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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | // window_games.cpp | 
| 2 | |||
| 3 | #include "../common.h" | ||
| 4 | |||
| 5 | |||
| 6 | // window parameters | ||
| 7 | #define WINDOW_CLASSNAME PROGRAM_NAME L" Games WndClass" | ||
| 8 | #define WINDOW_DEFAULT_WIDTH 800 | ||
| 9 | #define WINDOW_DEFAULT_HEIGHT 600 | ||
| 10 | #define WINDOW_MIN_WIDTH 480 | ||
| 11 | #define WINDOW_MIN_HEIGHT 240 | ||
| 12 | |||
| 13 | |||
| 14 | // local definitions | ||
| 15 | #define WINDOW_TEXT_SELECTGAME 1 | ||
| 16 | #define WINDOW_LIST_GAMES 2 | ||
| 17 | #define WINDOW_BUTTON_OK 3 | ||
| 18 | #define WINDOW_BUTTON_CANCEL 4 | ||
| 19 | #define WINDOW_TEXT_STATUSBAR 5 | ||
| 20 | |||
| 21 | |||
| 22 | // list view column definition | ||
| 23 | typedef struct listviewcolumn_s | ||
| 24 | { | ||
| 25 | int width; | ||
| 26 | int alignment; | ||
| 27 | bool sort_descending; | ||
| 28 | wchar_t *text; | ||
| 29 |    HWND hToolTipWnd; | ||
| 30 | } listviewcolumn_t; | ||
| 31 | |||
| 32 | |||
| 33 | // global variables used in this module only | ||
| 34 | static bool is_classregistered = false; | ||
| 35 | static listviewcolumn_t listviewcolumns[] = | ||
| 36 | { | ||
| 37 | { 130, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Event")*/, NULL }, // text address needs to be set at runtime, because it's mallocated | ||
| 38 | { 127, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Site")*/, NULL }, | ||
| 39 | { 70, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Date")*/, NULL }, | ||
| 40 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_White")*/, NULL }, | ||
| 41 | { 150, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Black")*/, NULL }, | ||
| 42 | { 60, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_Result")*/, NULL }, | ||
| 43 | { 40, LVCFMT_LEFT, false, NULL /*LOCALIZE (L"Games_ECO")*/, NULL }, | ||
| 44 | }; | ||
| 45 | static pgngame_t *chosen_game = NULL; | ||
| 46 | //static HWND hThisWnd = NULL; | ||
| 47 | #define hThisWnd hGamesWnd // shared variable | ||
| 48 | |||
| 49 | |||
| 50 | // prototypes of local functions | ||
| 51 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); | ||
| 52 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column); | ||
| 53 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); | ||
| 54 | |||
| 55 | |||
| 56 | void Window_Games (void) | ||
| 57 | { | ||
| 58 |    // helper function to fire up the child window | ||
| 59 | |||
| 60 |    WNDCLASSEX wc; | ||
| 61 | |||
| 62 |    // is the window we want to display already displayed ? | ||
| 63 | if (IsWindow (hThisWnd)) | ||
| 64 | SetForegroundWindow (hThisWnd); // if so, just bring it to front | ||
| 65 | |||
| 66 |    // else the way is clear | ||
| 67 |    else | ||
| 68 |    { | ||
| 69 | chosen_game = NULL; // no game is chosen until told otherwise | ||
| 70 | |||
| 71 |       // is the window class NOT registered yet ? | ||
| 72 | if (!is_classregistered) | ||
| 73 |       { | ||
| 74 |          // if so, register the window class once and for all | ||
| 75 | memset (&wc, 0, sizeof (wc)); | ||
| 76 | wc.cbSize = sizeof (wc); | ||
| 77 | wc.style = CS_HREDRAW | CS_VREDRAW; | ||
| 78 | wc.lpfnWndProc = WindowProc_ThisWindow; | ||
| 79 | wc.hInstance = hAppInstance; | ||
| 80 | wc.hIcon = LoadIcon (hAppInstance, (wchar_t *) ICON_MAIN); | ||
| 81 | wc.hCursor = LoadCursor (NULL, IDC_ARROW); | ||
| 82 | wc.hbrBackground = GetSysColorBrush (COLOR_3DFACE); | ||
| 83 | wc.lpszClassName = WINDOW_CLASSNAME; | ||
| 84 | RegisterClassEx (&wc); | ||
| 85 | |||
| 86 | is_classregistered = true; // remember this window class is registered | ||
| 87 |       } | ||
| 88 | |||
| 89 |       // create the child window | ||
| 90 | hThisWnd = CreateWindowEx (WS_EX_CLIENTEDGE, WINDOW_CLASSNAME, LOCALIZE (L"Games_Title"), WS_OVERLAPPEDWINDOW, | ||
| 91 | CW_USEDEFAULT, CW_USEDEFAULT, WINDOW_DEFAULT_WIDTH, WINDOW_DEFAULT_HEIGHT, | ||
| 92 | hMainWnd, NULL, hAppInstance, NULL); | ||
| 93 |    } | ||
| 94 | |||
| 95 | return; // return as soon as the thread is fired up | ||
| 96 | } | ||
| 97 | |||
| 98 | |||
| 99 | void Window_Games_Validated (void) | ||
| 100 | { | ||
| 101 |    // callback function called by the main game thread when the window is validated | ||
| 102 | |||
| 103 |    // remember this callback is no longer to be called | ||
| 104 | is_window_games_validated = false; | ||
| 105 | |||
| 106 |    // load the requested PGN game | ||
| 107 | if (PGNFile_LoadGame (&the_board, load_pathname, chosen_game)) | ||
| 108 |    { | ||
| 109 | animation_endtime = current_time + ANIMATION_DURATION; // start with an animation | ||
| 110 | sound_playtime = current_time + ANIMATION_DURATION - 0.1f; // play sound near the end of animation | ||
| 111 | the_board.reevaluate = true; // evaluate the new board | ||
| 112 | the_scene.update = true; // update scene | ||
| 113 |    } | ||
| 114 |    else | ||
| 115 |    { | ||
| 116 | messagebox.hWndParent = hMainWnd; | ||
| 117 | wcscpy_s (messagebox.title, WCHAR_SIZEOF (messagebox.title), LOCALIZE (L"ImportantMessage")); | ||
| 118 | wcscpy_s (messagebox.text, WCHAR_SIZEOF (messagebox.text), LOCALIZE (L"Error_LoadFailed")); | ||
| 119 | messagebox.flags = MB_ICONWARNING | MB_OK; | ||
| 120 | DialogBox_Message (&messagebox); // on error, display a modeless error message box | ||
| 121 |    } | ||
| 122 | |||
| 123 | return; // finished, PGN game is loaded | ||
| 124 | } | ||
| 125 | |||
| 126 | |||
| 127 | static LRESULT CALLBACK WindowProc_ThisWindow (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) | ||
| 128 | { | ||
| 129 |    // message handler for the child window | ||
| 130 | |||
| 131 | unsigned short wParam_hiword; | ||
| 132 | unsigned short wParam_loword; | ||
| 133 | pgngame_t *game; | ||
| 134 |    HWND hListWnd; | ||
| 135 |    LVCOLUMN lvc; | ||
| 136 |    LVITEM lvi; | ||
| 137 |    HDITEM hdi; | ||
| 138 | NMLISTVIEW *lv; | ||
| 139 | MINMAXINFO *minmax; | ||
| 140 |    RECT client_rect; | ||
| 141 | int column_index; | ||
| 142 | int insert_index; | ||
| 143 | int game_index; | ||
| 144 | int item_index; | ||
| 145 | |||
| 146 |    // filter out the commonly used message values | ||
| 147 | wParam_hiword = HIWORD (wParam); | ||
| 148 | wParam_loword = LOWORD (wParam); | ||
| 149 | |||
| 150 |    // have we just fired up this window ? | ||
| 151 | if (message == WM_CREATE) | ||
| 152 |    { | ||
| 153 |       // center the window | ||
| 154 | CenterWindow (hWnd, hMainWnd); | ||
| 155 | |||
| 156 |       // populate the window | ||
| 157 | CreateWindowEx (0, L"static", L"", | ||
| 158 |                       WS_CHILD | WS_VISIBLE, | ||
| 159 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_SELECTGAME, hAppInstance, NULL); | ||
| 160 | CreateWindowEx (WS_EX_STATICEDGE, L"syslistview32", L"", | ||
| 161 | WS_CHILD | WS_VISIBLE | WS_TABSTOP | LVS_REPORT | LVS_SINGLESEL | LVS_SHOWSELALWAYS | LVS_ALIGNLEFT, | ||
| 162 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_LIST_GAMES, hAppInstance, NULL); | ||
| 163 | CreateWindowEx (0, L"button", L"", | ||
| 164 |                       WS_CHILD | WS_VISIBLE, | ||
| 165 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_OK, hAppInstance, NULL); | ||
| 166 | CreateWindowEx (0, L"button", L"", | ||
| 167 | WS_CHILD | WS_VISIBLE | BS_DEFPUSHBUTTON, | ||
| 168 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_BUTTON_CANCEL, hAppInstance, NULL); | ||
| 169 | CreateWindowEx (WS_EX_RIGHT, L"static", L"", | ||
| 170 |                       WS_CHILD | WS_VISIBLE, | ||
| 171 | 0, 0, 0, 0, hWnd, (HMENU) WINDOW_TEXT_STATUSBAR, hAppInstance, NULL); | ||
| 172 | |||
| 173 |       // associate the default GUI font with the leading caption and set its text | ||
| 174 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); | ||
| 175 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), LOCALIZE (L"Games_SelectGame")); | ||
| 176 | |||
| 177 |       // associate the default GUI font with the OK button and set its text | ||
| 178 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_OK), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); | ||
| 179 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_OK), LOCALIZE (L"Button_OK")); | ||
| 180 | |||
| 181 |       // associate the default GUI font with the cancel button and set its text | ||
| 182 | SendMessage (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); | ||
| 183 | SetWindowText (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), LOCALIZE (L"Button_Cancel")); | ||
| 184 | |||
| 185 |       // associate the default GUI font with the status bar and set its text | ||
| 186 | SendMessage (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), WM_SETFONT, (WPARAM) GetStockObject (DEFAULT_GUI_FONT), false); | ||
| 187 | Static_SetText (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), LOCALIZE (L"Games_StatusBar")); | ||
| 188 | |||
| 189 |       // get a quick access to the list control | ||
| 190 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); | ||
| 191 | |||
| 192 |       // add full row select and header columns rearranging to it | ||
| 193 | ListView_SetExtendedListViewStyle (hListWnd, ListView_GetExtendedListViewStyle (hListWnd) | ||
| 194 | | LVS_EX_LABELTIP | LVS_EX_FULLROWSELECT | LVS_EX_HEADERDRAGDROP); | ||
| 195 | |||
| 196 |       // subclass the list view procedure to handle header tooltips and save the old procedure as one of the window's property | ||
| 197 | SetProp (hListWnd, L"BaseWndProc", (HANDLE) SetWindowLongPtr (hListWnd, GWL_WNDPROC, (long) ListView_WndProc)); | ||
| 198 | |||
| 199 |       // create the list control columns | ||
| 200 | |||
| 201 |       // tell Windows which members of the LVCOLUMN structure we're filling | ||
| 202 | memset (&lvc, 0, sizeof (lvc)); | ||
| 203 | lvc.mask = LVCF_FMT | LVCF_WIDTH | LVCF_TEXT | LVCF_SUBITEM; | ||
| 204 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) | ||
| 205 |       { | ||
| 206 | lvc.iSubItem = column_index; | ||
| 207 | if (column_index == 0) lvc.pszText = LOCALIZE (L"Games_Event"); | ||
| 208 | else if (column_index == 1) lvc.pszText = LOCALIZE (L"Games_Site"); | ||
| 209 | else if (column_index == 2) lvc.pszText = LOCALIZE (L"Games_Date"); | ||
| 210 | else if (column_index == 3) lvc.pszText = LOCALIZE (L"Games_White"); | ||
| 211 | else if (column_index == 4) lvc.pszText = LOCALIZE (L"Games_Black"); | ||
| 212 | else if (column_index == 5) lvc.pszText = LOCALIZE (L"Games_Result"); | ||
| 213 | else if (column_index == 6) lvc.pszText = LOCALIZE (L"Games_ECO"); | ||
| 214 | lvc.cx = listviewcolumns[column_index].width; | ||
| 215 | lvc.fmt = listviewcolumns[column_index].alignment; | ||
| 216 | ListView_InsertColumn (hListWnd, column_index, &lvc); // add each column to list view | ||
| 217 |       } | ||
| 218 | |||
| 219 |       // populate the list control | ||
| 220 | ListView_SetItemCount (hListWnd, game_count); | ||
| 221 | |||
| 222 |       // tell Windows which members of the LVCOLUMN structure we're filling | ||
| 223 | memset (&lvi, 0, sizeof (lvi)); | ||
| 224 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer | ||
| 225 | for (game_index = 0; game_index < game_count; game_index++) | ||
| 226 |       { | ||
| 227 | game = &games[game_index]; // quick access to PGN game | ||
| 228 | |||
| 229 | lvi.iItem = game_index; | ||
| 230 | lvi.lParam = (LPARAM) game; | ||
| 231 | |||
| 232 | insert_index = ListView_InsertItem (hListWnd, &lvi); // add each item to list view | ||
| 233 | |||
| 234 |          // set item's substrings | ||
| 235 | ListView_SetItemText (hListWnd, insert_index, 0, game->event_str); | ||
| 236 | ListView_SetItemText (hListWnd, insert_index, 1, game->site_str); | ||
| 237 | ListView_SetItemText (hListWnd, insert_index, 2, game->date_str); | ||
| 238 | ListView_SetItemText (hListWnd, insert_index, 3, game->white_str); | ||
| 239 | ListView_SetItemText (hListWnd, insert_index, 4, game->black_str); | ||
| 240 | ListView_SetItemText (hListWnd, insert_index, 5, game->result_str); | ||
| 241 | ListView_SetItemText (hListWnd, insert_index, 6, game->eco_str); | ||
| 242 |       } | ||
| 243 | |||
| 244 |       // convert the status bar message to a hyperlink | ||
| 245 | ConvertStaticToHyperlink (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR)); | ||
| 246 | |||
| 247 |       // now show the window | ||
| 248 | ShowWindow (hWnd, SW_SHOW); | ||
| 21 | pmbaty | 249 | |
| 250 | return (0); // as MSDN says | ||
| 1 | pmbaty | 251 |    } | 
| 252 | |||
| 253 |    // else did we click the close button on the title bar ? | ||
| 254 | else if (message == WM_CLOSE) | ||
| 255 |    { | ||
| 256 | chosen_game = NULL; // we chose no game | ||
| 257 | DestroyWindow (hWnd); // close the window | ||
| 21 | pmbaty | 258 | |
| 259 | return (0); // as MSDN says | ||
| 1 | pmbaty | 260 |    } | 
| 261 | |||
| 262 |    // else are we destroying this window ? | ||
| 263 | else if (message == WM_DESTROY) | ||
| 264 |    { | ||
| 265 | hThisWnd = NULL; // window is closed | ||
| 266 | SetForegroundWindow (hMainWnd); // restore focus on the main window | ||
| 267 | is_window_games_validated = true; // return a "load PGN game" value (cancel value will be implied if chosen_game is NULL) | ||
| 124 | pmbaty | 268 | the_board.reevaluate = true; // refresh the GUI buttons if needed | 
| 21 | pmbaty | 269 | return (0); // as MSDN says | 
| 1 | pmbaty | 270 |    } | 
| 271 | |||
| 272 |    // else are we resizing the window ? | ||
| 273 | else if (message == WM_SIZE) | ||
| 274 |    { | ||
| 275 |       // get the new window size | ||
| 276 | GetClientRect (hWnd, &client_rect); | ||
| 277 | |||
| 278 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_SELECTGAME), NULL, 16, 16, client_rect.right - 32, 32, SWP_NOZORDER); | ||
| 279 | SetWindowPos (GetDlgItem (hWnd, WINDOW_LIST_GAMES), NULL, 16, 48, client_rect.right - 32, client_rect.bottom - 104, SWP_NOZORDER); | ||
| 280 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_OK), NULL, client_rect.right / 2 - 104, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); | ||
| 281 | SetWindowPos (GetDlgItem (hWnd, WINDOW_BUTTON_CANCEL), NULL, client_rect.right / 2 + 8, client_rect.bottom - 48, 96, 32, SWP_NOZORDER); | ||
| 282 | SetWindowPos (GetDlgItem (hWnd, WINDOW_TEXT_STATUSBAR), NULL, 0, client_rect.bottom - 16, client_rect.right, 16, SWP_NOZORDER); | ||
| 21 | pmbaty | 283 | |
| 284 | return (0); // as MSDN says | ||
| 1 | pmbaty | 285 |    } | 
| 286 | |||
| 287 |    // else are we asking how big/small we can resize ? | ||
| 288 | else if (message == WM_GETMINMAXINFO) | ||
| 289 |    { | ||
| 290 | minmax = (MINMAXINFO *) lParam; // get a pointer to the min/max info structure | ||
| 291 | |||
| 292 | minmax->ptMinTrackSize.x = WINDOW_MIN_WIDTH; | ||
| 293 | minmax->ptMinTrackSize.y = WINDOW_MIN_HEIGHT; | ||
| 21 | pmbaty | 294 | |
| 295 | return (0); // as MSDN says | ||
| 1 | pmbaty | 296 |    } | 
| 297 | |||
| 298 |    // is it a list view message ? | ||
| 299 | else if ((message == WM_NOTIFY) && (wParam == WINDOW_LIST_GAMES)) | ||
| 300 |    { | ||
| 301 | lv = (NMLISTVIEW *) lParam; // quick access to list view | ||
| 302 | |||
| 303 |       // is it a click on one of the headers' columns ? | ||
| 304 | if (lv->hdr.code == LVN_COLUMNCLICK) | ||
| 305 |       { | ||
| 306 |          // cycle through all columns and reset their sort order | ||
| 307 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) | ||
| 308 |          { | ||
| 309 | memset (&hdi, 0, sizeof (hdi)); | ||
| 310 | hdi.mask = HDI_FORMAT; | ||
| 311 | Header_GetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // get the column's sort arrow state | ||
| 312 | hdi.fmt &= ~(HDF_SORTDOWN | HDF_SORTUP); | ||
| 313 | if (column_index == lv->iSubItem) | ||
| 314 |             { | ||
| 315 | listviewcolumns[column_index].sort_descending ^= true; // revert the sort order for the clicked column | ||
| 316 | hdi.fmt |= (listviewcolumns[column_index].sort_descending ? HDF_SORTDOWN : HDF_SORTUP); | ||
| 317 |             } | ||
| 318 |             else | ||
| 319 | listviewcolumns[column_index].sort_descending = false; // reset the sort order for all the other ones | ||
| 320 | Header_SetItem (ListView_GetHeader (lv->hdr.hwndFrom), column_index, &hdi); // update the column's sort arrow state | ||
| 321 |          } | ||
| 322 | |||
| 323 |          // now sort the list view according to the column we selected and its current sort order | ||
| 324 | ListView_SortItems (lv->hdr.hwndFrom, CompareProc_ListGames, lv->iSubItem); | ||
| 325 |       } | ||
| 326 | |||
| 327 |       // else is it a single click on one of the elements ? | ||
| 328 | else if (lv->hdr.code == NM_CLICK) | ||
| 329 | EnableWindow (GetDlgItem (hWnd, WINDOW_BUTTON_OK), true); // enable the OK button back | ||
| 330 | |||
| 331 |       // else is it a double-click on one of the elements ? | ||
| 332 | else if (lv->hdr.code == NM_DBLCLK) | ||
| 333 | PostMessage (hWnd, WM_COMMAND, WINDOW_BUTTON_OK, NULL); // if so, act as if we clicked the OK button | ||
| 21 | pmbaty | 334 | |
| 335 |       // no return value, says MSDN | ||
| 1 | pmbaty | 336 |    } | 
| 337 | |||
| 338 |    // else did we take action on one of the controls ? | ||
| 339 | else if (message == WM_COMMAND) | ||
| 340 |    { | ||
| 341 |       // was it the new online game button ? | ||
| 342 | if (wParam_loword == WINDOW_BUTTON_OK) | ||
| 343 |       { | ||
| 344 | chosen_game = NULL; // we chose no game until told otherwise | ||
| 345 | hListWnd = GetDlgItem (hWnd, WINDOW_LIST_GAMES); // quick access to the list control | ||
| 346 | item_index = ListView_GetNextItem (hListWnd, -1, LVNI_FOCUSED | LVNI_SELECTED); // get the first selected item | ||
| 347 | if (item_index > -1) | ||
| 348 |          { | ||
| 349 | memset (&lvi, 0, sizeof (lvi)); | ||
| 350 | lvi.mask = LVIF_PARAM; // we want to set the item's pointer | ||
| 351 | lvi.iItem = item_index; | ||
| 352 | if (ListView_GetItem (hListWnd, &lvi)) | ||
| 353 | chosen_game = (pgngame_t *) lvi.lParam; // retrieve a pointer to the PGN game from the item | ||
| 354 |          } | ||
| 355 | |||
| 356 | DestroyWindow (hWnd); // close the window | ||
| 357 |       } | ||
| 358 | |||
| 359 |       // else was it the cancel button ? | ||
| 360 | else if (wParam_loword == WINDOW_BUTTON_CANCEL) | ||
| 361 |       { | ||
| 362 | chosen_game = NULL; // we chose no game | ||
| 363 | DestroyWindow (hWnd); // close the window | ||
| 364 |       } | ||
| 365 | |||
| 366 |       // else was it the status bar hyperlink ? | ||
| 367 | else if (wParam_loword == STATICTEXT_NEWGAME_STATUSBAR) | ||
| 368 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized | ||
| 21 | pmbaty | 369 | |
| 370 | return (0); // as MSDN says | ||
| 1 | pmbaty | 371 |    } | 
| 372 | |||
| 373 |    // call the default window message processing function to keep things going | ||
| 374 | return (DefWindowProc (hWnd, message, wParam, lParam)); | ||
| 375 | } | ||
| 376 | |||
| 377 | |||
| 378 | static int CALLBACK CompareProc_ListGames (LPARAM lParam1, LPARAM lParam2, LPARAM column) | ||
| 379 | { | ||
| 380 |    // callback function that tells whether the lParam1 listview element comes before lParam2 in the | ||
| 381 |    // sort order of the specified column | ||
| 382 | |||
| 383 | wchar_t *string_to_compare1; | ||
| 384 | wchar_t *string_to_compare2; | ||
| 385 | |||
| 386 |    // retrieve strings to compare according to the column we want | ||
| 387 | if (column == 0) | ||
| 388 |    { | ||
| 389 | string_to_compare1 = ((pgngame_t *) lParam1)->event_str; // compare events | ||
| 390 | string_to_compare2 = ((pgngame_t *) lParam2)->event_str; | ||
| 391 |    } | ||
| 392 | else if (column == 1) | ||
| 393 |    { | ||
| 394 | string_to_compare1 = ((pgngame_t *) lParam1)->site_str; // compare sites | ||
| 395 | string_to_compare2 = ((pgngame_t *) lParam2)->site_str; | ||
| 396 |    } | ||
| 397 | else if (column == 2) | ||
| 398 |    { | ||
| 399 | string_to_compare1 = ((pgngame_t *) lParam1)->date_str; // compare dates | ||
| 400 | string_to_compare2 = ((pgngame_t *) lParam2)->date_str; | ||
| 401 |    } | ||
| 402 | else if (column == 3) | ||
| 403 |    { | ||
| 404 | string_to_compare1 = ((pgngame_t *) lParam1)->white_str; // compare whites | ||
| 405 | string_to_compare2 = ((pgngame_t *) lParam2)->white_str; | ||
| 406 |    } | ||
| 407 | else if (column == 4) | ||
| 408 |    { | ||
| 409 | string_to_compare1 = ((pgngame_t *) lParam1)->black_str; // compare blacks | ||
| 410 | string_to_compare2 = ((pgngame_t *) lParam2)->black_str; | ||
| 411 |    } | ||
| 412 | else if (column == 5) | ||
| 413 |    { | ||
| 414 | string_to_compare1 = ((pgngame_t *) lParam1)->result_str; // compare results | ||
| 415 | string_to_compare2 = ((pgngame_t *) lParam2)->result_str; | ||
| 416 |    } | ||
| 417 | else if (column == 6) | ||
| 418 |    { | ||
| 419 | string_to_compare1 = ((pgngame_t *) lParam1)->eco_str; // compare ECO | ||
| 420 | string_to_compare2 = ((pgngame_t *) lParam2)->eco_str; | ||
| 421 |    } | ||
| 422 | |||
| 423 |    // which order do we want this column to be sorted ? | ||
| 424 | if (listviewcolumns[column].sort_descending) | ||
| 425 | return (wcscmp (string_to_compare1, string_to_compare2)); // normal order | ||
| 426 |    else | ||
| 427 | return (-wcscmp (string_to_compare1, string_to_compare2)); // reverse order | ||
| 428 | } | ||
| 429 | |||
| 430 | |||
| 431 | static int WINAPI ListView_WndProc (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) | ||
| 432 | { | ||
| 433 |    // callback that subclasses the original ListView window procedure, so that we can hook | ||
| 434 |    // some of its messages | ||
| 435 | |||
| 436 | static bool tooltips_initialized = false; | ||
| 437 | static bool update_tooltips = false; | ||
| 438 |    WNDPROC BaseWndProc; | ||
| 439 |    TOOLINFO toolinfo; | ||
| 440 |    HWND hHeaderWnd; | ||
| 441 | int column_index; | ||
| 442 | |||
| 443 |    // get a pointer to the base window procedure (it was stored as a window property) | ||
| 444 | BaseWndProc = (WNDPROC) GetProp (hWnd, L"BaseWndProc"); | ||
| 445 | if (BaseWndProc == NULL) | ||
| 446 | return (DefWindowProc (hWnd, message, wParam, lParam)); // consistency check | ||
| 447 | |||
| 448 |    // is the mouse moving around ? | ||
| 449 | if (message == WM_MOUSEMOVE) | ||
| 450 |    { | ||
| 451 |       // do the tooltips need to be created ? | ||
| 452 | if (!tooltips_initialized) | ||
| 453 |       { | ||
| 454 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header | ||
| 455 | |||
| 456 |          // add a tooltip for each column | ||
| 457 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) | ||
| 458 |          { | ||
| 459 |             // create the tooltip and set its window topmost | ||
| 460 | listviewcolumns[column_index].hToolTipWnd = CreateWindowEx (WS_EX_TOPMOST, TOOLTIPS_CLASS, NULL, WS_POPUP | TTS_NOPREFIX | TTS_ALWAYSTIP, | ||
| 461 | CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, | ||
| 462 | hHeaderWnd, NULL, hAppInstance, NULL); | ||
| 463 | |||
| 464 |             // associate the tooltip with the tool | ||
| 465 | memset (&toolinfo, 0, sizeof (toolinfo)); | ||
| 466 | toolinfo.cbSize = sizeof (toolinfo); | ||
| 467 | toolinfo.uFlags = TTF_SUBCLASS; | ||
| 468 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle | ||
| 469 | toolinfo.uId = column_index; // tooltip ID will be column ID | ||
| 470 | toolinfo.hinst = hAppInstance; | ||
| 471 | toolinfo.lpszText = listviewcolumns[column_index].text; // tooltip text | ||
| 472 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle | ||
| 473 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_ADDTOOL, 0, (LPARAM) &toolinfo); | ||
| 474 |          } | ||
| 475 | |||
| 476 | tooltips_initialized = true; // do this only once | ||
| 477 |       } | ||
| 478 | |||
| 479 |       // else do the tooltips need to be updated ? | ||
| 480 | else if (update_tooltips) | ||
| 481 |       { | ||
| 482 | hHeaderWnd = (HWND) SendMessage (hWnd, LVM_GETHEADER, 0, 0); // get listview header | ||
| 483 | |||
| 484 |          // cycle through all columns | ||
| 485 | for (column_index = 0; column_index < sizeof (listviewcolumns) / sizeof (listviewcolumn_t); column_index++) | ||
| 486 |          { | ||
| 487 |             // update the tooltip rectangle | ||
| 488 | memset (&toolinfo, 0, sizeof (toolinfo)); | ||
| 489 | toolinfo.cbSize = sizeof (toolinfo); | ||
| 490 | toolinfo.hwnd = hHeaderWnd; // this tooltip works on the list header window handle | ||
| 491 | toolinfo.uId = column_index; // tooltip ID is column ID | ||
| 492 | Header_GetItemRect (hHeaderWnd, column_index, &toolinfo.rect); // get header's item rectangle | ||
| 493 | SendMessage (listviewcolumns[column_index].hToolTipWnd, TTM_NEWTOOLRECT, 0, (LPARAM) &toolinfo); | ||
| 494 |          } | ||
| 495 | |||
| 496 | update_tooltips = false; // do this only once | ||
| 497 |       } | ||
| 498 |    } | ||
| 499 | |||
| 500 |    // else has the user finished dragging/resizing a column header ? | ||
| 501 | else if ((message == WM_NOTIFY) && ((((NMHDR *) lParam)->code == HDN_ENDTRACK) || (((NMHDR *) lParam)->code == HDN_ENDDRAG))) | ||
| 502 | update_tooltips = true; // if so, remember to update tooltips on the next mouse move | ||
| 503 | |||
| 504 |    // in any case, forward all messages to the original ListView hook procedure | ||
| 505 | return (CallWindowProc (BaseWndProc, hWnd, message, wParam, lParam)); | ||
| 506 | } |