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| 14 | pmbaty | 1 | //===- Tree.h - structure of the syntax tree ------------------*- C++ -*-=====// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | // Defines the basic structure of the syntax tree. There are two kinds of nodes: |
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| 9 | // - leaf nodes correspond to tokens, |
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| 10 | // - tree nodes correspond to language grammar constructs. |
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| 11 | // |
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| 12 | // The tree is initially built from an AST. Each node of a newly built tree |
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| 13 | // covers a continuous subrange of expanded tokens (i.e. tokens after |
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| 14 | // preprocessing), the specific tokens coverered are stored in the leaf nodes of |
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| 15 | // a tree. A post-order traversal of a tree will visit leaf nodes in an order |
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| 16 | // corresponding the original order of expanded tokens. |
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| 17 | // |
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| 18 | // This is still work in progress and highly experimental, we leave room for |
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| 19 | // ourselves to completely change the design and/or implementation. |
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| 20 | //===----------------------------------------------------------------------===// |
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| 21 | #ifndef LLVM_CLANG_TOOLING_SYNTAX_TREE_H |
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| 22 | #define LLVM_CLANG_TOOLING_SYNTAX_TREE_H |
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| 23 | |||
| 24 | #include "clang/Basic/TokenKinds.h" |
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| 25 | #include "clang/Tooling/Syntax/TokenManager.h" |
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| 26 | #include "llvm/ADT/iterator.h" |
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| 27 | #include "llvm/Support/Allocator.h" |
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| 28 | #include <cstdint> |
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| 29 | #include <vector> |
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| 30 | |||
| 31 | namespace clang { |
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| 32 | namespace syntax { |
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| 33 | |||
| 34 | /// A memory arena for syntax trees. |
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| 35 | // FIXME: use BumpPtrAllocator directly. |
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| 36 | class Arena { |
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| 37 | public: |
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| 38 | llvm::BumpPtrAllocator &getAllocator() { return Allocator; } |
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| 39 | private: |
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| 40 | /// Keeps all the allocated nodes and their intermediate data structures. |
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| 41 | llvm::BumpPtrAllocator Allocator; |
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| 42 | }; |
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| 43 | |||
| 44 | class Tree; |
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| 45 | class TreeBuilder; |
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| 46 | class FactoryImpl; |
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| 47 | class MutationsImpl; |
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| 48 | |||
| 49 | enum class NodeKind : uint16_t; |
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| 50 | enum class NodeRole : uint8_t; |
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| 51 | |||
| 52 | /// A node in a syntax tree. Each node is either a Leaf (representing tokens) or |
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| 53 | /// a Tree (representing language constructrs). |
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| 54 | class Node { |
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| 55 | protected: |
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| 56 | /// Newly created nodes are detached from a tree, parent and sibling links are |
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| 57 | /// set when the node is added as a child to another one. |
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| 58 | Node(NodeKind Kind); |
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| 59 | /// Nodes are allocated on Arenas; the destructor is never called. |
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| 60 | ~Node() = default; |
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| 61 | |||
| 62 | public: |
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| 63 | /// Nodes cannot simply be copied without violating tree invariants. |
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| 64 | Node(const Node &) = delete; |
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| 65 | Node &operator=(const Node &) = delete; |
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| 66 | /// Idiomatically, nodes are allocated on an Arena and never moved. |
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| 67 | Node(Node &&) = delete; |
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| 68 | Node &operator=(Node &&) = delete; |
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| 69 | |||
| 70 | NodeKind getKind() const { return static_cast<NodeKind>(Kind); } |
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| 71 | NodeRole getRole() const { return static_cast<NodeRole>(Role); } |
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| 72 | |||
| 73 | /// Whether the node is detached from a tree, i.e. does not have a parent. |
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| 74 | bool isDetached() const; |
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| 75 | /// Whether the node was created from the AST backed by the source code |
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| 76 | /// rather than added later through mutation APIs or created with factory |
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| 77 | /// functions. |
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| 78 | /// When this flag is true, all subtrees are also original. |
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| 79 | /// This flag is set to false on any modifications to the node or any of its |
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| 80 | /// subtrees, even if this simply involves swapping existing subtrees. |
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| 81 | bool isOriginal() const { return Original; } |
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| 82 | /// If this function return false, the tree cannot be modified because there |
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| 83 | /// is no reasonable way to produce the corresponding textual replacements. |
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| 84 | /// This can happen when the node crosses macro expansion boundaries. |
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| 85 | /// |
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| 86 | /// Note that even if the node is not modifiable, its child nodes can be |
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| 87 | /// modifiable. |
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| 88 | bool canModify() const { return CanModify; } |
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| 89 | |||
| 90 | const Tree *getParent() const { return Parent; } |
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| 91 | Tree *getParent() { return Parent; } |
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| 92 | |||
| 93 | const Node *getNextSibling() const { return NextSibling; } |
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| 94 | Node *getNextSibling() { return NextSibling; } |
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| 95 | const Node *getPreviousSibling() const { return PreviousSibling; } |
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| 96 | Node *getPreviousSibling() { return PreviousSibling; } |
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| 97 | |||
| 98 | /// Dumps the structure of a subtree. For debugging and testing purposes. |
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| 99 | std::string dump(const TokenManager &SM) const; |
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| 100 | /// Dumps the tokens forming this subtree. |
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| 101 | std::string dumpTokens(const TokenManager &SM) const; |
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| 102 | |||
| 103 | /// Asserts invariants on this node of the tree and its immediate children. |
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| 104 | /// Will not recurse into the subtree. No-op if NDEBUG is set. |
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| 105 | void assertInvariants() const; |
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| 106 | /// Runs checkInvariants on all nodes in the subtree. No-op if NDEBUG is set. |
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| 107 | void assertInvariantsRecursive() const; |
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| 108 | |||
| 109 | private: |
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| 110 | // Tree is allowed to change the Parent link and Role. |
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| 111 | friend class Tree; |
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| 112 | // TreeBuilder is allowed to set the Original and CanModify flags. |
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| 113 | friend class TreeBuilder; |
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| 114 | // MutationsImpl sets roles and CanModify flag. |
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| 115 | friend class MutationsImpl; |
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| 116 | // FactoryImpl sets CanModify flag. |
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| 117 | friend class FactoryImpl; |
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| 118 | |||
| 119 | void setRole(NodeRole NR); |
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| 120 | |||
| 121 | Tree *Parent; |
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| 122 | Node *NextSibling; |
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| 123 | Node *PreviousSibling; |
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| 124 | unsigned Kind : 16; |
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| 125 | unsigned Role : 8; |
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| 126 | unsigned Original : 1; |
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| 127 | unsigned CanModify : 1; |
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| 128 | }; |
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| 129 | |||
| 130 | /// A leaf node points to a single token. |
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| 131 | // FIXME: add TokenKind field (borrow some bits from the Node::kind). |
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| 132 | class Leaf final : public Node { |
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| 133 | public: |
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| 134 | Leaf(TokenManager::Key K); |
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| 135 | static bool classof(const Node *N); |
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| 136 | |||
| 137 | TokenManager::Key getTokenKey() const { return K; } |
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| 138 | |||
| 139 | private: |
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| 140 | TokenManager::Key K; |
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| 141 | }; |
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| 142 | |||
| 143 | /// A node that has children and represents a syntactic language construct. |
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| 144 | class Tree : public Node { |
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| 145 | /// Iterator over children (common base for const/non-const). |
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| 146 | /// Not invalidated by tree mutations (holds a stable node pointer). |
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| 147 | template <typename DerivedT, typename NodeT> |
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| 148 | class ChildIteratorBase |
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| 149 | : public llvm::iterator_facade_base<DerivedT, std::forward_iterator_tag, |
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| 150 | NodeT> { |
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| 151 | protected: |
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| 152 | NodeT *N = nullptr; |
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| 153 | using Base = ChildIteratorBase; |
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| 154 | |||
| 155 | public: |
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| 156 | ChildIteratorBase() = default; |
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| 157 | explicit ChildIteratorBase(NodeT *N) : N(N) {} |
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| 158 | |||
| 159 | friend bool operator==(const DerivedT &LHS, const DerivedT &RHS) { |
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| 160 | return LHS.N == RHS.N; |
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| 161 | } |
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| 162 | |||
| 163 | NodeT &operator*() const { return *N; } |
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| 164 | DerivedT &operator++() { |
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| 165 | N = N->getNextSibling(); |
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| 166 | return *static_cast<DerivedT *>(this); |
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| 167 | } |
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| 168 | |||
| 169 | /// Truthy if valid (not past-the-end). |
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| 170 | /// This allows: if (auto It = find_if(N.children(), ...) ) |
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| 171 | explicit operator bool() const { return N != nullptr; } |
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| 172 | /// The element, or nullptr if past-the-end. |
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| 173 | NodeT *asPointer() const { return N; } |
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| 174 | }; |
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| 175 | |||
| 176 | public: |
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| 177 | static bool classof(const Node *N); |
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| 178 | |||
| 179 | Node *getFirstChild() { return FirstChild; } |
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| 180 | const Node *getFirstChild() const { return FirstChild; } |
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| 181 | Node *getLastChild() { return LastChild; } |
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| 182 | const Node *getLastChild() const { return LastChild; } |
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| 183 | |||
| 184 | const Leaf *findFirstLeaf() const; |
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| 185 | Leaf *findFirstLeaf() { |
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| 186 | return const_cast<Leaf *>(const_cast<const Tree *>(this)->findFirstLeaf()); |
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| 187 | } |
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| 188 | |||
| 189 | const Leaf *findLastLeaf() const; |
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| 190 | Leaf *findLastLeaf() { |
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| 191 | return const_cast<Leaf *>(const_cast<const Tree *>(this)->findLastLeaf()); |
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| 192 | } |
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| 193 | |||
| 194 | /// child_iterator is not invalidated by mutations. |
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| 195 | struct ChildIterator : ChildIteratorBase<ChildIterator, Node> { |
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| 196 | using Base::ChildIteratorBase; |
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| 197 | }; |
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| 198 | struct ConstChildIterator |
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| 199 | : ChildIteratorBase<ConstChildIterator, const Node> { |
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| 200 | using Base::ChildIteratorBase; |
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| 201 | ConstChildIterator() = default; |
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| 202 | ConstChildIterator(const ChildIterator &I) : Base(I.asPointer()) {} |
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| 203 | }; |
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| 204 | |||
| 205 | llvm::iterator_range<ChildIterator> getChildren() { |
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| 206 | return {ChildIterator(getFirstChild()), ChildIterator()}; |
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| 207 | } |
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| 208 | llvm::iterator_range<ConstChildIterator> getChildren() const { |
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| 209 | return {ConstChildIterator(getFirstChild()), ConstChildIterator()}; |
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| 210 | } |
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| 211 | |||
| 212 | /// Find the first node with a corresponding role. |
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| 213 | const Node *findChild(NodeRole R) const; |
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| 214 | Node *findChild(NodeRole R) { |
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| 215 | return const_cast<Node *>(const_cast<const Tree *>(this)->findChild(R)); |
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| 216 | } |
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| 217 | |||
| 218 | protected: |
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| 219 | using Node::Node; |
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| 220 | |||
| 221 | private: |
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| 222 | /// Append \p Child to the list of children and sets the parent pointer. |
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| 223 | /// A very low-level operation that does not check any invariants, only used |
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| 224 | /// by TreeBuilder and FactoryImpl. |
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| 225 | /// EXPECTS: Role != Detached. |
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| 226 | void appendChildLowLevel(Node *Child, NodeRole Role); |
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| 227 | /// Similar but prepends. |
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| 228 | void prependChildLowLevel(Node *Child, NodeRole Role); |
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| 229 | |||
| 230 | /// Like the previous overloads, but does not set role for \p Child. |
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| 231 | /// EXPECTS: Child->Role != Detached |
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| 232 | void appendChildLowLevel(Node *Child); |
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| 233 | void prependChildLowLevel(Node *Child); |
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| 234 | friend class TreeBuilder; |
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| 235 | friend class FactoryImpl; |
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| 236 | |||
| 237 | /// Replace a range of children [Begin, End) with a list of |
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| 238 | /// new nodes starting at \p New. |
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| 239 | /// Only used by MutationsImpl to implement higher-level mutation operations. |
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| 240 | /// (!) \p New can be null to model removal of the child range. |
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| 241 | /// (!) \p End can be null to model one past the end. |
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| 242 | /// (!) \p Begin can be null to model an append. |
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| 243 | void replaceChildRangeLowLevel(Node *Begin, Node *End, Node *New); |
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| 244 | friend class MutationsImpl; |
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| 245 | |||
| 246 | Node *FirstChild = nullptr; |
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| 247 | Node *LastChild = nullptr; |
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| 248 | }; |
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| 249 | |||
| 250 | /// A list of Elements separated or terminated by a fixed token. |
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| 251 | /// |
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| 252 | /// This type models the following grammar construct: |
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| 253 | /// delimited-list(element, delimiter, termination, canBeEmpty) |
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| 254 | class List : public Tree { |
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| 255 | public: |
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| 256 | template <typename Element> struct ElementAndDelimiter { |
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| 257 | Element *element; |
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| 258 | Leaf *delimiter; |
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| 259 | }; |
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| 260 | |||
| 261 | enum class TerminationKind { |
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| 262 | Terminated, |
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| 263 | MaybeTerminated, |
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| 264 | Separated, |
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| 265 | }; |
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| 266 | |||
| 267 | using Tree::Tree; |
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| 268 | static bool classof(const Node *N); |
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| 269 | /// Returns the elements and corresponding delimiters. Missing elements |
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| 270 | /// and delimiters are represented as null pointers. |
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| 271 | /// |
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| 272 | /// For example, in a separated list: |
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| 273 | /// "a, b, c" <=> [("a" , ","), ("b" , "," ), ("c" , null)] |
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| 274 | /// "a, , c" <=> [("a" , ","), (null, "," ), ("c" , null)] |
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| 275 | /// "a, b c" <=> [("a" , ","), ("b" , null), ("c" , null)] |
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| 276 | /// "a, b," <=> [("a" , ","), ("b" , "," ), (null, null)] |
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| 277 | /// |
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| 278 | /// In a terminated or maybe-terminated list: |
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| 279 | /// "a; b; c;" <=> [("a" , ";"), ("b" , ";" ), ("c" , ";" )] |
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| 280 | /// "a; ; c;" <=> [("a" , ";"), (null, ";" ), ("c" , ";" )] |
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| 281 | /// "a; b c;" <=> [("a" , ";"), ("b" , null), ("c" , ";" )] |
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| 282 | /// "a; b; c" <=> [("a" , ";"), ("b" , ";" ), ("c" , null)] |
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| 283 | std::vector<ElementAndDelimiter<Node>> getElementsAsNodesAndDelimiters(); |
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| 284 | |||
| 285 | /// Returns the elements of the list. Missing elements are represented |
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| 286 | /// as null pointers in the same way as in the return value of |
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| 287 | /// `getElementsAsNodesAndDelimiters()`. |
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| 288 | std::vector<Node *> getElementsAsNodes(); |
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| 289 | |||
| 290 | // These can't be implemented with the information we have! |
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| 291 | |||
| 292 | /// Returns the appropriate delimiter for this list. |
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| 293 | /// |
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| 294 | /// Useful for discovering the correct delimiter to use when adding |
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| 295 | /// elements to empty or one-element lists. |
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| 296 | clang::tok::TokenKind getDelimiterTokenKind() const; |
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| 297 | |||
| 298 | TerminationKind getTerminationKind() const; |
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| 299 | |||
| 300 | /// Whether this list can be empty in syntactically and semantically correct |
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| 301 | /// code. |
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| 302 | /// |
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| 303 | /// This list may be empty when the source code has errors even if |
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| 304 | /// canBeEmpty() returns false. |
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| 305 | bool canBeEmpty() const; |
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| 306 | }; |
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| 307 | |||
| 308 | } // namespace syntax |
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| 309 | } // namespace clang |
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| 310 | |||
| 311 | #endif |