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Rev | Author | Line No. | Line |
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1 | pmbaty | 1 | #include "null.h" |
2 | |||
3 | // todo: shouldnt depend on sdl... |
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4 | #include <SDL.h> |
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5 | |||
6 | static void* null_create_window_and_renderer(char* title, int x, int y, int width, int height) { |
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7 | return 0; |
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8 | } |
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9 | |||
10 | static int null_set_window_pos(void* hWnd, int x, int y, int nWidth, int nHeight) { |
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11 | return 0; |
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12 | } |
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13 | |||
14 | static void null_destroy_window(void* hWnd) { |
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15 | } |
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16 | |||
17 | static int null_get_and_handle_message(MSG_* msg) { |
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18 | return 0; |
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19 | } |
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20 | |||
21 | static void null_swap_window(void) { |
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22 | } |
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23 | |||
24 | static void null_get_keyboard_state(unsigned int count, uint8_t* buffer) { |
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25 | } |
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26 | |||
27 | static int null_get_mouse_buttons(int* pButton1, int* pButton2) { |
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28 | return 0; |
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29 | } |
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30 | |||
31 | static int null_get_mouse_position(int* pX, int* pY) { |
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32 | return 0; |
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33 | } |
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34 | |||
35 | static int null_show_cursor(int show) { |
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36 | return 0; |
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37 | } |
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38 | |||
39 | static void NullRenderer_BeginScene(br_actor* camera, br_pixelmap* colour_buffer, br_pixelmap* depth_buffer) { |
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40 | } |
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41 | |||
42 | static void NullRenderer_EndScene(void) { |
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43 | } |
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44 | |||
45 | static void NullRenderer_SetPalette(PALETTEENTRY_* palette) { |
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46 | } |
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47 | |||
48 | static void NullRenderer_FullScreenQuad(uint8_t* src) { |
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49 | } |
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50 | |||
51 | static void NullRenderer_Model(br_actor* actor, br_model* model, br_material* material, br_token render_type, br_matrix34 model_matrix) { |
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52 | } |
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53 | |||
54 | static void NullRenderer_ClearBuffers(void) { |
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55 | } |
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56 | |||
57 | static void NullRenderer_BufferTexture(br_pixelmap* pm) { |
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58 | } |
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59 | |||
60 | static void NullRenderer_BufferMaterial(br_material* mat) { |
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61 | } |
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62 | |||
63 | static void NullRenderer_BufferModel(br_model* model) { |
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64 | } |
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65 | |||
66 | static void NullRenderer_FlushBuffers(void) { |
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67 | } |
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68 | |||
69 | static void NullRenderer_SetViewport(int x, int y, int width, int height) { |
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70 | } |
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71 | |||
72 | void Null_Platform_Init(tHarness_platform* platform) { |
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73 | platform->ProcessWindowMessages = null_get_and_handle_message; |
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74 | // todo: shouldnt depend on sdl... |
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75 | platform->Sleep = SDL_Delay; |
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76 | platform->GetTicks = SDL_GetTicks; |
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77 | platform->CreateWindowAndRenderer = null_create_window_and_renderer; |
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78 | platform->ShowCursor = null_show_cursor; |
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79 | platform->SetWindowPos = null_set_window_pos; |
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80 | platform->SwapWindow = null_swap_window; |
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81 | platform->DestroyWindow = null_destroy_window; |
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82 | platform->GetKeyboardState = null_get_keyboard_state; |
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83 | platform->GetMousePosition = null_get_mouse_position; |
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84 | platform->GetMouseButtons = null_get_mouse_buttons; |
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85 | platform->DestroyWindow = null_destroy_window; |
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86 | |||
87 | platform->Renderer_BufferModel = NullRenderer_BufferModel; |
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88 | platform->Renderer_BufferMaterial = NullRenderer_BufferMaterial; |
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89 | platform->Renderer_BufferTexture = NullRenderer_BufferTexture; |
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90 | platform->Renderer_SetPalette = NullRenderer_SetPalette; |
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91 | platform->Renderer_FullScreenQuad = NullRenderer_FullScreenQuad; |
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92 | platform->Renderer_Model = NullRenderer_Model; |
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93 | platform->Renderer_ClearBuffers = NullRenderer_ClearBuffers; |
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94 | platform->Renderer_FlushBuffers = NullRenderer_FlushBuffers; |
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95 | platform->Renderer_BeginScene = NullRenderer_BeginScene; |
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96 | platform->Renderer_EndScene = NullRenderer_EndScene; |
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97 | platform->Renderer_SetViewport = NullRenderer_SetViewport; |
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98 | } |