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14 | pmbaty | 1 | //===--- SymbolName.h - Clang refactoring library -------------------------===// |
2 | // |
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3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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4 | // See https://llvm.org/LICENSE.txt for license information. |
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5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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6 | // |
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7 | //===----------------------------------------------------------------------===// |
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8 | |||
9 | #ifndef LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |
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10 | #define LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |
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11 | |||
12 | #include "clang/Basic/LLVM.h" |
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13 | #include "llvm/ADT/ArrayRef.h" |
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14 | #include "llvm/ADT/SmallVector.h" |
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15 | #include "llvm/ADT/StringRef.h" |
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16 | |||
17 | namespace clang { |
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18 | namespace tooling { |
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19 | |||
20 | /// A name of a symbol. |
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21 | /// |
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22 | /// Symbol's name can be composed of multiple strings. For example, Objective-C |
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23 | /// methods can contain multiple argument labels: |
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24 | /// |
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25 | /// \code |
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26 | /// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y; |
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27 | /// // ^~ string 0 ~~~~~ ^~ string 1 ~~~~~ |
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28 | /// \endcode |
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29 | class SymbolName { |
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30 | public: |
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31 | explicit SymbolName(StringRef Name) { |
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32 | // While empty symbol names are valid (Objective-C selectors can have empty |
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33 | // name pieces), occurrences Objective-C selectors are created using an |
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34 | // array of strings instead of just one string. |
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35 | assert(!Name.empty() && "Invalid symbol name!"); |
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36 | this->Name.push_back(Name.str()); |
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37 | } |
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38 | |||
39 | ArrayRef<std::string> getNamePieces() const { return Name; } |
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40 | |||
41 | private: |
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42 | llvm::SmallVector<std::string, 1> Name; |
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43 | }; |
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44 | |||
45 | } // end namespace tooling |
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46 | } // end namespace clang |
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47 | |||
48 | #endif // LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |