Subversion Repositories Games.Carmageddon

Rev

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Rev Author Line No. Line
5 pmbaty 1
CKPT80F.PIX					// Cockpit forward image file names
2
32,40,672,427					// Left, top, right, bottom rendering coordinates
3
CKPT80L.PIX					// Cockpit left image file names
4
32,45,672,451					// Left, top, right, bottom rendering coordinates
5
CKPT80R.PIX					// Cockpit right image file names
6
32,44,672,389					// Left, top, right, bottom rendering coordinates
7
d,88,442,HSPEEDO.PIX,14				// Speedo type, x, y, filename, x-pitch
8
d,242,458,HSPEEDO.PIX,14				// Speedo type, x, y, filename, x-pitch
9
a,8,375,HIRESTCH.PIX,64,432,0,44,215,0,-4	// tacho type, x, y, filename, x-pitch
10
d,241,474,HTACHO.PIX				// Tacho x, y, filename
11
62,442,HGEARS.PIX				// Gear display x,y,image (external)
12
285,432,HGEARS.PIX				// Gear display x,y,image (internal)
13
7						// Number of hands frames
14
308,394,STR680.PIX,0,0,none			// Left-most hands frame
15
328,415,STR580.PIX,0,0,none			// Leftish hands frame
16
356,444,STR480.PIX,108,494,STL480.PIX		// Leftish hands frame
17
366,468,STR380.PIX,110,468,STL380.PIX		// Centre hands frame
18
366,478,STR280.PIX,120,451,STL280.PIX		// Rightish hands frame
19
0,0,none,128,432,STL180.PIX			// Rightish hands frame
20
0,0,none,120,410,STL080.PIX			// Right-most hands frame
21
524,72,700,149					// Left, top, right, bottom of mirror
22
0,0,104,110						// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
23
619,394,1,1,2,3,1,HENG.PIX			// Engine damage x,y,flash1..5
24
621,417,1,1,2,3,1,HTRN.PIX			// Transmission damage x,y,flash1..5
25
613,417,1,1,2,3,1,HSTR.PIX			// Steering damage x,y,flash1..5
26
611,396,1,1,2,3,1,HLSUS.PIX			// lf brake damage x,y,flash1..5
27
635,396,1,1,2,3,1,HRSUS.PIX			// rf brake damage x,y,flash1..5
28
612,459,1,1,2,3,1,HLSUS.PIX			// lr brake damage x,y,flash1..5
29
634,459,1,1,2,3,1,HRSUS.PIX			// rr brake damage x,y,flash1..5
30
603,394,1,1,2,3,1,HTYR.PIX			// lf wheel damage x,y,flash1..5
31
643,394,1,1,2,3,1,HTYR.PIX			// rf wheel damage x,y,flash1..5
32
603,457,1,1,2,3,1,HTYR.PIX			// lr wheel damage x,y,flash1..5
33
643,457,1,1,2,3,1,HTYR.PIX			// rr wheel damage x,y,flash1..5
34
0,0,571,357,EXTDAM0.PIX
35
3						// Number of dimmed areas (external)
36
566,353,623,467					// Dim rectangle
37
60,437,81,474					// Dim rectangle
38
86,437,135,474					// Dim rectangle
39