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//===- SSAUpdaterImpl.h - SSA Updater Implementation ------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides a template that implements the core algorithm for the
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// SSAUpdater and MachineSSAUpdater.
11
//
12
//===----------------------------------------------------------------------===//
13
 
14
#ifndef LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
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#define LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H
16
 
17
#include "llvm/ADT/DenseMap.h"
18
#include "llvm/ADT/SmallVector.h"
19
#include "llvm/Support/Allocator.h"
20
#include "llvm/Support/Debug.h"
21
#include "llvm/Support/raw_ostream.h"
22
 
23
#define DEBUG_TYPE "ssaupdater"
24
 
25
namespace llvm {
26
 
27
template<typename T> class SSAUpdaterTraits;
28
 
29
template<typename UpdaterT>
30
class SSAUpdaterImpl {
31
private:
32
  UpdaterT *Updater;
33
 
34
  using Traits = SSAUpdaterTraits<UpdaterT>;
35
  using BlkT = typename Traits::BlkT;
36
  using ValT = typename Traits::ValT;
37
  using PhiT = typename Traits::PhiT;
38
 
39
  /// BBInfo - Per-basic block information used internally by SSAUpdaterImpl.
40
  /// The predecessors of each block are cached here since pred_iterator is
41
  /// slow and we need to iterate over the blocks at least a few times.
42
  class BBInfo {
43
  public:
44
    // Back-pointer to the corresponding block.
45
    BlkT *BB;
46
 
47
    // Value to use in this block.
48
    ValT AvailableVal;
49
 
50
    // Block that defines the available value.
51
    BBInfo *DefBB;
52
 
53
    // Postorder number.
54
    int BlkNum = 0;
55
 
56
    // Immediate dominator.
57
    BBInfo *IDom = nullptr;
58
 
59
    // Number of predecessor blocks.
60
    unsigned NumPreds = 0;
61
 
62
    // Array[NumPreds] of predecessor blocks.
63
    BBInfo **Preds = nullptr;
64
 
65
    // Marker for existing PHIs that match.
66
    PhiT *PHITag = nullptr;
67
 
68
    BBInfo(BlkT *ThisBB, ValT V)
69
      : BB(ThisBB), AvailableVal(V), DefBB(V ? this : nullptr) {}
70
  };
71
 
72
  using AvailableValsTy = DenseMap<BlkT *, ValT>;
73
 
74
  AvailableValsTy *AvailableVals;
75
 
76
  SmallVectorImpl<PhiT *> *InsertedPHIs;
77
 
78
  using BlockListTy = SmallVectorImpl<BBInfo *>;
79
  using BBMapTy = DenseMap<BlkT *, BBInfo *>;
80
 
81
  BBMapTy BBMap;
82
  BumpPtrAllocator Allocator;
83
 
84
public:
85
  explicit SSAUpdaterImpl(UpdaterT *U, AvailableValsTy *A,
86
                          SmallVectorImpl<PhiT *> *Ins) :
87
    Updater(U), AvailableVals(A), InsertedPHIs(Ins) {}
88
 
89
  /// GetValue - Check to see if AvailableVals has an entry for the specified
90
  /// BB and if so, return it.  If not, construct SSA form by first
91
  /// calculating the required placement of PHIs and then inserting new PHIs
92
  /// where needed.
93
  ValT GetValue(BlkT *BB) {
94
    SmallVector<BBInfo *, 100> BlockList;
95
    BBInfo *PseudoEntry = BuildBlockList(BB, &BlockList);
96
 
97
    // Special case: bail out if BB is unreachable.
98
    if (BlockList.size() == 0) {
99
      ValT V = Traits::GetUndefVal(BB, Updater);
100
      (*AvailableVals)[BB] = V;
101
      return V;
102
    }
103
 
104
    FindDominators(&BlockList, PseudoEntry);
105
    FindPHIPlacement(&BlockList);
106
    FindAvailableVals(&BlockList);
107
 
108
    return BBMap[BB]->DefBB->AvailableVal;
109
  }
110
 
111
  /// BuildBlockList - Starting from the specified basic block, traverse back
112
  /// through its predecessors until reaching blocks with known values.
113
  /// Create BBInfo structures for the blocks and append them to the block
114
  /// list.
115
  BBInfo *BuildBlockList(BlkT *BB, BlockListTy *BlockList) {
116
    SmallVector<BBInfo *, 10> RootList;
117
    SmallVector<BBInfo *, 64> WorkList;
118
 
119
    BBInfo *Info = new (Allocator) BBInfo(BB, 0);
120
    BBMap[BB] = Info;
121
    WorkList.push_back(Info);
122
 
123
    // Search backward from BB, creating BBInfos along the way and stopping
124
    // when reaching blocks that define the value.  Record those defining
125
    // blocks on the RootList.
126
    SmallVector<BlkT *, 10> Preds;
127
    while (!WorkList.empty()) {
128
      Info = WorkList.pop_back_val();
129
      Preds.clear();
130
      Traits::FindPredecessorBlocks(Info->BB, &Preds);
131
      Info->NumPreds = Preds.size();
132
      if (Info->NumPreds == 0)
133
        Info->Preds = nullptr;
134
      else
135
        Info->Preds = static_cast<BBInfo **>(Allocator.Allocate(
136
            Info->NumPreds * sizeof(BBInfo *), alignof(BBInfo *)));
137
 
138
      for (unsigned p = 0; p != Info->NumPreds; ++p) {
139
        BlkT *Pred = Preds[p];
140
        // Check if BBMap already has a BBInfo for the predecessor block.
141
        typename BBMapTy::value_type &BBMapBucket =
142
          BBMap.FindAndConstruct(Pred);
143
        if (BBMapBucket.second) {
144
          Info->Preds[p] = BBMapBucket.second;
145
          continue;
146
        }
147
 
148
        // Create a new BBInfo for the predecessor.
149
        ValT PredVal = AvailableVals->lookup(Pred);
150
        BBInfo *PredInfo = new (Allocator) BBInfo(Pred, PredVal);
151
        BBMapBucket.second = PredInfo;
152
        Info->Preds[p] = PredInfo;
153
 
154
        if (PredInfo->AvailableVal) {
155
          RootList.push_back(PredInfo);
156
          continue;
157
        }
158
        WorkList.push_back(PredInfo);
159
      }
160
    }
161
 
162
    // Now that we know what blocks are backwards-reachable from the starting
163
    // block, do a forward depth-first traversal to assign postorder numbers
164
    // to those blocks.
165
    BBInfo *PseudoEntry = new (Allocator) BBInfo(nullptr, 0);
166
    unsigned BlkNum = 1;
167
 
168
    // Initialize the worklist with the roots from the backward traversal.
169
    while (!RootList.empty()) {
170
      Info = RootList.pop_back_val();
171
      Info->IDom = PseudoEntry;
172
      Info->BlkNum = -1;
173
      WorkList.push_back(Info);
174
    }
175
 
176
    while (!WorkList.empty()) {
177
      Info = WorkList.back();
178
 
179
      if (Info->BlkNum == -2) {
180
        // All the successors have been handled; assign the postorder number.
181
        Info->BlkNum = BlkNum++;
182
        // If not a root, put it on the BlockList.
183
        if (!Info->AvailableVal)
184
          BlockList->push_back(Info);
185
        WorkList.pop_back();
186
        continue;
187
      }
188
 
189
      // Leave this entry on the worklist, but set its BlkNum to mark that its
190
      // successors have been put on the worklist.  When it returns to the top
191
      // the list, after handling its successors, it will be assigned a
192
      // number.
193
      Info->BlkNum = -2;
194
 
195
      // Add unvisited successors to the work list.
196
      for (typename Traits::BlkSucc_iterator SI =
197
             Traits::BlkSucc_begin(Info->BB),
198
             E = Traits::BlkSucc_end(Info->BB); SI != E; ++SI) {
199
        BBInfo *SuccInfo = BBMap[*SI];
200
        if (!SuccInfo || SuccInfo->BlkNum)
201
          continue;
202
        SuccInfo->BlkNum = -1;
203
        WorkList.push_back(SuccInfo);
204
      }
205
    }
206
    PseudoEntry->BlkNum = BlkNum;
207
    return PseudoEntry;
208
  }
209
 
210
  /// IntersectDominators - This is the dataflow lattice "meet" operation for
211
  /// finding dominators.  Given two basic blocks, it walks up the dominator
212
  /// tree until it finds a common dominator of both.  It uses the postorder
213
  /// number of the blocks to determine how to do that.
214
  BBInfo *IntersectDominators(BBInfo *Blk1, BBInfo *Blk2) {
215
    while (Blk1 != Blk2) {
216
      while (Blk1->BlkNum < Blk2->BlkNum) {
217
        Blk1 = Blk1->IDom;
218
        if (!Blk1)
219
          return Blk2;
220
      }
221
      while (Blk2->BlkNum < Blk1->BlkNum) {
222
        Blk2 = Blk2->IDom;
223
        if (!Blk2)
224
          return Blk1;
225
      }
226
    }
227
    return Blk1;
228
  }
229
 
230
  /// FindDominators - Calculate the dominator tree for the subset of the CFG
231
  /// corresponding to the basic blocks on the BlockList.  This uses the
232
  /// algorithm from: "A Simple, Fast Dominance Algorithm" by Cooper, Harvey
233
  /// and Kennedy, published in Software--Practice and Experience, 2001,
234
  /// 4:1-10.  Because the CFG subset does not include any edges leading into
235
  /// blocks that define the value, the results are not the usual dominator
236
  /// tree.  The CFG subset has a single pseudo-entry node with edges to a set
237
  /// of root nodes for blocks that define the value.  The dominators for this
238
  /// subset CFG are not the standard dominators but they are adequate for
239
  /// placing PHIs within the subset CFG.
240
  void FindDominators(BlockListTy *BlockList, BBInfo *PseudoEntry) {
241
    bool Changed;
242
    do {
243
      Changed = false;
244
      // Iterate over the list in reverse order, i.e., forward on CFG edges.
245
      for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
246
             E = BlockList->rend(); I != E; ++I) {
247
        BBInfo *Info = *I;
248
        BBInfo *NewIDom = nullptr;
249
 
250
        // Iterate through the block's predecessors.
251
        for (unsigned p = 0; p != Info->NumPreds; ++p) {
252
          BBInfo *Pred = Info->Preds[p];
253
 
254
          // Treat an unreachable predecessor as a definition with 'undef'.
255
          if (Pred->BlkNum == 0) {
256
            Pred->AvailableVal = Traits::GetUndefVal(Pred->BB, Updater);
257
            (*AvailableVals)[Pred->BB] = Pred->AvailableVal;
258
            Pred->DefBB = Pred;
259
            Pred->BlkNum = PseudoEntry->BlkNum;
260
            PseudoEntry->BlkNum++;
261
          }
262
 
263
          if (!NewIDom)
264
            NewIDom = Pred;
265
          else
266
            NewIDom = IntersectDominators(NewIDom, Pred);
267
        }
268
 
269
        // Check if the IDom value has changed.
270
        if (NewIDom && NewIDom != Info->IDom) {
271
          Info->IDom = NewIDom;
272
          Changed = true;
273
        }
274
      }
275
    } while (Changed);
276
  }
277
 
278
  /// IsDefInDomFrontier - Search up the dominator tree from Pred to IDom for
279
  /// any blocks containing definitions of the value.  If one is found, then
280
  /// the successor of Pred is in the dominance frontier for the definition,
281
  /// and this function returns true.
282
  bool IsDefInDomFrontier(const BBInfo *Pred, const BBInfo *IDom) {
283
    for (; Pred != IDom; Pred = Pred->IDom) {
284
      if (Pred->DefBB == Pred)
285
        return true;
286
    }
287
    return false;
288
  }
289
 
290
  /// FindPHIPlacement - PHIs are needed in the iterated dominance frontiers
291
  /// of the known definitions.  Iteratively add PHIs in the dom frontiers
292
  /// until nothing changes.  Along the way, keep track of the nearest
293
  /// dominating definitions for non-PHI blocks.
294
  void FindPHIPlacement(BlockListTy *BlockList) {
295
    bool Changed;
296
    do {
297
      Changed = false;
298
      // Iterate over the list in reverse order, i.e., forward on CFG edges.
299
      for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
300
             E = BlockList->rend(); I != E; ++I) {
301
        BBInfo *Info = *I;
302
 
303
        // If this block already needs a PHI, there is nothing to do here.
304
        if (Info->DefBB == Info)
305
          continue;
306
 
307
        // Default to use the same def as the immediate dominator.
308
        BBInfo *NewDefBB = Info->IDom->DefBB;
309
        for (unsigned p = 0; p != Info->NumPreds; ++p) {
310
          if (IsDefInDomFrontier(Info->Preds[p], Info->IDom)) {
311
            // Need a PHI here.
312
            NewDefBB = Info;
313
            break;
314
          }
315
        }
316
 
317
        // Check if anything changed.
318
        if (NewDefBB != Info->DefBB) {
319
          Info->DefBB = NewDefBB;
320
          Changed = true;
321
        }
322
      }
323
    } while (Changed);
324
  }
325
 
326
  /// Check all predecessors and if all of them have the same AvailableVal use
327
  /// it as value for block represented by Info. Return true if singluar value
328
  /// is found.
329
  bool FindSingularVal(BBInfo *Info) {
330
    if (!Info->NumPreds)
331
      return false;
332
    ValT Singular = Info->Preds[0]->DefBB->AvailableVal;
333
    if (!Singular)
334
      return false;
335
    for (unsigned Idx = 1; Idx < Info->NumPreds; ++Idx) {
336
      ValT PredVal = Info->Preds[Idx]->DefBB->AvailableVal;
337
      if (!PredVal || Singular != PredVal)
338
        return false;
339
    }
340
    // Record Singular value.
341
    (*AvailableVals)[Info->BB] = Singular;
342
    assert(BBMap[Info->BB] == Info && "Info missed in BBMap?");
343
    Info->AvailableVal = Singular;
344
    Info->DefBB = Info->Preds[0]->DefBB;
345
    return true;
346
  }
347
 
348
  /// FindAvailableVal - If this block requires a PHI, first check if an
349
  /// existing PHI matches the PHI placement and reaching definitions computed
350
  /// earlier, and if not, create a new PHI.  Visit all the block's
351
  /// predecessors to calculate the available value for each one and fill in
352
  /// the incoming values for a new PHI.
353
  void FindAvailableVals(BlockListTy *BlockList) {
354
    // Go through the worklist in forward order (i.e., backward through the CFG)
355
    // and check if existing PHIs can be used.  If not, create empty PHIs where
356
    // they are needed.
357
    for (typename BlockListTy::iterator I = BlockList->begin(),
358
           E = BlockList->end(); I != E; ++I) {
359
      BBInfo *Info = *I;
360
      // Check if there needs to be a PHI in BB.
361
      if (Info->DefBB != Info)
362
        continue;
363
 
364
      // Look for singular value.
365
      if (FindSingularVal(Info))
366
        continue;
367
 
368
      // Look for an existing PHI.
369
      FindExistingPHI(Info->BB, BlockList);
370
      if (Info->AvailableVal)
371
        continue;
372
 
373
      ValT PHI = Traits::CreateEmptyPHI(Info->BB, Info->NumPreds, Updater);
374
      Info->AvailableVal = PHI;
375
      (*AvailableVals)[Info->BB] = PHI;
376
    }
377
 
378
    // Now go back through the worklist in reverse order to fill in the
379
    // arguments for any new PHIs added in the forward traversal.
380
    for (typename BlockListTy::reverse_iterator I = BlockList->rbegin(),
381
           E = BlockList->rend(); I != E; ++I) {
382
      BBInfo *Info = *I;
383
 
384
      if (Info->DefBB != Info) {
385
        // Record the available value to speed up subsequent uses of this
386
        // SSAUpdater for the same value.
387
        (*AvailableVals)[Info->BB] = Info->DefBB->AvailableVal;
388
        continue;
389
      }
390
 
391
      // Check if this block contains a newly added PHI.
392
      PhiT *PHI = Traits::ValueIsNewPHI(Info->AvailableVal, Updater);
393
      if (!PHI)
394
        continue;
395
 
396
      // Iterate through the block's predecessors.
397
      for (unsigned p = 0; p != Info->NumPreds; ++p) {
398
        BBInfo *PredInfo = Info->Preds[p];
399
        BlkT *Pred = PredInfo->BB;
400
        // Skip to the nearest preceding definition.
401
        if (PredInfo->DefBB != PredInfo)
402
          PredInfo = PredInfo->DefBB;
403
        Traits::AddPHIOperand(PHI, PredInfo->AvailableVal, Pred);
404
      }
405
 
406
      LLVM_DEBUG(dbgs() << "  Inserted PHI: " << *PHI << "\n");
407
 
408
      // If the client wants to know about all new instructions, tell it.
409
      if (InsertedPHIs) InsertedPHIs->push_back(PHI);
410
    }
411
  }
412
 
413
  /// FindExistingPHI - Look through the PHI nodes in a block to see if any of
414
  /// them match what is needed.
415
  void FindExistingPHI(BlkT *BB, BlockListTy *BlockList) {
416
    for (auto &SomePHI : BB->phis()) {
417
      if (CheckIfPHIMatches(&SomePHI)) {
418
        RecordMatchingPHIs(BlockList);
419
        break;
420
      }
421
      // Match failed: clear all the PHITag values.
422
      for (typename BlockListTy::iterator I = BlockList->begin(),
423
             E = BlockList->end(); I != E; ++I)
424
        (*I)->PHITag = nullptr;
425
    }
426
  }
427
 
428
  /// CheckIfPHIMatches - Check if a PHI node matches the placement and values
429
  /// in the BBMap.
430
  bool CheckIfPHIMatches(PhiT *PHI) {
431
    SmallVector<PhiT *, 20> WorkList;
432
    WorkList.push_back(PHI);
433
 
434
    // Mark that the block containing this PHI has been visited.
435
    BBMap[PHI->getParent()]->PHITag = PHI;
436
 
437
    while (!WorkList.empty()) {
438
      PHI = WorkList.pop_back_val();
439
 
440
      // Iterate through the PHI's incoming values.
441
      for (typename Traits::PHI_iterator I = Traits::PHI_begin(PHI),
442
             E = Traits::PHI_end(PHI); I != E; ++I) {
443
        ValT IncomingVal = I.getIncomingValue();
444
        BBInfo *PredInfo = BBMap[I.getIncomingBlock()];
445
        // Skip to the nearest preceding definition.
446
        if (PredInfo->DefBB != PredInfo)
447
          PredInfo = PredInfo->DefBB;
448
 
449
        // Check if it matches the expected value.
450
        if (PredInfo->AvailableVal) {
451
          if (IncomingVal == PredInfo->AvailableVal)
452
            continue;
453
          return false;
454
        }
455
 
456
        // Check if the value is a PHI in the correct block.
457
        PhiT *IncomingPHIVal = Traits::ValueIsPHI(IncomingVal, Updater);
458
        if (!IncomingPHIVal || IncomingPHIVal->getParent() != PredInfo->BB)
459
          return false;
460
 
461
        // If this block has already been visited, check if this PHI matches.
462
        if (PredInfo->PHITag) {
463
          if (IncomingPHIVal == PredInfo->PHITag)
464
            continue;
465
          return false;
466
        }
467
        PredInfo->PHITag = IncomingPHIVal;
468
 
469
        WorkList.push_back(IncomingPHIVal);
470
      }
471
    }
472
    return true;
473
  }
474
 
475
  /// RecordMatchingPHIs - For each PHI node that matches, record it in both
476
  /// the BBMap and the AvailableVals mapping.
477
  void RecordMatchingPHIs(BlockListTy *BlockList) {
478
    for (typename BlockListTy::iterator I = BlockList->begin(),
479
           E = BlockList->end(); I != E; ++I)
480
      if (PhiT *PHI = (*I)->PHITag) {
481
        BlkT *BB = PHI->getParent();
482
        ValT PHIVal = Traits::GetPHIValue(PHI);
483
        (*AvailableVals)[BB] = PHIVal;
484
        BBMap[BB]->AvailableVal = PHIVal;
485
      }
486
  }
487
};
488
 
489
} // end namespace llvm
490
 
491
#undef DEBUG_TYPE // "ssaupdater"
492
 
493
#endif // LLVM_TRANSFORMS_UTILS_SSAUPDATERIMPL_H