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//===- CallGraphSCCPass.h - Pass that operates BU on call graph -*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the CallGraphSCCPass class, which is used for passes which
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// are implemented as bottom-up traversals on the call graph.  Because there may
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// be cycles in the call graph, passes of this type operate on the call-graph in
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// SCC order: that is, they process function bottom-up, except for recursive
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// functions, which they process all at once.
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//
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// These passes are inherently interprocedural, and are required to keep the
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// call graph up-to-date if they do anything which could modify it.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
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#define LLVM_ANALYSIS_CALLGRAPHSCCPASS_H
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/Pass.h"
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#include <vector>
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namespace llvm {
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class CallGraph;
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class CallGraphNode;
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class CallGraphSCC;
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class PMStack;
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class CallGraphSCCPass : public Pass {
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public:
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  explicit CallGraphSCCPass(char &pid) : Pass(PT_CallGraphSCC, pid) {}
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  /// createPrinterPass - Get a pass that prints the Module
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  /// corresponding to a CallGraph.
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  Pass *createPrinterPass(raw_ostream &OS,
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                          const std::string &Banner) const override;
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  using llvm::Pass::doInitialization;
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  using llvm::Pass::doFinalization;
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  /// doInitialization - This method is called before the SCC's of the program
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  /// has been processed, allowing the pass to do initialization as necessary.
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  virtual bool doInitialization(CallGraph &CG) {
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    return false;
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  }
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  /// runOnSCC - This method should be implemented by the subclass to perform
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  /// whatever action is necessary for the specified SCC.  Note that
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  /// non-recursive (or only self-recursive) functions will have an SCC size of
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  /// 1, where recursive portions of the call graph will have SCC size > 1.
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  ///
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  /// SCC passes that add or delete functions to the SCC are required to update
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  /// the SCC list, otherwise stale pointers may be dereferenced.
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  virtual bool runOnSCC(CallGraphSCC &SCC) = 0;
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  /// doFinalization - This method is called after the SCC's of the program has
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  /// been processed, allowing the pass to do final cleanup as necessary.
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  virtual bool doFinalization(CallGraph &CG) {
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    return false;
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  }
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  /// Assign pass manager to manager this pass
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  void assignPassManager(PMStack &PMS, PassManagerType PMT) override;
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  ///  Return what kind of Pass Manager can manage this pass.
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  PassManagerType getPotentialPassManagerType() const override {
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    return PMT_CallGraphPassManager;
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  }
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  /// getAnalysisUsage - For this class, we declare that we require and preserve
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  /// the call graph.  If the derived class implements this method, it should
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  /// always explicitly call the implementation here.
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  void getAnalysisUsage(AnalysisUsage &Info) const override;
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protected:
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  /// Optional passes call this function to check whether the pass should be
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  /// skipped. This is the case when optimization bisect is over the limit.
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  bool skipSCC(CallGraphSCC &SCC) const;
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};
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/// CallGraphSCC - This is a single SCC that a CallGraphSCCPass is run on.
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class CallGraphSCC {
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  const CallGraph &CG; // The call graph for this SCC.
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  void *Context; // The CGPassManager object that is vending this.
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  std::vector<CallGraphNode *> Nodes;
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public:
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  CallGraphSCC(CallGraph &cg, void *context) : CG(cg), Context(context) {}
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  void initialize(ArrayRef<CallGraphNode *> NewNodes) {
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    Nodes.assign(NewNodes.begin(), NewNodes.end());
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  }
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  bool isSingular() const { return Nodes.size() == 1; }
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  unsigned size() const { return Nodes.size(); }
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  /// ReplaceNode - This informs the SCC and the pass manager that the specified
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  /// Old node has been deleted, and New is to be used in its place.
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  void ReplaceNode(CallGraphNode *Old, CallGraphNode *New);
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  /// DeleteNode - This informs the SCC and the pass manager that the specified
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  /// Old node has been deleted.
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  void DeleteNode(CallGraphNode *Old);
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  using iterator = std::vector<CallGraphNode *>::const_iterator;
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  iterator begin() const { return Nodes.begin(); }
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  iterator end() const { return Nodes.end(); }
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  const CallGraph &getCallGraph() { return CG; }
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};
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void initializeDummyCGSCCPassPass(PassRegistry &);
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/// This pass is required by interprocedural register allocation. It forces
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/// codegen to follow bottom up order on call graph.
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class DummyCGSCCPass : public CallGraphSCCPass {
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public:
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  static char ID;
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  DummyCGSCCPass() : CallGraphSCCPass(ID) {
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    PassRegistry &Registry = *PassRegistry::getPassRegistry();
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    initializeDummyCGSCCPassPass(Registry);
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  }
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  bool runOnSCC(CallGraphSCC &SCC) override { return false; }
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  void getAnalysisUsage(AnalysisUsage &AU) const override {
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    AU.setPreservesAll();
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  }
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};
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} // end namespace llvm
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#endif // LLVM_ANALYSIS_CALLGRAPHSCCPASS_H