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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |  * src/tiles.h | ||
| 3 |  * | ||
| 4 |  * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. | ||
| 5 |  * | ||
| 6 |  * The use and distribution terms for this software are contained in the file | ||
| 7 |  * named README, which can be found in the root of this distribution. By | ||
| 8 |  * using this software in any fashion, you are agreeing to be bound by the | ||
| 9 |  * terms of this license. | ||
| 10 |  * | ||
| 11 |  * You must not remove this notice, or any other, from this software. | ||
| 12 |  */ | ||
| 13 | |||
| 14 | /* | ||
| 15 |  * NOTES | ||
| 16 |  * | ||
| 17 |  * A tile consists in one column and 8 rows of 8 U16 (cga encoding, two | ||
| 18 |  * bits per pixel). The tl_tiles array contains all tiles, with the | ||
| 19 |  * following structure: | ||
| 20 |  * | ||
| 21 |  *   0x0000 - 0x00FF   tiles for main intro | ||
| 22 |  *   0x0100 - 0x01FF   tiles for map intro | ||
| 23 |  *   0x0200 - 0x0327   unused | ||
| 24 |  *   0x0328 - 0x0427   game tiles, page 0 | ||
| 25 |  *   0x0428 - 0x0527   game tiles, page 1 | ||
| 26 |  *   0x0527 - 0x05FF   unused | ||
| 27 |  */ | ||
| 28 | |||
| 29 | #ifndef _TILES_H | ||
| 30 | #define _TILES_H | ||
| 31 | |||
| 32 | #include "system.h" | ||
| 33 | |||
| 34 | #define TILES_NBR_BANKS 3 | ||
| 35 | |||
| 36 | #define TILES_SIZEOF8 (0x10) | ||
| 37 | #define TILES_SIZEOF16 (0x08) | ||
| 38 | |||
| 39 | /* | ||
| 40 |  * three special tile numbers | ||
| 41 |  */ | ||
| 42 | #define TILES_BULLET 0x01 | ||
| 43 | #define TILES_BOMB 0x02 | ||
| 44 | #define TILES_RICK 0x03 | ||
| 45 | |||
| 46 | /* | ||
| 47 |  * one single tile | ||
| 48 |  */ | ||
| 49 | typedef U32 tile_t[0x08]; | ||
| 50 | |||
| 51 | /* | ||
| 52 |  * tiles banks (each bank is 0x100 tiles) | ||
| 53 |  */ | ||
| 54 | extern tile_t tiles_data[TILES_NBR_BANKS][0x100]; | ||
| 55 | |||
| 56 | #endif |