraySize = arraySize; |
||
4665 | break; |
||
4666 | default: break; |
||
4667 | } |
||
4668 | } |
||
4669 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( |
||
4670 | __in ID3D11Texture2D* pTex2D, |
||
4671 | D3D11_UAV_DIMENSION viewDimension, |
||
4672 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4673 | UINT mipSlice = 0, |
||
4674 | UINT firstArraySlice = 0, |
||
4675 | UINT arraySize = -1 ) |
||
4676 | { |
||
4677 | ViewDimension = viewDimension; |
||
4678 | if (DXGI_FORMAT_UNKNOWN == format || |
||
4679 | (-1 == arraySize && D3D11_UAV_DIMENSION_TEXTURE2DARRAY == viewDimension)) |
||
4680 | { |
||
4681 | D3D11_TEXTURE2D_DESC TexDesc; |
||
4682 | pTex2D->GetDesc( &TexDesc ); |
||
4683 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
4684 | if (-1 == arraySize) arraySize = TexDesc.ArraySize - firstArraySlice; |
||
4685 | } |
||
4686 | Format = format; |
||
4687 | switch (viewDimension) |
||
4688 | { |
||
4689 | case D3D11_UAV_DIMENSION_TEXTURE2D: |
||
4690 | Texture2D.MipSlice = mipSlice; |
||
4691 | break; |
||
4692 | case D3D11_UAV_DIMENSION_TEXTURE2DARRAY: |
||
4693 | Texture2DArray.MipSlice = mipSlice; |
||
4694 | Texture2DArray.FirstArraySlice = firstArraySlice; |
||
4695 | Texture2DArray.ArraySize = arraySize; |
||
4696 | break; |
||
4697 | default: break; |
||
4698 | } |
||
4699 | } |
||
4700 | explicit CD3D11_UNORDERED_ACCESS_VIEW_DESC( |
||
4701 | __in ID3D11Texture3D* pTex3D, |
||
4702 | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, |
||
4703 | UINT mipSlice = 0, |
||
4704 | UINT firstWSlice = 0, |
||
4705 | UINT wSize = -1 ) |
||
4706 | { |
||
4707 | ViewDimension = D3D11_UAV_DIMENSION_TEXTURE3D; |
||
4708 | if (DXGI_FORMAT_UNKNOWN == format || -1 == wSize) |
||
4709 | { |
||
4710 | D3D11_TEXTURE3D_DESC TexDesc; |
||
4711 | pTex3D->GetDesc( &TexDesc ); |
||
4712 | if (DXGI_FORMAT_UNKNOWN == format) format = TexDesc.Format; |
||
4713 | if (-1 == wSize) wSize = TexDesc.Depth - firstWSlice; |
||
4714 | } |
||
4715 | Format = format; |
||
4716 | Texture3D.MipSlice = mipSlice; |
||
4717 | Texture3D.FirstWSlice = firstWSlice; |
||
4718 | Texture3D.WSize = wSize; |
||
4719 | } |
||
4720 | ~CD3D11_UNORDERED_ACCESS_VIEW_DESC() {} |
||
4721 | operator const D3D11_UNORDERED_ACCESS_VIEW_DESC&() const { return *this; } |
||
4722 | }; |
||
4723 | extern "C"{ |
||
4724 | #endif |
||
4725 | |||
4726 | |||
4727 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0013_v0_0_c_ifspec; |
||
4728 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0013_v0_0_s_ifspec; |
||
4729 | |||
4730 | #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ |
||
4731 | #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ |
||
4732 | |||
4733 | /* interface ID3D11UnorderedAccessView */ |
||
4734 | /* [unique][local][object][uuid] */ |
||
4735 | |||
4736 | |||
4737 | EXTERN_C const IID IID_ID3D11UnorderedAccessView; |
||
4738 | |||
4739 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
4740 | |||
4741 | MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380") |
||
4742 | ID3D11UnorderedAccessView : public ID3D11View |
||
4743 | { |
||
4744 | public: |
||
4745 | virtual void STDMETHODCALLTYPE GetDesc( |
||
4746 | /* [annotation] */ |
||
4747 | __out D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0; |
||
4748 | |||
4749 | }; |
||
4750 | |||
4751 | #else /* C style interface */ |
||
4752 | |||
4753 | typedef struct ID3D11UnorderedAccessViewVtbl |
||
4754 | { |
||
4755 | BEGIN_INTERFACE |
||
4756 | |||
4757 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
4758 | ID3D11UnorderedAccessView * This, |
||
4759 | /* [in] */ REFIID riid, |
||
4760 | /* [annotation][iid_is][out] */ |
||
4761 | __RPC__deref_out void **ppvObject); |
||
4762 | |||
4763 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
4764 | ID3D11UnorderedAccessView * This); |
||
4765 | |||
4766 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
4767 | ID3D11UnorderedAccessView * This); |
||
4768 | |||
4769 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
4770 | ID3D11UnorderedAccessView * This, |
||
4771 | /* [annotation] */ |
||
4772 | __out ID3D11Device **ppDevice); |
||
4773 | |||
4774 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
4775 | ID3D11UnorderedAccessView * This, |
||
4776 | /* [annotation] */ |
||
4777 | __in REFGUID guid, |
||
4778 | /* [annotation] */ |
||
4779 | __inout UINT *pDataSize, |
||
4780 | /* [annotation] */ |
||
4781 | __out_bcount_opt( *pDataSize ) void *pData); |
||
4782 | |||
4783 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
4784 | ID3D11UnorderedAccessView * This, |
||
4785 | /* [annotation] */ |
||
4786 | __in REFGUID guid, |
||
4787 | /* [annotation] */ |
||
4788 | __in UINT DataSize, |
||
4789 | /* [annotation] */ |
||
4790 | __in_bcount_opt( DataSize ) const void *pData); |
||
4791 | |||
4792 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
4793 | ID3D11UnorderedAccessView * This, |
||
4794 | /* [annotation] */ |
||
4795 | __in REFGUID guid, |
||
4796 | /* [annotation] */ |
||
4797 | __in_opt const IUnknown *pData); |
||
4798 | |||
4799 | void ( STDMETHODCALLTYPE *GetResource )( |
||
4800 | ID3D11UnorderedAccessView * This, |
||
4801 | /* [annotation] */ |
||
4802 | __out ID3D11Resource **ppResource); |
||
4803 | |||
4804 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
4805 | ID3D11UnorderedAccessView * This, |
||
4806 | /* [annotation] */ |
||
4807 | __out D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc); |
||
4808 | |||
4809 | END_INTERFACE |
||
4810 | } ID3D11UnorderedAccessViewVtbl; |
||
4811 | |||
4812 | interface ID3D11UnorderedAccessView |
||
4813 | { |
||
4814 | CONST_VTBL struct ID3D11UnorderedAccessViewVtbl *lpVtbl; |
||
4815 | }; |
||
4816 | |||
4817 | |||
4818 | |||
4819 | #ifdef COBJMACROS |
||
4820 | |||
4821 | |||
4822 | #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) \ |
||
4823 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
4824 | |||
4825 | #define ID3D11UnorderedAccessView_AddRef(This) \ |
||
4826 | ( (This)->lpVtbl -> AddRef(This) ) |
||
4827 | |||
4828 | #define ID3D11UnorderedAccessView_Release(This) \ |
||
4829 | ( (This)->lpVtbl -> Release(This) ) |
||
4830 | |||
4831 | |||
4832 | #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) \ |
||
4833 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
4834 | |||
4835 | #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) \ |
||
4836 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
4837 | |||
4838 | #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) \ |
||
4839 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
4840 | |||
4841 | #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) \ |
||
4842 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
4843 | |||
4844 | |||
4845 | #define ID3D11UnorderedAccessView_GetResource(This,ppResource) \ |
||
4846 | ( (This)->lpVtbl -> GetResource(This,ppResource) ) |
||
4847 | |||
4848 | |||
4849 | #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) \ |
||
4850 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
4851 | |||
4852 | #endif /* COBJMACROS */ |
||
4853 | |||
4854 | |||
4855 | #endif /* C style interface */ |
||
4856 | |||
4857 | |||
4858 | |||
4859 | |||
4860 | #endif /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */ |
||
4861 | |||
4862 | |||
4863 | #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__ |
||
4864 | #define __ID3D11VertexShader_INTERFACE_DEFINED__ |
||
4865 | |||
4866 | /* interface ID3D11VertexShader */ |
||
4867 | /* [unique][local][object][uuid] */ |
||
4868 | |||
4869 | |||
4870 | EXTERN_C const IID IID_ID3D11VertexShader; |
||
4871 | |||
4872 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
4873 | |||
4874 | MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3") |
||
4875 | ID3D11VertexShader : public ID3D11DeviceChild |
||
4876 | { |
||
4877 | public: |
||
4878 | }; |
||
4879 | |||
4880 | #else /* C style interface */ |
||
4881 | |||
4882 | typedef struct ID3D11VertexShaderVtbl |
||
4883 | { |
||
4884 | BEGIN_INTERFACE |
||
4885 | |||
4886 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
4887 | ID3D11VertexShader * This, |
||
4888 | /* [in] */ REFIID riid, |
||
4889 | /* [annotation][iid_is][out] */ |
||
4890 | __RPC__deref_out void **ppvObject); |
||
4891 | |||
4892 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
4893 | ID3D11VertexShader * This); |
||
4894 | |||
4895 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
4896 | ID3D11VertexShader * This); |
||
4897 | |||
4898 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
4899 | ID3D11VertexShader * This, |
||
4900 | /* [annotation] */ |
||
4901 | __out ID3D11Device **ppDevice); |
||
4902 | |||
4903 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
4904 | ID3D11VertexShader * This, |
||
4905 | /* [annotation] */ |
||
4906 | __in REFGUID guid, |
||
4907 | /* [annotation] */ |
||
4908 | __inout UINT *pDataSize, |
||
4909 | /* [annotation] */ |
||
4910 | __out_bcount_opt( *pDataSize ) void *pData); |
||
4911 | |||
4912 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
4913 | ID3D11VertexShader * This, |
||
4914 | /* [annotation] */ |
||
4915 | __in REFGUID guid, |
||
4916 | /* [annotation] */ |
||
4917 | __in UINT DataSize, |
||
4918 | /* [annotation] */ |
||
4919 | __in_bcount_opt( DataSize ) const void *pData); |
||
4920 | |||
4921 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
4922 | ID3D11VertexShader * This, |
||
4923 | /* [annotation] */ |
||
4924 | __in REFGUID guid, |
||
4925 | /* [annotation] */ |
||
4926 | __in_opt const IUnknown *pData); |
||
4927 | |||
4928 | END_INTERFACE |
||
4929 | } ID3D11VertexShaderVtbl; |
||
4930 | |||
4931 | interface ID3D11VertexShader |
||
4932 | { |
||
4933 | CONST_VTBL struct ID3D11VertexShaderVtbl *lpVtbl; |
||
4934 | }; |
||
4935 | |||
4936 | |||
4937 | |||
4938 | #ifdef COBJMACROS |
||
4939 | |||
4940 | |||
4941 | #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) \ |
||
4942 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
4943 | |||
4944 | #define ID3D11VertexShader_AddRef(This) \ |
||
4945 | ( (This)->lpVtbl -> AddRef(This) ) |
||
4946 | |||
4947 | #define ID3D11VertexShader_Release(This) \ |
||
4948 | ( (This)->lpVtbl -> Release(This) ) |
||
4949 | |||
4950 | |||
4951 | #define ID3D11VertexShader_GetDevice(This,ppDevice) \ |
||
4952 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
4953 | |||
4954 | #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
4955 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
4956 | |||
4957 | #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
4958 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
4959 | |||
4960 | #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) \ |
||
4961 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
4962 | |||
4963 | |||
4964 | #endif /* COBJMACROS */ |
||
4965 | |||
4966 | |||
4967 | #endif /* C style interface */ |
||
4968 | |||
4969 | |||
4970 | |||
4971 | |||
4972 | #endif /* __ID3D11VertexShader_INTERFACE_DEFINED__ */ |
||
4973 | |||
4974 | |||
4975 | #ifndef __ID3D11HullShader_INTERFACE_DEFINED__ |
||
4976 | #define __ID3D11HullShader_INTERFACE_DEFINED__ |
||
4977 | |||
4978 | /* interface ID3D11HullShader */ |
||
4979 | /* [unique][local][object][uuid] */ |
||
4980 | |||
4981 | |||
4982 | EXTERN_C const IID IID_ID3D11HullShader; |
||
4983 | |||
4984 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
4985 | |||
4986 | MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd") |
||
4987 | ID3D11HullShader : public ID3D11DeviceChild |
||
4988 | { |
||
4989 | public: |
||
4990 | }; |
||
4991 | |||
4992 | #else /* C style interface */ |
||
4993 | |||
4994 | typedef struct ID3D11HullShaderVtbl |
||
4995 | { |
||
4996 | BEGIN_INTERFACE |
||
4997 | |||
4998 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
4999 | ID3D11HullShader * This, |
||
5000 | /* [in] */ REFIID riid, |
||
5001 | /* [annotation][iid_is][out] */ |
||
5002 | __RPC__deref_out void **ppvObject); |
||
5003 | |||
5004 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5005 | ID3D11HullShader * This); |
||
5006 | |||
5007 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5008 | ID3D11HullShader * This); |
||
5009 | |||
5010 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5011 | ID3D11HullShader * This, |
||
5012 | /* [annotation] */ |
||
5013 | __out ID3D11Device **ppDevice); |
||
5014 | |||
5015 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5016 | ID3D11HullShader * This, |
||
5017 | /* [annotation] */ |
||
5018 | __in REFGUID guid, |
||
5019 | /* [annotation] */ |
||
5020 | __inout UINT *pDataSize, |
||
5021 | /* [annotation] */ |
||
5022 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5023 | |||
5024 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5025 | ID3D11HullShader * This, |
||
5026 | /* [annotation] */ |
||
5027 | __in REFGUID guid, |
||
5028 | /* [annotation] */ |
||
5029 | __in UINT DataSize, |
||
5030 | /* [annotation] */ |
||
5031 | __in_bcount_opt( DataSize ) const void *pData); |
||
5032 | |||
5033 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5034 | ID3D11HullShader * This, |
||
5035 | /* [annotation] */ |
||
5036 | __in REFGUID guid, |
||
5037 | /* [annotation] */ |
||
5038 | __in_opt const IUnknown *pData); |
||
5039 | |||
5040 | END_INTERFACE |
||
5041 | } ID3D11HullShaderVtbl; |
||
5042 | |||
5043 | interface ID3D11HullShader |
||
5044 | { |
||
5045 | CONST_VTBL struct ID3D11HullShaderVtbl *lpVtbl; |
||
5046 | }; |
||
5047 | |||
5048 | |||
5049 | |||
5050 | #ifdef COBJMACROS |
||
5051 | |||
5052 | |||
5053 | #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) \ |
||
5054 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5055 | |||
5056 | #define ID3D11HullShader_AddRef(This) \ |
||
5057 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5058 | |||
5059 | #define ID3D11HullShader_Release(This) \ |
||
5060 | ( (This)->lpVtbl -> Release(This) ) |
||
5061 | |||
5062 | |||
5063 | #define ID3D11HullShader_GetDevice(This,ppDevice) \ |
||
5064 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5065 | |||
5066 | #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5067 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5068 | |||
5069 | #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
5070 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5071 | |||
5072 | #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) \ |
||
5073 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5074 | |||
5075 | |||
5076 | #endif /* COBJMACROS */ |
||
5077 | |||
5078 | |||
5079 | #endif /* C style interface */ |
||
5080 | |||
5081 | |||
5082 | |||
5083 | |||
5084 | #endif /* __ID3D11HullShader_INTERFACE_DEFINED__ */ |
||
5085 | |||
5086 | |||
5087 | #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__ |
||
5088 | #define __ID3D11DomainShader_INTERFACE_DEFINED__ |
||
5089 | |||
5090 | /* interface ID3D11DomainShader */ |
||
5091 | /* [unique][local][object][uuid] */ |
||
5092 | |||
5093 | |||
5094 | EXTERN_C const IID IID_ID3D11DomainShader; |
||
5095 | |||
5096 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5097 | |||
5098 | MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa") |
||
5099 | ID3D11DomainShader : public ID3D11DeviceChild |
||
5100 | { |
||
5101 | public: |
||
5102 | }; |
||
5103 | |||
5104 | #else /* C style interface */ |
||
5105 | |||
5106 | typedef struct ID3D11DomainShaderVtbl |
||
5107 | { |
||
5108 | BEGIN_INTERFACE |
||
5109 | |||
5110 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5111 | ID3D11DomainShader * This, |
||
5112 | /* [in] */ REFIID riid, |
||
5113 | /* [annotation][iid_is][out] */ |
||
5114 | __RPC__deref_out void **ppvObject); |
||
5115 | |||
5116 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5117 | ID3D11DomainShader * This); |
||
5118 | |||
5119 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5120 | ID3D11DomainShader * This); |
||
5121 | |||
5122 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5123 | ID3D11DomainShader * This, |
||
5124 | /* [annotation] */ |
||
5125 | __out ID3D11Device **ppDevice); |
||
5126 | |||
5127 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5128 | ID3D11DomainShader * This, |
||
5129 | /* [annotation] */ |
||
5130 | __in REFGUID guid, |
||
5131 | /* [annotation] */ |
||
5132 | __inout UINT *pDataSize, |
||
5133 | /* [annotation] */ |
||
5134 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5135 | |||
5136 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5137 | ID3D11DomainShader * This, |
||
5138 | /* [annotation] */ |
||
5139 | __in REFGUID guid, |
||
5140 | /* [annotation] */ |
||
5141 | __in UINT DataSize, |
||
5142 | /* [annotation] */ |
||
5143 | __in_bcount_opt( DataSize ) const void *pData); |
||
5144 | |||
5145 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5146 | ID3D11DomainShader * This, |
||
5147 | /* [annotation] */ |
||
5148 | __in REFGUID guid, |
||
5149 | /* [annotation] */ |
||
5150 | __in_opt const IUnknown *pData); |
||
5151 | |||
5152 | END_INTERFACE |
||
5153 | } ID3D11DomainShaderVtbl; |
||
5154 | |||
5155 | interface ID3D11DomainShader |
||
5156 | { |
||
5157 | CONST_VTBL struct ID3D11DomainShaderVtbl *lpVtbl; |
||
5158 | }; |
||
5159 | |||
5160 | |||
5161 | |||
5162 | #ifdef COBJMACROS |
||
5163 | |||
5164 | |||
5165 | #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) \ |
||
5166 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5167 | |||
5168 | #define ID3D11DomainShader_AddRef(This) \ |
||
5169 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5170 | |||
5171 | #define ID3D11DomainShader_Release(This) \ |
||
5172 | ( (This)->lpVtbl -> Release(This) ) |
||
5173 | |||
5174 | |||
5175 | #define ID3D11DomainShader_GetDevice(This,ppDevice) \ |
||
5176 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5177 | |||
5178 | #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5179 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5180 | |||
5181 | #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
5182 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5183 | |||
5184 | #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) \ |
||
5185 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5186 | |||
5187 | |||
5188 | #endif /* COBJMACROS */ |
||
5189 | |||
5190 | |||
5191 | #endif /* C style interface */ |
||
5192 | |||
5193 | |||
5194 | |||
5195 | |||
5196 | #endif /* __ID3D11DomainShader_INTERFACE_DEFINED__ */ |
||
5197 | |||
5198 | |||
5199 | #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__ |
||
5200 | #define __ID3D11GeometryShader_INTERFACE_DEFINED__ |
||
5201 | |||
5202 | /* interface ID3D11GeometryShader */ |
||
5203 | /* [unique][local][object][uuid] */ |
||
5204 | |||
5205 | |||
5206 | EXTERN_C const IID IID_ID3D11GeometryShader; |
||
5207 | |||
5208 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5209 | |||
5210 | MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c") |
||
5211 | ID3D11GeometryShader : public ID3D11DeviceChild |
||
5212 | { |
||
5213 | public: |
||
5214 | }; |
||
5215 | |||
5216 | #else /* C style interface */ |
||
5217 | |||
5218 | typedef struct ID3D11GeometryShaderVtbl |
||
5219 | { |
||
5220 | BEGIN_INTERFACE |
||
5221 | |||
5222 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5223 | ID3D11GeometryShader * This, |
||
5224 | /* [in] */ REFIID riid, |
||
5225 | /* [annotation][iid_is][out] */ |
||
5226 | __RPC__deref_out void **ppvObject); |
||
5227 | |||
5228 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5229 | ID3D11GeometryShader * This); |
||
5230 | |||
5231 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5232 | ID3D11GeometryShader * This); |
||
5233 | |||
5234 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5235 | ID3D11GeometryShader * This, |
||
5236 | /* [annotation] */ |
||
5237 | __out ID3D11Device **ppDevice); |
||
5238 | |||
5239 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5240 | ID3D11GeometryShader * This, |
||
5241 | /* [annotation] */ |
||
5242 | __in REFGUID guid, |
||
5243 | /* [annotation] */ |
||
5244 | __inout UINT *pDataSize, |
||
5245 | /* [annotation] */ |
||
5246 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5247 | |||
5248 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5249 | ID3D11GeometryShader * This, |
||
5250 | /* [annotation] */ |
||
5251 | __in REFGUID guid, |
||
5252 | /* [annotation] */ |
||
5253 | __in UINT DataSize, |
||
5254 | /* [annotation] */ |
||
5255 | __in_bcount_opt( DataSize ) const void *pData); |
||
5256 | |||
5257 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5258 | ID3D11GeometryShader * This, |
||
5259 | /* [annotation] */ |
||
5260 | __in REFGUID guid, |
||
5261 | /* [annotation] */ |
||
5262 | __in_opt const IUnknown *pData); |
||
5263 | |||
5264 | END_INTERFACE |
||
5265 | } ID3D11GeometryShaderVtbl; |
||
5266 | |||
5267 | interface ID3D11GeometryShader |
||
5268 | { |
||
5269 | CONST_VTBL struct ID3D11GeometryShaderVtbl *lpVtbl; |
||
5270 | }; |
||
5271 | |||
5272 | |||
5273 | |||
5274 | #ifdef COBJMACROS |
||
5275 | |||
5276 | |||
5277 | #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) \ |
||
5278 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5279 | |||
5280 | #define ID3D11GeometryShader_AddRef(This) \ |
||
5281 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5282 | |||
5283 | #define ID3D11GeometryShader_Release(This) \ |
||
5284 | ( (This)->lpVtbl -> Release(This) ) |
||
5285 | |||
5286 | |||
5287 | #define ID3D11GeometryShader_GetDevice(This,ppDevice) \ |
||
5288 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5289 | |||
5290 | #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5291 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5292 | |||
5293 | #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
5294 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5295 | |||
5296 | #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) \ |
||
5297 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5298 | |||
5299 | |||
5300 | #endif /* COBJMACROS */ |
||
5301 | |||
5302 | |||
5303 | #endif /* C style interface */ |
||
5304 | |||
5305 | |||
5306 | |||
5307 | |||
5308 | #endif /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */ |
||
5309 | |||
5310 | |||
5311 | #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__ |
||
5312 | #define __ID3D11PixelShader_INTERFACE_DEFINED__ |
||
5313 | |||
5314 | /* interface ID3D11PixelShader */ |
||
5315 | /* [unique][local][object][uuid] */ |
||
5316 | |||
5317 | |||
5318 | EXTERN_C const IID IID_ID3D11PixelShader; |
||
5319 | |||
5320 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5321 | |||
5322 | MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c") |
||
5323 | ID3D11PixelShader : public ID3D11DeviceChild |
||
5324 | { |
||
5325 | public: |
||
5326 | }; |
||
5327 | |||
5328 | #else /* C style interface */ |
||
5329 | |||
5330 | typedef struct ID3D11PixelShaderVtbl |
||
5331 | { |
||
5332 | BEGIN_INTERFACE |
||
5333 | |||
5334 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5335 | ID3D11PixelShader * This, |
||
5336 | /* [in] */ REFIID riid, |
||
5337 | /* [annotation][iid_is][out] */ |
||
5338 | __RPC__deref_out void **ppvObject); |
||
5339 | |||
5340 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5341 | ID3D11PixelShader * This); |
||
5342 | |||
5343 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5344 | ID3D11PixelShader * This); |
||
5345 | |||
5346 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5347 | ID3D11PixelShader * This, |
||
5348 | /* [annotation] */ |
||
5349 | __out ID3D11Device **ppDevice); |
||
5350 | |||
5351 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5352 | ID3D11PixelShader * This, |
||
5353 | /* [annotation] */ |
||
5354 | __in REFGUID guid, |
||
5355 | /* [annotation] */ |
||
5356 | __inout UINT *pDataSize, |
||
5357 | /* [annotation] */ |
||
5358 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5359 | |||
5360 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5361 | ID3D11PixelShader * This, |
||
5362 | /* [annotation] */ |
||
5363 | __in REFGUID guid, |
||
5364 | /* [annotation] */ |
||
5365 | __in UINT DataSize, |
||
5366 | /* [annotation] */ |
||
5367 | __in_bcount_opt( DataSize ) const void *pData); |
||
5368 | |||
5369 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5370 | ID3D11PixelShader * This, |
||
5371 | /* [annotation] */ |
||
5372 | __in REFGUID guid, |
||
5373 | /* [annotation] */ |
||
5374 | __in_opt const IUnknown *pData); |
||
5375 | |||
5376 | END_INTERFACE |
||
5377 | } ID3D11PixelShaderVtbl; |
||
5378 | |||
5379 | interface ID3D11PixelShader |
||
5380 | { |
||
5381 | CONST_VTBL struct ID3D11PixelShaderVtbl *lpVtbl; |
||
5382 | }; |
||
5383 | |||
5384 | |||
5385 | |||
5386 | #ifdef COBJMACROS |
||
5387 | |||
5388 | |||
5389 | #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) \ |
||
5390 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5391 | |||
5392 | #define ID3D11PixelShader_AddRef(This) \ |
||
5393 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5394 | |||
5395 | #define ID3D11PixelShader_Release(This) \ |
||
5396 | ( (This)->lpVtbl -> Release(This) ) |
||
5397 | |||
5398 | |||
5399 | #define ID3D11PixelShader_GetDevice(This,ppDevice) \ |
||
5400 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5401 | |||
5402 | #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5403 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5404 | |||
5405 | #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
5406 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5407 | |||
5408 | #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) \ |
||
5409 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5410 | |||
5411 | |||
5412 | #endif /* COBJMACROS */ |
||
5413 | |||
5414 | |||
5415 | #endif /* C style interface */ |
||
5416 | |||
5417 | |||
5418 | |||
5419 | |||
5420 | #endif /* __ID3D11PixelShader_INTERFACE_DEFINED__ */ |
||
5421 | |||
5422 | |||
5423 | #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__ |
||
5424 | #define __ID3D11ComputeShader_INTERFACE_DEFINED__ |
||
5425 | |||
5426 | /* interface ID3D11ComputeShader */ |
||
5427 | /* [unique][local][object][uuid] */ |
||
5428 | |||
5429 | |||
5430 | EXTERN_C const IID IID_ID3D11ComputeShader; |
||
5431 | |||
5432 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5433 | |||
5434 | MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969") |
||
5435 | ID3D11ComputeShader : public ID3D11DeviceChild |
||
5436 | { |
||
5437 | public: |
||
5438 | }; |
||
5439 | |||
5440 | #else /* C style interface */ |
||
5441 | |||
5442 | typedef struct ID3D11ComputeShaderVtbl |
||
5443 | { |
||
5444 | BEGIN_INTERFACE |
||
5445 | |||
5446 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5447 | ID3D11ComputeShader * This, |
||
5448 | /* [in] */ REFIID riid, |
||
5449 | /* [annotation][iid_is][out] */ |
||
5450 | __RPC__deref_out void **ppvObject); |
||
5451 | |||
5452 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5453 | ID3D11ComputeShader * This); |
||
5454 | |||
5455 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5456 | ID3D11ComputeShader * This); |
||
5457 | |||
5458 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5459 | ID3D11ComputeShader * This, |
||
5460 | /* [annotation] */ |
||
5461 | __out ID3D11Device **ppDevice); |
||
5462 | |||
5463 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5464 | ID3D11ComputeShader * This, |
||
5465 | /* [annotation] */ |
||
5466 | __in REFGUID guid, |
||
5467 | /* [annotation] */ |
||
5468 | __inout UINT *pDataSize, |
||
5469 | /* [annotation] */ |
||
5470 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5471 | |||
5472 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5473 | ID3D11ComputeShader * This, |
||
5474 | /* [annotation] */ |
||
5475 | __in REFGUID guid, |
||
5476 | /* [annotation] */ |
||
5477 | __in UINT DataSize, |
||
5478 | /* [annotation] */ |
||
5479 | __in_bcount_opt( DataSize ) const void *pData); |
||
5480 | |||
5481 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5482 | ID3D11ComputeShader * This, |
||
5483 | /* [annotation] */ |
||
5484 | __in REFGUID guid, |
||
5485 | /* [annotation] */ |
||
5486 | __in_opt const IUnknown *pData); |
||
5487 | |||
5488 | END_INTERFACE |
||
5489 | } ID3D11ComputeShaderVtbl; |
||
5490 | |||
5491 | interface ID3D11ComputeShader |
||
5492 | { |
||
5493 | CONST_VTBL struct ID3D11ComputeShaderVtbl *lpVtbl; |
||
5494 | }; |
||
5495 | |||
5496 | |||
5497 | |||
5498 | #ifdef COBJMACROS |
||
5499 | |||
5500 | |||
5501 | #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) \ |
||
5502 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5503 | |||
5504 | #define ID3D11ComputeShader_AddRef(This) \ |
||
5505 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5506 | |||
5507 | #define ID3D11ComputeShader_Release(This) \ |
||
5508 | ( (This)->lpVtbl -> Release(This) ) |
||
5509 | |||
5510 | |||
5511 | #define ID3D11ComputeShader_GetDevice(This,ppDevice) \ |
||
5512 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5513 | |||
5514 | #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5515 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5516 | |||
5517 | #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) \ |
||
5518 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5519 | |||
5520 | #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) \ |
||
5521 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5522 | |||
5523 | |||
5524 | #endif /* COBJMACROS */ |
||
5525 | |||
5526 | |||
5527 | #endif /* C style interface */ |
||
5528 | |||
5529 | |||
5530 | |||
5531 | |||
5532 | #endif /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */ |
||
5533 | |||
5534 | |||
5535 | #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__ |
||
5536 | #define __ID3D11InputLayout_INTERFACE_DEFINED__ |
||
5537 | |||
5538 | /* interface ID3D11InputLayout */ |
||
5539 | /* [unique][local][object][uuid] */ |
||
5540 | |||
5541 | |||
5542 | EXTERN_C const IID IID_ID3D11InputLayout; |
||
5543 | |||
5544 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5545 | |||
5546 | MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7") |
||
5547 | ID3D11InputLayout : public ID3D11DeviceChild |
||
5548 | { |
||
5549 | public: |
||
5550 | }; |
||
5551 | |||
5552 | #else /* C style interface */ |
||
5553 | |||
5554 | typedef struct ID3D11InputLayoutVtbl |
||
5555 | { |
||
5556 | BEGIN_INTERFACE |
||
5557 | |||
5558 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5559 | ID3D11InputLayout * This, |
||
5560 | /* [in] */ REFIID riid, |
||
5561 | /* [annotation][iid_is][out] */ |
||
5562 | __RPC__deref_out void **ppvObject); |
||
5563 | |||
5564 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5565 | ID3D11InputLayout * This); |
||
5566 | |||
5567 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5568 | ID3D11InputLayout * This); |
||
5569 | |||
5570 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5571 | ID3D11InputLayout * This, |
||
5572 | /* [annotation] */ |
||
5573 | __out ID3D11Device **ppDevice); |
||
5574 | |||
5575 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5576 | ID3D11InputLayout * This, |
||
5577 | /* [annotation] */ |
||
5578 | __in REFGUID guid, |
||
5579 | /* [annotation] */ |
||
5580 | __inout UINT *pDataSize, |
||
5581 | /* [annotation] */ |
||
5582 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5583 | |||
5584 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5585 | ID3D11InputLayout * This, |
||
5586 | /* [annotation] */ |
||
5587 | __in REFGUID guid, |
||
5588 | /* [annotation] */ |
||
5589 | __in UINT DataSize, |
||
5590 | /* [annotation] */ |
||
5591 | __in_bcount_opt( DataSize ) const void *pData); |
||
5592 | |||
5593 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5594 | ID3D11InputLayout * This, |
||
5595 | /* [annotation] */ |
||
5596 | __in REFGUID guid, |
||
5597 | /* [annotation] */ |
||
5598 | __in_opt const IUnknown *pData); |
||
5599 | |||
5600 | END_INTERFACE |
||
5601 | } ID3D11InputLayoutVtbl; |
||
5602 | |||
5603 | interface ID3D11InputLayout |
||
5604 | { |
||
5605 | CONST_VTBL struct ID3D11InputLayoutVtbl *lpVtbl; |
||
5606 | }; |
||
5607 | |||
5608 | |||
5609 | |||
5610 | #ifdef COBJMACROS |
||
5611 | |||
5612 | |||
5613 | #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) \ |
||
5614 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5615 | |||
5616 | #define ID3D11InputLayout_AddRef(This) \ |
||
5617 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5618 | |||
5619 | #define ID3D11InputLayout_Release(This) \ |
||
5620 | ( (This)->lpVtbl -> Release(This) ) |
||
5621 | |||
5622 | |||
5623 | #define ID3D11InputLayout_GetDevice(This,ppDevice) \ |
||
5624 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5625 | |||
5626 | #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5627 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5628 | |||
5629 | #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) \ |
||
5630 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5631 | |||
5632 | #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) \ |
||
5633 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5634 | |||
5635 | |||
5636 | #endif /* COBJMACROS */ |
||
5637 | |||
5638 | |||
5639 | #endif /* C style interface */ |
||
5640 | |||
5641 | |||
5642 | |||
5643 | |||
5644 | #endif /* __ID3D11InputLayout_INTERFACE_DEFINED__ */ |
||
5645 | |||
5646 | |||
5647 | /* interface __MIDL_itf_d3d11_0000_0021 */ |
||
5648 | /* [local] */ |
||
5649 | |||
5650 | typedef |
||
5651 | enum D3D11_FILTER |
||
5652 | { D3D11_FILTER_MIN_MAG_MIP_POINT = 0, |
||
5653 | D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, |
||
5654 | D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, |
||
5655 | D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, |
||
5656 | D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
||
5657 | D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
||
5658 | D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
||
5659 | D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
||
5660 | D3D11_FILTER_ANISOTROPIC = 0x55, |
||
5661 | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, |
||
5662 | D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, |
||
5663 | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, |
||
5664 | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, |
||
5665 | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, |
||
5666 | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, |
||
5667 | D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, |
||
5668 | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, |
||
5669 | D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5 |
||
5670 | } D3D11_FILTER; |
||
5671 | |||
5672 | typedef |
||
5673 | enum D3D11_FILTER_TYPE |
||
5674 | { D3D11_FILTER_TYPE_POINT = 0, |
||
5675 | D3D11_FILTER_TYPE_LINEAR = 1 |
||
5676 | } D3D11_FILTER_TYPE; |
||
5677 | |||
5678 | #define D3D11_FILTER_TYPE_MASK ( 0x3 ) |
||
5679 | |||
5680 | #define D3D11_MIN_FILTER_SHIFT ( 4 ) |
||
5681 | |||
5682 | #define D3D11_MAG_FILTER_SHIFT ( 2 ) |
||
5683 | |||
5684 | #define D3D11_MIP_FILTER_SHIFT ( 0 ) |
||
5685 | |||
5686 | #define D3D11_COMPARISON_FILTERING_BIT ( 0x80 ) |
||
5687 | |||
5688 | #define D3D11_ANISOTROPIC_FILTERING_BIT ( 0x40 ) |
||
5689 | |||
5690 | #define D3D11_ENCODE_BASIC_FILTER( min, mag, mip, bComparison ) \ |
||
5691 | ( ( D3D11_FILTER ) ( \ |
||
5692 | ( ( bComparison ) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \ |
||
5693 | ( ( ( min ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIN_FILTER_SHIFT ) | \ |
||
5694 | ( ( ( mag ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MAG_FILTER_SHIFT ) | \ |
||
5695 | ( ( ( mip ) & D3D11_FILTER_TYPE_MASK ) << D3D11_MIP_FILTER_SHIFT ) ) ) |
||
5696 | #define D3D11_ENCODE_ANISOTROPIC_FILTER( bComparison ) \ |
||
5697 | ( ( D3D11_FILTER ) ( \ |
||
5698 | D3D11_ANISOTROPIC_FILTERING_BIT | \ |
||
5699 | D3D11_ENCODE_BASIC_FILTER( D3D11_FILTER_TYPE_LINEAR, \ |
||
5700 | D3D11_FILTER_TYPE_LINEAR, \ |
||
5701 | D3D11_FILTER_TYPE_LINEAR, \ |
||
5702 | bComparison ) ) ) |
||
5703 | #define D3D11_DECODE_MIN_FILTER( d3d11Filter ) \ |
||
5704 | ( ( D3D11_FILTER_TYPE ) \ |
||
5705 | ( ( ( d3d11Filter ) >> D3D11_MIN_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) |
||
5706 | #define D3D11_DECODE_MAG_FILTER( d3d11Filter ) \ |
||
5707 | ( ( D3D11_FILTER_TYPE ) \ |
||
5708 | ( ( ( d3d11Filter ) >> D3D11_MAG_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) |
||
5709 | #define D3D11_DECODE_MIP_FILTER( d3d11Filter ) \ |
||
5710 | ( ( D3D11_FILTER_TYPE ) \ |
||
5711 | ( ( ( d3d11Filter ) >> D3D11_MIP_FILTER_SHIFT ) & D3D11_FILTER_TYPE_MASK ) ) |
||
5712 | #define D3D11_DECODE_IS_COMPARISON_FILTER( d3d11Filter ) \ |
||
5713 | ( ( d3d11Filter ) & D3D11_COMPARISON_FILTERING_BIT ) |
||
5714 | #define D3D11_DECODE_IS_ANISOTROPIC_FILTER( d3d11Filter ) \ |
||
5715 | ( ( ( d3d11Filter ) & D3D11_ANISOTROPIC_FILTERING_BIT ) && \ |
||
5716 | ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER( d3d11Filter ) ) && \ |
||
5717 | ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER( d3d11Filter ) ) && \ |
||
5718 | ( D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER( d3d11Filter ) ) ) |
||
5719 | typedef |
||
5720 | enum D3D11_TEXTURE_ADDRESS_MODE |
||
5721 | { D3D11_TEXTURE_ADDRESS_WRAP = 1, |
||
5722 | D3D11_TEXTURE_ADDRESS_MIRROR = 2, |
||
5723 | D3D11_TEXTURE_ADDRESS_CLAMP = 3, |
||
5724 | D3D11_TEXTURE_ADDRESS_BORDER = 4, |
||
5725 | D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 |
||
5726 | } D3D11_TEXTURE_ADDRESS_MODE; |
||
5727 | |||
5728 | typedef struct D3D11_SAMPLER_DESC |
||
5729 | { |
||
5730 | D3D11_FILTER Filter; |
||
5731 | D3D11_TEXTURE_ADDRESS_MODE AddressU; |
||
5732 | D3D11_TEXTURE_ADDRESS_MODE AddressV; |
||
5733 | D3D11_TEXTURE_ADDRESS_MODE AddressW; |
||
5734 | FLOAT MipLODBias; |
||
5735 | UINT MaxAnisotropy; |
||
5736 | D3D11_COMPARISON_FUNC ComparisonFunc; |
||
5737 | FLOAT BorderColor[ 4 ]; |
||
5738 | FLOAT MinLOD; |
||
5739 | FLOAT MaxLOD; |
||
5740 | } D3D11_SAMPLER_DESC; |
||
5741 | |||
5742 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
5743 | } |
||
5744 | struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC |
||
5745 | { |
||
5746 | CD3D11_SAMPLER_DESC() |
||
5747 | {} |
||
5748 | explicit CD3D11_SAMPLER_DESC( const D3D11_SAMPLER_DESC& o ) : |
||
5749 | D3D11_SAMPLER_DESC( o ) |
||
5750 | {} |
||
5751 | explicit CD3D11_SAMPLER_DESC( CD3D11_DEFAULT ) |
||
5752 | { |
||
5753 | Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; |
||
5754 | AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; |
||
5755 | AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; |
||
5756 | AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; |
||
5757 | MipLODBias = 0; |
||
5758 | MaxAnisotropy = 1; |
||
5759 | ComparisonFunc = D3D11_COMPARISON_NEVER; |
||
5760 | BorderColor[ 0 ] = 1.0f; |
||
5761 | BorderColor[ 1 ] = 1.0f; |
||
5762 | BorderColor[ 2 ] = 1.0f; |
||
5763 | BorderColor[ 3 ] = 1.0f; |
||
5764 | MinLOD = -3.402823466e+38F; // -FLT_MAX |
||
5765 | MaxLOD = 3.402823466e+38F; // FLT_MAX |
||
5766 | } |
||
5767 | explicit CD3D11_SAMPLER_DESC( |
||
5768 | D3D11_FILTER filter, |
||
5769 | D3D11_TEXTURE_ADDRESS_MODE addressU, |
||
5770 | D3D11_TEXTURE_ADDRESS_MODE addressV, |
||
5771 | D3D11_TEXTURE_ADDRESS_MODE addressW, |
||
5772 | FLOAT mipLODBias, |
||
5773 | UINT maxAnisotropy, |
||
5774 | D3D11_COMPARISON_FUNC comparisonFunc, |
||
5775 | __in_ecount_opt( 4 ) const FLOAT* borderColor, // RGBA |
||
5776 | FLOAT minLOD, |
||
5777 | FLOAT maxLOD ) |
||
5778 | { |
||
5779 | Filter = filter; |
||
5780 | AddressU = addressU; |
||
5781 | AddressV = addressV; |
||
5782 | AddressW = addressW; |
||
5783 | MipLODBias = mipLODBias; |
||
5784 | MaxAnisotropy = maxAnisotropy; |
||
5785 | ComparisonFunc = comparisonFunc; |
||
5786 | const float defaultColor[ 4 ] = { 1.0f, 1.0f, 1.0f, 1.0f }; |
||
5787 | if (!borderColor) borderColor = defaultColor; |
||
5788 | BorderColor[ 0 ] = borderColor[ 0 ]; |
||
5789 | BorderColor[ 1 ] = borderColor[ 1 ]; |
||
5790 | BorderColor[ 2 ] = borderColor[ 2 ]; |
||
5791 | BorderColor[ 3 ] = borderColor[ 3 ]; |
||
5792 | MinLOD = minLOD; |
||
5793 | MaxLOD = maxLOD; |
||
5794 | } |
||
5795 | ~CD3D11_SAMPLER_DESC() {} |
||
5796 | operator const D3D11_SAMPLER_DESC&() const { return *this; } |
||
5797 | }; |
||
5798 | extern "C"{ |
||
5799 | #endif |
||
5800 | |||
5801 | |||
5802 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0021_v0_0_c_ifspec; |
||
5803 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0021_v0_0_s_ifspec; |
||
5804 | |||
5805 | #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__ |
||
5806 | #define __ID3D11SamplerState_INTERFACE_DEFINED__ |
||
5807 | |||
5808 | /* interface ID3D11SamplerState */ |
||
5809 | /* [unique][local][object][uuid] */ |
||
5810 | |||
5811 | |||
5812 | EXTERN_C const IID IID_ID3D11SamplerState; |
||
5813 | |||
5814 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5815 | |||
5816 | MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5") |
||
5817 | ID3D11SamplerState : public ID3D11DeviceChild |
||
5818 | { |
||
5819 | public: |
||
5820 | virtual void STDMETHODCALLTYPE GetDesc( |
||
5821 | /* [annotation] */ |
||
5822 | __out D3D11_SAMPLER_DESC *pDesc) = 0; |
||
5823 | |||
5824 | }; |
||
5825 | |||
5826 | #else /* C style interface */ |
||
5827 | |||
5828 | typedef struct ID3D11SamplerStateVtbl |
||
5829 | { |
||
5830 | BEGIN_INTERFACE |
||
5831 | |||
5832 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
5833 | ID3D11SamplerState * This, |
||
5834 | /* [in] */ REFIID riid, |
||
5835 | /* [annotation][iid_is][out] */ |
||
5836 | __RPC__deref_out void **ppvObject); |
||
5837 | |||
5838 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
5839 | ID3D11SamplerState * This); |
||
5840 | |||
5841 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
5842 | ID3D11SamplerState * This); |
||
5843 | |||
5844 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
5845 | ID3D11SamplerState * This, |
||
5846 | /* [annotation] */ |
||
5847 | __out ID3D11Device **ppDevice); |
||
5848 | |||
5849 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
5850 | ID3D11SamplerState * This, |
||
5851 | /* [annotation] */ |
||
5852 | __in REFGUID guid, |
||
5853 | /* [annotation] */ |
||
5854 | __inout UINT *pDataSize, |
||
5855 | /* [annotation] */ |
||
5856 | __out_bcount_opt( *pDataSize ) void *pData); |
||
5857 | |||
5858 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
5859 | ID3D11SamplerState * This, |
||
5860 | /* [annotation] */ |
||
5861 | __in REFGUID guid, |
||
5862 | /* [annotation] */ |
||
5863 | __in UINT DataSize, |
||
5864 | /* [annotation] */ |
||
5865 | __in_bcount_opt( DataSize ) const void *pData); |
||
5866 | |||
5867 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
5868 | ID3D11SamplerState * This, |
||
5869 | /* [annotation] */ |
||
5870 | __in REFGUID guid, |
||
5871 | /* [annotation] */ |
||
5872 | __in_opt const IUnknown *pData); |
||
5873 | |||
5874 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
5875 | ID3D11SamplerState * This, |
||
5876 | /* [annotation] */ |
||
5877 | __out D3D11_SAMPLER_DESC *pDesc); |
||
5878 | |||
5879 | END_INTERFACE |
||
5880 | } ID3D11SamplerStateVtbl; |
||
5881 | |||
5882 | interface ID3D11SamplerState |
||
5883 | { |
||
5884 | CONST_VTBL struct ID3D11SamplerStateVtbl *lpVtbl; |
||
5885 | }; |
||
5886 | |||
5887 | |||
5888 | |||
5889 | #ifdef COBJMACROS |
||
5890 | |||
5891 | |||
5892 | #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) \ |
||
5893 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
5894 | |||
5895 | #define ID3D11SamplerState_AddRef(This) \ |
||
5896 | ( (This)->lpVtbl -> AddRef(This) ) |
||
5897 | |||
5898 | #define ID3D11SamplerState_Release(This) \ |
||
5899 | ( (This)->lpVtbl -> Release(This) ) |
||
5900 | |||
5901 | |||
5902 | #define ID3D11SamplerState_GetDevice(This,ppDevice) \ |
||
5903 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
5904 | |||
5905 | #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) \ |
||
5906 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
5907 | |||
5908 | #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) \ |
||
5909 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
5910 | |||
5911 | #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) \ |
||
5912 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
5913 | |||
5914 | |||
5915 | #define ID3D11SamplerState_GetDesc(This,pDesc) \ |
||
5916 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
5917 | |||
5918 | #endif /* COBJMACROS */ |
||
5919 | |||
5920 | |||
5921 | #endif /* C style interface */ |
||
5922 | |||
5923 | |||
5924 | |||
5925 | |||
5926 | #endif /* __ID3D11SamplerState_INTERFACE_DEFINED__ */ |
||
5927 | |||
5928 | |||
5929 | /* interface __MIDL_itf_d3d11_0000_0022 */ |
||
5930 | /* [local] */ |
||
5931 | |||
5932 | typedef |
||
5933 | enum D3D11_FORMAT_SUPPORT |
||
5934 | { D3D11_FORMAT_SUPPORT_BUFFER = 0x1, |
||
5935 | D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, |
||
5936 | D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, |
||
5937 | D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, |
||
5938 | D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, |
||
5939 | D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, |
||
5940 | D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, |
||
5941 | D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, |
||
5942 | D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, |
||
5943 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, |
||
5944 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, |
||
5945 | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, |
||
5946 | D3D11_FORMAT_SUPPORT_MIP = 0x1000, |
||
5947 | D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, |
||
5948 | D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, |
||
5949 | D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, |
||
5950 | D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, |
||
5951 | D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, |
||
5952 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, |
||
5953 | D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, |
||
5954 | D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, |
||
5955 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, |
||
5956 | D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, |
||
5957 | D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, |
||
5958 | D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, |
||
5959 | D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, |
||
5960 | D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000 |
||
5961 | } D3D11_FORMAT_SUPPORT; |
||
5962 | |||
5963 | typedef |
||
5964 | enum D3D11_FORMAT_SUPPORT2 |
||
5965 | { D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, |
||
5966 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, |
||
5967 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, |
||
5968 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, |
||
5969 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, |
||
5970 | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, |
||
5971 | D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, |
||
5972 | D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80 |
||
5973 | } D3D11_FORMAT_SUPPORT2; |
||
5974 | |||
5975 | |||
5976 | |||
5977 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0022_v0_0_c_ifspec; |
||
5978 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0022_v0_0_s_ifspec; |
||
5979 | |||
5980 | #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__ |
||
5981 | #define __ID3D11Asynchronous_INTERFACE_DEFINED__ |
||
5982 | |||
5983 | /* interface ID3D11Asynchronous */ |
||
5984 | /* [unique][local][object][uuid] */ |
||
5985 | |||
5986 | |||
5987 | EXTERN_C const IID IID_ID3D11Asynchronous; |
||
5988 | |||
5989 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
5990 | |||
5991 | MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") |
||
5992 | ID3D11Asynchronous : public ID3D11DeviceChild |
||
5993 | { |
||
5994 | public: |
||
5995 | virtual UINT STDMETHODCALLTYPE GetDataSize( void) = 0; |
||
5996 | |||
5997 | }; |
||
5998 | |||
5999 | #else /* C style interface */ |
||
6000 | |||
6001 | typedef struct ID3D11AsynchronousVtbl |
||
6002 | { |
||
6003 | BEGIN_INTERFACE |
||
6004 | |||
6005 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6006 | ID3D11Asynchronous * This, |
||
6007 | /* [in] */ REFIID riid, |
||
6008 | /* [annotation][iid_is][out] */ |
||
6009 | __RPC__deref_out void **ppvObject); |
||
6010 | |||
6011 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6012 | ID3D11Asynchronous * This); |
||
6013 | |||
6014 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6015 | ID3D11Asynchronous * This); |
||
6016 | |||
6017 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6018 | ID3D11Asynchronous * This, |
||
6019 | /* [annotation] */ |
||
6020 | __out ID3D11Device **ppDevice); |
||
6021 | |||
6022 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6023 | ID3D11Asynchronous * This, |
||
6024 | /* [annotation] */ |
||
6025 | __in REFGUID guid, |
||
6026 | /* [annotation] */ |
||
6027 | __inout UINT *pDataSize, |
||
6028 | /* [annotation] */ |
||
6029 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6030 | |||
6031 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6032 | ID3D11Asynchronous * This, |
||
6033 | /* [annotation] */ |
||
6034 | __in REFGUID guid, |
||
6035 | /* [annotation] */ |
||
6036 | __in UINT DataSize, |
||
6037 | /* [annotation] */ |
||
6038 | __in_bcount_opt( DataSize ) const void *pData); |
||
6039 | |||
6040 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6041 | ID3D11Asynchronous * This, |
||
6042 | /* [annotation] */ |
||
6043 | __in REFGUID guid, |
||
6044 | /* [annotation] */ |
||
6045 | __in_opt const IUnknown *pData); |
||
6046 | |||
6047 | UINT ( STDMETHODCALLTYPE *GetDataSize )( |
||
6048 | ID3D11Asynchronous * This); |
||
6049 | |||
6050 | END_INTERFACE |
||
6051 | } ID3D11AsynchronousVtbl; |
||
6052 | |||
6053 | interface ID3D11Asynchronous |
||
6054 | { |
||
6055 | CONST_VTBL struct ID3D11AsynchronousVtbl *lpVtbl; |
||
6056 | }; |
||
6057 | |||
6058 | |||
6059 | |||
6060 | #ifdef COBJMACROS |
||
6061 | |||
6062 | |||
6063 | #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) \ |
||
6064 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6065 | |||
6066 | #define ID3D11Asynchronous_AddRef(This) \ |
||
6067 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6068 | |||
6069 | #define ID3D11Asynchronous_Release(This) \ |
||
6070 | ( (This)->lpVtbl -> Release(This) ) |
||
6071 | |||
6072 | |||
6073 | #define ID3D11Asynchronous_GetDevice(This,ppDevice) \ |
||
6074 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6075 | |||
6076 | #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6077 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6078 | |||
6079 | #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) \ |
||
6080 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6081 | |||
6082 | #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) \ |
||
6083 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6084 | |||
6085 | |||
6086 | #define ID3D11Asynchronous_GetDataSize(This) \ |
||
6087 | ( (This)->lpVtbl -> GetDataSize(This) ) |
||
6088 | |||
6089 | #endif /* COBJMACROS */ |
||
6090 | |||
6091 | |||
6092 | #endif /* C style interface */ |
||
6093 | |||
6094 | |||
6095 | |||
6096 | |||
6097 | #endif /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */ |
||
6098 | |||
6099 | |||
6100 | /* interface __MIDL_itf_d3d11_0000_0023 */ |
||
6101 | /* [local] */ |
||
6102 | |||
6103 | typedef |
||
6104 | enum D3D11_ASYNC_GETDATA_FLAG |
||
6105 | { D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 |
||
6106 | } D3D11_ASYNC_GETDATA_FLAG; |
||
6107 | |||
6108 | typedef |
||
6109 | enum D3D11_QUERY |
||
6110 | { D3D11_QUERY_EVENT = 0, |
||
6111 | D3D11_QUERY_OCCLUSION = ( D3D11_QUERY_EVENT + 1 ) , |
||
6112 | D3D11_QUERY_TIMESTAMP = ( D3D11_QUERY_OCCLUSION + 1 ) , |
||
6113 | D3D11_QUERY_TIMESTAMP_DISJOINT = ( D3D11_QUERY_TIMESTAMP + 1 ) , |
||
6114 | D3D11_QUERY_PIPELINE_STATISTICS = ( D3D11_QUERY_TIMESTAMP_DISJOINT + 1 ) , |
||
6115 | D3D11_QUERY_OCCLUSION_PREDICATE = ( D3D11_QUERY_PIPELINE_STATISTICS + 1 ) , |
||
6116 | D3D11_QUERY_SO_STATISTICS = ( D3D11_QUERY_OCCLUSION_PREDICATE + 1 ) , |
||
6117 | D3D11_QUERY_SO_OVERFLOW_PREDICATE = ( D3D11_QUERY_SO_STATISTICS + 1 ) , |
||
6118 | D3D11_QUERY_SO_STATISTICS_STREAM0 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE + 1 ) , |
||
6119 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = ( D3D11_QUERY_SO_STATISTICS_STREAM0 + 1 ) , |
||
6120 | D3D11_QUERY_SO_STATISTICS_STREAM1 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 + 1 ) , |
||
6121 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = ( D3D11_QUERY_SO_STATISTICS_STREAM1 + 1 ) , |
||
6122 | D3D11_QUERY_SO_STATISTICS_STREAM2 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 + 1 ) , |
||
6123 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = ( D3D11_QUERY_SO_STATISTICS_STREAM2 + 1 ) , |
||
6124 | D3D11_QUERY_SO_STATISTICS_STREAM3 = ( D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 + 1 ) , |
||
6125 | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = ( D3D11_QUERY_SO_STATISTICS_STREAM3 + 1 ) |
||
6126 | } D3D11_QUERY; |
||
6127 | |||
6128 | typedef |
||
6129 | enum D3D11_QUERY_MISC_FLAG |
||
6130 | { D3D11_QUERY_MISC_PREDICATEHINT = 0x1 |
||
6131 | } D3D11_QUERY_MISC_FLAG; |
||
6132 | |||
6133 | typedef struct D3D11_QUERY_DESC |
||
6134 | { |
||
6135 | D3D11_QUERY Query; |
||
6136 | UINT MiscFlags; |
||
6137 | } D3D11_QUERY_DESC; |
||
6138 | |||
6139 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
6140 | } |
||
6141 | struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC |
||
6142 | { |
||
6143 | CD3D11_QUERY_DESC() |
||
6144 | {} |
||
6145 | explicit CD3D11_QUERY_DESC( const D3D11_QUERY_DESC& o ) : |
||
6146 | D3D11_QUERY_DESC( o ) |
||
6147 | {} |
||
6148 | explicit CD3D11_QUERY_DESC( |
||
6149 | D3D11_QUERY query, |
||
6150 | UINT miscFlags = 0 ) |
||
6151 | { |
||
6152 | Query = query; |
||
6153 | MiscFlags = miscFlags; |
||
6154 | } |
||
6155 | ~CD3D11_QUERY_DESC() {} |
||
6156 | operator const D3D11_QUERY_DESC&() const { return *this; } |
||
6157 | }; |
||
6158 | extern "C"{ |
||
6159 | #endif |
||
6160 | |||
6161 | |||
6162 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0023_v0_0_c_ifspec; |
||
6163 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0023_v0_0_s_ifspec; |
||
6164 | |||
6165 | #ifndef __ID3D11Query_INTERFACE_DEFINED__ |
||
6166 | #define __ID3D11Query_INTERFACE_DEFINED__ |
||
6167 | |||
6168 | /* interface ID3D11Query */ |
||
6169 | /* [unique][local][object][uuid] */ |
||
6170 | |||
6171 | |||
6172 | EXTERN_C const IID IID_ID3D11Query; |
||
6173 | |||
6174 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
6175 | |||
6176 | MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd") |
||
6177 | ID3D11Query : public ID3D11Asynchronous |
||
6178 | { |
||
6179 | public: |
||
6180 | virtual void STDMETHODCALLTYPE GetDesc( |
||
6181 | /* [annotation] */ |
||
6182 | __out D3D11_QUERY_DESC *pDesc) = 0; |
||
6183 | |||
6184 | }; |
||
6185 | |||
6186 | #else /* C style interface */ |
||
6187 | |||
6188 | typedef struct ID3D11QueryVtbl |
||
6189 | { |
||
6190 | BEGIN_INTERFACE |
||
6191 | |||
6192 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6193 | ID3D11Query * This, |
||
6194 | /* [in] */ REFIID riid, |
||
6195 | /* [annotation][iid_is][out] */ |
||
6196 | __RPC__deref_out void **ppvObject); |
||
6197 | |||
6198 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6199 | ID3D11Query * This); |
||
6200 | |||
6201 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6202 | ID3D11Query * This); |
||
6203 | |||
6204 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6205 | ID3D11Query * This, |
||
6206 | /* [annotation] */ |
||
6207 | __out ID3D11Device **ppDevice); |
||
6208 | |||
6209 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6210 | ID3D11Query * This, |
||
6211 | /* [annotation] */ |
||
6212 | __in REFGUID guid, |
||
6213 | /* [annotation] */ |
||
6214 | __inout UINT *pDataSize, |
||
6215 | /* [annotation] */ |
||
6216 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6217 | |||
6218 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6219 | ID3D11Query * This, |
||
6220 | /* [annotation] */ |
||
6221 | __in REFGUID guid, |
||
6222 | /* [annotation] */ |
||
6223 | __in UINT DataSize, |
||
6224 | /* [annotation] */ |
||
6225 | __in_bcount_opt( DataSize ) const void *pData); |
||
6226 | |||
6227 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6228 | ID3D11Query * This, |
||
6229 | /* [annotation] */ |
||
6230 | __in REFGUID guid, |
||
6231 | /* [annotation] */ |
||
6232 | __in_opt const IUnknown *pData); |
||
6233 | |||
6234 | UINT ( STDMETHODCALLTYPE *GetDataSize )( |
||
6235 | ID3D11Query * This); |
||
6236 | |||
6237 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
6238 | ID3D11Query * This, |
||
6239 | /* [annotation] */ |
||
6240 | __out D3D11_QUERY_DESC *pDesc); |
||
6241 | |||
6242 | END_INTERFACE |
||
6243 | } ID3D11QueryVtbl; |
||
6244 | |||
6245 | interface ID3D11Query |
||
6246 | { |
||
6247 | CONST_VTBL struct ID3D11QueryVtbl *lpVtbl; |
||
6248 | }; |
||
6249 | |||
6250 | |||
6251 | |||
6252 | #ifdef COBJMACROS |
||
6253 | |||
6254 | |||
6255 | #define ID3D11Query_QueryInterface(This,riid,ppvObject) \ |
||
6256 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6257 | |||
6258 | #define ID3D11Query_AddRef(This) \ |
||
6259 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6260 | |||
6261 | #define ID3D11Query_Release(This) \ |
||
6262 | ( (This)->lpVtbl -> Release(This) ) |
||
6263 | |||
6264 | |||
6265 | #define ID3D11Query_GetDevice(This,ppDevice) \ |
||
6266 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6267 | |||
6268 | #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6269 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6270 | |||
6271 | #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) \ |
||
6272 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6273 | |||
6274 | #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) \ |
||
6275 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6276 | |||
6277 | |||
6278 | #define ID3D11Query_GetDataSize(This) \ |
||
6279 | ( (This)->lpVtbl -> GetDataSize(This) ) |
||
6280 | |||
6281 | |||
6282 | #define ID3D11Query_GetDesc(This,pDesc) \ |
||
6283 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
6284 | |||
6285 | #endif /* COBJMACROS */ |
||
6286 | |||
6287 | |||
6288 | #endif /* C style interface */ |
||
6289 | |||
6290 | |||
6291 | |||
6292 | |||
6293 | #endif /* __ID3D11Query_INTERFACE_DEFINED__ */ |
||
6294 | |||
6295 | |||
6296 | #ifndef __ID3D11Predicate_INTERFACE_DEFINED__ |
||
6297 | #define __ID3D11Predicate_INTERFACE_DEFINED__ |
||
6298 | |||
6299 | /* interface ID3D11Predicate */ |
||
6300 | /* [unique][local][object][uuid] */ |
||
6301 | |||
6302 | |||
6303 | EXTERN_C const IID IID_ID3D11Predicate; |
||
6304 | |||
6305 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
6306 | |||
6307 | MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2") |
||
6308 | ID3D11Predicate : public ID3D11Query |
||
6309 | { |
||
6310 | public: |
||
6311 | }; |
||
6312 | |||
6313 | #else /* C style interface */ |
||
6314 | |||
6315 | typedef struct ID3D11PredicateVtbl |
||
6316 | { |
||
6317 | BEGIN_INTERFACE |
||
6318 | |||
6319 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6320 | ID3D11Predicate * This, |
||
6321 | /* [in] */ REFIID riid, |
||
6322 | /* [annotation][iid_is][out] */ |
||
6323 | __RPC__deref_out void **ppvObject); |
||
6324 | |||
6325 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6326 | ID3D11Predicate * This); |
||
6327 | |||
6328 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6329 | ID3D11Predicate * This); |
||
6330 | |||
6331 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6332 | ID3D11Predicate * This, |
||
6333 | /* [annotation] */ |
||
6334 | __out ID3D11Device **ppDevice); |
||
6335 | |||
6336 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6337 | ID3D11Predicate * This, |
||
6338 | /* [annotation] */ |
||
6339 | __in REFGUID guid, |
||
6340 | /* [annotation] */ |
||
6341 | __inout UINT *pDataSize, |
||
6342 | /* [annotation] */ |
||
6343 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6344 | |||
6345 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6346 | ID3D11Predicate * This, |
||
6347 | /* [annotation] */ |
||
6348 | __in REFGUID guid, |
||
6349 | /* [annotation] */ |
||
6350 | __in UINT DataSize, |
||
6351 | /* [annotation] */ |
||
6352 | __in_bcount_opt( DataSize ) const void *pData); |
||
6353 | |||
6354 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6355 | ID3D11Predicate * This, |
||
6356 | /* [annotation] */ |
||
6357 | __in REFGUID guid, |
||
6358 | /* [annotation] */ |
||
6359 | __in_opt const IUnknown *pData); |
||
6360 | |||
6361 | UINT ( STDMETHODCALLTYPE *GetDataSize )( |
||
6362 | ID3D11Predicate * This); |
||
6363 | |||
6364 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
6365 | ID3D11Predicate * This, |
||
6366 | /* [annotation] */ |
||
6367 | __out D3D11_QUERY_DESC *pDesc); |
||
6368 | |||
6369 | END_INTERFACE |
||
6370 | } ID3D11PredicateVtbl; |
||
6371 | |||
6372 | interface ID3D11Predicate |
||
6373 | { |
||
6374 | CONST_VTBL struct ID3D11PredicateVtbl *lpVtbl; |
||
6375 | }; |
||
6376 | |||
6377 | |||
6378 | |||
6379 | #ifdef COBJMACROS |
||
6380 | |||
6381 | |||
6382 | #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) \ |
||
6383 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6384 | |||
6385 | #define ID3D11Predicate_AddRef(This) \ |
||
6386 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6387 | |||
6388 | #define ID3D11Predicate_Release(This) \ |
||
6389 | ( (This)->lpVtbl -> Release(This) ) |
||
6390 | |||
6391 | |||
6392 | #define ID3D11Predicate_GetDevice(This,ppDevice) \ |
||
6393 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6394 | |||
6395 | #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6396 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6397 | |||
6398 | #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) \ |
||
6399 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6400 | |||
6401 | #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) \ |
||
6402 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6403 | |||
6404 | |||
6405 | #define ID3D11Predicate_GetDataSize(This) \ |
||
6406 | ( (This)->lpVtbl -> GetDataSize(This) ) |
||
6407 | |||
6408 | |||
6409 | #define ID3D11Predicate_GetDesc(This,pDesc) \ |
||
6410 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
6411 | |||
6412 | |||
6413 | #endif /* COBJMACROS */ |
||
6414 | |||
6415 | |||
6416 | #endif /* C style interface */ |
||
6417 | |||
6418 | |||
6419 | |||
6420 | |||
6421 | #endif /* __ID3D11Predicate_INTERFACE_DEFINED__ */ |
||
6422 | |||
6423 | |||
6424 | /* interface __MIDL_itf_d3d11_0000_0025 */ |
||
6425 | /* [local] */ |
||
6426 | |||
6427 | typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT |
||
6428 | { |
||
6429 | UINT64 Frequency; |
||
6430 | BOOL Disjoint; |
||
6431 | } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT; |
||
6432 | |||
6433 | typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS |
||
6434 | { |
||
6435 | UINT64 IAVertices; |
||
6436 | UINT64 IAPrimitives; |
||
6437 | UINT64 VSInvocations; |
||
6438 | UINT64 GSInvocations; |
||
6439 | UINT64 GSPrimitives; |
||
6440 | UINT64 CInvocations; |
||
6441 | UINT64 CPrimitives; |
||
6442 | UINT64 PSInvocations; |
||
6443 | UINT64 HSInvocations; |
||
6444 | UINT64 DSInvocations; |
||
6445 | UINT64 CSInvocations; |
||
6446 | } D3D11_QUERY_DATA_PIPELINE_STATISTICS; |
||
6447 | |||
6448 | typedef struct D3D11_QUERY_DATA_SO_STATISTICS |
||
6449 | { |
||
6450 | UINT64 NumPrimitivesWritten; |
||
6451 | UINT64 PrimitivesStorageNeeded; |
||
6452 | } D3D11_QUERY_DATA_SO_STATISTICS; |
||
6453 | |||
6454 | typedef |
||
6455 | enum D3D11_COUNTER |
||
6456 | { D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 |
||
6457 | } D3D11_COUNTER; |
||
6458 | |||
6459 | typedef |
||
6460 | enum D3D11_COUNTER_TYPE |
||
6461 | { D3D11_COUNTER_TYPE_FLOAT32 = 0, |
||
6462 | D3D11_COUNTER_TYPE_UINT16 = ( D3D11_COUNTER_TYPE_FLOAT32 + 1 ) , |
||
6463 | D3D11_COUNTER_TYPE_UINT32 = ( D3D11_COUNTER_TYPE_UINT16 + 1 ) , |
||
6464 | D3D11_COUNTER_TYPE_UINT64 = ( D3D11_COUNTER_TYPE_UINT32 + 1 ) |
||
6465 | } D3D11_COUNTER_TYPE; |
||
6466 | |||
6467 | typedef struct D3D11_COUNTER_DESC |
||
6468 | { |
||
6469 | D3D11_COUNTER Counter; |
||
6470 | UINT MiscFlags; |
||
6471 | } D3D11_COUNTER_DESC; |
||
6472 | |||
6473 | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) |
||
6474 | } |
||
6475 | struct CD3D11_COUNTER_DESC : public D3D11_COUNTER_DESC |
||
6476 | { |
||
6477 | CD3D11_COUNTER_DESC() |
||
6478 | {} |
||
6479 | explicit CD3D11_COUNTER_DESC( const D3D11_COUNTER_DESC& o ) : |
||
6480 | D3D11_COUNTER_DESC( o ) |
||
6481 | {} |
||
6482 | explicit CD3D11_COUNTER_DESC( |
||
6483 | D3D11_COUNTER counter, |
||
6484 | UINT miscFlags = 0 ) |
||
6485 | { |
||
6486 | Counter = counter; |
||
6487 | MiscFlags = miscFlags; |
||
6488 | } |
||
6489 | ~CD3D11_COUNTER_DESC() {} |
||
6490 | operator const D3D11_COUNTER_DESC&() const { return *this; } |
||
6491 | }; |
||
6492 | extern "C"{ |
||
6493 | #endif |
||
6494 | typedef struct D3D11_COUNTER_INFO |
||
6495 | { |
||
6496 | D3D11_COUNTER LastDeviceDependentCounter; |
||
6497 | UINT NumSimultaneousCounters; |
||
6498 | UINT8 NumDetectableParallelUnits; |
||
6499 | } D3D11_COUNTER_INFO; |
||
6500 | |||
6501 | |||
6502 | |||
6503 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0025_v0_0_c_ifspec; |
||
6504 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0025_v0_0_s_ifspec; |
||
6505 | |||
6506 | #ifndef __ID3D11Counter_INTERFACE_DEFINED__ |
||
6507 | #define __ID3D11Counter_INTERFACE_DEFINED__ |
||
6508 | |||
6509 | /* interface ID3D11Counter */ |
||
6510 | /* [unique][local][object][uuid] */ |
||
6511 | |||
6512 | |||
6513 | EXTERN_C const IID IID_ID3D11Counter; |
||
6514 | |||
6515 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
6516 | |||
6517 | MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741") |
||
6518 | ID3D11Counter : public ID3D11Asynchronous |
||
6519 | { |
||
6520 | public: |
||
6521 | virtual void STDMETHODCALLTYPE GetDesc( |
||
6522 | /* [annotation] */ |
||
6523 | __out D3D11_COUNTER_DESC *pDesc) = 0; |
||
6524 | |||
6525 | }; |
||
6526 | |||
6527 | #else /* C style interface */ |
||
6528 | |||
6529 | typedef struct ID3D11CounterVtbl |
||
6530 | { |
||
6531 | BEGIN_INTERFACE |
||
6532 | |||
6533 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6534 | ID3D11Counter * This, |
||
6535 | /* [in] */ REFIID riid, |
||
6536 | /* [annotation][iid_is][out] */ |
||
6537 | __RPC__deref_out void **ppvObject); |
||
6538 | |||
6539 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6540 | ID3D11Counter * This); |
||
6541 | |||
6542 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6543 | ID3D11Counter * This); |
||
6544 | |||
6545 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6546 | ID3D11Counter * This, |
||
6547 | /* [annotation] */ |
||
6548 | __out ID3D11Device **ppDevice); |
||
6549 | |||
6550 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6551 | ID3D11Counter * This, |
||
6552 | /* [annotation] */ |
||
6553 | __in REFGUID guid, |
||
6554 | /* [annotation] */ |
||
6555 | __inout UINT *pDataSize, |
||
6556 | /* [annotation] */ |
||
6557 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6558 | |||
6559 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6560 | ID3D11Counter * This, |
||
6561 | /* [annotation] */ |
||
6562 | __in REFGUID guid, |
||
6563 | /* [annotation] */ |
||
6564 | __in UINT DataSize, |
||
6565 | /* [annotation] */ |
||
6566 | __in_bcount_opt( DataSize ) const void *pData); |
||
6567 | |||
6568 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6569 | ID3D11Counter * This, |
||
6570 | /* [annotation] */ |
||
6571 | __in REFGUID guid, |
||
6572 | /* [annotation] */ |
||
6573 | __in_opt const IUnknown *pData); |
||
6574 | |||
6575 | UINT ( STDMETHODCALLTYPE *GetDataSize )( |
||
6576 | ID3D11Counter * This); |
||
6577 | |||
6578 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
6579 | ID3D11Counter * This, |
||
6580 | /* [annotation] */ |
||
6581 | __out D3D11_COUNTER_DESC *pDesc); |
||
6582 | |||
6583 | END_INTERFACE |
||
6584 | } ID3D11CounterVtbl; |
||
6585 | |||
6586 | interface ID3D11Counter |
||
6587 | { |
||
6588 | CONST_VTBL struct ID3D11CounterVtbl *lpVtbl; |
||
6589 | }; |
||
6590 | |||
6591 | |||
6592 | |||
6593 | #ifdef COBJMACROS |
||
6594 | |||
6595 | |||
6596 | #define ID3D11Counter_QueryInterface(This,riid,ppvObject) \ |
||
6597 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6598 | |||
6599 | #define ID3D11Counter_AddRef(This) \ |
||
6600 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6601 | |||
6602 | #define ID3D11Counter_Release(This) \ |
||
6603 | ( (This)->lpVtbl -> Release(This) ) |
||
6604 | |||
6605 | |||
6606 | #define ID3D11Counter_GetDevice(This,ppDevice) \ |
||
6607 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6608 | |||
6609 | #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6610 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6611 | |||
6612 | #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) \ |
||
6613 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6614 | |||
6615 | #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) \ |
||
6616 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6617 | |||
6618 | |||
6619 | #define ID3D11Counter_GetDataSize(This) \ |
||
6620 | ( (This)->lpVtbl -> GetDataSize(This) ) |
||
6621 | |||
6622 | |||
6623 | #define ID3D11Counter_GetDesc(This,pDesc) \ |
||
6624 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
6625 | |||
6626 | #endif /* COBJMACROS */ |
||
6627 | |||
6628 | |||
6629 | #endif /* C style interface */ |
||
6630 | |||
6631 | |||
6632 | |||
6633 | |||
6634 | #endif /* __ID3D11Counter_INTERFACE_DEFINED__ */ |
||
6635 | |||
6636 | |||
6637 | /* interface __MIDL_itf_d3d11_0000_0026 */ |
||
6638 | /* [local] */ |
||
6639 | |||
6640 | typedef |
||
6641 | enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS |
||
6642 | { D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, |
||
6643 | D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe |
||
6644 | } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS; |
||
6645 | |||
6646 | typedef |
||
6647 | enum D3D11_DEVICE_CONTEXT_TYPE |
||
6648 | { D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, |
||
6649 | D3D11_DEVICE_CONTEXT_DEFERRED = ( D3D11_DEVICE_CONTEXT_IMMEDIATE + 1 ) |
||
6650 | } D3D11_DEVICE_CONTEXT_TYPE; |
||
6651 | |||
6652 | typedef struct D3D11_CLASS_INSTANCE_DESC |
||
6653 | { |
||
6654 | UINT InstanceId; |
||
6655 | UINT InstanceIndex; |
||
6656 | UINT TypeId; |
||
6657 | UINT ConstantBuffer; |
||
6658 | UINT BaseConstantBufferOffset; |
||
6659 | UINT BaseTexture; |
||
6660 | UINT BaseSampler; |
||
6661 | BOOL Created; |
||
6662 | } D3D11_CLASS_INSTANCE_DESC; |
||
6663 | |||
6664 | |||
6665 | |||
6666 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0026_v0_0_c_ifspec; |
||
6667 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0026_v0_0_s_ifspec; |
||
6668 | |||
6669 | #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__ |
||
6670 | #define __ID3D11ClassInstance_INTERFACE_DEFINED__ |
||
6671 | |||
6672 | /* interface ID3D11ClassInstance */ |
||
6673 | /* [unique][local][object][uuid] */ |
||
6674 | |||
6675 | |||
6676 | EXTERN_C const IID IID_ID3D11ClassInstance; |
||
6677 | |||
6678 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
6679 | |||
6680 | MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb") |
||
6681 | ID3D11ClassInstance : public ID3D11DeviceChild |
||
6682 | { |
||
6683 | public: |
||
6684 | virtual void STDMETHODCALLTYPE GetClassLinkage( |
||
6685 | /* [annotation] */ |
||
6686 | __out ID3D11ClassLinkage **ppLinkage) = 0; |
||
6687 | |||
6688 | virtual void STDMETHODCALLTYPE GetDesc( |
||
6689 | /* [annotation] */ |
||
6690 | __out D3D11_CLASS_INSTANCE_DESC *pDesc) = 0; |
||
6691 | |||
6692 | virtual void STDMETHODCALLTYPE GetInstanceName( |
||
6693 | /* [annotation] */ |
||
6694 | __out_ecount_opt(*pBufferLength) LPSTR pInstanceName, |
||
6695 | /* [annotation] */ |
||
6696 | __inout SIZE_T *pBufferLength) = 0; |
||
6697 | |||
6698 | virtual void STDMETHODCALLTYPE GetTypeName( |
||
6699 | /* [annotation] */ |
||
6700 | __out_ecount_opt(*pBufferLength) LPSTR pTypeName, |
||
6701 | /* [annotation] */ |
||
6702 | __inout SIZE_T *pBufferLength) = 0; |
||
6703 | |||
6704 | }; |
||
6705 | |||
6706 | #else /* C style interface */ |
||
6707 | |||
6708 | typedef struct ID3D11ClassInstanceVtbl |
||
6709 | { |
||
6710 | BEGIN_INTERFACE |
||
6711 | |||
6712 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6713 | ID3D11ClassInstance * This, |
||
6714 | /* [in] */ REFIID riid, |
||
6715 | /* [annotation][iid_is][out] */ |
||
6716 | __RPC__deref_out void **ppvObject); |
||
6717 | |||
6718 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6719 | ID3D11ClassInstance * This); |
||
6720 | |||
6721 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6722 | ID3D11ClassInstance * This); |
||
6723 | |||
6724 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6725 | ID3D11ClassInstance * This, |
||
6726 | /* [annotation] */ |
||
6727 | __out ID3D11Device **ppDevice); |
||
6728 | |||
6729 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6730 | ID3D11ClassInstance * This, |
||
6731 | /* [annotation] */ |
||
6732 | __in REFGUID guid, |
||
6733 | /* [annotation] */ |
||
6734 | __inout UINT *pDataSize, |
||
6735 | /* [annotation] */ |
||
6736 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6737 | |||
6738 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6739 | ID3D11ClassInstance * This, |
||
6740 | /* [annotation] */ |
||
6741 | __in REFGUID guid, |
||
6742 | /* [annotation] */ |
||
6743 | __in UINT DataSize, |
||
6744 | /* [annotation] */ |
||
6745 | __in_bcount_opt( DataSize ) const void *pData); |
||
6746 | |||
6747 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6748 | ID3D11ClassInstance * This, |
||
6749 | /* [annotation] */ |
||
6750 | __in REFGUID guid, |
||
6751 | /* [annotation] */ |
||
6752 | __in_opt const IUnknown *pData); |
||
6753 | |||
6754 | void ( STDMETHODCALLTYPE *GetClassLinkage )( |
||
6755 | ID3D11ClassInstance * This, |
||
6756 | /* [annotation] */ |
||
6757 | __out ID3D11ClassLinkage **ppLinkage); |
||
6758 | |||
6759 | void ( STDMETHODCALLTYPE *GetDesc )( |
||
6760 | ID3D11ClassInstance * This, |
||
6761 | /* [annotation] */ |
||
6762 | __out D3D11_CLASS_INSTANCE_DESC *pDesc); |
||
6763 | |||
6764 | void ( STDMETHODCALLTYPE *GetInstanceName )( |
||
6765 | ID3D11ClassInstance * This, |
||
6766 | /* [annotation] */ |
||
6767 | __out_ecount_opt(*pBufferLength) LPSTR pInstanceName, |
||
6768 | /* [annotation] */ |
||
6769 | __inout SIZE_T *pBufferLength); |
||
6770 | |||
6771 | void ( STDMETHODCALLTYPE *GetTypeName )( |
||
6772 | ID3D11ClassInstance * This, |
||
6773 | /* [annotation] */ |
||
6774 | __out_ecount_opt(*pBufferLength) LPSTR pTypeName, |
||
6775 | /* [annotation] */ |
||
6776 | __inout SIZE_T *pBufferLength); |
||
6777 | |||
6778 | END_INTERFACE |
||
6779 | } ID3D11ClassInstanceVtbl; |
||
6780 | |||
6781 | interface ID3D11ClassInstance |
||
6782 | { |
||
6783 | CONST_VTBL struct ID3D11ClassInstanceVtbl *lpVtbl; |
||
6784 | }; |
||
6785 | |||
6786 | |||
6787 | |||
6788 | #ifdef COBJMACROS |
||
6789 | |||
6790 | |||
6791 | #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) \ |
||
6792 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6793 | |||
6794 | #define ID3D11ClassInstance_AddRef(This) \ |
||
6795 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6796 | |||
6797 | #define ID3D11ClassInstance_Release(This) \ |
||
6798 | ( (This)->lpVtbl -> Release(This) ) |
||
6799 | |||
6800 | |||
6801 | #define ID3D11ClassInstance_GetDevice(This,ppDevice) \ |
||
6802 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6803 | |||
6804 | #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6805 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6806 | |||
6807 | #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) \ |
||
6808 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6809 | |||
6810 | #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) \ |
||
6811 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6812 | |||
6813 | |||
6814 | #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) \ |
||
6815 | ( (This)->lpVtbl -> GetClassLinkage(This,ppLinkage) ) |
||
6816 | |||
6817 | #define ID3D11ClassInstance_GetDesc(This,pDesc) \ |
||
6818 | ( (This)->lpVtbl -> GetDesc(This,pDesc) ) |
||
6819 | |||
6820 | #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) \ |
||
6821 | ( (This)->lpVtbl -> GetInstanceName(This,pInstanceName,pBufferLength) ) |
||
6822 | |||
6823 | #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) \ |
||
6824 | ( (This)->lpVtbl -> GetTypeName(This,pTypeName,pBufferLength) ) |
||
6825 | |||
6826 | #endif /* COBJMACROS */ |
||
6827 | |||
6828 | |||
6829 | #endif /* C style interface */ |
||
6830 | |||
6831 | |||
6832 | |||
6833 | |||
6834 | #endif /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */ |
||
6835 | |||
6836 | |||
6837 | #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__ |
||
6838 | #define __ID3D11ClassLinkage_INTERFACE_DEFINED__ |
||
6839 | |||
6840 | /* interface ID3D11ClassLinkage */ |
||
6841 | /* [unique][local][object][uuid] */ |
||
6842 | |||
6843 | |||
6844 | EXTERN_C const IID IID_ID3D11ClassLinkage; |
||
6845 | |||
6846 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
6847 | |||
6848 | MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed") |
||
6849 | ID3D11ClassLinkage : public ID3D11DeviceChild |
||
6850 | { |
||
6851 | public: |
||
6852 | virtual HRESULT STDMETHODCALLTYPE GetClassInstance( |
||
6853 | /* [annotation] */ |
||
6854 | __in LPCSTR pClassInstanceName, |
||
6855 | /* [annotation] */ |
||
6856 | __in UINT InstanceIndex, |
||
6857 | /* [annotation] */ |
||
6858 | __out ID3D11ClassInstance **ppInstance) = 0; |
||
6859 | |||
6860 | virtual HRESULT STDMETHODCALLTYPE CreateClassInstance( |
||
6861 | /* [annotation] */ |
||
6862 | __in LPCSTR pClassTypeName, |
||
6863 | /* [annotation] */ |
||
6864 | __in UINT ConstantBufferOffset, |
||
6865 | /* [annotation] */ |
||
6866 | __in UINT ConstantVectorOffset, |
||
6867 | /* [annotation] */ |
||
6868 | __in UINT TextureOffset, |
||
6869 | /* [annotation] */ |
||
6870 | __in UINT SamplerOffset, |
||
6871 | /* [annotation] */ |
||
6872 | __out ID3D11ClassInstance **ppInstance) = 0; |
||
6873 | |||
6874 | }; |
||
6875 | |||
6876 | #else /* C style interface */ |
||
6877 | |||
6878 | typedef struct ID3D11ClassLinkageVtbl |
||
6879 | { |
||
6880 | BEGIN_INTERFACE |
||
6881 | |||
6882 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
6883 | ID3D11ClassLinkage * This, |
||
6884 | /* [in] */ REFIID riid, |
||
6885 | /* [annotation][iid_is][out] */ |
||
6886 | __RPC__deref_out void **ppvObject); |
||
6887 | |||
6888 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
6889 | ID3D11ClassLinkage * This); |
||
6890 | |||
6891 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
6892 | ID3D11ClassLinkage * This); |
||
6893 | |||
6894 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
6895 | ID3D11ClassLinkage * This, |
||
6896 | /* [annotation] */ |
||
6897 | __out ID3D11Device **ppDevice); |
||
6898 | |||
6899 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
6900 | ID3D11ClassLinkage * This, |
||
6901 | /* [annotation] */ |
||
6902 | __in REFGUID guid, |
||
6903 | /* [annotation] */ |
||
6904 | __inout UINT *pDataSize, |
||
6905 | /* [annotation] */ |
||
6906 | __out_bcount_opt( *pDataSize ) void *pData); |
||
6907 | |||
6908 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
6909 | ID3D11ClassLinkage * This, |
||
6910 | /* [annotation] */ |
||
6911 | __in REFGUID guid, |
||
6912 | /* [annotation] */ |
||
6913 | __in UINT DataSize, |
||
6914 | /* [annotation] */ |
||
6915 | __in_bcount_opt( DataSize ) const void *pData); |
||
6916 | |||
6917 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
6918 | ID3D11ClassLinkage * This, |
||
6919 | /* [annotation] */ |
||
6920 | __in REFGUID guid, |
||
6921 | /* [annotation] */ |
||
6922 | __in_opt const IUnknown *pData); |
||
6923 | |||
6924 | HRESULT ( STDMETHODCALLTYPE *GetClassInstance )( |
||
6925 | ID3D11ClassLinkage * This, |
||
6926 | /* [annotation] */ |
||
6927 | __in LPCSTR pClassInstanceName, |
||
6928 | /* [annotation] */ |
||
6929 | __in UINT InstanceIndex, |
||
6930 | /* [annotation] */ |
||
6931 | __out ID3D11ClassInstance **ppInstance); |
||
6932 | |||
6933 | HRESULT ( STDMETHODCALLTYPE *CreateClassInstance )( |
||
6934 | ID3D11ClassLinkage * This, |
||
6935 | /* [annotation] */ |
||
6936 | __in LPCSTR pClassTypeName, |
||
6937 | /* [annotation] */ |
||
6938 | __in UINT ConstantBufferOffset, |
||
6939 | /* [annotation] */ |
||
6940 | __in UINT ConstantVectorOffset, |
||
6941 | /* [annotation] */ |
||
6942 | __in UINT TextureOffset, |
||
6943 | /* [annotation] */ |
||
6944 | __in UINT SamplerOffset, |
||
6945 | /* [annotation] */ |
||
6946 | __out ID3D11ClassInstance **ppInstance); |
||
6947 | |||
6948 | END_INTERFACE |
||
6949 | } ID3D11ClassLinkageVtbl; |
||
6950 | |||
6951 | interface ID3D11ClassLinkage |
||
6952 | { |
||
6953 | CONST_VTBL struct ID3D11ClassLinkageVtbl *lpVtbl; |
||
6954 | }; |
||
6955 | |||
6956 | |||
6957 | |||
6958 | #ifdef COBJMACROS |
||
6959 | |||
6960 | |||
6961 | #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) \ |
||
6962 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
6963 | |||
6964 | #define ID3D11ClassLinkage_AddRef(This) \ |
||
6965 | ( (This)->lpVtbl -> AddRef(This) ) |
||
6966 | |||
6967 | #define ID3D11ClassLinkage_Release(This) \ |
||
6968 | ( (This)->lpVtbl -> Release(This) ) |
||
6969 | |||
6970 | |||
6971 | #define ID3D11ClassLinkage_GetDevice(This,ppDevice) \ |
||
6972 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
6973 | |||
6974 | #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) \ |
||
6975 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
6976 | |||
6977 | #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) \ |
||
6978 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
6979 | |||
6980 | #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) \ |
||
6981 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
6982 | |||
6983 | |||
6984 | #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) \ |
||
6985 | ( (This)->lpVtbl -> GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) ) |
||
6986 | |||
6987 | #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) \ |
||
6988 | ( (This)->lpVtbl -> CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) ) |
||
6989 | |||
6990 | #endif /* COBJMACROS */ |
||
6991 | |||
6992 | |||
6993 | #endif /* C style interface */ |
||
6994 | |||
6995 | |||
6996 | |||
6997 | |||
6998 | #endif /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */ |
||
6999 | |||
7000 | |||
7001 | #ifndef __ID3D11CommandList_INTERFACE_DEFINED__ |
||
7002 | #define __ID3D11CommandList_INTERFACE_DEFINED__ |
||
7003 | |||
7004 | /* interface ID3D11CommandList */ |
||
7005 | /* [unique][local][object][uuid] */ |
||
7006 | |||
7007 | |||
7008 | EXTERN_C const IID IID_ID3D11CommandList; |
||
7009 | |||
7010 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
7011 | |||
7012 | MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2") |
||
7013 | ID3D11CommandList : public ID3D11DeviceChild |
||
7014 | { |
||
7015 | public: |
||
7016 | virtual UINT STDMETHODCALLTYPE GetContextFlags( void) = 0; |
||
7017 | |||
7018 | }; |
||
7019 | |||
7020 | #else /* C style interface */ |
||
7021 | |||
7022 | typedef struct ID3D11CommandListVtbl |
||
7023 | { |
||
7024 | BEGIN_INTERFACE |
||
7025 | |||
7026 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
7027 | ID3D11CommandList * This, |
||
7028 | /* [in] */ REFIID riid, |
||
7029 | /* [annotation][iid_is][out] */ |
||
7030 | __RPC__deref_out void **ppvObject); |
||
7031 | |||
7032 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
7033 | ID3D11CommandList * This); |
||
7034 | |||
7035 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
7036 | ID3D11CommandList * This); |
||
7037 | |||
7038 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
7039 | ID3D11CommandList * This, |
||
7040 | /* [annotation] */ |
||
7041 | __out ID3D11Device **ppDevice); |
||
7042 | |||
7043 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
7044 | ID3D11CommandList * This, |
||
7045 | /* [annotation] */ |
||
7046 | __in REFGUID guid, |
||
7047 | /* [annotation] */ |
||
7048 | __inout UINT *pDataSize, |
||
7049 | /* [annotation] */ |
||
7050 | __out_bcount_opt( *pDataSize ) void *pData); |
||
7051 | |||
7052 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
7053 | ID3D11CommandList * This, |
||
7054 | /* [annotation] */ |
||
7055 | __in REFGUID guid, |
||
7056 | /* [annotation] */ |
||
7057 | __in UINT DataSize, |
||
7058 | /* [annotation] */ |
||
7059 | __in_bcount_opt( DataSize ) const void *pData); |
||
7060 | |||
7061 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
7062 | ID3D11CommandList * This, |
||
7063 | /* [annotation] */ |
||
7064 | __in REFGUID guid, |
||
7065 | /* [annotation] */ |
||
7066 | __in_opt const IUnknown *pData); |
||
7067 | |||
7068 | UINT ( STDMETHODCALLTYPE *GetContextFlags )( |
||
7069 | ID3D11CommandList * This); |
||
7070 | |||
7071 | END_INTERFACE |
||
7072 | } ID3D11CommandListVtbl; |
||
7073 | |||
7074 | interface ID3D11CommandList |
||
7075 | { |
||
7076 | CONST_VTBL struct ID3D11CommandListVtbl *lpVtbl; |
||
7077 | }; |
||
7078 | |||
7079 | |||
7080 | |||
7081 | #ifdef COBJMACROS |
||
7082 | |||
7083 | |||
7084 | #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) \ |
||
7085 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
7086 | |||
7087 | #define ID3D11CommandList_AddRef(This) \ |
||
7088 | ( (This)->lpVtbl -> AddRef(This) ) |
||
7089 | |||
7090 | #define ID3D11CommandList_Release(This) \ |
||
7091 | ( (This)->lpVtbl -> Release(This) ) |
||
7092 | |||
7093 | |||
7094 | #define ID3D11CommandList_GetDevice(This,ppDevice) \ |
||
7095 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
7096 | |||
7097 | #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) \ |
||
7098 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
7099 | |||
7100 | #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) \ |
||
7101 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
7102 | |||
7103 | #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) \ |
||
7104 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
7105 | |||
7106 | |||
7107 | #define ID3D11CommandList_GetContextFlags(This) \ |
||
7108 | ( (This)->lpVtbl -> GetContextFlags(This) ) |
||
7109 | |||
7110 | #endif /* COBJMACROS */ |
||
7111 | |||
7112 | |||
7113 | #endif /* C style interface */ |
||
7114 | |||
7115 | |||
7116 | |||
7117 | |||
7118 | #endif /* __ID3D11CommandList_INTERFACE_DEFINED__ */ |
||
7119 | |||
7120 | |||
7121 | /* interface __MIDL_itf_d3d11_0000_0029 */ |
||
7122 | /* [local] */ |
||
7123 | |||
7124 | typedef |
||
7125 | enum D3D11_FEATURE |
||
7126 | { D3D11_FEATURE_THREADING = 0, |
||
7127 | D3D11_FEATURE_DOUBLES = ( D3D11_FEATURE_THREADING + 1 ) , |
||
7128 | D3D11_FEATURE_FORMAT_SUPPORT = ( D3D11_FEATURE_DOUBLES + 1 ) , |
||
7129 | D3D11_FEATURE_FORMAT_SUPPORT2 = ( D3D11_FEATURE_FORMAT_SUPPORT + 1 ) , |
||
7130 | D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = ( D3D11_FEATURE_FORMAT_SUPPORT2 + 1 ) |
||
7131 | } D3D11_FEATURE; |
||
7132 | |||
7133 | typedef struct D3D11_FEATURE_DATA_THREADING |
||
7134 | { |
||
7135 | BOOL DriverConcurrentCreates; |
||
7136 | BOOL DriverCommandLists; |
||
7137 | } D3D11_FEATURE_DATA_THREADING; |
||
7138 | |||
7139 | typedef struct D3D11_FEATURE_DATA_DOUBLES |
||
7140 | { |
||
7141 | BOOL DoublePrecisionFloatShaderOps; |
||
7142 | } D3D11_FEATURE_DATA_DOUBLES; |
||
7143 | |||
7144 | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT |
||
7145 | { |
||
7146 | DXGI_FORMAT InFormat; |
||
7147 | UINT OutFormatSupport; |
||
7148 | } D3D11_FEATURE_DATA_FORMAT_SUPPORT; |
||
7149 | |||
7150 | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 |
||
7151 | { |
||
7152 | DXGI_FORMAT InFormat; |
||
7153 | UINT OutFormatSupport2; |
||
7154 | } D3D11_FEATURE_DATA_FORMAT_SUPPORT2; |
||
7155 | |||
7156 | typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS |
||
7157 | { |
||
7158 | BOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; |
||
7159 | } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS; |
||
7160 | |||
7161 | |||
7162 | |||
7163 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0029_v0_0_c_ifspec; |
||
7164 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0029_v0_0_s_ifspec; |
||
7165 | |||
7166 | #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__ |
||
7167 | #define __ID3D11DeviceContext_INTERFACE_DEFINED__ |
||
7168 | |||
7169 | /* interface ID3D11DeviceContext */ |
||
7170 | /* [unique][local][object][uuid] */ |
||
7171 | |||
7172 | |||
7173 | EXTERN_C const IID IID_ID3D11DeviceContext; |
||
7174 | |||
7175 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
7176 | |||
7177 | MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da") |
||
7178 | ID3D11DeviceContext : public ID3D11DeviceChild |
||
7179 | { |
||
7180 | public: |
||
7181 | virtual void STDMETHODCALLTYPE VSSetConstantBuffers( |
||
7182 | /* [annotation] */ |
||
7183 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7184 | /* [annotation] */ |
||
7185 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7186 | /* [annotation] */ |
||
7187 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7188 | |||
7189 | virtual void STDMETHODCALLTYPE PSSetShaderResources( |
||
7190 | /* [annotation] */ |
||
7191 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7192 | /* [annotation] */ |
||
7193 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7194 | /* [annotation] */ |
||
7195 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7196 | |||
7197 | virtual void STDMETHODCALLTYPE PSSetShader( |
||
7198 | /* [annotation] */ |
||
7199 | __in_opt ID3D11PixelShader *pPixelShader, |
||
7200 | /* [annotation] */ |
||
7201 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7202 | UINT NumClassInstances) = 0; |
||
7203 | |||
7204 | virtual void STDMETHODCALLTYPE PSSetSamplers( |
||
7205 | /* [annotation] */ |
||
7206 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7207 | /* [annotation] */ |
||
7208 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7209 | /* [annotation] */ |
||
7210 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7211 | |||
7212 | virtual void STDMETHODCALLTYPE VSSetShader( |
||
7213 | /* [annotation] */ |
||
7214 | __in_opt ID3D11VertexShader *pVertexShader, |
||
7215 | /* [annotation] */ |
||
7216 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7217 | UINT NumClassInstances) = 0; |
||
7218 | |||
7219 | virtual void STDMETHODCALLTYPE DrawIndexed( |
||
7220 | /* [annotation] */ |
||
7221 | __in UINT IndexCount, |
||
7222 | /* [annotation] */ |
||
7223 | __in UINT StartIndexLocation, |
||
7224 | /* [annotation] */ |
||
7225 | __in INT BaseVertexLocation) = 0; |
||
7226 | |||
7227 | virtual void STDMETHODCALLTYPE Draw( |
||
7228 | /* [annotation] */ |
||
7229 | __in UINT VertexCount, |
||
7230 | /* [annotation] */ |
||
7231 | __in UINT StartVertexLocation) = 0; |
||
7232 | |||
7233 | virtual HRESULT STDMETHODCALLTYPE Map( |
||
7234 | /* [annotation] */ |
||
7235 | __in ID3D11Resource *pResource, |
||
7236 | /* [annotation] */ |
||
7237 | __in UINT Subresource, |
||
7238 | /* [annotation] */ |
||
7239 | __in D3D11_MAP MapType, |
||
7240 | /* [annotation] */ |
||
7241 | __in UINT MapFlags, |
||
7242 | /* [annotation] */ |
||
7243 | __out D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; |
||
7244 | |||
7245 | virtual void STDMETHODCALLTYPE Unmap( |
||
7246 | /* [annotation] */ |
||
7247 | __in ID3D11Resource *pResource, |
||
7248 | /* [annotation] */ |
||
7249 | __in UINT Subresource) = 0; |
||
7250 | |||
7251 | virtual void STDMETHODCALLTYPE PSSetConstantBuffers( |
||
7252 | /* [annotation] */ |
||
7253 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7254 | /* [annotation] */ |
||
7255 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7256 | /* [annotation] */ |
||
7257 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7258 | |||
7259 | virtual void STDMETHODCALLTYPE IASetInputLayout( |
||
7260 | /* [annotation] */ |
||
7261 | __in_opt ID3D11InputLayout *pInputLayout) = 0; |
||
7262 | |||
7263 | virtual void STDMETHODCALLTYPE IASetVertexBuffers( |
||
7264 | /* [annotation] */ |
||
7265 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7266 | /* [annotation] */ |
||
7267 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7268 | /* [annotation] */ |
||
7269 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppVertexBuffers, |
||
7270 | /* [annotation] */ |
||
7271 | __in_ecount(NumBuffers) const UINT *pStrides, |
||
7272 | /* [annotation] */ |
||
7273 | __in_ecount(NumBuffers) const UINT *pOffsets) = 0; |
||
7274 | |||
7275 | virtual void STDMETHODCALLTYPE IASetIndexBuffer( |
||
7276 | /* [annotation] */ |
||
7277 | __in_opt ID3D11Buffer *pIndexBuffer, |
||
7278 | /* [annotation] */ |
||
7279 | __in DXGI_FORMAT Format, |
||
7280 | /* [annotation] */ |
||
7281 | __in UINT Offset) = 0; |
||
7282 | |||
7283 | virtual void STDMETHODCALLTYPE DrawIndexedInstanced( |
||
7284 | /* [annotation] */ |
||
7285 | __in UINT IndexCountPerInstance, |
||
7286 | /* [annotation] */ |
||
7287 | __in UINT InstanceCount, |
||
7288 | /* [annotation] */ |
||
7289 | __in UINT StartIndexLocation, |
||
7290 | /* [annotation] */ |
||
7291 | __in INT BaseVertexLocation, |
||
7292 | /* [annotation] */ |
||
7293 | __in UINT StartInstanceLocation) = 0; |
||
7294 | |||
7295 | virtual void STDMETHODCALLTYPE DrawInstanced( |
||
7296 | /* [annotation] */ |
||
7297 | __in UINT VertexCountPerInstance, |
||
7298 | /* [annotation] */ |
||
7299 | __in UINT InstanceCount, |
||
7300 | /* [annotation] */ |
||
7301 | __in UINT StartVertexLocation, |
||
7302 | /* [annotation] */ |
||
7303 | __in UINT StartInstanceLocation) = 0; |
||
7304 | |||
7305 | virtual void STDMETHODCALLTYPE GSSetConstantBuffers( |
||
7306 | /* [annotation] */ |
||
7307 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7308 | /* [annotation] */ |
||
7309 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7310 | /* [annotation] */ |
||
7311 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7312 | |||
7313 | virtual void STDMETHODCALLTYPE GSSetShader( |
||
7314 | /* [annotation] */ |
||
7315 | __in_opt ID3D11GeometryShader *pShader, |
||
7316 | /* [annotation] */ |
||
7317 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7318 | UINT NumClassInstances) = 0; |
||
7319 | |||
7320 | virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( |
||
7321 | /* [annotation] */ |
||
7322 | __in D3D11_PRIMITIVE_TOPOLOGY Topology) = 0; |
||
7323 | |||
7324 | virtual void STDMETHODCALLTYPE VSSetShaderResources( |
||
7325 | /* [annotation] */ |
||
7326 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7327 | /* [annotation] */ |
||
7328 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7329 | /* [annotation] */ |
||
7330 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7331 | |||
7332 | virtual void STDMETHODCALLTYPE VSSetSamplers( |
||
7333 | /* [annotation] */ |
||
7334 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7335 | /* [annotation] */ |
||
7336 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7337 | /* [annotation] */ |
||
7338 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7339 | |||
7340 | virtual void STDMETHODCALLTYPE Begin( |
||
7341 | /* [annotation] */ |
||
7342 | __in ID3D11Asynchronous *pAsync) = 0; |
||
7343 | |||
7344 | virtual void STDMETHODCALLTYPE End( |
||
7345 | /* [annotation] */ |
||
7346 | __in ID3D11Asynchronous *pAsync) = 0; |
||
7347 | |||
7348 | virtual HRESULT STDMETHODCALLTYPE GetData( |
||
7349 | /* [annotation] */ |
||
7350 | __in ID3D11Asynchronous *pAsync, |
||
7351 | /* [annotation] */ |
||
7352 | __out_bcount_opt( DataSize ) void *pData, |
||
7353 | /* [annotation] */ |
||
7354 | __in UINT DataSize, |
||
7355 | /* [annotation] */ |
||
7356 | __in UINT GetDataFlags) = 0; |
||
7357 | |||
7358 | virtual void STDMETHODCALLTYPE SetPredication( |
||
7359 | /* [annotation] */ |
||
7360 | __in_opt ID3D11Predicate *pPredicate, |
||
7361 | /* [annotation] */ |
||
7362 | __in BOOL PredicateValue) = 0; |
||
7363 | |||
7364 | virtual void STDMETHODCALLTYPE GSSetShaderResources( |
||
7365 | /* [annotation] */ |
||
7366 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7367 | /* [annotation] */ |
||
7368 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7369 | /* [annotation] */ |
||
7370 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7371 | |||
7372 | virtual void STDMETHODCALLTYPE GSSetSamplers( |
||
7373 | /* [annotation] */ |
||
7374 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7375 | /* [annotation] */ |
||
7376 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7377 | /* [annotation] */ |
||
7378 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7379 | |||
7380 | virtual void STDMETHODCALLTYPE OMSetRenderTargets( |
||
7381 | /* [annotation] */ |
||
7382 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, |
||
7383 | /* [annotation] */ |
||
7384 | __in_ecount_opt(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViews, |
||
7385 | /* [annotation] */ |
||
7386 | __in_opt ID3D11DepthStencilView *pDepthStencilView) = 0; |
||
7387 | |||
7388 | virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( |
||
7389 | /* [annotation] */ |
||
7390 | __in UINT NumRTVs, |
||
7391 | /* [annotation] */ |
||
7392 | __in_ecount_opt(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViews, |
||
7393 | /* [annotation] */ |
||
7394 | __in_opt ID3D11DepthStencilView *pDepthStencilView, |
||
7395 | /* [annotation] */ |
||
7396 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, |
||
7397 | /* [annotation] */ |
||
7398 | __in UINT NumUAVs, |
||
7399 | /* [annotation] */ |
||
7400 | __in_ecount_opt(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
||
7401 | /* [annotation] */ |
||
7402 | __in_ecount_opt(NumUAVs) const UINT *pUAVInitialCounts) = 0; |
||
7403 | |||
7404 | virtual void STDMETHODCALLTYPE OMSetBlendState( |
||
7405 | /* [annotation] */ |
||
7406 | __in_opt ID3D11BlendState *pBlendState, |
||
7407 | /* [annotation] */ |
||
7408 | __in_opt const FLOAT BlendFactor[ 4 ], |
||
7409 | /* [annotation] */ |
||
7410 | __in UINT SampleMask) = 0; |
||
7411 | |||
7412 | virtual void STDMETHODCALLTYPE OMSetDepthStencilState( |
||
7413 | /* [annotation] */ |
||
7414 | __in_opt ID3D11DepthStencilState *pDepthStencilState, |
||
7415 | /* [annotation] */ |
||
7416 | __in UINT StencilRef) = 0; |
||
7417 | |||
7418 | virtual void STDMETHODCALLTYPE SOSetTargets( |
||
7419 | /* [annotation] */ |
||
7420 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffers, |
||
7421 | /* [annotation] */ |
||
7422 | __in_ecount_opt(NumBuffers) ID3D11Buffer *const *ppSOTargets, |
||
7423 | /* [annotation] */ |
||
7424 | __in_ecount_opt(NumBuffers) const UINT *pOffsets) = 0; |
||
7425 | |||
7426 | virtual void STDMETHODCALLTYPE DrawAuto( void) = 0; |
||
7427 | |||
7428 | virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect( |
||
7429 | /* [annotation] */ |
||
7430 | __in ID3D11Buffer *pBufferForArgs, |
||
7431 | /* [annotation] */ |
||
7432 | __in UINT AlignedByteOffsetForArgs) = 0; |
||
7433 | |||
7434 | virtual void STDMETHODCALLTYPE DrawInstancedIndirect( |
||
7435 | /* [annotation] */ |
||
7436 | __in ID3D11Buffer *pBufferForArgs, |
||
7437 | /* [annotation] */ |
||
7438 | __in UINT AlignedByteOffsetForArgs) = 0; |
||
7439 | |||
7440 | virtual void STDMETHODCALLTYPE Dispatch( |
||
7441 | /* [annotation] */ |
||
7442 | __in UINT ThreadGroupCountX, |
||
7443 | /* [annotation] */ |
||
7444 | __in UINT ThreadGroupCountY, |
||
7445 | /* [annotation] */ |
||
7446 | __in UINT ThreadGroupCountZ) = 0; |
||
7447 | |||
7448 | virtual void STDMETHODCALLTYPE DispatchIndirect( |
||
7449 | /* [annotation] */ |
||
7450 | __in ID3D11Buffer *pBufferForArgs, |
||
7451 | /* [annotation] */ |
||
7452 | __in UINT AlignedByteOffsetForArgs) = 0; |
||
7453 | |||
7454 | virtual void STDMETHODCALLTYPE RSSetState( |
||
7455 | /* [annotation] */ |
||
7456 | __in_opt ID3D11RasterizerState *pRasterizerState) = 0; |
||
7457 | |||
7458 | virtual void STDMETHODCALLTYPE RSSetViewports( |
||
7459 | /* [annotation] */ |
||
7460 | __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, |
||
7461 | /* [annotation] */ |
||
7462 | __in_ecount_opt(NumViewports) const D3D11_VIEWPORT *pViewports) = 0; |
||
7463 | |||
7464 | virtual void STDMETHODCALLTYPE RSSetScissorRects( |
||
7465 | /* [annotation] */ |
||
7466 | __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, |
||
7467 | /* [annotation] */ |
||
7468 | __in_ecount_opt(NumRects) const D3D11_RECT *pRects) = 0; |
||
7469 | |||
7470 | virtual void STDMETHODCALLTYPE CopySubresourceRegion( |
||
7471 | /* [annotation] */ |
||
7472 | __in ID3D11Resource *pDstResource, |
||
7473 | /* [annotation] */ |
||
7474 | __in UINT DstSubresource, |
||
7475 | /* [annotation] */ |
||
7476 | __in UINT DstX, |
||
7477 | /* [annotation] */ |
||
7478 | __in UINT DstY, |
||
7479 | /* [annotation] */ |
||
7480 | __in UINT DstZ, |
||
7481 | /* [annotation] */ |
||
7482 | __in ID3D11Resource *pSrcResource, |
||
7483 | /* [annotation] */ |
||
7484 | __in UINT SrcSubresource, |
||
7485 | /* [annotation] */ |
||
7486 | __in_opt const D3D11_BOX *pSrcBox) = 0; |
||
7487 | |||
7488 | virtual void STDMETHODCALLTYPE CopyResource( |
||
7489 | /* [annotation] */ |
||
7490 | __in ID3D11Resource *pDstResource, |
||
7491 | /* [annotation] */ |
||
7492 | __in ID3D11Resource *pSrcResource) = 0; |
||
7493 | |||
7494 | virtual void STDMETHODCALLTYPE UpdateSubresource( |
||
7495 | /* [annotation] */ |
||
7496 | __in ID3D11Resource *pDstResource, |
||
7497 | /* [annotation] */ |
||
7498 | __in UINT DstSubresource, |
||
7499 | /* [annotation] */ |
||
7500 | __in_opt const D3D11_BOX *pDstBox, |
||
7501 | /* [annotation] */ |
||
7502 | __in const void *pSrcData, |
||
7503 | /* [annotation] */ |
||
7504 | __in UINT SrcRowPitch, |
||
7505 | /* [annotation] */ |
||
7506 | __in UINT SrcDepthPitch) = 0; |
||
7507 | |||
7508 | virtual void STDMETHODCALLTYPE CopyStructureCount( |
||
7509 | /* [annotation] */ |
||
7510 | __in ID3D11Buffer *pDstBuffer, |
||
7511 | /* [annotation] */ |
||
7512 | __in UINT DstAlignedByteOffset, |
||
7513 | /* [annotation] */ |
||
7514 | __in ID3D11UnorderedAccessView *pSrcView) = 0; |
||
7515 | |||
7516 | virtual void STDMETHODCALLTYPE ClearRenderTargetView( |
||
7517 | /* [annotation] */ |
||
7518 | __in ID3D11RenderTargetView *pRenderTargetView, |
||
7519 | /* [annotation] */ |
||
7520 | __in const FLOAT ColorRGBA[ 4 ]) = 0; |
||
7521 | |||
7522 | virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( |
||
7523 | /* [annotation] */ |
||
7524 | __in ID3D11UnorderedAccessView *pUnorderedAccessView, |
||
7525 | /* [annotation] */ |
||
7526 | __in const UINT Values[ 4 ]) = 0; |
||
7527 | |||
7528 | virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( |
||
7529 | /* [annotation] */ |
||
7530 | __in ID3D11UnorderedAccessView *pUnorderedAccessView, |
||
7531 | /* [annotation] */ |
||
7532 | __in const FLOAT Values[ 4 ]) = 0; |
||
7533 | |||
7534 | virtual void STDMETHODCALLTYPE ClearDepthStencilView( |
||
7535 | /* [annotation] */ |
||
7536 | __in ID3D11DepthStencilView *pDepthStencilView, |
||
7537 | /* [annotation] */ |
||
7538 | __in UINT ClearFlags, |
||
7539 | /* [annotation] */ |
||
7540 | __in FLOAT Depth, |
||
7541 | /* [annotation] */ |
||
7542 | __in UINT8 Stencil) = 0; |
||
7543 | |||
7544 | virtual void STDMETHODCALLTYPE GenerateMips( |
||
7545 | /* [annotation] */ |
||
7546 | __in ID3D11ShaderResourceView *pShaderResourceView) = 0; |
||
7547 | |||
7548 | virtual void STDMETHODCALLTYPE SetResourceMinLOD( |
||
7549 | /* [annotation] */ |
||
7550 | __in ID3D11Resource *pResource, |
||
7551 | FLOAT MinLOD) = 0; |
||
7552 | |||
7553 | virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD( |
||
7554 | /* [annotation] */ |
||
7555 | __in ID3D11Resource *pResource) = 0; |
||
7556 | |||
7557 | virtual void STDMETHODCALLTYPE ResolveSubresource( |
||
7558 | /* [annotation] */ |
||
7559 | __in ID3D11Resource *pDstResource, |
||
7560 | /* [annotation] */ |
||
7561 | __in UINT DstSubresource, |
||
7562 | /* [annotation] */ |
||
7563 | __in ID3D11Resource *pSrcResource, |
||
7564 | /* [annotation] */ |
||
7565 | __in UINT SrcSubresource, |
||
7566 | /* [annotation] */ |
||
7567 | __in DXGI_FORMAT Format) = 0; |
||
7568 | |||
7569 | virtual void STDMETHODCALLTYPE ExecuteCommandList( |
||
7570 | /* [annotation] */ |
||
7571 | __in ID3D11CommandList *pCommandList, |
||
7572 | BOOL RestoreContextState) = 0; |
||
7573 | |||
7574 | virtual void STDMETHODCALLTYPE HSSetShaderResources( |
||
7575 | /* [annotation] */ |
||
7576 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7577 | /* [annotation] */ |
||
7578 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7579 | /* [annotation] */ |
||
7580 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7581 | |||
7582 | virtual void STDMETHODCALLTYPE HSSetShader( |
||
7583 | /* [annotation] */ |
||
7584 | __in_opt ID3D11HullShader *pHullShader, |
||
7585 | /* [annotation] */ |
||
7586 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7587 | UINT NumClassInstances) = 0; |
||
7588 | |||
7589 | virtual void STDMETHODCALLTYPE HSSetSamplers( |
||
7590 | /* [annotation] */ |
||
7591 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7592 | /* [annotation] */ |
||
7593 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7594 | /* [annotation] */ |
||
7595 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7596 | |||
7597 | virtual void STDMETHODCALLTYPE HSSetConstantBuffers( |
||
7598 | /* [annotation] */ |
||
7599 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7600 | /* [annotation] */ |
||
7601 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7602 | /* [annotation] */ |
||
7603 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7604 | |||
7605 | virtual void STDMETHODCALLTYPE DSSetShaderResources( |
||
7606 | /* [annotation] */ |
||
7607 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7608 | /* [annotation] */ |
||
7609 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7610 | /* [annotation] */ |
||
7611 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7612 | |||
7613 | virtual void STDMETHODCALLTYPE DSSetShader( |
||
7614 | /* [annotation] */ |
||
7615 | __in_opt ID3D11DomainShader *pDomainShader, |
||
7616 | /* [annotation] */ |
||
7617 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7618 | UINT NumClassInstances) = 0; |
||
7619 | |||
7620 | virtual void STDMETHODCALLTYPE DSSetSamplers( |
||
7621 | /* [annotation] */ |
||
7622 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7623 | /* [annotation] */ |
||
7624 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7625 | /* [annotation] */ |
||
7626 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7627 | |||
7628 | virtual void STDMETHODCALLTYPE DSSetConstantBuffers( |
||
7629 | /* [annotation] */ |
||
7630 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7631 | /* [annotation] */ |
||
7632 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7633 | /* [annotation] */ |
||
7634 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7635 | |||
7636 | virtual void STDMETHODCALLTYPE CSSetShaderResources( |
||
7637 | /* [annotation] */ |
||
7638 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7639 | /* [annotation] */ |
||
7640 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7641 | /* [annotation] */ |
||
7642 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; |
||
7643 | |||
7644 | virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews( |
||
7645 | /* [annotation] */ |
||
7646 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT StartSlot, |
||
7647 | /* [annotation] */ |
||
7648 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot ) UINT NumUAVs, |
||
7649 | /* [annotation] */ |
||
7650 | __in_ecount(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
||
7651 | /* [annotation] */ |
||
7652 | __in_ecount(NumUAVs) const UINT *pUAVInitialCounts) = 0; |
||
7653 | |||
7654 | virtual void STDMETHODCALLTYPE CSSetShader( |
||
7655 | /* [annotation] */ |
||
7656 | __in_opt ID3D11ComputeShader *pComputeShader, |
||
7657 | /* [annotation] */ |
||
7658 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
7659 | UINT NumClassInstances) = 0; |
||
7660 | |||
7661 | virtual void STDMETHODCALLTYPE CSSetSamplers( |
||
7662 | /* [annotation] */ |
||
7663 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7664 | /* [annotation] */ |
||
7665 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7666 | /* [annotation] */ |
||
7667 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers) = 0; |
||
7668 | |||
7669 | virtual void STDMETHODCALLTYPE CSSetConstantBuffers( |
||
7670 | /* [annotation] */ |
||
7671 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7672 | /* [annotation] */ |
||
7673 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7674 | /* [annotation] */ |
||
7675 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers) = 0; |
||
7676 | |||
7677 | virtual void STDMETHODCALLTYPE VSGetConstantBuffers( |
||
7678 | /* [annotation] */ |
||
7679 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7680 | /* [annotation] */ |
||
7681 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7682 | /* [annotation] */ |
||
7683 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7684 | |||
7685 | virtual void STDMETHODCALLTYPE PSGetShaderResources( |
||
7686 | /* [annotation] */ |
||
7687 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7688 | /* [annotation] */ |
||
7689 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7690 | /* [annotation] */ |
||
7691 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7692 | |||
7693 | virtual void STDMETHODCALLTYPE PSGetShader( |
||
7694 | /* [annotation] */ |
||
7695 | __out ID3D11PixelShader **ppPixelShader, |
||
7696 | /* [annotation] */ |
||
7697 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7698 | /* [annotation] */ |
||
7699 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7700 | |||
7701 | virtual void STDMETHODCALLTYPE PSGetSamplers( |
||
7702 | /* [annotation] */ |
||
7703 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7704 | /* [annotation] */ |
||
7705 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7706 | /* [annotation] */ |
||
7707 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7708 | |||
7709 | virtual void STDMETHODCALLTYPE VSGetShader( |
||
7710 | /* [annotation] */ |
||
7711 | __out ID3D11VertexShader **ppVertexShader, |
||
7712 | /* [annotation] */ |
||
7713 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7714 | /* [annotation] */ |
||
7715 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7716 | |||
7717 | virtual void STDMETHODCALLTYPE PSGetConstantBuffers( |
||
7718 | /* [annotation] */ |
||
7719 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7720 | /* [annotation] */ |
||
7721 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7722 | /* [annotation] */ |
||
7723 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7724 | |||
7725 | virtual void STDMETHODCALLTYPE IAGetInputLayout( |
||
7726 | /* [annotation] */ |
||
7727 | __out ID3D11InputLayout **ppInputLayout) = 0; |
||
7728 | |||
7729 | virtual void STDMETHODCALLTYPE IAGetVertexBuffers( |
||
7730 | /* [annotation] */ |
||
7731 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7732 | /* [annotation] */ |
||
7733 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7734 | /* [annotation] */ |
||
7735 | __out_ecount_opt(NumBuffers) ID3D11Buffer **ppVertexBuffers, |
||
7736 | /* [annotation] */ |
||
7737 | __out_ecount_opt(NumBuffers) UINT *pStrides, |
||
7738 | /* [annotation] */ |
||
7739 | __out_ecount_opt(NumBuffers) UINT *pOffsets) = 0; |
||
7740 | |||
7741 | virtual void STDMETHODCALLTYPE IAGetIndexBuffer( |
||
7742 | /* [annotation] */ |
||
7743 | __out_opt ID3D11Buffer **pIndexBuffer, |
||
7744 | /* [annotation] */ |
||
7745 | __out_opt DXGI_FORMAT *Format, |
||
7746 | /* [annotation] */ |
||
7747 | __out_opt UINT *Offset) = 0; |
||
7748 | |||
7749 | virtual void STDMETHODCALLTYPE GSGetConstantBuffers( |
||
7750 | /* [annotation] */ |
||
7751 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7752 | /* [annotation] */ |
||
7753 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7754 | /* [annotation] */ |
||
7755 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7756 | |||
7757 | virtual void STDMETHODCALLTYPE GSGetShader( |
||
7758 | /* [annotation] */ |
||
7759 | __out ID3D11GeometryShader **ppGeometryShader, |
||
7760 | /* [annotation] */ |
||
7761 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7762 | /* [annotation] */ |
||
7763 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7764 | |||
7765 | virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( |
||
7766 | /* [annotation] */ |
||
7767 | __out D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0; |
||
7768 | |||
7769 | virtual void STDMETHODCALLTYPE VSGetShaderResources( |
||
7770 | /* [annotation] */ |
||
7771 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7772 | /* [annotation] */ |
||
7773 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7774 | /* [annotation] */ |
||
7775 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7776 | |||
7777 | virtual void STDMETHODCALLTYPE VSGetSamplers( |
||
7778 | /* [annotation] */ |
||
7779 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7780 | /* [annotation] */ |
||
7781 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7782 | /* [annotation] */ |
||
7783 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7784 | |||
7785 | virtual void STDMETHODCALLTYPE GetPredication( |
||
7786 | /* [annotation] */ |
||
7787 | __out_opt ID3D11Predicate **ppPredicate, |
||
7788 | /* [annotation] */ |
||
7789 | __out_opt BOOL *pPredicateValue) = 0; |
||
7790 | |||
7791 | virtual void STDMETHODCALLTYPE GSGetShaderResources( |
||
7792 | /* [annotation] */ |
||
7793 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7794 | /* [annotation] */ |
||
7795 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7796 | /* [annotation] */ |
||
7797 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7798 | |||
7799 | virtual void STDMETHODCALLTYPE GSGetSamplers( |
||
7800 | /* [annotation] */ |
||
7801 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7802 | /* [annotation] */ |
||
7803 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7804 | /* [annotation] */ |
||
7805 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7806 | |||
7807 | virtual void STDMETHODCALLTYPE OMGetRenderTargets( |
||
7808 | /* [annotation] */ |
||
7809 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, |
||
7810 | /* [annotation] */ |
||
7811 | __out_ecount_opt(NumViews) ID3D11RenderTargetView **ppRenderTargetViews, |
||
7812 | /* [annotation] */ |
||
7813 | __out_opt ID3D11DepthStencilView **ppDepthStencilView) = 0; |
||
7814 | |||
7815 | virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews( |
||
7816 | /* [annotation] */ |
||
7817 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumRTVs, |
||
7818 | /* [annotation] */ |
||
7819 | __out_ecount_opt(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViews, |
||
7820 | /* [annotation] */ |
||
7821 | __out_opt ID3D11DepthStencilView **ppDepthStencilView, |
||
7822 | /* [annotation] */ |
||
7823 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, |
||
7824 | /* [annotation] */ |
||
7825 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot ) UINT NumUAVs, |
||
7826 | /* [annotation] */ |
||
7827 | __out_ecount_opt(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; |
||
7828 | |||
7829 | virtual void STDMETHODCALLTYPE OMGetBlendState( |
||
7830 | /* [annotation] */ |
||
7831 | __out_opt ID3D11BlendState **ppBlendState, |
||
7832 | /* [annotation] */ |
||
7833 | __out_opt FLOAT BlendFactor[ 4 ], |
||
7834 | /* [annotation] */ |
||
7835 | __out_opt UINT *pSampleMask) = 0; |
||
7836 | |||
7837 | virtual void STDMETHODCALLTYPE OMGetDepthStencilState( |
||
7838 | /* [annotation] */ |
||
7839 | __out_opt ID3D11DepthStencilState **ppDepthStencilState, |
||
7840 | /* [annotation] */ |
||
7841 | __out_opt UINT *pStencilRef) = 0; |
||
7842 | |||
7843 | virtual void STDMETHODCALLTYPE SOGetTargets( |
||
7844 | /* [annotation] */ |
||
7845 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumBuffers, |
||
7846 | /* [annotation] */ |
||
7847 | __out_ecount(NumBuffers) ID3D11Buffer **ppSOTargets) = 0; |
||
7848 | |||
7849 | virtual void STDMETHODCALLTYPE RSGetState( |
||
7850 | /* [annotation] */ |
||
7851 | __out ID3D11RasterizerState **ppRasterizerState) = 0; |
||
7852 | |||
7853 | virtual void STDMETHODCALLTYPE RSGetViewports( |
||
7854 | /* [annotation] */ |
||
7855 | __inout /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumViewports, |
||
7856 | /* [annotation] */ |
||
7857 | __out_ecount_opt(*pNumViewports) D3D11_VIEWPORT *pViewports) = 0; |
||
7858 | |||
7859 | virtual void STDMETHODCALLTYPE RSGetScissorRects( |
||
7860 | /* [annotation] */ |
||
7861 | __inout /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumRects, |
||
7862 | /* [annotation] */ |
||
7863 | __out_ecount_opt(*pNumRects) D3D11_RECT *pRects) = 0; |
||
7864 | |||
7865 | virtual void STDMETHODCALLTYPE HSGetShaderResources( |
||
7866 | /* [annotation] */ |
||
7867 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7868 | /* [annotation] */ |
||
7869 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7870 | /* [annotation] */ |
||
7871 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7872 | |||
7873 | virtual void STDMETHODCALLTYPE HSGetShader( |
||
7874 | /* [annotation] */ |
||
7875 | __out ID3D11HullShader **ppHullShader, |
||
7876 | /* [annotation] */ |
||
7877 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7878 | /* [annotation] */ |
||
7879 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7880 | |||
7881 | virtual void STDMETHODCALLTYPE HSGetSamplers( |
||
7882 | /* [annotation] */ |
||
7883 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7884 | /* [annotation] */ |
||
7885 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7886 | /* [annotation] */ |
||
7887 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7888 | |||
7889 | virtual void STDMETHODCALLTYPE HSGetConstantBuffers( |
||
7890 | /* [annotation] */ |
||
7891 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7892 | /* [annotation] */ |
||
7893 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7894 | /* [annotation] */ |
||
7895 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7896 | |||
7897 | virtual void STDMETHODCALLTYPE DSGetShaderResources( |
||
7898 | /* [annotation] */ |
||
7899 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7900 | /* [annotation] */ |
||
7901 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7902 | /* [annotation] */ |
||
7903 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7904 | |||
7905 | virtual void STDMETHODCALLTYPE DSGetShader( |
||
7906 | /* [annotation] */ |
||
7907 | __out ID3D11DomainShader **ppDomainShader, |
||
7908 | /* [annotation] */ |
||
7909 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7910 | /* [annotation] */ |
||
7911 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7912 | |||
7913 | virtual void STDMETHODCALLTYPE DSGetSamplers( |
||
7914 | /* [annotation] */ |
||
7915 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7916 | /* [annotation] */ |
||
7917 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7918 | /* [annotation] */ |
||
7919 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7920 | |||
7921 | virtual void STDMETHODCALLTYPE DSGetConstantBuffers( |
||
7922 | /* [annotation] */ |
||
7923 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7924 | /* [annotation] */ |
||
7925 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7926 | /* [annotation] */ |
||
7927 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7928 | |||
7929 | virtual void STDMETHODCALLTYPE CSGetShaderResources( |
||
7930 | /* [annotation] */ |
||
7931 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7932 | /* [annotation] */ |
||
7933 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
7934 | /* [annotation] */ |
||
7935 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews) = 0; |
||
7936 | |||
7937 | virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews( |
||
7938 | /* [annotation] */ |
||
7939 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT StartSlot, |
||
7940 | /* [annotation] */ |
||
7941 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot ) UINT NumUAVs, |
||
7942 | /* [annotation] */ |
||
7943 | __out_ecount(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; |
||
7944 | |||
7945 | virtual void STDMETHODCALLTYPE CSGetShader( |
||
7946 | /* [annotation] */ |
||
7947 | __out ID3D11ComputeShader **ppComputeShader, |
||
7948 | /* [annotation] */ |
||
7949 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
7950 | /* [annotation] */ |
||
7951 | __inout_opt UINT *pNumClassInstances) = 0; |
||
7952 | |||
7953 | virtual void STDMETHODCALLTYPE CSGetSamplers( |
||
7954 | /* [annotation] */ |
||
7955 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7956 | /* [annotation] */ |
||
7957 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
7958 | /* [annotation] */ |
||
7959 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers) = 0; |
||
7960 | |||
7961 | virtual void STDMETHODCALLTYPE CSGetConstantBuffers( |
||
7962 | /* [annotation] */ |
||
7963 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
7964 | /* [annotation] */ |
||
7965 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
7966 | /* [annotation] */ |
||
7967 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers) = 0; |
||
7968 | |||
7969 | virtual void STDMETHODCALLTYPE ClearState( void) = 0; |
||
7970 | |||
7971 | virtual void STDMETHODCALLTYPE Flush( void) = 0; |
||
7972 | |||
7973 | virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType( void) = 0; |
||
7974 | |||
7975 | virtual UINT STDMETHODCALLTYPE GetContextFlags( void) = 0; |
||
7976 | |||
7977 | virtual HRESULT STDMETHODCALLTYPE FinishCommandList( |
||
7978 | BOOL RestoreDeferredContextState, |
||
7979 | /* [annotation] */ |
||
7980 | __out_opt ID3D11CommandList **ppCommandList) = 0; |
||
7981 | |||
7982 | }; |
||
7983 | |||
7984 | #else /* C style interface */ |
||
7985 | |||
7986 | typedef struct ID3D11DeviceContextVtbl |
||
7987 | { |
||
7988 | BEGIN_INTERFACE |
||
7989 | |||
7990 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
7991 | ID3D11DeviceContext * This, |
||
7992 | /* [in] */ REFIID riid, |
||
7993 | /* [annotation][iid_is][out] */ |
||
7994 | __RPC__deref_out void **ppvObject); |
||
7995 | |||
7996 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
7997 | ID3D11DeviceContext * This); |
||
7998 | |||
7999 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
8000 | ID3D11DeviceContext * This); |
||
8001 | |||
8002 | void ( STDMETHODCALLTYPE *GetDevice )( |
||
8003 | ID3D11DeviceContext * This, |
||
8004 | /* [annotation] */ |
||
8005 | __out ID3D11Device **ppDevice); |
||
8006 | |||
8007 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
8008 | ID3D11DeviceContext * This, |
||
8009 | /* [annotation] */ |
||
8010 | __in REFGUID guid, |
||
8011 | /* [annotation] */ |
||
8012 | __inout UINT *pDataSize, |
||
8013 | /* [annotation] */ |
||
8014 | __out_bcount_opt( *pDataSize ) void *pData); |
||
8015 | |||
8016 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
8017 | ID3D11DeviceContext * This, |
||
8018 | /* [annotation] */ |
||
8019 | __in REFGUID guid, |
||
8020 | /* [annotation] */ |
||
8021 | __in UINT DataSize, |
||
8022 | /* [annotation] */ |
||
8023 | __in_bcount_opt( DataSize ) const void *pData); |
||
8024 | |||
8025 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
8026 | ID3D11DeviceContext * This, |
||
8027 | /* [annotation] */ |
||
8028 | __in REFGUID guid, |
||
8029 | /* [annotation] */ |
||
8030 | __in_opt const IUnknown *pData); |
||
8031 | |||
8032 | void ( STDMETHODCALLTYPE *VSSetConstantBuffers )( |
||
8033 | ID3D11DeviceContext * This, |
||
8034 | /* [annotation] */ |
||
8035 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8036 | /* [annotation] */ |
||
8037 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8038 | /* [annotation] */ |
||
8039 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8040 | |||
8041 | void ( STDMETHODCALLTYPE *PSSetShaderResources )( |
||
8042 | ID3D11DeviceContext * This, |
||
8043 | /* [annotation] */ |
||
8044 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8045 | /* [annotation] */ |
||
8046 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8047 | /* [annotation] */ |
||
8048 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8049 | |||
8050 | void ( STDMETHODCALLTYPE *PSSetShader )( |
||
8051 | ID3D11DeviceContext * This, |
||
8052 | /* [annotation] */ |
||
8053 | __in_opt ID3D11PixelShader *pPixelShader, |
||
8054 | /* [annotation] */ |
||
8055 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8056 | UINT NumClassInstances); |
||
8057 | |||
8058 | void ( STDMETHODCALLTYPE *PSSetSamplers )( |
||
8059 | ID3D11DeviceContext * This, |
||
8060 | /* [annotation] */ |
||
8061 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8062 | /* [annotation] */ |
||
8063 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8064 | /* [annotation] */ |
||
8065 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8066 | |||
8067 | void ( STDMETHODCALLTYPE *VSSetShader )( |
||
8068 | ID3D11DeviceContext * This, |
||
8069 | /* [annotation] */ |
||
8070 | __in_opt ID3D11VertexShader *pVertexShader, |
||
8071 | /* [annotation] */ |
||
8072 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8073 | UINT NumClassInstances); |
||
8074 | |||
8075 | void ( STDMETHODCALLTYPE *DrawIndexed )( |
||
8076 | ID3D11DeviceContext * This, |
||
8077 | /* [annotation] */ |
||
8078 | __in UINT IndexCount, |
||
8079 | /* [annotation] */ |
||
8080 | __in UINT StartIndexLocation, |
||
8081 | /* [annotation] */ |
||
8082 | __in INT BaseVertexLocation); |
||
8083 | |||
8084 | void ( STDMETHODCALLTYPE *Draw )( |
||
8085 | ID3D11DeviceContext * This, |
||
8086 | /* [annotation] */ |
||
8087 | __in UINT VertexCount, |
||
8088 | /* [annotation] */ |
||
8089 | __in UINT StartVertexLocation); |
||
8090 | |||
8091 | HRESULT ( STDMETHODCALLTYPE *Map )( |
||
8092 | ID3D11DeviceContext * This, |
||
8093 | /* [annotation] */ |
||
8094 | __in ID3D11Resource *pResource, |
||
8095 | /* [annotation] */ |
||
8096 | __in UINT Subresource, |
||
8097 | /* [annotation] */ |
||
8098 | __in D3D11_MAP MapType, |
||
8099 | /* [annotation] */ |
||
8100 | __in UINT MapFlags, |
||
8101 | /* [annotation] */ |
||
8102 | __out D3D11_MAPPED_SUBRESOURCE *pMappedResource); |
||
8103 | |||
8104 | void ( STDMETHODCALLTYPE *Unmap )( |
||
8105 | ID3D11DeviceContext * This, |
||
8106 | /* [annotation] */ |
||
8107 | __in ID3D11Resource *pResource, |
||
8108 | /* [annotation] */ |
||
8109 | __in UINT Subresource); |
||
8110 | |||
8111 | void ( STDMETHODCALLTYPE *PSSetConstantBuffers )( |
||
8112 | ID3D11DeviceContext * This, |
||
8113 | /* [annotation] */ |
||
8114 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8115 | /* [annotation] */ |
||
8116 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8117 | /* [annotation] */ |
||
8118 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8119 | |||
8120 | void ( STDMETHODCALLTYPE *IASetInputLayout )( |
||
8121 | ID3D11DeviceContext * This, |
||
8122 | /* [annotation] */ |
||
8123 | __in_opt ID3D11InputLayout *pInputLayout); |
||
8124 | |||
8125 | void ( STDMETHODCALLTYPE *IASetVertexBuffers )( |
||
8126 | ID3D11DeviceContext * This, |
||
8127 | /* [annotation] */ |
||
8128 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8129 | /* [annotation] */ |
||
8130 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8131 | /* [annotation] */ |
||
8132 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppVertexBuffers, |
||
8133 | /* [annotation] */ |
||
8134 | __in_ecount(NumBuffers) const UINT *pStrides, |
||
8135 | /* [annotation] */ |
||
8136 | __in_ecount(NumBuffers) const UINT *pOffsets); |
||
8137 | |||
8138 | void ( STDMETHODCALLTYPE *IASetIndexBuffer )( |
||
8139 | ID3D11DeviceContext * This, |
||
8140 | /* [annotation] */ |
||
8141 | __in_opt ID3D11Buffer *pIndexBuffer, |
||
8142 | /* [annotation] */ |
||
8143 | __in DXGI_FORMAT Format, |
||
8144 | /* [annotation] */ |
||
8145 | __in UINT Offset); |
||
8146 | |||
8147 | void ( STDMETHODCALLTYPE *DrawIndexedInstanced )( |
||
8148 | ID3D11DeviceContext * This, |
||
8149 | /* [annotation] */ |
||
8150 | __in UINT IndexCountPerInstance, |
||
8151 | /* [annotation] */ |
||
8152 | __in UINT InstanceCount, |
||
8153 | /* [annotation] */ |
||
8154 | __in UINT StartIndexLocation, |
||
8155 | /* [annotation] */ |
||
8156 | __in INT BaseVertexLocation, |
||
8157 | /* [annotation] */ |
||
8158 | __in UINT StartInstanceLocation); |
||
8159 | |||
8160 | void ( STDMETHODCALLTYPE *DrawInstanced )( |
||
8161 | ID3D11DeviceContext * This, |
||
8162 | /* [annotation] */ |
||
8163 | __in UINT VertexCountPerInstance, |
||
8164 | /* [annotation] */ |
||
8165 | __in UINT InstanceCount, |
||
8166 | /* [annotation] */ |
||
8167 | __in UINT StartVertexLocation, |
||
8168 | /* [annotation] */ |
||
8169 | __in UINT StartInstanceLocation); |
||
8170 | |||
8171 | void ( STDMETHODCALLTYPE *GSSetConstantBuffers )( |
||
8172 | ID3D11DeviceContext * This, |
||
8173 | /* [annotation] */ |
||
8174 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8175 | /* [annotation] */ |
||
8176 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8177 | /* [annotation] */ |
||
8178 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8179 | |||
8180 | void ( STDMETHODCALLTYPE *GSSetShader )( |
||
8181 | ID3D11DeviceContext * This, |
||
8182 | /* [annotation] */ |
||
8183 | __in_opt ID3D11GeometryShader *pShader, |
||
8184 | /* [annotation] */ |
||
8185 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8186 | UINT NumClassInstances); |
||
8187 | |||
8188 | void ( STDMETHODCALLTYPE *IASetPrimitiveTopology )( |
||
8189 | ID3D11DeviceContext * This, |
||
8190 | /* [annotation] */ |
||
8191 | __in D3D11_PRIMITIVE_TOPOLOGY Topology); |
||
8192 | |||
8193 | void ( STDMETHODCALLTYPE *VSSetShaderResources )( |
||
8194 | ID3D11DeviceContext * This, |
||
8195 | /* [annotation] */ |
||
8196 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8197 | /* [annotation] */ |
||
8198 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8199 | /* [annotation] */ |
||
8200 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8201 | |||
8202 | void ( STDMETHODCALLTYPE *VSSetSamplers )( |
||
8203 | ID3D11DeviceContext * This, |
||
8204 | /* [annotation] */ |
||
8205 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8206 | /* [annotation] */ |
||
8207 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8208 | /* [annotation] */ |
||
8209 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8210 | |||
8211 | void ( STDMETHODCALLTYPE *Begin )( |
||
8212 | ID3D11DeviceContext * This, |
||
8213 | /* [annotation] */ |
||
8214 | __in ID3D11Asynchronous *pAsync); |
||
8215 | |||
8216 | void ( STDMETHODCALLTYPE *End )( |
||
8217 | ID3D11DeviceContext * This, |
||
8218 | /* [annotation] */ |
||
8219 | __in ID3D11Asynchronous *pAsync); |
||
8220 | |||
8221 | HRESULT ( STDMETHODCALLTYPE *GetData )( |
||
8222 | ID3D11DeviceContext * This, |
||
8223 | /* [annotation] */ |
||
8224 | __in ID3D11Asynchronous *pAsync, |
||
8225 | /* [annotation] */ |
||
8226 | __out_bcount_opt( DataSize ) void *pData, |
||
8227 | /* [annotation] */ |
||
8228 | __in UINT DataSize, |
||
8229 | /* [annotation] */ |
||
8230 | __in UINT GetDataFlags); |
||
8231 | |||
8232 | void ( STDMETHODCALLTYPE *SetPredication )( |
||
8233 | ID3D11DeviceContext * This, |
||
8234 | /* [annotation] */ |
||
8235 | __in_opt ID3D11Predicate *pPredicate, |
||
8236 | /* [annotation] */ |
||
8237 | __in BOOL PredicateValue); |
||
8238 | |||
8239 | void ( STDMETHODCALLTYPE *GSSetShaderResources )( |
||
8240 | ID3D11DeviceContext * This, |
||
8241 | /* [annotation] */ |
||
8242 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8243 | /* [annotation] */ |
||
8244 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8245 | /* [annotation] */ |
||
8246 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8247 | |||
8248 | void ( STDMETHODCALLTYPE *GSSetSamplers )( |
||
8249 | ID3D11DeviceContext * This, |
||
8250 | /* [annotation] */ |
||
8251 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8252 | /* [annotation] */ |
||
8253 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8254 | /* [annotation] */ |
||
8255 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8256 | |||
8257 | void ( STDMETHODCALLTYPE *OMSetRenderTargets )( |
||
8258 | ID3D11DeviceContext * This, |
||
8259 | /* [annotation] */ |
||
8260 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, |
||
8261 | /* [annotation] */ |
||
8262 | __in_ecount_opt(NumViews) ID3D11RenderTargetView *const *ppRenderTargetViews, |
||
8263 | /* [annotation] */ |
||
8264 | __in_opt ID3D11DepthStencilView *pDepthStencilView); |
||
8265 | |||
8266 | void ( STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews )( |
||
8267 | ID3D11DeviceContext * This, |
||
8268 | /* [annotation] */ |
||
8269 | __in UINT NumRTVs, |
||
8270 | /* [annotation] */ |
||
8271 | __in_ecount_opt(NumRTVs) ID3D11RenderTargetView *const *ppRenderTargetViews, |
||
8272 | /* [annotation] */ |
||
8273 | __in_opt ID3D11DepthStencilView *pDepthStencilView, |
||
8274 | /* [annotation] */ |
||
8275 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, |
||
8276 | /* [annotation] */ |
||
8277 | __in UINT NumUAVs, |
||
8278 | /* [annotation] */ |
||
8279 | __in_ecount_opt(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
||
8280 | /* [annotation] */ |
||
8281 | __in_ecount_opt(NumUAVs) const UINT *pUAVInitialCounts); |
||
8282 | |||
8283 | void ( STDMETHODCALLTYPE *OMSetBlendState )( |
||
8284 | ID3D11DeviceContext * This, |
||
8285 | /* [annotation] */ |
||
8286 | __in_opt ID3D11BlendState *pBlendState, |
||
8287 | /* [annotation] */ |
||
8288 | __in_opt const FLOAT BlendFactor[ 4 ], |
||
8289 | /* [annotation] */ |
||
8290 | __in UINT SampleMask); |
||
8291 | |||
8292 | void ( STDMETHODCALLTYPE *OMSetDepthStencilState )( |
||
8293 | ID3D11DeviceContext * This, |
||
8294 | /* [annotation] */ |
||
8295 | __in_opt ID3D11DepthStencilState *pDepthStencilState, |
||
8296 | /* [annotation] */ |
||
8297 | __in UINT StencilRef); |
||
8298 | |||
8299 | void ( STDMETHODCALLTYPE *SOSetTargets )( |
||
8300 | ID3D11DeviceContext * This, |
||
8301 | /* [annotation] */ |
||
8302 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT) UINT NumBuffers, |
||
8303 | /* [annotation] */ |
||
8304 | __in_ecount_opt(NumBuffers) ID3D11Buffer *const *ppSOTargets, |
||
8305 | /* [annotation] */ |
||
8306 | __in_ecount_opt(NumBuffers) const UINT *pOffsets); |
||
8307 | |||
8308 | void ( STDMETHODCALLTYPE *DrawAuto )( |
||
8309 | ID3D11DeviceContext * This); |
||
8310 | |||
8311 | void ( STDMETHODCALLTYPE *DrawIndexedInstancedIndirect )( |
||
8312 | ID3D11DeviceContext * This, |
||
8313 | /* [annotation] */ |
||
8314 | __in ID3D11Buffer *pBufferForArgs, |
||
8315 | /* [annotation] */ |
||
8316 | __in UINT AlignedByteOffsetForArgs); |
||
8317 | |||
8318 | void ( STDMETHODCALLTYPE *DrawInstancedIndirect )( |
||
8319 | ID3D11DeviceContext * This, |
||
8320 | /* [annotation] */ |
||
8321 | __in ID3D11Buffer *pBufferForArgs, |
||
8322 | /* [annotation] */ |
||
8323 | __in UINT AlignedByteOffsetForArgs); |
||
8324 | |||
8325 | void ( STDMETHODCALLTYPE *Dispatch )( |
||
8326 | ID3D11DeviceContext * This, |
||
8327 | /* [annotation] */ |
||
8328 | __in UINT ThreadGroupCountX, |
||
8329 | /* [annotation] */ |
||
8330 | __in UINT ThreadGroupCountY, |
||
8331 | /* [annotation] */ |
||
8332 | __in UINT ThreadGroupCountZ); |
||
8333 | |||
8334 | void ( STDMETHODCALLTYPE *DispatchIndirect )( |
||
8335 | ID3D11DeviceContext * This, |
||
8336 | /* [annotation] */ |
||
8337 | __in ID3D11Buffer *pBufferForArgs, |
||
8338 | /* [annotation] */ |
||
8339 | __in UINT AlignedByteOffsetForArgs); |
||
8340 | |||
8341 | void ( STDMETHODCALLTYPE *RSSetState )( |
||
8342 | ID3D11DeviceContext * This, |
||
8343 | /* [annotation] */ |
||
8344 | __in_opt ID3D11RasterizerState *pRasterizerState); |
||
8345 | |||
8346 | void ( STDMETHODCALLTYPE *RSSetViewports )( |
||
8347 | ID3D11DeviceContext * This, |
||
8348 | /* [annotation] */ |
||
8349 | __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumViewports, |
||
8350 | /* [annotation] */ |
||
8351 | __in_ecount_opt(NumViewports) const D3D11_VIEWPORT *pViewports); |
||
8352 | |||
8353 | void ( STDMETHODCALLTYPE *RSSetScissorRects )( |
||
8354 | ID3D11DeviceContext * This, |
||
8355 | /* [annotation] */ |
||
8356 | __in_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE) UINT NumRects, |
||
8357 | /* [annotation] */ |
||
8358 | __in_ecount_opt(NumRects) const D3D11_RECT *pRects); |
||
8359 | |||
8360 | void ( STDMETHODCALLTYPE *CopySubresourceRegion )( |
||
8361 | ID3D11DeviceContext * This, |
||
8362 | /* [annotation] */ |
||
8363 | __in ID3D11Resource *pDstResource, |
||
8364 | /* [annotation] */ |
||
8365 | __in UINT DstSubresource, |
||
8366 | /* [annotation] */ |
||
8367 | __in UINT DstX, |
||
8368 | /* [annotation] */ |
||
8369 | __in UINT DstY, |
||
8370 | /* [annotation] */ |
||
8371 | __in UINT DstZ, |
||
8372 | /* [annotation] */ |
||
8373 | __in ID3D11Resource *pSrcResource, |
||
8374 | /* [annotation] */ |
||
8375 | __in UINT SrcSubresource, |
||
8376 | /* [annotation] */ |
||
8377 | __in_opt const D3D11_BOX *pSrcBox); |
||
8378 | |||
8379 | void ( STDMETHODCALLTYPE *CopyResource )( |
||
8380 | ID3D11DeviceContext * This, |
||
8381 | /* [annotation] */ |
||
8382 | __in ID3D11Resource *pDstResource, |
||
8383 | /* [annotation] */ |
||
8384 | __in ID3D11Resource *pSrcResource); |
||
8385 | |||
8386 | void ( STDMETHODCALLTYPE *UpdateSubresource )( |
||
8387 | ID3D11DeviceContext * This, |
||
8388 | /* [annotation] */ |
||
8389 | __in ID3D11Resource *pDstResource, |
||
8390 | /* [annotation] */ |
||
8391 | __in UINT DstSubresource, |
||
8392 | /* [annotation] */ |
||
8393 | __in_opt const D3D11_BOX *pDstBox, |
||
8394 | /* [annotation] */ |
||
8395 | __in const void *pSrcData, |
||
8396 | /* [annotation] */ |
||
8397 | __in UINT SrcRowPitch, |
||
8398 | /* [annotation] */ |
||
8399 | __in UINT SrcDepthPitch); |
||
8400 | |||
8401 | void ( STDMETHODCALLTYPE *CopyStructureCount )( |
||
8402 | ID3D11DeviceContext * This, |
||
8403 | /* [annotation] */ |
||
8404 | __in ID3D11Buffer *pDstBuffer, |
||
8405 | /* [annotation] */ |
||
8406 | __in UINT DstAlignedByteOffset, |
||
8407 | /* [annotation] */ |
||
8408 | __in ID3D11UnorderedAccessView *pSrcView); |
||
8409 | |||
8410 | void ( STDMETHODCALLTYPE *ClearRenderTargetView )( |
||
8411 | ID3D11DeviceContext * This, |
||
8412 | /* [annotation] */ |
||
8413 | __in ID3D11RenderTargetView *pRenderTargetView, |
||
8414 | /* [annotation] */ |
||
8415 | __in const FLOAT ColorRGBA[ 4 ]); |
||
8416 | |||
8417 | void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewUint )( |
||
8418 | ID3D11DeviceContext * This, |
||
8419 | /* [annotation] */ |
||
8420 | __in ID3D11UnorderedAccessView *pUnorderedAccessView, |
||
8421 | /* [annotation] */ |
||
8422 | __in const UINT Values[ 4 ]); |
||
8423 | |||
8424 | void ( STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat )( |
||
8425 | ID3D11DeviceContext * This, |
||
8426 | /* [annotation] */ |
||
8427 | __in ID3D11UnorderedAccessView *pUnorderedAccessView, |
||
8428 | /* [annotation] */ |
||
8429 | __in const FLOAT Values[ 4 ]); |
||
8430 | |||
8431 | void ( STDMETHODCALLTYPE *ClearDepthStencilView )( |
||
8432 | ID3D11DeviceContext * This, |
||
8433 | /* [annotation] */ |
||
8434 | __in ID3D11DepthStencilView *pDepthStencilView, |
||
8435 | /* [annotation] */ |
||
8436 | __in UINT ClearFlags, |
||
8437 | /* [annotation] */ |
||
8438 | __in FLOAT Depth, |
||
8439 | /* [annotation] */ |
||
8440 | __in UINT8 Stencil); |
||
8441 | |||
8442 | void ( STDMETHODCALLTYPE *GenerateMips )( |
||
8443 | ID3D11DeviceContext * This, |
||
8444 | /* [annotation] */ |
||
8445 | __in ID3D11ShaderResourceView *pShaderResourceView); |
||
8446 | |||
8447 | void ( STDMETHODCALLTYPE *SetResourceMinLOD )( |
||
8448 | ID3D11DeviceContext * This, |
||
8449 | /* [annotation] */ |
||
8450 | __in ID3D11Resource *pResource, |
||
8451 | FLOAT MinLOD); |
||
8452 | |||
8453 | FLOAT ( STDMETHODCALLTYPE *GetResourceMinLOD )( |
||
8454 | ID3D11DeviceContext * This, |
||
8455 | /* [annotation] */ |
||
8456 | __in ID3D11Resource *pResource); |
||
8457 | |||
8458 | void ( STDMETHODCALLTYPE *ResolveSubresource )( |
||
8459 | ID3D11DeviceContext * This, |
||
8460 | /* [annotation] */ |
||
8461 | __in ID3D11Resource *pDstResource, |
||
8462 | /* [annotation] */ |
||
8463 | __in UINT DstSubresource, |
||
8464 | /* [annotation] */ |
||
8465 | __in ID3D11Resource *pSrcResource, |
||
8466 | /* [annotation] */ |
||
8467 | __in UINT SrcSubresource, |
||
8468 | /* [annotation] */ |
||
8469 | __in DXGI_FORMAT Format); |
||
8470 | |||
8471 | void ( STDMETHODCALLTYPE *ExecuteCommandList )( |
||
8472 | ID3D11DeviceContext * This, |
||
8473 | /* [annotation] */ |
||
8474 | __in ID3D11CommandList *pCommandList, |
||
8475 | BOOL RestoreContextState); |
||
8476 | |||
8477 | void ( STDMETHODCALLTYPE *HSSetShaderResources )( |
||
8478 | ID3D11DeviceContext * This, |
||
8479 | /* [annotation] */ |
||
8480 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8481 | /* [annotation] */ |
||
8482 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8483 | /* [annotation] */ |
||
8484 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8485 | |||
8486 | void ( STDMETHODCALLTYPE *HSSetShader )( |
||
8487 | ID3D11DeviceContext * This, |
||
8488 | /* [annotation] */ |
||
8489 | __in_opt ID3D11HullShader *pHullShader, |
||
8490 | /* [annotation] */ |
||
8491 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8492 | UINT NumClassInstances); |
||
8493 | |||
8494 | void ( STDMETHODCALLTYPE *HSSetSamplers )( |
||
8495 | ID3D11DeviceContext * This, |
||
8496 | /* [annotation] */ |
||
8497 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8498 | /* [annotation] */ |
||
8499 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8500 | /* [annotation] */ |
||
8501 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8502 | |||
8503 | void ( STDMETHODCALLTYPE *HSSetConstantBuffers )( |
||
8504 | ID3D11DeviceContext * This, |
||
8505 | /* [annotation] */ |
||
8506 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8507 | /* [annotation] */ |
||
8508 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8509 | /* [annotation] */ |
||
8510 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8511 | |||
8512 | void ( STDMETHODCALLTYPE *DSSetShaderResources )( |
||
8513 | ID3D11DeviceContext * This, |
||
8514 | /* [annotation] */ |
||
8515 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8516 | /* [annotation] */ |
||
8517 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8518 | /* [annotation] */ |
||
8519 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8520 | |||
8521 | void ( STDMETHODCALLTYPE *DSSetShader )( |
||
8522 | ID3D11DeviceContext * This, |
||
8523 | /* [annotation] */ |
||
8524 | __in_opt ID3D11DomainShader *pDomainShader, |
||
8525 | /* [annotation] */ |
||
8526 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8527 | UINT NumClassInstances); |
||
8528 | |||
8529 | void ( STDMETHODCALLTYPE *DSSetSamplers )( |
||
8530 | ID3D11DeviceContext * This, |
||
8531 | /* [annotation] */ |
||
8532 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8533 | /* [annotation] */ |
||
8534 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8535 | /* [annotation] */ |
||
8536 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8537 | |||
8538 | void ( STDMETHODCALLTYPE *DSSetConstantBuffers )( |
||
8539 | ID3D11DeviceContext * This, |
||
8540 | /* [annotation] */ |
||
8541 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8542 | /* [annotation] */ |
||
8543 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8544 | /* [annotation] */ |
||
8545 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8546 | |||
8547 | void ( STDMETHODCALLTYPE *CSSetShaderResources )( |
||
8548 | ID3D11DeviceContext * This, |
||
8549 | /* [annotation] */ |
||
8550 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8551 | /* [annotation] */ |
||
8552 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8553 | /* [annotation] */ |
||
8554 | __in_ecount(NumViews) ID3D11ShaderResourceView *const *ppShaderResourceViews); |
||
8555 | |||
8556 | void ( STDMETHODCALLTYPE *CSSetUnorderedAccessViews )( |
||
8557 | ID3D11DeviceContext * This, |
||
8558 | /* [annotation] */ |
||
8559 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT StartSlot, |
||
8560 | /* [annotation] */ |
||
8561 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot ) UINT NumUAVs, |
||
8562 | /* [annotation] */ |
||
8563 | __in_ecount(NumUAVs) ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, |
||
8564 | /* [annotation] */ |
||
8565 | __in_ecount(NumUAVs) const UINT *pUAVInitialCounts); |
||
8566 | |||
8567 | void ( STDMETHODCALLTYPE *CSSetShader )( |
||
8568 | ID3D11DeviceContext * This, |
||
8569 | /* [annotation] */ |
||
8570 | __in_opt ID3D11ComputeShader *pComputeShader, |
||
8571 | /* [annotation] */ |
||
8572 | __in_ecount_opt(NumClassInstances) ID3D11ClassInstance *const *ppClassInstances, |
||
8573 | UINT NumClassInstances); |
||
8574 | |||
8575 | void ( STDMETHODCALLTYPE *CSSetSamplers )( |
||
8576 | ID3D11DeviceContext * This, |
||
8577 | /* [annotation] */ |
||
8578 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8579 | /* [annotation] */ |
||
8580 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8581 | /* [annotation] */ |
||
8582 | __in_ecount(NumSamplers) ID3D11SamplerState *const *ppSamplers); |
||
8583 | |||
8584 | void ( STDMETHODCALLTYPE *CSSetConstantBuffers )( |
||
8585 | ID3D11DeviceContext * This, |
||
8586 | /* [annotation] */ |
||
8587 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8588 | /* [annotation] */ |
||
8589 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8590 | /* [annotation] */ |
||
8591 | __in_ecount(NumBuffers) ID3D11Buffer *const *ppConstantBuffers); |
||
8592 | |||
8593 | void ( STDMETHODCALLTYPE *VSGetConstantBuffers )( |
||
8594 | ID3D11DeviceContext * This, |
||
8595 | /* [annotation] */ |
||
8596 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8597 | /* [annotation] */ |
||
8598 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8599 | /* [annotation] */ |
||
8600 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8601 | |||
8602 | void ( STDMETHODCALLTYPE *PSGetShaderResources )( |
||
8603 | ID3D11DeviceContext * This, |
||
8604 | /* [annotation] */ |
||
8605 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8606 | /* [annotation] */ |
||
8607 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8608 | /* [annotation] */ |
||
8609 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8610 | |||
8611 | void ( STDMETHODCALLTYPE *PSGetShader )( |
||
8612 | ID3D11DeviceContext * This, |
||
8613 | /* [annotation] */ |
||
8614 | __out ID3D11PixelShader **ppPixelShader, |
||
8615 | /* [annotation] */ |
||
8616 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8617 | /* [annotation] */ |
||
8618 | __inout_opt UINT *pNumClassInstances); |
||
8619 | |||
8620 | void ( STDMETHODCALLTYPE *PSGetSamplers )( |
||
8621 | ID3D11DeviceContext * This, |
||
8622 | /* [annotation] */ |
||
8623 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8624 | /* [annotation] */ |
||
8625 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8626 | /* [annotation] */ |
||
8627 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8628 | |||
8629 | void ( STDMETHODCALLTYPE *VSGetShader )( |
||
8630 | ID3D11DeviceContext * This, |
||
8631 | /* [annotation] */ |
||
8632 | __out ID3D11VertexShader **ppVertexShader, |
||
8633 | /* [annotation] */ |
||
8634 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8635 | /* [annotation] */ |
||
8636 | __inout_opt UINT *pNumClassInstances); |
||
8637 | |||
8638 | void ( STDMETHODCALLTYPE *PSGetConstantBuffers )( |
||
8639 | ID3D11DeviceContext * This, |
||
8640 | /* [annotation] */ |
||
8641 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8642 | /* [annotation] */ |
||
8643 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8644 | /* [annotation] */ |
||
8645 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8646 | |||
8647 | void ( STDMETHODCALLTYPE *IAGetInputLayout )( |
||
8648 | ID3D11DeviceContext * This, |
||
8649 | /* [annotation] */ |
||
8650 | __out ID3D11InputLayout **ppInputLayout); |
||
8651 | |||
8652 | void ( STDMETHODCALLTYPE *IAGetVertexBuffers )( |
||
8653 | ID3D11DeviceContext * This, |
||
8654 | /* [annotation] */ |
||
8655 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8656 | /* [annotation] */ |
||
8657 | __in_range( 0, D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8658 | /* [annotation] */ |
||
8659 | __out_ecount_opt(NumBuffers) ID3D11Buffer **ppVertexBuffers, |
||
8660 | /* [annotation] */ |
||
8661 | __out_ecount_opt(NumBuffers) UINT *pStrides, |
||
8662 | /* [annotation] */ |
||
8663 | __out_ecount_opt(NumBuffers) UINT *pOffsets); |
||
8664 | |||
8665 | void ( STDMETHODCALLTYPE *IAGetIndexBuffer )( |
||
8666 | ID3D11DeviceContext * This, |
||
8667 | /* [annotation] */ |
||
8668 | __out_opt ID3D11Buffer **pIndexBuffer, |
||
8669 | /* [annotation] */ |
||
8670 | __out_opt DXGI_FORMAT *Format, |
||
8671 | /* [annotation] */ |
||
8672 | __out_opt UINT *Offset); |
||
8673 | |||
8674 | void ( STDMETHODCALLTYPE *GSGetConstantBuffers )( |
||
8675 | ID3D11DeviceContext * This, |
||
8676 | /* [annotation] */ |
||
8677 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8678 | /* [annotation] */ |
||
8679 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8680 | /* [annotation] */ |
||
8681 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8682 | |||
8683 | void ( STDMETHODCALLTYPE *GSGetShader )( |
||
8684 | ID3D11DeviceContext * This, |
||
8685 | /* [annotation] */ |
||
8686 | __out ID3D11GeometryShader **ppGeometryShader, |
||
8687 | /* [annotation] */ |
||
8688 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8689 | /* [annotation] */ |
||
8690 | __inout_opt UINT *pNumClassInstances); |
||
8691 | |||
8692 | void ( STDMETHODCALLTYPE *IAGetPrimitiveTopology )( |
||
8693 | ID3D11DeviceContext * This, |
||
8694 | /* [annotation] */ |
||
8695 | __out D3D11_PRIMITIVE_TOPOLOGY *pTopology); |
||
8696 | |||
8697 | void ( STDMETHODCALLTYPE *VSGetShaderResources )( |
||
8698 | ID3D11DeviceContext * This, |
||
8699 | /* [annotation] */ |
||
8700 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8701 | /* [annotation] */ |
||
8702 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8703 | /* [annotation] */ |
||
8704 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8705 | |||
8706 | void ( STDMETHODCALLTYPE *VSGetSamplers )( |
||
8707 | ID3D11DeviceContext * This, |
||
8708 | /* [annotation] */ |
||
8709 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8710 | /* [annotation] */ |
||
8711 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8712 | /* [annotation] */ |
||
8713 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8714 | |||
8715 | void ( STDMETHODCALLTYPE *GetPredication )( |
||
8716 | ID3D11DeviceContext * This, |
||
8717 | /* [annotation] */ |
||
8718 | __out_opt ID3D11Predicate **ppPredicate, |
||
8719 | /* [annotation] */ |
||
8720 | __out_opt BOOL *pPredicateValue); |
||
8721 | |||
8722 | void ( STDMETHODCALLTYPE *GSGetShaderResources )( |
||
8723 | ID3D11DeviceContext * This, |
||
8724 | /* [annotation] */ |
||
8725 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8726 | /* [annotation] */ |
||
8727 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8728 | /* [annotation] */ |
||
8729 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8730 | |||
8731 | void ( STDMETHODCALLTYPE *GSGetSamplers )( |
||
8732 | ID3D11DeviceContext * This, |
||
8733 | /* [annotation] */ |
||
8734 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8735 | /* [annotation] */ |
||
8736 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8737 | /* [annotation] */ |
||
8738 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8739 | |||
8740 | void ( STDMETHODCALLTYPE *OMGetRenderTargets )( |
||
8741 | ID3D11DeviceContext * This, |
||
8742 | /* [annotation] */ |
||
8743 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumViews, |
||
8744 | /* [annotation] */ |
||
8745 | __out_ecount_opt(NumViews) ID3D11RenderTargetView **ppRenderTargetViews, |
||
8746 | /* [annotation] */ |
||
8747 | __out_opt ID3D11DepthStencilView **ppDepthStencilView); |
||
8748 | |||
8749 | void ( STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews )( |
||
8750 | ID3D11DeviceContext * This, |
||
8751 | /* [annotation] */ |
||
8752 | __in_range( 0, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT ) UINT NumRTVs, |
||
8753 | /* [annotation] */ |
||
8754 | __out_ecount_opt(NumRTVs) ID3D11RenderTargetView **ppRenderTargetViews, |
||
8755 | /* [annotation] */ |
||
8756 | __out_opt ID3D11DepthStencilView **ppDepthStencilView, |
||
8757 | /* [annotation] */ |
||
8758 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT UAVStartSlot, |
||
8759 | /* [annotation] */ |
||
8760 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - UAVStartSlot ) UINT NumUAVs, |
||
8761 | /* [annotation] */ |
||
8762 | __out_ecount_opt(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews); |
||
8763 | |||
8764 | void ( STDMETHODCALLTYPE *OMGetBlendState )( |
||
8765 | ID3D11DeviceContext * This, |
||
8766 | /* [annotation] */ |
||
8767 | __out_opt ID3D11BlendState **ppBlendState, |
||
8768 | /* [annotation] */ |
||
8769 | __out_opt FLOAT BlendFactor[ 4 ], |
||
8770 | /* [annotation] */ |
||
8771 | __out_opt UINT *pSampleMask); |
||
8772 | |||
8773 | void ( STDMETHODCALLTYPE *OMGetDepthStencilState )( |
||
8774 | ID3D11DeviceContext * This, |
||
8775 | /* [annotation] */ |
||
8776 | __out_opt ID3D11DepthStencilState **ppDepthStencilState, |
||
8777 | /* [annotation] */ |
||
8778 | __out_opt UINT *pStencilRef); |
||
8779 | |||
8780 | void ( STDMETHODCALLTYPE *SOGetTargets )( |
||
8781 | ID3D11DeviceContext * This, |
||
8782 | /* [annotation] */ |
||
8783 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumBuffers, |
||
8784 | /* [annotation] */ |
||
8785 | __out_ecount(NumBuffers) ID3D11Buffer **ppSOTargets); |
||
8786 | |||
8787 | void ( STDMETHODCALLTYPE *RSGetState )( |
||
8788 | ID3D11DeviceContext * This, |
||
8789 | /* [annotation] */ |
||
8790 | __out ID3D11RasterizerState **ppRasterizerState); |
||
8791 | |||
8792 | void ( STDMETHODCALLTYPE *RSGetViewports )( |
||
8793 | ID3D11DeviceContext * This, |
||
8794 | /* [annotation] */ |
||
8795 | __inout /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumViewports, |
||
8796 | /* [annotation] */ |
||
8797 | __out_ecount_opt(*pNumViewports) D3D11_VIEWPORT *pViewports); |
||
8798 | |||
8799 | void ( STDMETHODCALLTYPE *RSGetScissorRects )( |
||
8800 | ID3D11DeviceContext * This, |
||
8801 | /* [annotation] */ |
||
8802 | __inout /*_range(0, D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE )*/ UINT *pNumRects, |
||
8803 | /* [annotation] */ |
||
8804 | __out_ecount_opt(*pNumRects) D3D11_RECT *pRects); |
||
8805 | |||
8806 | void ( STDMETHODCALLTYPE *HSGetShaderResources )( |
||
8807 | ID3D11DeviceContext * This, |
||
8808 | /* [annotation] */ |
||
8809 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8810 | /* [annotation] */ |
||
8811 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8812 | /* [annotation] */ |
||
8813 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8814 | |||
8815 | void ( STDMETHODCALLTYPE *HSGetShader )( |
||
8816 | ID3D11DeviceContext * This, |
||
8817 | /* [annotation] */ |
||
8818 | __out ID3D11HullShader **ppHullShader, |
||
8819 | /* [annotation] */ |
||
8820 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8821 | /* [annotation] */ |
||
8822 | __inout_opt UINT *pNumClassInstances); |
||
8823 | |||
8824 | void ( STDMETHODCALLTYPE *HSGetSamplers )( |
||
8825 | ID3D11DeviceContext * This, |
||
8826 | /* [annotation] */ |
||
8827 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8828 | /* [annotation] */ |
||
8829 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8830 | /* [annotation] */ |
||
8831 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8832 | |||
8833 | void ( STDMETHODCALLTYPE *HSGetConstantBuffers )( |
||
8834 | ID3D11DeviceContext * This, |
||
8835 | /* [annotation] */ |
||
8836 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8837 | /* [annotation] */ |
||
8838 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8839 | /* [annotation] */ |
||
8840 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8841 | |||
8842 | void ( STDMETHODCALLTYPE *DSGetShaderResources )( |
||
8843 | ID3D11DeviceContext * This, |
||
8844 | /* [annotation] */ |
||
8845 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8846 | /* [annotation] */ |
||
8847 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8848 | /* [annotation] */ |
||
8849 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8850 | |||
8851 | void ( STDMETHODCALLTYPE *DSGetShader )( |
||
8852 | ID3D11DeviceContext * This, |
||
8853 | /* [annotation] */ |
||
8854 | __out ID3D11DomainShader **ppDomainShader, |
||
8855 | /* [annotation] */ |
||
8856 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8857 | /* [annotation] */ |
||
8858 | __inout_opt UINT *pNumClassInstances); |
||
8859 | |||
8860 | void ( STDMETHODCALLTYPE *DSGetSamplers )( |
||
8861 | ID3D11DeviceContext * This, |
||
8862 | /* [annotation] */ |
||
8863 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8864 | /* [annotation] */ |
||
8865 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8866 | /* [annotation] */ |
||
8867 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8868 | |||
8869 | void ( STDMETHODCALLTYPE *DSGetConstantBuffers )( |
||
8870 | ID3D11DeviceContext * This, |
||
8871 | /* [annotation] */ |
||
8872 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8873 | /* [annotation] */ |
||
8874 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8875 | /* [annotation] */ |
||
8876 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8877 | |||
8878 | void ( STDMETHODCALLTYPE *CSGetShaderResources )( |
||
8879 | ID3D11DeviceContext * This, |
||
8880 | /* [annotation] */ |
||
8881 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8882 | /* [annotation] */ |
||
8883 | __in_range( 0, D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT - StartSlot ) UINT NumViews, |
||
8884 | /* [annotation] */ |
||
8885 | __out_ecount(NumViews) ID3D11ShaderResourceView **ppShaderResourceViews); |
||
8886 | |||
8887 | void ( STDMETHODCALLTYPE *CSGetUnorderedAccessViews )( |
||
8888 | ID3D11DeviceContext * This, |
||
8889 | /* [annotation] */ |
||
8890 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - 1 ) UINT StartSlot, |
||
8891 | /* [annotation] */ |
||
8892 | __in_range( 0, D3D11_PS_CS_UAV_REGISTER_COUNT - StartSlot ) UINT NumUAVs, |
||
8893 | /* [annotation] */ |
||
8894 | __out_ecount(NumUAVs) ID3D11UnorderedAccessView **ppUnorderedAccessViews); |
||
8895 | |||
8896 | void ( STDMETHODCALLTYPE *CSGetShader )( |
||
8897 | ID3D11DeviceContext * This, |
||
8898 | /* [annotation] */ |
||
8899 | __out ID3D11ComputeShader **ppComputeShader, |
||
8900 | /* [annotation] */ |
||
8901 | __out_ecount_opt(*pNumClassInstances) ID3D11ClassInstance **ppClassInstances, |
||
8902 | /* [annotation] */ |
||
8903 | __inout_opt UINT *pNumClassInstances); |
||
8904 | |||
8905 | void ( STDMETHODCALLTYPE *CSGetSamplers )( |
||
8906 | ID3D11DeviceContext * This, |
||
8907 | /* [annotation] */ |
||
8908 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8909 | /* [annotation] */ |
||
8910 | __in_range( 0, D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT - StartSlot ) UINT NumSamplers, |
||
8911 | /* [annotation] */ |
||
8912 | __out_ecount(NumSamplers) ID3D11SamplerState **ppSamplers); |
||
8913 | |||
8914 | void ( STDMETHODCALLTYPE *CSGetConstantBuffers )( |
||
8915 | ID3D11DeviceContext * This, |
||
8916 | /* [annotation] */ |
||
8917 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - 1 ) UINT StartSlot, |
||
8918 | /* [annotation] */ |
||
8919 | __in_range( 0, D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT - StartSlot ) UINT NumBuffers, |
||
8920 | /* [annotation] */ |
||
8921 | __out_ecount(NumBuffers) ID3D11Buffer **ppConstantBuffers); |
||
8922 | |||
8923 | void ( STDMETHODCALLTYPE *ClearState )( |
||
8924 | ID3D11DeviceContext * This); |
||
8925 | |||
8926 | void ( STDMETHODCALLTYPE *Flush )( |
||
8927 | ID3D11DeviceContext * This); |
||
8928 | |||
8929 | D3D11_DEVICE_CONTEXT_TYPE ( STDMETHODCALLTYPE *GetType )( |
||
8930 | ID3D11DeviceContext * This); |
||
8931 | |||
8932 | UINT ( STDMETHODCALLTYPE *GetContextFlags )( |
||
8933 | ID3D11DeviceContext * This); |
||
8934 | |||
8935 | HRESULT ( STDMETHODCALLTYPE *FinishCommandList )( |
||
8936 | ID3D11DeviceContext * This, |
||
8937 | BOOL RestoreDeferredContextState, |
||
8938 | /* [annotation] */ |
||
8939 | __out_opt ID3D11CommandList **ppCommandList); |
||
8940 | |||
8941 | END_INTERFACE |
||
8942 | } ID3D11DeviceContextVtbl; |
||
8943 | |||
8944 | interface ID3D11DeviceContext |
||
8945 | { |
||
8946 | CONST_VTBL struct ID3D11DeviceContextVtbl *lpVtbl; |
||
8947 | }; |
||
8948 | |||
8949 | |||
8950 | |||
8951 | #ifdef COBJMACROS |
||
8952 | |||
8953 | |||
8954 | #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) \ |
||
8955 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
8956 | |||
8957 | #define ID3D11DeviceContext_AddRef(This) \ |
||
8958 | ( (This)->lpVtbl -> AddRef(This) ) |
||
8959 | |||
8960 | #define ID3D11DeviceContext_Release(This) \ |
||
8961 | ( (This)->lpVtbl -> Release(This) ) |
||
8962 | |||
8963 | |||
8964 | #define ID3D11DeviceContext_GetDevice(This,ppDevice) \ |
||
8965 | ( (This)->lpVtbl -> GetDevice(This,ppDevice) ) |
||
8966 | |||
8967 | #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) \ |
||
8968 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
8969 | |||
8970 | #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) \ |
||
8971 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
8972 | |||
8973 | #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) \ |
||
8974 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
8975 | |||
8976 | |||
8977 | #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
8978 | ( (This)->lpVtbl -> VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
8979 | |||
8980 | #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
8981 | ( (This)->lpVtbl -> PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
8982 | |||
8983 | #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) \ |
||
8984 | ( (This)->lpVtbl -> PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) ) |
||
8985 | |||
8986 | #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
8987 | ( (This)->lpVtbl -> PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
8988 | |||
8989 | #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) \ |
||
8990 | ( (This)->lpVtbl -> VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) ) |
||
8991 | |||
8992 | #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) \ |
||
8993 | ( (This)->lpVtbl -> DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) ) |
||
8994 | |||
8995 | #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) \ |
||
8996 | ( (This)->lpVtbl -> Draw(This,VertexCount,StartVertexLocation) ) |
||
8997 | |||
8998 | #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) \ |
||
8999 | ( (This)->lpVtbl -> Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) ) |
||
9000 | |||
9001 | #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) \ |
||
9002 | ( (This)->lpVtbl -> Unmap(This,pResource,Subresource) ) |
||
9003 | |||
9004 | #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9005 | ( (This)->lpVtbl -> PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9006 | |||
9007 | #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) \ |
||
9008 | ( (This)->lpVtbl -> IASetInputLayout(This,pInputLayout) ) |
||
9009 | |||
9010 | #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ |
||
9011 | ( (This)->lpVtbl -> IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) |
||
9012 | |||
9013 | #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) \ |
||
9014 | ( (This)->lpVtbl -> IASetIndexBuffer(This,pIndexBuffer,Format,Offset) ) |
||
9015 | |||
9016 | #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) \ |
||
9017 | ( (This)->lpVtbl -> DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) ) |
||
9018 | |||
9019 | #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) \ |
||
9020 | ( (This)->lpVtbl -> DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) ) |
||
9021 | |||
9022 | #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9023 | ( (This)->lpVtbl -> GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9024 | |||
9025 | #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) \ |
||
9026 | ( (This)->lpVtbl -> GSSetShader(This,pShader,ppClassInstances,NumClassInstances) ) |
||
9027 | |||
9028 | #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) \ |
||
9029 | ( (This)->lpVtbl -> IASetPrimitiveTopology(This,Topology) ) |
||
9030 | |||
9031 | #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9032 | ( (This)->lpVtbl -> VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9033 | |||
9034 | #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9035 | ( (This)->lpVtbl -> VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9036 | |||
9037 | #define ID3D11DeviceContext_Begin(This,pAsync) \ |
||
9038 | ( (This)->lpVtbl -> Begin(This,pAsync) ) |
||
9039 | |||
9040 | #define ID3D11DeviceContext_End(This,pAsync) \ |
||
9041 | ( (This)->lpVtbl -> End(This,pAsync) ) |
||
9042 | |||
9043 | #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) \ |
||
9044 | ( (This)->lpVtbl -> GetData(This,pAsync,pData,DataSize,GetDataFlags) ) |
||
9045 | |||
9046 | #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) \ |
||
9047 | ( (This)->lpVtbl -> SetPredication(This,pPredicate,PredicateValue) ) |
||
9048 | |||
9049 | #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9050 | ( (This)->lpVtbl -> GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9051 | |||
9052 | #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9053 | ( (This)->lpVtbl -> GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9054 | |||
9055 | #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) \ |
||
9056 | ( (This)->lpVtbl -> OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) ) |
||
9057 | |||
9058 | #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) \ |
||
9059 | ( (This)->lpVtbl -> OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) ) |
||
9060 | |||
9061 | #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) \ |
||
9062 | ( (This)->lpVtbl -> OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) ) |
||
9063 | |||
9064 | #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) \ |
||
9065 | ( (This)->lpVtbl -> OMSetDepthStencilState(This,pDepthStencilState,StencilRef) ) |
||
9066 | |||
9067 | #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) \ |
||
9068 | ( (This)->lpVtbl -> SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) ) |
||
9069 | |||
9070 | #define ID3D11DeviceContext_DrawAuto(This) \ |
||
9071 | ( (This)->lpVtbl -> DrawAuto(This) ) |
||
9072 | |||
9073 | #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ |
||
9074 | ( (This)->lpVtbl -> DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) |
||
9075 | |||
9076 | #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ |
||
9077 | ( (This)->lpVtbl -> DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) |
||
9078 | |||
9079 | #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) \ |
||
9080 | ( (This)->lpVtbl -> Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) ) |
||
9081 | |||
9082 | #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) \ |
||
9083 | ( (This)->lpVtbl -> DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) ) |
||
9084 | |||
9085 | #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) \ |
||
9086 | ( (This)->lpVtbl -> RSSetState(This,pRasterizerState) ) |
||
9087 | |||
9088 | #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) \ |
||
9089 | ( (This)->lpVtbl -> RSSetViewports(This,NumViewports,pViewports) ) |
||
9090 | |||
9091 | #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) \ |
||
9092 | ( (This)->lpVtbl -> RSSetScissorRects(This,NumRects,pRects) ) |
||
9093 | |||
9094 | #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) \ |
||
9095 | ( (This)->lpVtbl -> CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) ) |
||
9096 | |||
9097 | #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) \ |
||
9098 | ( (This)->lpVtbl -> CopyResource(This,pDstResource,pSrcResource) ) |
||
9099 | |||
9100 | #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) \ |
||
9101 | ( (This)->lpVtbl -> UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) ) |
||
9102 | |||
9103 | #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) \ |
||
9104 | ( (This)->lpVtbl -> CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) ) |
||
9105 | |||
9106 | #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) \ |
||
9107 | ( (This)->lpVtbl -> ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) ) |
||
9108 | |||
9109 | #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) \ |
||
9110 | ( (This)->lpVtbl -> ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) ) |
||
9111 | |||
9112 | #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) \ |
||
9113 | ( (This)->lpVtbl -> ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) ) |
||
9114 | |||
9115 | #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) \ |
||
9116 | ( (This)->lpVtbl -> ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) ) |
||
9117 | |||
9118 | #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) \ |
||
9119 | ( (This)->lpVtbl -> GenerateMips(This,pShaderResourceView) ) |
||
9120 | |||
9121 | #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) \ |
||
9122 | ( (This)->lpVtbl -> SetResourceMinLOD(This,pResource,MinLOD) ) |
||
9123 | |||
9124 | #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) \ |
||
9125 | ( (This)->lpVtbl -> GetResourceMinLOD(This,pResource) ) |
||
9126 | |||
9127 | #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) \ |
||
9128 | ( (This)->lpVtbl -> ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) ) |
||
9129 | |||
9130 | #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) \ |
||
9131 | ( (This)->lpVtbl -> ExecuteCommandList(This,pCommandList,RestoreContextState) ) |
||
9132 | |||
9133 | #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9134 | ( (This)->lpVtbl -> HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9135 | |||
9136 | #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) \ |
||
9137 | ( (This)->lpVtbl -> HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) ) |
||
9138 | |||
9139 | #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9140 | ( (This)->lpVtbl -> HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9141 | |||
9142 | #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9143 | ( (This)->lpVtbl -> HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9144 | |||
9145 | #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9146 | ( (This)->lpVtbl -> DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9147 | |||
9148 | #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) \ |
||
9149 | ( (This)->lpVtbl -> DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) ) |
||
9150 | |||
9151 | #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9152 | ( (This)->lpVtbl -> DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9153 | |||
9154 | #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9155 | ( (This)->lpVtbl -> DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9156 | |||
9157 | #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9158 | ( (This)->lpVtbl -> CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9159 | |||
9160 | #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) \ |
||
9161 | ( (This)->lpVtbl -> CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) ) |
||
9162 | |||
9163 | #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) \ |
||
9164 | ( (This)->lpVtbl -> CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) ) |
||
9165 | |||
9166 | #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9167 | ( (This)->lpVtbl -> CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9168 | |||
9169 | #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9170 | ( (This)->lpVtbl -> CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9171 | |||
9172 | #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9173 | ( (This)->lpVtbl -> VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9174 | |||
9175 | #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9176 | ( (This)->lpVtbl -> PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9177 | |||
9178 | #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) \ |
||
9179 | ( (This)->lpVtbl -> PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) ) |
||
9180 | |||
9181 | #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9182 | ( (This)->lpVtbl -> PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9183 | |||
9184 | #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) \ |
||
9185 | ( (This)->lpVtbl -> VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) ) |
||
9186 | |||
9187 | #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9188 | ( (This)->lpVtbl -> PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9189 | |||
9190 | #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) \ |
||
9191 | ( (This)->lpVtbl -> IAGetInputLayout(This,ppInputLayout) ) |
||
9192 | |||
9193 | #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) \ |
||
9194 | ( (This)->lpVtbl -> IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) ) |
||
9195 | |||
9196 | #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) \ |
||
9197 | ( (This)->lpVtbl -> IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) ) |
||
9198 | |||
9199 | #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9200 | ( (This)->lpVtbl -> GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9201 | |||
9202 | #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) \ |
||
9203 | ( (This)->lpVtbl -> GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) ) |
||
9204 | |||
9205 | #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) \ |
||
9206 | ( (This)->lpVtbl -> IAGetPrimitiveTopology(This,pTopology) ) |
||
9207 | |||
9208 | #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9209 | ( (This)->lpVtbl -> VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9210 | |||
9211 | #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9212 | ( (This)->lpVtbl -> VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9213 | |||
9214 | #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) \ |
||
9215 | ( (This)->lpVtbl -> GetPredication(This,ppPredicate,pPredicateValue) ) |
||
9216 | |||
9217 | #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9218 | ( (This)->lpVtbl -> GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9219 | |||
9220 | #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9221 | ( (This)->lpVtbl -> GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9222 | |||
9223 | #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) \ |
||
9224 | ( (This)->lpVtbl -> OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) ) |
||
9225 | |||
9226 | #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) \ |
||
9227 | ( (This)->lpVtbl -> OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) ) |
||
9228 | |||
9229 | #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) \ |
||
9230 | ( (This)->lpVtbl -> OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) ) |
||
9231 | |||
9232 | #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) \ |
||
9233 | ( (This)->lpVtbl -> OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) ) |
||
9234 | |||
9235 | #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) \ |
||
9236 | ( (This)->lpVtbl -> SOGetTargets(This,NumBuffers,ppSOTargets) ) |
||
9237 | |||
9238 | #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) \ |
||
9239 | ( (This)->lpVtbl -> RSGetState(This,ppRasterizerState) ) |
||
9240 | |||
9241 | #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) \ |
||
9242 | ( (This)->lpVtbl -> RSGetViewports(This,pNumViewports,pViewports) ) |
||
9243 | |||
9244 | #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) \ |
||
9245 | ( (This)->lpVtbl -> RSGetScissorRects(This,pNumRects,pRects) ) |
||
9246 | |||
9247 | #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9248 | ( (This)->lpVtbl -> HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9249 | |||
9250 | #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) \ |
||
9251 | ( (This)->lpVtbl -> HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) ) |
||
9252 | |||
9253 | #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9254 | ( (This)->lpVtbl -> HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9255 | |||
9256 | #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9257 | ( (This)->lpVtbl -> HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9258 | |||
9259 | #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9260 | ( (This)->lpVtbl -> DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9261 | |||
9262 | #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) \ |
||
9263 | ( (This)->lpVtbl -> DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) ) |
||
9264 | |||
9265 | #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9266 | ( (This)->lpVtbl -> DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9267 | |||
9268 | #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9269 | ( (This)->lpVtbl -> DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9270 | |||
9271 | #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) \ |
||
9272 | ( (This)->lpVtbl -> CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) ) |
||
9273 | |||
9274 | #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) \ |
||
9275 | ( (This)->lpVtbl -> CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) ) |
||
9276 | |||
9277 | #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) \ |
||
9278 | ( (This)->lpVtbl -> CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) ) |
||
9279 | |||
9280 | #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) \ |
||
9281 | ( (This)->lpVtbl -> CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) ) |
||
9282 | |||
9283 | #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) \ |
||
9284 | ( (This)->lpVtbl -> CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) ) |
||
9285 | |||
9286 | #define ID3D11DeviceContext_ClearState(This) \ |
||
9287 | ( (This)->lpVtbl -> ClearState(This) ) |
||
9288 | |||
9289 | #define ID3D11DeviceContext_Flush(This) \ |
||
9290 | ( (This)->lpVtbl -> Flush(This) ) |
||
9291 | |||
9292 | #define ID3D11DeviceContext_GetType(This) \ |
||
9293 | ( (This)->lpVtbl -> GetType(This) ) |
||
9294 | |||
9295 | #define ID3D11DeviceContext_GetContextFlags(This) \ |
||
9296 | ( (This)->lpVtbl -> GetContextFlags(This) ) |
||
9297 | |||
9298 | #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) \ |
||
9299 | ( (This)->lpVtbl -> FinishCommandList(This,RestoreDeferredContextState,ppCommandList) ) |
||
9300 | |||
9301 | #endif /* COBJMACROS */ |
||
9302 | |||
9303 | |||
9304 | #endif /* C style interface */ |
||
9305 | |||
9306 | |||
9307 | |||
9308 | |||
9309 | #endif /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */ |
||
9310 | |||
9311 | |||
9312 | #ifndef __ID3D11Device_INTERFACE_DEFINED__ |
||
9313 | #define __ID3D11Device_INTERFACE_DEFINED__ |
||
9314 | |||
9315 | /* interface ID3D11Device */ |
||
9316 | /* [unique][local][object][uuid] */ |
||
9317 | |||
9318 | |||
9319 | EXTERN_C const IID IID_ID3D11Device; |
||
9320 | |||
9321 | #if defined(__cplusplus) && !defined(CINTERFACE) |
||
9322 | |||
9323 | MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140") |
||
9324 | ID3D11Device : public IUnknown |
||
9325 | { |
||
9326 | public: |
||
9327 | virtual HRESULT STDMETHODCALLTYPE CreateBuffer( |
||
9328 | /* [annotation] */ |
||
9329 | __in const D3D11_BUFFER_DESC *pDesc, |
||
9330 | /* [annotation] */ |
||
9331 | __in_opt const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9332 | /* [annotation] */ |
||
9333 | __out_opt ID3D11Buffer **ppBuffer) = 0; |
||
9334 | |||
9335 | virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( |
||
9336 | /* [annotation] */ |
||
9337 | __in const D3D11_TEXTURE1D_DESC *pDesc, |
||
9338 | /* [annotation] */ |
||
9339 | __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9340 | /* [annotation] */ |
||
9341 | __out_opt ID3D11Texture1D **ppTexture1D) = 0; |
||
9342 | |||
9343 | virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( |
||
9344 | /* [annotation] */ |
||
9345 | __in const D3D11_TEXTURE2D_DESC *pDesc, |
||
9346 | /* [annotation] */ |
||
9347 | __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9348 | /* [annotation] */ |
||
9349 | __out_opt ID3D11Texture2D **ppTexture2D) = 0; |
||
9350 | |||
9351 | virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( |
||
9352 | /* [annotation] */ |
||
9353 | __in const D3D11_TEXTURE3D_DESC *pDesc, |
||
9354 | /* [annotation] */ |
||
9355 | __in_xcount_opt(pDesc->MipLevels) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9356 | /* [annotation] */ |
||
9357 | __out_opt ID3D11Texture3D **ppTexture3D) = 0; |
||
9358 | |||
9359 | virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( |
||
9360 | /* [annotation] */ |
||
9361 | __in ID3D11Resource *pResource, |
||
9362 | /* [annotation] */ |
||
9363 | __in_opt const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, |
||
9364 | /* [annotation] */ |
||
9365 | __out_opt ID3D11ShaderResourceView **ppSRView) = 0; |
||
9366 | |||
9367 | virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView( |
||
9368 | /* [annotation] */ |
||
9369 | __in ID3D11Resource *pResource, |
||
9370 | /* [annotation] */ |
||
9371 | __in_opt const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, |
||
9372 | /* [annotation] */ |
||
9373 | __out_opt ID3D11UnorderedAccessView **ppUAView) = 0; |
||
9374 | |||
9375 | virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( |
||
9376 | /* [annotation] */ |
||
9377 | __in ID3D11Resource *pResource, |
||
9378 | /* [annotation] */ |
||
9379 | __in_opt const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, |
||
9380 | /* [annotation] */ |
||
9381 | __out_opt ID3D11RenderTargetView **ppRTView) = 0; |
||
9382 | |||
9383 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( |
||
9384 | /* [annotation] */ |
||
9385 | __in ID3D11Resource *pResource, |
||
9386 | /* [annotation] */ |
||
9387 | __in_opt const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, |
||
9388 | /* [annotation] */ |
||
9389 | __out_opt ID3D11DepthStencilView **ppDepthStencilView) = 0; |
||
9390 | |||
9391 | virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( |
||
9392 | /* [annotation] */ |
||
9393 | __in_ecount(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, |
||
9394 | /* [annotation] */ |
||
9395 | __in_range( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, |
||
9396 | /* [annotation] */ |
||
9397 | __in const void *pShaderBytecodeWithInputSignature, |
||
9398 | /* [annotation] */ |
||
9399 | __in SIZE_T BytecodeLength, |
||
9400 | /* [annotation] */ |
||
9401 | __out_opt ID3D11InputLayout **ppInputLayout) = 0; |
||
9402 | |||
9403 | virtual HRESULT STDMETHODCALLTYPE CreateVertexShader( |
||
9404 | /* [annotation] */ |
||
9405 | __in const void *pShaderBytecode, |
||
9406 | /* [annotation] */ |
||
9407 | __in SIZE_T BytecodeLength, |
||
9408 | /* [annotation] */ |
||
9409 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9410 | /* [annotation] */ |
||
9411 | __out_opt ID3D11VertexShader **ppVertexShader) = 0; |
||
9412 | |||
9413 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader( |
||
9414 | /* [annotation] */ |
||
9415 | __in const void *pShaderBytecode, |
||
9416 | /* [annotation] */ |
||
9417 | __in SIZE_T BytecodeLength, |
||
9418 | /* [annotation] */ |
||
9419 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9420 | /* [annotation] */ |
||
9421 | __out_opt ID3D11GeometryShader **ppGeometryShader) = 0; |
||
9422 | |||
9423 | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( |
||
9424 | /* [annotation] */ |
||
9425 | __in const void *pShaderBytecode, |
||
9426 | /* [annotation] */ |
||
9427 | __in SIZE_T BytecodeLength, |
||
9428 | /* [annotation] */ |
||
9429 | __in_ecount_opt(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, |
||
9430 | /* [annotation] */ |
||
9431 | __in_range( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, |
||
9432 | /* [annotation] */ |
||
9433 | __in_ecount_opt(NumStrides) const UINT *pBufferStrides, |
||
9434 | /* [annotation] */ |
||
9435 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, |
||
9436 | /* [annotation] */ |
||
9437 | __in UINT RasterizedStream, |
||
9438 | /* [annotation] */ |
||
9439 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9440 | /* [annotation] */ |
||
9441 | __out_opt ID3D11GeometryShader **ppGeometryShader) = 0; |
||
9442 | |||
9443 | virtual HRESULT STDMETHODCALLTYPE CreatePixelShader( |
||
9444 | /* [annotation] */ |
||
9445 | __in const void *pShaderBytecode, |
||
9446 | /* [annotation] */ |
||
9447 | __in SIZE_T BytecodeLength, |
||
9448 | /* [annotation] */ |
||
9449 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9450 | /* [annotation] */ |
||
9451 | __out_opt ID3D11PixelShader **ppPixelShader) = 0; |
||
9452 | |||
9453 | virtual HRESULT STDMETHODCALLTYPE CreateHullShader( |
||
9454 | /* [annotation] */ |
||
9455 | __in const void *pShaderBytecode, |
||
9456 | /* [annotation] */ |
||
9457 | __in SIZE_T BytecodeLength, |
||
9458 | /* [annotation] */ |
||
9459 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9460 | /* [annotation] */ |
||
9461 | __out_opt ID3D11HullShader **ppHullShader) = 0; |
||
9462 | |||
9463 | virtual HRESULT STDMETHODCALLTYPE CreateDomainShader( |
||
9464 | /* [annotation] */ |
||
9465 | __in const void *pShaderBytecode, |
||
9466 | /* [annotation] */ |
||
9467 | __in SIZE_T BytecodeLength, |
||
9468 | /* [annotation] */ |
||
9469 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9470 | /* [annotation] */ |
||
9471 | __out_opt ID3D11DomainShader **ppDomainShader) = 0; |
||
9472 | |||
9473 | virtual HRESULT STDMETHODCALLTYPE CreateComputeShader( |
||
9474 | /* [annotation] */ |
||
9475 | __in const void *pShaderBytecode, |
||
9476 | /* [annotation] */ |
||
9477 | __in SIZE_T BytecodeLength, |
||
9478 | /* [annotation] */ |
||
9479 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9480 | /* [annotation] */ |
||
9481 | __out_opt ID3D11ComputeShader **ppComputeShader) = 0; |
||
9482 | |||
9483 | virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage( |
||
9484 | /* [annotation] */ |
||
9485 | __out ID3D11ClassLinkage **ppLinkage) = 0; |
||
9486 | |||
9487 | virtual HRESULT STDMETHODCALLTYPE CreateBlendState( |
||
9488 | /* [annotation] */ |
||
9489 | __in const D3D11_BLEND_DESC *pBlendStateDesc, |
||
9490 | /* [annotation] */ |
||
9491 | __out_opt ID3D11BlendState **ppBlendState) = 0; |
||
9492 | |||
9493 | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( |
||
9494 | /* [annotation] */ |
||
9495 | __in const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, |
||
9496 | /* [annotation] */ |
||
9497 | __out_opt ID3D11DepthStencilState **ppDepthStencilState) = 0; |
||
9498 | |||
9499 | virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( |
||
9500 | /* [annotation] */ |
||
9501 | __in const D3D11_RASTERIZER_DESC *pRasterizerDesc, |
||
9502 | /* [annotation] */ |
||
9503 | __out_opt ID3D11RasterizerState **ppRasterizerState) = 0; |
||
9504 | |||
9505 | virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( |
||
9506 | /* [annotation] */ |
||
9507 | __in const D3D11_SAMPLER_DESC *pSamplerDesc, |
||
9508 | /* [annotation] */ |
||
9509 | __out_opt ID3D11SamplerState **ppSamplerState) = 0; |
||
9510 | |||
9511 | virtual HRESULT STDMETHODCALLTYPE CreateQuery( |
||
9512 | /* [annotation] */ |
||
9513 | __in const D3D11_QUERY_DESC *pQueryDesc, |
||
9514 | /* [annotation] */ |
||
9515 | __out_opt ID3D11Query **ppQuery) = 0; |
||
9516 | |||
9517 | virtual HRESULT STDMETHODCALLTYPE CreatePredicate( |
||
9518 | /* [annotation] */ |
||
9519 | __in const D3D11_QUERY_DESC *pPredicateDesc, |
||
9520 | /* [annotation] */ |
||
9521 | __out_opt ID3D11Predicate **ppPredicate) = 0; |
||
9522 | |||
9523 | virtual HRESULT STDMETHODCALLTYPE CreateCounter( |
||
9524 | /* [annotation] */ |
||
9525 | __in const D3D11_COUNTER_DESC *pCounterDesc, |
||
9526 | /* [annotation] */ |
||
9527 | __out_opt ID3D11Counter **ppCounter) = 0; |
||
9528 | |||
9529 | virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext( |
||
9530 | UINT ContextFlags, |
||
9531 | /* [annotation] */ |
||
9532 | __out_opt ID3D11DeviceContext **ppDeferredContext) = 0; |
||
9533 | |||
9534 | virtual HRESULT STDMETHODCALLTYPE OpenSharedResource( |
||
9535 | /* [annotation] */ |
||
9536 | __in HANDLE hResource, |
||
9537 | /* [annotation] */ |
||
9538 | __in REFIID ReturnedInterface, |
||
9539 | /* [annotation] */ |
||
9540 | __out_opt void **ppResource) = 0; |
||
9541 | |||
9542 | virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport( |
||
9543 | /* [annotation] */ |
||
9544 | __in DXGI_FORMAT Format, |
||
9545 | /* [annotation] */ |
||
9546 | __out UINT *pFormatSupport) = 0; |
||
9547 | |||
9548 | virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels( |
||
9549 | /* [annotation] */ |
||
9550 | __in DXGI_FORMAT Format, |
||
9551 | /* [annotation] */ |
||
9552 | __in UINT SampleCount, |
||
9553 | /* [annotation] */ |
||
9554 | __out UINT *pNumQualityLevels) = 0; |
||
9555 | |||
9556 | virtual void STDMETHODCALLTYPE CheckCounterInfo( |
||
9557 | /* [annotation] */ |
||
9558 | __out D3D11_COUNTER_INFO *pCounterInfo) = 0; |
||
9559 | |||
9560 | virtual HRESULT STDMETHODCALLTYPE CheckCounter( |
||
9561 | /* [annotation] */ |
||
9562 | __in const D3D11_COUNTER_DESC *pDesc, |
||
9563 | /* [annotation] */ |
||
9564 | __out D3D11_COUNTER_TYPE *pType, |
||
9565 | /* [annotation] */ |
||
9566 | __out UINT *pActiveCounters, |
||
9567 | /* [annotation] */ |
||
9568 | __out_ecount_opt(*pNameLength) LPSTR szName, |
||
9569 | /* [annotation] */ |
||
9570 | __inout_opt UINT *pNameLength, |
||
9571 | /* [annotation] */ |
||
9572 | __out_ecount_opt(*pUnitsLength) LPSTR szUnits, |
||
9573 | /* [annotation] */ |
||
9574 | __inout_opt UINT *pUnitsLength, |
||
9575 | /* [annotation] */ |
||
9576 | __out_ecount_opt(*pDescriptionLength) LPSTR szDescription, |
||
9577 | /* [annotation] */ |
||
9578 | __inout_opt UINT *pDescriptionLength) = 0; |
||
9579 | |||
9580 | virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( |
||
9581 | D3D11_FEATURE Feature, |
||
9582 | /* [annotation] */ |
||
9583 | __out_bcount(FeatureSupportDataSize) void *pFeatureSupportData, |
||
9584 | UINT FeatureSupportDataSize) = 0; |
||
9585 | |||
9586 | virtual HRESULT STDMETHODCALLTYPE GetPrivateData( |
||
9587 | /* [annotation] */ |
||
9588 | __in REFGUID guid, |
||
9589 | /* [annotation] */ |
||
9590 | __inout UINT *pDataSize, |
||
9591 | /* [annotation] */ |
||
9592 | __out_bcount_opt(*pDataSize) void *pData) = 0; |
||
9593 | |||
9594 | virtual HRESULT STDMETHODCALLTYPE SetPrivateData( |
||
9595 | /* [annotation] */ |
||
9596 | __in REFGUID guid, |
||
9597 | /* [annotation] */ |
||
9598 | __in UINT DataSize, |
||
9599 | /* [annotation] */ |
||
9600 | __in_bcount_opt(DataSize) const void *pData) = 0; |
||
9601 | |||
9602 | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( |
||
9603 | /* [annotation] */ |
||
9604 | __in REFGUID guid, |
||
9605 | /* [annotation] */ |
||
9606 | __in_opt const IUnknown *pData) = 0; |
||
9607 | |||
9608 | virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel( void) = 0; |
||
9609 | |||
9610 | virtual UINT STDMETHODCALLTYPE GetCreationFlags( void) = 0; |
||
9611 | |||
9612 | virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( void) = 0; |
||
9613 | |||
9614 | virtual void STDMETHODCALLTYPE GetImmediateContext( |
||
9615 | /* [annotation] */ |
||
9616 | __out ID3D11DeviceContext **ppImmediateContext) = 0; |
||
9617 | |||
9618 | virtual HRESULT STDMETHODCALLTYPE SetExceptionMode( |
||
9619 | UINT RaiseFlags) = 0; |
||
9620 | |||
9621 | virtual UINT STDMETHODCALLTYPE GetExceptionMode( void) = 0; |
||
9622 | |||
9623 | }; |
||
9624 | |||
9625 | #else /* C style interface */ |
||
9626 | |||
9627 | typedef struct ID3D11DeviceVtbl |
||
9628 | { |
||
9629 | BEGIN_INTERFACE |
||
9630 | |||
9631 | HRESULT ( STDMETHODCALLTYPE *QueryInterface )( |
||
9632 | ID3D11Device * This, |
||
9633 | /* [in] */ REFIID riid, |
||
9634 | /* [annotation][iid_is][out] */ |
||
9635 | __RPC__deref_out void **ppvObject); |
||
9636 | |||
9637 | ULONG ( STDMETHODCALLTYPE *AddRef )( |
||
9638 | ID3D11Device * This); |
||
9639 | |||
9640 | ULONG ( STDMETHODCALLTYPE *Release )( |
||
9641 | ID3D11Device * This); |
||
9642 | |||
9643 | HRESULT ( STDMETHODCALLTYPE *CreateBuffer )( |
||
9644 | ID3D11Device * This, |
||
9645 | /* [annotation] */ |
||
9646 | __in const D3D11_BUFFER_DESC *pDesc, |
||
9647 | /* [annotation] */ |
||
9648 | __in_opt const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9649 | /* [annotation] */ |
||
9650 | __out_opt ID3D11Buffer **ppBuffer); |
||
9651 | |||
9652 | HRESULT ( STDMETHODCALLTYPE *CreateTexture1D )( |
||
9653 | ID3D11Device * This, |
||
9654 | /* [annotation] */ |
||
9655 | __in const D3D11_TEXTURE1D_DESC *pDesc, |
||
9656 | /* [annotation] */ |
||
9657 | __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9658 | /* [annotation] */ |
||
9659 | __out_opt ID3D11Texture1D **ppTexture1D); |
||
9660 | |||
9661 | HRESULT ( STDMETHODCALLTYPE *CreateTexture2D )( |
||
9662 | ID3D11Device * This, |
||
9663 | /* [annotation] */ |
||
9664 | __in const D3D11_TEXTURE2D_DESC *pDesc, |
||
9665 | /* [annotation] */ |
||
9666 | __in_xcount_opt(pDesc->MipLevels * pDesc->ArraySize) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9667 | /* [annotation] */ |
||
9668 | __out_opt ID3D11Texture2D **ppTexture2D); |
||
9669 | |||
9670 | HRESULT ( STDMETHODCALLTYPE *CreateTexture3D )( |
||
9671 | ID3D11Device * This, |
||
9672 | /* [annotation] */ |
||
9673 | __in const D3D11_TEXTURE3D_DESC *pDesc, |
||
9674 | /* [annotation] */ |
||
9675 | __in_xcount_opt(pDesc->MipLevels) const D3D11_SUBRESOURCE_DATA *pInitialData, |
||
9676 | /* [annotation] */ |
||
9677 | __out_opt ID3D11Texture3D **ppTexture3D); |
||
9678 | |||
9679 | HRESULT ( STDMETHODCALLTYPE *CreateShaderResourceView )( |
||
9680 | ID3D11Device * This, |
||
9681 | /* [annotation] */ |
||
9682 | __in ID3D11Resource *pResource, |
||
9683 | /* [annotation] */ |
||
9684 | __in_opt const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, |
||
9685 | /* [annotation] */ |
||
9686 | __out_opt ID3D11ShaderResourceView **ppSRView); |
||
9687 | |||
9688 | HRESULT ( STDMETHODCALLTYPE *CreateUnorderedAccessView )( |
||
9689 | ID3D11Device * This, |
||
9690 | /* [annotation] */ |
||
9691 | __in ID3D11Resource *pResource, |
||
9692 | /* [annotation] */ |
||
9693 | __in_opt const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, |
||
9694 | /* [annotation] */ |
||
9695 | __out_opt ID3D11UnorderedAccessView **ppUAView); |
||
9696 | |||
9697 | HRESULT ( STDMETHODCALLTYPE *CreateRenderTargetView )( |
||
9698 | ID3D11Device * This, |
||
9699 | /* [annotation] */ |
||
9700 | __in ID3D11Resource *pResource, |
||
9701 | /* [annotation] */ |
||
9702 | __in_opt const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, |
||
9703 | /* [annotation] */ |
||
9704 | __out_opt ID3D11RenderTargetView **ppRTView); |
||
9705 | |||
9706 | HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilView )( |
||
9707 | ID3D11Device * This, |
||
9708 | /* [annotation] */ |
||
9709 | __in ID3D11Resource *pResource, |
||
9710 | /* [annotation] */ |
||
9711 | __in_opt const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, |
||
9712 | /* [annotation] */ |
||
9713 | __out_opt ID3D11DepthStencilView **ppDepthStencilView); |
||
9714 | |||
9715 | HRESULT ( STDMETHODCALLTYPE *CreateInputLayout )( |
||
9716 | ID3D11Device * This, |
||
9717 | /* [annotation] */ |
||
9718 | __in_ecount(NumElements) const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, |
||
9719 | /* [annotation] */ |
||
9720 | __in_range( 0, D3D11_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT ) UINT NumElements, |
||
9721 | /* [annotation] */ |
||
9722 | __in const void *pShaderBytecodeWithInputSignature, |
||
9723 | /* [annotation] */ |
||
9724 | __in SIZE_T BytecodeLength, |
||
9725 | /* [annotation] */ |
||
9726 | __out_opt ID3D11InputLayout **ppInputLayout); |
||
9727 | |||
9728 | HRESULT ( STDMETHODCALLTYPE *CreateVertexShader )( |
||
9729 | ID3D11Device * This, |
||
9730 | /* [annotation] */ |
||
9731 | __in const void *pShaderBytecode, |
||
9732 | /* [annotation] */ |
||
9733 | __in SIZE_T BytecodeLength, |
||
9734 | /* [annotation] */ |
||
9735 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9736 | /* [annotation] */ |
||
9737 | __out_opt ID3D11VertexShader **ppVertexShader); |
||
9738 | |||
9739 | HRESULT ( STDMETHODCALLTYPE *CreateGeometryShader )( |
||
9740 | ID3D11Device * This, |
||
9741 | /* [annotation] */ |
||
9742 | __in const void *pShaderBytecode, |
||
9743 | /* [annotation] */ |
||
9744 | __in SIZE_T BytecodeLength, |
||
9745 | /* [annotation] */ |
||
9746 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9747 | /* [annotation] */ |
||
9748 | __out_opt ID3D11GeometryShader **ppGeometryShader); |
||
9749 | |||
9750 | HRESULT ( STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput )( |
||
9751 | ID3D11Device * This, |
||
9752 | /* [annotation] */ |
||
9753 | __in const void *pShaderBytecode, |
||
9754 | /* [annotation] */ |
||
9755 | __in SIZE_T BytecodeLength, |
||
9756 | /* [annotation] */ |
||
9757 | __in_ecount_opt(NumEntries) const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, |
||
9758 | /* [annotation] */ |
||
9759 | __in_range( 0, D3D11_SO_STREAM_COUNT * D3D11_SO_OUTPUT_COMPONENT_COUNT ) UINT NumEntries, |
||
9760 | /* [annotation] */ |
||
9761 | __in_ecount_opt(NumStrides) const UINT *pBufferStrides, |
||
9762 | /* [annotation] */ |
||
9763 | __in_range( 0, D3D11_SO_BUFFER_SLOT_COUNT ) UINT NumStrides, |
||
9764 | /* [annotation] */ |
||
9765 | __in UINT RasterizedStream, |
||
9766 | /* [annotation] */ |
||
9767 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9768 | /* [annotation] */ |
||
9769 | __out_opt ID3D11GeometryShader **ppGeometryShader); |
||
9770 | |||
9771 | HRESULT ( STDMETHODCALLTYPE *CreatePixelShader )( |
||
9772 | ID3D11Device * This, |
||
9773 | /* [annotation] */ |
||
9774 | __in const void *pShaderBytecode, |
||
9775 | /* [annotation] */ |
||
9776 | __in SIZE_T BytecodeLength, |
||
9777 | /* [annotation] */ |
||
9778 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9779 | /* [annotation] */ |
||
9780 | __out_opt ID3D11PixelShader **ppPixelShader); |
||
9781 | |||
9782 | HRESULT ( STDMETHODCALLTYPE *CreateHullShader )( |
||
9783 | ID3D11Device * This, |
||
9784 | /* [annotation] */ |
||
9785 | __in const void *pShaderBytecode, |
||
9786 | /* [annotation] */ |
||
9787 | __in SIZE_T BytecodeLength, |
||
9788 | /* [annotation] */ |
||
9789 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9790 | /* [annotation] */ |
||
9791 | __out_opt ID3D11HullShader **ppHullShader); |
||
9792 | |||
9793 | HRESULT ( STDMETHODCALLTYPE *CreateDomainShader )( |
||
9794 | ID3D11Device * This, |
||
9795 | /* [annotation] */ |
||
9796 | __in const void *pShaderBytecode, |
||
9797 | /* [annotation] */ |
||
9798 | __in SIZE_T BytecodeLength, |
||
9799 | /* [annotation] */ |
||
9800 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9801 | /* [annotation] */ |
||
9802 | __out_opt ID3D11DomainShader **ppDomainShader); |
||
9803 | |||
9804 | HRESULT ( STDMETHODCALLTYPE *CreateComputeShader )( |
||
9805 | ID3D11Device * This, |
||
9806 | /* [annotation] */ |
||
9807 | __in const void *pShaderBytecode, |
||
9808 | /* [annotation] */ |
||
9809 | __in SIZE_T BytecodeLength, |
||
9810 | /* [annotation] */ |
||
9811 | __in_opt ID3D11ClassLinkage *pClassLinkage, |
||
9812 | /* [annotation] */ |
||
9813 | __out_opt ID3D11ComputeShader **ppComputeShader); |
||
9814 | |||
9815 | HRESULT ( STDMETHODCALLTYPE *CreateClassLinkage )( |
||
9816 | ID3D11Device * This, |
||
9817 | /* [annotation] */ |
||
9818 | __out ID3D11ClassLinkage **ppLinkage); |
||
9819 | |||
9820 | HRESULT ( STDMETHODCALLTYPE *CreateBlendState )( |
||
9821 | ID3D11Device * This, |
||
9822 | /* [annotation] */ |
||
9823 | __in const D3D11_BLEND_DESC *pBlendStateDesc, |
||
9824 | /* [annotation] */ |
||
9825 | __out_opt ID3D11BlendState **ppBlendState); |
||
9826 | |||
9827 | HRESULT ( STDMETHODCALLTYPE *CreateDepthStencilState )( |
||
9828 | ID3D11Device * This, |
||
9829 | /* [annotation] */ |
||
9830 | __in const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, |
||
9831 | /* [annotation] */ |
||
9832 | __out_opt ID3D11DepthStencilState **ppDepthStencilState); |
||
9833 | |||
9834 | HRESULT ( STDMETHODCALLTYPE *CreateRasterizerState )( |
||
9835 | ID3D11Device * This, |
||
9836 | /* [annotation] */ |
||
9837 | __in const D3D11_RASTERIZER_DESC *pRasterizerDesc, |
||
9838 | /* [annotation] */ |
||
9839 | __out_opt ID3D11RasterizerState **ppRasterizerState); |
||
9840 | |||
9841 | HRESULT ( STDMETHODCALLTYPE *CreateSamplerState )( |
||
9842 | ID3D11Device * This, |
||
9843 | /* [annotation] */ |
||
9844 | __in const D3D11_SAMPLER_DESC *pSamplerDesc, |
||
9845 | /* [annotation] */ |
||
9846 | __out_opt ID3D11SamplerState **ppSamplerState); |
||
9847 | |||
9848 | HRESULT ( STDMETHODCALLTYPE *CreateQuery )( |
||
9849 | ID3D11Device * This, |
||
9850 | /* [annotation] */ |
||
9851 | __in const D3D11_QUERY_DESC *pQueryDesc, |
||
9852 | /* [annotation] */ |
||
9853 | __out_opt ID3D11Query **ppQuery); |
||
9854 | |||
9855 | HRESULT ( STDMETHODCALLTYPE *CreatePredicate )( |
||
9856 | ID3D11Device * This, |
||
9857 | /* [annotation] */ |
||
9858 | __in const D3D11_QUERY_DESC *pPredicateDesc, |
||
9859 | /* [annotation] */ |
||
9860 | __out_opt ID3D11Predicate **ppPredicate); |
||
9861 | |||
9862 | HRESULT ( STDMETHODCALLTYPE *CreateCounter )( |
||
9863 | ID3D11Device * This, |
||
9864 | /* [annotation] */ |
||
9865 | __in const D3D11_COUNTER_DESC *pCounterDesc, |
||
9866 | /* [annotation] */ |
||
9867 | __out_opt ID3D11Counter **ppCounter); |
||
9868 | |||
9869 | HRESULT ( STDMETHODCALLTYPE *CreateDeferredContext )( |
||
9870 | ID3D11Device * This, |
||
9871 | UINT ContextFlags, |
||
9872 | /* [annotation] */ |
||
9873 | __out_opt ID3D11DeviceContext **ppDeferredContext); |
||
9874 | |||
9875 | HRESULT ( STDMETHODCALLTYPE *OpenSharedResource )( |
||
9876 | ID3D11Device * This, |
||
9877 | /* [annotation] */ |
||
9878 | __in HANDLE hResource, |
||
9879 | /* [annotation] */ |
||
9880 | __in REFIID ReturnedInterface, |
||
9881 | /* [annotation] */ |
||
9882 | __out_opt void **ppResource); |
||
9883 | |||
9884 | HRESULT ( STDMETHODCALLTYPE *CheckFormatSupport )( |
||
9885 | ID3D11Device * This, |
||
9886 | /* [annotation] */ |
||
9887 | __in DXGI_FORMAT Format, |
||
9888 | /* [annotation] */ |
||
9889 | __out UINT *pFormatSupport); |
||
9890 | |||
9891 | HRESULT ( STDMETHODCALLTYPE *CheckMultisampleQualityLevels )( |
||
9892 | ID3D11Device * This, |
||
9893 | /* [annotation] */ |
||
9894 | __in DXGI_FORMAT Format, |
||
9895 | /* [annotation] */ |
||
9896 | __in UINT SampleCount, |
||
9897 | /* [annotation] */ |
||
9898 | __out UINT *pNumQualityLevels); |
||
9899 | |||
9900 | void ( STDMETHODCALLTYPE *CheckCounterInfo )( |
||
9901 | ID3D11Device * This, |
||
9902 | /* [annotation] */ |
||
9903 | __out D3D11_COUNTER_INFO *pCounterInfo); |
||
9904 | |||
9905 | HRESULT ( STDMETHODCALLTYPE *CheckCounter )( |
||
9906 | ID3D11Device * This, |
||
9907 | /* [annotation] */ |
||
9908 | __in const D3D11_COUNTER_DESC *pDesc, |
||
9909 | /* [annotation] */ |
||
9910 | __out D3D11_COUNTER_TYPE *pType, |
||
9911 | /* [annotation] */ |
||
9912 | __out UINT *pActiveCounters, |
||
9913 | /* [annotation] */ |
||
9914 | __out_ecount_opt(*pNameLength) LPSTR szName, |
||
9915 | /* [annotation] */ |
||
9916 | __inout_opt UINT *pNameLength, |
||
9917 | /* [annotation] */ |
||
9918 | __out_ecount_opt(*pUnitsLength) LPSTR szUnits, |
||
9919 | /* [annotation] */ |
||
9920 | __inout_opt UINT *pUnitsLength, |
||
9921 | /* [annotation] */ |
||
9922 | __out_ecount_opt(*pDescriptionLength) LPSTR szDescription, |
||
9923 | /* [annotation] */ |
||
9924 | __inout_opt UINT *pDescriptionLength); |
||
9925 | |||
9926 | HRESULT ( STDMETHODCALLTYPE *CheckFeatureSupport )( |
||
9927 | ID3D11Device * This, |
||
9928 | D3D11_FEATURE Feature, |
||
9929 | /* [annotation] */ |
||
9930 | __out_bcount(FeatureSupportDataSize) void *pFeatureSupportData, |
||
9931 | UINT FeatureSupportDataSize); |
||
9932 | |||
9933 | HRESULT ( STDMETHODCALLTYPE *GetPrivateData )( |
||
9934 | ID3D11Device * This, |
||
9935 | /* [annotation] */ |
||
9936 | __in REFGUID guid, |
||
9937 | /* [annotation] */ |
||
9938 | __inout UINT *pDataSize, |
||
9939 | /* [annotation] */ |
||
9940 | __out_bcount_opt(*pDataSize) void *pData); |
||
9941 | |||
9942 | HRESULT ( STDMETHODCALLTYPE *SetPrivateData )( |
||
9943 | ID3D11Device * This, |
||
9944 | /* [annotation] */ |
||
9945 | __in REFGUID guid, |
||
9946 | /* [annotation] */ |
||
9947 | __in UINT DataSize, |
||
9948 | /* [annotation] */ |
||
9949 | __in_bcount_opt(DataSize) const void *pData); |
||
9950 | |||
9951 | HRESULT ( STDMETHODCALLTYPE *SetPrivateDataInterface )( |
||
9952 | ID3D11Device * This, |
||
9953 | /* [annotation] */ |
||
9954 | __in REFGUID guid, |
||
9955 | /* [annotation] */ |
||
9956 | __in_opt const IUnknown *pData); |
||
9957 | |||
9958 | D3D_FEATURE_LEVEL ( STDMETHODCALLTYPE *GetFeatureLevel )( |
||
9959 | ID3D11Device * This); |
||
9960 | |||
9961 | UINT ( STDMETHODCALLTYPE *GetCreationFlags )( |
||
9962 | ID3D11Device * This); |
||
9963 | |||
9964 | HRESULT ( STDMETHODCALLTYPE *GetDeviceRemovedReason )( |
||
9965 | ID3D11Device * This); |
||
9966 | |||
9967 | void ( STDMETHODCALLTYPE *GetImmediateContext )( |
||
9968 | ID3D11Device * This, |
||
9969 | /* [annotation] */ |
||
9970 | __out ID3D11DeviceContext **ppImmediateContext); |
||
9971 | |||
9972 | HRESULT ( STDMETHODCALLTYPE *SetExceptionMode )( |
||
9973 | ID3D11Device * This, |
||
9974 | UINT RaiseFlags); |
||
9975 | |||
9976 | UINT ( STDMETHODCALLTYPE *GetExceptionMode )( |
||
9977 | ID3D11Device * This); |
||
9978 | |||
9979 | END_INTERFACE |
||
9980 | } ID3D11DeviceVtbl; |
||
9981 | |||
9982 | interface ID3D11Device |
||
9983 | { |
||
9984 | CONST_VTBL struct ID3D11DeviceVtbl *lpVtbl; |
||
9985 | }; |
||
9986 | |||
9987 | |||
9988 | |||
9989 | #ifdef COBJMACROS |
||
9990 | |||
9991 | |||
9992 | #define ID3D11Device_QueryInterface(This,riid,ppvObject) \ |
||
9993 | ( (This)->lpVtbl -> QueryInterface(This,riid,ppvObject) ) |
||
9994 | |||
9995 | #define ID3D11Device_AddRef(This) \ |
||
9996 | ( (This)->lpVtbl -> AddRef(This) ) |
||
9997 | |||
9998 | #define ID3D11Device_Release(This) \ |
||
9999 | ( (This)->lpVtbl -> Release(This) ) |
||
10000 | |||
10001 | |||
10002 | #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) \ |
||
10003 | ( (This)->lpVtbl -> CreateBuffer(This,pDesc,pInitialData,ppBuffer) ) |
||
10004 | |||
10005 | #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) \ |
||
10006 | ( (This)->lpVtbl -> CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) ) |
||
10007 | |||
10008 | #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) \ |
||
10009 | ( (This)->lpVtbl -> CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) ) |
||
10010 | |||
10011 | #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) \ |
||
10012 | ( (This)->lpVtbl -> CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) ) |
||
10013 | |||
10014 | #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) \ |
||
10015 | ( (This)->lpVtbl -> CreateShaderResourceView(This,pResource,pDesc,ppSRView) ) |
||
10016 | |||
10017 | #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) \ |
||
10018 | ( (This)->lpVtbl -> CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) ) |
||
10019 | |||
10020 | #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) \ |
||
10021 | ( (This)->lpVtbl -> CreateRenderTargetView(This,pResource,pDesc,ppRTView) ) |
||
10022 | |||
10023 | #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) \ |
||
10024 | ( (This)->lpVtbl -> CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) ) |
||
10025 | |||
10026 | #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) \ |
||
10027 | ( (This)->lpVtbl -> CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) ) |
||
10028 | |||
10029 | #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) \ |
||
10030 | ( (This)->lpVtbl -> CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) ) |
||
10031 | |||
10032 | #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) \ |
||
10033 | ( (This)->lpVtbl -> CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) ) |
||
10034 | |||
10035 | #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) \ |
||
10036 | ( (This)->lpVtbl -> CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) ) |
||
10037 | |||
10038 | #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) \ |
||
10039 | ( (This)->lpVtbl -> CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) ) |
||
10040 | |||
10041 | #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) \ |
||
10042 | ( (This)->lpVtbl -> CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) ) |
||
10043 | |||
10044 | #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) \ |
||
10045 | ( (This)->lpVtbl -> CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) ) |
||
10046 | |||
10047 | #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) \ |
||
10048 | ( (This)->lpVtbl -> CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) ) |
||
10049 | |||
10050 | #define ID3D11Device_CreateClassLinkage(This,ppLinkage) \ |
||
10051 | ( (This)->lpVtbl -> CreateClassLinkage(This,ppLinkage) ) |
||
10052 | |||
10053 | #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) \ |
||
10054 | ( (This)->lpVtbl -> CreateBlendState(This,pBlendStateDesc,ppBlendState) ) |
||
10055 | |||
10056 | #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) \ |
||
10057 | ( (This)->lpVtbl -> CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) ) |
||
10058 | |||
10059 | #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) \ |
||
10060 | ( (This)->lpVtbl -> CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) ) |
||
10061 | |||
10062 | #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) \ |
||
10063 | ( (This)->lpVtbl -> CreateSamplerState(This,pSamplerDesc,ppSamplerState) ) |
||
10064 | |||
10065 | #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) \ |
||
10066 | ( (This)->lpVtbl -> CreateQuery(This,pQueryDesc,ppQuery) ) |
||
10067 | |||
10068 | #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) \ |
||
10069 | ( (This)->lpVtbl -> CreatePredicate(This,pPredicateDesc,ppPredicate) ) |
||
10070 | |||
10071 | #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) \ |
||
10072 | ( (This)->lpVtbl -> CreateCounter(This,pCounterDesc,ppCounter) ) |
||
10073 | |||
10074 | #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) \ |
||
10075 | ( (This)->lpVtbl -> CreateDeferredContext(This,ContextFlags,ppDeferredContext) ) |
||
10076 | |||
10077 | #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) \ |
||
10078 | ( (This)->lpVtbl -> OpenSharedResource(This,hResource,ReturnedInterface,ppResource) ) |
||
10079 | |||
10080 | #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) \ |
||
10081 | ( (This)->lpVtbl -> CheckFormatSupport(This,Format,pFormatSupport) ) |
||
10082 | |||
10083 | #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) \ |
||
10084 | ( (This)->lpVtbl -> CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) ) |
||
10085 | |||
10086 | #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) \ |
||
10087 | ( (This)->lpVtbl -> CheckCounterInfo(This,pCounterInfo) ) |
||
10088 | |||
10089 | #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) \ |
||
10090 | ( (This)->lpVtbl -> CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) ) |
||
10091 | |||
10092 | #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) \ |
||
10093 | ( (This)->lpVtbl -> CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) ) |
||
10094 | |||
10095 | #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) \ |
||
10096 | ( (This)->lpVtbl -> GetPrivateData(This,guid,pDataSize,pData) ) |
||
10097 | |||
10098 | #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) \ |
||
10099 | ( (This)->lpVtbl -> SetPrivateData(This,guid,DataSize,pData) ) |
||
10100 | |||
10101 | #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) \ |
||
10102 | ( (This)->lpVtbl -> SetPrivateDataInterface(This,guid,pData) ) |
||
10103 | |||
10104 | #define ID3D11Device_GetFeatureLevel(This) \ |
||
10105 | ( (This)->lpVtbl -> GetFeatureLevel(This) ) |
||
10106 | |||
10107 | #define ID3D11Device_GetCreationFlags(This) \ |
||
10108 | ( (This)->lpVtbl -> GetCreationFlags(This) ) |
||
10109 | |||
10110 | #define ID3D11Device_GetDeviceRemovedReason(This) \ |
||
10111 | ( (This)->lpVtbl -> GetDeviceRemovedReason(This) ) |
||
10112 | |||
10113 | #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) \ |
||
10114 | ( (This)->lpVtbl -> GetImmediateContext(This,ppImmediateContext) ) |
||
10115 | |||
10116 | #define ID3D11Device_SetExceptionMode(This,RaiseFlags) \ |
||
10117 | ( (This)->lpVtbl -> SetExceptionMode(This,RaiseFlags) ) |
||
10118 | |||
10119 | #define ID3D11Device_GetExceptionMode(This) \ |
||
10120 | ( (This)->lpVtbl -> GetExceptionMode(This) ) |
||
10121 | |||
10122 | #endif /* COBJMACROS */ |
||
10123 | |||
10124 | |||
10125 | #endif /* C style interface */ |
||
10126 | |||
10127 | |||
10128 | |||
10129 | |||
10130 | #endif /* __ID3D11Device_INTERFACE_DEFINED__ */ |
||
10131 | |||
10132 | |||
10133 | /* interface __MIDL_itf_d3d11_0000_0031 */ |
||
10134 | /* [local] */ |
||
10135 | |||
10136 | typedef |
||
10137 | enum D3D11_CREATE_DEVICE_FLAG |
||
10138 | { D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1, |
||
10139 | D3D11_CREATE_DEVICE_DEBUG = 0x2, |
||
10140 | D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4, |
||
10141 | D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, |
||
10142 | D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20 |
||
10143 | } D3D11_CREATE_DEVICE_FLAG; |
||
10144 | |||
10145 | #define D3D11_SDK_VERSION ( 7 ) |
||
10146 | |||
10147 | #include "d3d10_1.h" |
||
10148 | #if !defined( D3D11_IGNORE_SDK_LAYERS ) |
||
10149 | #include "d3d11sdklayers.h" |
||
10150 | #endif |
||
10151 | #include "d3d10misc.h" |
||
10152 | #include "d3d10shader.h" |
||
10153 | #include "d3d10effect.h" |
||
10154 | #include "d3d10_1shader.h" |
||
10155 | |||
10156 | /////////////////////////////////////////////////////////////////////////// |
||
10157 | // D3D11CreateDevice |
||
10158 | // ------------------ |
||
10159 | // |
||
10160 | // pAdapter |
||
10161 | // If NULL, D3D11CreateDevice will choose the primary adapter and |
||
10162 | // create a new instance from a temporarily created IDXGIFactory. |
||
10163 | // If non-NULL, D3D11CreateDevice will register the appropriate |
||
10164 | // device, if necessary (via IDXGIAdapter::RegisterDrver), before |
||
10165 | // creating the device. |
||
10166 | // DriverType |
||
10167 | // Specifies the driver type to be created: hardware, reference or |
||
10168 | // null. |
||
10169 | // Software |
||
10170 | // HMODULE of a DLL implementing a software rasterizer. Must be NULL for |
||
10171 | // non-Software driver types. |
||
10172 | // Flags |
||
10173 | // Any of those documented for D3D11CreateDeviceAndSwapChain. |
||
10174 | // pFeatureLevels |
||
10175 | // Any of those documented for D3D11CreateDeviceAndSwapChain. |
||
10176 | // FeatureLevels |
||
10177 | // Size of feature levels array. |
||
10178 | // SDKVersion |
||
10179 | // SDK version. Use the D3D11_SDK_VERSION macro. |
||
10180 | // ppDevice |
||
10181 | // Pointer to returned interface. May be NULL. |
||
10182 | // pFeatureLevel |
||
10183 | // Pointer to returned feature level. May be NULL. |
||
10184 | // ppImmediateContext |
||
10185 | // Pointer to returned interface. May be NULL. |
||
10186 | // |
||
10187 | // Return Values |
||
10188 | // Any of those documented for |
||
10189 | // CreateDXGIFactory1 |
||
10190 | // IDXGIFactory::EnumAdapters |
||
10191 | // IDXGIAdapter::RegisterDriver |
||
10192 | // D3D11CreateDevice |
||
10193 | // |
||
10194 | /////////////////////////////////////////////////////////////////////////// |
||
10195 | typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)( __in_opt IDXGIAdapter*, |
||
10196 | D3D_DRIVER_TYPE, HMODULE, UINT, |
||
10197 | __in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, |
||
10198 | UINT FeatureLevels, UINT, __out_opt ID3D11Device**, |
||
10199 | __out_opt D3D_FEATURE_LEVEL*, __out_opt ID3D11DeviceContext** ); |
||
10200 | |||
10201 | HRESULT WINAPI D3D11CreateDevice( |
||
10202 | __in_opt IDXGIAdapter* pAdapter, |
||
10203 | D3D_DRIVER_TYPE DriverType, |
||
10204 | HMODULE Software, |
||
10205 | UINT Flags, |
||
10206 | __in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, |
||
10207 | UINT FeatureLevels, |
||
10208 | UINT SDKVersion, |
||
10209 | __out_opt ID3D11Device** ppDevice, |
||
10210 | __out_opt D3D_FEATURE_LEVEL* pFeatureLevel, |
||
10211 | __out_opt ID3D11DeviceContext** ppImmediateContext ); |
||
10212 | |||
10213 | /////////////////////////////////////////////////////////////////////////// |
||
10214 | // D3D11CreateDeviceAndSwapChain |
||
10215 | // ------------------------------ |
||
10216 | // |
||
10217 | // ppAdapter |
||
10218 | // If NULL, D3D11CreateDevice will choose the primary adapter and |
||
10219 | // create a new instance from a temporarily created IDXGIFactory. |
||
10220 | // If non-NULL, D3D11CreateDevice will register the appropriate |
||
10221 | // device, if necessary (via IDXGIAdapter::RegisterDrver), before |
||
10222 | // creating the device. |
||
10223 | // DriverType |
||
10224 | // Specifies the driver type to be created: hardware, reference or |
||
10225 | // null. |
||
10226 | // Software |
||
10227 | // HMODULE of a DLL implementing a software rasterizer. Must be NULL for |
||
10228 | // non-Software driver types. |
||
10229 | // Flags |
||
10230 | // Any of those documented for D3D11CreateDevice. |
||
10231 | // pFeatureLevels |
||
10232 | // Array of any of the following: |
||
10233 | // D3D_FEATURE_LEVEL_11_0 |
||
10234 | // D3D_FEATURE_LEVEL_10_1 |
||
10235 | // D3D_FEATURE_LEVEL_10_0 |
||
10236 | // D3D_FEATURE_LEVEL_9_3 |
||
10237 | // D3D_FEATURE_LEVEL_9_2 |
||
10238 | // D3D_FEATURE_LEVEL_9_1 |
||
10239 | // Order indicates sequence in which instantiation will be attempted. If |
||
10240 | // NULL, then the implied order is the same as previously listed (i.e. |
||
10241 | // prefer most features available). |
||
10242 | // FeatureLevels |
||
10243 | // Size of feature levels array. |
||
10244 | // SDKVersion |
||
10245 | // SDK version. Use the D3D11_SDK_VERSION macro. |
||
10246 | // pSwapChainDesc |
||
10247 | // Swap chain description, may be NULL. |
||
10248 | // ppSwapChain |
||
10249 | // Pointer to returned interface. May be NULL. |
||
10250 | // ppDevice |
||
10251 | // Pointer to returned interface. May be NULL. |
||
10252 | // pFeatureLevel |
||
10253 | // Pointer to returned feature level. May be NULL. |
||
10254 | // ppImmediateContext |
||
10255 | // Pointer to returned interface. May be NULL. |
||
10256 | // |
||
10257 | // Return Values |
||
10258 | // Any of those documented for |
||
10259 | // CreateDXGIFactory1 |
||
10260 | // IDXGIFactory::EnumAdapters |
||
10261 | // IDXGIAdapter::RegisterDriver |
||
10262 | // D3D11CreateDevice |
||
10263 | // IDXGIFactory::CreateSwapChain |
||
10264 | // |
||
10265 | /////////////////////////////////////////////////////////////////////////// |
||
10266 | typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)( __in_opt IDXGIAdapter*, |
||
10267 | D3D_DRIVER_TYPE, HMODULE, UINT, |
||
10268 | __in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL*, |
||
10269 | UINT FeatureLevels, UINT, __in_opt CONST DXGI_SWAP_CHAIN_DESC*, |
||
10270 | __out_opt IDXGISwapChain**, __out_opt ID3D11Device**, |
||
10271 | __out_opt D3D_FEATURE_LEVEL*, __out_opt ID3D11DeviceContext** ); |
||
10272 | |||
10273 | HRESULT WINAPI D3D11CreateDeviceAndSwapChain( |
||
10274 | __in_opt IDXGIAdapter* pAdapter, |
||
10275 | D3D_DRIVER_TYPE DriverType, |
||
10276 | HMODULE Software, |
||
10277 | UINT Flags, |
||
10278 | __in_ecount_opt( FeatureLevels ) CONST D3D_FEATURE_LEVEL* pFeatureLevels, |
||
10279 | UINT FeatureLevels, |
||
10280 | UINT SDKVersion, |
||
10281 | __in_opt CONST DXGI_SWAP_CHAIN_DESC* pSwapChainDesc, |
||
10282 | __out_opt IDXGISwapChain** ppSwapChain, |
||
10283 | __out_opt ID3D11Device** ppDevice, |
||
10284 | __out_opt D3D_FEATURE_LEVEL* pFeatureLevel, |
||
10285 | __out_opt ID3D11DeviceContext** ppImmediateContext ); |
||
10286 | |||
10287 | DEFINE_GUID(IID_ID3D11DeviceChild,0x1841e5c8,0x16b0,0x489b,0xbc,0xc8,0x44,0xcf,0xb0,0xd5,0xde,0xae); |
||
10288 | DEFINE_GUID(IID_ID3D11DepthStencilState,0x03823efb,0x8d8f,0x4e1c,0x9a,0xa2,0xf6,0x4b,0xb2,0xcb,0xfd,0xf1); |
||
10289 | DEFINE_GUID(IID_ID3D11BlendState,0x75b68faa,0x347d,0x4159,0x8f,0x45,0xa0,0x64,0x0f,0x01,0xcd,0x9a); |
||
10290 | DEFINE_GUID(IID_ID3D11RasterizerState,0x9bb4ab81,0xab1a,0x4d8f,0xb5,0x06,0xfc,0x04,0x20,0x0b,0x6e,0xe7); |
||
10291 | DEFINE_GUID(IID_ID3D11Resource,0xdc8e63f3,0xd12b,0x4952,0xb4,0x7b,0x5e,0x45,0x02,0x6a,0x86,0x2d); |
||
10292 | DEFINE_GUID(IID_ID3D11Buffer,0x48570b85,0xd1ee,0x4fcd,0xa2,0x50,0xeb,0x35,0x07,0x22,0xb0,0x37); |
||
10293 | DEFINE_GUID(IID_ID3D11Texture1D,0xf8fb5c27,0xc6b3,0x4f75,0xa4,0xc8,0x43,0x9a,0xf2,0xef,0x56,0x4c); |
||
10294 | DEFINE_GUID(IID_ID3D11Texture2D,0x6f15aaf2,0xd208,0x4e89,0x9a,0xb4,0x48,0x95,0x35,0xd3,0x4f,0x9c); |
||
10295 | DEFINE_GUID(IID_ID3D11Texture3D,0x037e866e,0xf56d,0x4357,0xa8,0xaf,0x9d,0xab,0xbe,0x6e,0x25,0x0e); |
||
10296 | DEFINE_GUID(IID_ID3D11View,0x839d1216,0xbb2e,0x412b,0xb7,0xf4,0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); |
||
10297 | DEFINE_GUID(IID_ID3D11ShaderResourceView,0xb0e06fe0,0x8192,0x4e1a,0xb1,0xca,0x36,0xd7,0x41,0x47,0x10,0xb2); |
||
10298 | DEFINE_GUID(IID_ID3D11RenderTargetView,0xdfdba067,0x0b8d,0x4865,0x87,0x5b,0xd7,0xb4,0x51,0x6c,0xc1,0x64); |
||
10299 | DEFINE_GUID(IID_ID3D11DepthStencilView,0x9fdac92a,0x1876,0x48c3,0xaf,0xad,0x25,0xb9,0x4f,0x84,0xa9,0xb6); |
||
10300 | DEFINE_GUID(IID_ID3D11UnorderedAccessView,0x28acf509,0x7f5c,0x48f6,0x86,0x11,0xf3,0x16,0x01,0x0a,0x63,0x80); |
||
10301 | DEFINE_GUID(IID_ID3D11VertexShader,0x3b301d64,0xd678,0x4289,0x88,0x97,0x22,0xf8,0x92,0x8b,0x72,0xf3); |
||
10302 | DEFINE_GUID(IID_ID3D11HullShader,0x8e5c6061,0x628a,0x4c8e,0x82,0x64,0xbb,0xe4,0x5c,0xb3,0xd5,0xdd); |
||
10303 | DEFINE_GUID(IID_ID3D11DomainShader,0xf582c508,0x0f36,0x490c,0x99,0x77,0x31,0xee,0xce,0x26,0x8c,0xfa); |
||
10304 | DEFINE_GUID(IID_ID3D11GeometryShader,0x38325b96,0xeffb,0x4022,0xba,0x02,0x2e,0x79,0x5b,0x70,0x27,0x5c); |
||
10305 | DEFINE_GUID(IID_ID3D11PixelShader,0xea82e40d,0x51dc,0x4f33,0x93,0xd4,0xdb,0x7c,0x91,0x25,0xae,0x8c); |
||
10306 | DEFINE_GUID(IID_ID3D11ComputeShader,0x4f5b196e,0xc2bd,0x495e,0xbd,0x01,0x1f,0xde,0xd3,0x8e,0x49,0x69); |
||
10307 | DEFINE_GUID(IID_ID3D11InputLayout,0xe4819ddc,0x4cf0,0x4025,0xbd,0x26,0x5d,0xe8,0x2a,0x3e,0x07,0xb7); |
||
10308 | DEFINE_GUID(IID_ID3D11SamplerState,0xda6fea51,0x564c,0x4487,0x98,0x10,0xf0,0xd0,0xf9,0xb4,0xe3,0xa5); |
||
10309 | DEFINE_GUID(IID_ID3D11Asynchronous,0x4b35d0cd,0x1e15,0x4258,0x9c,0x98,0x1b,0x13,0x33,0xf6,0xdd,0x3b); |
||
10310 | DEFINE_GUID(IID_ID3D11Query,0xd6c00747,0x87b7,0x425e,0xb8,0x4d,0x44,0xd1,0x08,0x56,0x0a,0xfd); |
||
10311 | DEFINE_GUID(IID_ID3D11Predicate,0x9eb576dd,0x9f77,0x4d86,0x81,0xaa,0x8b,0xab,0x5f,0xe4,0x90,0xe2); |
||
10312 | DEFINE_GUID(IID_ID3D11Counter,0x6e8c49fb,0xa371,0x4770,0xb4,0x40,0x29,0x08,0x60,0x22,0xb7,0x41); |
||
10313 | DEFINE_GUID(IID_ID3D11ClassInstance,0xa6cd7faa,0xb0b7,0x4a2f,0x94,0x36,0x86,0x62,0xa6,0x57,0x97,0xcb); |
||
10314 | DEFINE_GUID(IID_ID3D11ClassLinkage,0xddf57cba,0x9543,0x46e4,0xa1,0x2b,0xf2,0x07,0xa0,0xfe,0x7f,0xed); |
||
10315 | DEFINE_GUID(IID_ID3D11CommandList,0xa24bc4d1,0x769e,0x43f7,0x80,0x13,0x98,0xff,0x56,0x6c,0x18,0xe2); |
||
10316 | DEFINE_GUID(IID_ID3D11DeviceContext,0xc0bfa96c,0xe089,0x44fb,0x8e,0xaf,0x26,0xf8,0x79,0x61,0x90,0xda); |
||
10317 | DEFINE_GUID(IID_ID3D11Device,0xdb6f6ddb,0xac77,0x4e88,0x82,0x53,0x81,0x9d,0xf9,0xbb,0xf1,0x40); |
||
10318 | |||
10319 | |||
10320 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0031_v0_0_c_ifspec; |
||
10321 | extern RPC_IF_HANDLE __MIDL_itf_d3d11_0000_0031_v0_0_s_ifspec; |
||
10322 | |||
10323 | /* Additional Prototypes for ALL interfaces */ |
||
10324 | |||
10325 | /* end of Additional Prototypes */ |
||
10326 | |||
10327 | #ifdef __cplusplus |
||
10328 | } |
||
10329 | #endif |
||
10330 | |||
10331 | #endif |
||
10332 | |||
10333 |