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//===-- FrontendAction.h - Generic Frontend Action Interface ----*- C++ -*-===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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///
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/// \file
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/// Defines the clang::FrontendAction interface and various convenience
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/// abstract classes (clang::ASTFrontendAction, clang::PluginASTAction,
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/// clang::PreprocessorFrontendAction, and clang::WrapperFrontendAction)
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/// derived from it.
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///
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_FRONTEND_FRONTENDACTION_H
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#define LLVM_CLANG_FRONTEND_FRONTENDACTION_H
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#include "clang/AST/ASTConsumer.h"
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#include "clang/Basic/LLVM.h"
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#include "clang/Basic/LangOptions.h"
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#include "clang/Frontend/ASTUnit.h"
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#include "clang/Frontend/FrontendOptions.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/Support/Error.h"
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#include <memory>
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#include <string>
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#include <vector>
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namespace clang {
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class ASTMergeAction;
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class CompilerInstance;
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/// Abstract base class for actions which can be performed by the frontend.
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class FrontendAction {
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  FrontendInputFile CurrentInput;
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  std::unique_ptr<ASTUnit> CurrentASTUnit;
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  CompilerInstance *Instance;
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  friend class ASTMergeAction;
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  friend class WrapperFrontendAction;
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private:
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  std::unique_ptr<ASTConsumer> CreateWrappedASTConsumer(CompilerInstance &CI,
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                                                        StringRef InFile);
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protected:
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  /// @name Implementation Action Interface
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  /// @{
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  /// Prepare to execute the action on the given CompilerInstance.
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  ///
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  /// This is called before executing the action on any inputs, and can modify
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  /// the configuration as needed (including adjusting the input list).
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  virtual bool PrepareToExecuteAction(CompilerInstance &CI) { return true; }
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  /// Create the AST consumer object for this action, if supported.
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  ///
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  /// This routine is called as part of BeginSourceFile(), which will
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  /// fail if the AST consumer cannot be created. This will not be called if the
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  /// action has indicated that it only uses the preprocessor.
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  ///
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  /// \param CI - The current compiler instance, provided as a convenience, see
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  /// getCompilerInstance().
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  ///
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  /// \param InFile - The current input file, provided as a convenience, see
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  /// getCurrentFile().
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  ///
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  /// \return The new AST consumer, or null on failure.
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  virtual std::unique_ptr<ASTConsumer> CreateASTConsumer(CompilerInstance &CI,
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                                                         StringRef InFile) = 0;
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  /// Callback before starting processing a single input, giving the
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  /// opportunity to modify the CompilerInvocation or do some other action
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  /// before BeginSourceFileAction is called.
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  ///
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  /// \return True on success; on failure BeginSourceFileAction(),
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  /// ExecuteAction() and EndSourceFileAction() will not be called.
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  virtual bool BeginInvocation(CompilerInstance &CI) { return true; }
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  /// Callback at the start of processing a single input.
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  ///
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  /// \return True on success; on failure ExecutionAction() and
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  /// EndSourceFileAction() will not be called.
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  virtual bool BeginSourceFileAction(CompilerInstance &CI) {
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    return true;
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  }
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  /// Callback to run the program action, using the initialized
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  /// compiler instance.
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  ///
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  /// This is guaranteed to only be called between BeginSourceFileAction()
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  /// and EndSourceFileAction().
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  virtual void ExecuteAction() = 0;
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  /// Callback at the end of processing a single input.
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  ///
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  /// This is guaranteed to only be called following a successful call to
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  /// BeginSourceFileAction (and BeginSourceFile).
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  virtual void EndSourceFileAction() {}
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  /// Callback at the end of processing a single input, to determine
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  /// if the output files should be erased or not.
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  ///
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  /// By default it returns true if a compiler error occurred.
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  /// This is guaranteed to only be called following a successful call to
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  /// BeginSourceFileAction (and BeginSourceFile).
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  virtual bool shouldEraseOutputFiles();
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  /// @}
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public:
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  FrontendAction();
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  virtual ~FrontendAction();
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  /// @name Compiler Instance Access
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  /// @{
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  CompilerInstance &getCompilerInstance() const {
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    assert(Instance && "Compiler instance not registered!");
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    return *Instance;
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  }
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  void setCompilerInstance(CompilerInstance *Value) { Instance = Value; }
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  /// @}
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  /// @name Current File Information
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  /// @{
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  bool isCurrentFileAST() const {
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    assert(!CurrentInput.isEmpty() && "No current file!");
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    return (bool)CurrentASTUnit;
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  }
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  const FrontendInputFile &getCurrentInput() const {
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    return CurrentInput;
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  }
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  StringRef getCurrentFile() const {
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    assert(!CurrentInput.isEmpty() && "No current file!");
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    return CurrentInput.getFile();
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  }
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  StringRef getCurrentFileOrBufferName() const {
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    assert(!CurrentInput.isEmpty() && "No current file!");
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    return CurrentInput.isFile()
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               ? CurrentInput.getFile()
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               : CurrentInput.getBuffer().getBufferIdentifier();
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  }
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  InputKind getCurrentFileKind() const {
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    assert(!CurrentInput.isEmpty() && "No current file!");
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    return CurrentInput.getKind();
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  }
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  ASTUnit &getCurrentASTUnit() const {
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    assert(CurrentASTUnit && "No current AST unit!");
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    return *CurrentASTUnit;
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  }
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  Module *getCurrentModule() const;
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  std::unique_ptr<ASTUnit> takeCurrentASTUnit() {
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    return std::move(CurrentASTUnit);
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  }
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  void setCurrentInput(const FrontendInputFile &CurrentInput,
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                       std::unique_ptr<ASTUnit> AST = nullptr);
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  /// @}
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  /// @name Supported Modes
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  /// @{
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  /// Is this action invoked on a model file?
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  ///
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  /// Model files are incomplete translation units that relies on type
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  /// information from another translation unit. Check ParseModelFileAction for
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  /// details.
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  virtual bool isModelParsingAction() const { return false; }
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  /// Does this action only use the preprocessor?
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  ///
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  /// If so no AST context will be created and this action will be invalid
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  /// with AST file inputs.
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  virtual bool usesPreprocessorOnly() const = 0;
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  /// For AST-based actions, the kind of translation unit we're handling.
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  virtual TranslationUnitKind getTranslationUnitKind() { return TU_Complete; }
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  /// Does this action support use with PCH?
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  virtual bool hasPCHSupport() const { return true; }
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  /// Does this action support use with AST files?
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  virtual bool hasASTFileSupport() const { return true; }
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  /// Does this action support use with IR files?
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  virtual bool hasIRSupport() const { return false; }
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  /// Does this action support use with code completion?
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  virtual bool hasCodeCompletionSupport() const { return false; }
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  /// @}
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  /// @name Public Action Interface
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  /// @{
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  /// Prepare the action to execute on the given compiler instance.
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  bool PrepareToExecute(CompilerInstance &CI) {
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    return PrepareToExecuteAction(CI);
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  }
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  /// Prepare the action for processing the input file \p Input.
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  ///
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  /// This is run after the options and frontend have been initialized,
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  /// but prior to executing any per-file processing.
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  ///
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  /// \param CI - The compiler instance this action is being run from. The
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  /// action may store and use this object up until the matching EndSourceFile
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  /// action.
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  ///
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  /// \param Input - The input filename and kind. Some input kinds are handled
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  /// specially, for example AST inputs, since the AST file itself contains
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  /// several objects which would normally be owned by the
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  /// CompilerInstance. When processing AST input files, these objects should
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  /// generally not be initialized in the CompilerInstance -- they will
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  /// automatically be shared with the AST file in between
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  /// BeginSourceFile() and EndSourceFile().
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  ///
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  /// \return True on success; on failure the compilation of this file should
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  /// be aborted and neither Execute() nor EndSourceFile() should be called.
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  bool BeginSourceFile(CompilerInstance &CI, const FrontendInputFile &Input);
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  /// Set the source manager's main input file, and run the action.
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  llvm::Error Execute();
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  /// Perform any per-file post processing, deallocate per-file
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  /// objects, and run statistics and output file cleanup code.
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  virtual void EndSourceFile();
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  /// @}
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};
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/// Abstract base class to use for AST consumer-based frontend actions.
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class ASTFrontendAction : public FrontendAction {
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protected:
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  /// Implement the ExecuteAction interface by running Sema on
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  /// the already-initialized AST consumer.
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  ///
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  /// This will also take care of instantiating a code completion consumer if
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  /// the user requested it and the action supports it.
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  void ExecuteAction() override;
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public:
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  ASTFrontendAction() {}
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  bool usesPreprocessorOnly() const override { return false; }
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};
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class PluginASTAction : public ASTFrontendAction {
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  virtual void anchor();
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public:
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  std::unique_ptr<ASTConsumer> CreateASTConsumer(CompilerInstance &CI,
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                                                 StringRef InFile) override = 0;
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  /// Parse the given plugin command line arguments.
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  ///
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  /// \param CI - The compiler instance, for use in reporting diagnostics.
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  /// \return True if the parsing succeeded; otherwise the plugin will be
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  /// destroyed and no action run. The plugin is responsible for using the
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  /// CompilerInstance's Diagnostic object to report errors.
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  virtual bool ParseArgs(const CompilerInstance &CI,
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                         const std::vector<std::string> &arg) = 0;
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  enum ActionType {
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    CmdlineBeforeMainAction, ///< Execute the action before the main action if
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                             ///< on the command line
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    CmdlineAfterMainAction,  ///< Execute the action after the main action if on
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                             ///< the command line
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    ReplaceAction,           ///< Replace the main action
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    AddBeforeMainAction,     ///< Execute the action before the main action
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    AddAfterMainAction       ///< Execute the action after the main action
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  };
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  /// Get the action type for this plugin
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  ///
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  /// \return The action type. By default we use CmdlineAfterMainAction.
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  virtual ActionType getActionType() { return CmdlineAfterMainAction; }
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};
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/// Abstract base class to use for preprocessor-based frontend actions.
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class PreprocessorFrontendAction : public FrontendAction {
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protected:
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  /// Provide a default implementation which returns aborts;
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  /// this method should never be called by FrontendAction clients.
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  std::unique_ptr<ASTConsumer> CreateASTConsumer(CompilerInstance &CI,
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                                                 StringRef InFile) override;
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public:
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  bool usesPreprocessorOnly() const override { return true; }
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};
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/// A frontend action which simply wraps some other runtime-specified
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/// frontend action.
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///
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/// Deriving from this class allows an action to inject custom logic around
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/// some existing action's behavior. It implements every virtual method in
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/// the FrontendAction interface by forwarding to the wrapped action.
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class WrapperFrontendAction : public FrontendAction {
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protected:
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  std::unique_ptr<FrontendAction> WrappedAction;
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  bool PrepareToExecuteAction(CompilerInstance &CI) override;
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  std::unique_ptr<ASTConsumer> CreateASTConsumer(CompilerInstance &CI,
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                                                 StringRef InFile) override;
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  bool BeginInvocation(CompilerInstance &CI) override;
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  bool BeginSourceFileAction(CompilerInstance &CI) override;
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  void ExecuteAction() override;
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  void EndSourceFile() override;
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  void EndSourceFileAction() override;
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  bool shouldEraseOutputFiles() override;
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public:
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  /// Construct a WrapperFrontendAction from an existing action, taking
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  /// ownership of it.
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  WrapperFrontendAction(std::unique_ptr<FrontendAction> WrappedAction);
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  bool usesPreprocessorOnly() const override;
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  TranslationUnitKind getTranslationUnitKind() override;
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  bool hasPCHSupport() const override;
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  bool hasASTFileSupport() const override;
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  bool hasIRSupport() const override;
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  bool hasCodeCompletionSupport() const override;
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};
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}  // end namespace clang
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#endif