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//===- ExplodedGraph.h - Local, Path-Sens. "Exploded Graph" -----*- C++ -*-===//
2
//
3
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4
// See https://llvm.org/LICENSE.txt for license information.
5
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6
//
7
//===----------------------------------------------------------------------===//
8
//
9
//  This file defines the template classes ExplodedNode and ExplodedGraph,
10
//  which represent a path-sensitive, intra-procedural "exploded graph."
11
//  See "Precise interprocedural dataflow analysis via graph reachability"
12
//  by Reps, Horwitz, and Sagiv
13
//  (http://portal.acm.org/citation.cfm?id=199462) for the definition of an
14
//  exploded graph.
15
//
16
//===----------------------------------------------------------------------===//
17
 
18
#ifndef LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPLODEDGRAPH_H
19
#define LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPLODEDGRAPH_H
20
 
21
#include "clang/Analysis/AnalysisDeclContext.h"
22
#include "clang/Analysis/ProgramPoint.h"
23
#include "clang/Analysis/Support/BumpVector.h"
24
#include "clang/Basic/LLVM.h"
25
#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h"
26
#include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState_Fwd.h"
27
#include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h"
28
#include "llvm/ADT/ArrayRef.h"
29
#include "llvm/ADT/DenseMap.h"
30
#include "llvm/ADT/DepthFirstIterator.h"
31
#include "llvm/ADT/FoldingSet.h"
32
#include "llvm/ADT/GraphTraits.h"
33
#include "llvm/ADT/STLExtras.h"
34
#include "llvm/ADT/SetVector.h"
35
#include "llvm/Support/Allocator.h"
36
#include "llvm/Support/Compiler.h"
37
#include <cassert>
38
#include <cstdint>
39
#include <memory>
40
#include <optional>
41
#include <utility>
42
#include <vector>
43
 
44
namespace clang {
45
 
46
class CFG;
47
class Decl;
48
class Expr;
49
class ParentMap;
50
class Stmt;
51
 
52
namespace ento {
53
 
54
class ExplodedGraph;
55
 
56
//===----------------------------------------------------------------------===//
57
// ExplodedGraph "implementation" classes.  These classes are not typed to
58
// contain a specific kind of state.  Typed-specialized versions are defined
59
// on top of these classes.
60
//===----------------------------------------------------------------------===//
61
 
62
// ExplodedNode is not constified all over the engine because we need to add
63
// successors to it at any time after creating it.
64
 
65
class ExplodedNode : public llvm::FoldingSetNode {
66
  friend class BranchNodeBuilder;
67
  friend class CoreEngine;
68
  friend class EndOfFunctionNodeBuilder;
69
  friend class ExplodedGraph;
70
  friend class IndirectGotoNodeBuilder;
71
  friend class NodeBuilder;
72
  friend class SwitchNodeBuilder;
73
 
74
  /// Efficiently stores a list of ExplodedNodes, or an optional flag.
75
  ///
76
  /// NodeGroup provides opaque storage for a list of ExplodedNodes, optimizing
77
  /// for the case when there is only one node in the group. This is a fairly
78
  /// common case in an ExplodedGraph, where most nodes have only one
79
  /// predecessor and many have only one successor. It can also be used to
80
  /// store a flag rather than a node list, which ExplodedNode uses to mark
81
  /// whether a node is a sink. If the flag is set, the group is implicitly
82
  /// empty and no nodes may be added.
83
  class NodeGroup {
84
    // Conceptually a discriminated union. If the low bit is set, the node is
85
    // a sink. If the low bit is not set, the pointer refers to the storage
86
    // for the nodes in the group.
87
    // This is not a PointerIntPair in order to keep the storage type opaque.
88
    uintptr_t P;
89
 
90
  public:
91
    NodeGroup(bool Flag = false) : P(Flag) {
92
      assert(getFlag() == Flag);
93
    }
94
 
95
    ExplodedNode * const *begin() const;
96
 
97
    ExplodedNode * const *end() const;
98
 
99
    unsigned size() const;
100
 
101
    bool empty() const { return P == 0 || getFlag() != 0; }
102
 
103
    /// Adds a node to the list.
104
    ///
105
    /// The group must not have been created with its flag set.
106
    void addNode(ExplodedNode *N, ExplodedGraph &G);
107
 
108
    /// Replaces the single node in this group with a new node.
109
    ///
110
    /// Note that this should only be used when you know the group was not
111
    /// created with its flag set, and that the group is empty or contains
112
    /// only a single node.
113
    void replaceNode(ExplodedNode *node);
114
 
115
    /// Returns whether this group was created with its flag set.
116
    bool getFlag() const {
117
      return (P & 1);
118
    }
119
  };
120
 
121
  /// Location - The program location (within a function body) associated
122
  ///  with this node.
123
  const ProgramPoint Location;
124
 
125
  /// State - The state associated with this node.
126
  ProgramStateRef State;
127
 
128
  /// Preds - The predecessors of this node.
129
  NodeGroup Preds;
130
 
131
  /// Succs - The successors of this node.
132
  NodeGroup Succs;
133
 
134
  int64_t Id;
135
 
136
public:
137
  explicit ExplodedNode(const ProgramPoint &loc, ProgramStateRef state,
138
                        int64_t Id, bool IsSink)
139
      : Location(loc), State(std::move(state)), Succs(IsSink), Id(Id) {
140
    assert(isSink() == IsSink);
141
  }
142
 
143
  /// getLocation - Returns the edge associated with the given node.
144
  ProgramPoint getLocation() const { return Location; }
145
 
146
  const LocationContext *getLocationContext() const {
147
    return getLocation().getLocationContext();
148
  }
149
 
150
  const StackFrameContext *getStackFrame() const {
151
    return getLocation().getStackFrame();
152
  }
153
 
154
  const Decl &getCodeDecl() const { return *getLocationContext()->getDecl(); }
155
 
156
  CFG &getCFG() const { return *getLocationContext()->getCFG(); }
157
 
158
  const CFGBlock *getCFGBlock() const;
159
 
160
  const ParentMap &getParentMap() const {
161
    return getLocationContext()->getParentMap();
162
  }
163
 
164
  template <typename T> T &getAnalysis() const {
165
    return *getLocationContext()->getAnalysis<T>();
166
  }
167
 
168
  const ProgramStateRef &getState() const { return State; }
169
 
170
  template <typename T> std::optional<T> getLocationAs() const & {
171
    return Location.getAs<T>();
172
  }
173
 
174
  /// Get the value of an arbitrary expression at this node.
175
  SVal getSVal(const Stmt *S) const {
176
    return getState()->getSVal(S, getLocationContext());
177
  }
178
 
179
  static void Profile(llvm::FoldingSetNodeID &ID,
180
                      const ProgramPoint &Loc,
181
                      const ProgramStateRef &state,
182
                      bool IsSink) {
183
    ID.Add(Loc);
184
    ID.AddPointer(state.get());
185
    ID.AddBoolean(IsSink);
186
  }
187
 
188
  void Profile(llvm::FoldingSetNodeID& ID) const {
189
    // We avoid copy constructors by not using accessors.
190
    Profile(ID, Location, State, isSink());
191
  }
192
 
193
  /// addPredeccessor - Adds a predecessor to the current node, and
194
  ///  in tandem add this node as a successor of the other node.
195
  void addPredecessor(ExplodedNode *V, ExplodedGraph &G);
196
 
197
  unsigned succ_size() const { return Succs.size(); }
198
  unsigned pred_size() const { return Preds.size(); }
199
  bool succ_empty() const { return Succs.empty(); }
200
  bool pred_empty() const { return Preds.empty(); }
201
 
202
  bool isSink() const { return Succs.getFlag(); }
203
 
204
  bool hasSinglePred() const {
205
    return (pred_size() == 1);
206
  }
207
 
208
  ExplodedNode *getFirstPred() {
209
    return pred_empty() ? nullptr : *(pred_begin());
210
  }
211
 
212
  const ExplodedNode *getFirstPred() const {
213
    return const_cast<ExplodedNode*>(this)->getFirstPred();
214
  }
215
 
216
  ExplodedNode *getFirstSucc() {
217
    return succ_empty() ? nullptr : *(succ_begin());
218
  }
219
 
220
  const ExplodedNode *getFirstSucc() const {
221
    return const_cast<ExplodedNode*>(this)->getFirstSucc();
222
  }
223
 
224
  // Iterators over successor and predecessor vertices.
225
  using succ_iterator = ExplodedNode * const *;
226
  using succ_range = llvm::iterator_range<succ_iterator>;
227
 
228
  using const_succ_iterator = const ExplodedNode * const *;
229
  using const_succ_range = llvm::iterator_range<const_succ_iterator>;
230
 
231
  using pred_iterator = ExplodedNode * const *;
232
  using pred_range = llvm::iterator_range<pred_iterator>;
233
 
234
  using const_pred_iterator = const ExplodedNode * const *;
235
  using const_pred_range = llvm::iterator_range<const_pred_iterator>;
236
 
237
  pred_iterator pred_begin() { return Preds.begin(); }
238
  pred_iterator pred_end() { return Preds.end(); }
239
  pred_range preds() { return {Preds.begin(), Preds.end()}; }
240
 
241
  const_pred_iterator pred_begin() const {
242
    return const_cast<ExplodedNode*>(this)->pred_begin();
243
  }
244
  const_pred_iterator pred_end() const {
245
    return const_cast<ExplodedNode*>(this)->pred_end();
246
  }
247
  const_pred_range preds() const { return {Preds.begin(), Preds.end()}; }
248
 
249
  succ_iterator succ_begin() { return Succs.begin(); }
250
  succ_iterator succ_end() { return Succs.end(); }
251
  succ_range succs() { return {Succs.begin(), Succs.end()}; }
252
 
253
  const_succ_iterator succ_begin() const {
254
    return const_cast<ExplodedNode*>(this)->succ_begin();
255
  }
256
  const_succ_iterator succ_end() const {
257
    return const_cast<ExplodedNode*>(this)->succ_end();
258
  }
259
  const_succ_range succs() const { return {Succs.begin(), Succs.end()}; }
260
 
261
  int64_t getID() const { return Id; }
262
 
263
  /// The node is trivial if it has only one successor, only one predecessor,
264
  /// it's predecessor has only one successor,
265
  /// and its program state is the same as the program state of the previous
266
  /// node.
267
  /// Trivial nodes may be skipped while printing exploded graph.
268
  bool isTrivial() const;
269
 
270
  /// If the node's program point corresponds to a statement, retrieve that
271
  /// statement. Useful for figuring out where to put a warning or a note.
272
  /// If the statement belongs to a body-farmed definition,
273
  /// retrieve the call site for that definition.
274
  const Stmt *getStmtForDiagnostics() const;
275
 
276
  /// Find the next statement that was executed on this node's execution path.
277
  /// Useful for explaining control flow that follows the current node.
278
  /// If the statement belongs to a body-farmed definition, retrieve the
279
  /// call site for that definition.
280
  const Stmt *getNextStmtForDiagnostics() const;
281
 
282
  /// Find the statement that was executed immediately before this node.
283
  /// Useful when the node corresponds to a CFG block entrance.
284
  /// If the statement belongs to a body-farmed definition, retrieve the
285
  /// call site for that definition.
286
  const Stmt *getPreviousStmtForDiagnostics() const;
287
 
288
  /// Find the statement that was executed at or immediately before this node.
289
  /// Useful when any nearby statement will do.
290
  /// If the statement belongs to a body-farmed definition, retrieve the
291
  /// call site for that definition.
292
  const Stmt *getCurrentOrPreviousStmtForDiagnostics() const;
293
 
294
private:
295
  void replaceSuccessor(ExplodedNode *node) { Succs.replaceNode(node); }
296
  void replacePredecessor(ExplodedNode *node) { Preds.replaceNode(node); }
297
};
298
 
299
using InterExplodedGraphMap =
300
    llvm::DenseMap<const ExplodedNode *, const ExplodedNode *>;
301
 
302
class ExplodedGraph {
303
protected:
304
  friend class CoreEngine;
305
 
306
  // Type definitions.
307
  using NodeVector = std::vector<ExplodedNode *>;
308
 
309
  /// The roots of the simulation graph. Usually there will be only
310
  /// one, but clients are free to establish multiple subgraphs within a single
311
  /// SimulGraph. Moreover, these subgraphs can often merge when paths from
312
  /// different roots reach the same state at the same program location.
313
  NodeVector Roots;
314
 
315
  /// The nodes in the simulation graph which have been
316
  /// specially marked as the endpoint of an abstract simulation path.
317
  NodeVector EndNodes;
318
 
319
  /// Nodes - The nodes in the graph.
320
  llvm::FoldingSet<ExplodedNode> Nodes;
321
 
322
  /// BVC - Allocator and context for allocating nodes and their predecessor
323
  /// and successor groups.
324
  BumpVectorContext BVC;
325
 
326
  /// NumNodes - The number of nodes in the graph.
327
  int64_t NumNodes = 0;
328
 
329
  /// A list of recently allocated nodes that can potentially be recycled.
330
  NodeVector ChangedNodes;
331
 
332
  /// A list of nodes that can be reused.
333
  NodeVector FreeNodes;
334
 
335
  /// Determines how often nodes are reclaimed.
336
  ///
337
  /// If this is 0, nodes will never be reclaimed.
338
  unsigned ReclaimNodeInterval = 0;
339
 
340
  /// Counter to determine when to reclaim nodes.
341
  unsigned ReclaimCounter;
342
 
343
public:
344
  ExplodedGraph();
345
  ~ExplodedGraph();
346
 
347
  /// Retrieve the node associated with a (Location,State) pair,
348
  ///  where the 'Location' is a ProgramPoint in the CFG.  If no node for
349
  ///  this pair exists, it is created. IsNew is set to true if
350
  ///  the node was freshly created.
351
  ExplodedNode *getNode(const ProgramPoint &L, ProgramStateRef State,
352
                        bool IsSink = false,
353
                        bool* IsNew = nullptr);
354
 
355
  /// Create a node for a (Location, State) pair,
356
  ///  but don't store it for deduplication later.  This
357
  ///  is useful when copying an already completed
358
  ///  ExplodedGraph for further processing.
359
  ExplodedNode *createUncachedNode(const ProgramPoint &L,
360
    ProgramStateRef State,
361
    int64_t Id,
362
    bool IsSink = false);
363
 
364
  std::unique_ptr<ExplodedGraph> MakeEmptyGraph() const {
365
    return std::make_unique<ExplodedGraph>();
366
  }
367
 
368
  /// addRoot - Add an untyped node to the set of roots.
369
  ExplodedNode *addRoot(ExplodedNode *V) {
370
    Roots.push_back(V);
371
    return V;
372
  }
373
 
374
  /// addEndOfPath - Add an untyped node to the set of EOP nodes.
375
  ExplodedNode *addEndOfPath(ExplodedNode *V) {
376
    EndNodes.push_back(V);
377
    return V;
378
  }
379
 
380
  unsigned num_roots() const { return Roots.size(); }
381
  unsigned num_eops() const { return EndNodes.size(); }
382
 
383
  bool empty() const { return NumNodes == 0; }
384
  unsigned size() const { return NumNodes; }
385
 
386
  void reserve(unsigned NodeCount) { Nodes.reserve(NodeCount); }
387
 
388
  // Iterators.
389
  using NodeTy = ExplodedNode;
390
  using AllNodesTy = llvm::FoldingSet<ExplodedNode>;
391
  using roots_iterator = NodeVector::iterator;
392
  using const_roots_iterator = NodeVector::const_iterator;
393
  using eop_iterator = NodeVector::iterator;
394
  using const_eop_iterator = NodeVector::const_iterator;
395
  using node_iterator = AllNodesTy::iterator;
396
  using const_node_iterator = AllNodesTy::const_iterator;
397
 
398
  node_iterator nodes_begin() { return Nodes.begin(); }
399
 
400
  node_iterator nodes_end() { return Nodes.end(); }
401
 
402
  const_node_iterator nodes_begin() const { return Nodes.begin(); }
403
 
404
  const_node_iterator nodes_end() const { return Nodes.end(); }
405
 
406
  roots_iterator roots_begin() { return Roots.begin(); }
407
 
408
  roots_iterator roots_end() { return Roots.end(); }
409
 
410
  const_roots_iterator roots_begin() const { return Roots.begin(); }
411
 
412
  const_roots_iterator roots_end() const { return Roots.end(); }
413
 
414
  eop_iterator eop_begin() { return EndNodes.begin(); }
415
 
416
  eop_iterator eop_end() { return EndNodes.end(); }
417
 
418
  const_eop_iterator eop_begin() const { return EndNodes.begin(); }
419
 
420
  const_eop_iterator eop_end() const { return EndNodes.end(); }
421
 
422
  llvm::BumpPtrAllocator & getAllocator() { return BVC.getAllocator(); }
423
  BumpVectorContext &getNodeAllocator() { return BVC; }
424
 
425
  using NodeMap = llvm::DenseMap<const ExplodedNode *, ExplodedNode *>;
426
 
427
  /// Creates a trimmed version of the graph that only contains paths leading
428
  /// to the given nodes.
429
  ///
430
  /// \param Nodes The nodes which must appear in the final graph. Presumably
431
  ///              these are end-of-path nodes (i.e. they have no successors).
432
  /// \param[out] ForwardMap A optional map from nodes in this graph to nodes in
433
  ///                        the returned graph.
434
  /// \param[out] InverseMap An optional map from nodes in the returned graph to
435
  ///                        nodes in this graph.
436
  /// \returns The trimmed graph
437
  std::unique_ptr<ExplodedGraph>
438
  trim(ArrayRef<const NodeTy *> Nodes,
439
       InterExplodedGraphMap *ForwardMap = nullptr,
440
       InterExplodedGraphMap *InverseMap = nullptr) const;
441
 
442
  /// Enable tracking of recently allocated nodes for potential reclamation
443
  /// when calling reclaimRecentlyAllocatedNodes().
444
  void enableNodeReclamation(unsigned Interval) {
445
    ReclaimCounter = ReclaimNodeInterval = Interval;
446
  }
447
 
448
  /// Reclaim "uninteresting" nodes created since the last time this method
449
  /// was called.
450
  void reclaimRecentlyAllocatedNodes();
451
 
452
  /// Returns true if nodes for the given expression kind are always
453
  ///        kept around.
454
  static bool isInterestingLValueExpr(const Expr *Ex);
455
 
456
private:
457
  bool shouldCollect(const ExplodedNode *node);
458
  void collectNode(ExplodedNode *node);
459
};
460
 
461
class ExplodedNodeSet {
462
  using ImplTy = llvm::SmallSetVector<ExplodedNode *, 4>;
463
  ImplTy Impl;
464
 
465
public:
466
  ExplodedNodeSet(ExplodedNode *N) {
467
    assert(N && !static_cast<ExplodedNode*>(N)->isSink());
468
    Impl.insert(N);
469
  }
470
 
471
  ExplodedNodeSet() = default;
472
 
473
  void Add(ExplodedNode *N) {
474
    if (N && !static_cast<ExplodedNode*>(N)->isSink()) Impl.insert(N);
475
  }
476
 
477
  using iterator = ImplTy::iterator;
478
  using const_iterator = ImplTy::const_iterator;
479
 
480
  unsigned size() const { return Impl.size();  }
481
  bool empty()    const { return Impl.empty(); }
482
  bool erase(ExplodedNode *N) { return Impl.remove(N); }
483
 
484
  void clear() { Impl.clear(); }
485
 
486
  void insert(const ExplodedNodeSet &S) {
487
    assert(&S != this);
488
    if (empty())
489
      Impl = S.Impl;
490
    else
491
      Impl.insert(S.begin(), S.end());
492
  }
493
 
494
  iterator begin() { return Impl.begin(); }
495
  iterator end() { return Impl.end(); }
496
 
497
  const_iterator begin() const { return Impl.begin(); }
498
  const_iterator end() const { return Impl.end(); }
499
};
500
 
501
} // namespace ento
502
 
503
} // namespace clang
504
 
505
// GraphTraits
506
 
507
namespace llvm {
508
  template <> struct GraphTraits<clang::ento::ExplodedGraph *> {
509
    using GraphTy = clang::ento::ExplodedGraph *;
510
    using NodeRef = clang::ento::ExplodedNode *;
511
    using ChildIteratorType = clang::ento::ExplodedNode::succ_iterator;
512
    using nodes_iterator = llvm::df_iterator<GraphTy>;
513
 
514
    static NodeRef getEntryNode(const GraphTy G) {
515
      return *G->roots_begin();
516
    }
517
 
518
    static bool predecessorOfTrivial(NodeRef N) {
519
      return N->succ_size() == 1 && N->getFirstSucc()->isTrivial();
520
    }
521
 
522
    static ChildIteratorType child_begin(NodeRef N) {
523
      if (predecessorOfTrivial(N))
524
        return child_begin(*N->succ_begin());
525
      return N->succ_begin();
526
    }
527
 
528
    static ChildIteratorType child_end(NodeRef N) {
529
      if (predecessorOfTrivial(N))
530
        return child_end(N->getFirstSucc());
531
      return N->succ_end();
532
    }
533
 
534
    static nodes_iterator nodes_begin(const GraphTy G) {
535
      return df_begin(G);
536
    }
537
 
538
    static nodes_iterator nodes_end(const GraphTy G) {
539
      return df_end(G);
540
    }
541
  };
542
} // namespace llvm
543
 
544
#endif // LLVM_CLANG_STATICANALYZER_CORE_PATHSENSITIVE_EXPLODEDGRAPH_H