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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 137 | pmbaty | 1 | # Chess engine configuration file for Chess Giants. | 
| 2 | |||
| 3 | # Chess Giants is engine-agnostic, which means it can handle any CECP-compliant | ||
| 4 | # engine, and virtually any state-based engine that communicates using newline- | ||
| 5 | # terminated ASCII strings over standard IO (stdin/stdout). All it needs is to | ||
| 6 | # read this configuration file to learn how to talk to the engine, and how to | ||
| 7 | # interpret the engine's replies. | ||
| 8 | |||
| 9 | # IMPORTANT: UCI engines are "stateless" engines. These engines work in a very | ||
| 10 | # different way and therefore an adapter program such as Polyglot must be used. | ||
| 11 | # Here is an example of how a UCI engine can be used with Chess Giants thanks | ||
| 12 | # to the Polyglot protocol converter (see also the polyglot.ini file). | ||
| 13 | |||
| 14 | ############################# | ||
| 15 | # Basic program information # | ||
| 16 | ############################# | ||
| 17 | [program] | ||
| 18 | |||
| 19 | ; program display name | ||
| 20 | name = "Toga II 1.3.4" | ||
| 21 | ; program executable | ||
| 22 | executable = "polyglot.exe" | ||
| 151 | pmbaty | 23 | ; optional program arguments | 
| 24 | arguments = "" | ||
| 137 | pmbaty | 25 | |
| 26 | ######################### | ||
| 27 | # Reply string patterns # | ||
| 28 | ######################### | ||
| 29 | [reply strings] | ||
| 30 | |||
| 31 | ; the following pattern immediately precedes a SAN-encoded move reply | ||
| 32 | move = "move " | ||
| 33 | |||
| 34 | ################### | ||
| 35 | # Engine commands # | ||
| 36 | ################### | ||
| 37 | [commands] | ||
| 38 | |||
| 39 | ; command(s) to send to prepare the engine for a new game | ||
| 40 | new game = "new" | ||
| 41 | ; command(s) to send to setup a board (%s replaced by a raw FEN string) | ||
| 42 | setup table from fen = "setboard %s" | ||
| 43 | ; command(s) to send to set the max search depth (%d replaced by an integer value) | ||
| 44 | search depth set = "sd %d" | ||
| 45 | ; command(s) to send to order the engine to start playing (when switching sides) | ||
| 46 | play = "go" | ||
| 47 | ; command(s) to send to instruct the engine that its opponent played a specific | ||
| 48 | ; move (%s replaced by a 'b1c3'-style encoded move string) | ||
| 49 | move = "%s" | ||
| 50 | ; command(s) to send to order the engine to discard its preferred move and play | ||
| 51 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) | ||
| 52 | force move = "force;undo;%s;playother" | ||
| 53 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, | ||
| 54 | ; its process will be killed, but at the risk of not saving important data. | ||
| 55 | quit = "quit" |