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//===- llvm/Support/PrettyStackTrace.h - Pretty Crash Handling --*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the PrettyStackTraceEntry class, which is used to make
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// crashes give more contextual information about what the program was doing
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// when it crashed.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_SUPPORT_PRETTYSTACKTRACE_H
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#define LLVM_SUPPORT_PRETTYSTACKTRACE_H
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/Support/Compiler.h"
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namespace llvm {
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  class raw_ostream;
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  /// Enables dumping a "pretty" stack trace when the program crashes.
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  ///
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  /// \see PrettyStackTraceEntry
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  void EnablePrettyStackTrace();
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  /// Enables (or disables) dumping a "pretty" stack trace when the user sends
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  /// SIGINFO or SIGUSR1 to the current process.
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  ///
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  /// This is a per-thread decision so that a program can choose to print stack
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  /// traces only on a primary thread, or on all threads that use
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  /// PrettyStackTraceEntry.
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  ///
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  /// \see EnablePrettyStackTrace
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  /// \see PrettyStackTraceEntry
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  void EnablePrettyStackTraceOnSigInfoForThisThread(bool ShouldEnable = true);
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  /// Replaces the generic bug report message that is output upon
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  /// a crash.
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  void setBugReportMsg(const char *Msg);
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  /// Get the bug report message that will be output upon a crash.
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  const char *getBugReportMsg();
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  /// PrettyStackTraceEntry - This class is used to represent a frame of the
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  /// "pretty" stack trace that is dumped when a program crashes. You can define
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  /// subclasses of this and declare them on the program stack: when they are
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  /// constructed and destructed, they will add their symbolic frames to a
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  /// virtual stack trace.  This gets dumped out if the program crashes.
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  class PrettyStackTraceEntry {
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    friend PrettyStackTraceEntry *ReverseStackTrace(PrettyStackTraceEntry *);
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    PrettyStackTraceEntry *NextEntry;
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    PrettyStackTraceEntry(const PrettyStackTraceEntry &) = delete;
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    void operator=(const PrettyStackTraceEntry &) = delete;
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  public:
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    PrettyStackTraceEntry();
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    virtual ~PrettyStackTraceEntry();
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    /// print - Emit information about this stack frame to OS.
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    virtual void print(raw_ostream &OS) const = 0;
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    /// getNextEntry - Return the next entry in the list of frames.
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    const PrettyStackTraceEntry *getNextEntry() const { return NextEntry; }
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  };
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  /// PrettyStackTraceString - This object prints a specified string (which
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  /// should not contain newlines) to the stream as the stack trace when a crash
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  /// occurs.
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  class PrettyStackTraceString : public PrettyStackTraceEntry {
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    const char *Str;
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  public:
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    PrettyStackTraceString(const char *str) : Str(str) {}
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    void print(raw_ostream &OS) const override;
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  };
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  /// PrettyStackTraceFormat - This object prints a string (which may use
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  /// printf-style formatting but should not contain newlines) to the stream
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  /// as the stack trace when a crash occurs.
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  class PrettyStackTraceFormat : public PrettyStackTraceEntry {
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    llvm::SmallVector<char, 32> Str;
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  public:
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    PrettyStackTraceFormat(const char *Format, ...);
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    void print(raw_ostream &OS) const override;
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  };
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  /// PrettyStackTraceProgram - This object prints a specified program arguments
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  /// to the stream as the stack trace when a crash occurs.
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  class PrettyStackTraceProgram : public PrettyStackTraceEntry {
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    int ArgC;
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    const char *const *ArgV;
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  public:
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    PrettyStackTraceProgram(int argc, const char * const*argv)
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      : ArgC(argc), ArgV(argv) {
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      EnablePrettyStackTrace();
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    }
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    void print(raw_ostream &OS) const override;
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  };
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  /// Returns the topmost element of the "pretty" stack state.
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  const void *SavePrettyStackState();
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  /// Restores the topmost element of the "pretty" stack state to State, which
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  /// should come from a previous call to SavePrettyStackState().  This is
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  /// useful when using a CrashRecoveryContext in code that also uses
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  /// PrettyStackTraceEntries, to make sure the stack that's printed if a crash
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  /// happens after a crash that's been recovered by CrashRecoveryContext
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  /// doesn't have frames on it that were added in code unwound by the
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  /// CrashRecoveryContext.
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  void RestorePrettyStackState(const void *State);
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} // end namespace llvm
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#endif