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| Rev | Author | Line No. | Line |
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| 14 | pmbaty | 1 | //===- llvm/ADT/FoldingSet.h - Uniquing Hash Set ----------------*- C++ -*-===// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | /// |
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| 9 | /// \file |
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| 10 | /// This file defines a hash set that can be used to remove duplication of nodes |
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| 11 | /// in a graph. This code was originally created by Chris Lattner for use with |
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| 12 | /// SelectionDAGCSEMap, but was isolated to provide use across the llvm code |
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| 13 | /// set. |
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| 14 | //===----------------------------------------------------------------------===// |
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| 15 | |||
| 16 | #ifndef LLVM_ADT_FOLDINGSET_H |
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| 17 | #define LLVM_ADT_FOLDINGSET_H |
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| 18 | |||
| 19 | #include "llvm/ADT/Hashing.h" |
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| 20 | #include "llvm/ADT/SmallVector.h" |
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| 21 | #include "llvm/ADT/iterator.h" |
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| 22 | #include "llvm/Support/Allocator.h" |
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| 23 | #include <cassert> |
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| 24 | #include <cstddef> |
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| 25 | #include <cstdint> |
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| 26 | #include <type_traits> |
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| 27 | #include <utility> |
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| 28 | |||
| 29 | namespace llvm { |
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| 30 | |||
| 31 | /// This folding set used for two purposes: |
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| 32 | /// 1. Given information about a node we want to create, look up the unique |
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| 33 | /// instance of the node in the set. If the node already exists, return |
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| 34 | /// it, otherwise return the bucket it should be inserted into. |
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| 35 | /// 2. Given a node that has already been created, remove it from the set. |
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| 36 | /// |
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| 37 | /// This class is implemented as a single-link chained hash table, where the |
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| 38 | /// "buckets" are actually the nodes themselves (the next pointer is in the |
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| 39 | /// node). The last node points back to the bucket to simplify node removal. |
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| 40 | /// |
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| 41 | /// Any node that is to be included in the folding set must be a subclass of |
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| 42 | /// FoldingSetNode. The node class must also define a Profile method used to |
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| 43 | /// establish the unique bits of data for the node. The Profile method is |
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| 44 | /// passed a FoldingSetNodeID object which is used to gather the bits. Just |
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| 45 | /// call one of the Add* functions defined in the FoldingSetBase::NodeID class. |
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| 46 | /// NOTE: That the folding set does not own the nodes and it is the |
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| 47 | /// responsibility of the user to dispose of the nodes. |
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| 48 | /// |
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| 49 | /// Eg. |
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| 50 | /// class MyNode : public FoldingSetNode { |
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| 51 | /// private: |
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| 52 | /// std::string Name; |
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| 53 | /// unsigned Value; |
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| 54 | /// public: |
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| 55 | /// MyNode(const char *N, unsigned V) : Name(N), Value(V) {} |
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| 56 | /// ... |
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| 57 | /// void Profile(FoldingSetNodeID &ID) const { |
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| 58 | /// ID.AddString(Name); |
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| 59 | /// ID.AddInteger(Value); |
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| 60 | /// } |
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| 61 | /// ... |
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| 62 | /// }; |
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| 63 | /// |
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| 64 | /// To define the folding set itself use the FoldingSet template; |
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| 65 | /// |
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| 66 | /// Eg. |
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| 67 | /// FoldingSet<MyNode> MyFoldingSet; |
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| 68 | /// |
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| 69 | /// Four public methods are available to manipulate the folding set; |
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| 70 | /// |
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| 71 | /// 1) If you have an existing node that you want add to the set but unsure |
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| 72 | /// that the node might already exist then call; |
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| 73 | /// |
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| 74 | /// MyNode *M = MyFoldingSet.GetOrInsertNode(N); |
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| 75 | /// |
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| 76 | /// If The result is equal to the input then the node has been inserted. |
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| 77 | /// Otherwise, the result is the node existing in the folding set, and the |
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| 78 | /// input can be discarded (use the result instead.) |
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| 79 | /// |
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| 80 | /// 2) If you are ready to construct a node but want to check if it already |
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| 81 | /// exists, then call FindNodeOrInsertPos with a FoldingSetNodeID of the bits to |
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| 82 | /// check; |
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| 83 | /// |
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| 84 | /// FoldingSetNodeID ID; |
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| 85 | /// ID.AddString(Name); |
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| 86 | /// ID.AddInteger(Value); |
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| 87 | /// void *InsertPoint; |
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| 88 | /// |
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| 89 | /// MyNode *M = MyFoldingSet.FindNodeOrInsertPos(ID, InsertPoint); |
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| 90 | /// |
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| 91 | /// If found then M will be non-NULL, else InsertPoint will point to where it |
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| 92 | /// should be inserted using InsertNode. |
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| 93 | /// |
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| 94 | /// 3) If you get a NULL result from FindNodeOrInsertPos then you can insert a |
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| 95 | /// new node with InsertNode; |
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| 96 | /// |
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| 97 | /// MyFoldingSet.InsertNode(M, InsertPoint); |
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| 98 | /// |
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| 99 | /// 4) Finally, if you want to remove a node from the folding set call; |
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| 100 | /// |
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| 101 | /// bool WasRemoved = MyFoldingSet.RemoveNode(M); |
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| 102 | /// |
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| 103 | /// The result indicates whether the node existed in the folding set. |
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| 104 | |||
| 105 | class FoldingSetNodeID; |
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| 106 | class StringRef; |
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| 107 | |||
| 108 | //===----------------------------------------------------------------------===// |
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| 109 | /// FoldingSetBase - Implements the folding set functionality. The main |
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| 110 | /// structure is an array of buckets. Each bucket is indexed by the hash of |
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| 111 | /// the nodes it contains. The bucket itself points to the nodes contained |
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| 112 | /// in the bucket via a singly linked list. The last node in the list points |
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| 113 | /// back to the bucket to facilitate node removal. |
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| 114 | /// |
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| 115 | class FoldingSetBase { |
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| 116 | protected: |
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| 117 | /// Buckets - Array of bucket chains. |
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| 118 | void **Buckets; |
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| 119 | |||
| 120 | /// NumBuckets - Length of the Buckets array. Always a power of 2. |
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| 121 | unsigned NumBuckets; |
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| 122 | |||
| 123 | /// NumNodes - Number of nodes in the folding set. Growth occurs when NumNodes |
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| 124 | /// is greater than twice the number of buckets. |
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| 125 | unsigned NumNodes; |
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| 126 | |||
| 127 | explicit FoldingSetBase(unsigned Log2InitSize = 6); |
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| 128 | FoldingSetBase(FoldingSetBase &&Arg); |
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| 129 | FoldingSetBase &operator=(FoldingSetBase &&RHS); |
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| 130 | ~FoldingSetBase(); |
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| 131 | |||
| 132 | public: |
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| 133 | //===--------------------------------------------------------------------===// |
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| 134 | /// Node - This class is used to maintain the singly linked bucket list in |
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| 135 | /// a folding set. |
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| 136 | class Node { |
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| 137 | private: |
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| 138 | // NextInFoldingSetBucket - next link in the bucket list. |
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| 139 | void *NextInFoldingSetBucket = nullptr; |
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| 140 | |||
| 141 | public: |
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| 142 | Node() = default; |
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| 143 | |||
| 144 | // Accessors |
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| 145 | void *getNextInBucket() const { return NextInFoldingSetBucket; } |
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| 146 | void SetNextInBucket(void *N) { NextInFoldingSetBucket = N; } |
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| 147 | }; |
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| 148 | |||
| 149 | /// clear - Remove all nodes from the folding set. |
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| 150 | void clear(); |
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| 151 | |||
| 152 | /// size - Returns the number of nodes in the folding set. |
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| 153 | unsigned size() const { return NumNodes; } |
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| 154 | |||
| 155 | /// empty - Returns true if there are no nodes in the folding set. |
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| 156 | bool empty() const { return NumNodes == 0; } |
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| 157 | |||
| 158 | /// capacity - Returns the number of nodes permitted in the folding set |
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| 159 | /// before a rebucket operation is performed. |
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| 160 | unsigned capacity() { |
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| 161 | // We allow a load factor of up to 2.0, |
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| 162 | // so that means our capacity is NumBuckets * 2 |
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| 163 | return NumBuckets * 2; |
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| 164 | } |
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| 165 | |||
| 166 | protected: |
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| 167 | /// Functions provided by the derived class to compute folding properties. |
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| 168 | /// This is effectively a vtable for FoldingSetBase, except that we don't |
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| 169 | /// actually store a pointer to it in the object. |
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| 170 | struct FoldingSetInfo { |
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| 171 | /// GetNodeProfile - Instantiations of the FoldingSet template implement |
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| 172 | /// this function to gather data bits for the given node. |
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| 173 | void (*GetNodeProfile)(const FoldingSetBase *Self, Node *N, |
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| 174 | FoldingSetNodeID &ID); |
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| 175 | |||
| 176 | /// NodeEquals - Instantiations of the FoldingSet template implement |
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| 177 | /// this function to compare the given node with the given ID. |
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| 178 | bool (*NodeEquals)(const FoldingSetBase *Self, Node *N, |
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| 179 | const FoldingSetNodeID &ID, unsigned IDHash, |
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| 180 | FoldingSetNodeID &TempID); |
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| 181 | |||
| 182 | /// ComputeNodeHash - Instantiations of the FoldingSet template implement |
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| 183 | /// this function to compute a hash value for the given node. |
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| 184 | unsigned (*ComputeNodeHash)(const FoldingSetBase *Self, Node *N, |
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| 185 | FoldingSetNodeID &TempID); |
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| 186 | }; |
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| 187 | |||
| 188 | private: |
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| 189 | /// GrowHashTable - Double the size of the hash table and rehash everything. |
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| 190 | void GrowHashTable(const FoldingSetInfo &Info); |
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| 191 | |||
| 192 | /// GrowBucketCount - resize the hash table and rehash everything. |
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| 193 | /// NewBucketCount must be a power of two, and must be greater than the old |
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| 194 | /// bucket count. |
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| 195 | void GrowBucketCount(unsigned NewBucketCount, const FoldingSetInfo &Info); |
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| 196 | |||
| 197 | protected: |
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| 198 | // The below methods are protected to encourage subclasses to provide a more |
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| 199 | // type-safe API. |
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| 200 | |||
| 201 | /// reserve - Increase the number of buckets such that adding the |
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| 202 | /// EltCount-th node won't cause a rebucket operation. reserve is permitted |
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| 203 | /// to allocate more space than requested by EltCount. |
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| 204 | void reserve(unsigned EltCount, const FoldingSetInfo &Info); |
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| 205 | |||
| 206 | /// RemoveNode - Remove a node from the folding set, returning true if one |
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| 207 | /// was removed or false if the node was not in the folding set. |
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| 208 | bool RemoveNode(Node *N); |
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| 209 | |||
| 210 | /// GetOrInsertNode - If there is an existing simple Node exactly |
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| 211 | /// equal to the specified node, return it. Otherwise, insert 'N' and return |
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| 212 | /// it instead. |
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| 213 | Node *GetOrInsertNode(Node *N, const FoldingSetInfo &Info); |
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| 214 | |||
| 215 | /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, |
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| 216 | /// return it. If not, return the insertion token that will make insertion |
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| 217 | /// faster. |
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| 218 | Node *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos, |
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| 219 | const FoldingSetInfo &Info); |
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| 220 | |||
| 221 | /// InsertNode - Insert the specified node into the folding set, knowing that |
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| 222 | /// it is not already in the folding set. InsertPos must be obtained from |
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| 223 | /// FindNodeOrInsertPos. |
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| 224 | void InsertNode(Node *N, void *InsertPos, const FoldingSetInfo &Info); |
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| 225 | }; |
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| 226 | |||
| 227 | //===----------------------------------------------------------------------===// |
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| 228 | |||
| 229 | /// DefaultFoldingSetTrait - This class provides default implementations |
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| 230 | /// for FoldingSetTrait implementations. |
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| 231 | template<typename T> struct DefaultFoldingSetTrait { |
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| 232 | static void Profile(const T &X, FoldingSetNodeID &ID) { |
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| 233 | X.Profile(ID); |
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| 234 | } |
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| 235 | static void Profile(T &X, FoldingSetNodeID &ID) { |
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| 236 | X.Profile(ID); |
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| 237 | } |
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| 238 | |||
| 239 | // Equals - Test if the profile for X would match ID, using TempID |
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| 240 | // to compute a temporary ID if necessary. The default implementation |
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| 241 | // just calls Profile and does a regular comparison. Implementations |
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| 242 | // can override this to provide more efficient implementations. |
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| 243 | static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash, |
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| 244 | FoldingSetNodeID &TempID); |
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| 245 | |||
| 246 | // ComputeHash - Compute a hash value for X, using TempID to |
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| 247 | // compute a temporary ID if necessary. The default implementation |
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| 248 | // just calls Profile and does a regular hash computation. |
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| 249 | // Implementations can override this to provide more efficient |
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| 250 | // implementations. |
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| 251 | static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID); |
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| 252 | }; |
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| 253 | |||
| 254 | /// FoldingSetTrait - This trait class is used to define behavior of how |
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| 255 | /// to "profile" (in the FoldingSet parlance) an object of a given type. |
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| 256 | /// The default behavior is to invoke a 'Profile' method on an object, but |
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| 257 | /// through template specialization the behavior can be tailored for specific |
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| 258 | /// types. Combined with the FoldingSetNodeWrapper class, one can add objects |
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| 259 | /// to FoldingSets that were not originally designed to have that behavior. |
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| 260 | template <typename T, typename Enable = void> |
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| 261 | struct FoldingSetTrait : public DefaultFoldingSetTrait<T> {}; |
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| 262 | |||
| 263 | /// DefaultContextualFoldingSetTrait - Like DefaultFoldingSetTrait, but |
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| 264 | /// for ContextualFoldingSets. |
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| 265 | template<typename T, typename Ctx> |
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| 266 | struct DefaultContextualFoldingSetTrait { |
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| 267 | static void Profile(T &X, FoldingSetNodeID &ID, Ctx Context) { |
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| 268 | X.Profile(ID, Context); |
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| 269 | } |
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| 270 | |||
| 271 | static inline bool Equals(T &X, const FoldingSetNodeID &ID, unsigned IDHash, |
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| 272 | FoldingSetNodeID &TempID, Ctx Context); |
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| 273 | static inline unsigned ComputeHash(T &X, FoldingSetNodeID &TempID, |
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| 274 | Ctx Context); |
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| 275 | }; |
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| 276 | |||
| 277 | /// ContextualFoldingSetTrait - Like FoldingSetTrait, but for |
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| 278 | /// ContextualFoldingSets. |
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| 279 | template<typename T, typename Ctx> struct ContextualFoldingSetTrait |
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| 280 | : public DefaultContextualFoldingSetTrait<T, Ctx> {}; |
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| 281 | |||
| 282 | //===--------------------------------------------------------------------===// |
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| 283 | /// FoldingSetNodeIDRef - This class describes a reference to an interned |
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| 284 | /// FoldingSetNodeID, which can be a useful to store node id data rather |
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| 285 | /// than using plain FoldingSetNodeIDs, since the 32-element SmallVector |
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| 286 | /// is often much larger than necessary, and the possibility of heap |
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| 287 | /// allocation means it requires a non-trivial destructor call. |
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| 288 | class FoldingSetNodeIDRef { |
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| 289 | const unsigned *Data = nullptr; |
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| 290 | size_t Size = 0; |
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| 291 | |||
| 292 | public: |
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| 293 | FoldingSetNodeIDRef() = default; |
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| 294 | FoldingSetNodeIDRef(const unsigned *D, size_t S) : Data(D), Size(S) {} |
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| 295 | |||
| 296 | /// ComputeHash - Compute a strong hash value for this FoldingSetNodeIDRef, |
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| 297 | /// used to lookup the node in the FoldingSetBase. |
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| 298 | unsigned ComputeHash() const { |
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| 299 | return static_cast<unsigned>(hash_combine_range(Data, Data + Size)); |
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| 300 | } |
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| 301 | |||
| 302 | bool operator==(FoldingSetNodeIDRef) const; |
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| 303 | |||
| 304 | bool operator!=(FoldingSetNodeIDRef RHS) const { return !(*this == RHS); } |
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| 305 | |||
| 306 | /// Used to compare the "ordering" of two nodes as defined by the |
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| 307 | /// profiled bits and their ordering defined by memcmp(). |
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| 308 | bool operator<(FoldingSetNodeIDRef) const; |
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| 309 | |||
| 310 | const unsigned *getData() const { return Data; } |
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| 311 | size_t getSize() const { return Size; } |
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| 312 | }; |
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| 313 | |||
| 314 | //===--------------------------------------------------------------------===// |
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| 315 | /// FoldingSetNodeID - This class is used to gather all the unique data bits of |
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| 316 | /// a node. When all the bits are gathered this class is used to produce a |
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| 317 | /// hash value for the node. |
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| 318 | class FoldingSetNodeID { |
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| 319 | /// Bits - Vector of all the data bits that make the node unique. |
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| 320 | /// Use a SmallVector to avoid a heap allocation in the common case. |
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| 321 | SmallVector<unsigned, 32> Bits; |
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| 322 | |||
| 323 | public: |
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| 324 | FoldingSetNodeID() = default; |
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| 325 | |||
| 326 | FoldingSetNodeID(FoldingSetNodeIDRef Ref) |
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| 327 | : Bits(Ref.getData(), Ref.getData() + Ref.getSize()) {} |
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| 328 | |||
| 329 | /// Add* - Add various data types to Bit data. |
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| 330 | void AddPointer(const void *Ptr) { |
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| 331 | // Note: this adds pointers to the hash using sizes and endianness that |
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| 332 | // depend on the host. It doesn't matter, however, because hashing on |
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| 333 | // pointer values is inherently unstable. Nothing should depend on the |
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| 334 | // ordering of nodes in the folding set. |
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| 335 | static_assert(sizeof(uintptr_t) <= sizeof(unsigned long long), |
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| 336 | "unexpected pointer size"); |
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| 337 | AddInteger(reinterpret_cast<uintptr_t>(Ptr)); |
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| 338 | } |
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| 339 | void AddInteger(signed I) { Bits.push_back(I); } |
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| 340 | void AddInteger(unsigned I) { Bits.push_back(I); } |
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| 341 | void AddInteger(long I) { AddInteger((unsigned long)I); } |
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| 342 | void AddInteger(unsigned long I) { |
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| 343 | if (sizeof(long) == sizeof(int)) |
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| 344 | AddInteger(unsigned(I)); |
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| 345 | else if (sizeof(long) == sizeof(long long)) { |
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| 346 | AddInteger((unsigned long long)I); |
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| 347 | } else { |
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| 348 | llvm_unreachable("unexpected sizeof(long)"); |
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| 349 | } |
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| 350 | } |
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| 351 | void AddInteger(long long I) { AddInteger((unsigned long long)I); } |
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| 352 | void AddInteger(unsigned long long I) { |
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| 353 | AddInteger(unsigned(I)); |
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| 354 | AddInteger(unsigned(I >> 32)); |
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| 355 | } |
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| 356 | |||
| 357 | void AddBoolean(bool B) { AddInteger(B ? 1U : 0U); } |
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| 358 | void AddString(StringRef String); |
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| 359 | void AddNodeID(const FoldingSetNodeID &ID); |
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| 360 | |||
| 361 | template <typename T> |
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| 362 | inline void Add(const T &x) { FoldingSetTrait<T>::Profile(x, *this); } |
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| 363 | |||
| 364 | /// clear - Clear the accumulated profile, allowing this FoldingSetNodeID |
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| 365 | /// object to be used to compute a new profile. |
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| 366 | inline void clear() { Bits.clear(); } |
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| 367 | |||
| 368 | /// ComputeHash - Compute a strong hash value for this FoldingSetNodeID, used |
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| 369 | /// to lookup the node in the FoldingSetBase. |
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| 370 | unsigned ComputeHash() const { |
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| 371 | return FoldingSetNodeIDRef(Bits.data(), Bits.size()).ComputeHash(); |
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| 372 | } |
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| 373 | |||
| 374 | /// operator== - Used to compare two nodes to each other. |
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| 375 | bool operator==(const FoldingSetNodeID &RHS) const; |
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| 376 | bool operator==(const FoldingSetNodeIDRef RHS) const; |
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| 377 | |||
| 378 | bool operator!=(const FoldingSetNodeID &RHS) const { return !(*this == RHS); } |
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| 379 | bool operator!=(const FoldingSetNodeIDRef RHS) const { return !(*this ==RHS);} |
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| 380 | |||
| 381 | /// Used to compare the "ordering" of two nodes as defined by the |
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| 382 | /// profiled bits and their ordering defined by memcmp(). |
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| 383 | bool operator<(const FoldingSetNodeID &RHS) const; |
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| 384 | bool operator<(const FoldingSetNodeIDRef RHS) const; |
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| 385 | |||
| 386 | /// Intern - Copy this node's data to a memory region allocated from the |
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| 387 | /// given allocator and return a FoldingSetNodeIDRef describing the |
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| 388 | /// interned data. |
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| 389 | FoldingSetNodeIDRef Intern(BumpPtrAllocator &Allocator) const; |
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| 390 | }; |
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| 391 | |||
| 392 | // Convenience type to hide the implementation of the folding set. |
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| 393 | using FoldingSetNode = FoldingSetBase::Node; |
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| 394 | template<class T> class FoldingSetIterator; |
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| 395 | template<class T> class FoldingSetBucketIterator; |
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| 396 | |||
| 397 | // Definitions of FoldingSetTrait and ContextualFoldingSetTrait functions, which |
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| 398 | // require the definition of FoldingSetNodeID. |
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| 399 | template<typename T> |
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| 400 | inline bool |
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| 401 | DefaultFoldingSetTrait<T>::Equals(T &X, const FoldingSetNodeID &ID, |
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| 402 | unsigned /*IDHash*/, |
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| 403 | FoldingSetNodeID &TempID) { |
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| 404 | FoldingSetTrait<T>::Profile(X, TempID); |
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| 405 | return TempID == ID; |
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| 406 | } |
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| 407 | template<typename T> |
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| 408 | inline unsigned |
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| 409 | DefaultFoldingSetTrait<T>::ComputeHash(T &X, FoldingSetNodeID &TempID) { |
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| 410 | FoldingSetTrait<T>::Profile(X, TempID); |
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| 411 | return TempID.ComputeHash(); |
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| 412 | } |
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| 413 | template<typename T, typename Ctx> |
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| 414 | inline bool |
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| 415 | DefaultContextualFoldingSetTrait<T, Ctx>::Equals(T &X, |
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| 416 | const FoldingSetNodeID &ID, |
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| 417 | unsigned /*IDHash*/, |
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| 418 | FoldingSetNodeID &TempID, |
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| 419 | Ctx Context) { |
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| 420 | ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context); |
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| 421 | return TempID == ID; |
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| 422 | } |
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| 423 | template<typename T, typename Ctx> |
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| 424 | inline unsigned |
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| 425 | DefaultContextualFoldingSetTrait<T, Ctx>::ComputeHash(T &X, |
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| 426 | FoldingSetNodeID &TempID, |
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| 427 | Ctx Context) { |
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| 428 | ContextualFoldingSetTrait<T, Ctx>::Profile(X, TempID, Context); |
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| 429 | return TempID.ComputeHash(); |
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| 430 | } |
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| 431 | |||
| 432 | //===----------------------------------------------------------------------===// |
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| 433 | /// FoldingSetImpl - An implementation detail that lets us share code between |
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| 434 | /// FoldingSet and ContextualFoldingSet. |
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| 435 | template <class Derived, class T> class FoldingSetImpl : public FoldingSetBase { |
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| 436 | protected: |
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| 437 | explicit FoldingSetImpl(unsigned Log2InitSize) |
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| 438 | : FoldingSetBase(Log2InitSize) {} |
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| 439 | |||
| 440 | FoldingSetImpl(FoldingSetImpl &&Arg) = default; |
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| 441 | FoldingSetImpl &operator=(FoldingSetImpl &&RHS) = default; |
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| 442 | ~FoldingSetImpl() = default; |
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| 443 | |||
| 444 | public: |
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| 445 | using iterator = FoldingSetIterator<T>; |
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| 446 | |||
| 447 | iterator begin() { return iterator(Buckets); } |
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| 448 | iterator end() { return iterator(Buckets+NumBuckets); } |
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| 449 | |||
| 450 | using const_iterator = FoldingSetIterator<const T>; |
||
| 451 | |||
| 452 | const_iterator begin() const { return const_iterator(Buckets); } |
||
| 453 | const_iterator end() const { return const_iterator(Buckets+NumBuckets); } |
||
| 454 | |||
| 455 | using bucket_iterator = FoldingSetBucketIterator<T>; |
||
| 456 | |||
| 457 | bucket_iterator bucket_begin(unsigned hash) { |
||
| 458 | return bucket_iterator(Buckets + (hash & (NumBuckets-1))); |
||
| 459 | } |
||
| 460 | |||
| 461 | bucket_iterator bucket_end(unsigned hash) { |
||
| 462 | return bucket_iterator(Buckets + (hash & (NumBuckets-1)), true); |
||
| 463 | } |
||
| 464 | |||
| 465 | /// reserve - Increase the number of buckets such that adding the |
||
| 466 | /// EltCount-th node won't cause a rebucket operation. reserve is permitted |
||
| 467 | /// to allocate more space than requested by EltCount. |
||
| 468 | void reserve(unsigned EltCount) { |
||
| 469 | return FoldingSetBase::reserve(EltCount, Derived::getFoldingSetInfo()); |
||
| 470 | } |
||
| 471 | |||
| 472 | /// RemoveNode - Remove a node from the folding set, returning true if one |
||
| 473 | /// was removed or false if the node was not in the folding set. |
||
| 474 | bool RemoveNode(T *N) { |
||
| 475 | return FoldingSetBase::RemoveNode(N); |
||
| 476 | } |
||
| 477 | |||
| 478 | /// GetOrInsertNode - If there is an existing simple Node exactly |
||
| 479 | /// equal to the specified node, return it. Otherwise, insert 'N' and |
||
| 480 | /// return it instead. |
||
| 481 | T *GetOrInsertNode(T *N) { |
||
| 482 | return static_cast<T *>( |
||
| 483 | FoldingSetBase::GetOrInsertNode(N, Derived::getFoldingSetInfo())); |
||
| 484 | } |
||
| 485 | |||
| 486 | /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, |
||
| 487 | /// return it. If not, return the insertion token that will make insertion |
||
| 488 | /// faster. |
||
| 489 | T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { |
||
| 490 | return static_cast<T *>(FoldingSetBase::FindNodeOrInsertPos( |
||
| 491 | ID, InsertPos, Derived::getFoldingSetInfo())); |
||
| 492 | } |
||
| 493 | |||
| 494 | /// InsertNode - Insert the specified node into the folding set, knowing that |
||
| 495 | /// it is not already in the folding set. InsertPos must be obtained from |
||
| 496 | /// FindNodeOrInsertPos. |
||
| 497 | void InsertNode(T *N, void *InsertPos) { |
||
| 498 | FoldingSetBase::InsertNode(N, InsertPos, Derived::getFoldingSetInfo()); |
||
| 499 | } |
||
| 500 | |||
| 501 | /// InsertNode - Insert the specified node into the folding set, knowing that |
||
| 502 | /// it is not already in the folding set. |
||
| 503 | void InsertNode(T *N) { |
||
| 504 | T *Inserted = GetOrInsertNode(N); |
||
| 505 | (void)Inserted; |
||
| 506 | assert(Inserted == N && "Node already inserted!"); |
||
| 507 | } |
||
| 508 | }; |
||
| 509 | |||
| 510 | //===----------------------------------------------------------------------===// |
||
| 511 | /// FoldingSet - This template class is used to instantiate a specialized |
||
| 512 | /// implementation of the folding set to the node class T. T must be a |
||
| 513 | /// subclass of FoldingSetNode and implement a Profile function. |
||
| 514 | /// |
||
| 515 | /// Note that this set type is movable and move-assignable. However, its |
||
| 516 | /// moved-from state is not a valid state for anything other than |
||
| 517 | /// move-assigning and destroying. This is primarily to enable movable APIs |
||
| 518 | /// that incorporate these objects. |
||
| 519 | template <class T> |
||
| 520 | class FoldingSet : public FoldingSetImpl<FoldingSet<T>, T> { |
||
| 521 | using Super = FoldingSetImpl<FoldingSet, T>; |
||
| 522 | using Node = typename Super::Node; |
||
| 523 | |||
| 524 | /// GetNodeProfile - Each instantiation of the FoldingSet needs to provide a |
||
| 525 | /// way to convert nodes into a unique specifier. |
||
| 526 | static void GetNodeProfile(const FoldingSetBase *, Node *N, |
||
| 527 | FoldingSetNodeID &ID) { |
||
| 528 | T *TN = static_cast<T *>(N); |
||
| 529 | FoldingSetTrait<T>::Profile(*TN, ID); |
||
| 530 | } |
||
| 531 | |||
| 532 | /// NodeEquals - Instantiations may optionally provide a way to compare a |
||
| 533 | /// node with a specified ID. |
||
| 534 | static bool NodeEquals(const FoldingSetBase *, Node *N, |
||
| 535 | const FoldingSetNodeID &ID, unsigned IDHash, |
||
| 536 | FoldingSetNodeID &TempID) { |
||
| 537 | T *TN = static_cast<T *>(N); |
||
| 538 | return FoldingSetTrait<T>::Equals(*TN, ID, IDHash, TempID); |
||
| 539 | } |
||
| 540 | |||
| 541 | /// ComputeNodeHash - Instantiations may optionally provide a way to compute a |
||
| 542 | /// hash value directly from a node. |
||
| 543 | static unsigned ComputeNodeHash(const FoldingSetBase *, Node *N, |
||
| 544 | FoldingSetNodeID &TempID) { |
||
| 545 | T *TN = static_cast<T *>(N); |
||
| 546 | return FoldingSetTrait<T>::ComputeHash(*TN, TempID); |
||
| 547 | } |
||
| 548 | |||
| 549 | static const FoldingSetBase::FoldingSetInfo &getFoldingSetInfo() { |
||
| 550 | static constexpr FoldingSetBase::FoldingSetInfo Info = { |
||
| 551 | GetNodeProfile, NodeEquals, ComputeNodeHash}; |
||
| 552 | return Info; |
||
| 553 | } |
||
| 554 | friend Super; |
||
| 555 | |||
| 556 | public: |
||
| 557 | explicit FoldingSet(unsigned Log2InitSize = 6) : Super(Log2InitSize) {} |
||
| 558 | FoldingSet(FoldingSet &&Arg) = default; |
||
| 559 | FoldingSet &operator=(FoldingSet &&RHS) = default; |
||
| 560 | }; |
||
| 561 | |||
| 562 | //===----------------------------------------------------------------------===// |
||
| 563 | /// ContextualFoldingSet - This template class is a further refinement |
||
| 564 | /// of FoldingSet which provides a context argument when calling |
||
| 565 | /// Profile on its nodes. Currently, that argument is fixed at |
||
| 566 | /// initialization time. |
||
| 567 | /// |
||
| 568 | /// T must be a subclass of FoldingSetNode and implement a Profile |
||
| 569 | /// function with signature |
||
| 570 | /// void Profile(FoldingSetNodeID &, Ctx); |
||
| 571 | template <class T, class Ctx> |
||
| 572 | class ContextualFoldingSet |
||
| 573 | : public FoldingSetImpl<ContextualFoldingSet<T, Ctx>, T> { |
||
| 574 | // Unfortunately, this can't derive from FoldingSet<T> because the |
||
| 575 | // construction of the vtable for FoldingSet<T> requires |
||
| 576 | // FoldingSet<T>::GetNodeProfile to be instantiated, which in turn |
||
| 577 | // requires a single-argument T::Profile(). |
||
| 578 | |||
| 579 | using Super = FoldingSetImpl<ContextualFoldingSet, T>; |
||
| 580 | using Node = typename Super::Node; |
||
| 581 | |||
| 582 | Ctx Context; |
||
| 583 | |||
| 584 | static const Ctx &getContext(const FoldingSetBase *Base) { |
||
| 585 | return static_cast<const ContextualFoldingSet*>(Base)->Context; |
||
| 586 | } |
||
| 587 | |||
| 588 | /// GetNodeProfile - Each instantiatation of the FoldingSet needs to provide a |
||
| 589 | /// way to convert nodes into a unique specifier. |
||
| 590 | static void GetNodeProfile(const FoldingSetBase *Base, Node *N, |
||
| 591 | FoldingSetNodeID &ID) { |
||
| 592 | T *TN = static_cast<T *>(N); |
||
| 593 | ContextualFoldingSetTrait<T, Ctx>::Profile(*TN, ID, getContext(Base)); |
||
| 594 | } |
||
| 595 | |||
| 596 | static bool NodeEquals(const FoldingSetBase *Base, Node *N, |
||
| 597 | const FoldingSetNodeID &ID, unsigned IDHash, |
||
| 598 | FoldingSetNodeID &TempID) { |
||
| 599 | T *TN = static_cast<T *>(N); |
||
| 600 | return ContextualFoldingSetTrait<T, Ctx>::Equals(*TN, ID, IDHash, TempID, |
||
| 601 | getContext(Base)); |
||
| 602 | } |
||
| 603 | |||
| 604 | static unsigned ComputeNodeHash(const FoldingSetBase *Base, Node *N, |
||
| 605 | FoldingSetNodeID &TempID) { |
||
| 606 | T *TN = static_cast<T *>(N); |
||
| 607 | return ContextualFoldingSetTrait<T, Ctx>::ComputeHash(*TN, TempID, |
||
| 608 | getContext(Base)); |
||
| 609 | } |
||
| 610 | |||
| 611 | static const FoldingSetBase::FoldingSetInfo &getFoldingSetInfo() { |
||
| 612 | static constexpr FoldingSetBase::FoldingSetInfo Info = { |
||
| 613 | GetNodeProfile, NodeEquals, ComputeNodeHash}; |
||
| 614 | return Info; |
||
| 615 | } |
||
| 616 | friend Super; |
||
| 617 | |||
| 618 | public: |
||
| 619 | explicit ContextualFoldingSet(Ctx Context, unsigned Log2InitSize = 6) |
||
| 620 | : Super(Log2InitSize), Context(Context) {} |
||
| 621 | |||
| 622 | Ctx getContext() const { return Context; } |
||
| 623 | }; |
||
| 624 | |||
| 625 | //===----------------------------------------------------------------------===// |
||
| 626 | /// FoldingSetVector - This template class combines a FoldingSet and a vector |
||
| 627 | /// to provide the interface of FoldingSet but with deterministic iteration |
||
| 628 | /// order based on the insertion order. T must be a subclass of FoldingSetNode |
||
| 629 | /// and implement a Profile function. |
||
| 630 | template <class T, class VectorT = SmallVector<T*, 8>> |
||
| 631 | class FoldingSetVector { |
||
| 632 | FoldingSet<T> Set; |
||
| 633 | VectorT Vector; |
||
| 634 | |||
| 635 | public: |
||
| 636 | explicit FoldingSetVector(unsigned Log2InitSize = 6) : Set(Log2InitSize) {} |
||
| 637 | |||
| 638 | using iterator = pointee_iterator<typename VectorT::iterator>; |
||
| 639 | |||
| 640 | iterator begin() { return Vector.begin(); } |
||
| 641 | iterator end() { return Vector.end(); } |
||
| 642 | |||
| 643 | using const_iterator = pointee_iterator<typename VectorT::const_iterator>; |
||
| 644 | |||
| 645 | const_iterator begin() const { return Vector.begin(); } |
||
| 646 | const_iterator end() const { return Vector.end(); } |
||
| 647 | |||
| 648 | /// clear - Remove all nodes from the folding set. |
||
| 649 | void clear() { Set.clear(); Vector.clear(); } |
||
| 650 | |||
| 651 | /// FindNodeOrInsertPos - Look up the node specified by ID. If it exists, |
||
| 652 | /// return it. If not, return the insertion token that will make insertion |
||
| 653 | /// faster. |
||
| 654 | T *FindNodeOrInsertPos(const FoldingSetNodeID &ID, void *&InsertPos) { |
||
| 655 | return Set.FindNodeOrInsertPos(ID, InsertPos); |
||
| 656 | } |
||
| 657 | |||
| 658 | /// GetOrInsertNode - If there is an existing simple Node exactly |
||
| 659 | /// equal to the specified node, return it. Otherwise, insert 'N' and |
||
| 660 | /// return it instead. |
||
| 661 | T *GetOrInsertNode(T *N) { |
||
| 662 | T *Result = Set.GetOrInsertNode(N); |
||
| 663 | if (Result == N) Vector.push_back(N); |
||
| 664 | return Result; |
||
| 665 | } |
||
| 666 | |||
| 667 | /// InsertNode - Insert the specified node into the folding set, knowing that |
||
| 668 | /// it is not already in the folding set. InsertPos must be obtained from |
||
| 669 | /// FindNodeOrInsertPos. |
||
| 670 | void InsertNode(T *N, void *InsertPos) { |
||
| 671 | Set.InsertNode(N, InsertPos); |
||
| 672 | Vector.push_back(N); |
||
| 673 | } |
||
| 674 | |||
| 675 | /// InsertNode - Insert the specified node into the folding set, knowing that |
||
| 676 | /// it is not already in the folding set. |
||
| 677 | void InsertNode(T *N) { |
||
| 678 | Set.InsertNode(N); |
||
| 679 | Vector.push_back(N); |
||
| 680 | } |
||
| 681 | |||
| 682 | /// size - Returns the number of nodes in the folding set. |
||
| 683 | unsigned size() const { return Set.size(); } |
||
| 684 | |||
| 685 | /// empty - Returns true if there are no nodes in the folding set. |
||
| 686 | bool empty() const { return Set.empty(); } |
||
| 687 | }; |
||
| 688 | |||
| 689 | //===----------------------------------------------------------------------===// |
||
| 690 | /// FoldingSetIteratorImpl - This is the common iterator support shared by all |
||
| 691 | /// folding sets, which knows how to walk the folding set hash table. |
||
| 692 | class FoldingSetIteratorImpl { |
||
| 693 | protected: |
||
| 694 | FoldingSetNode *NodePtr; |
||
| 695 | |||
| 696 | FoldingSetIteratorImpl(void **Bucket); |
||
| 697 | |||
| 698 | void advance(); |
||
| 699 | |||
| 700 | public: |
||
| 701 | bool operator==(const FoldingSetIteratorImpl &RHS) const { |
||
| 702 | return NodePtr == RHS.NodePtr; |
||
| 703 | } |
||
| 704 | bool operator!=(const FoldingSetIteratorImpl &RHS) const { |
||
| 705 | return NodePtr != RHS.NodePtr; |
||
| 706 | } |
||
| 707 | }; |
||
| 708 | |||
| 709 | template <class T> class FoldingSetIterator : public FoldingSetIteratorImpl { |
||
| 710 | public: |
||
| 711 | explicit FoldingSetIterator(void **Bucket) : FoldingSetIteratorImpl(Bucket) {} |
||
| 712 | |||
| 713 | T &operator*() const { |
||
| 714 | return *static_cast<T*>(NodePtr); |
||
| 715 | } |
||
| 716 | |||
| 717 | T *operator->() const { |
||
| 718 | return static_cast<T*>(NodePtr); |
||
| 719 | } |
||
| 720 | |||
| 721 | inline FoldingSetIterator &operator++() { // Preincrement |
||
| 722 | advance(); |
||
| 723 | return *this; |
||
| 724 | } |
||
| 725 | FoldingSetIterator operator++(int) { // Postincrement |
||
| 726 | FoldingSetIterator tmp = *this; ++*this; return tmp; |
||
| 727 | } |
||
| 728 | }; |
||
| 729 | |||
| 730 | //===----------------------------------------------------------------------===// |
||
| 731 | /// FoldingSetBucketIteratorImpl - This is the common bucket iterator support |
||
| 732 | /// shared by all folding sets, which knows how to walk a particular bucket |
||
| 733 | /// of a folding set hash table. |
||
| 734 | class FoldingSetBucketIteratorImpl { |
||
| 735 | protected: |
||
| 736 | void *Ptr; |
||
| 737 | |||
| 738 | explicit FoldingSetBucketIteratorImpl(void **Bucket); |
||
| 739 | |||
| 740 | FoldingSetBucketIteratorImpl(void **Bucket, bool) : Ptr(Bucket) {} |
||
| 741 | |||
| 742 | void advance() { |
||
| 743 | void *Probe = static_cast<FoldingSetNode*>(Ptr)->getNextInBucket(); |
||
| 744 | uintptr_t x = reinterpret_cast<uintptr_t>(Probe) & ~0x1; |
||
| 745 | Ptr = reinterpret_cast<void*>(x); |
||
| 746 | } |
||
| 747 | |||
| 748 | public: |
||
| 749 | bool operator==(const FoldingSetBucketIteratorImpl &RHS) const { |
||
| 750 | return Ptr == RHS.Ptr; |
||
| 751 | } |
||
| 752 | bool operator!=(const FoldingSetBucketIteratorImpl &RHS) const { |
||
| 753 | return Ptr != RHS.Ptr; |
||
| 754 | } |
||
| 755 | }; |
||
| 756 | |||
| 757 | template <class T> |
||
| 758 | class FoldingSetBucketIterator : public FoldingSetBucketIteratorImpl { |
||
| 759 | public: |
||
| 760 | explicit FoldingSetBucketIterator(void **Bucket) : |
||
| 761 | FoldingSetBucketIteratorImpl(Bucket) {} |
||
| 762 | |||
| 763 | FoldingSetBucketIterator(void **Bucket, bool) : |
||
| 764 | FoldingSetBucketIteratorImpl(Bucket, true) {} |
||
| 765 | |||
| 766 | T &operator*() const { return *static_cast<T*>(Ptr); } |
||
| 767 | T *operator->() const { return static_cast<T*>(Ptr); } |
||
| 768 | |||
| 769 | inline FoldingSetBucketIterator &operator++() { // Preincrement |
||
| 770 | advance(); |
||
| 771 | return *this; |
||
| 772 | } |
||
| 773 | FoldingSetBucketIterator operator++(int) { // Postincrement |
||
| 774 | FoldingSetBucketIterator tmp = *this; ++*this; return tmp; |
||
| 775 | } |
||
| 776 | }; |
||
| 777 | |||
| 778 | //===----------------------------------------------------------------------===// |
||
| 779 | /// FoldingSetNodeWrapper - This template class is used to "wrap" arbitrary |
||
| 780 | /// types in an enclosing object so that they can be inserted into FoldingSets. |
||
| 781 | template <typename T> |
||
| 782 | class FoldingSetNodeWrapper : public FoldingSetNode { |
||
| 783 | T data; |
||
| 784 | |||
| 785 | public: |
||
| 786 | template <typename... Ts> |
||
| 787 | explicit FoldingSetNodeWrapper(Ts &&... Args) |
||
| 788 | : data(std::forward<Ts>(Args)...) {} |
||
| 789 | |||
| 790 | void Profile(FoldingSetNodeID &ID) { FoldingSetTrait<T>::Profile(data, ID); } |
||
| 791 | |||
| 792 | T &getValue() { return data; } |
||
| 793 | const T &getValue() const { return data; } |
||
| 794 | |||
| 795 | operator T&() { return data; } |
||
| 796 | operator const T&() const { return data; } |
||
| 797 | }; |
||
| 798 | |||
| 799 | //===----------------------------------------------------------------------===// |
||
| 800 | /// FastFoldingSetNode - This is a subclass of FoldingSetNode which stores |
||
| 801 | /// a FoldingSetNodeID value rather than requiring the node to recompute it |
||
| 802 | /// each time it is needed. This trades space for speed (which can be |
||
| 803 | /// significant if the ID is long), and it also permits nodes to drop |
||
| 804 | /// information that would otherwise only be required for recomputing an ID. |
||
| 805 | class FastFoldingSetNode : public FoldingSetNode { |
||
| 806 | FoldingSetNodeID FastID; |
||
| 807 | |||
| 808 | protected: |
||
| 809 | explicit FastFoldingSetNode(const FoldingSetNodeID &ID) : FastID(ID) {} |
||
| 810 | |||
| 811 | public: |
||
| 812 | void Profile(FoldingSetNodeID &ID) const { ID.AddNodeID(FastID); } |
||
| 813 | }; |
||
| 814 | |||
| 815 | //===----------------------------------------------------------------------===// |
||
| 816 | // Partial specializations of FoldingSetTrait. |
||
| 817 | |||
| 818 | template<typename T> struct FoldingSetTrait<T*> { |
||
| 819 | static inline void Profile(T *X, FoldingSetNodeID &ID) { |
||
| 820 | ID.AddPointer(X); |
||
| 821 | } |
||
| 822 | }; |
||
| 823 | template <typename T1, typename T2> |
||
| 824 | struct FoldingSetTrait<std::pair<T1, T2>> { |
||
| 825 | static inline void Profile(const std::pair<T1, T2> &P, |
||
| 826 | FoldingSetNodeID &ID) { |
||
| 827 | ID.Add(P.first); |
||
| 828 | ID.Add(P.second); |
||
| 829 | } |
||
| 830 | }; |
||
| 831 | |||
| 832 | template <typename T> |
||
| 833 | struct FoldingSetTrait<T, std::enable_if_t<std::is_enum<T>::value>> { |
||
| 834 | static void Profile(const T &X, FoldingSetNodeID &ID) { |
||
| 835 | ID.AddInteger(static_cast<std::underlying_type_t<T>>(X)); |
||
| 836 | } |
||
| 837 | }; |
||
| 838 | |||
| 839 | } // end namespace llvm |
||
| 840 | |||
| 841 | #endif // LLVM_ADT_FOLDINGSET_H |