Rev 96 | Rev 169 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line |
|---|---|---|---|
| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
||
| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
||
| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
||
| 5 | Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
||
| 6 | |||
| 7 | Stockfish is free software: you can redistribute it and/or modify |
||
| 8 | it under the terms of the GNU General Public License as published by |
||
| 9 | the Free Software Foundation, either version 3 of the License, or |
||
| 10 | (at your option) any later version. |
||
| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
||
| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
||
| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||
| 15 | GNU General Public License for more details. |
||
| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
||
| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
||
| 19 | */ |
||
| 20 | |||
| 21 | #include <algorithm> // For std::count |
||
| 22 | #include <cassert> |
||
| 23 | |||
| 24 | #include "movegen.h" |
||
| 25 | #include "search.h" |
||
| 26 | #include "thread.h" |
||
| 27 | #include "uci.h" |
||
| 154 | pmbaty | 28 | #include "syzygy/tbprobe.h" |
| 96 | pmbaty | 29 | |
| 30 | ThreadPool Threads; // Global object |
||
| 31 | |||
| 32 | /// Thread constructor launches the thread and then waits until it goes to sleep |
||
| 33 | /// in idle_loop(). |
||
| 34 | |||
| 35 | Thread::Thread() { |
||
| 36 | |||
| 37 | resetCalls = exit = false; |
||
| 38 | maxPly = callsCnt = 0; |
||
| 154 | pmbaty | 39 | tbHits = 0; |
| 96 | pmbaty | 40 | history.clear(); |
| 41 | counterMoves.clear(); |
||
| 42 | idx = Threads.size(); // Start from 0 |
||
| 43 | |||
| 44 | std::unique_lock<Mutex> lk(mutex); |
||
| 45 | searching = true; |
||
| 46 | nativeThread = std::thread(&Thread::idle_loop, this); |
||
| 47 | sleepCondition.wait(lk, [&]{ return !searching; }); |
||
| 48 | } |
||
| 49 | |||
| 50 | |||
| 51 | /// Thread destructor waits for thread termination before returning |
||
| 52 | |||
| 53 | Thread::~Thread() { |
||
| 54 | |||
| 55 | mutex.lock(); |
||
| 56 | exit = true; |
||
| 57 | sleepCondition.notify_one(); |
||
| 58 | mutex.unlock(); |
||
| 59 | nativeThread.join(); |
||
| 60 | } |
||
| 61 | |||
| 62 | |||
| 63 | /// Thread::wait_for_search_finished() waits on sleep condition |
||
| 64 | /// until not searching |
||
| 65 | |||
| 66 | void Thread::wait_for_search_finished() { |
||
| 67 | |||
| 68 | std::unique_lock<Mutex> lk(mutex); |
||
| 69 | sleepCondition.wait(lk, [&]{ return !searching; }); |
||
| 70 | } |
||
| 71 | |||
| 72 | |||
| 73 | /// Thread::wait() waits on sleep condition until condition is true |
||
| 74 | |||
| 75 | void Thread::wait(std::atomic_bool& condition) { |
||
| 76 | |||
| 77 | std::unique_lock<Mutex> lk(mutex); |
||
| 78 | sleepCondition.wait(lk, [&]{ return bool(condition); }); |
||
| 79 | } |
||
| 80 | |||
| 81 | |||
| 82 | /// Thread::start_searching() wakes up the thread that will start the search |
||
| 83 | |||
| 84 | void Thread::start_searching(bool resume) { |
||
| 85 | |||
| 86 | std::unique_lock<Mutex> lk(mutex); |
||
| 87 | |||
| 88 | if (!resume) |
||
| 89 | searching = true; |
||
| 90 | |||
| 91 | sleepCondition.notify_one(); |
||
| 92 | } |
||
| 93 | |||
| 94 | |||
| 95 | /// Thread::idle_loop() is where the thread is parked when it has no work to do |
||
| 96 | |||
| 97 | void Thread::idle_loop() { |
||
| 98 | |||
| 99 | while (!exit) |
||
| 100 | { |
||
| 101 | std::unique_lock<Mutex> lk(mutex); |
||
| 102 | |||
| 103 | searching = false; |
||
| 104 | |||
| 105 | while (!searching && !exit) |
||
| 106 | { |
||
| 107 | sleepCondition.notify_one(); // Wake up any waiting thread |
||
| 108 | sleepCondition.wait(lk); |
||
| 109 | } |
||
| 110 | |||
| 111 | lk.unlock(); |
||
| 112 | |||
| 113 | if (!exit) |
||
| 114 | search(); |
||
| 115 | } |
||
| 116 | } |
||
| 117 | |||
| 118 | |||
| 119 | /// ThreadPool::init() creates and launches requested threads that will go |
||
| 120 | /// immediately to sleep. We cannot use a constructor because Threads is a |
||
| 121 | /// static object and we need a fully initialized engine at this point due to |
||
| 122 | /// allocation of Endgames in the Thread constructor. |
||
| 123 | |||
| 124 | void ThreadPool::init() { |
||
| 125 | |||
| 126 | push_back(new MainThread); |
||
| 127 | read_uci_options(); |
||
| 128 | } |
||
| 129 | |||
| 130 | |||
| 131 | /// ThreadPool::exit() terminates threads before the program exits. Cannot be |
||
| 132 | /// done in destructor because threads must be terminated before deleting any |
||
| 133 | /// static objects while still in main(). |
||
| 134 | |||
| 135 | void ThreadPool::exit() { |
||
| 136 | |||
| 137 | while (size()) |
||
| 138 | delete back(), pop_back(); |
||
| 139 | } |
||
| 140 | |||
| 141 | |||
| 142 | /// ThreadPool::read_uci_options() updates internal threads parameters from the |
||
| 143 | /// corresponding UCI options and creates/destroys threads to match requested |
||
| 144 | /// number. Thread objects are dynamically allocated. |
||
| 145 | |||
| 146 | void ThreadPool::read_uci_options() { |
||
| 147 | |||
| 148 | size_t requested = Options["Threads"]; |
||
| 149 | |||
| 150 | assert(requested > 0); |
||
| 151 | |||
| 152 | while (size() < requested) |
||
| 153 | push_back(new Thread); |
||
| 154 | |||
| 155 | while (size() > requested) |
||
| 156 | delete back(), pop_back(); |
||
| 157 | } |
||
| 158 | |||
| 159 | |||
| 160 | /// ThreadPool::nodes_searched() returns the number of nodes searched |
||
| 161 | |||
| 154 | pmbaty | 162 | uint64_t ThreadPool::nodes_searched() const { |
| 96 | pmbaty | 163 | |
| 154 | pmbaty | 164 | uint64_t nodes = 0; |
| 96 | pmbaty | 165 | for (Thread* th : *this) |
| 166 | nodes += th->rootPos.nodes_searched(); |
||
| 167 | return nodes; |
||
| 168 | } |
||
| 169 | |||
| 170 | |||
| 154 | pmbaty | 171 | /// ThreadPool::tb_hits() returns the number of TB hits |
| 172 | |||
| 173 | uint64_t ThreadPool::tb_hits() const { |
||
| 174 | |||
| 175 | uint64_t hits = 0; |
||
| 176 | for (Thread* th : *this) |
||
| 177 | hits += th->tbHits; |
||
| 178 | return hits; |
||
| 179 | } |
||
| 180 | |||
| 181 | |||
| 96 | pmbaty | 182 | /// ThreadPool::start_thinking() wakes up the main thread sleeping in idle_loop() |
| 183 | /// and starts a new search, then returns immediately. |
||
| 184 | |||
| 154 | pmbaty | 185 | void ThreadPool::start_thinking(Position& pos, StateListPtr& states, |
| 186 | const Search::LimitsType& limits) { |
||
| 96 | pmbaty | 187 | |
| 188 | main()->wait_for_search_finished(); |
||
| 189 | |||
| 154 | pmbaty | 190 | Search::Signals.stopOnPonderhit = Search::Signals.stop = false; |
| 191 | Search::Limits = limits; |
||
| 192 | Search::RootMoves rootMoves; |
||
| 96 | pmbaty | 193 | |
| 194 | for (const auto& m : MoveList<LEGAL>(pos)) |
||
| 195 | if ( limits.searchmoves.empty() |
||
| 196 | || std::count(limits.searchmoves.begin(), limits.searchmoves.end(), m)) |
||
| 154 | pmbaty | 197 | rootMoves.push_back(Search::RootMove(m)); |
| 96 | pmbaty | 198 | |
| 154 | pmbaty | 199 | if (!rootMoves.empty()) |
| 200 | Tablebases::filter_root_moves(pos, rootMoves); |
||
| 201 | |||
| 202 | // After ownership transfer 'states' becomes empty, so if we stop the search |
||
| 203 | // and call 'go' again without setting a new position states.get() == NULL. |
||
| 204 | assert(states.get() || setupStates.get()); |
||
| 205 | |||
| 206 | if (states.get()) |
||
| 207 | setupStates = std::move(states); // Ownership transfer, states is now empty |
||
| 208 | |||
| 209 | StateInfo tmp = setupStates->back(); |
||
| 210 | |||
| 211 | for (Thread* th : Threads) |
||
| 212 | { |
||
| 213 | th->maxPly = 0; |
||
| 214 | th->tbHits = 0; |
||
| 215 | th->rootDepth = DEPTH_ZERO; |
||
| 216 | th->rootMoves = rootMoves; |
||
| 217 | th->rootPos.set(pos.fen(), pos.is_chess960(), &setupStates->back(), th); |
||
| 218 | } |
||
| 219 | |||
| 220 | setupStates->back() = tmp; // Restore st->previous, cleared by Position::set() |
||
| 221 | |||
| 96 | pmbaty | 222 | main()->start_searching(); |
| 223 | } |