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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 99 | pmbaty | 1 | /* | 
| 2 |     Texel - A UCI chess engine. | ||
| 3 |     Copyright (C) 2012-2014  Peter Ă–sterlund, peterosterlund2@gmail.com | ||
| 4 | |||
| 5 |     This program is free software: you can redistribute it and/or modify | ||
| 6 |     it under the terms of the GNU General Public License as published by | ||
| 7 |     the Free Software Foundation, either version 3 of the License, or | ||
| 8 |     (at your option) any later version. | ||
| 9 | |||
| 10 |     This program is distributed in the hope that it will be useful, | ||
| 11 |     but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 12 |     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
| 13 |     GNU General Public License for more details. | ||
| 14 | |||
| 15 |     You should have received a copy of the GNU General Public License | ||
| 16 |     along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
| 17 | */ | ||
| 18 | |||
| 19 | /* | ||
| 20 |  * endGameEval.hpp | ||
| 21 |  * | ||
| 22 |  *  Created on: Dec 26, 2014 | ||
| 23 |  *      Author: petero | ||
| 24 |  */ | ||
| 25 | |||
| 26 | #ifndef ENDGAMEEVAL_HPP_ | ||
| 27 | #define ENDGAMEEVAL_HPP_ | ||
| 28 | |||
| 29 | #include "util/util.hpp" | ||
| 30 | |||
| 31 | class Position; | ||
| 32 | |||
| 33 | class EndGameEval { | ||
| 34 | public: | ||
| 35 |     /** Implements special knowledge for some endgame situations. | ||
| 36 |      * If doEval is false the position is not evaluated. Instead 1 is returned if | ||
| 37 |      * this function has special knowledge about the current material balance, and 0 | ||
| 38 |      * is returned otherwise. */ | ||
| 39 | template <bool doEval> static int endGameEval(const Position& pos, | ||
| 40 | U64 passedPawns, | ||
| 41 | int oldScore); | ||
| 42 | |||
| 43 |     /** King evaluation when no pawns left. */ | ||
| 44 | static int mateEval(int k1, int k2); | ||
| 45 | |||
| 46 | static const int winKingTable[64]; | ||
| 47 | |||
| 48 | private: | ||
| 49 |     /** Return true if the side with the bishop can not win because the opponent | ||
| 50 |      * has a fortress draw. */ | ||
| 51 | template <bool whiteBishop> static bool isBishopPawnDraw(const Position& pos); | ||
| 52 | |||
| 53 | static int kqkpEval(int wKing, int wQueen, int bKing, int bPawn, bool whiteMove, int score); | ||
| 54 | static int kqkrpEval(int wKing, int wQueen, int bKing, int bRook, int bPawn, bool whiteMove, int score); | ||
| 55 | |||
| 56 | static int kpkEval(int wKing, int bKing, int wPawn, bool whiteMove); | ||
| 57 | static bool kpkpEval(int wKing, int bKing, int wPawn, int bPawn, int& score); | ||
| 58 | |||
| 59 | static int krkpEval(int wKing, int bKing, int bPawn, bool whiteMove, int score); | ||
| 60 | static int krpkrEval(int wKing, int bKing, int wPawn, int wRook, int bRook, bool whiteMove); | ||
| 61 | static int krpkrpEval(int wKing, int bKing, int wPawn, int wRook, int bRook, int bPawn, bool whiteMove, int score); | ||
| 62 | |||
| 63 | static int kbnkEval(int wKing, int bKing, bool darkBishop); | ||
| 64 | |||
| 65 | static int kbpkbEval(int wKing, int wBish, int wPawn, int bKing, int bBish, int score); | ||
| 66 | static int kbpknEval(int wKing, int wBish, int wPawn, int bKing, int bKnight, int score); | ||
| 67 | static int knpkbEval(int wKing, int wKnight, int wPawn, int bKing, int bBish, int score, bool wtm); | ||
| 68 | static int knpkEval(int wKing, int wKnight, int wPawn, int bKing, int score, bool wtm); | ||
| 69 | |||
| 70 | static const int distToH1A8[8][8]; | ||
| 71 | static const U8 kpkTable[2*32*64*48/8]; | ||
| 72 | static const U8 krkpTable[2*32*48*8]; | ||
| 73 | static const U64 krpkrTable[2*24*64]; | ||
| 74 | }; | ||
| 75 | |||
| 76 | #endif |