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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 99 | pmbaty | 1 | /* |
| 2 | Texel - A UCI chess engine. |
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| 3 | Copyright (C) 2012-2013 Peter Ă–sterlund, peterosterlund2@gmail.com |
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| 4 | |||
| 5 | This program is free software: you can redistribute it and/or modify |
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| 6 | it under the terms of the GNU General Public License as published by |
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| 7 | the Free Software Foundation, either version 3 of the License, or |
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| 8 | (at your option) any later version. |
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| 9 | |||
| 10 | This program is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | GNU General Public License for more details. |
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| 14 | |||
| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | */ |
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| 18 | |||
| 19 | /* |
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| 20 | * textio.hpp |
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| 21 | * |
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| 22 | * Created on: Feb 25, 2012 |
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| 23 | * Author: petero |
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| 24 | */ |
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| 25 | |||
| 26 | #ifndef TEXTIO_HPP_ |
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| 27 | #define TEXTIO_HPP_ |
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| 28 | |||
| 29 | #include <string> |
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| 30 | #include <vector> |
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| 31 | |||
| 32 | #include "chessParseError.hpp" |
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| 33 | #include "position.hpp" |
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| 34 | #include "util/util.hpp" |
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| 35 | |||
| 36 | |||
| 37 | class MoveGen; |
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| 38 | |||
| 39 | /** |
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| 40 | * Conversion between text and binary formats. |
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| 41 | */ |
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| 42 | class TextIO { |
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| 43 | public: |
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| 44 | static const std::string startPosFEN; |
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| 45 | |||
| 46 | /** Parse a FEN string and return a chess Position object. */ |
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| 47 | static Position readFEN(const std::string& fen); |
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| 48 | |||
| 49 | /** Remove pseudo-legal EP square if it is not legal, ie would leave king in check. */ |
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| 50 | static void fixupEPSquare(Position& pos); |
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| 51 | |||
| 52 | /** Return a FEN string corresponding to a chess Position object. */ |
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| 53 | static std::string toFEN(const Position& pos); |
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| 54 | |||
| 55 | /** |
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| 56 | * Convert a chess move to human readable form. |
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| 57 | * @param pos The chess position. |
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| 58 | * @param move The executed move. |
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| 59 | * @param longForm If true, use long notation, eg Ng1-f3. |
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| 60 | * Otherwise, use short notation, eg Nf3 |
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| 61 | */ |
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| 62 | static std::string moveToString(const Position& pos, const Move& move, bool longForm); |
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| 63 | |||
| 64 | /** Convert a move object to UCI string format. */ |
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| 65 | static std::string moveToUCIString(const Move& m); |
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| 66 | |||
| 67 | /** |
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| 68 | * Convert a string to a Move object. |
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| 69 | * @return A move object, or empty move if move has invalid syntax. |
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| 70 | */ |
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| 71 | static Move uciStringToMove(const std::string& move); |
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| 72 | |||
| 73 | /** |
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| 74 | * Convert a chess move string to a Move object. |
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| 75 | * The string may specify any combination of piece/source/target/promotion |
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| 76 | * information as long as it matches exactly one valid move. |
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| 77 | */ |
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| 78 | static Move stringToMove(Position& pos, const std::string& strMove); |
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| 79 | |||
| 80 | /** |
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| 81 | * Convert a string, such as "e4" to a square number. |
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| 82 | * @return The square number, or -1 if not a legal square. |
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| 83 | */ |
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| 84 | static int getSquare(const std::string& s); |
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| 85 | |||
| 86 | /** |
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| 87 | * Convert a square number to a string, such as "e4". |
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| 88 | */ |
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| 89 | static std::string squareToString(int square); |
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| 90 | |||
| 91 | /** |
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| 92 | * Create an ascii representation of a position. |
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| 93 | */ |
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| 94 | static std::string asciiBoard(const Position& pos); |
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| 95 | |||
| 96 | /** Create an ascii representation of a bitmask. */ |
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| 97 | static std::string asciiBoard(U64 mask); |
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| 98 | |||
| 99 | private: |
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| 100 | static void safeSetPiece(Position& pos, int col, int row, int p); |
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| 101 | |||
| 102 | static int charToPiece(bool white, char c); |
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| 103 | }; |
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| 104 | |||
| 105 | inline int |
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| 106 | TextIO::getSquare(const std::string& s) |
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| 107 | { |
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| 108 | int x = s[0] - 'a'; |
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| 109 | int y = s[1] - '1'; |
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| 110 | if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) |
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| 111 | return -1; |
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| 112 | |||
| 113 | return Position::getSquare(x, y); |
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| 114 | } |
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| 115 | |||
| 116 | inline std::string |
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| 117 | TextIO::squareToString(int square) |
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| 118 | { |
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| 119 | std::string ret; |
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| 120 | int x = Position::getX(square); |
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| 121 | int y = Position::getY(square); |
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| 122 | ret += (char)(((x + 'a'))); |
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| 123 | ret += (char)(((y + '1'))); |
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| 124 | return ret; |
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| 125 | } |
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| 126 | |||
| 127 | inline void |
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| 128 | TextIO::safeSetPiece(Position& pos, int col, int row, int p) { |
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| 129 | if (col > 7) throw ChessParseError("Too many columns"); |
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| 130 | if ((p == Piece::WPAWN) || (p == Piece::BPAWN)) |
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| 131 | if ((row == 0) || (row == 7)) |
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| 132 | throw ChessParseError("Pawn on first/last rank"); |
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| 133 | pos.setPiece(Position::getSquare(col, row), p); |
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| 134 | } |
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| 135 | |||
| 136 | inline int |
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| 137 | TextIO::charToPiece(bool white, char c) { |
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| 138 | switch (c) { |
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| 139 | case 'Q': case 'q': return white ? Piece::WQUEEN : Piece::BQUEEN; |
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| 140 | case 'R': case 'r': return white ? Piece::WROOK : Piece::BROOK; |
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| 141 | case 'B': return white ? Piece::WBISHOP : Piece::BBISHOP; |
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| 142 | case 'N': case 'n': return white ? Piece::WKNIGHT : Piece::BKNIGHT; |
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| 143 | case 'K': case 'k': return white ? Piece::WKING : Piece::BKING; |
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| 144 | case 'P': case 'p': return white ? Piece::WPAWN : Piece::BPAWN; |
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| 145 | } |
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| 146 | return -1; |
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| 147 | } |
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| 148 | |||
| 149 | inline |
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| 150 | std::ostream& operator<<(std::ostream& os, const Move& m) { |
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| 151 | os << TextIO::moveToUCIString(m); |
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| 152 | return os; |
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| 153 | } |
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| 154 | |||
| 155 | #endif /* TEXTIO_HPP_ */ |