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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 96 | pmbaty | 1 | /* | 
| 2 |   Stockfish, a UCI chess playing engine derived from Glaurung 2.1 | ||
| 3 |   Copyright (C) 2004-2008 Tord Romstad (Glaurung author) | ||
| 4 |   Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad | ||
| 185 | pmbaty | 5 |   Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad | 
| 96 | pmbaty | 6 | |
| 7 |   Stockfish is free software: you can redistribute it and/or modify | ||
| 8 |   it under the terms of the GNU General Public License as published by | ||
| 9 |   the Free Software Foundation, either version 3 of the License, or | ||
| 10 |   (at your option) any later version. | ||
| 11 | |||
| 12 |   Stockfish is distributed in the hope that it will be useful, | ||
| 13 |   but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 14 |   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
| 15 |   GNU General Public License for more details. | ||
| 16 | |||
| 17 |   You should have received a copy of the GNU General Public License | ||
| 18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
| 19 | */ | ||
| 20 | |||
| 21 | #ifndef TYPES_H_INCLUDED | ||
| 22 | #define TYPES_H_INCLUDED | ||
| 23 | |||
| 24 | /// When compiling with provided Makefile (e.g. for Linux and OSX), configuration | ||
| 25 | /// is done automatically. To get started type 'make help'. | ||
| 26 | /// | ||
| 27 | /// When Makefile is not used (e.g. with Microsoft Visual Studio) some switches | ||
| 28 | /// need to be set manually: | ||
| 29 | /// | ||
| 30 | /// -DNDEBUG      | Disable debugging mode. Always use this for release. | ||
| 31 | /// | ||
| 32 | /// -DNO_PREFETCH | Disable use of prefetch asm-instruction. You may need this to | ||
| 33 | ///               | run on some very old machines. | ||
| 34 | /// | ||
| 35 | /// -DUSE_POPCNT  | Add runtime support for use of popcnt asm-instruction. Works | ||
| 36 | ///               | only in 64-bit mode and requires hardware with popcnt support. | ||
| 37 | /// | ||
| 38 | /// -DUSE_PEXT    | Add runtime support for use of pext asm-instruction. Works | ||
| 39 | ///               | only in 64-bit mode and requires hardware with pext support. | ||
| 40 | |||
| 41 | #include <cassert> | ||
| 42 | #include <cctype> | ||
| 43 | #include <climits> | ||
| 44 | #include <cstdint> | ||
| 45 | #include <cstdlib> | ||
| 46 | |||
| 47 | #if defined(_MSC_VER) | ||
| 48 | // Disable some silly and noisy warning from MSVC compiler | ||
| 49 | #pragma warning(disable: 4127) // Conditional expression is constant | ||
| 50 | #pragma warning(disable: 4146) // Unary minus operator applied to unsigned type | ||
| 51 | #pragma warning(disable: 4800) // Forcing value to bool 'true' or 'false' | ||
| 52 | #endif | ||
| 53 | |||
| 54 | /// Predefined macros hell: | ||
| 55 | /// | ||
| 56 | /// __GNUC__           Compiler is gcc, Clang or Intel on Linux | ||
| 57 | /// __INTEL_COMPILER   Compiler is Intel | ||
| 58 | /// _MSC_VER           Compiler is MSVC or Intel on Windows | ||
| 59 | /// _WIN32             Building on Windows (any) | ||
| 60 | /// _WIN64             Building on Windows 64 bit | ||
| 61 | |||
| 62 | #if defined(_WIN64) && defined(_MSC_VER) // No Makefile used | ||
| 154 | pmbaty | 63 | #  include <intrin.h> // Microsoft header for _BitScanForward64() | 
| 96 | pmbaty | 64 | #  define IS_64BIT | 
| 65 | #endif | ||
| 66 | |||
| 154 | pmbaty | 67 | #if defined(USE_POPCNT) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) | 
| 68 | #  include <nmmintrin.h> // Intel and Microsoft header for _mm_popcnt_u64() | ||
| 96 | pmbaty | 69 | #endif | 
| 70 | |||
| 71 | #if !defined(NO_PREFETCH) && (defined(__INTEL_COMPILER) || defined(_MSC_VER)) | ||
| 72 | #  include <xmmintrin.h> // Intel and Microsoft header for _mm_prefetch() | ||
| 73 | #endif | ||
| 74 | |||
| 75 | #if defined(USE_PEXT) | ||
| 76 | #  include <immintrin.h> // Header for _pext_u64() intrinsic | ||
| 77 | #  define pext(b, m) _pext_u64(b, m) | ||
| 78 | #else | ||
| 169 | pmbaty | 79 | #  define pext(b, m) 0 | 
| 96 | pmbaty | 80 | #endif | 
| 81 | |||
| 82 | #ifdef USE_POPCNT | ||
| 185 | pmbaty | 83 | constexpr bool HasPopCnt = true; | 
| 96 | pmbaty | 84 | #else | 
| 185 | pmbaty | 85 | constexpr bool HasPopCnt = false; | 
| 96 | pmbaty | 86 | #endif | 
| 87 | |||
| 88 | #ifdef USE_PEXT | ||
| 185 | pmbaty | 89 | constexpr bool HasPext = true; | 
| 96 | pmbaty | 90 | #else | 
| 185 | pmbaty | 91 | constexpr bool HasPext = false; | 
| 96 | pmbaty | 92 | #endif | 
| 93 | |||
| 94 | #ifdef IS_64BIT | ||
| 185 | pmbaty | 95 | constexpr bool Is64Bit = true; | 
| 96 | pmbaty | 96 | #else | 
| 185 | pmbaty | 97 | constexpr bool Is64Bit = false; | 
| 96 | pmbaty | 98 | #endif | 
| 99 | |||
| 100 | typedef uint64_t Key; | ||
| 101 | typedef uint64_t Bitboard; | ||
| 102 | |||
| 185 | pmbaty | 103 | constexpr int MAX_MOVES = 256; | 
| 104 | constexpr int MAX_PLY = 128; | ||
| 96 | pmbaty | 105 | |
| 106 | /// A move needs 16 bits to be stored | ||
| 107 | /// | ||
| 108 | /// bit  0- 5: destination square (from 0 to 63) | ||
| 109 | /// bit  6-11: origin square (from 0 to 63) | ||
| 110 | /// bit 12-13: promotion piece type - 2 (from KNIGHT-2 to QUEEN-2) | ||
| 111 | /// bit 14-15: special move flag: promotion (1), en passant (2), castling (3) | ||
| 112 | /// NOTE: EN-PASSANT bit is set only when a pawn can be captured | ||
| 113 | /// | ||
| 114 | /// Special cases are MOVE_NONE and MOVE_NULL. We can sneak these in because in | ||
| 115 | /// any normal move destination square is always different from origin square | ||
| 116 | /// while MOVE_NONE and MOVE_NULL have the same origin and destination square. | ||
| 117 | |||
| 154 | pmbaty | 118 | enum Move : int { | 
| 96 | pmbaty | 119 | MOVE_NONE, | 
| 120 | MOVE_NULL = 65 | ||
| 121 | }; | ||
| 122 | |||
| 123 | enum MoveType { | ||
| 124 | NORMAL, | ||
| 125 | PROMOTION = 1 << 14, | ||
| 126 | ENPASSANT = 2 << 14, | ||
| 127 | CASTLING = 3 << 14 | ||
| 128 | }; | ||
| 129 | |||
| 130 | enum Color { | ||
| 169 | pmbaty | 131 | WHITE, BLACK, COLOR_NB = 2 | 
| 96 | pmbaty | 132 | }; | 
| 133 | |||
| 134 | enum CastlingSide { | ||
| 135 | KING_SIDE, QUEEN_SIDE, CASTLING_SIDE_NB = 2 | ||
| 136 | }; | ||
| 137 | |||
| 138 | enum CastlingRight { | ||
| 139 | NO_CASTLING, | ||
| 140 | WHITE_OO, | ||
| 141 | WHITE_OOO = WHITE_OO << 1, | ||
| 142 | BLACK_OO = WHITE_OO << 2, | ||
| 143 | BLACK_OOO = WHITE_OO << 3, | ||
| 144 | ANY_CASTLING = WHITE_OO | WHITE_OOO | BLACK_OO | BLACK_OOO, | ||
| 145 | CASTLING_RIGHT_NB = 16 | ||
| 146 | }; | ||
| 147 | |||
| 148 | enum Phase { | ||
| 149 | PHASE_ENDGAME, | ||
| 150 | PHASE_MIDGAME = 128, | ||
| 151 | MG = 0, EG = 1, PHASE_NB = 2 | ||
| 152 | }; | ||
| 153 | |||
| 154 | enum ScaleFactor { | ||
| 155 | SCALE_FACTOR_DRAW = 0, | ||
| 156 | SCALE_FACTOR_NORMAL = 64, | ||
| 157 | SCALE_FACTOR_MAX = 128, | ||
| 158 | SCALE_FACTOR_NONE = 255 | ||
| 159 | }; | ||
| 160 | |||
| 161 | enum Bound { | ||
| 162 | BOUND_NONE, | ||
| 163 | BOUND_UPPER, | ||
| 164 | BOUND_LOWER, | ||
| 165 | BOUND_EXACT = BOUND_UPPER | BOUND_LOWER | ||
| 166 | }; | ||
| 167 | |||
| 168 | enum Value : int { | ||
| 169 | VALUE_ZERO = 0, | ||
| 170 | VALUE_DRAW = 0, | ||
| 171 | VALUE_KNOWN_WIN = 10000, | ||
| 172 | VALUE_MATE = 32000, | ||
| 173 | VALUE_INFINITE = 32001, | ||
| 174 | VALUE_NONE = 32002, | ||
| 175 | |||
| 176 | VALUE_MATE_IN_MAX_PLY = VALUE_MATE - 2 * MAX_PLY, | ||
| 177 | VALUE_MATED_IN_MAX_PLY = -VALUE_MATE + 2 * MAX_PLY, | ||
| 178 | |||
| 185 | pmbaty | 179 | PawnValueMg = 136, PawnValueEg = 208, | 
| 180 | KnightValueMg = 782, KnightValueEg = 865, | ||
| 181 | BishopValueMg = 830, BishopValueEg = 918, | ||
| 182 | RookValueMg = 1289, RookValueEg = 1378, | ||
| 183 | QueenValueMg = 2529, QueenValueEg = 2687, | ||
| 96 | pmbaty | 184 | |
| 154 | pmbaty | 185 | MidgameLimit = 15258, EndgameLimit = 3915 | 
| 96 | pmbaty | 186 | }; | 
| 187 | |||
| 188 | enum PieceType { | ||
| 189 | NO_PIECE_TYPE, PAWN, KNIGHT, BISHOP, ROOK, QUEEN, KING, | ||
| 190 | ALL_PIECES = 0, | ||
| 191 | PIECE_TYPE_NB = 8 | ||
| 192 | }; | ||
| 193 | |||
| 194 | enum Piece { | ||
| 195 | NO_PIECE, | ||
| 196 | W_PAWN = 1, W_KNIGHT, W_BISHOP, W_ROOK, W_QUEEN, W_KING, | ||
| 197 | B_PAWN = 9, B_KNIGHT, B_BISHOP, B_ROOK, B_QUEEN, B_KING, | ||
| 198 | PIECE_NB = 16 | ||
| 199 | }; | ||
| 200 | |||
| 154 | pmbaty | 201 | extern Value PieceValue[PHASE_NB][PIECE_NB]; | 
| 202 | |||
| 169 | pmbaty | 203 | enum Depth : int { | 
| 96 | pmbaty | 204 | |
| 205 | ONE_PLY = 1, | ||
| 206 | |||
| 154 | pmbaty | 207 | DEPTH_ZERO = 0 * ONE_PLY, | 
| 208 | DEPTH_QS_CHECKS = 0 * ONE_PLY, | ||
| 209 | DEPTH_QS_NO_CHECKS = -1 * ONE_PLY, | ||
| 210 | DEPTH_QS_RECAPTURES = -5 * ONE_PLY, | ||
| 96 | pmbaty | 211 | |
| 154 | pmbaty | 212 | DEPTH_NONE = -6 * ONE_PLY, | 
| 213 | DEPTH_MAX = MAX_PLY * ONE_PLY | ||
| 96 | pmbaty | 214 | }; | 
| 215 | |||
| 154 | pmbaty | 216 | static_assert(!(ONE_PLY & (ONE_PLY - 1)), "ONE_PLY is not a power of 2"); | 
| 217 | |||
| 169 | pmbaty | 218 | enum Square : int { | 
| 96 | pmbaty | 219 | SQ_A1, SQ_B1, SQ_C1, SQ_D1, SQ_E1, SQ_F1, SQ_G1, SQ_H1, | 
| 220 | SQ_A2, SQ_B2, SQ_C2, SQ_D2, SQ_E2, SQ_F2, SQ_G2, SQ_H2, | ||
| 221 | SQ_A3, SQ_B3, SQ_C3, SQ_D3, SQ_E3, SQ_F3, SQ_G3, SQ_H3, | ||
| 222 | SQ_A4, SQ_B4, SQ_C4, SQ_D4, SQ_E4, SQ_F4, SQ_G4, SQ_H4, | ||
| 223 | SQ_A5, SQ_B5, SQ_C5, SQ_D5, SQ_E5, SQ_F5, SQ_G5, SQ_H5, | ||
| 224 | SQ_A6, SQ_B6, SQ_C6, SQ_D6, SQ_E6, SQ_F6, SQ_G6, SQ_H6, | ||
| 225 | SQ_A7, SQ_B7, SQ_C7, SQ_D7, SQ_E7, SQ_F7, SQ_G7, SQ_H7, | ||
| 226 | SQ_A8, SQ_B8, SQ_C8, SQ_D8, SQ_E8, SQ_F8, SQ_G8, SQ_H8, | ||
| 227 | SQ_NONE, | ||
| 228 | |||
| 169 | pmbaty | 229 | SQUARE_NB = 64 | 
| 230 | }; | ||
| 96 | pmbaty | 231 | |
| 169 | pmbaty | 232 | enum Direction : int { | 
| 154 | pmbaty | 233 | NORTH = 8, | 
| 234 | EAST = 1, | ||
| 169 | pmbaty | 235 | SOUTH = -NORTH, | 
| 236 | WEST = -EAST, | ||
| 96 | pmbaty | 237 | |
| 154 | pmbaty | 238 | NORTH_EAST = NORTH + EAST, | 
| 239 | SOUTH_EAST = SOUTH + EAST, | ||
| 240 | SOUTH_WEST = SOUTH + WEST, | ||
| 241 | NORTH_WEST = NORTH + WEST | ||
| 96 | pmbaty | 242 | }; | 
| 243 | |||
| 154 | pmbaty | 244 | enum File : int { | 
| 96 | pmbaty | 245 | FILE_A, FILE_B, FILE_C, FILE_D, FILE_E, FILE_F, FILE_G, FILE_H, FILE_NB | 
| 246 | }; | ||
| 247 | |||
| 154 | pmbaty | 248 | enum Rank : int { | 
| 96 | pmbaty | 249 | RANK_1, RANK_2, RANK_3, RANK_4, RANK_5, RANK_6, RANK_7, RANK_8, RANK_NB | 
| 250 | }; | ||
| 251 | |||
| 252 | |||
| 185 | pmbaty | 253 | /// Score enum stores a middlegame and an endgame value in a single integer (enum). | 
| 254 | /// The least significant 16 bits are used to store the middlegame value and the | ||
| 255 | /// upper 16 bits are used to store the endgame value. We have to take care to | ||
| 256 | /// avoid left-shifting a signed int to avoid undefined behavior. | ||
| 96 | pmbaty | 257 | enum Score : int { SCORE_ZERO }; | 
| 258 | |||
| 169 | pmbaty | 259 | constexpr Score make_score(int mg, int eg) { | 
| 154 | pmbaty | 260 | return Score((int)((unsigned int)eg << 16) + mg); | 
| 96 | pmbaty | 261 | } | 
| 262 | |||
| 263 | /// Extracting the signed lower and upper 16 bits is not so trivial because | ||
| 264 | /// according to the standard a simple cast to short is implementation defined | ||
| 265 | /// and so is a right shift of a signed integer. | ||
| 154 | pmbaty | 266 | inline Value eg_value(Score s) { | 
| 267 | union { uint16_t u; int16_t s; } eg = { uint16_t(unsigned(s + 0x8000) >> 16) }; | ||
| 268 | return Value(eg.s); | ||
| 96 | pmbaty | 269 | } | 
| 270 | |||
| 154 | pmbaty | 271 | inline Value mg_value(Score s) { | 
| 272 | union { uint16_t u; int16_t s; } mg = { uint16_t(unsigned(s)) }; | ||
| 273 | return Value(mg.s); | ||
| 96 | pmbaty | 274 | } | 
| 275 | |||
| 169 | pmbaty | 276 | #define ENABLE_BASE_OPERATORS_ON(T)                                \ | 
| 277 | constexpr T operator+(T d1, T d2) { return T(int(d1) + int(d2)); } \ | ||
| 278 | constexpr T operator-(T d1, T d2) { return T(int(d1) - int(d2)); } \ | ||
| 279 | constexpr T operator-(T d) { return T(-int(d)); }                  \ | ||
| 280 | inline T& operator+=(T& d1, T d2) { return d1 = d1 + d2; }         \ | ||
| 281 | inline T& operator-=(T& d1, T d2) { return d1 = d1 - d2; } | ||
| 96 | pmbaty | 282 | |
| 169 | pmbaty | 283 | #define ENABLE_INCR_OPERATORS_ON(T)                                \ | 
| 284 | inline T& operator++(T& d) { return d = T(int(d) + 1); }           \ | ||
| 285 | inline T& operator--(T& d) { return d = T(int(d) - 1); } | ||
| 286 | |||
| 287 | #define ENABLE_FULL_OPERATORS_ON(T)                                \ | ||
| 288 | ENABLE_BASE_OPERATORS_ON(T)                                        \ | ||
| 289 | ENABLE_INCR_OPERATORS_ON(T)                                        \ | ||
| 290 | constexpr T operator*(int i, T d) { return T(i * int(d)); }        \ | ||
| 291 | constexpr T operator*(T d, int i) { return T(int(d) * i); }        \ | ||
| 292 | constexpr T operator/(T d, int i) { return T(int(d) / i); }        \ | ||
| 293 | constexpr int operator/(T d1, T d2) { return int(d1) / int(d2); }  \ | ||
| 294 | inline T& operator*=(T& d, int i) { return d = T(int(d) * i); }    \ | ||
| 96 | pmbaty | 295 | inline T& operator/=(T& d, int i) { return d = T(int(d) / i); } | 
| 296 | |||
| 297 | ENABLE_FULL_OPERATORS_ON(Value) | ||
| 298 | ENABLE_FULL_OPERATORS_ON(Depth) | ||
| 169 | pmbaty | 299 | ENABLE_FULL_OPERATORS_ON(Direction) | 
| 96 | pmbaty | 300 | |
| 169 | pmbaty | 301 | ENABLE_INCR_OPERATORS_ON(PieceType) | 
| 302 | ENABLE_INCR_OPERATORS_ON(Piece) | ||
| 303 | ENABLE_INCR_OPERATORS_ON(Color) | ||
| 304 | ENABLE_INCR_OPERATORS_ON(Square) | ||
| 305 | ENABLE_INCR_OPERATORS_ON(File) | ||
| 306 | ENABLE_INCR_OPERATORS_ON(Rank) | ||
| 307 | |||
| 96 | pmbaty | 308 | ENABLE_BASE_OPERATORS_ON(Score) | 
| 309 | |||
| 310 | #undef ENABLE_FULL_OPERATORS_ON | ||
| 169 | pmbaty | 311 | #undef ENABLE_INCR_OPERATORS_ON | 
| 96 | pmbaty | 312 | #undef ENABLE_BASE_OPERATORS_ON | 
| 313 | |||
| 314 | /// Additional operators to add integers to a Value | ||
| 169 | pmbaty | 315 | constexpr Value operator+(Value v, int i) { return Value(int(v) + i); } | 
| 316 | constexpr Value operator-(Value v, int i) { return Value(int(v) - i); } | ||
| 96 | pmbaty | 317 | inline Value& operator+=(Value& v, int i) { return v = v + i; } | 
| 318 | inline Value& operator-=(Value& v, int i) { return v = v - i; } | ||
| 319 | |||
| 169 | pmbaty | 320 | /// Additional operators to add a Direction to a Square | 
| 185 | pmbaty | 321 | constexpr Square operator+(Square s, Direction d) { return Square(int(s) + int(d)); } | 
| 322 | constexpr Square operator-(Square s, Direction d) { return Square(int(s) - int(d)); } | ||
| 323 | inline Square& operator+=(Square& s, Direction d) { return s = s + d; } | ||
| 324 | inline Square& operator-=(Square& s, Direction d) { return s = s - d; } | ||
| 169 | pmbaty | 325 | |
| 96 | pmbaty | 326 | /// Only declared but not defined. We don't want to multiply two scores due to | 
| 327 | /// a very high risk of overflow. So user should explicitly convert to integer. | ||
| 169 | pmbaty | 328 | Score operator*(Score, Score) = delete; | 
| 96 | pmbaty | 329 | |
| 330 | /// Division of a Score must be handled separately for each term | ||
| 331 | inline Score operator/(Score s, int i) { | ||
| 332 | return make_score(mg_value(s) / i, eg_value(s) / i); | ||
| 333 | } | ||
| 334 | |||
| 169 | pmbaty | 335 | /// Multiplication of a Score by an integer. We check for overflow in debug mode. | 
| 336 | inline Score operator*(Score s, int i) { | ||
| 337 | |||
| 338 | Score result = Score(int(s) * i); | ||
| 339 | |||
| 340 | assert(eg_value(result) == (i * eg_value(s))); | ||
| 341 | assert(mg_value(result) == (i * mg_value(s))); | ||
| 185 | pmbaty | 342 | assert((i == 0) || (result / i) == s); | 
| 169 | pmbaty | 343 | |
| 344 | return result; | ||
| 345 | } | ||
| 346 | |||
| 347 | constexpr Color operator~(Color c) { | ||
| 154 | pmbaty | 348 | return Color(c ^ BLACK); // Toggle color | 
| 96 | pmbaty | 349 | } | 
| 350 | |||
| 169 | pmbaty | 351 | constexpr Square operator~(Square s) { | 
| 96 | pmbaty | 352 | return Square(s ^ SQ_A8); // Vertical flip SQ_A1 -> SQ_A8 | 
| 353 | } | ||
| 354 | |||
| 169 | pmbaty | 355 | constexpr File operator~(File f) { | 
| 356 | return File(f ^ FILE_H); // Horizontal flip FILE_A -> FILE_H | ||
| 357 | } | ||
| 358 | |||
| 359 | constexpr Piece operator~(Piece pc) { | ||
| 154 | pmbaty | 360 | return Piece(pc ^ 8); // Swap color of piece B_KNIGHT -> W_KNIGHT | 
| 361 | } | ||
| 362 | |||
| 169 | pmbaty | 363 | constexpr CastlingRight operator|(Color c, CastlingSide s) { | 
| 96 | pmbaty | 364 | return CastlingRight(WHITE_OO << ((s == QUEEN_SIDE) + 2 * c)); | 
| 365 | } | ||
| 366 | |||
| 169 | pmbaty | 367 | constexpr Value mate_in(int ply) { | 
| 96 | pmbaty | 368 | return VALUE_MATE - ply; | 
| 369 | } | ||
| 370 | |||
| 169 | pmbaty | 371 | constexpr Value mated_in(int ply) { | 
| 96 | pmbaty | 372 | return -VALUE_MATE + ply; | 
| 373 | } | ||
| 374 | |||
| 169 | pmbaty | 375 | constexpr Square make_square(File f, Rank r) { | 
| 154 | pmbaty | 376 | return Square((r << 3) + f); | 
| 96 | pmbaty | 377 | } | 
| 378 | |||
| 169 | pmbaty | 379 | constexpr Piece make_piece(Color c, PieceType pt) { | 
| 154 | pmbaty | 380 | return Piece((c << 3) + pt); | 
| 96 | pmbaty | 381 | } | 
| 382 | |||
| 169 | pmbaty | 383 | constexpr PieceType type_of(Piece pc) { | 
| 96 | pmbaty | 384 | return PieceType(pc & 7); | 
| 385 | } | ||
| 386 | |||
| 387 | inline Color color_of(Piece pc) { | ||
| 388 | assert(pc != NO_PIECE); | ||
| 389 | return Color(pc >> 3); | ||
| 390 | } | ||
| 391 | |||
| 169 | pmbaty | 392 | constexpr bool is_ok(Square s) { | 
| 96 | pmbaty | 393 | return s >= SQ_A1 && s <= SQ_H8; | 
| 394 | } | ||
| 395 | |||
| 169 | pmbaty | 396 | constexpr File file_of(Square s) { | 
| 96 | pmbaty | 397 | return File(s & 7); | 
| 398 | } | ||
| 399 | |||
| 169 | pmbaty | 400 | constexpr Rank rank_of(Square s) { | 
| 96 | pmbaty | 401 | return Rank(s >> 3); | 
| 402 | } | ||
| 403 | |||
| 169 | pmbaty | 404 | constexpr Square relative_square(Color c, Square s) { | 
| 96 | pmbaty | 405 | return Square(s ^ (c * 56)); | 
| 406 | } | ||
| 407 | |||
| 169 | pmbaty | 408 | constexpr Rank relative_rank(Color c, Rank r) { | 
| 96 | pmbaty | 409 | return Rank(r ^ (c * 7)); | 
| 410 | } | ||
| 411 | |||
| 169 | pmbaty | 412 | constexpr Rank relative_rank(Color c, Square s) { | 
| 96 | pmbaty | 413 | return relative_rank(c, rank_of(s)); | 
| 414 | } | ||
| 415 | |||
| 416 | inline bool opposite_colors(Square s1, Square s2) { | ||
| 417 | int s = int(s1) ^ int(s2); | ||
| 418 | return ((s >> 3) ^ s) & 1; | ||
| 419 | } | ||
| 420 | |||
| 169 | pmbaty | 421 | constexpr Direction pawn_push(Color c) { | 
| 154 | pmbaty | 422 | return c == WHITE ? NORTH : SOUTH; | 
| 96 | pmbaty | 423 | } | 
| 424 | |||
| 169 | pmbaty | 425 | constexpr Square from_sq(Move m) { | 
| 96 | pmbaty | 426 | return Square((m >> 6) & 0x3F); | 
| 427 | } | ||
| 428 | |||
| 169 | pmbaty | 429 | constexpr Square to_sq(Move m) { | 
| 96 | pmbaty | 430 | return Square(m & 0x3F); | 
| 431 | } | ||
| 432 | |||
| 169 | pmbaty | 433 | constexpr int from_to(Move m) { | 
| 434 | return m & 0xFFF; | ||
| 435 | } | ||
| 436 | |||
| 437 | constexpr MoveType type_of(Move m) { | ||
| 96 | pmbaty | 438 | return MoveType(m & (3 << 14)); | 
| 439 | } | ||
| 440 | |||
| 169 | pmbaty | 441 | constexpr PieceType promotion_type(Move m) { | 
| 96 | pmbaty | 442 | return PieceType(((m >> 12) & 3) + KNIGHT); | 
| 443 | } | ||
| 444 | |||
| 185 | pmbaty | 445 | constexpr Move make_move(Square from, Square to) { | 
| 154 | pmbaty | 446 | return Move((from << 6) + to); | 
| 96 | pmbaty | 447 | } | 
| 448 | |||
| 449 | template<MoveType T> | ||
| 169 | pmbaty | 450 | constexpr Move make(Square from, Square to, PieceType pt = KNIGHT) { | 
| 154 | pmbaty | 451 | return Move(T + ((pt - KNIGHT) << 12) + (from << 6) + to); | 
| 96 | pmbaty | 452 | } | 
| 453 | |||
| 169 | pmbaty | 454 | constexpr bool is_ok(Move m) { | 
| 96 | pmbaty | 455 | return from_sq(m) != to_sq(m); // Catch MOVE_NULL and MOVE_NONE | 
| 456 | } | ||
| 457 | |||
| 458 | #endif // #ifndef TYPES_H_INCLUDED |