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1 pmbaty 1
// san.cpp
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#include "common.h"
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// handy definitions
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#define WCHAR_TO_COLUMN(a) ((a) == L'a' ? 0 : ((a) == L'b' ? 1 : ((a) == L'c' ? 2 : ((a) == L'd' ? 3 : ((a) == L'e' ? 4 : ((a) == L'f' ? 5 : ((a) == L'g' ? 6 : ((a) == L'h' ? 7 : -1))))))))
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#define WCHAR_TO_LINE(a) ((a) == L'1' ? 0 : ((a) == L'2' ? 1 : ((a) == L'3' ? 2 : ((a) == L'4' ? 3 : ((a) == L'5' ? 4 : ((a) == L'6' ? 5 : ((a) == L'7' ? 6 : ((a) == L'8' ? 7 : -1))))))))
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#define COLUMN_TO_WSTRING(c) ((c) == 0 ? L"a" : ((c) == 1 ? L"b" : ((c) == 2 ? L"c" : ((c) == 3 ? L"d" : ((c) == 4 ? L"e" : ((c) == 5 ? L"f" : ((c) == 6 ? L"g" : ((c) == 7 ? L"h" : L"_"))))))))
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#define LINE_TO_WSTRING(l) ((l) == 0 ? L"1" : ((l) == 1 ? L"2" : ((l) == 2 ? L"3" : ((l) == 3 ? L"4" : ((l) == 4 ? L"5" : ((l) == 5 ? L"6" : ((l) == 6 ? L"7" : ((l) == 7 ? L"8" : L"_"))))))))
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// prototypes of local functions
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static bool SAN_DisambiguateMove (boardmove_t *move, boardmove_t *new_move);
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16
 
17
bool Move_SetupFromSAN (boardmove_t *move, boardmove_t *new_move, int move_color)
18
{
19
   // helper function to translate a SAN move into numeric from and to positions on the specified board
20
   // WARNING: THIS FUNCTION DOES NOT RETURN WITH A FULLY CONSTRUCTED MOVE!
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54 pmbaty 22
   // FIXME: accelerate this function by reducing the number of towupper()/towlower() calls
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1 pmbaty 24
   int fieldstart;
25
   int fieldstop;
26
   int length;
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65 pmbaty 28
   // first, get move string length
1 pmbaty 29
   length = wcslen (new_move->pgntext);
30
 
31
   // parse it from the beginning
32
   fieldstart = 0;
33
   fieldstop = 0;
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35
   // find where it stops
36
   while ((fieldstop < length) && !iswspace (new_move->pgntext[fieldstop]))
65 pmbaty 37
      fieldstop++; // reach the first space
38
   fieldstop--; // ignore the space
1 pmbaty 39
 
65 pmbaty 40
   // does it finish with a move value estimation ?
41
   while ((fieldstop >= fieldstart) && ((new_move->pgntext[fieldstop] == L'?') || (new_move->pgntext[fieldstop] == L'!')))
42
      fieldstop--; // ignore these signs, they are redundant
1 pmbaty 43
 
65 pmbaty 44
   // does it finish with a check or a checkmate sign ?
45
   if ((fieldstop >= fieldstart) && ((new_move->pgntext[fieldstop] == L'+') || (new_move->pgntext[fieldstop] == L'#')))
46
      fieldstop--; // chop off these signs, they are redundant
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1 pmbaty 48
   // reset relevant parts of the move we're about to build
49
   new_move->color = move_color; // save its color
50
   new_move->part = PART_NONE;
51
   new_move->promotion_type = PART_NONE;
52
   new_move->source[0] = -1;
53
   new_move->source[1] = -1;
54
   new_move->target[0] = -1;
55
   new_move->target[1] = -1;
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57
   // is it a long castle ?
54 pmbaty 58
   if ((_wcsnicmp (&new_move->pgntext[fieldstart], L"O-O-O", 5) == 0) || (wcsncmp (&new_move->pgntext[fieldstart], L"0-0-0", 5) == 0))
1 pmbaty 59
   {
60
      new_move->source[0] = (move_color == COLOR_WHITE ? 0 : 7);
61
      new_move->source[1] = 4;
62
      new_move->target[0] = (move_color == COLOR_WHITE ? 0 : 7);
63
      new_move->target[1] = 2;
64
      new_move->part = PART_KING; // it's a king's move
65
   }
66
 
67
   // else is it a short castle ?
54 pmbaty 68
   else if ((_wcsnicmp (&new_move->pgntext[fieldstart], L"O-O", 3) == 0) || (wcsncmp (&new_move->pgntext[fieldstart], L"0-0", 3) == 0))
1 pmbaty 69
   {
70
      new_move->source[0] = (move_color == COLOR_WHITE ? 0 : 7);
71
      new_move->source[1] = 4;
72
      new_move->target[0] = (move_color == COLOR_WHITE ? 0 : 7);
73
      new_move->target[1] = 6;
74
      new_move->part = PART_KING; // it's a king's move
75
   }
76
 
77
   // else it's a normal move
78
   else
79
   {
74 pmbaty 80
      // does it end with the optional "en passant" prefix ?
81
      if ((fieldstop >= fieldstart + 4) && (wcsncmp (&new_move->pgntext[fieldstop - 3], L"e.p.", 4) == 0))
82
         fieldstop -= 4; // if so, chop it off
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65 pmbaty 84
      // is the last character a part type ? (WARNING: PART TYPES ARE MANDATORILY IN UPPERCASE)
85
      if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'R'))
1 pmbaty 86
      {
87
         new_move->promotion_type = PART_ROOK; // there's a promotion to rook
88
         fieldstop--; // proceed to previous character
89
      }
65 pmbaty 90
      else if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'N'))
1 pmbaty 91
      {
92
         new_move->promotion_type = PART_KNIGHT; // there's a promotion to knight
93
         fieldstop--; // proceed to previous character
94
      }
65 pmbaty 95
      else if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'B'))
1 pmbaty 96
      {
97
         new_move->promotion_type = PART_BISHOP; // there's a promotion to bishop
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         fieldstop--; // proceed to previous character
99
      }
65 pmbaty 100
      else if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'Q'))
1 pmbaty 101
      {
102
         new_move->promotion_type = PART_QUEEN; // there's a promotion to queen
103
         fieldstop--; // proceed to previous character
104
      }
105
 
106
      // is there the promotion's equal sign ?
107
      if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'='))
108
         fieldstop--; // skip it, it's redundant
109
 
110
      // read the target line and column
111
      if (fieldstop >= fieldstart)
112
      {
113
         new_move->target[0] = WCHAR_TO_LINE (new_move->pgntext[fieldstop]); // read the target line
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         fieldstop--; // proceed to previous character
115
      }
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      if (fieldstop >= fieldstart)
117
      {
63 pmbaty 118
         new_move->target[1] = WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]); // read the target column (WARNING: ONLY IF LOWERCASE)
1 pmbaty 119
         fieldstop--; // proceed to previous character
120
      }
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122
      if ((fieldstop >= fieldstart) && (new_move->pgntext[fieldstop] == L'x'))
123
         fieldstop--; // if there's a taking piece indication, it's superfluous, so skip it
124
 
65 pmbaty 125
      // read the optional source line and column
1 pmbaty 126
      if ((fieldstop >= fieldstart) && (WCHAR_TO_LINE (new_move->pgntext[fieldstop]) != -1))
127
      {
128
         new_move->source[0] = WCHAR_TO_LINE (new_move->pgntext[fieldstop]); // read the source line
129
         fieldstop--; // proceed to previous character
130
      }
63 pmbaty 131
      if ((fieldstop >= fieldstart) && (WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]) != -1))
1 pmbaty 132
      {
63 pmbaty 133
         new_move->source[1] = WCHAR_TO_COLUMN (new_move->pgntext[fieldstop]); // read the source column (WARNING: ONLY IF LOWERCASE)
1 pmbaty 134
         fieldstop--; // proceed to previous character
135
      }
136
 
65 pmbaty 137
      // read the part's type (WARNING: PART TYPES ARE MANDATORILY IN UPPERCASE)
1 pmbaty 138
      if (fieldstop >= fieldstart)
139
      {
65 pmbaty 140
         if      (new_move->pgntext[fieldstop] == L'R') new_move->part = PART_ROOK; // it's a rook
141
         else if (new_move->pgntext[fieldstop] == L'N') new_move->part = PART_KNIGHT; // it's a knight
142
         else if (new_move->pgntext[fieldstop] == L'B') new_move->part = PART_BISHOP; // it's a bishop
143
         else if (new_move->pgntext[fieldstop] == L'Q') new_move->part = PART_QUEEN; // it's a queen
144
         else if (new_move->pgntext[fieldstop] == L'K') new_move->part = PART_KING; // it's a king
145
         else if (new_move->pgntext[fieldstop] == L'P') new_move->part = PART_PAWN; // it's a pawn (Wikipedia says "P" is a valid part type in PGN texts...)
64 pmbaty 146
         else return (false); // on error, cancel
1 pmbaty 147
      }
148
      else
149
         new_move->part = PART_PAWN; // if not specified, it's a pawn
150
   }
151
 
152
   // now, disambiguate.
153
   return (SAN_DisambiguateMove (move, new_move));
154
}
155
 
156
 
157
bool Move_DescribeInSAN (boardmove_t *move)
158
{
159
   // convert a board and its part placements into a SAN notation, writing in the pgntext buffer
160
 
161
   int line;
162
   int column;
163
   boardslot_t *slot;
164
   bool needs_line;
165
   bool needs_column;
166
 
167
   // build move string in abbreviated algebraic notation
168
   move->pgntext[0] = 0;
169
 
170
   // is it a king castling or a normal move ?
171
   if ((move->part == PART_KING) && (move->source[1] == 4) && (move->target[1] == 2))
172
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"O-O-O"); // long castle
173
   else if ((move->part == PART_KING) && (move->source[1] == 4) && (move->target[1] == 6))
174
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"O-O"); // short castle
175
   else
176
   {
177
      // part identifier (omit it if pawn)
178
      if (move->part == PART_ROOK)
179
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"R");
180
      else if (move->part == PART_KNIGHT)
181
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"N");
182
      else if (move->part == PART_BISHOP)
183
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"B");
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      else if (move->part == PART_QUEEN)
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         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"Q");
186
      else if (move->part == PART_KING)
187
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"K");
188
 
189
      // is it a pawn taking ?
190
      if ((move->part == PART_PAWN) && (move->has_captured))
191
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->source[1]));
192
 
193
      // else is there a possible ambiguity ? (not for pawns)
194
      if ((move->part != PART_PAWN) && (Move_CountPartsByColorAndType (move, move->color, move->part) > 1))
195
      {
196
         // assume we don't need to disambiguate neither by column nor by line
197
         needs_column = false;
198
         needs_line = false;
199
 
200
         // cycle through the board and find all this part's siblings (be sure to parse them all)
201
         for (line = 0; line < 8; line++)
202
            for (column = 0; column < 8; column++)
203
            {
204
               slot = &move->slots[line][column]; // quick access to slot
205
 
206
               // is this slot occupied by one of our siblings that is not the one doing the move AND its movement is valid ?
207
               if ((slot->part == move->part) && (slot->color == move->color) && ((line != move->source[0]) || (column != move->source[1]))
208
                   && Move_IsMoveValid (move, line, column, move->target[0], move->target[1]))
209
               {
210
                  if (column != move->source[1])
211
                     needs_column = true; // if columns differ, remember to write start column
212
                  else
213
                     needs_line = true; // else if lines differ, remember to write start line
214
               }
215
            }
216
 
217
         // do we need to write start column or start line ?
218
         if (needs_column)
219
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->source[1])); // if so, write start column
220
         if (needs_line)
221
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), LINE_TO_WSTRING (move->source[0])); // if so, write start line
222
      }
223
 
224
      // does it capture something ?
225
      if (move->has_captured)
226
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"x");
227
 
228
      // target column, target line
229
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), COLUMN_TO_WSTRING (move->target[1]));
230
      wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), LINE_TO_WSTRING (move->target[0]));
231
 
232
      // is there a promotion ?
233
      if (move->promotion_type == PART_ROOK)
234
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=R");
235
      else if (move->promotion_type == PART_KNIGHT)
236
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=N");
237
      else if (move->promotion_type == PART_BISHOP)
238
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=B");
239
      else if (move->promotion_type == PART_QUEEN)
240
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=Q");
241
      else if (move->promotion_type == PART_KING)
242
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"=K");
243
 
244
      // is there a check or a checkmate ?
245
      if (move->is_check)
246
      {
247
         if (move->is_stalemate)
248
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"#"); // checkmate
249
         else
250
            wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"+"); // normal check
251
      }
252
 
253
      // is it an en passant coup ?
254
      if (move->is_enpassant)
255
         wcscat_s (move->pgntext, WCHAR_SIZEOF (move->pgntext), L"e.p.");
256
   }
257
 
258
   return (true); // finished
259
}
260
 
261
 
262
static bool SAN_DisambiguateMove (boardmove_t *move, boardmove_t *new_move)
263
{
264
   // handy helper to disambiguate a move literal of which we don't know the source,
265
   // but for which we know the part type and the target slot
266
 
267
   int index_line;
268
   int index_column;
269
 
270
   // are both source line and column known ?
271
   if ((new_move->source[0] != -1) && (new_move->source[1] != -1))
272
      return (true); // no need to disambiguate anything
273
 
274
   // else is source line known ?
275
   else if (new_move->source[0] != -1)
276
   {
277
      // cycle through all the columns and find the part of the same type that has the right to move there
278
      for (index_column = 0; index_column < 8; index_column++)
279
         if ((move->slots[new_move->source[0]][index_column].color == new_move->color)
280
             && (move->slots[new_move->source[0]][index_column].part == new_move->part)
281
             && Move_IsMoveValid (move, new_move->source[0], index_column, new_move->target[0], new_move->target[1]))
282
         {
283
            new_move->source[1] = index_column; // save column
284
            return (true); // we've found it, stop searching
285
         }
286
   }
287
 
288
   // else is source column known ?
289
   else if (new_move->source[1] != -1)
290
   {
291
      // cycle through all the lines and find the part of the same type that has the right to move there
292
      for (index_line = 0; index_line < 8; index_line++)
293
         if ((move->slots[index_line][new_move->source[1]].color == new_move->color)
294
             && (move->slots[index_line][new_move->source[1]].part == new_move->part)
295
             && Move_IsMoveValid (move, index_line, new_move->source[1], new_move->target[0], new_move->target[1]))
296
         {
297
            new_move->source[0] = index_line; // save line
298
            return (true); // we've found it, stop searching
299
         }
300
   }
301
 
302
   // else neither source line nor column is known
303
   else
304
   {
305
      // cycle through all the board and find the part of the same type that has the right to move there
306
      for (index_line = 0; index_line < 8; index_line++)
307
         for (index_column = 0; index_column < 8; index_column++)
308
            if ((move->slots[index_line][index_column].color == new_move->color)
309
                && (move->slots[index_line][index_column].part == new_move->part)
310
                && Move_IsMoveValid (move, index_line, index_column, new_move->target[0], new_move->target[1]))
311
            {
312
               new_move->source[0] = index_line; // save line and column
313
               new_move->source[1] = index_column;
314
               return (true); // we've found it, stop searching
315
            }
316
   }
317
 
318
   return (false); // no possibility found
319
}