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//====- Internalize.h - Internalization API ---------------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This pass loops over all of the functions and variables in the input module.
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// If the function or variable does not need to be preserved according to the
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// client supplied callback, it is marked as internal.
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//
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// This transformation would not be legal in a regular compilation, but it gets
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// extra information from the linker about what is safe.
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//
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// For example: Internalizing a function with external linkage. Only if we are
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// told it is only used from within this module, it is safe to do it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_TRANSFORMS_IPO_INTERNALIZE_H
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#define LLVM_TRANSFORMS_IPO_INTERNALIZE_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/IR/PassManager.h"
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#include <functional>
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namespace llvm {
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class Module;
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class CallGraph;
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/// A pass that internalizes all functions and variables other than those that
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/// must be preserved according to \c MustPreserveGV.
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class InternalizePass : public PassInfoMixin<InternalizePass> {
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  struct ComdatInfo {
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    // The number of members. A comdat with one member which is not externally
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    // visible can be freely dropped.
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    size_t Size = 0;
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    // Whether the comdat has an externally visible member.
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    bool External = false;
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  };
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  bool IsWasm = false;
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  /// Client supplied callback to control wheter a symbol must be preserved.
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  const std::function<bool(const GlobalValue &)> MustPreserveGV;
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  /// Set of symbols private to the compiler that this pass should not touch.
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  StringSet<> AlwaysPreserved;
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  /// Return false if we're allowed to internalize this GV.
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  bool shouldPreserveGV(const GlobalValue &GV);
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  /// Internalize GV if it is possible to do so, i.e. it is not externally
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  /// visible and is not a member of an externally visible comdat.
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  bool maybeInternalize(GlobalValue &GV,
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                        DenseMap<const Comdat *, ComdatInfo> &ComdatMap);
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  /// If GV is part of a comdat and is externally visible, keep track of its
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  /// comdat so that we don't internalize any of its members.
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  void checkComdat(GlobalValue &GV,
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                   DenseMap<const Comdat *, ComdatInfo> &ComdatMap);
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public:
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  InternalizePass();
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  InternalizePass(std::function<bool(const GlobalValue &)> MustPreserveGV)
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      : MustPreserveGV(std::move(MustPreserveGV)) {}
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  /// Run the internalizer on \p TheModule, returns true if any changes was
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  /// made.
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  ///
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  /// If the CallGraph \p CG is supplied, it will be updated when
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  /// internalizing a function (by removing any edge from the "external node")
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  bool internalizeModule(Module &TheModule, CallGraph *CG = nullptr);
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  PreservedAnalyses run(Module &M, ModuleAnalysisManager &AM);
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};
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/// Helper function to internalize functions and variables in a Module.
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inline bool
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internalizeModule(Module &TheModule,
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                  std::function<bool(const GlobalValue &)> MustPreserveGV,
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                  CallGraph *CG = nullptr) {
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  return InternalizePass(std::move(MustPreserveGV))
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      .internalizeModule(TheModule, CG);
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}
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} // end namespace llvm
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#endif // LLVM_TRANSFORMS_IPO_INTERNALIZE_H