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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | /* |
| 2 | * src/e_sbonus.c |
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| 3 | * |
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| 4 | * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved. |
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| 5 | * |
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| 6 | * The use and distribution terms for this software are contained in the file |
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| 7 | * named README, which can be found in the root of this distribution. By |
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| 8 | * using this software in any fashion, you are agreeing to be bound by the |
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| 9 | * terms of this license. |
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| 10 | * |
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| 11 | * You must not remove this notice, or any other, from this software. |
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| 12 | */ |
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| 13 | |||
| 14 | #include "system.h" |
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| 15 | #include "game.h" |
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| 16 | #include "ents.h" |
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| 17 | #include "e_sbonus.h" |
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| 18 | |||
| 19 | #include "util.h" |
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| 20 | #include "maps.h" |
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| 21 | #include "e_rick.h" |
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| 22 | |||
| 23 | |||
| 24 | /* |
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| 25 | * public vars |
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| 26 | */ |
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| 27 | U8 e_sbonus_counting = FALSE; |
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| 28 | U8 e_sbonus_counter = 0; |
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| 29 | U16 e_sbonus_bonus = 0; |
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| 30 | |||
| 31 | |||
| 32 | /* |
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| 33 | * Entity action / start counting |
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| 34 | * |
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| 35 | * ASM 2182 |
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| 36 | */ |
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| 37 | void e_sbonus_start (U8 e) |
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| 38 | { |
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| 39 | if (E_RICK_STTST (E_RICK_STZOMBIE)) |
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| 40 | return; |
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| 41 | |||
| 42 | ent_ents[e].sprite = 0; /* invisible */ |
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| 43 | |||
| 44 | if (u_trigbox (e, (S16) (ENT_RICK.x + 0x0C), (S16) (ENT_RICK.y + 0x0A))) |
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| 45 | { |
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| 46 | /* rick is within trigger box */ |
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| 47 | ent_ents[e].n = 0; |
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| 48 | e_sbonus_counting = TRUE; /* 6DD5 */ |
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| 49 | e_sbonus_counter = 0x1e; /* 6DDB */ |
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| 50 | e_sbonus_bonus = 2000; /* 291A-291D */ |
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| 51 | syssnd_play (WAV_SBONUS1, 1); |
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| 52 | } |
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| 53 | } |
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| 54 | |||
| 55 | |||
| 56 | /* |
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| 57 | * Entity action / stop counting |
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| 58 | * |
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| 59 | * ASM 2143 |
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| 60 | */ |
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| 61 | void e_sbonus_stop (U8 e) |
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| 62 | { |
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| 63 | if (E_RICK_STTST (E_RICK_STZOMBIE)) |
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| 64 | return; |
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| 65 | |||
| 66 | ent_ents[e].sprite = 0; /* invisible */ |
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| 67 | |||
| 68 | if (!e_sbonus_counting) |
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| 69 | return; |
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| 70 | |||
| 71 | if (u_trigbox (e, (S16) (ENT_RICK.x + 0x0C), (S16) (ENT_RICK.y + 0x0A))) |
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| 72 | { |
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| 73 | /* rick is within trigger box */ |
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| 74 | e_sbonus_counting = FALSE; /* stop counting */ |
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| 75 | ent_ents[e].n = 0; /* deactivate entity */ |
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| 76 | game_score += e_sbonus_bonus; /* add bonus to score */ |
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| 77 | syssnd_play(WAV_SBONUS2, 1); |
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| 78 | |||
| 79 | /* make sure the entity won't be activated again */ |
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| 80 | map_marks[ent_ents[e].mark].ent |= MAP_MARK_NACT; |
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| 81 | } |
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| 82 | else |
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| 83 | { |
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| 84 | /* keep counting */ |
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| 85 | if (--e_sbonus_counter == 0) |
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| 86 | { |
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| 87 | e_sbonus_counter = 0x1e; |
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| 88 | if (e_sbonus_bonus) e_sbonus_bonus--; |
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| 89 | } |
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| 90 | } |
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| 91 | } |