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14 | pmbaty | 1 | /*===--- __clang_cuda_texture_intrinsics.h - Device-side texture support ---=== |
2 | * |
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3 | * Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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4 | * See https://llvm.org/LICENSE.txt for license information. |
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5 | * SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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6 | * |
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7 | *===-----------------------------------------------------------------------=== |
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8 | * |
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9 | * This header provides in-header implmentations for NVCC's built-in |
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10 | * __nv_tex_surf_handler() which is used by CUDA's texture-related headers. The |
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11 | * built-in is unusual as it's actually a set of function overloads that use the |
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12 | * first string literal argument as one of the overload parameters. |
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13 | */ |
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14 | #ifndef __CLANG_CUDA_TEXTURE_INTRINSICS_H__ |
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15 | #define __CLANG_CUDA_TEXTURE_INTRINSICS_H__ |
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16 | #ifndef __CUDA__ |
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17 | #error "This file is for CUDA compilation only." |
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18 | #endif |
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19 | |||
20 | // __nv_tex_surf_handler() provided by this header as a macro. |
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21 | #define __nv_tex_surf_handler(__op, __ptr, ...) \ |
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22 | ::__cuda_tex::__tex_fetch< \ |
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23 | ::__cuda_tex::__Tag<::__cuda_tex::__tex_op_hash(__op)>>(__ptr, \ |
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24 | __VA_ARGS__) |
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25 | |||
26 | #pragma push_macro("__ASM_OUT") |
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27 | #pragma push_macro("__ASM_OUTP") |
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28 | #pragma push_macro("__Args") |
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29 | #pragma push_macro("__ID") |
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30 | #pragma push_macro("__IDV") |
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31 | #pragma push_macro("__IMPL_2DGATHER") |
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32 | #pragma push_macro("__IMPL_ALIAS") |
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33 | #pragma push_macro("__IMPL_ALIASI") |
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34 | #pragma push_macro("__IMPL_F1") |
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35 | #pragma push_macro("__IMPL_F3") |
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36 | #pragma push_macro("__IMPL_F3N") |
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37 | #pragma push_macro("__IMPL_F3S") |
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38 | #pragma push_macro("__IMPL_S") |
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39 | #pragma push_macro("__IMPL_S3") |
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40 | #pragma push_macro("__IMPL_S3I") |
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41 | #pragma push_macro("__IMPL_S3N") |
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42 | #pragma push_macro("__IMPL_S3NI") |
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43 | #pragma push_macro("__IMPL_S3S") |
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44 | #pragma push_macro("__IMPL_S3SI") |
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45 | #pragma push_macro("__IMPL_SI") |
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46 | #pragma push_macro("__L") |
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47 | #pragma push_macro("__STRIP_PARENS") |
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48 | |||
49 | // Put all functions into anonymous namespace so they have internal linkage. |
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50 | // The device-only function here must be internal in order to avoid ODR |
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51 | // violations in case they are used from the files compiled with |
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52 | // -fgpu-rdc. E.g. a library and an app using it may be built with a different |
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53 | // version of this header file. |
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54 | namespace { |
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55 | |||
56 | // Put the implmentation into its own namespace so we don't pollute the TU. |
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57 | namespace __cuda_tex { |
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58 | |||
59 | // First, we need a perfect hash function and a few constexpr helper functions |
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60 | // for converting a string literal into a numeric value which can be used to |
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61 | // parametrize a template. We can not use string literals for that as that would |
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62 | // require C++20. |
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63 | // |
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64 | // The hash function was generated with 'gperf' and then manually converted into |
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65 | // its constexpr equivalent. |
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66 | // |
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67 | // NOTE: the perfect hashing scheme comes with inherent self-test. If the hash |
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68 | // function has a collision for any of the texture operations, the compilation |
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69 | // will fail due to an attempt to redefine a tag with the same value. If the |
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70 | // header compiles, then the hash function is good enough for the job. |
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71 | |||
72 | constexpr int __tex_len(const char *s) { |
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73 | return (s[0] == 0) ? 0 |
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74 | : (s[1] == 0) ? 1 |
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75 | : (s[2] == 0) ? 2 |
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76 | : (s[3] == 0) ? 3 |
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77 | : (s[4] == 0) ? 4 |
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78 | : (s[5] == 0) ? 5 |
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79 | : (s[6] == 0) ? 6 |
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80 | : (s[7] == 0) ? 7 |
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81 | : (s[8] == 0) ? 8 |
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82 | : (s[9] == 0) ? 9 |
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83 | : (s[10] == 0) ? 10 |
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84 | : (s[11] == 0) ? 11 |
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85 | : (s[12] == 0) ? 12 |
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86 | : (s[13] == 0) ? 13 |
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87 | : (s[14] == 0) ? 14 |
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88 | : (s[15] == 0) ? 15 |
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89 | : (s[16] == 0) ? 16 |
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90 | : (s[17] == 0) ? 17 |
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91 | : (s[18] == 0) ? 18 |
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92 | : (s[19] == 0) ? 19 |
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93 | : (s[20] == 0) ? 20 |
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94 | : (s[21] == 0) ? 21 |
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95 | : (s[22] == 0) ? 22 |
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96 | : (s[23] == 0) ? 23 |
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97 | : (s[24] == 0) ? 24 |
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98 | : (s[25] == 0) ? 25 |
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99 | : (s[26] == 0) ? 26 |
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100 | : (s[27] == 0) ? 27 |
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101 | : (s[28] == 0) ? 28 |
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102 | : (s[29] == 0) ? 29 |
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103 | : (s[30] == 0) ? 30 |
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104 | : (s[31] == 0) ? 31 |
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105 | : 32; |
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106 | } |
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107 | |||
108 | constexpr int __tex_hash_map(int c) { |
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109 | return (c == 49) ? 10 |
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110 | : (c == 50) ? 0 |
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111 | : (c == 51) ? 100 |
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112 | : (c == 52) ? 30 |
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113 | : (c == 67) ? 10 |
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114 | : (c == 68) ? 0 |
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115 | : (c == 69) ? 25 |
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116 | : (c == 72) ? 70 |
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117 | : (c == 77) ? 0 |
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118 | : (c == 96) ? 44 |
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119 | : (c == 99) ? 10 |
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120 | : (c == 100) ? 5 |
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121 | : (c == 101) ? 60 |
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122 | : (c == 102) ? 40 |
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123 | : (c == 103) ? 70 |
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124 | : (c == 104) ? 25 |
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125 | : (c == 112) ? 0 |
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126 | : (c == 114) ? 45 |
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127 | : (c == 117) ? 5 |
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128 | : (c == 118) ? 85 |
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129 | : (c == 120) ? 20 |
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130 | : 225; |
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131 | } |
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132 | |||
133 | constexpr int __tex_op_hash(const char *str) { |
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134 | return __tex_len(str) + __tex_hash_map(str[7] + 1) + __tex_hash_map(str[6]) + |
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135 | __tex_hash_map(str[5]) + __tex_hash_map(str[__tex_len(str) - 1]); |
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136 | } |
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137 | |||
138 | // Tag type to identify particular texture operation. |
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139 | template <int N> struct __Tag; |
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140 | #define __ID(__op) __Tag<__tex_op_hash(__op)> |
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141 | // Tags for variants of particular operation. E.g. tex2Dgather can translate |
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142 | // into 4 different instructions. |
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143 | #define __IDV(__op, __variant) \ |
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144 | __Tag<10000 + __tex_op_hash(__op) * 100 + __variant> |
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145 | |||
146 | // Helper classes for figuring out key data types for derived types. |
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147 | // E.g. char2 has __base_t = char, __fetch_t = char4 |
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148 | template <class> struct __TypeInfoT; |
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149 | // Type info for the fundamental types. |
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150 | template <> struct __TypeInfoT<float> { |
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151 | using __base_t = float; |
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152 | using __fetch_t = float4; |
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153 | }; |
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154 | template <> struct __TypeInfoT<char> { |
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155 | using __base_t = char; |
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156 | using __fetch_t = int4; |
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157 | }; |
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158 | template <> struct __TypeInfoT<signed char> { |
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159 | using __base_t = signed char; |
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160 | using __fetch_t = int4; |
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161 | }; |
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162 | template <> struct __TypeInfoT<unsigned char> { |
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163 | using __base_t = unsigned char; |
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164 | using __fetch_t = uint4; |
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165 | }; |
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166 | template <> struct __TypeInfoT<short> { |
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167 | using __base_t = short; |
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168 | using __fetch_t = int4; |
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169 | }; |
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170 | template <> struct __TypeInfoT<unsigned short> { |
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171 | using __base_t = unsigned short; |
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172 | using __fetch_t = uint4; |
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173 | }; |
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174 | template <> struct __TypeInfoT<int> { |
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175 | using __base_t = int; |
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176 | using __fetch_t = int4; |
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177 | }; |
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178 | template <> struct __TypeInfoT<unsigned int> { |
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179 | using __base_t = unsigned int; |
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180 | using __fetch_t = uint4; |
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181 | }; |
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182 | |||
183 | // Derived base/fetch types for N-element vectors. |
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184 | template <class __T> struct __TypeInfoT { |
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185 | using __base_t = decltype(__T::x); |
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186 | using __fetch_t = typename __TypeInfoT<__base_t>::__fetch_t; |
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187 | }; |
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188 | |||
189 | // Classes that implement specific texture ops. |
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190 | template <class __op> struct __tex_fetch_v4; |
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191 | |||
192 | // Helper macros to strip parens from a macro argument. |
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193 | #define __Args(...) __VA_ARGS__ |
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194 | #define __STRIP_PARENS(__X) __X |
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195 | #define __L(__X) __STRIP_PARENS(__Args __X) |
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196 | |||
197 | // Construct inline assembly output args. |
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198 | // Results are stored in a temp var __r. |
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199 | // isResident bool is pointed to by __ir |
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200 | // Asm args for return values. It's a 4-element vector |
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201 | #define __ASM_OUT(__t) \ |
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202 | ("=" __t(__r.x), "=" __t(__r.y), "=" __t(__r.z), "=" __t(__r.w)) |
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203 | // .. possibly combined with a predicate. |
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204 | #define __ASM_OUTP(__t) (__L(__ASM_OUT(__t)), "=h"(*__ir)) |
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205 | |||
206 | // Implements a single variant of texture fetch instruction. |
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207 | #define __IMPL_F1(__rt, __dt, __args, __asm_op, __asm_outs, __asm_args) \ |
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208 | template <> \ |
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209 | __device__ __rt __run<__dt>(cudaTextureObject_t __obj, __L(__args)) { \ |
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210 | __rt __r; \ |
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211 | asm(__asm_op : __L(__asm_outs) : "l"(__obj), __L(__asm_args)); \ |
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212 | return __r; \ |
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213 | } |
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214 | |||
215 | // Implements texture fetch instructions for int4/uint4/float4 data types. |
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216 | #define __IMPL_F3(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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217 | __IMPL_F1(int4, int4, __args, __asm_op ".s32." __ctype "\t" __asm_op_args, \ |
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218 | __ASM_OUT("r"), __asm_args) \ |
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219 | __IMPL_F1(uint4, uint4, __args, __asm_op ".u32." __ctype "\t" __asm_op_args, \ |
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220 | __ASM_OUT("r"), __asm_args) \ |
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221 | __IMPL_F1(float4, float4, __args, \ |
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222 | __asm_op ".f32." __ctype "\t" __asm_op_args, __ASM_OUT("f"), \ |
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223 | __asm_args) |
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224 | // Implements 'sparse' texture fetch instructions for int4/uint4/float4 data |
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225 | // types. Similar to above, but returns a boolean 'isPresent' value in addition |
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226 | // to texture data, |
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227 | #define __IMPL_F3S(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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228 | __IMPL_F1(int4, int4, __args, __asm_op ".s32." __ctype "\t" __asm_op_args, \ |
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229 | __ASM_OUTP("r"), __asm_args) \ |
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230 | __IMPL_F1(uint4, uint4, __args, __asm_op ".u32." __ctype "\t" __asm_op_args, \ |
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231 | __ASM_OUTP("r"), __asm_args) \ |
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232 | __IMPL_F1(float4, float4, __args, \ |
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233 | __asm_op ".f32." __ctype "\t" __asm_op_args, __ASM_OUTP("f"), \ |
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234 | __asm_args) |
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235 | |||
236 | // Similar to F3, but for integer data which is returned as normalized floats. |
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237 | // Only instantiates fetch functions for int4/uint4. |
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238 | #define __IMPL_F3N(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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239 | __IMPL_F1(float4, int4, __args, __asm_op ".s32." __ctype "\t" __asm_op_args, \ |
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240 | __ASM_OUT("r"), __asm_args) \ |
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241 | __IMPL_F1(float4, uint4, __args, \ |
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242 | __asm_op ".u32." __ctype "\t" __asm_op_args, __ASM_OUT("r"), \ |
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243 | __asm_args) |
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244 | |||
245 | // Instantiates __tex_fetch_v4 with regular fetch functions. |
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246 | #define __IMPL_S3I(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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247 | template <> struct __tex_fetch_v4<__op> { \ |
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248 | template <class T> \ |
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249 | __device__ static T __run(cudaTextureObject_t __obj, __L(__args)); \ |
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250 | __IMPL_F3(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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251 | } |
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252 | |||
253 | // Same, but for sparse ops. Only available on sm_60+ |
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254 | #if !defined(__CUDA_ARCH__) || (__CUDA_ARCH__ >= 600) |
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255 | #define __IMPL_S3SI(__op, __args, __asm_op, __ctype, __asm_op_args, \ |
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256 | __asm_args) \ |
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257 | template <> struct __tex_fetch_v4<__op> { \ |
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258 | template <class T> \ |
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259 | __device__ static T __run(cudaTextureObject_t __obj, __L(__args)); \ |
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260 | __IMPL_F3S(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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261 | } |
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262 | #else |
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263 | #define __IMPL_S3SI(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args) |
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264 | #endif |
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265 | |||
266 | // Same, but for normalized float ops. |
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267 | #define __IMPL_S3NI(__op, __args, __asm_op, __ctype, __asm_op_args, \ |
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268 | __asm_args) \ |
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269 | template <> struct __tex_fetch_v4<__op> { \ |
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270 | template <class T> \ |
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271 | __device__ static float4 __run(cudaTextureObject_t __obj, __L(__args)); \ |
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272 | __IMPL_F3N(__args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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273 | } |
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274 | |||
275 | // Regular and normalized float ops share a lot of similarities. This macro |
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276 | // instantiates both variants -- normal for __op and normalized for __opn. |
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277 | #define __IMPL_SI(__op, __opn, __args, __asm_op, __ctype, __asm_op_args, \ |
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278 | __asm_args) \ |
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279 | __IMPL_S3I(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args); \ |
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280 | __IMPL_S3NI(__opn, __args, __asm_op, __ctype, __asm_op_args, __asm_args) |
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281 | |||
282 | // Convenience macros which converts string literal __op into a __Tag, |
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283 | #define __IMPL_S3(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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284 | __IMPL_S3I(__ID(__op), __args, __asm_op, __ctype, __asm_op_args, __asm_args) |
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285 | #define __IMPL_S3S(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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286 | __IMPL_S3SI(__ID(__op), __args, __asm_op, __ctype, __asm_op_args, __asm_args) |
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287 | #define __IMPL_S3N(__op, __args, __asm_op, __ctype, __asm_op_args, __asm_args) \ |
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288 | __IMPL_S3NI(__ID(__op), __args, __asm_op, __ctype, __asm_op_args, __asm_args) |
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289 | #define __IMPL_S(__op, __opn, __args, __asm_op, __ctype, __asm_op_args, \ |
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290 | __asm_args) \ |
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291 | __IMPL_SI(__ID(__op), __ID(__opn), __args, __asm_op, __ctype, __asm_op_args, \ |
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292 | __asm_args) |
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293 | |||
294 | // CUDA headers have some 'legacy' texture oprerations that duplicate |
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295 | // functionality. So, we just inherit it, instead of refining a copy. |
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296 | #define __IMPL_ALIASI(__op, __opn) \ |
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297 | template <> struct __tex_fetch_v4<__op> : __tex_fetch_v4<__opn> {} |
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298 | #define __IMPL_ALIAS(__op, __opn) __IMPL_ALIASI(__ID(__op), __ID(__opn)) |
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299 | |||
300 | // Now we can instantiate everything we need for each specific texture fetch |
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301 | // variant. |
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302 | __IMPL_S("__tex1D_v2", "__tex1D_rmnf_v2", (float __x), "tex.1d.v4", "f32", |
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303 | "{%0, %1, %2, %3}, [%4, {%5}];", ("f"(__x))); |
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304 | __IMPL_S("__tex1Dfetch_v2", "__tex1Dfetch_rmnf_v2", (int __x), "tex.1d.v4", |
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305 | "s32", "{%0, %1, %2, %3}, [%4, {%5}];", ("r"(__x))); |
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306 | __IMPL_ALIAS("__itex1D", "__tex1D_v2"); |
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307 | __IMPL_ALIAS("__itex1Dfetch", "__tex1Dfetch_v2"); |
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308 | |||
309 | __IMPL_S("__tex1DGrad_v2", "__tex1DGrad_rmnf_v2", |
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310 | (float __x, float __dPdx, float __dPdy), "tex.grad.1d.v4", "f32", |
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311 | "{%0, %1, %2, %3}, [%4, {%5}], {%6}, {%7};", |
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312 | ("f"(__x), "f"(__dPdx), "f"(__dPdy))); |
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313 | __IMPL_ALIAS("__itex1DGrad", "__tex1DGrad_v2"); |
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314 | |||
315 | __IMPL_S("__tex1DLayered_v2", "__tex1DLayered_rmnf_v2", |
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316 | (float __x, int __layer), "tex.a1d.v4", "f32", |
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317 | "{%0, %1, %2, %3}, [%4, {%5, %6}];", ("r"(__layer), "f"(__x))); |
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318 | __IMPL_ALIAS("__itex1DLayered", "__tex1DLayered_v2"); |
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319 | |||
320 | __IMPL_S("__tex1DLayeredGrad_v2", "__tex1DLayeredGrad_rmnf_v2", |
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321 | (float __x, int __layer, float __dPdx, float __dPdy), |
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322 | "tex.grad.a1d.v4", "f32", |
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323 | "{%0, %1, %2, %3}, [%4, {%5, %6}], {%7}, {%8};", |
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324 | ("r"(__layer), "f"(__x), "f"(__dPdx), "f"(__dPdy))); |
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325 | __IMPL_ALIAS("__itex1DLayeredGrad", "__tex1DLayeredGrad_v2"); |
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326 | |||
327 | __IMPL_S("__tex1DLayeredLod_v2", "__tex1DLayeredLod_rmnf_v2", |
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328 | (float __x, int __layer, float __level), "tex.level.a1d.v4", "f32", |
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329 | "{%0, %1, %2, %3}, [%4, {%5, %6}], %7;", |
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330 | ("r"(__layer), "f"(__x), "f"(__level))); |
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331 | __IMPL_ALIAS("__itex1DLayeredLod", "__tex1DLayeredLod_v2"); |
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332 | |||
333 | __IMPL_S("__tex1DLod_v2", "__tex1DLod_rmnf_v2", (float __x, float __level), |
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334 | "tex.level.1d.v4", "f32", "{%0, %1, %2, %3}, [%4, {%5}], %6;", |
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335 | ("f"(__x), "f"(__level))); |
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336 | __IMPL_ALIAS("__itex1DLod", "__tex1DLod_v2"); |
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337 | |||
338 | // 2D |
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339 | __IMPL_S("__tex2D_v2", "__tex2D_rmnf_v2", (float __x, float __y), "tex.2d.v4", |
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340 | "f32", "{%0, %1, %2, %3}, [%4, {%5, %6}];", ("f"(__x), "f"(__y))); |
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341 | __IMPL_ALIAS("__itex2D", "__tex2D_v2"); |
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342 | |||
343 | __IMPL_S3S("__itex2D_sparse", (float __x, float __y, unsigned char *__ir), |
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344 | "{.reg .pred %%p0;\n\t" |
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345 | "tex.2d.v4", |
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346 | "f32", |
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347 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7}];\n\t" |
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348 | " selp.u16 %4, 1, 0, %%p0; }", |
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349 | ("f"(__x), "f"(__y))); |
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350 | |||
351 | __IMPL_S("__tex2DGrad_v2", "__tex2DGrad_rmnf_v2", |
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352 | (float __x, float __y, const float2 *__dPdx, const float2 *__dPdy), |
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353 | "tex.grad.2d.v4", "f32", |
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354 | "{%0, %1, %2, %3}, [%4, {%5, %6}], {%7, %8}, {%9, %10};", |
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355 | ("f"(__x), "f"(__y), "f"(__dPdx->x), "f"(__dPdx->y), "f"(__dPdy->x), |
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356 | "f"(__dPdy->y))); |
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357 | __IMPL_ALIAS("__itex2DGrad_v2", "__tex2DGrad_v2"); |
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358 | |||
359 | __IMPL_S3S("__itex2DGrad_sparse", |
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360 | (float __x, float __y, const float2 *__dPdx, const float2 *__dPdy, |
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361 | unsigned char *__ir), |
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362 | "{.reg .pred %%p0;\n\t" |
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363 | "tex.grad.2d.v4", |
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364 | "f32", |
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365 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7}], {%8, %9}, {%10, %11};\n\t" |
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366 | "selp.u16 %4, 1, 0, %%p0; }", |
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367 | ("f"(__x), "f"(__y), "f"(__dPdx->x), "f"(__dPdx->y), "f"(__dPdy->x), |
||
368 | "f"(__dPdy->y))); |
||
369 | |||
370 | __IMPL_S("__tex2DLayered_v2", "__tex2DLayered_rmnf_v2", |
||
371 | (float __x, float __y, int __layer), "tex.a2d.v4", "f32", |
||
372 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}];", |
||
373 | ("r"(__layer), "f"(__x), "f"(__y))); |
||
374 | __IMPL_ALIAS("__itex2DLayered", "__tex2DLayered_v2"); |
||
375 | |||
376 | __IMPL_S3S("__itex2DLayered_sparse", |
||
377 | (float __x, float __y, int __layer, unsigned char *__ir), |
||
378 | "{.reg .pred %%p0;\n\t" |
||
379 | "tex.a2d.v4", |
||
380 | "f32", |
||
381 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}];\n\t" |
||
382 | "selp.u16 %4, 1, 0, %%p0; }", |
||
383 | ("r"(__layer), "f"(__x), "f"(__y))); |
||
384 | |||
385 | __IMPL_S("__tex2DLayeredGrad_v2", "__tex2DLayeredGrad_rmnf_v2", |
||
386 | (float __x, float __y, int __layer, const float2 *__dPdx, |
||
387 | const float2 *__dPdy), |
||
388 | "tex.grad.a2d.v4", "f32", |
||
389 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], {%8, %9}, {%10, %11};", |
||
390 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__dPdx->x), "f"(__dPdx->y), |
||
391 | "f"(__dPdy->x), "f"(__dPdy->y))); |
||
392 | __IMPL_ALIAS("__itex2DLayeredGrad_v2", "__tex2DLayeredGrad_v2"); |
||
393 | |||
394 | __IMPL_S3S( |
||
395 | "__itex2DLayeredGrad_sparse", |
||
396 | (float __x, float __y, int __layer, const float2 *__dPdx, |
||
397 | const float2 *__dPdy, unsigned char *__ir), |
||
398 | "{.reg .pred %%p0;\n\t" |
||
399 | "tex.grad.a2d.v4", |
||
400 | "f32", |
||
401 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}], {%9, %10}, {%11, %12};\n\t" |
||
402 | "selp.u16 %4, 1, 0, %%p0; }", |
||
403 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__dPdx->x), "f"(__dPdx->y), |
||
404 | "f"(__dPdy->x), "f"(__dPdy->y))); |
||
405 | |||
406 | __IMPL_S("__tex2DLayeredLod_v2", "__tex2DLayeredLod_rmnf_v2", |
||
407 | (float __x, float __y, int __layer, float __level), "tex.level.a2d.v4", |
||
408 | "f32", "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], %8;", |
||
409 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__level))); |
||
410 | __IMPL_ALIAS("__itex2DLayeredLod", "__tex2DLayeredLod_v2"); |
||
411 | |||
412 | __IMPL_S3S("__itex2DLayeredLod_sparse", |
||
413 | (float __x, float __y, int __layer, float __level, |
||
414 | unsigned char *__ir), |
||
415 | "{.reg .pred %%p0;\n\t" |
||
416 | "tex.level.a2d.v4", |
||
417 | "f32", |
||
418 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}], %9;\n\t" |
||
419 | "selp.u16 %4, 1, 0, %%p0; }", |
||
420 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__level))); |
||
421 | |||
422 | __IMPL_S("__tex2DLod_v2", "__tex2DLod_rmnf_v2", |
||
423 | (float __x, float __y, float __level), "tex.level.2d.v4", "f32", |
||
424 | "{%0, %1, %2, %3}, [%4, {%5, %6}], %7;", |
||
425 | ("f"(__x), "f"(__y), "f"(__level))); |
||
426 | __IMPL_ALIAS("__itex2DLod", "__tex2DLod_v2"); |
||
427 | |||
428 | __IMPL_S3S("__itex2DLod_sparse", |
||
429 | (float __x, float __y, float __level, unsigned char *__ir), |
||
430 | "{.reg .pred %%p0;\n\t" |
||
431 | "tex.level.2d.v4", |
||
432 | "f32", |
||
433 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7}], %8;\n\t" |
||
434 | "selp.u16 %4, 1, 0, %%p0; }", |
||
435 | ("f"(__x), "f"(__y), "f"(__level))); |
||
436 | |||
437 | // 2D gather is special. Unlike other variants that translate into exactly one |
||
438 | // asm instruction, it uses one of the four different instructions selected by |
||
439 | // __comp. We implement each instruction variant separately, and dispatch the |
||
440 | // right one from the manually implemented 'umbrella' fetch. |
||
441 | #define __IMPL_2DGATHER(variant, instr) \ |
||
442 | __IMPL_SI(__IDV("__tex2Dgather_v2", variant), \ |
||
443 | __IDV("__tex2Dgather_rmnf_v2", variant), \ |
||
444 | (float __x, float __y, int __comp), instr, "f32", \ |
||
445 | "{%0, %1, %2, %3}, [%4, {%5, %6}];", ("f"(__x), "f"(__y))); \ |
||
446 | __IMPL_ALIASI(__IDV("__itex2Dgather", variant), \ |
||
447 | __IDV("__tex2Dgather_v2", variant)); \ |
||
448 | __IMPL_S3SI(__IDV("__itex2Dgather_sparse", variant), \ |
||
449 | (float __x, float __y, unsigned char *__ir, int __comp), \ |
||
450 | "{.reg .pred %%p0;\n\t" instr, "f32", \ |
||
451 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7}];\n\t" \ |
||
452 | "selp.u16 %4, 1, 0, %%p0; }", \ |
||
453 | ("f"(__x), "f"(__y))); |
||
454 | __IMPL_2DGATHER(0, "tld4.r.2d.v4"); |
||
455 | __IMPL_2DGATHER(1, "tld4.g.2d.v4"); |
||
456 | __IMPL_2DGATHER(2, "tld4.b.2d.v4"); |
||
457 | __IMPL_2DGATHER(3, "tld4.a.2d.v4"); |
||
458 | |||
459 | // Umbrella dispatcher -- calls into specific 2Dgather variant. |
||
460 | template <> struct __tex_fetch_v4<__ID("__tex2Dgather_v2")> { |
||
461 | template <class __T> |
||
462 | __device__ static __T __run(cudaTextureObject_t __obj, float __x, float __y, |
||
463 | int __comp) { |
||
464 | switch (__comp) { |
||
465 | case 0: |
||
466 | return __tex_fetch_v4<__IDV("__tex2Dgather_v2", 0)>::__run<__T>( |
||
467 | __obj, __x, __y, __comp); |
||
468 | case 1: |
||
469 | return __tex_fetch_v4<__IDV("__tex2Dgather_v2", 1)>::__run<__T>( |
||
470 | __obj, __x, __y, __comp); |
||
471 | case 2: |
||
472 | return __tex_fetch_v4<__IDV("__tex2Dgather_v2", 2)>::__run<__T>( |
||
473 | __obj, __x, __y, __comp); |
||
474 | case 3: |
||
475 | return __tex_fetch_v4<__IDV("__tex2Dgather_v2", 3)>::__run<__T>( |
||
476 | __obj, __x, __y, __comp); |
||
477 | } |
||
478 | } |
||
479 | }; |
||
480 | __IMPL_ALIAS("__itex2Dgather", "__tex2Dgather_v2"); |
||
481 | |||
482 | template <> struct __tex_fetch_v4<__ID("__tex2Dgather_rmnf_v2")> { |
||
483 | template <class __T> |
||
484 | __device__ static float4 __run(cudaTextureObject_t __obj, float __x, |
||
485 | float __y, int __comp) { |
||
486 | switch (__comp) { |
||
487 | case 0: |
||
488 | return __tex_fetch_v4<__IDV("__tex2Dgather_rmnf_v2", 0)>::__run<__T>( |
||
489 | __obj, __x, __y, __comp); |
||
490 | case 1: |
||
491 | return __tex_fetch_v4<__IDV("__tex2Dgather_rmnf_v2", 1)>::__run<__T>( |
||
492 | __obj, __x, __y, __comp); |
||
493 | case 2: |
||
494 | return __tex_fetch_v4<__IDV("__tex2Dgather_rmnf_v2", 2)>::__run<__T>( |
||
495 | __obj, __x, __y, __comp); |
||
496 | case 3: |
||
497 | return __tex_fetch_v4<__IDV("__tex2Dgather_rmnf_v2", 3)>::__run<__T>( |
||
498 | __obj, __x, __y, __comp); |
||
499 | } |
||
500 | } |
||
501 | }; |
||
502 | |||
503 | #if !defined(__CUDA_ARCH__) || (__CUDA_ARCH__ >= 600) |
||
504 | template <> struct __tex_fetch_v4<__ID("__itex2Dgather_sparse")> { |
||
505 | template <class __T> |
||
506 | __device__ static __T __run(cudaTextureObject_t __obj, float __x, float __y, |
||
507 | unsigned char *__ir, int __comp) { |
||
508 | switch (__comp) { |
||
509 | case 0: |
||
510 | return __tex_fetch_v4<__IDV("__itex2Dgather_sparse", 0)>::__run<__T>( |
||
511 | __obj, __x, __y, __ir, __comp); |
||
512 | case 1: |
||
513 | return __tex_fetch_v4<__IDV("__itex2Dgather_sparse", 1)>::__run<__T>( |
||
514 | __obj, __x, __y, __ir, __comp); |
||
515 | case 2: |
||
516 | return __tex_fetch_v4<__IDV("__itex2Dgather_sparse", 2)>::__run<__T>( |
||
517 | __obj, __x, __y, __ir, __comp); |
||
518 | case 3: |
||
519 | return __tex_fetch_v4<__IDV("__itex2Dgather_sparse", 3)>::__run<__T>( |
||
520 | __obj, __x, __y, __ir, __comp); |
||
521 | } |
||
522 | } |
||
523 | }; |
||
524 | #endif |
||
525 | |||
526 | // 3D |
||
527 | __IMPL_S("__tex3D_v2", "__tex3D_rmnf_v2", (float __x, float __y, float __z), |
||
528 | "tex.3d.v4", "f32", "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}];", |
||
529 | ("f"(__x), "f"(__y), "f"(__z))); |
||
530 | __IMPL_ALIAS("__itex3D", "__tex3D_v2"); |
||
531 | |||
532 | __IMPL_S3S("__itex3D_sparse", |
||
533 | (float __x, float __y, float __z, unsigned char *__ir), |
||
534 | "{.reg .pred %%p0;\n\t" |
||
535 | "tex.3d.v4", |
||
536 | "f32", |
||
537 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}];\n\t" |
||
538 | "selp.u16 %4, 1, 0, %%p0; }", |
||
539 | ("f"(__x), "f"(__y), "f"(__z))); |
||
540 | |||
541 | __IMPL_S("__tex3DGrad_v2", "__tex3DGrad_rmnf_v2", |
||
542 | (float __x, float __y, float __z, const float4 *__dPdx, |
||
543 | const float4 *__dPdy), |
||
544 | "tex.grad.3d.v4", "f32", |
||
545 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], " |
||
546 | "{%8, %9, %10, %10}, {%11, %12, %13, %13};", |
||
547 | ("f"(__x), "f"(__y), "f"(__z), "f"(__dPdx->x), "f"(__dPdx->y), |
||
548 | "f"(__dPdx->z), "f"(__dPdy->x), "f"(__dPdy->y), "f"(__dPdy->z))); |
||
549 | __IMPL_ALIAS("__itex3DGrad_v2", "__tex3DGrad_v2"); |
||
550 | |||
551 | __IMPL_S3S("__itex3DGrad_sparse", |
||
552 | (float __x, float __y, float __z, const float4 *__dPdx, |
||
553 | const float4 *__dPdy, unsigned char *__ir), |
||
554 | "{.reg .pred %%p0;\n\t" |
||
555 | "tex.grad.3d.v4", |
||
556 | "f32", |
||
557 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}], " |
||
558 | "{%9, %10, %11, %11}, {%12, %13, %14, %14};\n\t" |
||
559 | "selp.u16 %4, 1, 0, %%p0; }", |
||
560 | ("f"(__x), "f"(__y), "f"(__z), "f"(__dPdx->x), "f"(__dPdx->y), |
||
561 | "f"(__dPdx->z), "f"(__dPdy->x), "f"(__dPdy->y), "f"(__dPdy->z))); |
||
562 | |||
563 | __IMPL_S("__tex3DLod_v2", "__tex3DLod_rmnf_v2", |
||
564 | (float __x, float __y, float __z, float __level), "tex.level.3d.v4", |
||
565 | "f32", "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], %8;", |
||
566 | ("f"(__x), "f"(__y), "f"(__z), "f"(__level))); |
||
567 | __IMPL_ALIAS("__itex3DLod", "__tex3DLod_v2"); |
||
568 | |||
569 | __IMPL_S3S("__itex3DLod_sparse", |
||
570 | (float __x, float __y, float __z, float __level, |
||
571 | unsigned char *__ir), |
||
572 | "{.reg .pred %%p0;\n\t" |
||
573 | "tex.level.3d.v4", |
||
574 | "f32", |
||
575 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}], %9;\n\t" |
||
576 | "selp.u16 %4, 1, 0, %%p0; }", |
||
577 | ("f"(__x), "f"(__y), "f"(__z), "f"(__level))); |
||
578 | |||
579 | // Cubemap |
||
580 | __IMPL_S("__texCubemap_v2", "__texCubemap_rmnf_v2", |
||
581 | (float __x, float __y, float __z), "tex.cube.v4", "f32", |
||
582 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}];", |
||
583 | ("f"(__x), "f"(__y), "f"(__z))); |
||
584 | __IMPL_ALIAS("__itexCubemap", "__texCubemap_v2"); |
||
585 | |||
586 | __IMPL_S3S("__itexCubemap_sparse", |
||
587 | (float __x, float __y, float __z, unsigned char *__ir), |
||
588 | "{.reg .pred %%p0;\n\t" |
||
589 | "tex.cube.v4", |
||
590 | "f32", |
||
591 | "{%0, %1, %2, %3}|%%p0, [%5, {%6, %7, %8, %8}];\n\t" |
||
592 | "selp.u16 %4, 1, 0, %%p0; }", |
||
593 | ("f"(__x), "f"(__y), "f"(__z))); |
||
594 | |||
595 | __IMPL_S("__texCubemapGrad_v2", "__texCubemapGrad_rmnf_v2", |
||
596 | (float __x, float __y, float __z, const float4 *__dPdx, |
||
597 | const float4 *__dPdy), |
||
598 | "tex.grad.cube.v4", "f32", |
||
599 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], " |
||
600 | "{%8, %9, %10, %10}, {%11, %12, %13, %13};", |
||
601 | ("f"(__x), "f"(__y), "f"(__z), "f"(__dPdx->x), "f"(__dPdx->y), |
||
602 | "f"(__dPdx->z), "f"(__dPdy->x), "f"(__dPdy->y), "f"(__dPdy->z))); |
||
603 | __IMPL_ALIAS("__itexCubemapGrad_v2", "__texCubemapGrad_v2"); |
||
604 | |||
605 | __IMPL_S("__texCubemapLayered_v2", "__texCubemapLayered_rmnf_v2", |
||
606 | (float __x, float __y, float __z, int __layer), "tex.acube.v4", "f32", |
||
607 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %8}];", |
||
608 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__z))); |
||
609 | __IMPL_ALIAS("__itexCubemapLayered", "__texCubemapLayered_v2"); |
||
610 | |||
611 | __IMPL_S("__texCubemapLayeredGrad_v2", "__texCubemapLayeredGrad_rmnf_v2", |
||
612 | (float __x, float __y, float __z, int __layer, const float4 *__dPdx, |
||
613 | const float4 *__dPdy), |
||
614 | "tex.grad.acube.v4", "f32", |
||
615 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %8}], " |
||
616 | "{%9, %10, %11, %11}, {%12, %13, %14, %14};", |
||
617 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__z), "f"(__dPdx->x), |
||
618 | "f"(__dPdx->y), "f"(__dPdx->z), "f"(__dPdy->x), "f"(__dPdy->y), |
||
619 | "f"(__dPdy->z))); |
||
620 | __IMPL_ALIAS("__itexCubemapLayeredGrad_v2", "__texCubemapLayeredGrad_v2"); |
||
621 | |||
622 | __IMPL_S("__texCubemapLayeredLod_v2", "__texCubemapLayeredLod_rmnf_v2", |
||
623 | (float __x, float __y, float __z, int __layer, float __level), |
||
624 | "tex.level.acube.v4", "f32", |
||
625 | "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %8}], %9;", |
||
626 | ("r"(__layer), "f"(__x), "f"(__y), "f"(__z), "f"(__level))); |
||
627 | __IMPL_ALIAS("__itexCubemapLayeredLod", "__texCubemapLayeredLod_v2"); |
||
628 | |||
629 | __IMPL_S("__texCubemapLod_v2", "__texCubemapLod_rmnf_v2", |
||
630 | (float __x, float __y, float __z, float __level), "tex.level.cube.v4", |
||
631 | "f32", "{%0, %1, %2, %3}, [%4, {%5, %6, %7, %7}], %8;", |
||
632 | ("f"(__x), "f"(__y), "f"(__z), "f"(__level))); |
||
633 | __IMPL_ALIAS("__itexCubemapLod", "__texCubemapLod_v2"); |
||
634 | |||
635 | // Helper class for extracting slice of data from V4 fetch results. |
||
636 | template <class __DestT, class __SrcT> struct __convert { |
||
637 | template <int __NElements = sizeof(__DestT) / |
||
638 | sizeof(typename __TypeInfoT<__DestT>::__base_t)> |
||
639 | __device__ static __DestT __run(__SrcT __v); |
||
640 | template <> __device__ static __DestT __run<1>(__SrcT __v) { return {__v.x}; } |
||
641 | template <> __device__ static __DestT __run<2>(__SrcT __v) { |
||
642 | return {__v.x, __v.y}; |
||
643 | } |
||
644 | template <> __device__ static __DestT __run<3>(__SrcT __v) { |
||
645 | return {__v.x, __v.y, __v.z}; |
||
646 | } |
||
647 | template <> __device__ static __DestT __run<4>(__SrcT __v) { |
||
648 | return {__v.x, __v.y, __v.z, __v.w}; |
||
649 | } |
||
650 | }; |
||
651 | |||
652 | // These are the top-level function overloads the __nv_tex_surf_handler expands |
||
653 | // to. Each overload deals with one of the several ways __nv_tex_surf_handler |
||
654 | // is called by CUDA headers. In the end, each of the overloads does the same |
||
655 | // job -- it figures out which `__tex_fetch_v4::run` variant should be used to |
||
656 | // fetch texture data and which `__convert::run` is needed to convert it into |
||
657 | // appropriate return type. |
||
658 | |||
659 | // __nv_tex_surf_handler("__tex...", &ret, cudaTextureObject_t handle, args...); |
||
660 | // Data type and return type are based on ret. |
||
661 | template <class __op, class __T, class... __Args> |
||
662 | __device__ static void __tex_fetch(__T *__ptr, cudaTextureObject_t __handle, |
||
663 | __Args... __args) { |
||
664 | using __FetchT = typename __TypeInfoT<__T>::__fetch_t; |
||
665 | *__ptr = __convert<__T, __FetchT>::__run( |
||
666 | __tex_fetch_v4<__op>::template __run<__FetchT>(__handle, __args...)); |
||
667 | } |
||
668 | |||
669 | #if CUDA_VERSION < 12000 |
||
670 | // texture<> objects get magically converted into a texture reference. However, |
||
671 | // there's no way to convert them to cudaTextureObject_t on C++ level. So, we |
||
672 | // cheat a bit and use inline assembly to do it. It costs us an extra register |
||
673 | // and a move, but that is easy for ptxas to optimize away. |
||
674 | template <class __T> |
||
675 | __device__ cudaTextureObject_t __tex_handle_to_obj(__T __handle) { |
||
676 | cudaTextureObject_t __obj; |
||
677 | asm("mov.b64 %0, %1; " : "=l"(__obj) : "l"(__handle)); |
||
678 | return __obj; |
||
679 | } |
||
680 | |||
681 | // __nv_tex_surf_handler ("__tex...", &ret, textureReference, args...); |
||
682 | // Data type and return type is based on ret. |
||
683 | template <class __op, class __T, class __HandleT, class... __Args> |
||
684 | __device__ static void __tex_fetch(__T *__ptr, __HandleT __handle, |
||
685 | __Args... __args) { |
||
686 | using __FetchT = typename __TypeInfoT<__T>::__fetch_t; |
||
687 | *__ptr = __convert<__T, __FetchT>::__run( |
||
688 | __tex_fetch_v4<__op>::template __run<__FetchT>( |
||
689 | __tex_handle_to_obj(__handle), __args...)); |
||
690 | } |
||
691 | |||
692 | // __nv_tex_surf_handler ("__tex...", &type_dummy, &ret, texture<...>, args...); |
||
693 | // cudaReadModeNormalizedFloat fetches always return float4. |
||
694 | template <class __op, class __DataT, class __RetT, int __TexT, class... __Args> |
||
695 | __device__ static void |
||
696 | __tex_fetch(__DataT *, __RetT *__ptr, |
||
697 | texture<__DataT, __TexT, cudaReadModeNormalizedFloat> __handle, |
||
698 | __Args... __args) { |
||
699 | using __FetchT = typename __TypeInfoT<__DataT>::__fetch_t; |
||
700 | *__ptr = __convert<__RetT, float4>::__run( |
||
701 | __tex_fetch_v4<__op>::template __run<__FetchT>( |
||
702 | __tex_handle_to_obj(__handle), __args...)); |
||
703 | } |
||
704 | |||
705 | // __nv_tex_surf_handler ("__tex...", &type_dummy, &ret, texture<...>, args...); |
||
706 | // For cudaReadModeElementType fetch return type is based on type_dummy. |
||
707 | template <class __op, class __DataT, class __RetT, int __TexT, class... __Args> |
||
708 | __device__ static void |
||
709 | __tex_fetch(__DataT *, __RetT *__ptr, |
||
710 | texture<__DataT, __TexT, cudaReadModeElementType> __handle, |
||
711 | __Args... __args) { |
||
712 | using __FetchT = typename __TypeInfoT<__DataT>::__fetch_t; |
||
713 | *__ptr = __convert<__RetT, __FetchT>::__run( |
||
714 | __tex_fetch_v4<__op>::template __run<__FetchT>( |
||
715 | __tex_handle_to_obj(__handle), __args...)); |
||
716 | } |
||
717 | #endif // CUDA_VERSION |
||
718 | } // namespace __cuda_tex |
||
719 | } // namespace |
||
720 | #pragma pop_macro("__ASM_OUT") |
||
721 | #pragma pop_macro("__ASM_OUTP") |
||
722 | #pragma pop_macro("__Args") |
||
723 | #pragma pop_macro("__ID") |
||
724 | #pragma pop_macro("__IDV") |
||
725 | #pragma pop_macro("__IMPL_2DGATHER") |
||
726 | #pragma pop_macro("__IMPL_ALIAS") |
||
727 | #pragma pop_macro("__IMPL_ALIASI") |
||
728 | #pragma pop_macro("__IMPL_F1") |
||
729 | #pragma pop_macro("__IMPL_F3") |
||
730 | #pragma pop_macro("__IMPL_F3N") |
||
731 | #pragma pop_macro("__IMPL_F3S") |
||
732 | #pragma pop_macro("__IMPL_S") |
||
733 | #pragma pop_macro("__IMPL_S3") |
||
734 | #pragma pop_macro("__IMPL_S3I") |
||
735 | #pragma pop_macro("__IMPL_S3N") |
||
736 | #pragma pop_macro("__IMPL_S3NI") |
||
737 | #pragma pop_macro("__IMPL_S3S") |
||
738 | #pragma pop_macro("__IMPL_S3SI") |
||
739 | #pragma pop_macro("__IMPL_SI") |
||
740 | #pragma pop_macro("__L") |
||
741 | #pragma pop_macro("__STRIP_PARENS") |
||
742 | #endif // __CLANG_CUDA_TEXTURE_INTRINSICS_H__ |