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| Rev | Author | Line No. | Line |
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| 33 | pmbaty | 1 | # Chess engine configuration file for Chess Giants. |
| 32 | pmbaty | 2 | |
| 44 | pmbaty | 3 | # Chess Giants is engine-agnostic, which means it can handle any CECP-compliant |
| 4 | # engine, and virtually any state-based engine that communicates using newline- |
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| 5 | # terminated ASCII strings over standard IO (stdin/stdout). All it needs is to |
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| 6 | # read this configuration file to learn how to talk to the engine, and how to |
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| 7 | # interpret the engine's replies. |
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| 33 | pmbaty | 8 | |
| 44 | pmbaty | 9 | # IMPORTANT: UCI engines are "stateless" engines. These engines work in a very |
| 10 | # different way and therefore an adapter program such as Polyglot must be used. |
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| 50 | pmbaty | 11 | # See the "Fruit" or "Stockfish" engine configuration files for an example. |
| 44 | pmbaty | 12 | |
| 33 | pmbaty | 13 | ############################# |
| 14 | # Basic program information # |
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| 15 | ############################# |
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| 16 | [program] |
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| 17 | |||
| 18 | ; program display name |
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| 109 | pmbaty | 19 | name = "Crafty 25.0.1" |
| 33 | pmbaty | 20 | ; program executable |
| 40 | pmbaty | 21 | executable = "crafty.exe" |
| 33 | pmbaty | 22 | |
| 23 | ######################### |
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| 24 | # Reply string patterns # |
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| 25 | ######################### |
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| 26 | [reply strings] |
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| 27 | |||
| 28 | ; the following pattern immediately precedes a SAN-encoded move reply |
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| 51 | pmbaty | 29 | move = "move " |
| 33 | pmbaty | 30 | |
| 31 | ################### |
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| 32 | # Engine commands # |
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| 33 | ################### |
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| 34 | [commands] |
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| 35 | |||
| 36 | ; command(s) to send to prepare the engine for a new game |
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| 40 | pmbaty | 37 | new game = "new" |
| 44 | pmbaty | 38 | ; command(s) to send to setup a board (%s replaced by a raw FEN string) |
| 40 | pmbaty | 39 | setup table from fen = "setboard %s" |
| 44 | pmbaty | 40 | ; command(s) to send to set the max search depth (%d replaced by an integer value) |
| 40 | pmbaty | 41 | search depth set = "sd %d" |
| 33 | pmbaty | 42 | ; command(s) to send to order the engine to start playing (when switching sides) |
| 40 | pmbaty | 43 | play = "go" |
| 44 | pmbaty | 44 | ; command(s) to send to instruct the engine that its opponent played a specific |
| 45 | ; move (%s replaced by a 'b1c3'-style encoded move string) |
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| 46 | move = "%s" |
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| 42 | pmbaty | 47 | ; command(s) to send to order the engine to discard its preferred move and play |
| 44 | pmbaty | 48 | ; a specific move instead (%s replaced by a 'b1c3'-style encoded move string) |
| 51 | pmbaty | 49 | force move = "force;undo;%s;playother" |
| 33 | pmbaty | 50 | ; command(s) to send to tell the chess engine to cleanup and quit. if unset, |
| 51 | ; its process will be killed, but at the risk of not saving important data. |
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| 40 | pmbaty | 52 | quit = "quit" |