Subversion Repositories Games.Carmageddon

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Rev Author Line No. Line
5 pmbaty 1
44							// Number of powerups
2
//"#VŽ,zmoŠ
3
n/a
4
none						// Icon
5
-1							// Fizzle type
6
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
7
 
8
 
9
2							// Number of integer params
10
100							// Integer param #1 (minimum credits)
11
1000						// Integer param #2 (maximum credits)
12
 
13
37							// Pratcam sequence
14
 
15
//"#VŽ,zmo‹
16
n/a
17
none						// Icon
18
-1							// Fizzle type
19
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
20
 
21
 
22
2							// Number of integer params
23
2000						// Integer param #1 (minimum credits)
24
10000						// Integer param #2 (maximum credits)
25
 
26
38							// Pratcam sequence
27
 
28
//"#VŽ,zmoˆ
29
Pedestrians glued to ground!
30
sglue.PIX					// Icon
31
1							// Fizzle type
32
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
33
1							// Action index
34
1							// Number of floating point params
35
 
36
 
37
32							// Group inclusion
38
38							// Pratcam sequence
39
1							// Net type (0 = local, 1 = global, 2 = don't use)
40
//"#VŽ,zmo‰
41
Giant pedestrians!
42
Sgiant.PIX					// Icon
43
1							// Fizzle type
44
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
45
-1							// Action index
46
1							// Number of floating point params
47
2.0							// Floating point param #1 (size factor)
48
 
49
16							// Group inclusion
50
40							// Pratcam sequence
51
1							// Net type (0 = local, 1 = global, 2 = don't use)
52
//"#VŽ,zmoŽ
53
Explosive pedestrians!
54
Cexplo.PIX				// Icon
55
 
56
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
57
-1							// Action index
58
 
59
 
60
 
61
38							// Pratcam sequence
62
1							// Net type (0 = local, 1 = global, 2 = don't use)
63
//"#VŽ,zmo
64
Hot rod!
65
chotrod.PIX					// Icon
66
 
67
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
68
9							// Action index
69
7							// Number of floating point params
70
8							// Floating point param #1 (speed factor)
71
2.2							// Grip multiplier
72
1.0							// Floating point param #1 (front suspension give multiplier)
73
1.5							// Floating point param #2 (rear suspension give multiplier)
74
0.0							// Floating point param #3 (front extra ride height)
75
0.15						// Floating point param #4 (rear extra ride height)
76
1.5							// Floating point param #5 (damping multiplier)
77
 
78
7							// Group inclusion
79
38							// Pratcam sequence
80
 
81
//"#VŽ,zmoŒ
82
Turbo pedestrians!
83
Dturbped.PIX					// Icon
84
2							// Fizzle type
85
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
86
1							// Action index
87
1							// Number of floating point params
88
4.0							// Floating point param #1 (speed factor)
89
 
90
32							// Group inclusion
91
39							// Pratcam sequence
92
1							// Net type (0 = local, 1 = global, 2 = don't use)
93
//"#VŽ,zmo
94
Invulnerability!
95
Cinvun.PIX				// Icon
96
 
97
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
98
5							// Action index
99
 
100
 
101
 
102
38							// Pratcam sequence
103
 
104
//"#VŽ,zmo‚
105
Free repairs!
106
Crepair.PIX					// Icon
107
 
108
60							// Time limit (-1 instantaneous, 0 whole race, x seconds)
109
-1							// Action index
110
 
111
 
112
 
113
38							// Pratcam sequence
114
 
115
//"#VŽ,zmoƒ
116
Instant repair!
117
none						// Icon
118
-1							// Fizzle type
119
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
120
7							// Action index
121
 
122
 
123
 
124
38							// Pratcam sequence
125
 
126
//=ŸU|m‡e;™3C
127
Timer frozen!/Timer thaw!/
128
none						// Icon
129
-1							// Fizzle type
130
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
131
-1							// Action index
132
 
133
 
134
 
135
38							// Pratcam sequence
136
2							// Net type (0 = local, 1 = global, 2 = don't use)
137
//=ŸU|m‡e;™3B
138
Underwater ability!
139
Cwater.PIX					// Icon
140
 
141
120							// Time limit (-1 instantaneous, 0 whole race, x seconds)
142
10							// Action index
143
 
144
 
145
 
146
38							// Pratcam sequence
147
 
148
//=ŸU|m‡e;™3A
149
Time bonus
150
none						// Icon
151
-1							// Fizzle type
152
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
153
11							// Action index
154
 
155
2							// Number of integer params
156
5							// Integer param #1 (minimum time)
157
30							// Integer param #2 (maximum time)
158
 
159
37							// Pratcam sequence
160
 
161
//=ŸU|m‡e;™3@
162
Oh dear, bodywork trashed!
163
none						// Icon
164
-1							// Fizzle type
165
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
166
-1							// Action index
167
 
168
 
169
 
170
43							// Pratcam sequence
171
2							// Net type (0 = local, 1 = global, 2 = don't use)
172
//ojdb>I"BY23fs*“
173
n/a
174
bollocks					// Icon (none!)
175
1							// Fizzle type
176
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
177
30							// Action index
178
4							// Number of floating point params
179
2.0							// Floating point param #2 (min y strength)
180
10.0						// Floating point param #2 (max y strength)
181
2							// Floating point param #1 (max roll rate)
182
2							// Floating point param #1 (max pitch rate)
183
 
184
 
185
21							// Pratcam sequence
186
 
187
//=ŸU|m‡e;™3F
188
Frozen opponents!
189
Cofreze.PIX					// Icon
190
 
191
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
192
14							// Action index
193
1							// Number of floating point params
194
 
195
 
196
64							// Group inclusion
197
38							// Pratcam sequence
198
2							// Net type (0 = local, 1 = global, 2 = don't use)
199
//=ŸU|m‡e;™3E
200
Frozen cops!
201
Ccfreze.PIX					// Icon
202
 
203
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
204
-1							// Action index
205
1							// Number of floating point params
206
 
207
 
208
128							// Group inclusion
209
38							// Pratcam sequence
210
2							// Net type (0 = local, 1 = global, 2 = don't use)
211
//=ŸU|m‡e;™3D
212
Turbo opponents!
213
Dturbopp.PIX				// Icon
214
2							// Fizzle type
215
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
216
-1							// Action index
217
1							// Number of floating point params
218
2.0							// Floating point param #1 (speed factor)
219
 
220
64							// Group inclusion
221
39							// Pratcam sequence
222
2							// Net type (0 = local, 1 = global, 2 = don't use)
223
//=ŸU|m‡e;™3K
224
Turbo cops!
225
Dturbcop.PIX				// Icon
226
2							// Fizzle type
227
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
228
-1							// Action index
229
1							// Number of floating point params
230
2.0							// Floating point param #1 (speed factor)
231
 
232
128							// Group inclusion
233
39							// Pratcam sequence
234
2							// Net type (0 = local, 1 = global, 2 = don't use)
235
//=ŸU|m‡e;™3J
236
Gravity has gone strange...
237
Sgrav.PIX					// Icon
238
1							// Fizzle type
239
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
240
-1							// Action index
241
1							// Number of floating point params
242
0.35						// Floating point param #1 (gravity divisor)
243
 
244
 
245
40							// Pratcam sequence
246
1							// Net type (0 = local, 1 = global, 2 = don't use)
247
//=ŸU|m‡e;™0C
248
Pinball mode!
249
Srubber.PIX					// Icon
250
1							// Fizzle type
251
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
252
-1							// Action index
253
1							// Number of floating point params
254
3.0							// Floating point param #1 (collision energy factor)
255
 
256
 
257
40							// Pratcam sequence
258
1							// Net type (0 = local, 1 = global, 2 = don't use)
259
//=ŸU|m‡e;™0B
260
Wall climber!
261
Swall.PIX					// Icon
262
1							// Fizzle type
263
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
264
-1							// Action index
265
 
266
 
267
 
268
38							// Pratcam sequence
269
 
270
//=ŸU|m‡e;™0A
271
Bouncey bouncey!
272
sbounce.PIX					// Icon
273
1							// Fizzle type
274
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
275
-1							// Action index
276
2							// Number of floating point params
277
0.5							// Floating point param #1 (rate)
278
6.0							// Floating point param #2 (strength)
279
 
280
 
281
39							// Pratcam sequence
282
 
283
//=ŸU|m‡e;™0@
284
Oh dear, jelly suspension!
285
Sjelly.PIX					// Icon
286
1							// Fizzle type
287
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
288
20							// Action index
289
5							// Number of floating point params
290
2.0							// Floating point param #1 (front suspension give multiplier)
291
2.0							// Floating point param #2 (rear suspension give multiplier)
292
0.25						// Floating point param #3 (front extra ride height)
293
0.25						// Floating point param #4 (rear extra ride height)
294
0.1							// Floating point param #5 (damping multiplier)
295
 
296
4							// Group inclusion
297
39							// Pratcam sequence
298
 
299
//=ŸU|m‡e;™0G
300
Pedestrians shown on map
301
cviewped.PIX					// Icon
302
 
303
 
304
-1							// Action index
305
 
306
 
307
 
308
38							// Pratcam sequence
309
2							// Net type (0 = local, 1 = global, 2 = don't use)
310
//=ŸU|m‡e;™0F
311
Pedestrian Electro-bastard Ray
312
Selectro.PIX					// Icon (none!)
313
 
314
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
315
-1							// Action index
316
1							// Number of floating point params
317
3.2							// Floating point param #2 (min y strength)
318
 
319
 
320
38							// Pratcam sequence
321
 
322
//=ŸU|m‡e;™0E
323
Greased tyres!
324
Dgrease.PIX					// Icon
325
2							// Fizzle type
326
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
327
-1							// Action index
328
1							// Number of floating point params
329
0.2							// Floating point param #1 (tyre grip multiplier)
330
 
331
2							// Group inclusion
332
39							// Pratcam sequence
333
 
334
//=ŸU|m‡e;™0D
335
Acme Damage Magnifier!
336
Cdamage.PIX					// Icon
337
 
338
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
339
-1							// Action index
340
1							// Number of floating point params
341
3							// Floating point param #1 (opponent damage multiplier)
342
 
343
8							// Group inclusion
344
38							// Pratcam sequence
345
 
346
//U@$NgL‰:l7=bšYi›t$T"	\•={t T
347
n/a
348
none						// Icon
349
-1							// Fizzle type
350
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
351
4							// Action index
352
 
353
63							// Number of integer params
354
2			// Pedestrians glued to ground!
355
2			// Pedestrians glued to ground!
356
2			// Pedestrians glued to ground!
357
7			// Invulnerability!
358
7			// Invulnerability!
359
7			// Invulnerability!
360
8			// Free repairs!
361
8			// Free repairs!
362
8			// Free repairs!
363
9			// Instant repair!
364
9			// Instant repair!
365
9			// Instant repair!
366
15			// Frozen opponents!
367
15			// Frozen opponents!
368
15			// Frozen opponents!
369
27			// Acme Damage Magnifier!
370
27			// Acme Damage Magnifier!
371
27			// Acme Damage Magnifier!
372
34			// Turbo!
373
34			// Turbo!
374
34			// Turbo!
375
38			// 5 Free recovery vouchers
376
38			// 5 Free recovery vouchers
377
38			// 5 Free recovery vouchers
378
6			// Turbo pedestrians!
379
6			// Turbo pedestrians!
380
11			// Underwater ability!
381
11			// Underwater ability!
382
16			// Frozen cops!
383
16			// Frozen cops!
384
17			// Turbo opponents!
385
17			// Turbo opponents!
386
18			// Turbo cops!
387
18			// Turbo cops!
388
19			// Gravity has gone strange...
389
19			// Gravity has gone strange...
390
23			// Oh dear, jelly suspension!
391
23			// Oh dear, jelly suspension!
392
32			// Instant handbrake!
393
32			// Instant handbrake!
394
35			// Mega-turbo!
395
35			// Mega-turbo!
396
36			// Blind pedestrians
397
36			// Blind pedestrians
398
41			// Drugs!!!
399
41			// Drugs!!!
400
39			// Solid granite car!
401
39			// Solid granite car!
402
26			// Greased tyres!
403
5			// Hot rod!
404
4			// Explosive pedestrians!
405
13			// Oh dear, bodywork trashed!
406
43			// Pedestrian harvest!
407
3			// Giant pedestrians!
408
25			// Pedestrian Electro-bastard Ray
409
21			// Wall climber!
410
22			// Bouncey bouncey!
411
24			// Pedestrians shown on map
412
33			// Pedestrians from Hades
413
37			// Pedestrian respawn!
414
40			// Rock springs!
415
42			// Grip-o-matic tyres!
416
20			// Pinball mode!
417
 
418
-1							// Pratcam sequence
419
 
420
//U@$NgL‰:l6=bšYi›t$T"	\•={t T
421
n/a
422
none						// Icon
423
-1							// Fizzle type
424
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
425
4							// Action index
426
 
427
63							// Number of integer params
428
2			// Pedestrians glued to ground!
429
2			// Pedestrians glued to ground!
430
2			// Pedestrians glued to ground!
431
7			// Invulnerability!
432
7			// Invulnerability!
433
7			// Invulnerability!
434
8			// Free repairs!
435
8			// Free repairs!
436
8			// Free repairs!
437
9			// Instant repair!
438
9			// Instant repair!
439
9			// Instant repair!
440
15			// Frozen opponents!
441
15			// Frozen opponents!
442
15			// Frozen opponents!
443
27			// Acme Damage Magnifier!
444
27			// Acme Damage Magnifier!
445
27			// Acme Damage Magnifier!
446
34			// Turbo!
447
34			// Turbo!
448
34			// Turbo!
449
38			// 5 Free recovery vouchers
450
38			// 5 Free recovery vouchers
451
38			// 5 Free recovery vouchers
452
6			// Turbo pedestrians!
453
6			// Turbo pedestrians!
454
11			// Underwater ability!
455
11			// Underwater ability!
456
16			// Frozen cops!
457
16			// Frozen cops!
458
17			// Turbo opponents!
459
17			// Turbo opponents!
460
18			// Turbo cops!
461
18			// Turbo cops!
462
19			// Gravity has gone strange...
463
19			// Gravity has gone strange...
464
23			// Oh dear, jelly suspension!
465
23			// Oh dear, jelly suspension!
466
32			// Instant handbrake!
467
32			// Instant handbrake!
468
35			// Mega-turbo!
469
35			// Mega-turbo!
470
36			// Blind pedestrians
471
36			// Blind pedestrians
472
41			// Drugs!!!
473
41			// Drugs!!!
474
39			// Solid granite car!
475
39			// Solid granite car!
476
26			// Greased tyres!
477
5			// Hot rod!
478
4			// Explosive pedestrians!
479
13			// Oh dear, bodywork trashed!
480
43			// Pedestrian harvest!
481
3			// Giant pedestrians!
482
25			// Pedestrian Electro-bastard Ray
483
21			// Wall climber!
484
22			// Bouncey bouncey!
485
24			// Pedestrians shown on map
486
33			// Pedestrians from Hades
487
37			// Pedestrian respawn!
488
40			// Rock springs!
489
42			// Grip-o-matic tyres!
490
20			// Pinball mode!
491
 
492
-1							// Pratcam sequence
493
 
494
//U@$NgL‰:m?=bšYi›t$T"	\•={t T
495
n/a
496
none						// Icon
497
-1							// Fizzle type
498
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
499
4							// Action index
500
 
501
63							// Number of integer params
502
2			// Pedestrians glued to ground!
503
2			// Pedestrians glued to ground!
504
2			// Pedestrians glued to ground!
505
7			// Invulnerability!
506
7			// Invulnerability!
507
7			// Invulnerability!
508
8			// Free repairs!
509
8			// Free repairs!
510
8			// Free repairs!
511
9			// Instant repair!
512
9			// Instant repair!
513
9			// Instant repair!
514
15			// Frozen opponents!
515
15			// Frozen opponents!
516
15			// Frozen opponents!
517
27			// Acme Damage Magnifier!
518
27			// Acme Damage Magnifier!
519
27			// Acme Damage Magnifier!
520
34			// Turbo!
521
34			// Turbo!
522
34			// Turbo!
523
38			// 5 Free recovery vouchers
524
38			// 5 Free recovery vouchers
525
38			// 5 Free recovery vouchers
526
6			// Turbo pedestrians!
527
6			// Turbo pedestrians!
528
11			// Underwater ability!
529
11			// Underwater ability!
530
16			// Frozen cops!
531
16			// Frozen cops!
532
17			// Turbo opponents!
533
17			// Turbo opponents!
534
18			// Turbo cops!
535
18			// Turbo cops!
536
19			// Gravity has gone strange...
537
19			// Gravity has gone strange...
538
23			// Oh dear, jelly suspension!
539
23			// Oh dear, jelly suspension!
540
32			// Instant handbrake!
541
32			// Instant handbrake!
542
35			// Mega-turbo!
543
35			// Mega-turbo!
544
36			// Blind pedestrians
545
36			// Blind pedestrians
546
41			// Drugs!!!
547
41			// Drugs!!!
548
39			// Solid granite car!
549
39			// Solid granite car!
550
26			// Greased tyres!
551
5			// Hot rod!
552
4			// Explosive pedestrians!
553
13			// Oh dear, bodywork trashed!
554
43			// Pedestrian harvest!
555
3			// Giant pedestrians!
556
25			// Pedestrian Electro-bastard Ray
557
21			// Wall climber!
558
22			// Bouncey bouncey!
559
24			// Pedestrians shown on map
560
33			// Pedestrians from Hades
561
37			// Pedestrian respawn!
562
40			// Rock springs!
563
42			// Grip-o-matic tyres!
564
20			// Pinball mode!
565
 
566
-1							// Pratcam sequence
567
 
568
//U@$NgL‰:m>=bšYi›t$T"	\•={t T
569
n/a
570
none						// Icon
571
-1							// Fizzle type
572
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
573
4							// Action index
574
 
575
63							// Number of integer params
576
2			// Pedestrians glued to ground!
577
2			// Pedestrians glued to ground!
578
2			// Pedestrians glued to ground!
579
7			// Invulnerability!
580
7			// Invulnerability!
581
7			// Invulnerability!
582
8			// Free repairs!
583
8			// Free repairs!
584
8			// Free repairs!
585
9			// Instant repair!
586
9			// Instant repair!
587
9			// Instant repair!
588
15			// Frozen opponents!
589
15			// Frozen opponents!
590
15			// Frozen opponents!
591
27			// Acme Damage Magnifier!
592
27			// Acme Damage Magnifier!
593
27			// Acme Damage Magnifier!
594
34			// Turbo!
595
34			// Turbo!
596
34			// Turbo!
597
38			// 5 Free recovery vouchers
598
38			// 5 Free recovery vouchers
599
38			// 5 Free recovery vouchers
600
6			// Turbo pedestrians!
601
6			// Turbo pedestrians!
602
11			// Underwater ability!
603
11			// Underwater ability!
604
16			// Frozen cops!
605
16			// Frozen cops!
606
17			// Turbo opponents!
607
17			// Turbo opponents!
608
18			// Turbo cops!
609
18			// Turbo cops!
610
19			// Gravity has gone strange...
611
19			// Gravity has gone strange...
612
23			// Oh dear, jelly suspension!
613
23			// Oh dear, jelly suspension!
614
32			// Instant handbrake!
615
32			// Instant handbrake!
616
35			// Mega-turbo!
617
35			// Mega-turbo!
618
36			// Blind pedestrians
619
36			// Blind pedestrians
620
41			// Drugs!!!
621
41			// Drugs!!!
622
39			// Solid granite car!
623
39			// Solid granite car!
624
26			// Greased tyres!
625
5			// Hot rod!
626
4			// Explosive pedestrians!
627
13			// Oh dear, bodywork trashed!
628
43			// Pedestrian harvest!
629
3			// Giant pedestrians!
630
25			// Pedestrian Electro-bastard Ray
631
21			// Wall climber!
632
22			// Bouncey bouncey!
633
24			// Pedestrians shown on map
634
33			// Pedestrians from Hades
635
37			// Pedestrian respawn!
636
40			// Rock springs!
637
42			// Grip-o-matic tyres!
638
20			// Pinball mode!
639
 
640
-1							// Pratcam sequence
641
 
642
//=ŸU|m‡e;™1A
643
Instant handbrake!
644
chand.PIX					// Icon
645
 
646
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
647
28							// Action index
648
 
649
 
650
 
651
38							// Pratcam sequence
652
 
653
//=ŸU|m‡e;™1@
654
Pedestrians from Hades
655
cviewop.PIX					// Icon
656
 
657
 
658
-1							// Action index
659
 
660
 
661
 
662
38							// Pratcam sequence
663
2							// Net type (0 = local, 1 = global, 2 = don't use)
664
//=ŸU|m‡e;™1G
665
Turbo!
666
cturbo.PIX					// Icon
667
 
668
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
669
9							// Action index
670
7							// Number of floating point params
671
2							// Floating point param #1 (speed factor)
672
1							// Grip multiplier
673
1.0							// Floating point param #1 (front suspension give multiplier)
674
1.0							// Floating point param #2 (rear suspension give multiplier)
675
0.0							// Floating point param #3 (front extra ride height)
676
0.0							// Floating point param #4 (rear extra ride height)
677
1.0							// Floating point param #5 (damping multiplier)
678
 
679
7							// Group inclusion
680
38							// Pratcam sequence
681
 
682
//=ŸU|m‡e;™1F
683
Mega-turbo!
684
cmturbo.PIX					// Icon
685
 
686
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
687
-1							// Action index
688
7							// Number of floating point params
689
4							// Floating point param #1 (speed factor)
690
1							// Grip multiplier
691
1.0							// Floating point param #1 (front suspension give multiplier)
692
1.0							// Floating point param #2 (rear suspension give multiplier)
693
0.0							// Floating point param #3 (front extra ride height)
694
0.0							// Floating point param #4 (rear extra ride height)
695
1.0							// Floating point param #5 (damping multiplier)
696
 
697
7							// Group inclusion
698
38							// Pratcam sequence
699
 
700
//=ŸU|m‡e;™1E
701
Blind pedestrians
702
sblind.PIX					// Icon
703
1							// Fizzle type
704
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
705
-1							// Action index
706
 
707
 
708
 
709
38							// Pratcam sequence
710
1							// Net type (0 = local, 1 = global, 2 = don't use)
711
//=ŸU|m‡e;™1D
712
Pedestrian respawn!
713
Cpfreze.PIX					// Icon
714
 
715
-1							// Time limit (-1 instantaneous, 0 whole race, x seconds)
716
-1							// Action index
717
 
718
 
719
 
720
38							// Pratcam sequence
721
1							// Net type (0 = local, 1 = global, 2 = don't use)
722
//=ŸU|m‡e;™1K
723
5 Free recovery vouchers
724
c5vouch.PIX					// Icon
725
 
726
 
727
-1							// Action index
728
 
729
1							// Number of integer params
730
5							// Number of vouchers
731
256							// Group inclusion
732
38							// Pratcam sequence
733
 
734
//=ŸU|m‡e;™1J
735
Solid granite car!
736
csolid.PIX					// Icon
737
 
738
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
739
-1							// Action index
740
1							// Number of floating point params
741
50							// Mass multiplier
742
 
743
 
744
38							// Pratcam sequence
745
 
746
//=ŸU|m‡e;™6C
747
Rock springs!
748
srockspr.PIX					// Icon
749
1							// Fizzle type
750
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
751
-1							// Action index
752
5							// Number of floating point params
753
0.5							// Floating point param #1 (front suspension give multiplier)
754
0.5							// Floating point param #2 (rear suspension give multiplier)
755
-0.01						// Floating point param #3 (front extra ride height)
756
-0.01						// Floating point param #4 (rear extra ride height)
757
1.0							// Floating point param #5 (damping multiplier)
758
 
759
4							// Group inclusion
760
40							// Pratcam sequence
761
 
762
//=ŸU|m‡e;™6B
763
Drugs!!!
764
Sdrugs.PIX					// Icon
765
1							// Fizzle type
766
5							// Time limit (-1 instantaneous, 0 whole race, x seconds)
767
-1							// Action index
768
 
769
 
770
 
771
39							// Pratcam sequence
772
 
773
//=ŸU|m‡e;™6A
774
Grip-o-matic tyres!
775
Dgrip.PIX					// Icon
776
2							// Fizzle type
777
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
778
-1							// Action index
779
1							// Number of floating point params
780
3.5							// Floating point param #1 (tyre grip multiplier)
781
 
782
2							// Group inclusion
783
40							// Pratcam sequence
784
 
785
//=ŸU|m‡e;™6@
786
Pedestrian harvest!
787
Sharvest.PIX					// Icon (none!)
788
 
789
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
790
-1							// Action index
791
 
792
 
793
 
794
38							// Pratcam sequence
795
1							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
796
//=ŸU|m‡e;™6G
797
Vesuvian corpses!
798
Sdrugs.PIX					// Icon (none!)
799
 
800
120							// Time limit (-1 instantaneous, 0 whole race, x seconds)
801
33							// Action index
802
 
803
 
804
 
805
38							// Pratcam sequence
806
1							// Net type (0 = local, 1 = global, 2 = don't use)							// Net type (0 = local, 1 = global, 2 = don't use)
807
//=ŸU|m‡e;™6F
808
Gravity from jupiter!
809
Sgrav.PIX					// Icon
810
1							// Fizzle type
811
30							// Time limit (-1 instantaneous, 0 whole race, x seconds)
812
16							// Action index
813
1							// Number of floating point params
814
5							// Floating point param #1 (gravity divisor)
815
 
816
 
817
40							// Pratcam sequence
818
1							// Net type (0 = local, 1 = global, 2 = don't use)