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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 11 | pmbaty | 1 | /* | 
        
| 2 |   Simple DirectMedia Layer | 
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| 3 |   Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org> | 
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| 4 | |||
| 5 |   This software is provided 'as-is', without any express or implied | 
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| 6 |   warranty.  In no event will the authors be held liable for any damages | 
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| 7 |   arising from the use of this software. | 
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| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | 
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| 10 |   including commercial applications, and to alter it and redistribute it | 
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| 11 |   freely, subject to the following restrictions: | 
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| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | 
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| 14 |      claim that you wrote the original software. If you use this software | 
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| 15 |      in a product, an acknowledgment in the product documentation would be | 
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| 16 |      appreciated but is not required. | 
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| 17 |   2. Altered source versions must be plainly marked as such, and must not be | 
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| 18 |      misrepresented as being the original software. | 
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| 19 |   3. This notice may not be removed or altered from any source distribution. | 
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| 20 | */ | 
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| 21 | |||
| 22 | /** | 
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| 23 |  *  \file SDL_locale.h | 
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| 24 |  * | 
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| 25 |  *  Include file for SDL locale services | 
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| 26 |  */ | 
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| 27 | |||
| 28 | #ifndef _SDL_locale_h | 
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| 29 | #define _SDL_locale_h | 
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| 30 | |||
| 31 | #include "SDL_stdinc.h" | 
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| 32 | #include "SDL_error.h" | 
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| 33 | |||
| 34 | #include "begin_code.h" | 
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| 35 | /* Set up for C function definitions, even when using C++ */ | 
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| 36 | #ifdef __cplusplus | 
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| 37 | /* *INDENT-OFF* */ | 
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| 38 | extern "C" {  | 
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| 39 | /* *INDENT-ON* */ | 
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| 40 | #endif | 
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| 41 | |||
| 42 | |||
| 43 | typedef struct SDL_Locale  | 
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| 44 | { | 
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| 45 | const char *language; /**< A language name, like "en" for English. */  | 
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| 46 | const char *country; /**< A country, like "US" for America. Can be NULL. */  | 
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| 47 | } SDL_Locale;  | 
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| 48 | |||
| 49 | /** | 
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| 50 |  * Report the user's preferred locale. | 
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| 51 |  * | 
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| 52 |  * This returns an array of SDL_Locale structs, the final item zeroed out. | 
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| 53 |  * When the caller is done with this array, it should call SDL_free() on the | 
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| 54 |  * returned value; all the memory involved is allocated in a single block, so | 
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| 55 |  * a single SDL_free() will suffice. | 
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| 56 |  * | 
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| 57 |  * Returned language strings are in the format xx, where 'xx' is an ISO-639 | 
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| 58 |  * language specifier (such as "en" for English, "de" for German, etc). | 
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| 59 |  * Country strings are in the format YY, where "YY" is an ISO-3166 country | 
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| 60 |  * code (such as "US" for the United States, "CA" for Canada, etc). Country | 
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| 61 |  * might be NULL if there's no specific guidance on them (so you might get { | 
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| 62 |  * "en", "US" } for American English, but { "en", NULL } means "English | 
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| 63 |  * language, generically"). Language strings are never NULL, except to | 
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| 64 |  * terminate the array. | 
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| 65 |  * | 
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| 66 |  * Please note that not all of these strings are 2 characters; some are three | 
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| 67 |  * or more. | 
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| 68 |  * | 
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| 69 |  * The returned list of locales are in the order of the user's preference. For | 
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| 70 |  * example, a German citizen that is fluent in US English and knows enough | 
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| 71 |  * Japanese to navigate around Tokyo might have a list like: { "de", "en_US", | 
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| 72 |  * "jp", NULL }. Someone from England might prefer British English (where | 
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| 73 |  * "color" is spelled "colour", etc), but will settle for anything like it: { | 
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| 74 |  * "en_GB", "en", NULL }. | 
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| 75 |  * | 
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| 76 |  * This function returns NULL on error, including when the platform does not | 
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| 77 |  * supply this information at all. | 
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| 78 |  * | 
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| 79 |  * This might be a "slow" call that has to query the operating system. It's | 
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| 80 |  * best to ask for this once and save the results. However, this list can | 
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| 81 |  * change, usually because the user has changed a system preference outside of | 
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| 82 |  * your program; SDL will send an SDL_LOCALECHANGED event in this case, if | 
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| 83 |  * possible, and you can call this function again to get an updated copy of | 
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| 84 |  * preferred locales. | 
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| 85 |  * | 
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| 86 |  * \return array of locales, terminated with a locale with a NULL language | 
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| 87 |  *         field. Will return NULL on error. | 
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| 88 |  * | 
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| 89 |  * \since This function is available since SDL 2.0.14. | 
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| 90 |  */ | 
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| 91 | extern DECLSPEC SDL_Locale * SDLCALL SDL_GetPreferredLocales(void);  | 
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| 92 | |||
| 93 | /* Ends C function definitions when using C++ */ | 
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| 94 | #ifdef __cplusplus | 
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| 95 | /* *INDENT-OFF* */ | 
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| 96 | } | 
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| 97 | /* *INDENT-ON* */ | 
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| 98 | #endif | 
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| 99 | #include "close_code.h" | 
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| 100 | |||
| 101 | #endif /* _SDL_locale_h */ | 
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| 102 | |||
| 103 | /* vi: set ts=4 sw=4 expandtab: */ |