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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |  * src/sysevt.c | ||
| 3 |  * | ||
| 4 |  * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. | ||
| 5 |  * | ||
| 6 |  * The use and distribution terms for this software are contained in the file | ||
| 7 |  * named README, which can be found in the root of this distribution. By | ||
| 8 |  * using this software in any fashion, you are agreeing to be bound by the | ||
| 9 |  * terms of this license. | ||
| 10 |  * | ||
| 11 |  * You must not remove this notice, or any other, from this software. | ||
| 12 |  */ | ||
| 13 | |||
| 11 | pmbaty | 14 | #include <SDL2/SDL.h> | 
| 15 | #include <string.h> | ||
| 16 | #include <ctype.h> | ||
| 1 | pmbaty | 17 | |
| 18 | #include "system.h" | ||
| 19 | #include "game.h" | ||
| 20 | |||
| 21 | #include "control.h" | ||
| 22 | #include "draw.h" | ||
| 23 | |||
| 24 | #define SYSJOY_RANGE 3280 | ||
| 25 | |||
| 11 | pmbaty | 26 | static char character_ringbuffer[16] = "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"; | 
| 27 | static int character_ringbuffer_index = 0; | ||
| 28 | extern U8 want_infinitelives; | ||
| 29 | extern U8 want_infiniteammo; | ||
| 30 | |||
| 1 | pmbaty | 31 | static SDL_Event event; | 
| 32 | extern U8 want_filter; | ||
| 33 | extern U8 want_fullscreen; | ||
| 10 | pmbaty | 34 | extern U8 enable_endkey; | 
| 7 | pmbaty | 35 | extern U8 recreate_screen; | 
| 1 | pmbaty | 36 | |
| 37 | |||
| 11 | pmbaty | 38 | static U8 has_accumulated (const char *str) | 
| 39 | { | ||
| 40 | int len = (int) strlen (str); | ||
| 41 | for (int i = 0; i < len; i++) | ||
| 42 | if (character_ringbuffer[(sizeof (character_ringbuffer) + character_ringbuffer_index - len + i) % 16] != str[i]) | ||
| 43 | return 0; | ||
| 44 | return 1; | ||
| 45 | } | ||
| 46 | |||
| 47 | |||
| 1 | pmbaty | 48 | /* | 
| 49 |  * Process an event | ||
| 50 |  */ | ||
| 51 | static void processEvent (void) | ||
| 52 | { | ||
| 53 | static U8 alt_pressed = FALSE; | ||
| 54 | |||
| 7 | pmbaty | 55 | U16 key = event.key.keysym.scancode; | 
| 1 | pmbaty | 56 | |
| 57 | switch (event.type) | ||
| 58 |    { | ||
| 59 | case SDL_KEYDOWN: | ||
| 7 | pmbaty | 60 | if (key == SDL_SCANCODE_LALT) | 
| 1 | pmbaty | 61 | alt_pressed = TRUE; | 
| 7 | pmbaty | 62 | else if (alt_pressed && key == SDL_SCANCODE_RETURN) | 
| 1 | pmbaty | 63 |       { | 
| 64 | want_fullscreen ^= TRUE; | ||
| 7 | pmbaty | 65 | recreate_screen = TRUE; | 
| 1 | pmbaty | 66 |       } | 
| 7 | pmbaty | 67 | else if (alt_pressed && key == SDL_SCANCODE_F4) | 
| 1 | pmbaty | 68 |       { | 
| 69 | control_status |= CONTROL_EXIT; | ||
| 70 | control_last = CONTROL_EXIT; | ||
| 71 |       } | ||
| 11 | pmbaty | 72 | else if ((key == SDL_SCANCODE_O || key == SDL_SCANCODE_UP) && !has_accumulated ("MAT") && !has_accumulated ("MATOSGRAT") && !has_accumulated (";QT") && !has_accumulated (";QTOSGRQT")) | 
| 1 | pmbaty | 73 |       { | 
| 74 | control_status |= CONTROL_UP; | ||
| 75 | control_last = CONTROL_UP; | ||
| 76 |       } | ||
| 7 | pmbaty | 77 | else if (key == SDL_SCANCODE_K || key == SDL_SCANCODE_DOWN) | 
| 1 | pmbaty | 78 |       { | 
| 79 | control_status |= CONTROL_DOWN; | ||
| 80 | control_last = CONTROL_DOWN; | ||
| 81 |       } | ||
| 7 | pmbaty | 82 | else if (key == SDL_SCANCODE_Z || key == SDL_SCANCODE_LEFT) | 
| 1 | pmbaty | 83 |       { | 
| 84 | control_status |= CONTROL_LEFT; | ||
| 85 | control_last = CONTROL_LEFT; | ||
| 86 |       } | ||
| 7 | pmbaty | 87 | else if (key == SDL_SCANCODE_X || key == SDL_SCANCODE_RIGHT) | 
| 1 | pmbaty | 88 |       { | 
| 89 | control_status |= CONTROL_RIGHT; | ||
| 90 | control_last = CONTROL_RIGHT; | ||
| 91 |       } | ||
| 11 | pmbaty | 92 | else if (((key == SDL_SCANCODE_PAUSE) || (key == SDL_SCANCODE_P)) && !has_accumulated ("MEME") && !has_accumulated (";E;E")) | 
| 1 | pmbaty | 93 |       { | 
| 94 | control_status |= CONTROL_PAUSE; | ||
| 95 | control_last = CONTROL_PAUSE; | ||
| 96 |       } | ||
| 10 | pmbaty | 97 | else if ((key == SDL_SCANCODE_END) && enable_endkey) | 
| 1 | pmbaty | 98 |       { | 
| 99 | control_status |= CONTROL_END; | ||
| 100 | control_last = CONTROL_END; | ||
| 101 |       } | ||
| 7 | pmbaty | 102 | else if (key == SDL_SCANCODE_ESCAPE) | 
| 1 | pmbaty | 103 |       { | 
| 104 | control_status |= CONTROL_EXIT; | ||
| 105 | control_last = CONTROL_EXIT; | ||
| 106 |       } | ||
| 7 | pmbaty | 107 | else if (key == SDL_SCANCODE_SPACE) | 
| 1 | pmbaty | 108 |       { | 
| 109 | control_status |= CONTROL_FIRE; | ||
| 110 | control_last = CONTROL_FIRE; | ||
| 111 |       } | ||
| 7 | pmbaty | 112 | else if (key == SDL_SCANCODE_F4) | 
| 1 | pmbaty | 113 | syssnd_toggleMute(); | 
| 7 | pmbaty | 114 | else if (key == SDL_SCANCODE_F5) | 
| 1 | pmbaty | 115 | syssnd_vol(-1); | 
| 7 | pmbaty | 116 | else if (key == SDL_SCANCODE_F6) | 
| 1 | pmbaty | 117 | syssnd_vol(+1); | 
| 7 | pmbaty | 118 | else if (key == SDL_SCANCODE_F7) | 
| 1 | pmbaty | 119 | want_filter ^= TRUE; | 
| 7 | pmbaty | 120 | else if (key == SDL_SCANCODE_F10) | 
| 1 | pmbaty | 121 |       { | 
| 122 | control_status &= ~CONTROL_EXIT; | ||
| 123 | control_last = CONTROL_EXIT; | ||
| 124 |       } | ||
| 125 | break; | ||
| 126 | case SDL_KEYUP: | ||
| 7 | pmbaty | 127 | if (key == SDL_SCANCODE_LALT) | 
| 1 | pmbaty | 128 | alt_pressed = FALSE; | 
| 7 | pmbaty | 129 | else if (key == SDL_SCANCODE_O || key == SDL_SCANCODE_UP) | 
| 1 | pmbaty | 130 |       { | 
| 131 | control_status &= ~CONTROL_UP; | ||
| 132 | control_last = CONTROL_UP; | ||
| 133 |       } | ||
| 7 | pmbaty | 134 | else if (key == SDL_SCANCODE_K || key == SDL_SCANCODE_DOWN) | 
| 1 | pmbaty | 135 |       { | 
| 136 | control_status &= ~CONTROL_DOWN; | ||
| 137 | control_last = CONTROL_DOWN; | ||
| 138 |       } | ||
| 7 | pmbaty | 139 | else if (key == SDL_SCANCODE_Z || key == SDL_SCANCODE_LEFT) | 
| 1 | pmbaty | 140 |       { | 
| 141 | control_status &= ~CONTROL_LEFT; | ||
| 142 | control_last = CONTROL_LEFT; | ||
| 143 |       } | ||
| 7 | pmbaty | 144 | else if (key == SDL_SCANCODE_X || key == SDL_SCANCODE_RIGHT) | 
| 1 | pmbaty | 145 |       { | 
| 146 | control_status &= ~CONTROL_RIGHT; | ||
| 147 | control_last = CONTROL_RIGHT; | ||
| 148 |       } | ||
| 10 | pmbaty | 149 | else if ((key == SDL_SCANCODE_PAUSE) || (key == SDL_SCANCODE_P)) | 
| 1 | pmbaty | 150 |       { | 
| 151 | control_status &= ~CONTROL_PAUSE; | ||
| 152 | control_last = CONTROL_PAUSE; | ||
| 153 |       } | ||
| 10 | pmbaty | 154 | else if ((key == SDL_SCANCODE_END) && enable_endkey) | 
| 1 | pmbaty | 155 |       { | 
| 156 | control_status &= ~CONTROL_END; | ||
| 157 | control_last = CONTROL_END; | ||
| 158 |       } | ||
| 7 | pmbaty | 159 | else if (key == SDL_SCANCODE_ESCAPE) | 
| 1 | pmbaty | 160 |       { | 
| 161 | control_status &= ~CONTROL_EXIT; | ||
| 162 | control_last = CONTROL_EXIT; | ||
| 163 |       } | ||
| 7 | pmbaty | 164 | else if (key == SDL_SCANCODE_SPACE) | 
| 1 | pmbaty | 165 |       { | 
| 166 | control_status &= ~CONTROL_FIRE; | ||
| 167 | control_last = CONTROL_FIRE; | ||
| 168 |       } | ||
| 11 | pmbaty | 169 |       // cheat codes: | 
| 170 |       // 'MEMEPASMAL' -> infinite lives | ||
| 171 |       // 'MATOSGRATOS' -> infinite ammo | ||
| 172 |       { | ||
| 173 | const char *keyname = SDL_GetScancodeName (key); | ||
| 174 | character_ringbuffer[character_ringbuffer_index] = toupper (keyname[0]); | ||
| 175 | character_ringbuffer_index = (character_ringbuffer_index + 1) % 16; | ||
| 176 | if (has_accumulated ("MEMEPASMAL") || has_accumulated (";E;EPQS;QL")) | ||
| 177 |          { | ||
| 178 | want_infinitelives = TRUE; | ||
| 179 | game_lives = 6; | ||
| 180 | syssnd_play (WAV_DIE, 1); | ||
| 181 |          } | ||
| 182 | else if (has_accumulated ("MATOSGRATOS") || has_accumulated (";QTOSGRQTOS")) | ||
| 183 |          { | ||
| 184 | want_infiniteammo = TRUE; | ||
| 185 | game_bullets = 6; | ||
| 186 | game_bombs = 6; | ||
| 187 | syssnd_play (WAV_DIE, 1); | ||
| 188 |          } | ||
| 189 |       } | ||
| 1 | pmbaty | 190 | break; | 
| 191 | case SDL_QUIT: | ||
| 192 |       /* player tries to close the window -- this is the same as pressing ESC */ | ||
| 193 | control_status |= CONTROL_EXIT; | ||
| 194 | control_last = CONTROL_EXIT; | ||
| 195 | break; | ||
| 196 | case SDL_JOYAXISMOTION: | ||
| 197 | if (event.jaxis.axis == 0) | ||
| 198 |       { | ||
| 199 |          /* left-right */ | ||
| 200 | if (event.jaxis.value < -SYSJOY_RANGE) | ||
| 201 | { /* left */ | ||
| 202 | control_status |= CONTROL_LEFT; | ||
| 203 | control_status &= ~CONTROL_RIGHT; | ||
| 204 |          } | ||
| 205 | else if (event.jaxis.value > SYSJOY_RANGE) | ||
| 206 | { /* right */ | ||
| 207 | control_status |= CONTROL_RIGHT; | ||
| 208 | control_status &= ~CONTROL_LEFT; | ||
| 209 |          } | ||
| 210 |          else | ||
| 211 | { /* center */ | ||
| 212 | control_status &= ~CONTROL_RIGHT; | ||
| 213 | control_status &= ~CONTROL_LEFT; | ||
| 214 |          } | ||
| 215 |       } | ||
| 216 | if (event.jaxis.axis == 1) | ||
| 217 |       { | ||
| 218 |          /* up-down */ | ||
| 219 | if (event.jaxis.value < -SYSJOY_RANGE) | ||
| 220 | { /* up */ | ||
| 221 | control_status |= CONTROL_UP; | ||
| 222 | control_status &= ~CONTROL_DOWN; | ||
| 223 |          } | ||
| 224 | else if (event.jaxis.value > SYSJOY_RANGE) | ||
| 225 | { /* down */ | ||
| 226 | control_status |= CONTROL_DOWN; | ||
| 227 | control_status &= ~CONTROL_UP; | ||
| 228 |          } | ||
| 229 |          else | ||
| 230 | { /* center */ | ||
| 231 | control_status &= ~CONTROL_DOWN; | ||
| 232 | control_status &= ~CONTROL_UP; | ||
| 233 |          } | ||
| 234 |       } | ||
| 235 | break; | ||
| 236 | case SDL_JOYBUTTONDOWN: | ||
| 237 | control_status |= CONTROL_FIRE; | ||
| 238 | break; | ||
| 239 | case SDL_JOYBUTTONUP: | ||
| 240 | control_status &= ~CONTROL_FIRE; | ||
| 241 | break; | ||
| 242 | default: | ||
| 243 | break; | ||
| 244 |    } | ||
| 245 | } | ||
| 246 | |||
| 247 | |||
| 248 | /* | ||
| 249 |  * Process events, if any, then return | ||
| 250 |  */ | ||
| 251 | void sysevt_poll (void) | ||
| 252 | { | ||
| 253 | while (SDL_PollEvent (&event)) | ||
| 254 | processEvent (); | ||
| 255 | } | ||
| 256 | |||
| 257 | |||
| 258 | /* | ||
| 259 |  * Wait for an event, then process it and return | ||
| 260 |  */ | ||
| 261 | void sysevt_wait (void) | ||
| 262 | { | ||
| 263 | SDL_WaitEvent (&event); | ||
| 264 | processEvent (); | ||
| 265 | } |