Rev 1 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | pmbaty | 1 | #ifndef _PEDESTRN_H_ |
2 | #define _PEDESTRN_H_ |
||
3 | |||
4 | #include "dr_types.h" |
||
5 | |||
6 | extern int gDetect_peds; |
||
7 | extern int gReally_stupid_ped_bug_enable; |
||
8 | extern int gPed_sound_disable; |
||
9 | extern int gVesuvians_last_time; |
||
10 | extern int gSend_peds; |
||
11 | extern tU32 gLast_ped_message_send; |
||
12 | extern tPedestrian_instruction* gInitial_instruction; |
||
13 | extern char* gRate_commands[3]; |
||
14 | extern char* gCollide_commands[1]; |
||
15 | extern char* gInstruc_commands[10]; |
||
16 | extern float gMin_ped_gib_speeds[4]; |
||
17 | extern float gPed_gib_distrib[4]; |
||
18 | extern float gPed_gib_speeds[4]; |
||
19 | extern int gPed_size_counts[4]; |
||
20 | extern char* gPed_gib_names[4][5]; |
||
21 | extern char* gPed_geb_names[4][5]; |
||
22 | extern int gPed_gib_maxes[4][5]; |
||
23 | extern br_scalar gExploding_ped_scale[3]; |
||
24 | extern br_vector3 gZero_v__pedestrn; // suffix added to avoid duplicate symbol |
||
25 | extern int gPed_instruc_count; |
||
26 | extern int gPed_count; |
||
27 | extern br_actor* gPath_actor; |
||
28 | extern br_actor* gCurrent_ped_path_actor; |
||
29 | extern int gPedestrians_on; |
||
30 | extern int gVesuvian_corpses; |
||
31 | extern br_material* gPed_material; |
||
32 | extern int gPed_gib_counts[4][5]; |
||
33 | extern tPedestrian_instruction gPed_instrucs[100]; |
||
34 | extern tPed_gib gPed_gibs[30]; |
||
35 | extern tPed_gib_materials gPed_gib_materials[4]; |
||
36 | extern tProximity_ray gProximity_rays[20]; |
||
37 | extern int gPed_colliding; |
||
38 | extern float gZombie_factor; |
||
39 | extern int gRespawn_variance; |
||
40 | extern br_scalar gPed_scale_factor; |
||
41 | extern int gTotal_peds; |
||
42 | extern int gPedestrian_harvest; |
||
43 | extern br_vector3 gPed_pos_camera; |
||
44 | extern int gMin_respawn_time; |
||
45 | extern br_material* gPath_mat_calc; |
||
46 | extern float gPedestrian_speed_factor; |
||
47 | extern int gExploding_pedestrians; |
||
48 | extern int gBlind_pedestrians; |
||
49 | extern br_material* gPath_mat_normal; |
||
50 | extern br_material* gInit_pos_mat_calc; |
||
51 | extern int gPed_other; |
||
52 | extern int gAttracted_pedestrians; |
||
53 | extern int gPed_ref_num; |
||
54 | extern br_scalar gMax_distance_squared; |
||
55 | extern br_model* gPed_model; |
||
56 | extern float gDanger_level; |
||
57 | extern br_vector3 gDanger_direction; |
||
58 | extern int gInit_ped_instruc; |
||
59 | extern int gCurrent_lollipop_index; |
||
60 | extern int gVesuvians_this_time; |
||
61 | extern int gNumber_of_ped_gibs; |
||
62 | extern tPedestrian_data* gFlag_waving_bastard; |
||
63 | extern int gNumber_of_pedestrians; |
||
64 | extern br_pixelmap* gProx_ray_shade_table; |
||
65 | extern tPedestrian_data* gPedestrian_array; |
||
66 | extern tU32 gLast_ped_splat_time; |
||
67 | extern int gCurrent_ped_multiplier; |
||
68 | |||
69 | void PedModelUpdate(br_model* pModel, br_scalar x0, br_scalar y0, br_scalar x1, br_scalar y1, br_scalar x2, br_scalar y2, br_scalar x3, br_scalar y3); |
||
70 | |||
71 | int ActorIsPedestrian(br_actor* pActor); |
||
72 | |||
73 | br_scalar PedHeightFromActor(br_actor* pActor); |
||
74 | |||
75 | int GetPedestrianValue(br_actor* pActor); |
||
76 | |||
77 | int PedestrianActorIsPerson(br_actor* pActor); |
||
78 | |||
79 | br_actor* GetPedestrianActor(int pIndex); |
||
80 | |||
81 | br_pixelmap* GetPedestrianTexture(br_actor* pActor, int* pFlipped); |
||
82 | |||
83 | void TogglePedestrians(void); |
||
84 | |||
85 | void InitPedGibs(void); |
||
86 | |||
87 | void SetPedMaterialForRender(br_actor* pActor); |
||
88 | |||
89 | void PedCallBack(br_actor* pActor, br_model* pModel, br_material* pMaterial, void* pRender_data, br_uint_8 pStyle, int pOn_screen); |
||
90 | |||
91 | void InitPeds(void); |
||
92 | |||
93 | void MungeModelSize(br_actor* pActor, br_scalar pScaling_factor); |
||
94 | |||
95 | int BurstPedestrian(tPedestrian_data* pPedestrian, float pSplattitudinalitude, int pAllow_explosion); |
||
96 | |||
97 | void ResetAllPedGibs(void); |
||
98 | |||
99 | void AdjustPedGib(int pIndex, int pSize, int pGib_index, int pPed_index, br_matrix34* pTrans); |
||
100 | |||
101 | void MungePedGibs(tU32 pFrame_period); |
||
102 | |||
103 | void KillPedestrian(tPedestrian_data* pPedestrian); |
||
104 | |||
105 | void CalcPedWidthNHeight(tPedestrian_data* pPedestrian, br_pixelmap* pPixelmap, br_scalar* pHeight, br_scalar* pWidth); |
||
106 | |||
107 | int PedestrianNextInstruction(tPedestrian_data* pPedestrian, float pDanger_level, int pPosition_explicitly, int pMove_pc); |
||
108 | |||
109 | void MungePedestrianSequence(tPedestrian_data* pPedestrian, int pAction_changed); |
||
110 | |||
111 | void DetachPedFromCar(tPedestrian_data* pPedestrian); |
||
112 | |||
113 | void SetPedPos(tPedestrian_data* pPedestrian); |
||
114 | |||
115 | void DetachPedActorFromCar(br_actor* pActor); |
||
116 | |||
117 | void MungePedestrianFrames(tPedestrian_data* pPedestrian); |
||
118 | |||
119 | void MungePedModel(tPedestrian_data* pPedestrian); |
||
120 | |||
121 | void ChangeActionTo(tPedestrian_data* pPedestrian, int pAction_index, int pRedo_frames_etc); |
||
122 | |||
123 | int MungePedestrianAction(tPedestrian_data* pPedestrian, float pDanger_level); |
||
124 | |||
125 | void MakeFlagWavingBastardWaveHisFlagWhichIsTheProbablyTheLastThingHeWillEverDo(void); |
||
126 | |||
127 | void MungePedestrianPath(tPedestrian_data* pPedestrian, float pDanger_level, br_vector3* pDanger_direction); |
||
128 | |||
129 | float CalcPedestrianDangerLevel(tPedestrian_data* pPedestrian, br_vector3* pDanger_direction); |
||
130 | |||
131 | tPed_hit_position MoveToEdgeOfCar(tPedestrian_data* pPedestrian, tCollision_info* pCar, br_actor* pCar_actor, br_scalar pPed_x, br_scalar pPed_z, br_scalar pCar_bounds_min_x, br_scalar pCar_bounds_max_x, br_scalar pCar_bounds_min_z, br_scalar pCar_bounds_max_z, br_vector3* pMin_ped_bounds_car, br_vector3* pMax_ped_bounds_car); |
||
132 | |||
133 | void CheckLastPed(void); |
||
134 | |||
135 | int BloodyWheels(tCar_spec* pCar, br_vector3* pPed_car, br_scalar pSize, br_vector3* pPed_glob); |
||
136 | |||
137 | int FancyATossOffMate(tPedestrian_data* pPedestrian, tCollision_info* pCar, float pImpact_speed); |
||
138 | |||
139 | void CheckPedestrianDeathScenario(tPedestrian_data* pPedestrian); |
||
140 | |||
141 | void SendPedestrian(tPedestrian_data* pPedestrian, int pIndex); |
||
142 | |||
143 | void DoPedestrian(tPedestrian_data* pPedestrian, int pIndex); |
||
144 | |||
145 | void AdjustPedestrian(int pIndex, int pAction_index, int pFrame_index, int pHit_points, int pDone_initial, tU16 pParent, br_actor* pParent_actor, float pSpin_period, br_scalar pJump_magnitude, br_vector3* pOffset, br_vector3* pTrans); |
||
146 | |||
147 | void SquirtPathVertex(br_vertex* pFirst_vertex, br_vector3* pPoint); |
||
148 | |||
149 | void ResetAllPedestrians(void); |
||
150 | |||
151 | void GroundPedestrian(tPedestrian_data* pPedestrian); |
||
152 | |||
153 | void RevivePedestrian(tPedestrian_data* pPedestrian, int pAnimate); |
||
154 | |||
155 | void MungePedestrians(tU32 pFrame_period); |
||
156 | |||
157 | void RespawnPedestrians(void); |
||
158 | |||
159 | int GetPedCount(void); |
||
160 | |||
161 | int GetPedPosition(int pIndex, br_vector3* pPos); |
||
162 | |||
163 | void CreatePedestrian(FILE* pG, tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc, int pRef_num, int pForce_read); |
||
164 | |||
165 | void ResetProxRay(void); |
||
166 | |||
167 | void PedMaterialFromHell(void); |
||
168 | |||
169 | void ResetPedMaterial(void); |
||
170 | |||
171 | void LoadInPedestrians(FILE* pF, int pSubs_count, tPed_subs* pSubs_array); |
||
172 | |||
173 | br_actor* BuildPedPaths(tPedestrian_instruction* pInstructions, int pInstruc_count, int pInit_instruc); |
||
174 | |||
175 | void WriteOutPeds(void); |
||
176 | |||
177 | void AddPed(void); |
||
178 | |||
179 | void NewPed(int pRef_num); |
||
180 | |||
181 | void RemoveCurrentPedPath(void); |
||
182 | |||
183 | void ScrubPedestrian(void); |
||
184 | |||
185 | void TogglePedDetect(void); |
||
186 | |||
187 | void NewPed0(void); |
||
188 | |||
189 | void NewPed1(void); |
||
190 | |||
191 | void NewPed2(void); |
||
192 | |||
193 | void NewPed3(void); |
||
194 | |||
195 | void NewPed4(void); |
||
196 | |||
197 | void NewPed5(void); |
||
198 | |||
199 | void NewPed6(void); |
||
200 | |||
201 | void NewPed7(void); |
||
202 | |||
203 | void NewPed8(void); |
||
204 | |||
205 | void NewPed9(void); |
||
206 | |||
207 | void NewPed0B(void); |
||
208 | |||
209 | void NewPed1B(void); |
||
210 | |||
211 | void NewPed2B(void); |
||
212 | |||
213 | void NewPed3B(void); |
||
214 | |||
215 | void NewPed4B(void); |
||
216 | |||
217 | void NewPed5B(void); |
||
218 | |||
219 | void NewPed6B(void); |
||
220 | |||
221 | void NewPed7B(void); |
||
222 | |||
223 | void NewPed8B(void); |
||
224 | |||
225 | void NewPed9B(void); |
||
226 | |||
227 | void MungeShowPedPath(void); |
||
228 | |||
229 | void DropPedPoint2(void); |
||
230 | |||
231 | void DropPedPoint(void); |
||
232 | |||
233 | void DropInitPedPoint(void); |
||
234 | |||
235 | void DropPedPointAir2(void); |
||
236 | |||
237 | void DropPedPointAir(void); |
||
238 | |||
239 | void DropInitPedPointAir(void); |
||
240 | |||
18 | pmbaty | 241 | br_uintptr_t KillActorsModel(br_actor* pActor, void* pArg); |
1 | pmbaty | 242 | |
243 | void DisposePedPaths(void); |
||
244 | |||
245 | void GetPedPos(int* pPed_index, int* pPoint_index); |
||
246 | |||
247 | void ShowPedPos(void); |
||
248 | |||
249 | void ShowPedPaths(void); |
||
250 | |||
251 | void PullPedPoint(void); |
||
252 | |||
253 | void PullPedPointAir(void); |
||
254 | |||
255 | void DeletePedPath(void); |
||
256 | |||
257 | void DeletePedPoint(void); |
||
258 | |||
259 | void DisposePedestrians(void); |
||
260 | |||
261 | void DoPedReport(void); |
||
262 | |||
263 | void RenderProximityRays(br_pixelmap* pRender_screen, br_pixelmap* pDepth_buffer, br_actor* pCamera, br_matrix34* pCamera_to_world, tU32 pTime); |
||
264 | |||
265 | void AdjustProxRay(int pRay_index, tU16 pCar_ID, tU16 pPed_index, tU32 pTime); |
||
266 | |||
267 | void ReceivedPedestrian(tNet_contents* pContents, tNet_message* pMessage, tU32 pReceive_time); |
||
268 | |||
269 | void SendAllPedestrianPositions(tPlayer_ID pPlayer); |
||
270 | |||
271 | #endif |