Go to most recent revision | Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 2 | pmbaty | 1 | // **************************************************************************** |
| 2 | // * This file is part of the HqMAME project. It is distributed under * |
||
| 3 | // * GNU General Public License: https://www.gnu.org/licenses/gpl-3.0 * |
||
| 4 | // * Copyright (C) Zenju (zenju AT gmx DOT de) - All Rights Reserved * |
||
| 5 | // * * |
||
| 6 | // * Additionally and as a special exception, the author gives permission * |
||
| 7 | // * to link the code of this program with the MAME library (or with modified * |
||
| 8 | // * versions of MAME that use the same license as MAME), and distribute * |
||
| 9 | // * linked combinations including the two. You must obey the GNU General * |
||
| 10 | // * Public License in all respects for all of the code used other than MAME. * |
||
| 11 | // * If you modify this file, you may extend this exception to your version * |
||
| 12 | // * of the file, but you are not obligated to do so. If you do not wish to * |
||
| 13 | // * do so, delete this exception statement from your version. * |
||
| 14 | // **************************************************************************** |
||
| 15 | |||
| 16 | |||
| 17 | #include <cstddef> //size_t |
||
| 18 | #include <cstdint> //uint32_t |
||
| 19 | #include <limits> |
||
| 20 | #include <cassert> |
||
| 21 | #include <algorithm> |
||
| 22 | #include <type_traits> |
||
| 23 | #include <vector> |
||
| 24 | #include <math.h> |
||
| 25 | |||
| 26 | |||
| 27 | #ifdef __cplusplus |
||
| 28 | #define EXTERN_C extern "C" |
||
| 29 | #else // !__cplusplus |
||
| 30 | #define EXTERN_C |
||
| 31 | #endif // __cplusplus |
||
| 32 | |||
| 33 | |||
| 34 | // scaler configuration |
||
| 35 | #define XBRZ_CFG_LUMINANCE_WEIGHT 1 |
||
| 36 | #define XBRZ_CFG_EQUAL_COLOR_TOLERANCE 30 |
||
| 37 | #define XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD 3.6 |
||
| 38 | #define XBRZ_CFG_STEEP_DIRECTION_THRESHOLD 2.2 |
||
| 39 | |||
| 40 | |||
| 41 | // slice types |
||
| 42 | #define XBRZ_SLICETYPE_SOURCE 1 |
||
| 43 | #define XBRZ_SLICETYPE_TARGET 2 |
||
| 44 | |||
| 45 | |||
| 46 | // handy macros |
||
| 47 | #define GET_BYTE(val,byteno) ((unsigned char) (((val) >> ((byteno) << 3)) & 0xff)) |
||
| 48 | #define GET_BLUE(val) GET_BYTE (val, 0) |
||
| 49 | #define GET_GREEN(val) GET_BYTE (val, 1) |
||
| 50 | #define GET_RED(val) GET_BYTE (val, 2) |
||
| 51 | #define GET_ALPHA(val) GET_BYTE (val, 3) |
||
| 52 | //inline uint32_t rgb555to888(uint16_t pix) { return ((pix & 0x7C00) << 9) | ((pix & 0x03E0) << 6) | ((pix & 0x001F) << 3); } |
||
| 53 | //inline uint32_t rgb565to888(uint16_t pix) { return ((pix & 0xF800) << 8) | ((pix & 0x07E0) << 5) | ((pix & 0x001F) << 3); } |
||
| 54 | //inline uint16_t rgb888to555(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 9) | ((pix & 0x00F800) >> 6) | ((pix & 0x0000F8) >> 3)); } |
||
| 55 | //inline uint16_t rgb888to565(uint32_t pix) { return static_cast<uint16_t>(((pix & 0xF80000) >> 8) | ((pix & 0x00FC00) >> 5) | ((pix & 0x0000F8) >> 3)); } |
||
| 56 | |||
| 57 | |||
| 58 | namespace xbrz |
||
| 59 | { |
||
| 60 | // ------------------------------------------------------------------------- |
||
| 61 | // | xBRZ: "Scale by rules" - high quality image upscaling filter by Zenju | |
||
| 62 | // ------------------------------------------------------------------------- |
||
| 63 | // using a modified approach of xBR: |
||
| 64 | // http://board.byuu.org/viewtopic.php?f=10&t=2248 |
||
| 65 | // - new rule set preserving small image features |
||
| 66 | // - highly optimized for performance |
||
| 67 | // - support alpha channel |
||
| 68 | // - support multithreading |
||
| 69 | // - support 64-bit architectures |
||
| 70 | // - support processing image slices |
||
| 71 | // - support scaling up to 6xBRZ |
||
| 72 | |||
| 73 | // -> map source (srcWidth * srcHeight) to target (scale * width x scale * height) image, optionally processing a half-open slice of rows [yFirst, yLast) only |
||
| 74 | // -> support for source/target pitch in bytes! |
||
| 75 | // -> if your emulator changes only a few image slices during each cycle (e.g. DOSBox) then there's no need to run xBRZ on the complete image: |
||
| 76 | // Just make sure you enlarge the source image slice by 2 rows on top and 2 on bottom (this is the additional range the xBRZ algorithm is using during analysis) |
||
| 77 | // CAVEAT: If there are multiple changed slices, make sure they do not overlap after adding these additional rows in order to avoid a memory race condition |
||
| 78 | // in the target image data if you are using multiple threads for processing each enlarged slice! |
||
| 79 | // |
||
| 80 | // THREAD-SAFETY: - parts of the same image may be scaled by multiple threads as long as the [yFirst, yLast) ranges do not overlap! |
||
| 81 | // - there is a minor inefficiency for the first row of a slice, so avoid processing single rows only; suggestion: process at least 8-16 rows |
||
| 82 | |||
| 83 | void nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, uint32_t* trg, int trgWidth, int trgHeight); |
||
| 84 | |||
| 85 | |||
| 86 | template <class Pix> inline Pix* byteAdvance(Pix* ptr, int bytes) |
||
| 87 | { |
||
| 88 | using PixNonConst = typename std::remove_cv<Pix>::type; |
||
| 89 | using PixByte = typename std::conditional<std::is_same<Pix, PixNonConst>::value, char, const char>::type; |
||
| 90 | |||
| 91 | static_assert(std::is_integral<PixNonConst>::value, "Pix* is expected to be cast-able to char*"); |
||
| 92 | |||
| 93 | return reinterpret_cast<Pix*>(reinterpret_cast<PixByte*>(ptr) + bytes); |
||
| 94 | } |
||
| 95 | |||
| 96 | |||
| 97 | //fill block with the given color |
||
| 98 | template <class Pix> inline void fillBlock(Pix* trg, int pitch, Pix col, int blockWidth, int blockHeight) |
||
| 99 | { |
||
| 100 | //for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch)) |
||
| 101 | // std::fill(trg, trg + blockWidth, col); |
||
| 102 | |||
| 103 | for (int y = 0; y < blockHeight; ++y, trg = byteAdvance(trg, pitch)) |
||
| 104 | for (int x = 0; x < blockWidth; ++x) |
||
| 105 | trg[x] = col; |
||
| 106 | } |
||
| 107 | |||
| 108 | |||
| 109 | template <class PixSrc, class PixTrg, class PixConverter> |
||
| 110 | void nearestNeighborScale(const PixSrc* src, int srcWidth, int srcHeight, int srcPitch, |
||
| 111 | /**/ PixTrg* trg, int trgWidth, int trgHeight, int trgPitch, |
||
| 112 | int slice_type, int yFirst, int yLast, PixConverter pixCvrt /*convert PixSrc to PixTrg*/) |
||
| 113 | { |
||
| 114 | static_assert(std::is_integral<PixSrc>::value, "PixSrc* is expected to be cast-able to char*"); |
||
| 115 | static_assert(std::is_integral<PixTrg>::value, "PixTrg* is expected to be cast-able to char*"); |
||
| 116 | static_assert(std::is_same<decltype(pixCvrt(PixSrc())), PixTrg>::value, "PixConverter returning wrong pixel format"); |
||
| 117 | |||
| 118 | if (srcPitch < srcWidth * static_cast<int>(sizeof(PixSrc)) || |
||
| 119 | trgPitch < trgWidth * static_cast<int>(sizeof(PixTrg))) |
||
| 120 | { |
||
| 121 | assert(false); |
||
| 122 | return; |
||
| 123 | } |
||
| 124 | |||
| 125 | if (slice_type == XBRZ_SLICETYPE_SOURCE) |
||
| 126 | { |
||
| 127 | //nearest-neighbor (going over source image - fast for upscaling, since source is read only once |
||
| 128 | yFirst = std::max(yFirst, 0); |
||
| 129 | yLast = std::min(yLast, srcHeight); |
||
| 130 | if (yFirst >= yLast || trgWidth <= 0 || trgHeight <= 0) return; |
||
| 131 | |||
| 132 | for (int y = yFirst; y < yLast; ++y) |
||
| 133 | { |
||
| 134 | //mathematically: ySrc = floor(srcHeight * yTrg / trgHeight) |
||
| 135 | // => search for integers in: [ySrc, ySrc + 1) * trgHeight / srcHeight |
||
| 136 | |||
| 137 | //keep within for loop to support MT input slices! |
||
| 138 | const int yTrg_first = ( y * trgHeight + srcHeight - 1) / srcHeight; //=ceil(y * trgHeight / srcHeight) |
||
| 139 | const int yTrg_last = ((y + 1) * trgHeight + srcHeight - 1) / srcHeight; //=ceil(((y + 1) * trgHeight) / srcHeight) |
||
| 140 | const int blockHeight = yTrg_last - yTrg_first; |
||
| 141 | |||
| 142 | if (blockHeight > 0) |
||
| 143 | { |
||
| 144 | const PixSrc* srcLine = byteAdvance(src, y * srcPitch); |
||
| 145 | /**/ PixTrg* trgLine = byteAdvance(trg, yTrg_first * trgPitch); |
||
| 146 | int xTrg_first = 0; |
||
| 147 | |||
| 148 | for (int x = 0; x < srcWidth; ++x) |
||
| 149 | { |
||
| 150 | const int xTrg_last = ((x + 1) * trgWidth + srcWidth - 1) / srcWidth; |
||
| 151 | const int blockWidth = xTrg_last - xTrg_first; |
||
| 152 | if (blockWidth > 0) |
||
| 153 | { |
||
| 154 | xTrg_first = xTrg_last; |
||
| 155 | |||
| 156 | const auto trgPix = pixCvrt(srcLine[x]); |
||
| 157 | fillBlock(trgLine, trgPitch, trgPix, blockWidth, blockHeight); |
||
| 158 | trgLine += blockWidth; |
||
| 159 | } |
||
| 160 | } |
||
| 161 | } |
||
| 162 | } |
||
| 163 | } |
||
| 164 | else if (slice_type == XBRZ_SLICETYPE_TARGET) |
||
| 165 | { |
||
| 166 | //nearest-neighbor (going over target image - slow for upscaling, since source is read multiple times missing out on cache! Fast for similar image sizes!) |
||
| 167 | yFirst = std::max(yFirst, 0); |
||
| 168 | yLast = std::min(yLast, trgHeight); |
||
| 169 | if (yFirst >= yLast || srcHeight <= 0 || srcWidth <= 0) return; |
||
| 170 | |||
| 171 | for (int y = yFirst; y < yLast; ++y) |
||
| 172 | { |
||
| 173 | PixTrg* trgLine = byteAdvance(trg, y * trgPitch); |
||
| 174 | const int ySrc = srcHeight * y / trgHeight; |
||
| 175 | const PixSrc* srcLine = byteAdvance(src, ySrc * srcPitch); |
||
| 176 | for (int x = 0; x < trgWidth; ++x) |
||
| 177 | { |
||
| 178 | const int xSrc = srcWidth * x / trgWidth; |
||
| 179 | trgLine[x] = pixCvrt(srcLine[xSrc]); |
||
| 180 | } |
||
| 181 | } |
||
| 182 | } |
||
| 183 | } |
||
| 184 | } |
||
| 185 | |||
| 186 | |||
| 187 | |||
| 188 | |||
| 189 | namespace |
||
| 190 | { |
||
| 191 | template <unsigned int M, unsigned int N> inline |
||
| 192 | uint32_t gradientRGB(uint32_t pixFront, uint32_t pixBack) //blend front color with opacity M / N over opaque background: http://en.wikipedia.org/wiki/Alpha_compositing#Alpha_blending |
||
| 193 | { |
||
| 194 | static_assert(0 < M && M < N && N <= 1000, ""); |
||
| 195 | |||
| 196 | auto calcColor = [](unsigned char colFront, unsigned char colBack) -> unsigned char { return (colFront * M + colBack * (N - M)) / N; }; |
||
| 197 | |||
| 198 | return ((calcColor (GET_RED (pixFront), GET_RED (pixBack)) << 16) |
||
| 199 | | (calcColor (GET_GREEN (pixFront), GET_GREEN (pixBack)) << 8) |
||
| 200 | | (calcColor (GET_BLUE (pixFront), GET_BLUE (pixBack)) << 0)); |
||
| 201 | } |
||
| 202 | |||
| 203 | |||
| 204 | template <unsigned int M, unsigned int N> inline |
||
| 205 | uint32_t gradientARGB(uint32_t pixFront, uint32_t pixBack) //find intermediate color between two colors with alpha channels (=> NO alpha blending!!!) |
||
| 206 | { |
||
| 207 | static_assert(0 < M && M < N && N <= 1000, ""); |
||
| 208 | |||
| 209 | const unsigned int weightFront = GET_ALPHA (pixFront) * M; |
||
| 210 | const unsigned int weightBack = GET_ALPHA (pixBack) * (N - M); |
||
| 211 | const unsigned int weightSum = weightFront + weightBack; |
||
| 212 | if (weightSum == 0) |
||
| 213 | return 0; |
||
| 214 | |||
| 215 | auto calcColor = [=](unsigned char colFront, unsigned char colBack) |
||
| 216 | { |
||
| 217 | return static_cast<unsigned char>((colFront * weightFront + colBack * weightBack) / weightSum); |
||
| 218 | }; |
||
| 219 | |||
| 220 | return (((unsigned char) (weightSum / N)) << 24) |
||
| 221 | | (calcColor (GET_RED (pixFront), GET_RED (pixBack)) << 16) |
||
| 222 | | (calcColor (GET_GREEN (pixFront), GET_GREEN (pixBack)) << 8) |
||
| 223 | | (calcColor (GET_BLUE (pixFront), GET_BLUE (pixBack)) << 0); |
||
| 224 | } |
||
| 225 | |||
| 226 | |||
| 227 | //inline |
||
| 228 | //double fastSqrt(double n) |
||
| 229 | //{ |
||
| 230 | // __asm //speeds up xBRZ by about 9% compared to /*std::*/sqrt which internally uses the same assembler instructions but adds some "fluff" |
||
| 231 | // { |
||
| 232 | // fld n |
||
| 233 | // fsqrt |
||
| 234 | // } |
||
| 235 | //} |
||
| 236 | // |
||
| 237 | |||
| 238 | |||
| 239 | #ifdef _MSC_VER |
||
| 240 | #define FORCE_INLINE __forceinline |
||
| 241 | #elif defined __GNUC__ |
||
| 242 | #define FORCE_INLINE __attribute__((always_inline)) inline |
||
| 243 | #else |
||
| 244 | #define FORCE_INLINE inline |
||
| 245 | #endif |
||
| 246 | |||
| 247 | |||
| 248 | enum RotationDegree //clock-wise |
||
| 249 | { |
||
| 250 | ROT_0, |
||
| 251 | ROT_90, |
||
| 252 | ROT_180, |
||
| 253 | ROT_270 |
||
| 254 | }; |
||
| 255 | |||
| 256 | //calculate input matrix coordinates after rotation at compile time |
||
| 257 | template <RotationDegree rotDeg, size_t I, size_t J, size_t N> |
||
| 258 | struct MatrixRotation; |
||
| 259 | |||
| 260 | template <size_t I, size_t J, size_t N> |
||
| 261 | struct MatrixRotation<ROT_0, I, J, N> |
||
| 262 | { |
||
| 263 | static const size_t I_old = I; |
||
| 264 | static const size_t J_old = J; |
||
| 265 | }; |
||
| 266 | |||
| 267 | template <RotationDegree rotDeg, size_t I, size_t J, size_t N> //(i, j) = (row, col) indices, N = size of (square) matrix |
||
| 268 | struct MatrixRotation |
||
| 269 | { |
||
| 270 | static const size_t I_old = N - 1 - MatrixRotation<static_cast<RotationDegree>(rotDeg - 1), I, J, N>::J_old; //old coordinates before rotation! |
||
| 271 | static const size_t J_old = MatrixRotation<static_cast<RotationDegree>(rotDeg - 1), I, J, N>::I_old; // |
||
| 272 | }; |
||
| 273 | |||
| 274 | |||
| 275 | template <size_t N, RotationDegree rotDeg> |
||
| 276 | class OutputMatrix |
||
| 277 | { |
||
| 278 | public: |
||
| 279 | OutputMatrix(uint32_t* out, int outWidth) : //access matrix area, top-left at position "out" for image with given width |
||
| 280 | out_(out), |
||
| 281 | outWidth_(outWidth) {} |
||
| 282 | |||
| 283 | template <size_t I, size_t J> |
||
| 284 | uint32_t& ref() const |
||
| 285 | { |
||
| 286 | static const size_t I_old = MatrixRotation<rotDeg, I, J, N>::I_old; |
||
| 287 | static const size_t J_old = MatrixRotation<rotDeg, I, J, N>::J_old; |
||
| 288 | return *(out_ + J_old + I_old * outWidth_); |
||
| 289 | } |
||
| 290 | |||
| 291 | private: |
||
| 292 | uint32_t* out_; |
||
| 293 | const int outWidth_; |
||
| 294 | }; |
||
| 295 | |||
| 296 | |||
| 297 | template <class T> inline |
||
| 298 | T square(T value) { return value * value; } |
||
| 299 | |||
| 300 | |||
| 301 | |||
| 302 | inline |
||
| 303 | double distRGB(uint32_t pix1, uint32_t pix2) |
||
| 304 | { |
||
| 305 | const double r_diff = static_cast<int>(GET_RED (pix1)) - GET_RED (pix2); |
||
| 306 | const double g_diff = static_cast<int>(GET_GREEN (pix1)) - GET_GREEN (pix2); |
||
| 307 | const double b_diff = static_cast<int>(GET_BLUE (pix1)) - GET_BLUE (pix2); |
||
| 308 | |||
| 309 | //euklidean RGB distance |
||
| 310 | return /*std::*/sqrt(square(r_diff) + square(g_diff) + square(b_diff)); |
||
| 311 | } |
||
| 312 | |||
| 313 | |||
| 314 | inline |
||
| 315 | double distYCbCr(uint32_t pix1, uint32_t pix2, double lumaWeight) |
||
| 316 | { |
||
| 317 | //http://en.wikipedia.org/wiki/YCbCr#ITU-R_BT.601_conversion |
||
| 318 | //YCbCr conversion is a matrix multiplication => take advantage of linearity by subtracting first! |
||
| 319 | const int r_diff = static_cast<int>(GET_RED (pix1)) - GET_RED (pix2); //we may delay division by 255 to after matrix multiplication |
||
| 320 | const int g_diff = static_cast<int>(GET_GREEN (pix1)) - GET_GREEN (pix2); // |
||
| 321 | const int b_diff = static_cast<int>(GET_BLUE (pix1)) - GET_BLUE (pix2); //substraction for int is noticeable faster than for double! |
||
| 322 | |||
| 323 | //const double k_b = 0.0722; //ITU-R BT.709 conversion |
||
| 324 | //const double k_r = 0.2126; // |
||
| 325 | const double k_b = 0.0593; //ITU-R BT.2020 conversion |
||
| 326 | const double k_r = 0.2627; // |
||
| 327 | const double k_g = 1 - k_b - k_r; |
||
| 328 | |||
| 329 | const double scale_b = 0.5 / (1 - k_b); |
||
| 330 | const double scale_r = 0.5 / (1 - k_r); |
||
| 331 | |||
| 332 | const double y = k_r * r_diff + k_g * g_diff + k_b * b_diff; //[!], analog YCbCr! |
||
| 333 | const double c_b = scale_b * (b_diff - y); |
||
| 334 | const double c_r = scale_r * (r_diff - y); |
||
| 335 | |||
| 336 | //we skip division by 255 to have similar range like other distance functions |
||
| 337 | return /*std::*/sqrt(square(lumaWeight * y) + square(c_b) + square(c_r)); |
||
| 338 | } |
||
| 339 | |||
| 340 | |||
| 341 | inline double distYCbCrBuffered(uint32_t pix1, uint32_t pix2) |
||
| 342 | { |
||
| 343 | //30% perf boost compared to plain distYCbCr()! |
||
| 344 | //consumes 64 MB memory; using double is only 2% faster, but takes 128 MB |
||
| 345 | static const std::vector<float> diffToDist = [] |
||
| 346 | { |
||
| 347 | std::vector<float> tmp; |
||
| 348 | |||
| 349 | for (uint32_t i = 0; i < 256 * 256 * 256; ++i) //startup time: 114 ms on Intel Core i5 (four cores) |
||
| 350 | { |
||
| 351 | const int r_diff = GET_RED (i) * 2 - 0xFF; |
||
| 352 | const int g_diff = GET_GREEN (i) * 2 - 0xFF; |
||
| 353 | const int b_diff = GET_BLUE (i) * 2 - 0xFF; |
||
| 354 | |||
| 355 | const double k_b = 0.0593; //ITU-R BT.2020 conversion |
||
| 356 | const double k_r = 0.2627; // |
||
| 357 | const double k_g = 1 - k_b - k_r; |
||
| 358 | |||
| 359 | const double scale_b = 0.5 / (1 - k_b); |
||
| 360 | const double scale_r = 0.5 / (1 - k_r); |
||
| 361 | |||
| 362 | const double y = k_r * r_diff + k_g * g_diff + k_b * b_diff; //[!], analog YCbCr! |
||
| 363 | const double c_b = scale_b * (b_diff - y); |
||
| 364 | const double c_r = scale_r * (r_diff - y); |
||
| 365 | |||
| 366 | tmp.push_back(static_cast<float>(/*std::*/sqrt(square(y) + square(c_b) + square(c_r)))); |
||
| 367 | } |
||
| 368 | return tmp; |
||
| 369 | }(); |
||
| 370 | |||
| 371 | //if (pix1 == pix2) -> 8% perf degradation! |
||
| 372 | // return 0; |
||
| 373 | //if (pix1 < pix2) |
||
| 374 | // std::swap(pix1, pix2); -> 30% perf degradation!!! |
||
| 375 | #if 1 |
||
| 376 | const int r_diff = static_cast<int>(GET_RED (pix1)) - GET_RED (pix2); |
||
| 377 | const int g_diff = static_cast<int>(GET_GREEN (pix1)) - GET_GREEN (pix2); |
||
| 378 | const int b_diff = static_cast<int>(GET_BLUE (pix1)) - GET_BLUE (pix2); |
||
| 379 | |||
| 380 | return diffToDist[(((r_diff + 0xFF) / 2) << 16) | //slightly reduce precision (division by 2) to squeeze value into single byte |
||
| 381 | (((g_diff + 0xFF) / 2) << 8) | |
||
| 382 | (( b_diff + 0xFF) / 2)]; |
||
| 383 | #else //not noticeably faster: |
||
| 384 | const int r_diff_tmp = ((pix1 & 0xFF0000) + 0xFF0000 - (pix2 & 0xFF0000)) / 2; |
||
| 385 | const int g_diff_tmp = ((pix1 & 0x00FF00) + 0x00FF00 - (pix2 & 0x00FF00)) / 2; //slightly reduce precision (division by 2) to squeeze value into single byte |
||
| 386 | const int b_diff_tmp = ((pix1 & 0x0000FF) + 0x0000FF - (pix2 & 0x0000FF)) / 2; |
||
| 387 | |||
| 388 | return diffToDist[(r_diff_tmp & 0xFF0000) | (g_diff_tmp & 0x00FF00) | (b_diff_tmp & 0x0000FF)]; |
||
| 389 | #endif |
||
| 390 | } |
||
| 391 | |||
| 392 | |||
| 393 | enum BlendType |
||
| 394 | { |
||
| 395 | BLEND_NONE = 0, |
||
| 396 | BLEND_NORMAL, //a normal indication to blend |
||
| 397 | BLEND_DOMINANT, //a strong indication to blend |
||
| 398 | //attention: BlendType must fit into the value range of 2 bit!!! |
||
| 399 | }; |
||
| 400 | |||
| 401 | struct BlendResult |
||
| 402 | { |
||
| 403 | BlendType |
||
| 404 | /**/blend_f, blend_g, |
||
| 405 | /**/blend_j, blend_k; |
||
| 406 | }; |
||
| 407 | |||
| 408 | |||
| 409 | struct Kernel_4x4 //kernel for preprocessing step |
||
| 410 | { |
||
| 411 | uint32_t |
||
| 412 | /**/a, b, c, d, |
||
| 413 | /**/e, f, g, h, |
||
| 414 | /**/i, j, k, l, |
||
| 415 | /**/m, n, o, p; |
||
| 416 | }; |
||
| 417 | |||
| 418 | /* |
||
| 419 | input kernel area naming convention: |
||
| 420 | ----------------- |
||
| 421 | | A | B | C | D | |
||
| 422 | ----|---|---|---| |
||
| 423 | | E | F | G | H | //evaluate the four corners between F, G, J, K |
||
| 424 | ----|---|---|---| //input pixel is at position F |
||
| 425 | | I | J | K | L | |
||
| 426 | ----|---|---|---| |
||
| 427 | | M | N | O | P | |
||
| 428 | ----------------- |
||
| 429 | */ |
||
| 430 | template <class ColorDistance> |
||
| 431 | FORCE_INLINE //detect blend direction |
||
| 432 | BlendResult preProcessCorners(const Kernel_4x4& ker) //result: F, G, J, K corners of "GradientType" |
||
| 433 | { |
||
| 434 | BlendResult result = {}; |
||
| 435 | |||
| 436 | if ((ker.f == ker.g && |
||
| 437 | ker.j == ker.k) || |
||
| 438 | (ker.f == ker.j && |
||
| 439 | ker.g == ker.k)) |
||
| 440 | return result; |
||
| 441 | |||
| 442 | auto dist = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, XBRZ_CFG_LUMINANCE_WEIGHT); }; |
||
| 443 | |||
| 444 | const int weight = 4; |
||
| 445 | double jg = dist(ker.i, ker.f) + dist(ker.f, ker.c) + dist(ker.n, ker.k) + dist(ker.k, ker.h) + weight * dist(ker.j, ker.g); |
||
| 446 | double fk = dist(ker.e, ker.j) + dist(ker.j, ker.o) + dist(ker.b, ker.g) + dist(ker.g, ker.l) + weight * dist(ker.f, ker.k); |
||
| 447 | |||
| 448 | if (jg < fk) //test sample: 70% of values max(jg, fk) / min(jg, fk) are between 1.1 and 3.7 with median being 1.8 |
||
| 449 | { |
||
| 450 | const bool dominantGradient = XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD * jg < fk; |
||
| 451 | if (ker.f != ker.g && ker.f != ker.j) |
||
| 452 | result.blend_f = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
||
| 453 | |||
| 454 | if (ker.k != ker.j && ker.k != ker.g) |
||
| 455 | result.blend_k = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
||
| 456 | } |
||
| 457 | else if (fk < jg) |
||
| 458 | { |
||
| 459 | const bool dominantGradient = XBRZ_CFG_DOMINANT_DIRECTION_THRESHOLD * fk < jg; |
||
| 460 | if (ker.j != ker.f && ker.j != ker.k) |
||
| 461 | result.blend_j = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
||
| 462 | |||
| 463 | if (ker.g != ker.f && ker.g != ker.k) |
||
| 464 | result.blend_g = dominantGradient ? BLEND_DOMINANT : BLEND_NORMAL; |
||
| 465 | } |
||
| 466 | return result; |
||
| 467 | } |
||
| 468 | |||
| 469 | struct Kernel_3x3 |
||
| 470 | { |
||
| 471 | uint32_t |
||
| 472 | /**/a, b, c, |
||
| 473 | /**/d, e, f, |
||
| 474 | /**/g, h, i; |
||
| 475 | }; |
||
| 476 | |||
| 477 | #define DEF_GETTER(x) template <RotationDegree rotDeg> uint32_t inline get_##x(const Kernel_3x3& ker) { return ker.x; } |
||
| 478 | //we cannot and NEED NOT write "ker.##x" since ## concatenates preprocessor tokens but "." is not a token |
||
| 479 | DEF_GETTER(a) DEF_GETTER(b) DEF_GETTER(c) |
||
| 480 | DEF_GETTER(d) DEF_GETTER(e) DEF_GETTER(f) |
||
| 481 | DEF_GETTER(g) DEF_GETTER(h) DEF_GETTER(i) |
||
| 482 | #undef DEF_GETTER |
||
| 483 | |||
| 484 | #define DEF_GETTER(x, y) template <> inline uint32_t get_##x<ROT_90>(const Kernel_3x3& ker) { return ker.y; } |
||
| 485 | DEF_GETTER(a, g) DEF_GETTER(b, d) DEF_GETTER(c, a) |
||
| 486 | DEF_GETTER(d, h) DEF_GETTER(e, e) DEF_GETTER(f, b) |
||
| 487 | DEF_GETTER(g, i) DEF_GETTER(h, f) DEF_GETTER(i, c) |
||
| 488 | #undef DEF_GETTER |
||
| 489 | |||
| 490 | #define DEF_GETTER(x, y) template <> inline uint32_t get_##x<ROT_180>(const Kernel_3x3& ker) { return ker.y; } |
||
| 491 | DEF_GETTER(a, i) DEF_GETTER(b, h) DEF_GETTER(c, g) |
||
| 492 | DEF_GETTER(d, f) DEF_GETTER(e, e) DEF_GETTER(f, d) |
||
| 493 | DEF_GETTER(g, c) DEF_GETTER(h, b) DEF_GETTER(i, a) |
||
| 494 | #undef DEF_GETTER |
||
| 495 | |||
| 496 | #define DEF_GETTER(x, y) template <> inline uint32_t get_##x<ROT_270>(const Kernel_3x3& ker) { return ker.y; } |
||
| 497 | DEF_GETTER(a, c) DEF_GETTER(b, f) DEF_GETTER(c, i) |
||
| 498 | DEF_GETTER(d, b) DEF_GETTER(e, e) DEF_GETTER(f, h) |
||
| 499 | DEF_GETTER(g, a) DEF_GETTER(h, d) DEF_GETTER(i, g) |
||
| 500 | #undef DEF_GETTER |
||
| 501 | |||
| 502 | |||
| 503 | //compress four blend types into a single byte |
||
| 504 | inline BlendType getTopL (unsigned char b) { return static_cast<BlendType>(0x3 & b); } |
||
| 505 | inline BlendType getTopR (unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 2)); } |
||
| 506 | inline BlendType getBottomR(unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 4)); } |
||
| 507 | inline BlendType getBottomL(unsigned char b) { return static_cast<BlendType>(0x3 & (b >> 6)); } |
||
| 508 | |||
| 509 | inline void setTopL (unsigned char& b, BlendType bt) { b |= bt; } //buffer is assumed to be initialized before preprocessing! |
||
| 510 | inline void setTopR (unsigned char& b, BlendType bt) { b |= (bt << 2); } |
||
| 511 | inline void setBottomR(unsigned char& b, BlendType bt) { b |= (bt << 4); } |
||
| 512 | inline void setBottomL(unsigned char& b, BlendType bt) { b |= (bt << 6); } |
||
| 513 | |||
| 514 | inline bool blendingNeeded(unsigned char b) { return b != 0; } |
||
| 515 | |||
| 516 | template <RotationDegree rotDeg> inline |
||
| 517 | unsigned char rotateBlendInfo(unsigned char b) { return b; } |
||
| 518 | template <> inline unsigned char rotateBlendInfo<ROT_90 >(unsigned char b) { return ((b << 2) | (b >> 6)) & 0xff; } |
||
| 519 | template <> inline unsigned char rotateBlendInfo<ROT_180>(unsigned char b) { return ((b << 4) | (b >> 4)) & 0xff; } |
||
| 520 | template <> inline unsigned char rotateBlendInfo<ROT_270>(unsigned char b) { return ((b << 6) | (b >> 2)) & 0xff; } |
||
| 521 | |||
| 522 | |||
| 523 | /* |
||
| 524 | input kernel area naming convention: |
||
| 525 | ------------- |
||
| 526 | | A | B | C | |
||
| 527 | ----|---|---| |
||
| 528 | | D | E | F | //input pixel is at position E |
||
| 529 | ----|---|---| |
||
| 530 | | G | H | I | |
||
| 531 | ------------- |
||
| 532 | */ |
||
| 533 | template <class Scaler, class ColorDistance, RotationDegree rotDeg> |
||
| 534 | FORCE_INLINE //perf: quite worth it! |
||
| 535 | void blendPixel(const Kernel_3x3& ker, |
||
| 536 | uint32_t* target, int trgWidth, |
||
| 537 | unsigned char blendInfo) //result of preprocessing all four corners of pixel "e" |
||
| 538 | { |
||
| 539 | #define a get_a<rotDeg>(ker) |
||
| 540 | #define b get_b<rotDeg>(ker) |
||
| 541 | #define c get_c<rotDeg>(ker) |
||
| 542 | #define d get_d<rotDeg>(ker) |
||
| 543 | #define e get_e<rotDeg>(ker) |
||
| 544 | #define f get_f<rotDeg>(ker) |
||
| 545 | #define g get_g<rotDeg>(ker) |
||
| 546 | #define h get_h<rotDeg>(ker) |
||
| 547 | #define i get_i<rotDeg>(ker) |
||
| 548 | |||
| 549 | const unsigned char blend = rotateBlendInfo<rotDeg>(blendInfo); |
||
| 550 | |||
| 551 | if (getBottomR(blend) >= BLEND_NORMAL) |
||
| 552 | { |
||
| 553 | auto eq = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, XBRZ_CFG_LUMINANCE_WEIGHT) < XBRZ_CFG_EQUAL_COLOR_TOLERANCE; }; |
||
| 554 | auto dist = [&](uint32_t pix1, uint32_t pix2) { return ColorDistance::dist(pix1, pix2, XBRZ_CFG_LUMINANCE_WEIGHT); }; |
||
| 555 | |||
| 556 | const bool doLineBlend = [&]() -> bool |
||
| 557 | { |
||
| 558 | if (getBottomR(blend) >= BLEND_DOMINANT) |
||
| 559 | return true; |
||
| 560 | |||
| 561 | //make sure there is no second blending in an adjacent rotation for this pixel: handles insular pixels, mario eyes |
||
| 562 | if (getTopR(blend) != BLEND_NONE && !eq(e, g)) //but support double-blending for 90° corners |
||
| 563 | return false; |
||
| 564 | if (getBottomL(blend) != BLEND_NONE && !eq(e, c)) |
||
| 565 | return false; |
||
| 566 | |||
| 567 | //no full blending for L-shapes; blend corner only (handles "mario mushroom eyes") |
||
| 568 | if (!eq(e, i) && eq(g, h) && eq(h, i) && eq(i, f) && eq(f, c)) |
||
| 569 | return false; |
||
| 570 | |||
| 571 | return true; |
||
| 572 | }(); |
||
| 573 | |||
| 574 | const uint32_t px = dist(e, f) <= dist(e, h) ? f : h; //choose most similar color |
||
| 575 | |||
| 576 | OutputMatrix<Scaler::scale, rotDeg> out(target, trgWidth); |
||
| 577 | |||
| 578 | if (doLineBlend) |
||
| 579 | { |
||
| 580 | const double fg = dist(f, g); //test sample: 70% of values max(fg, hc) / min(fg, hc) are between 1.1 and 3.7 with median being 1.9 |
||
| 581 | const double hc = dist(h, c); // |
||
| 582 | |||
| 583 | const bool haveShallowLine = XBRZ_CFG_STEEP_DIRECTION_THRESHOLD * fg <= hc && e != g && d != g; |
||
| 584 | const bool haveSteepLine = XBRZ_CFG_STEEP_DIRECTION_THRESHOLD * hc <= fg && e != c && b != c; |
||
| 585 | |||
| 586 | if (haveShallowLine) |
||
| 587 | { |
||
| 588 | if (haveSteepLine) |
||
| 589 | Scaler::blendLineSteepAndShallow(px, out); |
||
| 590 | else |
||
| 591 | Scaler::blendLineShallow(px, out); |
||
| 592 | } |
||
| 593 | else |
||
| 594 | { |
||
| 595 | if (haveSteepLine) |
||
| 596 | Scaler::blendLineSteep(px, out); |
||
| 597 | else |
||
| 598 | Scaler::blendLineDiagonal(px, out); |
||
| 599 | } |
||
| 600 | } |
||
| 601 | else |
||
| 602 | Scaler::blendCorner(px, out); |
||
| 603 | } |
||
| 604 | |||
| 605 | #undef a |
||
| 606 | #undef b |
||
| 607 | #undef c |
||
| 608 | #undef d |
||
| 609 | #undef e |
||
| 610 | #undef f |
||
| 611 | #undef g |
||
| 612 | #undef h |
||
| 613 | #undef i |
||
| 614 | } |
||
| 615 | |||
| 616 | |||
| 617 | template <class Scaler, class ColorDistance> //scaler policy: see "Scaler2x" reference implementation |
||
| 618 | void scaleImage(const uint32_t* src, uint32_t* trg, int srcWidth, int srcHeight, int yFirst, int yLast) |
||
| 619 | { |
||
| 620 | yFirst = std::max(yFirst, 0); |
||
| 621 | yLast = std::min(yLast, srcHeight); |
||
| 622 | if (yFirst >= yLast || srcWidth <= 0) |
||
| 623 | return; |
||
| 624 | |||
| 625 | const int trgWidth = srcWidth * Scaler::scale; |
||
| 626 | |||
| 627 | //"use" space at the end of the image as temporary buffer for "on the fly preprocessing": we even could use larger area of |
||
| 628 | //"sizeof(uint32_t) * srcWidth * (yLast - yFirst)" bytes without risk of accidental overwriting before accessing |
||
| 629 | const int bufferSize = srcWidth; |
||
| 630 | unsigned char* preProcBuffer = reinterpret_cast<unsigned char*>(trg + yLast * Scaler::scale * trgWidth) - bufferSize; |
||
| 631 | std::fill(preProcBuffer, preProcBuffer + bufferSize, '\0'); |
||
| 632 | static_assert(BLEND_NONE == 0, ""); |
||
| 633 | |||
| 634 | //initialize preprocessing buffer for first row of current stripe: detect upper left and right corner blending |
||
| 635 | //this cannot be optimized for adjacent processing stripes; we must not allow for a memory race condition! |
||
| 636 | if (yFirst > 0) |
||
| 637 | { |
||
| 638 | const int y = yFirst - 1; |
||
| 639 | |||
| 640 | const uint32_t* s_m1 = src + srcWidth * std::max(y - 1, 0); |
||
| 641 | const uint32_t* s_0 = src + srcWidth * y; //center line |
||
| 642 | const uint32_t* s_p1 = src + srcWidth * std::min(y + 1, srcHeight - 1); |
||
| 643 | const uint32_t* s_p2 = src + srcWidth * std::min(y + 2, srcHeight - 1); |
||
| 644 | |||
| 645 | for (int x = 0; x < srcWidth; ++x) |
||
| 646 | { |
||
| 647 | const int x_m1 = std::max(x - 1, 0); |
||
| 648 | const int x_p1 = std::min(x + 1, srcWidth - 1); |
||
| 649 | const int x_p2 = std::min(x + 2, srcWidth - 1); |
||
| 650 | |||
| 651 | Kernel_4x4 ker = {}; //perf: initialization is negligible |
||
| 652 | ker.a = s_m1[x_m1]; //read sequentially from memory as far as possible |
||
| 653 | ker.b = s_m1[x]; |
||
| 654 | ker.c = s_m1[x_p1]; |
||
| 655 | ker.d = s_m1[x_p2]; |
||
| 656 | |||
| 657 | ker.e = s_0[x_m1]; |
||
| 658 | ker.f = s_0[x]; |
||
| 659 | ker.g = s_0[x_p1]; |
||
| 660 | ker.h = s_0[x_p2]; |
||
| 661 | |||
| 662 | ker.i = s_p1[x_m1]; |
||
| 663 | ker.j = s_p1[x]; |
||
| 664 | ker.k = s_p1[x_p1]; |
||
| 665 | ker.l = s_p1[x_p2]; |
||
| 666 | |||
| 667 | ker.m = s_p2[x_m1]; |
||
| 668 | ker.n = s_p2[x]; |
||
| 669 | ker.o = s_p2[x_p1]; |
||
| 670 | ker.p = s_p2[x_p2]; |
||
| 671 | |||
| 672 | const BlendResult res = preProcessCorners<ColorDistance>(ker); |
||
| 673 | /* |
||
| 674 | preprocessing blend result: |
||
| 675 | --------- |
||
| 676 | | F | G | //evalute corner between F, G, J, K |
||
| 677 | ----|---| //input pixel is at position F |
||
| 678 | | J | K | |
||
| 679 | --------- |
||
| 680 | */ |
||
| 681 | setTopR(preProcBuffer[x], res.blend_j); |
||
| 682 | |||
| 683 | if (x + 1 < bufferSize) |
||
| 684 | setTopL(preProcBuffer[x + 1], res.blend_k); |
||
| 685 | } |
||
| 686 | } |
||
| 687 | //------------------------------------------------------------------------------------ |
||
| 688 | |||
| 689 | for (int y = yFirst; y < yLast; ++y) |
||
| 690 | { |
||
| 691 | uint32_t* out = trg + Scaler::scale * y * trgWidth; //consider MT "striped" access |
||
| 692 | |||
| 693 | const uint32_t* s_m1 = src + srcWidth * std::max(y - 1, 0); |
||
| 694 | const uint32_t* s_0 = src + srcWidth * y; //center line |
||
| 695 | const uint32_t* s_p1 = src + srcWidth * std::min(y + 1, srcHeight - 1); |
||
| 696 | const uint32_t* s_p2 = src + srcWidth * std::min(y + 2, srcHeight - 1); |
||
| 697 | |||
| 698 | unsigned char blend_xy1 = 0; //corner blending for current (x, y + 1) position |
||
| 699 | |||
| 700 | for (int x = 0; x < srcWidth; ++x, out += Scaler::scale) |
||
| 701 | { |
||
| 702 | //all those bounds checks have only insignificant impact on performance! |
||
| 703 | const int x_m1 = std::max(x - 1, 0); //perf: prefer array indexing to additional pointers! |
||
| 704 | const int x_p1 = std::min(x + 1, srcWidth - 1); |
||
| 705 | const int x_p2 = std::min(x + 2, srcWidth - 1); |
||
| 706 | |||
| 707 | Kernel_4x4 ker4 = {}; //perf: initialization is negligible |
||
| 708 | |||
| 709 | ker4.a = s_m1[x_m1]; //read sequentially from memory as far as possible |
||
| 710 | ker4.b = s_m1[x]; |
||
| 711 | ker4.c = s_m1[x_p1]; |
||
| 712 | ker4.d = s_m1[x_p2]; |
||
| 713 | |||
| 714 | ker4.e = s_0[x_m1]; |
||
| 715 | ker4.f = s_0[x]; |
||
| 716 | ker4.g = s_0[x_p1]; |
||
| 717 | ker4.h = s_0[x_p2]; |
||
| 718 | |||
| 719 | ker4.i = s_p1[x_m1]; |
||
| 720 | ker4.j = s_p1[x]; |
||
| 721 | ker4.k = s_p1[x_p1]; |
||
| 722 | ker4.l = s_p1[x_p2]; |
||
| 723 | |||
| 724 | ker4.m = s_p2[x_m1]; |
||
| 725 | ker4.n = s_p2[x]; |
||
| 726 | ker4.o = s_p2[x_p1]; |
||
| 727 | ker4.p = s_p2[x_p2]; |
||
| 728 | |||
| 729 | //evaluate the four corners on bottom-right of current pixel |
||
| 730 | unsigned char blend_xy = 0; //for current (x, y) position |
||
| 731 | { |
||
| 732 | const BlendResult res = preProcessCorners<ColorDistance>(ker4); |
||
| 733 | /* |
||
| 734 | preprocessing blend result: |
||
| 735 | --------- |
||
| 736 | | F | G | //evalute corner between F, G, J, K |
||
| 737 | ----|---| //current input pixel is at position F |
||
| 738 | | J | K | |
||
| 739 | --------- |
||
| 740 | */ |
||
| 741 | blend_xy = preProcBuffer[x]; |
||
| 742 | setBottomR(blend_xy, res.blend_f); //all four corners of (x, y) have been determined at this point due to processing sequence! |
||
| 743 | |||
| 744 | setTopR(blend_xy1, res.blend_j); //set 2nd known corner for (x, y + 1) |
||
| 745 | preProcBuffer[x] = blend_xy1; //store on current buffer position for use on next row |
||
| 746 | |||
| 747 | blend_xy1 = 0; |
||
| 748 | setTopL(blend_xy1, res.blend_k); //set 1st known corner for (x + 1, y + 1) and buffer for use on next column |
||
| 749 | |||
| 750 | if (x + 1 < bufferSize) //set 3rd known corner for (x + 1, y) |
||
| 751 | setBottomL(preProcBuffer[x + 1], res.blend_g); |
||
| 752 | } |
||
| 753 | |||
| 754 | //fill block of size scale * scale with the given color |
||
| 755 | xbrz::fillBlock(out, trgWidth * sizeof(uint32_t), ker4.f, Scaler::scale, Scaler::scale); |
||
| 756 | //place *after* preprocessing step, to not overwrite the results while processing the the last pixel! |
||
| 757 | |||
| 758 | //blend four corners of current pixel |
||
| 759 | if (blendingNeeded(blend_xy)) //good 5% perf-improvement |
||
| 760 | { |
||
| 761 | Kernel_3x3 ker3 = {}; //perf: initialization is negligible |
||
| 762 | |||
| 763 | ker3.a = ker4.a; |
||
| 764 | ker3.b = ker4.b; |
||
| 765 | ker3.c = ker4.c; |
||
| 766 | |||
| 767 | ker3.d = ker4.e; |
||
| 768 | ker3.e = ker4.f; |
||
| 769 | ker3.f = ker4.g; |
||
| 770 | |||
| 771 | ker3.g = ker4.i; |
||
| 772 | ker3.h = ker4.j; |
||
| 773 | ker3.i = ker4.k; |
||
| 774 | |||
| 775 | blendPixel<Scaler, ColorDistance, ROT_0 >(ker3, out, trgWidth, blend_xy); |
||
| 776 | blendPixel<Scaler, ColorDistance, ROT_90 >(ker3, out, trgWidth, blend_xy); |
||
| 777 | blendPixel<Scaler, ColorDistance, ROT_180>(ker3, out, trgWidth, blend_xy); |
||
| 778 | blendPixel<Scaler, ColorDistance, ROT_270>(ker3, out, trgWidth, blend_xy); |
||
| 779 | } |
||
| 780 | } |
||
| 781 | } |
||
| 782 | } |
||
| 783 | |||
| 784 | |||
| 785 | //------------------------------------------------------------------------------------ |
||
| 786 | template <class ColorGradient> struct Scaler2x : public ColorGradient |
||
| 787 | { |
||
| 788 | static const int scale = 2; |
||
| 789 | |||
| 790 | template <unsigned int M, unsigned int N> //bring template function into scope for GCC |
||
| 791 | static void alphaGrad(uint32_t& pixBack, uint32_t pixFront) { ColorGradient::template alphaGrad<M, N>(pixBack, pixFront); } |
||
| 792 | |||
| 793 | |||
| 794 | template <class OutputMatrix> |
||
| 795 | static void blendLineShallow(uint32_t col, OutputMatrix& out) |
||
| 796 | { |
||
| 797 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 798 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 799 | } |
||
| 800 | |||
| 801 | template <class OutputMatrix> |
||
| 802 | static void blendLineSteep(uint32_t col, OutputMatrix& out) |
||
| 803 | { |
||
| 804 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 805 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 806 | } |
||
| 807 | |||
| 808 | template <class OutputMatrix> |
||
| 809 | static void blendLineSteepAndShallow(uint32_t col, OutputMatrix& out) |
||
| 810 | { |
||
| 811 | alphaGrad<1, 4>(out.template ref<1, 0>(), col); |
||
| 812 | alphaGrad<1, 4>(out.template ref<0, 1>(), col); |
||
| 813 | alphaGrad<5, 6>(out.template ref<1, 1>(), col); //[!] fixes 7/8 used in xBR |
||
| 814 | } |
||
| 815 | |||
| 816 | template <class OutputMatrix> |
||
| 817 | static void blendLineDiagonal(uint32_t col, OutputMatrix& out) |
||
| 818 | { |
||
| 819 | alphaGrad<1, 2>(out.template ref<1, 1>(), col); |
||
| 820 | } |
||
| 821 | |||
| 822 | template <class OutputMatrix> |
||
| 823 | static void blendCorner(uint32_t col, OutputMatrix& out) |
||
| 824 | { |
||
| 825 | //model a round corner |
||
| 826 | alphaGrad<21, 100>(out.template ref<1, 1>(), col); //exact: 1 - pi/4 = 0.2146018366 |
||
| 827 | } |
||
| 828 | }; |
||
| 829 | |||
| 830 | |||
| 831 | template <class ColorGradient> struct Scaler3x : public ColorGradient |
||
| 832 | { |
||
| 833 | static const int scale = 3; |
||
| 834 | |||
| 835 | template <unsigned int M, unsigned int N> //bring template function into scope for GCC |
||
| 836 | static void alphaGrad(uint32_t& pixBack, uint32_t pixFront) { ColorGradient::template alphaGrad<M, N>(pixBack, pixFront); } |
||
| 837 | |||
| 838 | |||
| 839 | template <class OutputMatrix> |
||
| 840 | static void blendLineShallow(uint32_t col, OutputMatrix& out) |
||
| 841 | { |
||
| 842 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 843 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 844 | |||
| 845 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 846 | out.template ref<scale - 1, 2>() = col; |
||
| 847 | } |
||
| 848 | |||
| 849 | template <class OutputMatrix> |
||
| 850 | static void blendLineSteep(uint32_t col, OutputMatrix& out) |
||
| 851 | { |
||
| 852 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 853 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 854 | |||
| 855 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 856 | out.template ref<2, scale - 1>() = col; |
||
| 857 | } |
||
| 858 | |||
| 859 | template <class OutputMatrix> |
||
| 860 | static void blendLineSteepAndShallow(uint32_t col, OutputMatrix& out) |
||
| 861 | { |
||
| 862 | alphaGrad<1, 4>(out.template ref<2, 0>(), col); |
||
| 863 | alphaGrad<1, 4>(out.template ref<0, 2>(), col); |
||
| 864 | alphaGrad<3, 4>(out.template ref<2, 1>(), col); |
||
| 865 | alphaGrad<3, 4>(out.template ref<1, 2>(), col); |
||
| 866 | out.template ref<2, 2>() = col; |
||
| 867 | } |
||
| 868 | |||
| 869 | template <class OutputMatrix> |
||
| 870 | static void blendLineDiagonal(uint32_t col, OutputMatrix& out) |
||
| 871 | { |
||
| 872 | alphaGrad<1, 8>(out.template ref<1, 2>(), col); //conflict with other rotations for this odd scale |
||
| 873 | alphaGrad<1, 8>(out.template ref<2, 1>(), col); |
||
| 874 | alphaGrad<7, 8>(out.template ref<2, 2>(), col); // |
||
| 875 | } |
||
| 876 | |||
| 877 | template <class OutputMatrix> |
||
| 878 | static void blendCorner(uint32_t col, OutputMatrix& out) |
||
| 879 | { |
||
| 880 | //model a round corner |
||
| 881 | alphaGrad<45, 100>(out.template ref<2, 2>(), col); //exact: 0.4545939598 |
||
| 882 | //alphaGrad<7, 256>(out.template ref<2, 1>(), col); //0.02826017254 -> negligible + avoid conflicts with other rotations for this odd scale |
||
| 883 | //alphaGrad<7, 256>(out.template ref<1, 2>(), col); //0.02826017254 |
||
| 884 | } |
||
| 885 | }; |
||
| 886 | |||
| 887 | |||
| 888 | template <class ColorGradient> struct Scaler4x : public ColorGradient |
||
| 889 | { |
||
| 890 | static const int scale = 4; |
||
| 891 | |||
| 892 | template <unsigned int M, unsigned int N> //bring template function into scope for GCC |
||
| 893 | static void alphaGrad(uint32_t& pixBack, uint32_t pixFront) { ColorGradient::template alphaGrad<M, N>(pixBack, pixFront); } |
||
| 894 | |||
| 895 | |||
| 896 | template <class OutputMatrix> |
||
| 897 | static void blendLineShallow(uint32_t col, OutputMatrix& out) |
||
| 898 | { |
||
| 899 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 900 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 901 | |||
| 902 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 903 | alphaGrad<3, 4>(out.template ref<scale - 2, 3>(), col); |
||
| 904 | |||
| 905 | out.template ref<scale - 1, 2>() = col; |
||
| 906 | out.template ref<scale - 1, 3>() = col; |
||
| 907 | } |
||
| 908 | |||
| 909 | template <class OutputMatrix> |
||
| 910 | static void blendLineSteep(uint32_t col, OutputMatrix& out) |
||
| 911 | { |
||
| 912 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 913 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 914 | |||
| 915 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 916 | alphaGrad<3, 4>(out.template ref<3, scale - 2>(), col); |
||
| 917 | |||
| 918 | out.template ref<2, scale - 1>() = col; |
||
| 919 | out.template ref<3, scale - 1>() = col; |
||
| 920 | } |
||
| 921 | |||
| 922 | template <class OutputMatrix> |
||
| 923 | static void blendLineSteepAndShallow(uint32_t col, OutputMatrix& out) |
||
| 924 | { |
||
| 925 | alphaGrad<3, 4>(out.template ref<3, 1>(), col); |
||
| 926 | alphaGrad<3, 4>(out.template ref<1, 3>(), col); |
||
| 927 | alphaGrad<1, 4>(out.template ref<3, 0>(), col); |
||
| 928 | alphaGrad<1, 4>(out.template ref<0, 3>(), col); |
||
| 929 | |||
| 930 | alphaGrad<1, 3>(out.template ref<2, 2>(), col); //[!] fixes 1/4 used in xBR |
||
| 931 | |||
| 932 | out.template ref<3, 3>() = col; |
||
| 933 | out.template ref<3, 2>() = col; |
||
| 934 | out.template ref<2, 3>() = col; |
||
| 935 | } |
||
| 936 | |||
| 937 | template <class OutputMatrix> |
||
| 938 | static void blendLineDiagonal(uint32_t col, OutputMatrix& out) |
||
| 939 | { |
||
| 940 | alphaGrad<1, 2>(out.template ref<scale - 1, scale / 2 >(), col); |
||
| 941 | alphaGrad<1, 2>(out.template ref<scale - 2, scale / 2 + 1>(), col); |
||
| 942 | out.template ref<scale - 1, scale - 1>() = col; |
||
| 943 | } |
||
| 944 | |||
| 945 | template <class OutputMatrix> |
||
| 946 | static void blendCorner(uint32_t col, OutputMatrix& out) |
||
| 947 | { |
||
| 948 | //model a round corner |
||
| 949 | alphaGrad<68, 100>(out.template ref<3, 3>(), col); //exact: 0.6848532563 |
||
| 950 | alphaGrad< 9, 100>(out.template ref<3, 2>(), col); //0.08677704501 |
||
| 951 | alphaGrad< 9, 100>(out.template ref<2, 3>(), col); //0.08677704501 |
||
| 952 | } |
||
| 953 | }; |
||
| 954 | |||
| 955 | |||
| 956 | template <class ColorGradient> struct Scaler5x : public ColorGradient |
||
| 957 | { |
||
| 958 | static const int scale = 5; |
||
| 959 | |||
| 960 | template <unsigned int M, unsigned int N> //bring template function into scope for GCC |
||
| 961 | static void alphaGrad(uint32_t& pixBack, uint32_t pixFront) { ColorGradient::template alphaGrad<M, N>(pixBack, pixFront); } |
||
| 962 | |||
| 963 | |||
| 964 | template <class OutputMatrix> |
||
| 965 | static void blendLineShallow(uint32_t col, OutputMatrix& out) |
||
| 966 | { |
||
| 967 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 968 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 969 | alphaGrad<1, 4>(out.template ref<scale - 3, 4>(), col); |
||
| 970 | |||
| 971 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 972 | alphaGrad<3, 4>(out.template ref<scale - 2, 3>(), col); |
||
| 973 | |||
| 974 | out.template ref<scale - 1, 2>() = col; |
||
| 975 | out.template ref<scale - 1, 3>() = col; |
||
| 976 | out.template ref<scale - 1, 4>() = col; |
||
| 977 | out.template ref<scale - 2, 4>() = col; |
||
| 978 | } |
||
| 979 | |||
| 980 | template <class OutputMatrix> |
||
| 981 | static void blendLineSteep(uint32_t col, OutputMatrix& out) |
||
| 982 | { |
||
| 983 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 984 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 985 | alphaGrad<1, 4>(out.template ref<4, scale - 3>(), col); |
||
| 986 | |||
| 987 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 988 | alphaGrad<3, 4>(out.template ref<3, scale - 2>(), col); |
||
| 989 | |||
| 990 | out.template ref<2, scale - 1>() = col; |
||
| 991 | out.template ref<3, scale - 1>() = col; |
||
| 992 | out.template ref<4, scale - 1>() = col; |
||
| 993 | out.template ref<4, scale - 2>() = col; |
||
| 994 | } |
||
| 995 | |||
| 996 | template <class OutputMatrix> |
||
| 997 | static void blendLineSteepAndShallow(uint32_t col, OutputMatrix& out) |
||
| 998 | { |
||
| 999 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 1000 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 1001 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 1002 | |||
| 1003 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 1004 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 1005 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 1006 | |||
| 1007 | alphaGrad<2, 3>(out.template ref<3, 3>(), col); |
||
| 1008 | |||
| 1009 | out.template ref<2, scale - 1>() = col; |
||
| 1010 | out.template ref<3, scale - 1>() = col; |
||
| 1011 | out.template ref<4, scale - 1>() = col; |
||
| 1012 | |||
| 1013 | out.template ref<scale - 1, 2>() = col; |
||
| 1014 | out.template ref<scale - 1, 3>() = col; |
||
| 1015 | } |
||
| 1016 | |||
| 1017 | template <class OutputMatrix> |
||
| 1018 | static void blendLineDiagonal(uint32_t col, OutputMatrix& out) |
||
| 1019 | { |
||
| 1020 | alphaGrad<1, 8>(out.template ref<scale - 1, scale / 2 >(), col); //conflict with other rotations for this odd scale |
||
| 1021 | alphaGrad<1, 8>(out.template ref<scale - 2, scale / 2 + 1>(), col); |
||
| 1022 | alphaGrad<1, 8>(out.template ref<scale - 3, scale / 2 + 2>(), col); // |
||
| 1023 | |||
| 1024 | alphaGrad<7, 8>(out.template ref<4, 3>(), col); |
||
| 1025 | alphaGrad<7, 8>(out.template ref<3, 4>(), col); |
||
| 1026 | |||
| 1027 | out.template ref<4, 4>() = col; |
||
| 1028 | } |
||
| 1029 | |||
| 1030 | template <class OutputMatrix> |
||
| 1031 | static void blendCorner(uint32_t col, OutputMatrix& out) |
||
| 1032 | { |
||
| 1033 | // model a round corner |
||
| 1034 | alphaGrad<86, 100>(out.template ref<4, 4>(), col); //exact: 0.8631434088 |
||
| 1035 | alphaGrad<23, 100>(out.template ref<4, 3>(), col); //0.2306749731 |
||
| 1036 | alphaGrad<23, 100>(out.template ref<3, 4>(), col); //0.2306749731 |
||
| 1037 | //alphaGrad<1, 64>(out.template ref<4, 2>(), col); //0.01676812367 -> negligible + avoid conflicts with other rotations for this odd scale |
||
| 1038 | //alphaGrad<1, 64>(out.template ref<2, 4>(), col); //0.01676812367 |
||
| 1039 | } |
||
| 1040 | }; |
||
| 1041 | |||
| 1042 | |||
| 1043 | template <class ColorGradient> struct Scaler6x : public ColorGradient |
||
| 1044 | { |
||
| 1045 | static const int scale = 6; |
||
| 1046 | |||
| 1047 | template <unsigned int M, unsigned int N> //bring template function into scope for GCC |
||
| 1048 | static void alphaGrad(uint32_t& pixBack, uint32_t pixFront) { ColorGradient::template alphaGrad<M, N>(pixBack, pixFront); } |
||
| 1049 | |||
| 1050 | |||
| 1051 | template <class OutputMatrix> |
||
| 1052 | static void blendLineShallow(uint32_t col, OutputMatrix& out) |
||
| 1053 | { |
||
| 1054 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 1055 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 1056 | alphaGrad<1, 4>(out.template ref<scale - 3, 4>(), col); |
||
| 1057 | |||
| 1058 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 1059 | alphaGrad<3, 4>(out.template ref<scale - 2, 3>(), col); |
||
| 1060 | alphaGrad<3, 4>(out.template ref<scale - 3, 5>(), col); |
||
| 1061 | |||
| 1062 | out.template ref<scale - 1, 2>() = col; |
||
| 1063 | out.template ref<scale - 1, 3>() = col; |
||
| 1064 | out.template ref<scale - 1, 4>() = col; |
||
| 1065 | out.template ref<scale - 1, 5>() = col; |
||
| 1066 | |||
| 1067 | out.template ref<scale - 2, 4>() = col; |
||
| 1068 | out.template ref<scale - 2, 5>() = col; |
||
| 1069 | } |
||
| 1070 | |||
| 1071 | template <class OutputMatrix> |
||
| 1072 | static void blendLineSteep(uint32_t col, OutputMatrix& out) |
||
| 1073 | { |
||
| 1074 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 1075 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 1076 | alphaGrad<1, 4>(out.template ref<4, scale - 3>(), col); |
||
| 1077 | |||
| 1078 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 1079 | alphaGrad<3, 4>(out.template ref<3, scale - 2>(), col); |
||
| 1080 | alphaGrad<3, 4>(out.template ref<5, scale - 3>(), col); |
||
| 1081 | |||
| 1082 | out.template ref<2, scale - 1>() = col; |
||
| 1083 | out.template ref<3, scale - 1>() = col; |
||
| 1084 | out.template ref<4, scale - 1>() = col; |
||
| 1085 | out.template ref<5, scale - 1>() = col; |
||
| 1086 | |||
| 1087 | out.template ref<4, scale - 2>() = col; |
||
| 1088 | out.template ref<5, scale - 2>() = col; |
||
| 1089 | } |
||
| 1090 | |||
| 1091 | template <class OutputMatrix> |
||
| 1092 | static void blendLineSteepAndShallow(uint32_t col, OutputMatrix& out) |
||
| 1093 | { |
||
| 1094 | alphaGrad<1, 4>(out.template ref<0, scale - 1>(), col); |
||
| 1095 | alphaGrad<1, 4>(out.template ref<2, scale - 2>(), col); |
||
| 1096 | alphaGrad<3, 4>(out.template ref<1, scale - 1>(), col); |
||
| 1097 | alphaGrad<3, 4>(out.template ref<3, scale - 2>(), col); |
||
| 1098 | |||
| 1099 | alphaGrad<1, 4>(out.template ref<scale - 1, 0>(), col); |
||
| 1100 | alphaGrad<1, 4>(out.template ref<scale - 2, 2>(), col); |
||
| 1101 | alphaGrad<3, 4>(out.template ref<scale - 1, 1>(), col); |
||
| 1102 | alphaGrad<3, 4>(out.template ref<scale - 2, 3>(), col); |
||
| 1103 | |||
| 1104 | out.template ref<2, scale - 1>() = col; |
||
| 1105 | out.template ref<3, scale - 1>() = col; |
||
| 1106 | out.template ref<4, scale - 1>() = col; |
||
| 1107 | out.template ref<5, scale - 1>() = col; |
||
| 1108 | |||
| 1109 | out.template ref<4, scale - 2>() = col; |
||
| 1110 | out.template ref<5, scale - 2>() = col; |
||
| 1111 | |||
| 1112 | out.template ref<scale - 1, 2>() = col; |
||
| 1113 | out.template ref<scale - 1, 3>() = col; |
||
| 1114 | } |
||
| 1115 | |||
| 1116 | template <class OutputMatrix> |
||
| 1117 | static void blendLineDiagonal(uint32_t col, OutputMatrix& out) |
||
| 1118 | { |
||
| 1119 | alphaGrad<1, 2>(out.template ref<scale - 1, scale / 2 >(), col); |
||
| 1120 | alphaGrad<1, 2>(out.template ref<scale - 2, scale / 2 + 1>(), col); |
||
| 1121 | alphaGrad<1, 2>(out.template ref<scale - 3, scale / 2 + 2>(), col); |
||
| 1122 | |||
| 1123 | out.template ref<scale - 2, scale - 1>() = col; |
||
| 1124 | out.template ref<scale - 1, scale - 1>() = col; |
||
| 1125 | out.template ref<scale - 1, scale - 2>() = col; |
||
| 1126 | } |
||
| 1127 | |||
| 1128 | template <class OutputMatrix> |
||
| 1129 | static void blendCorner(uint32_t col, OutputMatrix& out) |
||
| 1130 | { |
||
| 1131 | //model a round corner |
||
| 1132 | alphaGrad<97, 100>(out.template ref<5, 5>(), col); //exact: 0.9711013910 |
||
| 1133 | alphaGrad<42, 100>(out.template ref<4, 5>(), col); //0.4236372243 |
||
| 1134 | alphaGrad<42, 100>(out.template ref<5, 4>(), col); //0.4236372243 |
||
| 1135 | alphaGrad< 6, 100>(out.template ref<5, 3>(), col); //0.05652034508 |
||
| 1136 | alphaGrad< 6, 100>(out.template ref<3, 5>(), col); //0.05652034508 |
||
| 1137 | } |
||
| 1138 | }; |
||
| 1139 | |||
| 1140 | //------------------------------------------------------------------------------------ |
||
| 1141 | struct ColorDistanceRGB |
||
| 1142 | { |
||
| 1143 | static double dist(uint32_t pix1, uint32_t pix2, double luminanceWeight) |
||
| 1144 | { |
||
| 1145 | return distYCbCrBuffered(pix1, pix2); |
||
| 1146 | |||
| 1147 | //if (pix1 == pix2) //about 4% perf boost |
||
| 1148 | // return 0; |
||
| 1149 | //return distYCbCr(pix1, pix2, luminanceWeight); |
||
| 1150 | } |
||
| 1151 | }; |
||
| 1152 | |||
| 1153 | struct ColorDistanceARGB |
||
| 1154 | { |
||
| 1155 | static double dist(uint32_t pix1, uint32_t pix2, double luminanceWeight) |
||
| 1156 | { |
||
| 1157 | const double a1 = GET_ALPHA (pix1) / 255.0 ; |
||
| 1158 | const double a2 = GET_ALPHA (pix2) / 255.0 ; |
||
| 1159 | /* |
||
| 1160 | Requirements for a color distance handling alpha channel: with a1, a2 in [0, 1] |
||
| 1161 | |||
| 1162 | 1. if a1 = a2, distance should be: a1 * distYCbCr() |
||
| 1163 | 2. if a1 = 0, distance should be: a2 * distYCbCr(black, white) = a2 * 255 |
||
| 1164 | 3. if a1 = 1, ??? maybe: 255 * (1 - a2) + a2 * distYCbCr() |
||
| 1165 | */ |
||
| 1166 | |||
| 1167 | //return std::min(a1, a2) * distYCbCrBuffered(pix1, pix2) + 255 * abs(a1 - a2); |
||
| 1168 | //=> following code is 15% faster: |
||
| 1169 | const double d = distYCbCrBuffered(pix1, pix2); |
||
| 1170 | if (a1 < a2) |
||
| 1171 | return a1 * d + 255 * (a2 - a1); |
||
| 1172 | else |
||
| 1173 | return a2 * d + 255 * (a1 - a2); |
||
| 1174 | |||
| 1175 | //alternative? return /*std::*/sqrt(a1 * a2 * square(distYCbCrBuffered(pix1, pix2)) + square(255 * (a1 - a2))); |
||
| 1176 | } |
||
| 1177 | }; |
||
| 1178 | |||
| 1179 | struct ColorGradientRGB |
||
| 1180 | { |
||
| 1181 | template <unsigned int M, unsigned int N> static void alphaGrad (uint32_t &pixBack, uint32_t pixFront) |
||
| 1182 | { |
||
| 1183 | pixBack = gradientRGB<M, N> (pixFront, pixBack); |
||
| 1184 | } |
||
| 1185 | }; |
||
| 1186 | |||
| 1187 | struct ColorGradientARGB |
||
| 1188 | { |
||
| 1189 | template <unsigned int M, unsigned int N> static void alphaGrad (uint32_t &pixBack, uint32_t pixFront) |
||
| 1190 | { |
||
| 1191 | pixBack = gradientARGB<M, N> (pixFront, pixBack); |
||
| 1192 | } |
||
| 1193 | }; |
||
| 1194 | } |
||
| 1195 | |||
| 1196 | |||
| 1197 | |||
| 1198 | void xbrz::nearestNeighborScale(const uint32_t* src, int srcWidth, int srcHeight, uint32_t* trg, int trgWidth, int trgHeight) |
||
| 1199 | { |
||
| 1200 | nearestNeighborScale (src, srcWidth, srcHeight, srcWidth * sizeof (uint32_t), trg, trgWidth, trgHeight, trgWidth * sizeof (uint32_t), XBRZ_SLICETYPE_TARGET, 0, trgHeight, [](uint32_t pix) { return pix; }); |
||
| 1201 | } |
||
| 1202 | |||
| 1203 | |||
| 1204 | EXTERN_C bool xbrz_equalcolortest24 (uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance) |
||
| 1205 | { |
||
| 1206 | return (ColorDistanceRGB::dist(col1, col2, luminanceWeight) < equalColorTolerance); |
||
| 1207 | } |
||
| 1208 | |||
| 1209 | |||
| 1210 | EXTERN_C bool xbrz_equalcolortest32 (uint32_t col1, uint32_t col2, double luminanceWeight, double equalColorTolerance) |
||
| 1211 | { |
||
| 1212 | return (ColorDistanceARGB::dist(col1, col2, luminanceWeight) < equalColorTolerance); |
||
| 1213 | } |
||
| 1214 | |||
| 1215 | |||
| 1216 | EXTERN_C void xbrz_scale24 (size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight) |
||
| 1217 | { |
||
| 1218 | if (factor == 2) return scaleImage<Scaler2x<ColorGradientRGB>, ColorDistanceRGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1219 | else if (factor == 3) return scaleImage<Scaler3x<ColorGradientRGB>, ColorDistanceRGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1220 | else if (factor == 4) return scaleImage<Scaler4x<ColorGradientRGB>, ColorDistanceRGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1221 | else if (factor == 5) return scaleImage<Scaler5x<ColorGradientRGB>, ColorDistanceRGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1222 | else if (factor == 6) return scaleImage<Scaler6x<ColorGradientRGB>, ColorDistanceRGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1223 | } |
||
| 1224 | |||
| 1225 | |||
| 1226 | EXTERN_C void xbrz_scale32 (size_t factor, const uint32_t *src, uint32_t *trg, int srcWidth, int srcHeight) |
||
| 1227 | { |
||
| 1228 | if (factor == 2) return scaleImage<Scaler2x<ColorGradientARGB>, ColorDistanceARGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1229 | else if (factor == 3) return scaleImage<Scaler3x<ColorGradientARGB>, ColorDistanceARGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1230 | else if (factor == 4) return scaleImage<Scaler4x<ColorGradientARGB>, ColorDistanceARGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1231 | else if (factor == 5) return scaleImage<Scaler5x<ColorGradientARGB>, ColorDistanceARGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1232 | else if (factor == 6) return scaleImage<Scaler6x<ColorGradientARGB>, ColorDistanceARGB> (src, trg, srcWidth, srcHeight, 0, srcHeight); |
||
| 1233 | } |