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#ifndef _UTILITY_H_
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#define _UTILITY_H_
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#include "dr_types.h"
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extern int gIn_check_quit;
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extern tU32 gLost_time;
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//extern tU32 gLong_key[4]; // Pierre-Marie Baty -- not needed elsewhere
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//extern tU32 gOther_long_key[4]; // Pierre-Marie Baty -- not needed elsewhere
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extern int gEncryption_method;
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extern char* gMisc_strings[250];
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extern br_pixelmap* g16bit_palette;
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extern br_pixelmap* gSource_for_16bit_palette;
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typedef br_uint_32 recurse_with_mat_cbfn(br_actor*, br_material*, void*);
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int CheckQuit(void);
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double sqr(double pN);
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void EncodeLine(char* pS);
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int IRandomBetween(int pA, int pB);
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int PercentageChance(int pC);
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int IRandomPosNeg(int pN);
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float FRandomBetween(float pA, float pB);
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float FRandomPosNeg(float pN);
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br_scalar SRandomBetween(br_scalar pA, br_scalar pB);
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br_scalar SRandomPosNeg(br_scalar pN);
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char* GetALineWithNoPossibleService(FILE* pF, unsigned char* pS);
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char* GetALineAndDontArgue(FILE* pF, char* pS);
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void PathCat(char* pDestn_str, char* pStr_1, char* pStr_2);
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int Chance(float pChance_per_second, int pPeriod);
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float tandeg(float pAngle);
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tU32 GetFileLength(FILE* pF);
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int BooleanTo1Or0(int pB);
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br_pixelmap* DRPixelmapAllocate(br_uint_8 pType, br_uint_16 pW, br_uint_16 pH, void* pPixels, int pFlags);
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br_pixelmap* DRPixelmapAllocateSub(br_pixelmap* pPm, br_uint_16 pX, br_uint_16 pY, br_uint_16 pW, br_uint_16 pH);
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br_pixelmap* DRPixelmapMatchSized(br_pixelmap* pSrc, tU8 pMatch_type, tS32 pWidth, tS32 pHeight);
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void CopyDoubled8BitTo16BitRectangle(br_pixelmap* pDst, br_pixelmap* pSrc, int pSrc_width, int pSrc_height, int pDst_x, int pDst_y, br_pixelmap* pPalette);
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br_pixelmap* Scale8BitPixelmap(br_pixelmap* pSrc, int pWidth, int pHeight);
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br_pixelmap* Tile8BitPixelmap(br_pixelmap* pSrc, int pN);
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tException_list FindExceptionInList(char* pName, tException_list pList);
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br_pixelmap* PurifiedPixelmap(br_pixelmap* pSrc);
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br_pixelmap* DRPixelmapLoad(char* pFile_name);
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br_uint_32 DRPixelmapLoadMany(char* pFile_name, br_pixelmap** pPixelmaps, br_uint_16 pNum);
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void WaitFor(tU32 pDelay);
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br_uintptr_t DRActorEnumRecurse(br_actor* pActor, br_actor_enum_cbfn* callback, void* arg);
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br_uintptr_t CompareActorID(br_actor* pActor, void* pArg);
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br_actor* DRActorFindRecurse(br_actor* pSearch_root, char* pName);
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br_uint_32 DRActorEnumRecurseWithMat(br_actor* pActor, br_material* pMat, br_uint_32 (*pCall_back)(br_actor*, br_material*, void*), void* pArg);
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br_uint_32 DRActorEnumRecurseWithTrans(br_actor* pActor, br_matrix34* pMatrix, br_uint_32 (*pCall_back)(br_actor*, br_matrix34*, void*), void* pArg);
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int sign(int pNumber);
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float fsign(float pNumber);
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FILE* OpenUniqueFileB(char* pPrefix, char* pExtension);
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void PrintScreenFile(FILE* pF);
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void PrintScreenFile16(FILE* pF);
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void PrintScreen(void);
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tU32 GetTotalTime(void);
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tU32 GetRaceTime(void);
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void AddLostTime(tU32 pLost_time);
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void TimerString(tU32 pTime, char* pStr, int pFudge_colon, int pForce_colon);
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char* GetMiscString(int pIndex);
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void GetCopyOfMiscString(int pIndex, char* pStr);
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int Flash(tU32 pPeriod, tU32* pLast_change, int* pCurrent_state);
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void MaterialCopy(br_material* pDst, br_material* pSrc);
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double RGBDifferenceSqr(tRGB_colour* pColour_1, tRGB_colour* pColour_2);
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int FindBestMatch(tRGB_colour* pRGB_colour, br_pixelmap* pPalette);
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void BuildShadeTablePath(char* pThe_path, int pR, int pG, int pB);
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br_pixelmap* LoadGeneratedShadeTable(int pR, int pG, int pB);
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void SaveGeneratedShadeTable(br_pixelmap* pThe_table, int pR, int pG, int pB);
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br_pixelmap* GenerateShadeTable(int pHeight, br_pixelmap* pPalette, int pRed_mix, int pGreen_mix, int pBlue_mix, float pQuarter, float pHalf, float pThree_quarter);
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br_pixelmap* GenerateDarkenedShadeTable(int pHeight, br_pixelmap* pPalette, int pRed_mix, int pGreen_mix, int pBlue_mix, float pQuarter, float pHalf, float pThree_quarter, br_scalar pDarken);
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void PossibleService(void);
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void DRMatrix34TApplyP(br_vector3* pA, br_vector3* pB, br_matrix34* pC);
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tU16 PaletteEntry16Bit(br_pixelmap* pPal, int pEntry);
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br_pixelmap* PaletteOf16Bits(br_pixelmap* pSrc);
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void Copy8BitTo16Bit(br_pixelmap* pDst, br_pixelmap* pSrc, br_pixelmap* pPalette);
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void Copy8BitTo16BitRectangle(br_pixelmap* pDst, tS16 pDst_x, tS16 pDst_y, br_pixelmap* pSrc, tS16 pSrc_x, tS16 pSrc_y, tS16 pWidth, tS16 pHeight, br_pixelmap* pPalette);
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void Copy8BitTo16BitRectangleWithTransparency(br_pixelmap* pDst, tS16 pDst_x, tS16 pDst_y, br_pixelmap* pSrc, tS16 pSrc_x, tS16 pSrc_y, tS16 pWidth, tS16 pHeight, br_pixelmap* pPalette);
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void Copy8BitToOnscreen16BitRectangleWithTransparency(br_pixelmap* pDst, tS16 pDst_x, tS16 pDst_y, br_pixelmap* pSrc, tS16 pSrc_x, tS16 pSrc_y, tS16 pWidth, tS16 pHeight, br_pixelmap* pPalette);
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void Copy8BitRectangleTo16BitRhombusWithTransparency(br_pixelmap* pDst, tS16 pDst_x, tS16 pDst_y, br_pixelmap* pSrc, tS16 pSrc_x, tS16 pSrc_y, tS16 pWidth, tS16 pHeight, tX1616 pShear, br_pixelmap* pPalette);
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void DRPixelmapRectangleCopy(br_pixelmap* dst, br_int_16 dx, br_int_16 dy, br_pixelmap* src, br_int_16 sx, br_int_16 sy, br_uint_16 w, br_uint_16 h);
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void DRPixelmapCopy(br_pixelmap* dst, br_pixelmap* src);
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void DRPixelmapRectangleFill(br_pixelmap* dst, br_int_16 x, br_int_16 y, br_uint_16 w, br_uint_16 h, br_uint_32 colour);
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int NormalSideOfPlane(br_vector3* pPoint, br_vector3* pNormal, br_scalar pD);
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br_material* DRMaterialClone(br_material* pMaterial);
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void StripCR(char* s);
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void SubsStringJob(char* pStr, ...);
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void DecodeLine2(char* pS);
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void EncodeLine2(char* pS);
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void EncodeFile(char* pThe_path);
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void EncodeFileWrapper(char* pThe_path);
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void EncodeAllFilesInDirectory(char* pThe_path);
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void SkipNLines(FILE* pF);
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int DRStricmp(char* p1, char* p2);
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void GlorifyMaterial(br_material** pArray, int pCount);
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void WhitenVertexRGB(br_model** pArray, int pN);
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void NobbleNonzeroBlacks(br_pixelmap* pPalette);
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int PDCheckDriveExists(char* pThe_path);
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int OpacityInPrims(br_token_value* pPrims);
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int AlreadyBlended(br_material* pMaterial);
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void BlendifyMaterialTablishly(br_material* pMaterial, int pPercent);
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void BlendifyMaterialPrimitively(br_material* pMaterial, int pPercent);
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void BlendifyMaterial(br_material* pMaterial, int pPercent);
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#endif