Subversion Repositories Games.Carmageddon

Rev

Details | Last modification | View Log | RSS feed

Rev Author Line No. Line
5 pmbaty 1
CKPT4F.PIX					// Cockpit forward image file names
2
15,39,335,165					// Left, top, right, bottom rendering coordinates
3
CKPT4L.PIX					// Cockpit left image file names
4
22,43,335,166					// Left, top, right, bottom rendering coordinates
5
CKPT4R.PIX					// Cockpit right image file names
6
15,56,285,161					// Left, top, right, bottom rendering coordinates
7
d,46,183,SPEEDO0.PIX,7				// Speedo type, x, y, filename, x-pitch
8
d,231,168,SPEDO4.PIX,7				// Speedo type, x, y, filename, x-pitch
9
a,4,152,TACHO.PIX,31,179,0,21,215,0,-4		// tacho type, x, y, filename, x-pitch
10
d,204,177,TACHO3.PIX				// Tacho x, y, filename
11
33,183,GEARS4.PIX				// Gear display x,y,image (external)
12
80,163,GEARS4.PIX				// Gear display x,y,image (internal)
13
7						// Number of hands frames
14
171,164,HANDS06R.PIX,0,0,none			// Left-most hands frame
15
181,173,HANDS05R.PIX,0,0,none			// Leftish hands frame
16
195,185,HANDS04R.PIX,71,206,HANDS04L.PIX	// Leftish hands frame
17
200,195,HANDS03R.PIX,72,195,HANDS03L.PIX	// Centre hands frame
18
200,199,HANDS02R.PIX,77,188,HANDS02L.PIX	// Rightish hands frame
19
0,0,none,81,180,HANDS01L.PIX			// Rightish hands frame
20
0,0,none,77,171,HANDS00L.PIX			// Right-most hands frame
21
263,20,335,44					// Left, top, right, bottom of mirror
22
0,0,52,46					// Left, top, right, bottom of pratcam (*** relative to screen, not cockpit)
23
299,193,1,1,2,3,1,ENGDM.PIX			// Engine damage x,y,flash1..5
24
300,169,1,1,2,3,1,TRNDM.PIX			// Transmission damage x,y,flash1..5
25
298,161,1,1,2,3,1,STRDM.PIX			// Steering damage x,y,flash1..5
26
293,169,1,1,2,3,1,LBRKDM.PIX			// lf brake damage x,y,flash1..5
27
309,169,1,1,2,3,1,RBRKDM.PIX			// rf brake damage x,y,flash1..5
28
293,197,1,1,2,3,1,LBRKDM.PIX			// lr brake damage x,y,flash1..5
29
309,197,1,1,2,3,1,RBRKDM.PIX			// rr brake damage x,y,flash1..5
30
289,168,1,1,2,3,1,TYRDM.PIX			// lf wheel damage x,y,flash1..5
31
313,168,1,1,2,3,1,TYRDM.PIX			// rf wheel damage x,y,flash1..5
32
289,196,1,1,2,3,1,TYRDM.PIX			// lr wheel damage x,y,flash1..5
33
313,196,1,1,2,3,1,TYRDM.PIX			// rr wheel damage x,y,flash1..5
34
0,0,274,149,DAMASK4.PIX
35
3										// Number of dimmed areas (external)
36
271,147,305,199							// Dim rectangle
37
31,182,42,198							// Dim rectangle
38
44,182,69,198							// Dim rectangle
39