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| Rev | Author | Line No. | Line |
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| 14 | pmbaty | 1 | //===--- SymbolName.h - Clang refactoring library -------------------------===// |
| 2 | // |
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| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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| 4 | // See https://llvm.org/LICENSE.txt for license information. |
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| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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| 6 | // |
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| 7 | //===----------------------------------------------------------------------===// |
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| 8 | |||
| 9 | #ifndef LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |
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| 10 | #define LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |
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| 11 | |||
| 12 | #include "clang/Basic/LLVM.h" |
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| 13 | #include "llvm/ADT/ArrayRef.h" |
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| 14 | #include "llvm/ADT/SmallVector.h" |
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| 15 | #include "llvm/ADT/StringRef.h" |
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| 16 | |||
| 17 | namespace clang { |
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| 18 | namespace tooling { |
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| 19 | |||
| 20 | /// A name of a symbol. |
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| 21 | /// |
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| 22 | /// Symbol's name can be composed of multiple strings. For example, Objective-C |
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| 23 | /// methods can contain multiple argument labels: |
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| 24 | /// |
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| 25 | /// \code |
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| 26 | /// - (void) myMethodNamePiece: (int)x anotherNamePieces:(int)y; |
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| 27 | /// // ^~ string 0 ~~~~~ ^~ string 1 ~~~~~ |
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| 28 | /// \endcode |
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| 29 | class SymbolName { |
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| 30 | public: |
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| 31 | explicit SymbolName(StringRef Name) { |
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| 32 | // While empty symbol names are valid (Objective-C selectors can have empty |
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| 33 | // name pieces), occurrences Objective-C selectors are created using an |
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| 34 | // array of strings instead of just one string. |
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| 35 | assert(!Name.empty() && "Invalid symbol name!"); |
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| 36 | this->Name.push_back(Name.str()); |
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| 37 | } |
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| 38 | |||
| 39 | ArrayRef<std::string> getNamePieces() const { return Name; } |
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| 40 | |||
| 41 | private: |
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| 42 | llvm::SmallVector<std::string, 1> Name; |
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| 43 | }; |
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| 44 | |||
| 45 | } // end namespace tooling |
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| 46 | } // end namespace clang |
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| 47 | |||
| 48 | #endif // LLVM_CLANG_TOOLING_REFACTORING_RENAME_SYMBOLNAME_H |