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14 | pmbaty | 1 | //===- Linkage.h - Linkage enumeration and utilities ------------*- C++ -*-===// |
2 | // |
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3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
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4 | // See https://llvm.org/LICENSE.txt for license information. |
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5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
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6 | // |
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7 | //===----------------------------------------------------------------------===// |
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8 | // |
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9 | /// \file |
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10 | /// Defines the Linkage enumeration and various utility functions. |
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11 | // |
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12 | //===----------------------------------------------------------------------===// |
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13 | |||
14 | #ifndef LLVM_CLANG_BASIC_LINKAGE_H |
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15 | #define LLVM_CLANG_BASIC_LINKAGE_H |
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16 | |||
17 | #include <utility> |
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18 | |||
19 | namespace clang { |
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20 | |||
21 | /// Describes the different kinds of linkage |
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22 | /// (C++ [basic.link], C99 6.2.2) that an entity may have. |
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23 | enum Linkage : unsigned char { |
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24 | /// No linkage, which means that the entity is unique and |
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25 | /// can only be referred to from within its scope. |
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26 | NoLinkage = 0, |
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27 | |||
28 | /// Internal linkage, which indicates that the entity can |
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29 | /// be referred to from within the translation unit (but not other |
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30 | /// translation units). |
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31 | InternalLinkage, |
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32 | |||
33 | /// External linkage within a unique namespace. |
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34 | /// |
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35 | /// From the language perspective, these entities have external |
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36 | /// linkage. However, since they reside in an anonymous namespace, |
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37 | /// their names are unique to this translation unit, which is |
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38 | /// equivalent to having internal linkage from the code-generation |
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39 | /// point of view. |
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40 | UniqueExternalLinkage, |
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41 | |||
42 | /// No linkage according to the standard, but is visible from other |
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43 | /// translation units because of types defined in a inline function. |
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44 | VisibleNoLinkage, |
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45 | |||
46 | /// Internal linkage according to the Modules TS, but can be referred |
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47 | /// to from other translation units indirectly through inline functions and |
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48 | /// templates in the module interface. |
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49 | ModuleInternalLinkage, |
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50 | |||
51 | /// Module linkage, which indicates that the entity can be referred |
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52 | /// to from other translation units within the same module, and indirectly |
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53 | /// from arbitrary other translation units through inline functions and |
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54 | /// templates in the module interface. |
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55 | ModuleLinkage, |
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56 | |||
57 | /// External linkage, which indicates that the entity can |
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58 | /// be referred to from other translation units. |
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59 | ExternalLinkage |
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60 | }; |
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61 | |||
62 | /// Describes the different kinds of language linkage |
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63 | /// (C++ [dcl.link]) that an entity may have. |
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64 | enum LanguageLinkage { |
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65 | CLanguageLinkage, |
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66 | CXXLanguageLinkage, |
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67 | NoLanguageLinkage |
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68 | }; |
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69 | |||
70 | /// A more specific kind of linkage than enum Linkage. |
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71 | /// |
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72 | /// This is relevant to CodeGen and AST file reading. |
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73 | enum GVALinkage { |
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74 | GVA_Internal, |
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75 | GVA_AvailableExternally, |
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76 | GVA_DiscardableODR, |
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77 | GVA_StrongExternal, |
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78 | GVA_StrongODR |
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79 | }; |
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80 | |||
81 | inline bool isDiscardableGVALinkage(GVALinkage L) { |
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82 | return L <= GVA_DiscardableODR; |
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83 | } |
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84 | |||
85 | /// Do we know that this will be the only definition of this symbol (excluding |
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86 | /// inlining-only definitions)? |
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87 | inline bool isUniqueGVALinkage(GVALinkage L) { |
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88 | return L == GVA_Internal || L == GVA_StrongExternal; |
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89 | } |
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90 | |||
91 | inline bool isExternallyVisible(Linkage L) { |
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92 | return L >= VisibleNoLinkage; |
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93 | } |
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94 | |||
95 | inline Linkage getFormalLinkage(Linkage L) { |
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96 | switch (L) { |
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97 | case UniqueExternalLinkage: |
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98 | return ExternalLinkage; |
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99 | case VisibleNoLinkage: |
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100 | return NoLinkage; |
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101 | case ModuleInternalLinkage: |
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102 | return InternalLinkage; |
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103 | default: |
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104 | return L; |
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105 | } |
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106 | } |
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107 | |||
108 | inline bool isExternalFormalLinkage(Linkage L) { |
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109 | return getFormalLinkage(L) == ExternalLinkage; |
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110 | } |
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111 | |||
112 | /// Compute the minimum linkage given two linkages. |
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113 | /// |
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114 | /// The linkage can be interpreted as a pair formed by the formal linkage and |
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115 | /// a boolean for external visibility. This is just what getFormalLinkage and |
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116 | /// isExternallyVisible return. We want the minimum of both components. The |
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117 | /// Linkage enum is defined in an order that makes this simple, we just need |
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118 | /// special cases for when VisibleNoLinkage would lose the visible bit and |
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119 | /// become NoLinkage. |
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120 | inline Linkage minLinkage(Linkage L1, Linkage L2) { |
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121 | if (L2 == VisibleNoLinkage) |
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122 | std::swap(L1, L2); |
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123 | if (L1 == VisibleNoLinkage) { |
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124 | if (L2 == InternalLinkage) |
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125 | return NoLinkage; |
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126 | if (L2 == UniqueExternalLinkage) |
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127 | return NoLinkage; |
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128 | } |
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129 | return L1 < L2 ? L1 : L2; |
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130 | } |
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131 | |||
132 | } // namespace clang |
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133 | |||
134 | #endif // LLVM_CLANG_BASIC_LINKAGE_H |