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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 96 | pmbaty | 1 | /* | 
| 2 |   Stockfish, a UCI chess playing engine derived from Glaurung 2.1 | ||
| 3 |   Copyright (C) 2004-2008 Tord Romstad (Glaurung author) | ||
| 4 |   Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad | ||
| 5 |   Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad | ||
| 6 | |||
| 7 |   Stockfish is free software: you can redistribute it and/or modify | ||
| 8 |   it under the terms of the GNU General Public License as published by | ||
| 9 |   the Free Software Foundation, either version 3 of the License, or | ||
| 10 |   (at your option) any later version. | ||
| 11 | |||
| 12 |   Stockfish is distributed in the hope that it will be useful, | ||
| 13 |   but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 14 |   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
| 15 |   GNU General Public License for more details. | ||
| 16 | |||
| 17 |   You should have received a copy of the GNU General Public License | ||
| 18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
| 19 | */ | ||
| 20 | |||
| 21 | #ifndef TYPES_H_INCLUDED | ||
| 22 | #define TYPES_H_INCLUDED | ||
| 23 | |||
| 24 | /// When compiling with provided Makefile (e.g. for Linux and OSX), configuration | ||
| 25 | /// is done automatically. To get started type 'make help'. | ||
| 26 | /// | ||
| 27 | /// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches | ||
| 28 | /// need to be set manually: | ||
| 29 | /// | ||
| 30 | /// -DNDEBUG      | Disable debugging mode. Always use this for release. | ||
| 31 | /// | ||
| 32 | /// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to | ||
| 33 | ///               | run on some very old machines. | ||
| 34 | /// | ||
| 35 | /// -DUSE_POPCNT  | Add runtime support for use of popcnt asm-instruction. Works | ||
| 36 | ///               | only in 64-bit mode and requires hardware with popcnt support. | ||
| 37 | /// | ||
| 38 | /// -DUSE_PEXT    | Add runtime support for use of pext asm-instruction. Works | ||
| 39 | ///               | only in 64-bit mode and requires hardware with pext support. | ||
| 40 | |||
| 41 | #include <cassert> | ||
| 42 | #include <cctype> | ||
| 43 | #include <climits> | ||
| 44 | #include <cstdint> | ||
| 45 | #include <cstdlib> | ||
| 46 | |||
| 47 | #if defined(_MSC_VER) | ||
| 48 | // Disable some silly and noisy warning from MSVC compiler | ||
| 49 | #pragma warning(disable: 4127) // Conditional expression is constant | ||
| 50 | #pragma warning(disable: 4146) // Unary minus operator applied to unsigned type | ||
| 51 | #pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' | ||
| 52 | #endif | ||
| 53 | |||
| 54 | /// Predefined macros hell: | ||
| 55 | /// | ||
| 56 | /// __GNUC__           Compiler is gcc, Clang or Intel on Linux | ||
| 57 | /// __INTEL_COMPILER   Compiler is Intel | ||
| 58 | /// _MSC_VER           Compiler is MSVC or Intel on Windows | ||
| 59 | /// _WIN32             Building on Windows (any) | ||
| 60 | /// _WIN64             Building on Windows 64 bit | ||
| 61 | |||
| 62 | #if defined(_WIN64) && defined(_MSC_VER) // No Makefile used | ||
| 154 | pmbaty | 63 | #  include <intrin.h> // Microsoft header for _BitScanForward64() | 
| 96 | pmbaty | 64 | #  define IS_64BIT | 
| 65 | #endif | ||
| 66 | |||
| 154 | pmbaty | 67 | #if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) | 
| 68 | #  include <nmmintrin.h> // Intel and Microsoft header for _mm_popcnt_u64() | ||
| 96 | pmbaty | 69 | #endif | 
| 70 | |||
| 71 | #if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) | ||
| 72 | #  include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch() | ||
| 73 | #endif | ||
| 74 | |||
| 75 | #if defined(USE_PEXT) | ||
| 76 | #  include <immintrin.h> // Header for _pext_u64() intrinsic | ||
| 77 | #  define pext(b, m) _pext_u64(b, m) | ||
| 78 | #else | ||
| 79 | #  define pext(b, m) (0) | ||
| 80 | #endif | ||
| 81 | |||
| 82 | #ifdef USE_POPCNT | ||
| 83 | const bool HasPopCnt = true; | ||
| 84 | #else | ||
| 85 | const bool HasPopCnt = false; | ||
| 86 | #endif | ||
| 87 | |||
| 88 | #ifdef USE_PEXT | ||
| 89 | const bool HasPext = true; | ||
| 90 | #else | ||
| 91 | const bool HasPext = false; | ||
| 92 | #endif | ||
| 93 | |||
| 94 | #ifdef IS_64BIT | ||
| 95 | const bool Is64Bit = true; | ||
| 96 | #else | ||
| 97 | const bool Is64Bit = false; | ||
| 98 | #endif | ||
| 99 | |||
| 100 | typedef uint64_t Key; | ||
| 101 | typedef uint64_t Bitboard; | ||
| 102 | |||
| 103 | const int MAX_MOVES = 256; | ||
| 104 | const int MAX_PLY = 128; | ||
| 105 | |||
| 106 | /// A move needs 16 bits to be stored | ||
| 107 | /// | ||
| 108 | /// bit  0- 5: destination square (from 0 to 63) | ||
| 109 | /// bit  6-11: origin square (from 0 to 63) | ||
| 110 | /// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) | ||
| 111 | /// bit 14-15: special move flag: promotion (1), en passant (2), castling (3) | ||
| 112 | /// NOTE: EN-PASSANT bit is set only when a pawn can be captured | ||
| 113 | /// | ||
| 114 | /// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in | ||
| 115 | /// any normal move destination square is always different from origin square | ||
| 116 | /// while MOVE_NONE and MOVE_NULL have the same origin and destination square. | ||
| 117 | |||
| 154 | pmbaty | 118 | enum Move : int { | 
| 96 | pmbaty | 119 | MOVE_NONE, | 
| 120 | MOVE_NULL = 65 | ||
| 121 | }; | ||
| 122 | |||
| 123 | enum MoveType { | ||
| 124 | NORMAL, | ||
| 125 | PROMOTION = 1 << 14, | ||
| 126 | ENPASSANT = 2 << 14, | ||
| 127 | CASTLING = 3 << 14 | ||
| 128 | }; | ||
| 129 | |||
| 130 | enum Color { | ||
| 131 | WHITE, BLACK, NO_COLOR, COLOR_NB = 2 | ||
| 132 | }; | ||
| 133 | |||
| 134 | enum CastlingSide { | ||
| 135 | KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 | ||
| 136 | }; | ||
| 137 | |||
| 138 | enum CastlingRight { | ||
| 139 | NO_CASTLING, | ||
| 140 | WHITE_OO, | ||
| 141 | WHITE_OOO = WHITE_OO << 1, | ||
| 142 | BLACK_OO = WHITE_OO << 2, | ||
| 143 | BLACK_OOO = WHITE_OO << 3, | ||
| 144 | ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO, | ||
| 145 | CASTLING_RIGHT_NB = 16 | ||
| 146 | }; | ||
| 147 | |||
| 148 | template<Color C, CastlingSide S> struct MakeCastling { | ||
| 149 | static const CastlingRight | ||
| 150 | right = C == WHITE ? S == QUEEN_SIDE ? WHITE_OOO : WHITE_OO | ||
| 151 | : S == QUEEN_SIDE ? BLACK_OOO : BLACK_OO; | ||
| 152 | }; | ||
| 153 | |||
| 154 | enum Phase { | ||
| 155 | PHASE_ENDGAME, | ||
| 156 | PHASE_MIDGAME = 128, | ||
| 157 | MG = 0, EG = 1, PHASE_NB = 2 | ||
| 158 | }; | ||
| 159 | |||
| 160 | enum ScaleFactor { | ||
| 161 | SCALE_FACTOR_DRAW = 0, | ||
| 162 | SCALE_FACTOR_ONEPAWN = 48, | ||
| 163 | SCALE_FACTOR_NORMAL = 64, | ||
| 164 | SCALE_FACTOR_MAX = 128, | ||
| 165 | SCALE_FACTOR_NONE = 255 | ||
| 166 | }; | ||
| 167 | |||
| 168 | enum Bound { | ||
| 169 | BOUND_NONE, | ||
| 170 | BOUND_UPPER, | ||
| 171 | BOUND_LOWER, | ||
| 172 | BOUND_EXACT = BOUND_UPPER | BOUND_LOWER | ||
| 173 | }; | ||
| 174 | |||
| 175 | enum Value : int { | ||
| 176 | VALUE_ZERO = 0, | ||
| 177 | VALUE_DRAW = 0, | ||
| 178 | VALUE_KNOWN_WIN = 10000, | ||
| 179 | VALUE_MATE = 32000, | ||
| 180 | VALUE_INFINITE = 32001, | ||
| 181 | VALUE_NONE = 32002, | ||
| 182 | |||
| 183 | VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, | ||
| 184 | VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY, | ||
| 185 | |||
| 154 | pmbaty | 186 | PawnValueMg = 188, PawnValueEg = 248, | 
| 187 | KnightValueMg = 753, KnightValueEg = 832, | ||
| 188 | BishopValueMg = 826, BishopValueEg = 897, | ||
| 189 | RookValueMg = 1285, RookValueEg = 1371, | ||
| 190 | QueenValueMg = 2513, QueenValueEg = 2650, | ||
| 96 | pmbaty | 191 | |
| 154 | pmbaty | 192 | MidgameLimit = 15258, EndgameLimit = 3915 | 
| 96 | pmbaty | 193 | }; | 
| 194 | |||
| 195 | enum PieceType { | ||
| 196 | NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING, | ||
| 197 | ALL_PIECES = 0, | ||
| 198 | PIECE_TYPE_NB = 8 | ||
| 199 | }; | ||
| 200 | |||
| 201 | enum Piece { | ||
| 202 | NO_PIECE, | ||
| 203 | W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, | ||
| 204 | B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING, | ||
| 205 | PIECE_NB = 16 | ||
| 206 | }; | ||
| 207 | |||
| 154 | pmbaty | 208 | const Piece Pieces[] = { W_PAWN, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, | 
| 209 | B_PAWN, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING }; | ||
| 210 | extern Value PieceValue[PHASE_NB][PIECE_NB]; | ||
| 211 | |||
| 96 | pmbaty | 212 | enum Depth { | 
| 213 | |||
| 214 | ONE_PLY = 1, | ||
| 215 | |||
| 154 | pmbaty | 216 | DEPTH_ZERO = 0 * ONE_PLY, | 
| 217 | DEPTH_QS_CHECKS = 0 * ONE_PLY, | ||
| 218 | DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, | ||
| 219 | DEPTH_QS_RECAPTURES = -5 * ONE_PLY, | ||
| 96 | pmbaty | 220 | |
| 154 | pmbaty | 221 | DEPTH_NONE = -6 * ONE_PLY, | 
| 222 | DEPTH_MAX = MAX_PLY * ONE_PLY | ||
| 96 | pmbaty | 223 | }; | 
| 224 | |||
| 154 | pmbaty | 225 | static_assert(!(ONE_PLY & (ONE_PLY - 1)), "ONE_PLY is not a power of 2"); | 
| 226 | |||
| 96 | pmbaty | 227 | enum Square { | 
| 228 | SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1, | ||
| 229 | SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2, | ||
| 230 | SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3, | ||
| 231 | SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4, | ||
| 232 | SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5, | ||
| 233 | SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6, | ||
| 234 | SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7, | ||
| 235 | SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, | ||
| 236 | SQ_NONE, | ||
| 237 | |||
| 238 | SQUARE_NB = 64, | ||
| 239 | |||
| 154 | pmbaty | 240 | NORTH = 8, | 
| 241 | EAST = 1, | ||
| 242 | SOUTH = -8, | ||
| 243 | WEST = -1, | ||
| 96 | pmbaty | 244 | |
| 154 | pmbaty | 245 | NORTH_EAST = NORTH + EAST, | 
| 246 | SOUTH_EAST = SOUTH + EAST, | ||
| 247 | SOUTH_WEST = SOUTH + WEST, | ||
| 248 | NORTH_WEST = NORTH + WEST | ||
| 96 | pmbaty | 249 | }; | 
| 250 | |||
| 154 | pmbaty | 251 | enum File : int { | 
| 96 | pmbaty | 252 | FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB | 
| 253 | }; | ||
| 254 | |||
| 154 | pmbaty | 255 | enum Rank : int { | 
| 96 | pmbaty | 256 | RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB | 
| 257 | }; | ||
| 258 | |||
| 259 | |||
| 260 | /// Score enum stores a middlegame and an endgame value in a single integer | ||
| 261 | /// (enum). The least significant 16 bits are used to store the endgame value | ||
| 154 | pmbaty | 262 | /// and the upper 16 bits are used to store the middlegame value. Take some | 
| 263 | /// care to avoid left-shifting a signed int to avoid undefined behavior. | ||
| 96 | pmbaty | 264 | enum Score : int { SCORE_ZERO }; | 
| 265 | |||
| 266 | inline Score make_score(int mg, int eg) { | ||
| 154 | pmbaty | 267 | return Score((int)((unsigned int)eg << 16) + mg); | 
| 96 | pmbaty | 268 | } | 
| 269 | |||
| 270 | /// Extracting the signed lower and upper 16 bits is not so trivial because | ||
| 271 | /// according to the standard a simple cast to short is implementation defined | ||
| 272 | /// and so is a right shift of a signed integer. | ||
| 154 | pmbaty | 273 | inline Value eg_value(Score s) { | 
| 96 | pmbaty | 274 | |
| 154 | pmbaty | 275 | union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; | 
| 276 | return Value(eg.s); | ||
| 96 | pmbaty | 277 | } | 
| 278 | |||
| 154 | pmbaty | 279 | inline Value mg_value(Score s) { | 
| 96 | pmbaty | 280 | |
| 154 | pmbaty | 281 | union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; | 
| 282 | return Value(mg.s); | ||
| 96 | pmbaty | 283 | } | 
| 284 | |||
| 285 | #define ENABLE_BASE_OPERATORS_ON(T)                             \ | ||
| 286 | inline T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \ | ||
| 287 | inline T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \ | ||
| 288 | inline T operator*(int i, T d) { return T(i * int(d)); }        \ | ||
| 289 | inline T operator*(T d, int i) { return T(int(d) * i); }        \ | ||
| 290 | inline T operator-(T d) { return T(-int(d)); }                  \ | ||
| 291 | inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; }      \ | ||
| 292 | inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; }      \ | ||
| 293 | inline T& operator*=(T& d, int i) { return d = T(int(d) * i); } | ||
| 294 | |||
| 295 | #define ENABLE_FULL_OPERATORS_ON(T)                             \ | ||
| 296 | ENABLE_BASE_OPERATORS_ON(T)                                     \ | ||
| 297 | inline T& operator++(T& d) { return d = T(int(d) + 1); }        \ | ||
| 298 | inline T& operator--(T& d) { return d = T(int(d) - 1); }        \ | ||
| 299 | inline T operator/(T d, int i) { return T(int(d) / i); }        \ | ||
| 300 | inline int operator/(T d1, T d2) { return int(d1) / int(d2); }  \ | ||
| 301 | inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } | ||
| 302 | |||
| 303 | ENABLE_FULL_OPERATORS_ON(Value) | ||
| 304 | ENABLE_FULL_OPERATORS_ON(PieceType) | ||
| 305 | ENABLE_FULL_OPERATORS_ON(Piece) | ||
| 306 | ENABLE_FULL_OPERATORS_ON(Color) | ||
| 307 | ENABLE_FULL_OPERATORS_ON(Depth) | ||
| 308 | ENABLE_FULL_OPERATORS_ON(Square) | ||
| 309 | ENABLE_FULL_OPERATORS_ON(File) | ||
| 310 | ENABLE_FULL_OPERATORS_ON(Rank) | ||
| 311 | |||
| 312 | ENABLE_BASE_OPERATORS_ON(Score) | ||
| 313 | |||
| 314 | #undef ENABLE_FULL_OPERATORS_ON | ||
| 315 | #undef ENABLE_BASE_OPERATORS_ON | ||
| 316 | |||
| 317 | /// Additional operators to add integers to a Value | ||
| 318 | inline Value operator+(Value v, int i) { return Value(int(v) + i); } | ||
| 319 | inline Value operator-(Value v, int i) { return Value(int(v) - i); } | ||
| 320 | inline Value& operator+=(Value& v, int i) { return v = v + i; } | ||
| 321 | inline Value& operator-=(Value& v, int i) { return v = v - i; } | ||
| 322 | |||
| 323 | /// Only declared but not defined. We don't want to multiply two scores due to | ||
| 324 | /// a very high risk of overflow. So user should explicitly convert to integer. | ||
| 325 | inline Score operator*(Score s1, Score s2); | ||
| 326 | |||
| 327 | /// Division of a Score must be handled separately for each term | ||
| 328 | inline Score operator/(Score s, int i) { | ||
| 329 | return make_score(mg_value(s) / i, eg_value(s) / i); | ||
| 330 | } | ||
| 331 | |||
| 332 | inline Color operator~(Color c) { | ||
| 154 | pmbaty | 333 | return Color(c ^ BLACK); // Toggle color | 
| 96 | pmbaty | 334 | } | 
| 335 | |||
| 336 | inline Square operator~(Square s) { | ||
| 337 | return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8 | ||
| 338 | } | ||
| 339 | |||
| 154 | pmbaty | 340 | inline Piece operator~(Piece pc) { | 
| 341 | return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT | ||
| 342 | } | ||
| 343 | |||
| 96 | pmbaty | 344 | inline CastlingRight operator|(Color c, CastlingSide s) { | 
| 345 | return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c)); | ||
| 346 | } | ||
| 347 | |||
| 348 | inline Value mate_in(int ply) { | ||
| 349 | return VALUE_MATE - ply; | ||
| 350 | } | ||
| 351 | |||
| 352 | inline Value mated_in(int ply) { | ||
| 353 | return -VALUE_MATE + ply; | ||
| 354 | } | ||
| 355 | |||
| 356 | inline Square make_square(File f, Rank r) { | ||
| 154 | pmbaty | 357 | return Square((r << 3) + f); | 
| 96 | pmbaty | 358 | } | 
| 359 | |||
| 360 | inline Piece make_piece(Color c, PieceType pt) { | ||
| 154 | pmbaty | 361 | return Piece((c << 3) + pt); | 
| 96 | pmbaty | 362 | } | 
| 363 | |||
| 154 | pmbaty | 364 | inline PieceType type_of(Piece pc) { | 
| 96 | pmbaty | 365 | return PieceType(pc & 7); | 
| 366 | } | ||
| 367 | |||
| 368 | inline Color color_of(Piece pc) { | ||
| 369 | assert(pc != NO_PIECE); | ||
| 370 | return Color(pc >> 3); | ||
| 371 | } | ||
| 372 | |||
| 373 | inline bool is_ok(Square s) { | ||
| 374 | return s >= SQ_A1 && s <= SQ_H8; | ||
| 375 | } | ||
| 376 | |||
| 377 | inline File file_of(Square s) { | ||
| 378 | return File(s & 7); | ||
| 379 | } | ||
| 380 | |||
| 381 | inline Rank rank_of(Square s) { | ||
| 382 | return Rank(s >> 3); | ||
| 383 | } | ||
| 384 | |||
| 385 | inline Square relative_square(Color c, Square s) { | ||
| 386 | return Square(s ^ (c * 56)); | ||
| 387 | } | ||
| 388 | |||
| 389 | inline Rank relative_rank(Color c, Rank r) { | ||
| 390 | return Rank(r ^ (c * 7)); | ||
| 391 | } | ||
| 392 | |||
| 393 | inline Rank relative_rank(Color c, Square s) { | ||
| 394 | return relative_rank(c, rank_of(s)); | ||
| 395 | } | ||
| 396 | |||
| 397 | inline bool opposite_colors(Square s1, Square s2) { | ||
| 398 | int s = int(s1) ^ int(s2); | ||
| 399 | return ((s >> 3) ^ s) & 1; | ||
| 400 | } | ||
| 401 | |||
| 402 | inline Square pawn_push(Color c) { | ||
| 154 | pmbaty | 403 | return c == WHITE ? NORTH : SOUTH; | 
| 96 | pmbaty | 404 | } | 
| 405 | |||
| 406 | inline Square from_sq(Move m) { | ||
| 407 | return Square((m >> 6) & 0x3F); | ||
| 408 | } | ||
| 409 | |||
| 410 | inline Square to_sq(Move m) { | ||
| 411 | return Square(m & 0x3F); | ||
| 412 | } | ||
| 413 | |||
| 414 | inline MoveType type_of(Move m) { | ||
| 415 | return MoveType(m & (3 << 14)); | ||
| 416 | } | ||
| 417 | |||
| 418 | inline PieceType promotion_type(Move m) { | ||
| 419 | return PieceType(((m >> 12) & 3) + KNIGHT); | ||
| 420 | } | ||
| 421 | |||
| 422 | inline Move make_move(Square from, Square to) { | ||
| 154 | pmbaty | 423 | return Move((from << 6) + to); | 
| 96 | pmbaty | 424 | } | 
| 425 | |||
| 426 | template<MoveType T> | ||
| 427 | inline Move make(Square from, Square to, PieceType pt = KNIGHT) { | ||
| 154 | pmbaty | 428 | return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to); | 
| 96 | pmbaty | 429 | } | 
| 430 | |||
| 431 | inline bool is_ok(Move m) { | ||
| 432 | return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE | ||
| 433 | } | ||
| 434 | |||
| 435 | #endif // #ifndef TYPES_H_INCLUDED |