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//===- llvm/ADT/PriorityQueue.h - Priority queues ---------------*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// This file defines the PriorityQueue class.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_ADT_PRIORITYQUEUE_H
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#define LLVM_ADT_PRIORITYQUEUE_H
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#include <algorithm>
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#include <queue>
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namespace llvm {
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/// PriorityQueue - This class behaves like std::priority_queue and
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/// provides a few additional convenience functions.
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///
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template<class T,
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         class Sequence = std::vector<T>,
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         class Compare = std::less<typename Sequence::value_type> >
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class PriorityQueue : public std::priority_queue<T, Sequence, Compare> {
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public:
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  explicit PriorityQueue(const Compare &compare = Compare(),
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                         const Sequence &sequence = Sequence())
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    : std::priority_queue<T, Sequence, Compare>(compare, sequence)
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  {}
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  template<class Iterator>
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  PriorityQueue(Iterator begin, Iterator end,
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                const Compare &compare = Compare(),
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                const Sequence &sequence = Sequence())
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    : std::priority_queue<T, Sequence, Compare>(begin, end, compare, sequence)
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  {}
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  /// erase_one - Erase one element from the queue, regardless of its
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  /// position. This operation performs a linear search to find an element
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  /// equal to t, but then uses all logarithmic-time algorithms to do
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  /// the erase operation.
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  ///
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  void erase_one(const T &t) {
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    // Linear-search to find the element.
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    typename Sequence::size_type i = find(this->c, t) - this->c.begin();
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    // Logarithmic-time heap bubble-up.
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    while (i != 0) {
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      typename Sequence::size_type parent = (i - 1) / 2;
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      this->c[i] = this->c[parent];
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      i = parent;
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    }
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    // The element we want to remove is now at the root, so we can use
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    // priority_queue's plain pop to remove it.
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    this->pop();
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  }
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  /// reheapify - If an element in the queue has changed in a way that
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  /// affects its standing in the comparison function, the queue's
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  /// internal state becomes invalid. Calling reheapify() resets the
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  /// queue's state, making it valid again. This operation has time
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  /// complexity proportional to the number of elements in the queue,
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  /// so don't plan to use it a lot.
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  ///
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  void reheapify() {
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    std::make_heap(this->c.begin(), this->c.end(), this->comp);
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  }
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  /// clear - Erase all elements from the queue.
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  ///
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  void clear() {
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    this->c.clear();
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  }
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};
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} // End llvm namespace
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#endif