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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | //--------------------------------------------------------------------------- |
| 2 | // Copyright (c) Microsoft Corporation. All rights reserved. |
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| 3 | // |
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| 4 | // This file is automatically generated. Please do not edit it directly. |
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| 5 | // |
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| 6 | // File name: D2DBaseTypes.h |
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| 7 | //--------------------------------------------------------------------------- |
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| 8 | #pragma once |
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| 9 | |||
| 10 | |||
| 11 | #ifndef _D2DBASETYPES_INCLUDED |
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| 12 | #define _D2DBASETYPES_INCLUDED |
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| 13 | |||
| 14 | #ifndef COM_NO_WINDOWS_H |
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| 15 | #include <windows.h> |
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| 16 | #endif // #ifndef COM_NO_WINDOWS_H |
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| 17 | |||
| 18 | #ifndef D3DCOLORVALUE_DEFINED |
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| 19 | |||
| 20 | //+----------------------------------------------------------------------------- |
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| 21 | // |
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| 22 | // Struct: |
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| 23 | // D3DCOLORVALUE |
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| 24 | // |
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| 25 | //------------------------------------------------------------------------------ |
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| 26 | typedef struct D3DCOLORVALUE |
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| 27 | { |
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| 28 | FLOAT r; |
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| 29 | FLOAT g; |
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| 30 | FLOAT b; |
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| 31 | FLOAT a; |
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| 32 | |||
| 33 | } D3DCOLORVALUE; |
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| 34 | |||
| 35 | #define D3DCOLORVALUE_DEFINED |
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| 36 | #endif |
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| 37 | |||
| 38 | |||
| 39 | //+----------------------------------------------------------------------------- |
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| 40 | // |
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| 41 | // Struct: |
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| 42 | // D2D_POINT_2U |
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| 43 | // |
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| 44 | //------------------------------------------------------------------------------ |
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| 45 | typedef struct D2D_POINT_2U |
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| 46 | { |
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| 47 | UINT32 x; |
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| 48 | UINT32 y; |
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| 49 | |||
| 50 | } D2D_POINT_2U; |
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| 51 | |||
| 52 | |||
| 53 | //+----------------------------------------------------------------------------- |
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| 54 | // |
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| 55 | // Struct: |
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| 56 | // D2D_POINT_2F |
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| 57 | // |
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| 58 | //------------------------------------------------------------------------------ |
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| 59 | typedef struct D2D_POINT_2F |
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| 60 | { |
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| 61 | FLOAT x; |
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| 62 | FLOAT y; |
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| 63 | |||
| 64 | } D2D_POINT_2F; |
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| 65 | |||
| 66 | |||
| 67 | //+----------------------------------------------------------------------------- |
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| 68 | // |
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| 69 | // Struct: |
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| 70 | // D2D_RECT_F |
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| 71 | // |
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| 72 | //------------------------------------------------------------------------------ |
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| 73 | typedef struct D2D_RECT_F |
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| 74 | { |
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| 75 | FLOAT left; |
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| 76 | FLOAT top; |
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| 77 | FLOAT right; |
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| 78 | FLOAT bottom; |
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| 79 | |||
| 80 | } D2D_RECT_F; |
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| 81 | |||
| 82 | |||
| 83 | //+----------------------------------------------------------------------------- |
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| 84 | // |
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| 85 | // Struct: |
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| 86 | // D2D_RECT_U |
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| 87 | // |
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| 88 | //------------------------------------------------------------------------------ |
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| 89 | typedef struct D2D_RECT_U |
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| 90 | { |
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| 91 | UINT32 left; |
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| 92 | UINT32 top; |
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| 93 | UINT32 right; |
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| 94 | UINT32 bottom; |
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| 95 | |||
| 96 | } D2D_RECT_U; |
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| 97 | |||
| 98 | |||
| 99 | //+----------------------------------------------------------------------------- |
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| 100 | // |
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| 101 | // Struct: |
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| 102 | // D2D_SIZE_F |
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| 103 | // |
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| 104 | //------------------------------------------------------------------------------ |
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| 105 | typedef struct D2D_SIZE_F |
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| 106 | { |
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| 107 | FLOAT width; |
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| 108 | FLOAT height; |
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| 109 | |||
| 110 | } D2D_SIZE_F; |
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| 111 | |||
| 112 | |||
| 113 | //+----------------------------------------------------------------------------- |
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| 114 | // |
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| 115 | // Struct: |
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| 116 | // D2D_SIZE_U |
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| 117 | // |
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| 118 | //------------------------------------------------------------------------------ |
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| 119 | typedef struct D2D_SIZE_U |
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| 120 | { |
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| 121 | UINT32 width; |
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| 122 | UINT32 height; |
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| 123 | |||
| 124 | } D2D_SIZE_U; |
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| 125 | |||
| 126 | typedef D3DCOLORVALUE D2D_COLOR_F; |
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| 127 | |||
| 128 | //+----------------------------------------------------------------------------- |
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| 129 | // |
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| 130 | // Struct: |
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| 131 | // D2D_MATRIX_3X2_F |
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| 132 | // |
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| 133 | //------------------------------------------------------------------------------ |
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| 134 | typedef struct D2D_MATRIX_3X2_F |
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| 135 | { |
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| 136 | FLOAT _11; |
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| 137 | FLOAT _12; |
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| 138 | FLOAT _21; |
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| 139 | FLOAT _22; |
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| 140 | FLOAT _31; |
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| 141 | FLOAT _32; |
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| 142 | |||
| 143 | } D2D_MATRIX_3X2_F; |
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| 144 | |||
| 145 | #endif // #ifndef _D2DBASETYPES_INCLUDED |