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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 99 | pmbaty | 1 | /* |
| 2 | Texel - A UCI chess engine. |
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| 3 | Copyright (C) 2012-2014 Peter Ă–sterlund, peterosterlund2@gmail.com |
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| 4 | |||
| 5 | This program is free software: you can redistribute it and/or modify |
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| 6 | it under the terms of the GNU General Public License as published by |
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| 7 | the Free Software Foundation, either version 3 of the License, or |
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| 8 | (at your option) any later version. |
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| 9 | |||
| 10 | This program is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | GNU General Public License for more details. |
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| 14 | |||
| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | */ |
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| 18 | |||
| 19 | /* |
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| 20 | * moveGen.hpp |
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| 21 | * |
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| 22 | * Created on: Feb 25, 2012 |
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| 23 | * Author: petero |
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| 24 | */ |
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| 25 | |||
| 26 | #ifndef MOVEGEN_HPP_ |
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| 27 | #define MOVEGEN_HPP_ |
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| 28 | |||
| 29 | #include "move.hpp" |
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| 30 | #include "position.hpp" |
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| 31 | #include "util/util.hpp" |
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| 32 | |||
| 33 | #include <cassert> |
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| 34 | |||
| 35 | //#define MOVELIST_DEBUG |
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| 36 | |||
| 37 | #ifdef MOVELIST_DEBUG |
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| 38 | # include <set> |
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| 39 | # include "textio.hpp" |
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| 40 | #endif |
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| 41 | |||
| 42 | /** A stack-allocated move list object. */ |
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| 43 | class MoveList { |
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| 44 | public: |
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| 45 | MoveList(); |
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| 46 | |||
| 47 | void clear(); |
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| 48 | |||
| 49 | Move& operator[](int i); |
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| 50 | const Move& operator[](int i) const; |
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| 51 | |||
| 52 | void addMove(int from, int to, int promoteTo); |
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| 53 | |||
| 54 | /** Remove all moves that are not included in searchMoves. */ |
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| 55 | void filter(const std::vector<Move>& searchMoves); |
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| 56 | |||
| 57 | int size; |
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| 58 | |||
| 59 | private: |
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| 60 | static const int MAX_MOVES = 256; |
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| 61 | int buf[sizeof(Move[MAX_MOVES])/sizeof(int)]; |
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| 62 | }; |
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| 63 | |||
| 64 | /** |
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| 65 | * Generates move lists (pseudo-legal, legal, check evasions, captures). |
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| 66 | */ |
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| 67 | class MoveGen { |
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| 68 | public: |
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| 69 | MoveGen() = delete; |
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| 70 | |||
| 71 | /** |
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| 72 | * Generate and return a list of pseudo-legal moves. |
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| 73 | * Pseudo-legal means that the moves don't necessarily defend from check threats. |
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| 74 | */ |
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| 75 | template <bool wtm> |
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| 76 | static void pseudoLegalMoves(const Position& pos, MoveList& moveList); |
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| 77 | static void pseudoLegalMoves(const Position& pos, MoveList& moveList); |
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| 78 | |||
| 79 | /** |
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| 80 | * Generate and return a list of pseudo-legal check evasion moves. |
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| 81 | * Pseudo-legal means that the moves don't necessarily defend from check threats. |
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| 82 | */ |
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| 83 | template <bool wtm> |
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| 84 | static void checkEvasions(const Position& pos, MoveList& moveList); |
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| 85 | static void checkEvasions(const Position& pos, MoveList& moveList); |
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| 86 | |||
| 87 | /** Generate captures, checks, and possibly some other moves that are too hard to filter out. */ |
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| 88 | template <bool wtm> |
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| 89 | static void pseudoLegalCapturesAndChecks(const Position& pos, MoveList& moveList); |
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| 90 | static void pseudoLegalCapturesAndChecks(const Position& pos, MoveList& moveList); |
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| 91 | |||
| 92 | /** Generate and return a list of pseudo-legal capture moves. */ |
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| 93 | template <bool wtm> |
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| 94 | static void pseudoLegalCaptures(const Position& pos, MoveList& moveList); |
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| 95 | static void pseudoLegalCaptures(const Position& pos, MoveList& moveList); |
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| 96 | |||
| 97 | /** Return true if the side to move is in check. */ |
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| 98 | static bool inCheck(const Position& pos); |
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| 99 | |||
| 100 | /** Return true if making a move delivers check to the opponent */ |
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| 101 | static bool givesCheck(const Position& pos, const Move& m); |
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| 102 | |||
| 103 | /** Return true if the side to move can take the opponents king. */ |
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| 104 | static bool canTakeKing(Position& pos); |
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| 105 | |||
| 106 | /** Return true if a square is attacked by the opposite side. */ |
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| 107 | static bool sqAttacked(const Position& pos, int sq); |
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| 108 | static bool sqAttacked(const Position& pos, int sq, U64 occupied); |
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| 109 | template <bool wtm> static bool sqAttacked(const Position& pos, int sq, U64 occupied); |
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| 110 | |||
| 111 | /** |
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| 112 | * Remove all illegal moves from moveList. |
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| 113 | * "moveList" is assumed to be a list of pseudo-legal moves. |
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| 114 | * This function removes the moves that don't defend from check threats. |
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| 115 | */ |
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| 116 | static void removeIllegal(Position& pos, MoveList& moveList); |
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| 117 | |||
| 118 | /** Return true if the pseudo-legal move "move" is legal is position "pos". |
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| 119 | * isInCheck must be equal to inCheck(pos). */ |
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| 120 | static bool isLegal(Position& pos, const Move& move, bool isInCheck); |
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| 121 | |||
| 122 | private: |
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| 123 | /** Return the next piece in a given direction, starting from sq. */ |
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| 124 | static int nextPiece(const Position& pos, int sq, int delta); |
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| 125 | |||
| 126 | /** Like nextPiece(), but handles board edges. */ |
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| 127 | static int nextPieceSafe(const Position& pos, int sq, int delta); |
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| 128 | |||
| 129 | template <bool wtm> |
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| 130 | static void addPawnMovesByMask(MoveList& moveList, U64 mask, int delta, bool allPromotions); |
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| 131 | |||
| 132 | static void addPawnDoubleMovesByMask(MoveList& moveList, U64 mask, int delta); |
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| 133 | |||
| 134 | static void addMovesByMask(MoveList& moveList, int sq0, U64 mask); |
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| 135 | }; |
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| 136 | |||
| 137 | |||
| 138 | inline |
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| 139 | MoveList::MoveList() |
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| 140 | : size(0) { |
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| 141 | } |
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| 142 | |||
| 143 | inline void |
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| 144 | MoveList::clear() { |
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| 145 | size = 0; |
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| 146 | } |
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| 147 | |||
| 148 | inline Move& |
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| 149 | MoveList::operator[](int i) { |
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| 150 | return ((Move*)&buf[0])[i]; |
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| 151 | } |
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| 152 | inline const Move& |
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| 153 | MoveList::operator[](int i) const { |
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| 154 | return ((Move*)&buf[0])[i]; |
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| 155 | } |
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| 156 | |||
| 157 | inline void |
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| 158 | MoveList::addMove(int from, int to, int promoteTo) { |
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| 159 | Move& m = (*this)[size++]; |
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| 160 | new (&m) Move(from, to, promoteTo, 0); |
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| 161 | } |
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| 162 | |||
| 163 | inline void |
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| 164 | MoveGen::pseudoLegalMoves(const Position& pos, MoveList& moveList) { |
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| 165 | if (pos.isWhiteMove()) |
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| 166 | pseudoLegalMoves<true>(pos, moveList); |
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| 167 | else |
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| 168 | pseudoLegalMoves<false>(pos, moveList); |
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| 169 | } |
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| 170 | |||
| 171 | inline void |
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| 172 | MoveGen::checkEvasions(const Position& pos, MoveList& moveList) { |
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| 173 | if (pos.isWhiteMove()) |
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| 174 | checkEvasions<true>(pos, moveList); |
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| 175 | else |
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| 176 | checkEvasions<false>(pos, moveList); |
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| 177 | } |
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| 178 | |||
| 179 | inline void |
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| 180 | MoveGen::pseudoLegalCapturesAndChecks(const Position& pos, MoveList& moveList) { |
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| 181 | if (pos.isWhiteMove()) |
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| 182 | pseudoLegalCapturesAndChecks<true>(pos, moveList); |
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| 183 | else |
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| 184 | pseudoLegalCapturesAndChecks<false>(pos, moveList); |
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| 185 | } |
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| 186 | |||
| 187 | inline void |
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| 188 | MoveGen::pseudoLegalCaptures(const Position& pos, MoveList& moveList) { |
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| 189 | if (pos.isWhiteMove()) |
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| 190 | pseudoLegalCaptures<true>(pos, moveList); |
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| 191 | else |
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| 192 | pseudoLegalCaptures<false>(pos, moveList); |
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| 193 | } |
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| 194 | |||
| 195 | inline bool |
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| 196 | MoveGen::inCheck(const Position& pos) { |
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| 197 | int kingSq = pos.getKingSq(pos.isWhiteMove()); |
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| 198 | return sqAttacked(pos, kingSq); |
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| 199 | } |
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| 200 | |||
| 201 | inline bool |
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| 202 | MoveGen::canTakeKing(Position& pos) { |
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| 203 | pos.setWhiteMove(!pos.isWhiteMove()); |
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| 204 | bool ret = inCheck(pos); |
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| 205 | pos.setWhiteMove(!pos.isWhiteMove()); |
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| 206 | return ret; |
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| 207 | } |
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| 208 | |||
| 209 | inline bool |
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| 210 | MoveGen::sqAttacked(const Position& pos, int sq) { |
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| 211 | const U64 occupied = pos.occupiedBB(); |
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| 212 | return sqAttacked(pos, sq, occupied); |
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| 213 | } |
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| 214 | |||
| 215 | inline bool |
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| 216 | MoveGen::sqAttacked(const Position& pos, int sq, U64 occupied) { |
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| 217 | return pos.isWhiteMove() ? sqAttacked<true>(pos, sq, occupied) |
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| 218 | : sqAttacked<false>(pos, sq, occupied); |
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| 219 | } |
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| 220 | |||
| 221 | template <bool wtm> |
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| 222 | inline bool |
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| 223 | MoveGen::sqAttacked(const Position& pos, int sq, U64 occupied) { |
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| 224 | using OtherColor = ColorTraits<!wtm>; |
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| 225 | if ((BitBoard::knightAttacks[sq] & pos.pieceTypeBB(OtherColor::KNIGHT)) != 0) |
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| 226 | return true; |
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| 227 | if ((BitBoard::kingAttacks[sq] & pos.pieceTypeBB(OtherColor::KING)) != 0) |
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| 228 | return true; |
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| 229 | if (wtm) { |
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| 230 | if ((BitBoard::wPawnAttacks[sq] & pos.pieceTypeBB(OtherColor::PAWN)) != 0) |
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| 231 | return true; |
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| 232 | } else { |
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| 233 | if ((BitBoard::bPawnAttacks[sq] & pos.pieceTypeBB(OtherColor::PAWN)) != 0) |
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| 234 | return true; |
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| 235 | } |
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| 236 | U64 bbQueen = pos.pieceTypeBB(OtherColor::QUEEN); |
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| 237 | if ((BitBoard::bishopAttacks(sq, occupied) & (pos.pieceTypeBB(OtherColor::BISHOP) | bbQueen)) != 0) |
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| 238 | return true; |
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| 239 | if ((BitBoard::rookAttacks(sq, occupied) & (pos.pieceTypeBB(OtherColor::ROOK) | bbQueen)) != 0) |
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| 240 | return true; |
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| 241 | return false; |
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| 242 | } |
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| 243 | |||
| 244 | inline int |
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| 245 | MoveGen::nextPiece(const Position& pos, int sq, int delta) { |
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| 246 | while (true) { |
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| 247 | sq += delta; |
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| 248 | int p = pos.getPiece(sq); |
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| 249 | if (p != Piece::EMPTY) |
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| 250 | return p; |
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| 251 | } |
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| 252 | assert(false); |
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| 253 | return -1; |
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| 254 | } |
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| 255 | |||
| 256 | inline int |
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| 257 | MoveGen::nextPieceSafe(const Position& pos, int sq, int delta) { |
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| 258 | int dx = 0, dy = 0; |
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| 259 | switch (delta) { |
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| 260 | case 1: dx=1; dy=0; break; |
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| 261 | case 9: dx=1; dy=1; break; |
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| 262 | case 8: dx=0; dy=1; break; |
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| 263 | case 7: dx=-1; dy=1; break; |
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| 264 | case -1: dx=-1; dy=0; break; |
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| 265 | case -9: dx=-1; dy=-1; break; |
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| 266 | case -8: dx=0; dy=-1; break; |
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| 267 | case -7: dx=1; dy=-1; break; |
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| 268 | } |
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| 269 | int x = Position::getX(sq); |
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| 270 | int y = Position::getY(sq); |
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| 271 | while (true) { |
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| 272 | x += dx; |
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| 273 | y += dy; |
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| 274 | if ((x < 0) || (x > 7) || (y < 0) || (y > 7)) { |
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| 275 | return Piece::EMPTY; |
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| 276 | } |
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| 277 | int p = pos.getPiece(Position::getSquare(x, y)); |
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| 278 | if (p != Piece::EMPTY) |
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| 279 | return p; |
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| 280 | } |
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| 281 | assert(false); |
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| 282 | return -1; |
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| 283 | } |
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| 284 | |||
| 285 | template <bool wtm> |
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| 286 | inline void |
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| 287 | MoveGen::addPawnMovesByMask(MoveList& moveList, U64 mask, int delta, bool allPromotions) { |
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| 288 | using MyColor = ColorTraits<wtm>; |
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| 289 | if (mask == 0) |
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| 290 | return; |
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| 291 | U64 promMask = mask & BitBoard::maskRow1Row8; |
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| 292 | mask &= ~promMask; |
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| 293 | while (promMask != 0) { |
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| 294 | int sq = BitBoard::extractSquare(promMask); |
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| 295 | int sq0 = sq + delta; |
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| 296 | moveList.addMove(sq0, sq, MyColor::QUEEN); |
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| 297 | moveList.addMove(sq0, sq, MyColor::KNIGHT); |
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| 298 | if (allPromotions) { |
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| 299 | moveList.addMove(sq0, sq, MyColor::ROOK); |
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| 300 | moveList.addMove(sq0, sq, MyColor::BISHOP); |
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| 301 | } |
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| 302 | } |
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| 303 | while (mask != 0) { |
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| 304 | int sq = BitBoard::extractSquare(mask); |
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| 305 | moveList.addMove(sq + delta, sq, Piece::EMPTY); |
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| 306 | } |
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| 307 | } |
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| 308 | |||
| 309 | inline void |
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| 310 | MoveGen::addPawnDoubleMovesByMask(MoveList& moveList, U64 mask, int delta) { |
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| 311 | while (mask != 0) { |
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| 312 | int sq = BitBoard::extractSquare(mask); |
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| 313 | moveList.addMove(sq + delta, sq, Piece::EMPTY); |
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| 314 | } |
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| 315 | } |
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| 316 | |||
| 317 | inline void |
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| 318 | MoveGen::addMovesByMask(MoveList& moveList, int sq0, U64 mask) { |
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| 319 | while (mask != 0) { |
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| 320 | int sq = BitBoard::extractSquare(mask); |
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| 321 | moveList.addMove(sq0, sq, Piece::EMPTY); |
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| 322 | } |
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| 323 | } |
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| 324 | |||
| 325 | #endif /* MOVEGEN_HPP_ */ |