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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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| 185 | pmbaty | 5 | Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 96 | pmbaty | 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation, either version 3 of the License, or |
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| 10 | (at your option) any later version. |
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| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | GNU General Public License for more details. |
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| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
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| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | */ |
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| 20 | |||
| 21 | #include <algorithm> |
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| 22 | #include <cassert> |
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| 23 | #include <cmath> |
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| 24 | #include <cstring> // For std::memset |
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| 25 | #include <iostream> |
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| 26 | #include <sstream> |
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| 27 | |||
| 28 | #include "evaluate.h" |
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| 29 | #include "misc.h" |
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| 30 | #include "movegen.h" |
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| 31 | #include "movepick.h" |
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| 154 | pmbaty | 32 | #include "position.h" |
| 96 | pmbaty | 33 | #include "search.h" |
| 185 | pmbaty | 34 | #include "thread.h" |
| 96 | pmbaty | 35 | #include "timeman.h" |
| 36 | #include "tt.h" |
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| 37 | #include "uci.h" |
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| 38 | #include "syzygy/tbprobe.h" |
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| 39 | |||
| 40 | namespace Search { |
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| 41 | |||
| 42 | LimitsType Limits; |
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| 43 | } |
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| 44 | |||
| 45 | namespace Tablebases { |
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| 46 | |||
| 47 | int Cardinality; |
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| 48 | bool RootInTB; |
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| 49 | bool UseRule50; |
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| 50 | Depth ProbeDepth; |
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| 51 | } |
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| 52 | |||
| 53 | namespace TB = Tablebases; |
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| 54 | |||
| 55 | using std::string; |
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| 56 | using Eval::evaluate; |
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| 57 | using namespace Search; |
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| 58 | |||
| 59 | namespace { |
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| 60 | |||
| 61 | // Different node types, used as a template parameter |
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| 62 | enum NodeType { NonPV, PV }; |
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| 63 | |||
| 169 | pmbaty | 64 | // Sizes and phases of the skip-blocks, used for distributing search depths across the threads |
| 185 | pmbaty | 65 | constexpr int SkipSize[] = { 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 }; |
| 66 | constexpr int SkipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; |
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| 169 | pmbaty | 67 | |
| 185 | pmbaty | 68 | // Razor and futility margins |
| 69 | constexpr int RazorMargin = 600; |
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| 70 | Value futility_margin(Depth d, bool improving) { |
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| 71 | return Value((175 - 50 * improving) * d / ONE_PLY); |
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| 72 | } |
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| 96 | pmbaty | 73 | |
| 74 | // Futility and reductions lookup tables, initialized at startup |
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| 154 | pmbaty | 75 | int FutilityMoveCounts[2][16]; // [improving][depth] |
| 76 | int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber] |
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| 96 | pmbaty | 77 | |
| 78 | template <bool PvNode> Depth reduction(bool i, Depth d, int mn) { |
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| 154 | pmbaty | 79 | return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY; |
| 96 | pmbaty | 80 | } |
| 81 | |||
| 169 | pmbaty | 82 | // History and stats update bonus, based on depth |
| 83 | int stat_bonus(Depth depth) { |
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| 84 | int d = depth / ONE_PLY; |
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| 185 | pmbaty | 85 | return d > 17 ? 0 : 29 * d * d + 138 * d - 134; |
| 169 | pmbaty | 86 | } |
| 87 | |||
| 185 | pmbaty | 88 | // Add a small random component to draw evaluations to keep search dynamic |
| 89 | // and to avoid 3fold-blindness. |
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| 90 | Value value_draw(Depth depth, Thread* thisThread) { |
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| 91 | return depth < 4 ? VALUE_DRAW |
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| 92 | : VALUE_DRAW + Value(2 * (thisThread->nodes.load(std::memory_order_relaxed) % 2) - 1); |
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| 93 | } |
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| 94 | |||
| 96 | pmbaty | 95 | // Skill structure is used to implement strength limit |
| 96 | struct Skill { |
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| 169 | pmbaty | 97 | explicit Skill(int l) : level(l) {} |
| 96 | pmbaty | 98 | bool enabled() const { return level < 20; } |
| 99 | bool time_to_pick(Depth depth) const { return depth / ONE_PLY == 1 + level; } |
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| 100 | Move pick_best(size_t multiPV); |
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| 101 | |||
| 102 | int level; |
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| 103 | Move best = MOVE_NONE; |
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| 104 | }; |
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| 105 | |||
| 106 | template <NodeType NT> |
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| 185 | pmbaty | 107 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode); |
| 96 | pmbaty | 108 | |
| 185 | pmbaty | 109 | template <NodeType NT> |
| 169 | pmbaty | 110 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth = DEPTH_ZERO); |
| 96 | pmbaty | 111 | |
| 112 | Value value_to_tt(Value v, int ply); |
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| 113 | Value value_from_tt(Value v, int ply); |
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| 114 | void update_pv(Move* pv, Move move, Move* childPv); |
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| 169 | pmbaty | 115 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus); |
| 185 | pmbaty | 116 | void update_quiet_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus); |
| 169 | pmbaty | 117 | void update_capture_stats(const Position& pos, Move move, Move* captures, int captureCnt, int bonus); |
| 96 | pmbaty | 118 | |
| 185 | pmbaty | 119 | inline bool gives_check(const Position& pos, Move move) { |
| 120 | Color us = pos.side_to_move(); |
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| 121 | return type_of(move) == NORMAL && !(pos.blockers_for_king(~us) & pos.pieces(us)) |
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| 122 | ? pos.check_squares(type_of(pos.moved_piece(move))) & to_sq(move) |
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| 123 | : pos.gives_check(move); |
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| 124 | } |
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| 125 | |||
| 169 | pmbaty | 126 | // perft() is our utility to verify move generation. All the leaf nodes up |
| 127 | // to the given depth are generated and counted, and the sum is returned. |
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| 128 | template<bool Root> |
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| 129 | uint64_t perft(Position& pos, Depth depth) { |
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| 130 | |||
| 131 | StateInfo st; |
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| 132 | uint64_t cnt, nodes = 0; |
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| 133 | const bool leaf = (depth == 2 * ONE_PLY); |
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| 134 | |||
| 135 | for (const auto& m : MoveList<LEGAL>(pos)) |
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| 136 | { |
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| 137 | if (Root && depth <= ONE_PLY) |
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| 138 | cnt = 1, nodes++; |
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| 139 | else |
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| 140 | { |
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| 141 | pos.do_move(m, st); |
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| 142 | cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY); |
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| 143 | nodes += cnt; |
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| 144 | pos.undo_move(m); |
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| 145 | } |
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| 146 | if (Root) |
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| 147 | sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; |
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| 148 | } |
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| 149 | return nodes; |
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| 150 | } |
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| 151 | |||
| 96 | pmbaty | 152 | } // namespace |
| 153 | |||
| 154 | |||
| 185 | pmbaty | 155 | /// Search::init() is called at startup to initialize various lookup tables |
| 96 | pmbaty | 156 | |
| 157 | void Search::init() { |
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| 158 | |||
| 154 | pmbaty | 159 | for (int imp = 0; imp <= 1; ++imp) |
| 160 | for (int d = 1; d < 64; ++d) |
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| 161 | for (int mc = 1; mc < 64; ++mc) |
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| 162 | { |
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| 169 | pmbaty | 163 | double r = log(d) * log(mc) / 1.95; |
| 96 | pmbaty | 164 | |
| 154 | pmbaty | 165 | Reductions[NonPV][imp][d][mc] = int(std::round(r)); |
| 166 | Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0); |
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| 96 | pmbaty | 167 | |
| 154 | pmbaty | 168 | // Increase reduction for non-PV nodes when eval is not improving |
| 185 | pmbaty | 169 | if (!imp && r > 1.0) |
| 154 | pmbaty | 170 | Reductions[NonPV][imp][d][mc]++; |
| 171 | } |
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| 96 | pmbaty | 172 | |
| 173 | for (int d = 0; d < 16; ++d) |
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| 174 | { |
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| 169 | pmbaty | 175 | FutilityMoveCounts[0][d] = int(2.4 + 0.74 * pow(d, 1.78)); |
| 176 | FutilityMoveCounts[1][d] = int(5.0 + 1.00 * pow(d, 2.00)); |
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| 96 | pmbaty | 177 | } |
| 178 | } |
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| 179 | |||
| 180 | |||
| 169 | pmbaty | 181 | /// Search::clear() resets search state to its initial value |
| 96 | pmbaty | 182 | |
| 183 | void Search::clear() { |
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| 184 | |||
| 169 | pmbaty | 185 | Threads.main()->wait_for_search_finished(); |
| 186 | |||
| 187 | Time.availableNodes = 0; |
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| 96 | pmbaty | 188 | TT.clear(); |
| 169 | pmbaty | 189 | Threads.clear(); |
| 185 | pmbaty | 190 | Tablebases::init(Options["SyzygyPath"]); // Free up mapped files |
| 96 | pmbaty | 191 | } |
| 192 | |||
| 193 | |||
| 169 | pmbaty | 194 | /// MainThread::search() is called by the main thread when the program receives |
| 195 | /// the UCI 'go' command. It searches from the root position and outputs the "bestmove". |
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| 96 | pmbaty | 196 | |
| 169 | pmbaty | 197 | void MainThread::search() { |
| 96 | pmbaty | 198 | |
| 169 | pmbaty | 199 | if (Limits.perft) |
| 96 | pmbaty | 200 | { |
| 169 | pmbaty | 201 | nodes = perft<true>(rootPos, Limits.perft * ONE_PLY); |
| 202 | sync_cout << "\nNodes searched: " << nodes << "\n" << sync_endl; |
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| 203 | return; |
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| 96 | pmbaty | 204 | } |
| 205 | |||
| 206 | Color us = rootPos.side_to_move(); |
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| 207 | Time.init(Limits, us, rootPos.game_ply()); |
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| 169 | pmbaty | 208 | TT.new_search(); |
| 96 | pmbaty | 209 | |
| 210 | if (rootMoves.empty()) |
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| 211 | { |
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| 169 | pmbaty | 212 | rootMoves.emplace_back(MOVE_NONE); |
| 96 | pmbaty | 213 | sync_cout << "info depth 0 score " |
| 214 | << UCI::value(rootPos.checkers() ? -VALUE_MATE : VALUE_DRAW) |
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| 215 | << sync_endl; |
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| 216 | } |
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| 217 | else |
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| 218 | { |
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| 219 | for (Thread* th : Threads) |
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| 220 | if (th != this) |
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| 221 | th->start_searching(); |
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| 222 | |||
| 223 | Thread::search(); // Let's start searching! |
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| 224 | } |
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| 225 | |||
| 226 | // When we reach the maximum depth, we can arrive here without a raise of |
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| 169 | pmbaty | 227 | // Threads.stop. However, if we are pondering or in an infinite search, |
| 96 | pmbaty | 228 | // the UCI protocol states that we shouldn't print the best move before the |
| 229 | // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here |
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| 169 | pmbaty | 230 | // until the GUI sends one of those commands (which also raises Threads.stop). |
| 231 | Threads.stopOnPonderhit = true; |
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| 96 | pmbaty | 232 | |
| 169 | pmbaty | 233 | while (!Threads.stop && (Threads.ponder || Limits.infinite)) |
| 234 | {} // Busy wait for a stop or a ponder reset |
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| 96 | pmbaty | 235 | |
| 169 | pmbaty | 236 | // Stop the threads if not already stopped (also raise the stop if |
| 237 | // "ponderhit" just reset Threads.ponder). |
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| 238 | Threads.stop = true; |
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| 239 | |||
| 96 | pmbaty | 240 | // Wait until all threads have finished |
| 241 | for (Thread* th : Threads) |
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| 242 | if (th != this) |
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| 243 | th->wait_for_search_finished(); |
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| 244 | |||
| 169 | pmbaty | 245 | // When playing in 'nodes as time' mode, subtract the searched nodes from |
| 246 | // the available ones before exiting. |
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| 247 | if (Limits.npmsec) |
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| 248 | Time.availableNodes += Limits.inc[us] - Threads.nodes_searched(); |
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| 249 | |||
| 96 | pmbaty | 250 | // Check if there are threads with a better score than main thread |
| 251 | Thread* bestThread = this; |
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| 169 | pmbaty | 252 | if ( Options["MultiPV"] == 1 |
| 154 | pmbaty | 253 | && !Limits.depth |
| 254 | && !Skill(Options["Skill Level"]).enabled() |
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| 255 | && rootMoves[0].pv[0] != MOVE_NONE) |
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| 96 | pmbaty | 256 | { |
| 185 | pmbaty | 257 | std::map<Move, int> votes; |
| 258 | Value minScore = this->rootMoves[0].score; |
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| 259 | |||
| 260 | // Find out minimum score and reset votes for moves which can be voted |
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| 261 | for (Thread* th: Threads) |
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| 262 | { |
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| 263 | minScore = std::min(minScore, th->rootMoves[0].score); |
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| 264 | votes[th->rootMoves[0].pv[0]] = 0; |
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| 265 | } |
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| 266 | |||
| 267 | // Vote according to score and depth |
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| 96 | pmbaty | 268 | for (Thread* th : Threads) |
| 185 | pmbaty | 269 | votes[th->rootMoves[0].pv[0]] += int(th->rootMoves[0].score - minScore) |
| 270 | + int(th->completedDepth); |
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| 271 | |||
| 272 | // Select best thread |
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| 273 | int bestVote = votes[this->rootMoves[0].pv[0]]; |
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| 274 | for (Thread* th : Threads) |
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| 169 | pmbaty | 275 | { |
| 185 | pmbaty | 276 | if (votes[th->rootMoves[0].pv[0]] > bestVote) |
| 277 | { |
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| 278 | bestVote = votes[th->rootMoves[0].pv[0]]; |
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| 96 | pmbaty | 279 | bestThread = th; |
| 185 | pmbaty | 280 | } |
| 169 | pmbaty | 281 | } |
| 96 | pmbaty | 282 | } |
| 283 | |||
| 284 | previousScore = bestThread->rootMoves[0].score; |
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| 285 | |||
| 185 | pmbaty | 286 | // Send again PV info if we have a new best thread |
| 96 | pmbaty | 287 | if (bestThread != this) |
| 288 | sync_cout << UCI::pv(bestThread->rootPos, bestThread->completedDepth, -VALUE_INFINITE, VALUE_INFINITE) << sync_endl; |
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| 289 | |||
| 290 | sync_cout << "bestmove " << UCI::move(bestThread->rootMoves[0].pv[0], rootPos.is_chess960()); |
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| 291 | |||
| 292 | if (bestThread->rootMoves[0].pv.size() > 1 || bestThread->rootMoves[0].extract_ponder_from_tt(rootPos)) |
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| 293 | std::cout << " ponder " << UCI::move(bestThread->rootMoves[0].pv[1], rootPos.is_chess960()); |
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| 294 | |||
| 295 | std::cout << sync_endl; |
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| 296 | } |
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| 297 | |||
| 298 | |||
| 169 | pmbaty | 299 | /// Thread::search() is the main iterative deepening loop. It calls search() |
| 300 | /// repeatedly with increasing depth until the allocated thinking time has been |
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| 301 | /// consumed, the user stops the search, or the maximum search depth is reached. |
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| 96 | pmbaty | 302 | |
| 303 | void Thread::search() { |
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| 304 | |||
| 169 | pmbaty | 305 | Stack stack[MAX_PLY+7], *ss = stack+4; // To reference from (ss-4) to (ss+2) |
| 96 | pmbaty | 306 | Value bestValue, alpha, beta, delta; |
| 169 | pmbaty | 307 | Move lastBestMove = MOVE_NONE; |
| 308 | Depth lastBestMoveDepth = DEPTH_ZERO; |
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| 96 | pmbaty | 309 | MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr); |
| 169 | pmbaty | 310 | double timeReduction = 1.0; |
| 185 | pmbaty | 311 | Color us = rootPos.side_to_move(); |
| 312 | bool failedLow; |
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| 96 | pmbaty | 313 | |
| 169 | pmbaty | 314 | std::memset(ss-4, 0, 7 * sizeof(Stack)); |
| 315 | for (int i = 4; i > 0; i--) |
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| 185 | pmbaty | 316 | (ss-i)->continuationHistory = &this->continuationHistory[NO_PIECE][0]; // Use as sentinel |
| 96 | pmbaty | 317 | |
| 318 | bestValue = delta = alpha = -VALUE_INFINITE; |
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| 319 | beta = VALUE_INFINITE; |
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| 320 | |||
| 321 | if (mainThread) |
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| 185 | pmbaty | 322 | mainThread->bestMoveChanges = 0, failedLow = false; |
| 96 | pmbaty | 323 | |
| 324 | size_t multiPV = Options["MultiPV"]; |
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| 325 | Skill skill(Options["Skill Level"]); |
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| 326 | |||
| 327 | // When playing with strength handicap enable MultiPV search that we will |
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| 328 | // use behind the scenes to retrieve a set of possible moves. |
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| 329 | if (skill.enabled()) |
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| 330 | multiPV = std::max(multiPV, (size_t)4); |
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| 331 | |||
| 332 | multiPV = std::min(multiPV, rootMoves.size()); |
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| 333 | |||
| 185 | pmbaty | 334 | int ct = int(Options["Contempt"]) * PawnValueEg / 100; // From centipawns |
| 335 | |||
| 336 | // In analysis mode, adjust contempt in accordance with user preference |
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| 337 | if (Limits.infinite || Options["UCI_AnalyseMode"]) |
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| 338 | ct = Options["Analysis Contempt"] == "Off" ? 0 |
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| 339 | : Options["Analysis Contempt"] == "Both" ? ct |
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| 340 | : Options["Analysis Contempt"] == "White" && us == BLACK ? -ct |
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| 341 | : Options["Analysis Contempt"] == "Black" && us == WHITE ? -ct |
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| 342 | : ct; |
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| 343 | |||
| 344 | // In evaluate.cpp the evaluation is from the white point of view |
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| 345 | contempt = (us == WHITE ? make_score(ct, ct / 2) |
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| 346 | : -make_score(ct, ct / 2)); |
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| 347 | |||
| 154 | pmbaty | 348 | // Iterative deepening loop until requested to stop or the target depth is reached |
| 349 | while ( (rootDepth += ONE_PLY) < DEPTH_MAX |
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| 169 | pmbaty | 350 | && !Threads.stop |
| 351 | && !(Limits.depth && mainThread && rootDepth / ONE_PLY > Limits.depth)) |
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| 96 | pmbaty | 352 | { |
| 185 | pmbaty | 353 | // Distribute search depths across the helper threads |
| 354 | if (idx > 0) |
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| 96 | pmbaty | 355 | { |
| 169 | pmbaty | 356 | int i = (idx - 1) % 20; |
| 185 | pmbaty | 357 | if (((rootDepth / ONE_PLY + SkipPhase[i]) / SkipSize[i]) % 2) |
| 358 | continue; // Retry with an incremented rootDepth |
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| 96 | pmbaty | 359 | } |
| 360 | |||
| 361 | // Age out PV variability metric |
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| 362 | if (mainThread) |
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| 185 | pmbaty | 363 | mainThread->bestMoveChanges *= 0.517, failedLow = false; |
| 96 | pmbaty | 364 | |
| 365 | // Save the last iteration's scores before first PV line is searched and |
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| 366 | // all the move scores except the (new) PV are set to -VALUE_INFINITE. |
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| 367 | for (RootMove& rm : rootMoves) |
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| 368 | rm.previousScore = rm.score; |
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| 369 | |||
| 185 | pmbaty | 370 | size_t pvFirst = 0; |
| 371 | pvLast = 0; |
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| 372 | |||
| 96 | pmbaty | 373 | // MultiPV loop. We perform a full root search for each PV line |
| 185 | pmbaty | 374 | for (pvIdx = 0; pvIdx < multiPV && !Threads.stop; ++pvIdx) |
| 96 | pmbaty | 375 | { |
| 185 | pmbaty | 376 | if (pvIdx == pvLast) |
| 377 | { |
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| 378 | pvFirst = pvLast; |
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| 379 | for (pvLast++; pvLast < rootMoves.size(); pvLast++) |
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| 380 | if (rootMoves[pvLast].tbRank != rootMoves[pvFirst].tbRank) |
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| 381 | break; |
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| 382 | } |
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| 383 | |||
| 169 | pmbaty | 384 | // Reset UCI info selDepth for each depth and each PV line |
| 385 | selDepth = 0; |
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| 386 | |||
| 96 | pmbaty | 387 | // Reset aspiration window starting size |
| 388 | if (rootDepth >= 5 * ONE_PLY) |
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| 389 | { |
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| 185 | pmbaty | 390 | Value previousScore = rootMoves[pvIdx].previousScore; |
| 391 | delta = Value(20); |
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| 392 | alpha = std::max(previousScore - delta,-VALUE_INFINITE); |
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| 393 | beta = std::min(previousScore + delta, VALUE_INFINITE); |
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| 394 | |||
| 395 | // Adjust contempt based on root move's previousScore (dynamic contempt) |
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| 396 | int dct = ct + 88 * previousScore / (abs(previousScore) + 200); |
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| 397 | |||
| 398 | contempt = (us == WHITE ? make_score(dct, dct / 2) |
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| 399 | : -make_score(dct, dct / 2)); |
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| 96 | pmbaty | 400 | } |
| 401 | |||
| 402 | // Start with a small aspiration window and, in the case of a fail |
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| 185 | pmbaty | 403 | // high/low, re-search with a bigger window until we don't fail |
| 96 | pmbaty | 404 | // high/low anymore. |
| 185 | pmbaty | 405 | int failedHighCnt = 0; |
| 96 | pmbaty | 406 | while (true) |
| 407 | { |
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| 185 | pmbaty | 408 | Depth adjustedDepth = std::max(ONE_PLY, rootDepth - failedHighCnt * ONE_PLY); |
| 409 | bestValue = ::search<PV>(rootPos, ss, alpha, beta, adjustedDepth, false); |
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| 96 | pmbaty | 410 | |
| 411 | // Bring the best move to the front. It is critical that sorting |
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| 412 | // is done with a stable algorithm because all the values but the |
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| 413 | // first and eventually the new best one are set to -VALUE_INFINITE |
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| 414 | // and we want to keep the same order for all the moves except the |
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| 415 | // new PV that goes to the front. Note that in case of MultiPV |
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| 416 | // search the already searched PV lines are preserved. |
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| 185 | pmbaty | 417 | std::stable_sort(rootMoves.begin() + pvIdx, rootMoves.begin() + pvLast); |
| 96 | pmbaty | 418 | |
| 185 | pmbaty | 419 | // If search has been stopped, we break immediately. Sorting is |
| 420 | // safe because RootMoves is still valid, although it refers to |
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| 421 | // the previous iteration. |
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| 169 | pmbaty | 422 | if (Threads.stop) |
| 96 | pmbaty | 423 | break; |
| 424 | |||
| 425 | // When failing high/low give some update (without cluttering |
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| 426 | // the UI) before a re-search. |
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| 427 | if ( mainThread |
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| 428 | && multiPV == 1 |
||
| 429 | && (bestValue <= alpha || bestValue >= beta) |
||
| 430 | && Time.elapsed() > 3000) |
||
| 431 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
||
| 432 | |||
| 433 | // In case of failing low/high increase aspiration window and |
||
| 434 | // re-search, otherwise exit the loop. |
||
| 435 | if (bestValue <= alpha) |
||
| 436 | { |
||
| 437 | beta = (alpha + beta) / 2; |
||
| 438 | alpha = std::max(bestValue - delta, -VALUE_INFINITE); |
||
| 439 | |||
| 440 | if (mainThread) |
||
| 441 | { |
||
| 185 | pmbaty | 442 | failedHighCnt = 0; |
| 443 | failedLow = true; |
||
| 169 | pmbaty | 444 | Threads.stopOnPonderhit = false; |
| 96 | pmbaty | 445 | } |
| 446 | } |
||
| 447 | else if (bestValue >= beta) |
||
| 185 | pmbaty | 448 | { |
| 96 | pmbaty | 449 | beta = std::min(bestValue + delta, VALUE_INFINITE); |
| 185 | pmbaty | 450 | if (mainThread) |
| 451 | ++failedHighCnt; |
||
| 452 | } |
||
| 96 | pmbaty | 453 | else |
| 454 | break; |
||
| 455 | |||
| 456 | delta += delta / 4 + 5; |
||
| 457 | |||
| 458 | assert(alpha >= -VALUE_INFINITE && beta <= VALUE_INFINITE); |
||
| 459 | } |
||
| 460 | |||
| 461 | // Sort the PV lines searched so far and update the GUI |
||
| 185 | pmbaty | 462 | std::stable_sort(rootMoves.begin() + pvFirst, rootMoves.begin() + pvIdx + 1); |
| 96 | pmbaty | 463 | |
| 169 | pmbaty | 464 | if ( mainThread |
| 185 | pmbaty | 465 | && (Threads.stop || pvIdx + 1 == multiPV || Time.elapsed() > 3000)) |
| 96 | pmbaty | 466 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
| 467 | } |
||
| 468 | |||
| 169 | pmbaty | 469 | if (!Threads.stop) |
| 96 | pmbaty | 470 | completedDepth = rootDepth; |
| 471 | |||
| 169 | pmbaty | 472 | if (rootMoves[0].pv[0] != lastBestMove) { |
| 473 | lastBestMove = rootMoves[0].pv[0]; |
||
| 474 | lastBestMoveDepth = rootDepth; |
||
| 475 | } |
||
| 476 | |||
| 477 | // Have we found a "mate in x"? |
||
| 478 | if ( Limits.mate |
||
| 479 | && bestValue >= VALUE_MATE_IN_MAX_PLY |
||
| 480 | && VALUE_MATE - bestValue <= 2 * Limits.mate) |
||
| 481 | Threads.stop = true; |
||
| 482 | |||
| 96 | pmbaty | 483 | if (!mainThread) |
| 484 | continue; |
||
| 485 | |||
| 486 | // If skill level is enabled and time is up, pick a sub-optimal best move |
||
| 487 | if (skill.enabled() && skill.time_to_pick(rootDepth)) |
||
| 488 | skill.pick_best(multiPV); |
||
| 489 | |||
| 490 | // Do we have time for the next iteration? Can we stop searching now? |
||
| 185 | pmbaty | 491 | if ( Limits.use_time_management() |
| 492 | && !Threads.stop |
||
| 493 | && !Threads.stopOnPonderhit) |
||
| 96 | pmbaty | 494 | { |
| 185 | pmbaty | 495 | const int F[] = { failedLow, |
| 154 | pmbaty | 496 | bestValue - mainThread->previousScore }; |
| 96 | pmbaty | 497 | |
| 185 | pmbaty | 498 | int improvingFactor = std::max(246, std::min(832, 306 + 119 * F[0] - 6 * F[1])); |
| 96 | pmbaty | 499 | |
| 185 | pmbaty | 500 | // If the bestMove is stable over several iterations, reduce time accordingly |
| 501 | timeReduction = 1.0; |
||
| 169 | pmbaty | 502 | for (int i : {3, 4, 5}) |
| 185 | pmbaty | 503 | if (lastBestMoveDepth * i < completedDepth) |
| 504 | timeReduction *= 1.25; |
||
| 169 | pmbaty | 505 | |
| 185 | pmbaty | 506 | // Use part of the gained time from a previous stable move for the current move |
| 507 | double bestMoveInstability = 1.0 + mainThread->bestMoveChanges; |
||
| 508 | bestMoveInstability *= std::pow(mainThread->previousTimeReduction, 0.528) / timeReduction; |
||
| 509 | |||
| 510 | // Stop the search if we have only one legal move, or if available time elapsed |
||
| 96 | pmbaty | 511 | if ( rootMoves.size() == 1 |
| 185 | pmbaty | 512 | || Time.elapsed() > Time.optimum() * bestMoveInstability * improvingFactor / 581) |
| 96 | pmbaty | 513 | { |
| 514 | // If we are allowed to ponder do not stop the search now but |
||
| 515 | // keep pondering until the GUI sends "ponderhit" or "stop". |
||
| 169 | pmbaty | 516 | if (Threads.ponder) |
| 517 | Threads.stopOnPonderhit = true; |
||
| 96 | pmbaty | 518 | else |
| 169 | pmbaty | 519 | Threads.stop = true; |
| 96 | pmbaty | 520 | } |
| 521 | } |
||
| 522 | } |
||
| 523 | |||
| 524 | if (!mainThread) |
||
| 525 | return; |
||
| 526 | |||
| 169 | pmbaty | 527 | mainThread->previousTimeReduction = timeReduction; |
| 96 | pmbaty | 528 | |
| 529 | // If skill level is enabled, swap best PV line with the sub-optimal one |
||
| 530 | if (skill.enabled()) |
||
| 169 | pmbaty | 531 | std::swap(rootMoves[0], *std::find(rootMoves.begin(), rootMoves.end(), |
| 532 | skill.best ? skill.best : skill.pick_best(multiPV))); |
||
| 96 | pmbaty | 533 | } |
| 534 | |||
| 535 | |||
| 536 | namespace { |
||
| 537 | |||
| 538 | // search<>() is the main search function for both PV and non-PV nodes |
||
| 539 | |||
| 540 | template <NodeType NT> |
||
| 185 | pmbaty | 541 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode) { |
| 96 | pmbaty | 542 | |
| 185 | pmbaty | 543 | constexpr bool PvNode = NT == PV; |
| 169 | pmbaty | 544 | const bool rootNode = PvNode && ss->ply == 0; |
| 96 | pmbaty | 545 | |
| 185 | pmbaty | 546 | // Check if we have an upcoming move which draws by repetition, or |
| 547 | // if the opponent had an alternative move earlier to this position. |
||
| 548 | if ( pos.rule50_count() >= 3 |
||
| 549 | && alpha < VALUE_DRAW |
||
| 550 | && !rootNode |
||
| 551 | && pos.has_game_cycle(ss->ply)) |
||
| 552 | { |
||
| 553 | alpha = value_draw(depth, pos.this_thread()); |
||
| 554 | if (alpha >= beta) |
||
| 555 | return alpha; |
||
| 556 | } |
||
| 557 | |||
| 558 | // Dive into quiescence search when the depth reaches zero |
||
| 559 | if (depth < ONE_PLY) |
||
| 560 | return qsearch<NT>(pos, ss, alpha, beta); |
||
| 561 | |||
| 96 | pmbaty | 562 | assert(-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE); |
| 563 | assert(PvNode || (alpha == beta - 1)); |
||
| 564 | assert(DEPTH_ZERO < depth && depth < DEPTH_MAX); |
||
| 154 | pmbaty | 565 | assert(!(PvNode && cutNode)); |
| 566 | assert(depth / ONE_PLY * ONE_PLY == depth); |
||
| 96 | pmbaty | 567 | |
| 169 | pmbaty | 568 | Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64]; |
| 96 | pmbaty | 569 | StateInfo st; |
| 570 | TTEntry* tte; |
||
| 571 | Key posKey; |
||
| 572 | Move ttMove, move, excludedMove, bestMove; |
||
| 154 | pmbaty | 573 | Depth extension, newDepth; |
| 185 | pmbaty | 574 | Value bestValue, value, ttValue, eval, maxValue, pureStaticEval; |
| 575 | bool ttHit, inCheck, givesCheck, improving; |
||
| 169 | pmbaty | 576 | bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact; |
| 577 | Piece movedPiece; |
||
| 578 | int moveCount, captureCount, quietCount; |
||
| 96 | pmbaty | 579 | |
| 580 | // Step 1. Initialize node |
||
| 581 | Thread* thisThread = pos.this_thread(); |
||
| 582 | inCheck = pos.checkers(); |
||
| 185 | pmbaty | 583 | Color us = pos.side_to_move(); |
| 169 | pmbaty | 584 | moveCount = captureCount = quietCount = ss->moveCount = 0; |
| 96 | pmbaty | 585 | bestValue = -VALUE_INFINITE; |
| 169 | pmbaty | 586 | maxValue = VALUE_INFINITE; |
| 96 | pmbaty | 587 | |
| 588 | // Check for the available remaining time |
||
| 169 | pmbaty | 589 | if (thisThread == Threads.main()) |
| 590 | static_cast<MainThread*>(thisThread)->check_time(); |
||
| 96 | pmbaty | 591 | |
| 169 | pmbaty | 592 | // Used to send selDepth info to GUI (selDepth counts from 1, ply from 0) |
| 593 | if (PvNode && thisThread->selDepth < ss->ply + 1) |
||
| 594 | thisThread->selDepth = ss->ply + 1; |
||
| 96 | pmbaty | 595 | |
| 596 | if (!rootNode) |
||
| 597 | { |
||
| 598 | // Step 2. Check for aborted search and immediate draw |
||
| 185 | pmbaty | 599 | if ( Threads.stop.load(std::memory_order_relaxed) |
| 600 | || pos.is_draw(ss->ply) |
||
| 601 | || ss->ply >= MAX_PLY) |
||
| 602 | return (ss->ply >= MAX_PLY && !inCheck) ? evaluate(pos) |
||
| 603 | : value_draw(depth, pos.this_thread()); |
||
| 96 | pmbaty | 604 | |
| 605 | // Step 3. Mate distance pruning. Even if we mate at the next move our score |
||
| 606 | // would be at best mate_in(ss->ply+1), but if alpha is already bigger because |
||
| 607 | // a shorter mate was found upward in the tree then there is no need to search |
||
| 608 | // because we will never beat the current alpha. Same logic but with reversed |
||
| 609 | // signs applies also in the opposite condition of being mated instead of giving |
||
| 610 | // mate. In this case return a fail-high score. |
||
| 611 | alpha = std::max(mated_in(ss->ply), alpha); |
||
| 612 | beta = std::min(mate_in(ss->ply+1), beta); |
||
| 613 | if (alpha >= beta) |
||
| 614 | return alpha; |
||
| 615 | } |
||
| 616 | |||
| 617 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
||
| 618 | |||
| 169 | pmbaty | 619 | (ss+1)->ply = ss->ply + 1; |
| 96 | pmbaty | 620 | ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; |
| 185 | pmbaty | 621 | ss->continuationHistory = &thisThread->continuationHistory[NO_PIECE][0]; |
| 96 | pmbaty | 622 | (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; |
| 169 | pmbaty | 623 | Square prevSq = to_sq((ss-1)->currentMove); |
| 96 | pmbaty | 624 | |
| 185 | pmbaty | 625 | // Initialize statScore to zero for the grandchildren of the current position. |
| 626 | // So statScore is shared between all grandchildren and only the first grandchild |
||
| 627 | // starts with statScore = 0. Later grandchildren start with the last calculated |
||
| 628 | // statScore of the previous grandchild. This influences the reduction rules in |
||
| 629 | // LMR which are based on the statScore of parent position. |
||
| 630 | (ss+2)->statScore = 0; |
||
| 631 | |||
| 96 | pmbaty | 632 | // Step 4. Transposition table lookup. We don't want the score of a partial |
| 633 | // search to overwrite a previous full search TT value, so we use a different |
||
| 634 | // position key in case of an excluded move. |
||
| 635 | excludedMove = ss->excludedMove; |
||
| 185 | pmbaty | 636 | posKey = pos.key() ^ Key(excludedMove << 16); // Isn't a very good hash |
| 96 | pmbaty | 637 | tte = TT.probe(posKey, ttHit); |
| 638 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
||
| 185 | pmbaty | 639 | ttMove = rootNode ? thisThread->rootMoves[thisThread->pvIdx].pv[0] |
| 96 | pmbaty | 640 | : ttHit ? tte->move() : MOVE_NONE; |
| 641 | |||
| 642 | // At non-PV nodes we check for an early TT cutoff |
||
| 643 | if ( !PvNode |
||
| 644 | && ttHit |
||
| 645 | && tte->depth() >= depth |
||
| 646 | && ttValue != VALUE_NONE // Possible in case of TT access race |
||
| 647 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
||
| 648 | : (tte->bound() & BOUND_UPPER))) |
||
| 649 | { |
||
| 169 | pmbaty | 650 | // If ttMove is quiet, update move sorting heuristics on TT hit |
| 651 | if (ttMove) |
||
| 154 | pmbaty | 652 | { |
| 169 | pmbaty | 653 | if (ttValue >= beta) |
| 654 | { |
||
| 655 | if (!pos.capture_or_promotion(ttMove)) |
||
| 185 | pmbaty | 656 | update_quiet_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth)); |
| 96 | pmbaty | 657 | |
| 169 | pmbaty | 658 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 659 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
||
| 660 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
||
| 154 | pmbaty | 661 | } |
| 169 | pmbaty | 662 | // Penalty for a quiet ttMove that fails low |
| 663 | else if (!pos.capture_or_promotion(ttMove)) |
||
| 154 | pmbaty | 664 | { |
| 169 | pmbaty | 665 | int penalty = -stat_bonus(depth); |
| 185 | pmbaty | 666 | thisThread->mainHistory[us][from_to(ttMove)] << penalty; |
| 169 | pmbaty | 667 | update_continuation_histories(ss, pos.moved_piece(ttMove), to_sq(ttMove), penalty); |
| 154 | pmbaty | 668 | } |
| 669 | } |
||
| 96 | pmbaty | 670 | return ttValue; |
| 671 | } |
||
| 672 | |||
| 185 | pmbaty | 673 | // Step 5. Tablebases probe |
| 96 | pmbaty | 674 | if (!rootNode && TB::Cardinality) |
| 675 | { |
||
| 169 | pmbaty | 676 | int piecesCount = pos.count<ALL_PIECES>(); |
| 96 | pmbaty | 677 | |
| 169 | pmbaty | 678 | if ( piecesCount <= TB::Cardinality |
| 679 | && (piecesCount < TB::Cardinality || depth >= TB::ProbeDepth) |
||
| 96 | pmbaty | 680 | && pos.rule50_count() == 0 |
| 681 | && !pos.can_castle(ANY_CASTLING)) |
||
| 682 | { |
||
| 169 | pmbaty | 683 | TB::ProbeState err; |
| 684 | TB::WDLScore wdl = Tablebases::probe_wdl(pos, &err); |
||
| 96 | pmbaty | 685 | |
| 185 | pmbaty | 686 | // Force check of time on the next occasion |
| 687 | if (thisThread == Threads.main()) |
||
| 688 | static_cast<MainThread*>(thisThread)->callsCnt = 0; |
||
| 689 | |||
| 169 | pmbaty | 690 | if (err != TB::ProbeState::FAIL) |
| 96 | pmbaty | 691 | { |
| 169 | pmbaty | 692 | thisThread->tbHits.fetch_add(1, std::memory_order_relaxed); |
| 96 | pmbaty | 693 | |
| 694 | int drawScore = TB::UseRule50 ? 1 : 0; |
||
| 695 | |||
| 169 | pmbaty | 696 | value = wdl < -drawScore ? -VALUE_MATE + MAX_PLY + ss->ply + 1 |
| 697 | : wdl > drawScore ? VALUE_MATE - MAX_PLY - ss->ply - 1 |
||
| 698 | : VALUE_DRAW + 2 * wdl * drawScore; |
||
| 96 | pmbaty | 699 | |
| 169 | pmbaty | 700 | Bound b = wdl < -drawScore ? BOUND_UPPER |
| 701 | : wdl > drawScore ? BOUND_LOWER : BOUND_EXACT; |
||
| 96 | pmbaty | 702 | |
| 169 | pmbaty | 703 | if ( b == BOUND_EXACT |
| 704 | || (b == BOUND_LOWER ? value >= beta : value <= alpha)) |
||
| 705 | { |
||
| 706 | tte->save(posKey, value_to_tt(value, ss->ply), b, |
||
| 707 | std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY), |
||
| 185 | pmbaty | 708 | MOVE_NONE, VALUE_NONE); |
| 169 | pmbaty | 709 | |
| 710 | return value; |
||
| 711 | } |
||
| 712 | |||
| 713 | if (PvNode) |
||
| 714 | { |
||
| 715 | if (b == BOUND_LOWER) |
||
| 716 | bestValue = value, alpha = std::max(alpha, bestValue); |
||
| 717 | else |
||
| 718 | maxValue = value; |
||
| 719 | } |
||
| 96 | pmbaty | 720 | } |
| 721 | } |
||
| 722 | } |
||
| 723 | |||
| 185 | pmbaty | 724 | // Step 6. Static evaluation of the position |
| 96 | pmbaty | 725 | if (inCheck) |
| 726 | { |
||
| 185 | pmbaty | 727 | ss->staticEval = eval = pureStaticEval = VALUE_NONE; |
| 728 | improving = false; |
||
| 729 | goto moves_loop; // Skip early pruning when in check |
||
| 96 | pmbaty | 730 | } |
| 731 | else if (ttHit) |
||
| 732 | { |
||
| 733 | // Never assume anything on values stored in TT |
||
| 185 | pmbaty | 734 | ss->staticEval = eval = pureStaticEval = tte->eval(); |
| 735 | if (eval == VALUE_NONE) |
||
| 736 | ss->staticEval = eval = pureStaticEval = evaluate(pos); |
||
| 96 | pmbaty | 737 | |
| 738 | // Can ttValue be used as a better position evaluation? |
||
| 185 | pmbaty | 739 | if ( ttValue != VALUE_NONE |
| 169 | pmbaty | 740 | && (tte->bound() & (ttValue > eval ? BOUND_LOWER : BOUND_UPPER))) |
| 741 | eval = ttValue; |
||
| 96 | pmbaty | 742 | } |
| 743 | else |
||
| 744 | { |
||
| 185 | pmbaty | 745 | if ((ss-1)->currentMove != MOVE_NULL) |
| 746 | { |
||
| 747 | int p = (ss-1)->statScore; |
||
| 748 | int bonus = p > 0 ? (-p - 2500) / 512 : |
||
| 749 | p < 0 ? (-p + 2500) / 512 : 0; |
||
| 96 | pmbaty | 750 | |
| 185 | pmbaty | 751 | pureStaticEval = evaluate(pos); |
| 752 | ss->staticEval = eval = pureStaticEval + bonus; |
||
| 753 | } |
||
| 754 | else |
||
| 755 | ss->staticEval = eval = pureStaticEval = -(ss-1)->staticEval + 2 * Eval::Tempo; |
||
| 756 | |||
| 757 | tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, pureStaticEval); |
||
| 96 | pmbaty | 758 | } |
| 759 | |||
| 185 | pmbaty | 760 | // Step 7. Razoring (~2 Elo) |
| 761 | if ( depth < 2 * ONE_PLY |
||
| 762 | && eval <= alpha - RazorMargin) |
||
| 763 | return qsearch<NT>(pos, ss, alpha, beta); |
||
| 96 | pmbaty | 764 | |
| 185 | pmbaty | 765 | improving = ss->staticEval >= (ss-2)->staticEval |
| 766 | || (ss-2)->staticEval == VALUE_NONE; |
||
| 96 | pmbaty | 767 | |
| 185 | pmbaty | 768 | // Step 8. Futility pruning: child node (~30 Elo) |
| 96 | pmbaty | 769 | if ( !rootNode |
| 770 | && depth < 7 * ONE_PLY |
||
| 185 | pmbaty | 771 | && eval - futility_margin(depth, improving) >= beta |
| 772 | && eval < VALUE_KNOWN_WIN) // Do not return unproven wins |
||
| 154 | pmbaty | 773 | return eval; |
| 96 | pmbaty | 774 | |
| 185 | pmbaty | 775 | // Step 9. Null move search with verification search (~40 Elo) |
| 96 | pmbaty | 776 | if ( !PvNode |
| 185 | pmbaty | 777 | && (ss-1)->currentMove != MOVE_NULL |
| 778 | && (ss-1)->statScore < 23200 |
||
| 96 | pmbaty | 779 | && eval >= beta |
| 185 | pmbaty | 780 | && pureStaticEval >= beta - 36 * depth / ONE_PLY + 225 |
| 781 | && !excludedMove |
||
| 782 | && pos.non_pawn_material(us) |
||
| 783 | && (ss->ply >= thisThread->nmpMinPly || us != thisThread->nmpColor)) |
||
| 96 | pmbaty | 784 | { |
| 785 | assert(eval - beta >= 0); |
||
| 786 | |||
| 787 | // Null move dynamic reduction based on depth and value |
||
| 185 | pmbaty | 788 | Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min(int(eval - beta) / 200, 3)) * ONE_PLY; |
| 96 | pmbaty | 789 | |
| 169 | pmbaty | 790 | ss->currentMove = MOVE_NULL; |
| 185 | pmbaty | 791 | ss->continuationHistory = &thisThread->continuationHistory[NO_PIECE][0]; |
| 169 | pmbaty | 792 | |
| 96 | pmbaty | 793 | pos.do_null_move(st); |
| 185 | pmbaty | 794 | |
| 795 | Value nullValue = -search<NonPV>(pos, ss+1, -beta, -beta+1, depth-R, !cutNode); |
||
| 796 | |||
| 96 | pmbaty | 797 | pos.undo_null_move(); |
| 798 | |||
| 799 | if (nullValue >= beta) |
||
| 800 | { |
||
| 801 | // Do not return unproven mate scores |
||
| 802 | if (nullValue >= VALUE_MATE_IN_MAX_PLY) |
||
| 803 | nullValue = beta; |
||
| 804 | |||
| 185 | pmbaty | 805 | if (thisThread->nmpMinPly || (abs(beta) < VALUE_KNOWN_WIN && depth < 12 * ONE_PLY)) |
| 96 | pmbaty | 806 | return nullValue; |
| 807 | |||
| 185 | pmbaty | 808 | assert(!thisThread->nmpMinPly); // Recursive verification is not allowed |
| 96 | pmbaty | 809 | |
| 185 | pmbaty | 810 | // Do verification search at high depths, with null move pruning disabled |
| 811 | // for us, until ply exceeds nmpMinPly. |
||
| 812 | thisThread->nmpMinPly = ss->ply + 3 * (depth-R) / 4; |
||
| 813 | thisThread->nmpColor = us; |
||
| 169 | pmbaty | 814 | |
| 185 | pmbaty | 815 | Value v = search<NonPV>(pos, ss, beta-1, beta, depth-R, false); |
| 169 | pmbaty | 816 | |
| 185 | pmbaty | 817 | thisThread->nmpMinPly = 0; |
| 818 | |||
| 96 | pmbaty | 819 | if (v >= beta) |
| 820 | return nullValue; |
||
| 821 | } |
||
| 822 | } |
||
| 823 | |||
| 185 | pmbaty | 824 | // Step 10. ProbCut (~10 Elo) |
| 154 | pmbaty | 825 | // If we have a good enough capture and a reduced search returns a value |
| 826 | // much above beta, we can (almost) safely prune the previous move. |
||
| 96 | pmbaty | 827 | if ( !PvNode |
| 828 | && depth >= 5 * ONE_PLY |
||
| 829 | && abs(beta) < VALUE_MATE_IN_MAX_PLY) |
||
| 830 | { |
||
| 185 | pmbaty | 831 | Value rbeta = std::min(beta + 216 - 48 * improving, VALUE_INFINITE); |
| 169 | pmbaty | 832 | MovePicker mp(pos, ttMove, rbeta - ss->staticEval, &thisThread->captureHistory); |
| 185 | pmbaty | 833 | int probCutCount = 0; |
| 96 | pmbaty | 834 | |
| 185 | pmbaty | 835 | while ( (move = mp.next_move()) != MOVE_NONE |
| 836 | && probCutCount < 3) |
||
| 837 | if (move != excludedMove && pos.legal(move)) |
||
| 96 | pmbaty | 838 | { |
| 185 | pmbaty | 839 | probCutCount++; |
| 840 | |||
| 96 | pmbaty | 841 | ss->currentMove = move; |
| 185 | pmbaty | 842 | ss->continuationHistory = &thisThread->continuationHistory[pos.moved_piece(move)][to_sq(move)]; |
| 169 | pmbaty | 843 | |
| 844 | assert(depth >= 5 * ONE_PLY); |
||
| 185 | pmbaty | 845 | |
| 169 | pmbaty | 846 | pos.do_move(move, st); |
| 185 | pmbaty | 847 | |
| 848 | // Perform a preliminary qsearch to verify that the move holds |
||
| 849 | value = -qsearch<NonPV>(pos, ss+1, -rbeta, -rbeta+1); |
||
| 850 | |||
| 851 | // If the qsearch held perform the regular search |
||
| 852 | if (value >= rbeta) |
||
| 853 | value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, depth - 4 * ONE_PLY, !cutNode); |
||
| 854 | |||
| 96 | pmbaty | 855 | pos.undo_move(move); |
| 185 | pmbaty | 856 | |
| 96 | pmbaty | 857 | if (value >= rbeta) |
| 858 | return value; |
||
| 859 | } |
||
| 860 | } |
||
| 861 | |||
| 185 | pmbaty | 862 | // Step 11. Internal iterative deepening (~2 Elo) |
| 863 | if ( depth >= 8 * ONE_PLY |
||
| 864 | && !ttMove) |
||
| 96 | pmbaty | 865 | { |
| 185 | pmbaty | 866 | search<NT>(pos, ss, alpha, beta, depth - 7 * ONE_PLY, cutNode); |
| 96 | pmbaty | 867 | |
| 868 | tte = TT.probe(posKey, ttHit); |
||
| 185 | pmbaty | 869 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
| 96 | pmbaty | 870 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
| 871 | } |
||
| 872 | |||
| 185 | pmbaty | 873 | moves_loop: // When in check, search starts from here |
| 96 | pmbaty | 874 | |
| 185 | pmbaty | 875 | const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory, nullptr, (ss-4)->continuationHistory }; |
| 169 | pmbaty | 876 | Move countermove = thisThread->counterMoves[pos.piece_on(prevSq)][prevSq]; |
| 96 | pmbaty | 877 | |
| 185 | pmbaty | 878 | MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, |
| 879 | &thisThread->captureHistory, |
||
| 880 | contHist, |
||
| 881 | countermove, |
||
| 882 | ss->killers); |
||
| 96 | pmbaty | 883 | value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc |
| 884 | |||
| 169 | pmbaty | 885 | skipQuiets = false; |
| 185 | pmbaty | 886 | ttCapture = ttMove && pos.capture_or_promotion(ttMove); |
| 169 | pmbaty | 887 | pvExact = PvNode && ttHit && tte->bound() == BOUND_EXACT; |
| 96 | pmbaty | 888 | |
| 185 | pmbaty | 889 | // Step 12. Loop through all pseudo-legal moves until no moves remain |
| 890 | // or a beta cutoff occurs. |
||
| 169 | pmbaty | 891 | while ((move = mp.next_move(skipQuiets)) != MOVE_NONE) |
| 96 | pmbaty | 892 | { |
| 893 | assert(is_ok(move)); |
||
| 894 | |||
| 895 | if (move == excludedMove) |
||
| 896 | continue; |
||
| 897 | |||
| 898 | // At root obey the "searchmoves" option and skip moves not listed in Root |
||
| 899 | // Move List. As a consequence any illegal move is also skipped. In MultiPV |
||
| 185 | pmbaty | 900 | // mode we also skip PV moves which have been already searched and those |
| 901 | // of lower "TB rank" if we are in a TB root position. |
||
| 902 | if (rootNode && !std::count(thisThread->rootMoves.begin() + thisThread->pvIdx, |
||
| 903 | thisThread->rootMoves.begin() + thisThread->pvLast, move)) |
||
| 96 | pmbaty | 904 | continue; |
| 905 | |||
| 906 | ss->moveCount = ++moveCount; |
||
| 907 | |||
| 908 | if (rootNode && thisThread == Threads.main() && Time.elapsed() > 3000) |
||
| 909 | sync_cout << "info depth " << depth / ONE_PLY |
||
| 910 | << " currmove " << UCI::move(move, pos.is_chess960()) |
||
| 185 | pmbaty | 911 | << " currmovenumber " << moveCount + thisThread->pvIdx << sync_endl; |
| 96 | pmbaty | 912 | if (PvNode) |
| 913 | (ss+1)->pv = nullptr; |
||
| 914 | |||
| 915 | extension = DEPTH_ZERO; |
||
| 916 | captureOrPromotion = pos.capture_or_promotion(move); |
||
| 169 | pmbaty | 917 | movedPiece = pos.moved_piece(move); |
| 185 | pmbaty | 918 | givesCheck = gives_check(pos, move); |
| 96 | pmbaty | 919 | |
| 154 | pmbaty | 920 | moveCountPruning = depth < 16 * ONE_PLY |
| 921 | && moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY]; |
||
| 922 | |||
| 185 | pmbaty | 923 | // Step 13. Extensions (~70 Elo) |
| 96 | pmbaty | 924 | |
| 185 | pmbaty | 925 | // Singular extension search (~60 Elo). If all moves but one fail low on a |
| 926 | // search of (alpha-s, beta-s), and just one fails high on (alpha, beta), |
||
| 927 | // then that move is singular and should be extended. To verify this we do |
||
| 928 | // a reduced search on all the other moves but the ttMove and if the |
||
| 929 | // result is lower than ttValue minus a margin then we will extend the ttMove. |
||
| 930 | if ( depth >= 8 * ONE_PLY |
||
| 96 | pmbaty | 931 | && move == ttMove |
| 185 | pmbaty | 932 | && !rootNode |
| 933 | && !excludedMove // Recursive singular search is not allowed |
||
| 934 | && ttValue != VALUE_NONE |
||
| 935 | && (tte->bound() & BOUND_LOWER) |
||
| 936 | && tte->depth() >= depth - 3 * ONE_PLY |
||
| 154 | pmbaty | 937 | && pos.legal(move)) |
| 96 | pmbaty | 938 | { |
| 154 | pmbaty | 939 | Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); |
| 96 | pmbaty | 940 | ss->excludedMove = move; |
| 185 | pmbaty | 941 | value = search<NonPV>(pos, ss, rBeta - 1, rBeta, depth / 2, cutNode); |
| 96 | pmbaty | 942 | ss->excludedMove = MOVE_NONE; |
| 943 | |||
| 944 | if (value < rBeta) |
||
| 945 | extension = ONE_PLY; |
||
| 946 | } |
||
| 185 | pmbaty | 947 | else if ( givesCheck // Check extension (~2 Elo) |
| 169 | pmbaty | 948 | && pos.see_ge(move)) |
| 949 | extension = ONE_PLY; |
||
| 96 | pmbaty | 950 | |
| 185 | pmbaty | 951 | // Extension if castling |
| 952 | else if (type_of(move) == CASTLING) |
||
| 953 | extension = ONE_PLY; |
||
| 954 | |||
| 169 | pmbaty | 955 | // Calculate new depth for this move |
| 96 | pmbaty | 956 | newDepth = depth - ONE_PLY + extension; |
| 957 | |||
| 185 | pmbaty | 958 | // Step 14. Pruning at shallow depth (~170 Elo) |
| 154 | pmbaty | 959 | if ( !rootNode |
| 185 | pmbaty | 960 | && pos.non_pawn_material(us) |
| 154 | pmbaty | 961 | && bestValue > VALUE_MATED_IN_MAX_PLY) |
| 96 | pmbaty | 962 | { |
| 154 | pmbaty | 963 | if ( !captureOrPromotion |
| 964 | && !givesCheck |
||
| 169 | pmbaty | 965 | && (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= Value(5000))) |
| 154 | pmbaty | 966 | { |
| 185 | pmbaty | 967 | // Move count based pruning (~30 Elo) |
| 154 | pmbaty | 968 | if (moveCountPruning) |
| 169 | pmbaty | 969 | { |
| 970 | skipQuiets = true; |
||
| 154 | pmbaty | 971 | continue; |
| 169 | pmbaty | 972 | } |
| 96 | pmbaty | 973 | |
| 154 | pmbaty | 974 | // Reduced depth of the next LMR search |
| 975 | int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; |
||
| 96 | pmbaty | 976 | |
| 185 | pmbaty | 977 | // Countermoves based pruning (~20 Elo) |
| 978 | if ( lmrDepth < 3 + ((ss-1)->statScore > 0) |
||
| 169 | pmbaty | 979 | && (*contHist[0])[movedPiece][to_sq(move)] < CounterMovePruneThreshold |
| 980 | && (*contHist[1])[movedPiece][to_sq(move)] < CounterMovePruneThreshold) |
||
| 154 | pmbaty | 981 | continue; |
| 96 | pmbaty | 982 | |
| 185 | pmbaty | 983 | // Futility pruning: parent node (~2 Elo) |
| 154 | pmbaty | 984 | if ( lmrDepth < 7 |
| 985 | && !inCheck |
||
| 986 | && ss->staticEval + 256 + 200 * lmrDepth <= alpha) |
||
| 987 | continue; |
||
| 96 | pmbaty | 988 | |
| 185 | pmbaty | 989 | // Prune moves with negative SEE (~10 Elo) |
| 990 | if (!pos.see_ge(move, Value(-29 * lmrDepth * lmrDepth))) |
||
| 96 | pmbaty | 991 | continue; |
| 992 | } |
||
| 185 | pmbaty | 993 | else if ( !extension // (~20 Elo) |
| 169 | pmbaty | 994 | && !pos.see_ge(move, -PawnValueEg * (depth / ONE_PLY))) |
| 154 | pmbaty | 995 | continue; |
| 96 | pmbaty | 996 | } |
| 997 | |||
| 998 | // Speculative prefetch as early as possible |
||
| 999 | prefetch(TT.first_entry(pos.key_after(move))); |
||
| 1000 | |||
| 1001 | // Check for legality just before making the move |
||
| 154 | pmbaty | 1002 | if (!rootNode && !pos.legal(move)) |
| 96 | pmbaty | 1003 | { |
| 1004 | ss->moveCount = --moveCount; |
||
| 1005 | continue; |
||
| 1006 | } |
||
| 1007 | |||
| 169 | pmbaty | 1008 | // Update the current move (this must be done after singular extension search) |
| 96 | pmbaty | 1009 | ss->currentMove = move; |
| 185 | pmbaty | 1010 | ss->continuationHistory = &thisThread->continuationHistory[movedPiece][to_sq(move)]; |
| 96 | pmbaty | 1011 | |
| 185 | pmbaty | 1012 | // Step 15. Make the move |
| 96 | pmbaty | 1013 | pos.do_move(move, st, givesCheck); |
| 1014 | |||
| 185 | pmbaty | 1015 | // Step 16. Reduced depth search (LMR). If the move fails high it will be |
| 96 | pmbaty | 1016 | // re-searched at full depth. |
| 1017 | if ( depth >= 3 * ONE_PLY |
||
| 1018 | && moveCount > 1 |
||
| 154 | pmbaty | 1019 | && (!captureOrPromotion || moveCountPruning)) |
| 96 | pmbaty | 1020 | { |
| 1021 | Depth r = reduction<PvNode>(improving, depth, moveCount); |
||
| 1022 | |||
| 185 | pmbaty | 1023 | // Decrease reduction if opponent's move count is high (~10 Elo) |
| 1024 | if ((ss-1)->moveCount > 15) |
||
| 1025 | r -= ONE_PLY; |
||
| 1026 | |||
| 1027 | if (!captureOrPromotion) |
||
| 154 | pmbaty | 1028 | { |
| 185 | pmbaty | 1029 | // Decrease reduction for exact PV nodes (~0 Elo) |
| 169 | pmbaty | 1030 | if (pvExact) |
| 1031 | r -= ONE_PLY; |
||
| 1032 | |||
| 185 | pmbaty | 1033 | // Increase reduction if ttMove is a capture (~0 Elo) |
| 169 | pmbaty | 1034 | if (ttCapture) |
| 1035 | r += ONE_PLY; |
||
| 1036 | |||
| 185 | pmbaty | 1037 | // Increase reduction for cut nodes (~5 Elo) |
| 154 | pmbaty | 1038 | if (cutNode) |
| 1039 | r += 2 * ONE_PLY; |
||
| 96 | pmbaty | 1040 | |
| 154 | pmbaty | 1041 | // Decrease reduction for moves that escape a capture. Filter out |
| 1042 | // castling moves, because they are coded as "king captures rook" and |
||
| 185 | pmbaty | 1043 | // hence break make_move(). (~5 Elo) |
| 169 | pmbaty | 1044 | else if ( type_of(move) == NORMAL |
| 1045 | && !pos.see_ge(make_move(to_sq(move), from_sq(move)))) |
||
| 154 | pmbaty | 1046 | r -= 2 * ONE_PLY; |
| 96 | pmbaty | 1047 | |
| 185 | pmbaty | 1048 | ss->statScore = thisThread->mainHistory[us][from_to(move)] |
| 169 | pmbaty | 1049 | + (*contHist[0])[movedPiece][to_sq(move)] |
| 1050 | + (*contHist[1])[movedPiece][to_sq(move)] |
||
| 1051 | + (*contHist[3])[movedPiece][to_sq(move)] |
||
| 1052 | - 4000; |
||
| 96 | pmbaty | 1053 | |
| 185 | pmbaty | 1054 | // Decrease/increase reduction by comparing opponent's stat score (~10 Elo) |
| 169 | pmbaty | 1055 | if (ss->statScore >= 0 && (ss-1)->statScore < 0) |
| 154 | pmbaty | 1056 | r -= ONE_PLY; |
| 1057 | |||
| 169 | pmbaty | 1058 | else if ((ss-1)->statScore >= 0 && ss->statScore < 0) |
| 154 | pmbaty | 1059 | r += ONE_PLY; |
| 1060 | |||
| 185 | pmbaty | 1061 | // Decrease/increase reduction for moves with a good/bad history (~30 Elo) |
| 1062 | r -= ss->statScore / 20000 * ONE_PLY; |
||
| 154 | pmbaty | 1063 | } |
| 1064 | |||
| 185 | pmbaty | 1065 | Depth d = std::max(newDepth - std::max(r, DEPTH_ZERO), ONE_PLY); |
| 96 | pmbaty | 1066 | |
| 185 | pmbaty | 1067 | value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true); |
| 96 | pmbaty | 1068 | |
| 154 | pmbaty | 1069 | doFullDepthSearch = (value > alpha && d != newDepth); |
| 96 | pmbaty | 1070 | } |
| 1071 | else |
||
| 1072 | doFullDepthSearch = !PvNode || moveCount > 1; |
||
| 1073 | |||
| 185 | pmbaty | 1074 | // Step 17. Full depth search when LMR is skipped or fails high |
| 96 | pmbaty | 1075 | if (doFullDepthSearch) |
| 185 | pmbaty | 1076 | value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode); |
| 96 | pmbaty | 1077 | |
| 1078 | // For PV nodes only, do a full PV search on the first move or after a fail |
||
| 1079 | // high (in the latter case search only if value < beta), otherwise let the |
||
| 1080 | // parent node fail low with value <= alpha and try another move. |
||
| 1081 | if (PvNode && (moveCount == 1 || (value > alpha && (rootNode || value < beta)))) |
||
| 1082 | { |
||
| 1083 | (ss+1)->pv = pv; |
||
| 1084 | (ss+1)->pv[0] = MOVE_NONE; |
||
| 1085 | |||
| 185 | pmbaty | 1086 | value = -search<PV>(pos, ss+1, -beta, -alpha, newDepth, false); |
| 96 | pmbaty | 1087 | } |
| 1088 | |||
| 185 | pmbaty | 1089 | // Step 18. Undo move |
| 96 | pmbaty | 1090 | pos.undo_move(move); |
| 1091 | |||
| 1092 | assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); |
||
| 1093 | |||
| 185 | pmbaty | 1094 | // Step 19. Check for a new best move |
| 96 | pmbaty | 1095 | // Finished searching the move. If a stop occurred, the return value of |
| 1096 | // the search cannot be trusted, and we return immediately without |
||
| 1097 | // updating best move, PV and TT. |
||
| 169 | pmbaty | 1098 | if (Threads.stop.load(std::memory_order_relaxed)) |
| 96 | pmbaty | 1099 | return VALUE_ZERO; |
| 1100 | |||
| 1101 | if (rootNode) |
||
| 1102 | { |
||
| 1103 | RootMove& rm = *std::find(thisThread->rootMoves.begin(), |
||
| 1104 | thisThread->rootMoves.end(), move); |
||
| 1105 | |||
| 185 | pmbaty | 1106 | // PV move or new best move? |
| 96 | pmbaty | 1107 | if (moveCount == 1 || value > alpha) |
| 1108 | { |
||
| 1109 | rm.score = value; |
||
| 169 | pmbaty | 1110 | rm.selDepth = thisThread->selDepth; |
| 96 | pmbaty | 1111 | rm.pv.resize(1); |
| 1112 | |||
| 1113 | assert((ss+1)->pv); |
||
| 1114 | |||
| 1115 | for (Move* m = (ss+1)->pv; *m != MOVE_NONE; ++m) |
||
| 1116 | rm.pv.push_back(*m); |
||
| 1117 | |||
| 1118 | // We record how often the best move has been changed in each |
||
| 1119 | // iteration. This information is used for time management: When |
||
| 1120 | // the best move changes frequently, we allocate some more time. |
||
| 1121 | if (moveCount > 1 && thisThread == Threads.main()) |
||
| 1122 | ++static_cast<MainThread*>(thisThread)->bestMoveChanges; |
||
| 1123 | } |
||
| 1124 | else |
||
| 169 | pmbaty | 1125 | // All other moves but the PV are set to the lowest value: this |
| 1126 | // is not a problem when sorting because the sort is stable and the |
||
| 96 | pmbaty | 1127 | // move position in the list is preserved - just the PV is pushed up. |
| 1128 | rm.score = -VALUE_INFINITE; |
||
| 1129 | } |
||
| 1130 | |||
| 1131 | if (value > bestValue) |
||
| 1132 | { |
||
| 1133 | bestValue = value; |
||
| 1134 | |||
| 1135 | if (value > alpha) |
||
| 1136 | { |
||
| 1137 | bestMove = move; |
||
| 1138 | |||
| 1139 | if (PvNode && !rootNode) // Update pv even in fail-high case |
||
| 1140 | update_pv(ss->pv, move, (ss+1)->pv); |
||
| 1141 | |||
| 1142 | if (PvNode && value < beta) // Update alpha! Always alpha < beta |
||
| 1143 | alpha = value; |
||
| 1144 | else |
||
| 1145 | { |
||
| 1146 | assert(value >= beta); // Fail high |
||
| 185 | pmbaty | 1147 | ss->statScore = 0; |
| 96 | pmbaty | 1148 | break; |
| 1149 | } |
||
| 1150 | } |
||
| 1151 | } |
||
| 1152 | |||
| 185 | pmbaty | 1153 | if (move != bestMove) |
| 1154 | { |
||
| 1155 | if (captureOrPromotion && captureCount < 32) |
||
| 1156 | capturesSearched[captureCount++] = move; |
||
| 1157 | |||
| 1158 | else if (!captureOrPromotion && quietCount < 64) |
||
| 1159 | quietsSearched[quietCount++] = move; |
||
| 1160 | } |
||
| 96 | pmbaty | 1161 | } |
| 1162 | |||
| 1163 | // The following condition would detect a stop only after move loop has been |
||
| 1164 | // completed. But in this case bestValue is valid because we have fully |
||
| 1165 | // searched our subtree, and we can anyhow save the result in TT. |
||
| 1166 | /* |
||
| 169 | pmbaty | 1167 | if (Threads.stop) |
| 96 | pmbaty | 1168 | return VALUE_DRAW; |
| 1169 | */ |
||
| 1170 | |||
| 1171 | // Step 20. Check for mate and stalemate |
||
| 1172 | // All legal moves have been searched and if there are no legal moves, it |
||
| 1173 | // must be a mate or a stalemate. If we are in a singular extension search then |
||
| 1174 | // return a fail low score. |
||
| 154 | pmbaty | 1175 | |
| 1176 | assert(moveCount || !inCheck || excludedMove || !MoveList<LEGAL>(pos).size()); |
||
| 1177 | |||
| 96 | pmbaty | 1178 | if (!moveCount) |
| 1179 | bestValue = excludedMove ? alpha |
||
| 169 | pmbaty | 1180 | : inCheck ? mated_in(ss->ply) : VALUE_DRAW; |
| 154 | pmbaty | 1181 | else if (bestMove) |
| 1182 | { |
||
| 169 | pmbaty | 1183 | // Quiet best move: update move sorting heuristics |
| 154 | pmbaty | 1184 | if (!pos.capture_or_promotion(bestMove)) |
| 185 | pmbaty | 1185 | update_quiet_stats(pos, ss, bestMove, quietsSearched, quietCount, |
| 1186 | stat_bonus(depth + (bestValue > beta + PawnValueMg ? ONE_PLY : DEPTH_ZERO))); |
||
| 96 | pmbaty | 1187 | |
| 185 | pmbaty | 1188 | update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth + ONE_PLY)); |
| 1189 | |||
| 154 | pmbaty | 1190 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 1191 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
||
| 169 | pmbaty | 1192 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
| 154 | pmbaty | 1193 | } |
| 96 | pmbaty | 1194 | // Bonus for prior countermove that caused the fail low |
| 185 | pmbaty | 1195 | else if ( (depth >= 3 * ONE_PLY || PvNode) |
| 154 | pmbaty | 1196 | && !pos.captured_piece() |
| 1197 | && is_ok((ss-1)->currentMove)) |
||
| 169 | pmbaty | 1198 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth)); |
| 96 | pmbaty | 1199 | |
| 169 | pmbaty | 1200 | if (PvNode) |
| 1201 | bestValue = std::min(bestValue, maxValue); |
||
| 96 | pmbaty | 1202 | |
| 169 | pmbaty | 1203 | if (!excludedMove) |
| 1204 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
||
| 1205 | bestValue >= beta ? BOUND_LOWER : |
||
| 1206 | PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER, |
||
| 185 | pmbaty | 1207 | depth, bestMove, pureStaticEval); |
| 169 | pmbaty | 1208 | |
| 96 | pmbaty | 1209 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
| 1210 | |||
| 1211 | return bestValue; |
||
| 1212 | } |
||
| 1213 | |||
| 1214 | |||
| 1215 | // qsearch() is the quiescence search function, which is called by the main |
||
| 169 | pmbaty | 1216 | // search function with depth zero, or recursively with depth less than ONE_PLY. |
| 185 | pmbaty | 1217 | template <NodeType NT> |
| 96 | pmbaty | 1218 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { |
| 1219 | |||
| 185 | pmbaty | 1220 | constexpr bool PvNode = NT == PV; |
| 96 | pmbaty | 1221 | |
| 1222 | assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE); |
||
| 1223 | assert(PvNode || (alpha == beta - 1)); |
||
| 1224 | assert(depth <= DEPTH_ZERO); |
||
| 154 | pmbaty | 1225 | assert(depth / ONE_PLY * ONE_PLY == depth); |
| 96 | pmbaty | 1226 | |
| 1227 | Move pv[MAX_PLY+1]; |
||
| 1228 | StateInfo st; |
||
| 1229 | TTEntry* tte; |
||
| 1230 | Key posKey; |
||
| 1231 | Move ttMove, move, bestMove; |
||
| 185 | pmbaty | 1232 | Depth ttDepth; |
| 96 | pmbaty | 1233 | Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; |
| 185 | pmbaty | 1234 | bool ttHit, inCheck, givesCheck, evasionPrunable; |
| 169 | pmbaty | 1235 | int moveCount; |
| 96 | pmbaty | 1236 | |
| 1237 | if (PvNode) |
||
| 1238 | { |
||
| 1239 | oldAlpha = alpha; // To flag BOUND_EXACT when eval above alpha and no available moves |
||
| 1240 | (ss+1)->pv = pv; |
||
| 1241 | ss->pv[0] = MOVE_NONE; |
||
| 1242 | } |
||
| 1243 | |||
| 185 | pmbaty | 1244 | Thread* thisThread = pos.this_thread(); |
| 1245 | (ss+1)->ply = ss->ply + 1; |
||
| 96 | pmbaty | 1246 | ss->currentMove = bestMove = MOVE_NONE; |
| 185 | pmbaty | 1247 | ss->continuationHistory = &thisThread->continuationHistory[NO_PIECE][0]; |
| 1248 | inCheck = pos.checkers(); |
||
| 169 | pmbaty | 1249 | moveCount = 0; |
| 96 | pmbaty | 1250 | |
| 185 | pmbaty | 1251 | // Check for an immediate draw or maximum ply reached |
| 1252 | if ( pos.is_draw(ss->ply) |
||
| 1253 | || ss->ply >= MAX_PLY) |
||
| 1254 | return (ss->ply >= MAX_PLY && !inCheck) ? evaluate(pos) : VALUE_DRAW; |
||
| 96 | pmbaty | 1255 | |
| 1256 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
||
| 1257 | |||
| 1258 | // Decide whether or not to include checks: this fixes also the type of |
||
| 1259 | // TT entry depth that we are going to use. Note that in qsearch we use |
||
| 1260 | // only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS. |
||
| 185 | pmbaty | 1261 | ttDepth = inCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS |
| 96 | pmbaty | 1262 | : DEPTH_QS_NO_CHECKS; |
| 1263 | // Transposition table lookup |
||
| 1264 | posKey = pos.key(); |
||
| 1265 | tte = TT.probe(posKey, ttHit); |
||
| 185 | pmbaty | 1266 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
| 96 | pmbaty | 1267 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
| 1268 | |||
| 1269 | if ( !PvNode |
||
| 1270 | && ttHit |
||
| 1271 | && tte->depth() >= ttDepth |
||
| 1272 | && ttValue != VALUE_NONE // Only in case of TT access race |
||
| 185 | pmbaty | 1273 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
| 1274 | : (tte->bound() & BOUND_UPPER))) |
||
| 96 | pmbaty | 1275 | return ttValue; |
| 1276 | |||
| 1277 | // Evaluate the position statically |
||
| 185 | pmbaty | 1278 | if (inCheck) |
| 96 | pmbaty | 1279 | { |
| 1280 | ss->staticEval = VALUE_NONE; |
||
| 1281 | bestValue = futilityBase = -VALUE_INFINITE; |
||
| 1282 | } |
||
| 1283 | else |
||
| 1284 | { |
||
| 1285 | if (ttHit) |
||
| 1286 | { |
||
| 1287 | // Never assume anything on values stored in TT |
||
| 1288 | if ((ss->staticEval = bestValue = tte->eval()) == VALUE_NONE) |
||
| 1289 | ss->staticEval = bestValue = evaluate(pos); |
||
| 1290 | |||
| 1291 | // Can ttValue be used as a better position evaluation? |
||
| 185 | pmbaty | 1292 | if ( ttValue != VALUE_NONE |
| 169 | pmbaty | 1293 | && (tte->bound() & (ttValue > bestValue ? BOUND_LOWER : BOUND_UPPER))) |
| 1294 | bestValue = ttValue; |
||
| 96 | pmbaty | 1295 | } |
| 1296 | else |
||
| 1297 | ss->staticEval = bestValue = |
||
| 1298 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
||
| 1299 | : -(ss-1)->staticEval + 2 * Eval::Tempo; |
||
| 1300 | |||
| 1301 | // Stand pat. Return immediately if static value is at least beta |
||
| 1302 | if (bestValue >= beta) |
||
| 1303 | { |
||
| 1304 | if (!ttHit) |
||
| 169 | pmbaty | 1305 | tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER, |
| 185 | pmbaty | 1306 | DEPTH_NONE, MOVE_NONE, ss->staticEval); |
| 96 | pmbaty | 1307 | |
| 1308 | return bestValue; |
||
| 1309 | } |
||
| 1310 | |||
| 1311 | if (PvNode && bestValue > alpha) |
||
| 1312 | alpha = bestValue; |
||
| 1313 | |||
| 1314 | futilityBase = bestValue + 128; |
||
| 1315 | } |
||
| 1316 | |||
| 185 | pmbaty | 1317 | const PieceToHistory* contHist[] = { (ss-1)->continuationHistory, (ss-2)->continuationHistory, nullptr, (ss-4)->continuationHistory }; |
| 1318 | |||
| 96 | pmbaty | 1319 | // Initialize a MovePicker object for the current position, and prepare |
| 1320 | // to search the moves. Because the depth is <= 0 here, only captures, |
||
| 1321 | // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will |
||
| 1322 | // be generated. |
||
| 185 | pmbaty | 1323 | MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, |
| 1324 | &thisThread->captureHistory, |
||
| 1325 | contHist, |
||
| 1326 | to_sq((ss-1)->currentMove)); |
||
| 96 | pmbaty | 1327 | |
| 1328 | // Loop through the moves until no moves remain or a beta cutoff occurs |
||
| 1329 | while ((move = mp.next_move()) != MOVE_NONE) |
||
| 1330 | { |
||
| 1331 | assert(is_ok(move)); |
||
| 1332 | |||
| 185 | pmbaty | 1333 | givesCheck = gives_check(pos, move); |
| 96 | pmbaty | 1334 | |
| 169 | pmbaty | 1335 | moveCount++; |
| 1336 | |||
| 96 | pmbaty | 1337 | // Futility pruning |
| 185 | pmbaty | 1338 | if ( !inCheck |
| 96 | pmbaty | 1339 | && !givesCheck |
| 1340 | && futilityBase > -VALUE_KNOWN_WIN |
||
| 1341 | && !pos.advanced_pawn_push(move)) |
||
| 1342 | { |
||
| 1343 | assert(type_of(move) != ENPASSANT); // Due to !pos.advanced_pawn_push |
||
| 1344 | |||
| 1345 | futilityValue = futilityBase + PieceValue[EG][pos.piece_on(to_sq(move))]; |
||
| 1346 | |||
| 1347 | if (futilityValue <= alpha) |
||
| 1348 | { |
||
| 1349 | bestValue = std::max(bestValue, futilityValue); |
||
| 1350 | continue; |
||
| 1351 | } |
||
| 1352 | |||
| 154 | pmbaty | 1353 | if (futilityBase <= alpha && !pos.see_ge(move, VALUE_ZERO + 1)) |
| 96 | pmbaty | 1354 | { |
| 1355 | bestValue = std::max(bestValue, futilityBase); |
||
| 1356 | continue; |
||
| 1357 | } |
||
| 1358 | } |
||
| 1359 | |||
| 1360 | // Detect non-capture evasions that are candidates to be pruned |
||
| 185 | pmbaty | 1361 | evasionPrunable = inCheck |
| 169 | pmbaty | 1362 | && (depth != DEPTH_ZERO || moveCount > 2) |
| 96 | pmbaty | 1363 | && bestValue > VALUE_MATED_IN_MAX_PLY |
| 1364 | && !pos.capture(move); |
||
| 1365 | |||
| 1366 | // Don't search moves with negative SEE values |
||
| 185 | pmbaty | 1367 | if ( (!inCheck || evasionPrunable) |
| 1368 | && !pos.see_ge(move)) |
||
| 96 | pmbaty | 1369 | continue; |
| 1370 | |||
| 1371 | // Speculative prefetch as early as possible |
||
| 1372 | prefetch(TT.first_entry(pos.key_after(move))); |
||
| 1373 | |||
| 1374 | // Check for legality just before making the move |
||
| 154 | pmbaty | 1375 | if (!pos.legal(move)) |
| 169 | pmbaty | 1376 | { |
| 1377 | moveCount--; |
||
| 96 | pmbaty | 1378 | continue; |
| 169 | pmbaty | 1379 | } |
| 96 | pmbaty | 1380 | |
| 1381 | ss->currentMove = move; |
||
| 185 | pmbaty | 1382 | ss->continuationHistory = &thisThread->continuationHistory[pos.moved_piece(move)][to_sq(move)]; |
| 96 | pmbaty | 1383 | |
| 1384 | // Make and search the move |
||
| 1385 | pos.do_move(move, st, givesCheck); |
||
| 185 | pmbaty | 1386 | value = -qsearch<NT>(pos, ss+1, -beta, -alpha, depth - ONE_PLY); |
| 96 | pmbaty | 1387 | pos.undo_move(move); |
| 1388 | |||
| 1389 | assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); |
||
| 1390 | |||
| 1391 | // Check for a new best move |
||
| 1392 | if (value > bestValue) |
||
| 1393 | { |
||
| 1394 | bestValue = value; |
||
| 1395 | |||
| 1396 | if (value > alpha) |
||
| 1397 | { |
||
| 185 | pmbaty | 1398 | bestMove = move; |
| 1399 | |||
| 96 | pmbaty | 1400 | if (PvNode) // Update pv even in fail-high case |
| 1401 | update_pv(ss->pv, move, (ss+1)->pv); |
||
| 1402 | |||
| 1403 | if (PvNode && value < beta) // Update alpha here! |
||
| 1404 | alpha = value; |
||
| 185 | pmbaty | 1405 | else |
| 1406 | break; // Fail high |
||
| 96 | pmbaty | 1407 | } |
| 1408 | } |
||
| 1409 | } |
||
| 1410 | |||
| 1411 | // All legal moves have been searched. A special case: If we're in check |
||
| 1412 | // and no legal moves were found, it is checkmate. |
||
| 185 | pmbaty | 1413 | if (inCheck && bestValue == -VALUE_INFINITE) |
| 96 | pmbaty | 1414 | return mated_in(ss->ply); // Plies to mate from the root |
| 1415 | |||
| 1416 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
||
| 185 | pmbaty | 1417 | bestValue >= beta ? BOUND_LOWER : |
| 1418 | PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER, |
||
| 1419 | ttDepth, bestMove, ss->staticEval); |
||
| 96 | pmbaty | 1420 | |
| 1421 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
||
| 1422 | |||
| 1423 | return bestValue; |
||
| 1424 | } |
||
| 1425 | |||
| 1426 | |||
| 1427 | // value_to_tt() adjusts a mate score from "plies to mate from the root" to |
||
| 1428 | // "plies to mate from the current position". Non-mate scores are unchanged. |
||
| 1429 | // The function is called before storing a value in the transposition table. |
||
| 1430 | |||
| 1431 | Value value_to_tt(Value v, int ply) { |
||
| 1432 | |||
| 1433 | assert(v != VALUE_NONE); |
||
| 1434 | |||
| 1435 | return v >= VALUE_MATE_IN_MAX_PLY ? v + ply |
||
| 1436 | : v <= VALUE_MATED_IN_MAX_PLY ? v - ply : v; |
||
| 1437 | } |
||
| 1438 | |||
| 1439 | |||
| 1440 | // value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score |
||
| 1441 | // from the transposition table (which refers to the plies to mate/be mated |
||
| 1442 | // from current position) to "plies to mate/be mated from the root". |
||
| 1443 | |||
| 1444 | Value value_from_tt(Value v, int ply) { |
||
| 1445 | |||
| 1446 | return v == VALUE_NONE ? VALUE_NONE |
||
| 1447 | : v >= VALUE_MATE_IN_MAX_PLY ? v - ply |
||
| 1448 | : v <= VALUE_MATED_IN_MAX_PLY ? v + ply : v; |
||
| 1449 | } |
||
| 1450 | |||
| 1451 | |||
| 1452 | // update_pv() adds current move and appends child pv[] |
||
| 1453 | |||
| 1454 | void update_pv(Move* pv, Move move, Move* childPv) { |
||
| 1455 | |||
| 1456 | for (*pv++ = move; childPv && *childPv != MOVE_NONE; ) |
||
| 1457 | *pv++ = *childPv++; |
||
| 1458 | *pv = MOVE_NONE; |
||
| 1459 | } |
||
| 1460 | |||
| 1461 | |||
| 169 | pmbaty | 1462 | // update_continuation_histories() updates histories of the move pairs formed |
| 1463 | // by moves at ply -1, -2, and -4 with current move. |
||
| 96 | pmbaty | 1464 | |
| 169 | pmbaty | 1465 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) { |
| 154 | pmbaty | 1466 | |
| 169 | pmbaty | 1467 | for (int i : {1, 2, 4}) |
| 1468 | if (is_ok((ss-i)->currentMove)) |
||
| 185 | pmbaty | 1469 | (*(ss-i)->continuationHistory)[pc][to] << bonus; |
| 169 | pmbaty | 1470 | } |
| 154 | pmbaty | 1471 | |
| 1472 | |||
| 169 | pmbaty | 1473 | // update_capture_stats() updates move sorting heuristics when a new capture best move is found |
| 154 | pmbaty | 1474 | |
| 169 | pmbaty | 1475 | void update_capture_stats(const Position& pos, Move move, |
| 1476 | Move* captures, int captureCnt, int bonus) { |
||
| 1477 | |||
| 1478 | CapturePieceToHistory& captureHistory = pos.this_thread()->captureHistory; |
||
| 1479 | Piece moved_piece = pos.moved_piece(move); |
||
| 1480 | PieceType captured = type_of(pos.piece_on(to_sq(move))); |
||
| 1481 | |||
| 185 | pmbaty | 1482 | if (pos.capture_or_promotion(move)) |
| 1483 | captureHistory[moved_piece][to_sq(move)][captured] << bonus; |
||
| 1484 | |||
| 169 | pmbaty | 1485 | // Decrease all the other played capture moves |
| 1486 | for (int i = 0; i < captureCnt; ++i) |
||
| 1487 | { |
||
| 1488 | moved_piece = pos.moved_piece(captures[i]); |
||
| 1489 | captured = type_of(pos.piece_on(to_sq(captures[i]))); |
||
| 185 | pmbaty | 1490 | captureHistory[moved_piece][to_sq(captures[i])][captured] << -bonus; |
| 169 | pmbaty | 1491 | } |
| 154 | pmbaty | 1492 | } |
| 1493 | |||
| 1494 | |||
| 185 | pmbaty | 1495 | // update_quiet_stats() updates move sorting heuristics when a new quiet best move is found |
| 154 | pmbaty | 1496 | |
| 185 | pmbaty | 1497 | void update_quiet_stats(const Position& pos, Stack* ss, Move move, |
| 1498 | Move* quiets, int quietsCnt, int bonus) { |
||
| 96 | pmbaty | 1499 | |
| 1500 | if (ss->killers[0] != move) |
||
| 1501 | { |
||
| 1502 | ss->killers[1] = ss->killers[0]; |
||
| 1503 | ss->killers[0] = move; |
||
| 1504 | } |
||
| 1505 | |||
| 185 | pmbaty | 1506 | Color us = pos.side_to_move(); |
| 96 | pmbaty | 1507 | Thread* thisThread = pos.this_thread(); |
| 185 | pmbaty | 1508 | thisThread->mainHistory[us][from_to(move)] << bonus; |
| 169 | pmbaty | 1509 | update_continuation_histories(ss, pos.moved_piece(move), to_sq(move), bonus); |
| 96 | pmbaty | 1510 | |
| 169 | pmbaty | 1511 | if (is_ok((ss-1)->currentMove)) |
| 96 | pmbaty | 1512 | { |
| 154 | pmbaty | 1513 | Square prevSq = to_sq((ss-1)->currentMove); |
| 169 | pmbaty | 1514 | thisThread->counterMoves[pos.piece_on(prevSq)][prevSq] = move; |
| 96 | pmbaty | 1515 | } |
| 1516 | |||
| 1517 | // Decrease all the other played quiet moves |
||
| 1518 | for (int i = 0; i < quietsCnt; ++i) |
||
| 1519 | { |
||
| 185 | pmbaty | 1520 | thisThread->mainHistory[us][from_to(quiets[i])] << -bonus; |
| 169 | pmbaty | 1521 | update_continuation_histories(ss, pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); |
| 96 | pmbaty | 1522 | } |
| 1523 | } |
||
| 1524 | |||
| 1525 | // When playing with strength handicap, choose best move among a set of RootMoves |
||
| 1526 | // using a statistical rule dependent on 'level'. Idea by Heinz van Saanen. |
||
| 1527 | |||
| 1528 | Move Skill::pick_best(size_t multiPV) { |
||
| 1529 | |||
| 154 | pmbaty | 1530 | const RootMoves& rootMoves = Threads.main()->rootMoves; |
| 96 | pmbaty | 1531 | static PRNG rng(now()); // PRNG sequence should be non-deterministic |
| 1532 | |||
| 1533 | // RootMoves are already sorted by score in descending order |
||
| 1534 | Value topScore = rootMoves[0].score; |
||
| 1535 | int delta = std::min(topScore - rootMoves[multiPV - 1].score, PawnValueMg); |
||
| 1536 | int weakness = 120 - 2 * level; |
||
| 1537 | int maxScore = -VALUE_INFINITE; |
||
| 1538 | |||
| 1539 | // Choose best move. For each move score we add two terms, both dependent on |
||
| 1540 | // weakness. One is deterministic and bigger for weaker levels, and one is |
||
| 1541 | // random. Then we choose the move with the resulting highest score. |
||
| 1542 | for (size_t i = 0; i < multiPV; ++i) |
||
| 1543 | { |
||
| 1544 | // This is our magic formula |
||
| 1545 | int push = ( weakness * int(topScore - rootMoves[i].score) |
||
| 1546 | + delta * (rng.rand<unsigned>() % weakness)) / 128; |
||
| 1547 | |||
| 169 | pmbaty | 1548 | if (rootMoves[i].score + push >= maxScore) |
| 96 | pmbaty | 1549 | { |
| 1550 | maxScore = rootMoves[i].score + push; |
||
| 1551 | best = rootMoves[i].pv[0]; |
||
| 1552 | } |
||
| 1553 | } |
||
| 1554 | |||
| 1555 | return best; |
||
| 1556 | } |
||
| 1557 | |||
| 169 | pmbaty | 1558 | } // namespace |
| 96 | pmbaty | 1559 | |
| 185 | pmbaty | 1560 | /// MainThread::check_time() is used to print debug info and, more importantly, |
| 1561 | /// to detect when we are out of available time and thus stop the search. |
||
| 96 | pmbaty | 1562 | |
| 185 | pmbaty | 1563 | void MainThread::check_time() { |
| 96 | pmbaty | 1564 | |
| 185 | pmbaty | 1565 | if (--callsCnt > 0) |
| 1566 | return; |
||
| 169 | pmbaty | 1567 | |
| 185 | pmbaty | 1568 | // When using nodes, ensure checking rate is not lower than 0.1% of nodes |
| 1569 | callsCnt = Limits.nodes ? std::min(1024, int(Limits.nodes / 1024)) : 1024; |
||
| 169 | pmbaty | 1570 | |
| 185 | pmbaty | 1571 | static TimePoint lastInfoTime = now(); |
| 96 | pmbaty | 1572 | |
| 185 | pmbaty | 1573 | TimePoint elapsed = Time.elapsed(); |
| 1574 | TimePoint tick = Limits.startTime + elapsed; |
||
| 96 | pmbaty | 1575 | |
| 185 | pmbaty | 1576 | if (tick - lastInfoTime >= 1000) |
| 1577 | { |
||
| 1578 | lastInfoTime = tick; |
||
| 1579 | dbg_print(); |
||
| 1580 | } |
||
| 96 | pmbaty | 1581 | |
| 185 | pmbaty | 1582 | // We should not stop pondering until told so by the GUI |
| 1583 | if (Threads.ponder) |
||
| 1584 | return; |
||
| 96 | pmbaty | 1585 | |
| 185 | pmbaty | 1586 | if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) |
| 1587 | || (Limits.movetime && elapsed >= Limits.movetime) |
||
| 1588 | || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) |
||
| 1589 | Threads.stop = true; |
||
| 1590 | } |
||
| 96 | pmbaty | 1591 | |
| 1592 | |||
| 1593 | /// UCI::pv() formats PV information according to the UCI protocol. UCI requires |
||
| 1594 | /// that all (if any) unsearched PV lines are sent using a previous search score. |
||
| 1595 | |||
| 1596 | string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { |
||
| 1597 | |||
| 1598 | std::stringstream ss; |
||
| 185 | pmbaty | 1599 | TimePoint elapsed = Time.elapsed() + 1; |
| 154 | pmbaty | 1600 | const RootMoves& rootMoves = pos.this_thread()->rootMoves; |
| 185 | pmbaty | 1601 | size_t pvIdx = pos.this_thread()->pvIdx; |
| 96 | pmbaty | 1602 | size_t multiPV = std::min((size_t)Options["MultiPV"], rootMoves.size()); |
| 154 | pmbaty | 1603 | uint64_t nodesSearched = Threads.nodes_searched(); |
| 1604 | uint64_t tbHits = Threads.tb_hits() + (TB::RootInTB ? rootMoves.size() : 0); |
||
| 96 | pmbaty | 1605 | |
| 1606 | for (size_t i = 0; i < multiPV; ++i) |
||
| 1607 | { |
||
| 185 | pmbaty | 1608 | bool updated = (i <= pvIdx && rootMoves[i].score != -VALUE_INFINITE); |
| 96 | pmbaty | 1609 | |
| 1610 | if (depth == ONE_PLY && !updated) |
||
| 1611 | continue; |
||
| 1612 | |||
| 1613 | Depth d = updated ? depth : depth - ONE_PLY; |
||
| 1614 | Value v = updated ? rootMoves[i].score : rootMoves[i].previousScore; |
||
| 1615 | |||
| 1616 | bool tb = TB::RootInTB && abs(v) < VALUE_MATE - MAX_PLY; |
||
| 185 | pmbaty | 1617 | v = tb ? rootMoves[i].tbScore : v; |
| 96 | pmbaty | 1618 | |
| 1619 | if (ss.rdbuf()->in_avail()) // Not at first line |
||
| 1620 | ss << "\n"; |
||
| 1621 | |||
| 1622 | ss << "info" |
||
| 1623 | << " depth " << d / ONE_PLY |
||
| 169 | pmbaty | 1624 | << " seldepth " << rootMoves[i].selDepth |
| 96 | pmbaty | 1625 | << " multipv " << i + 1 |
| 1626 | << " score " << UCI::value(v); |
||
| 1627 | |||
| 185 | pmbaty | 1628 | if (!tb && i == pvIdx) |
| 96 | pmbaty | 1629 | ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); |
| 1630 | |||
| 154 | pmbaty | 1631 | ss << " nodes " << nodesSearched |
| 1632 | << " nps " << nodesSearched * 1000 / elapsed; |
||
| 96 | pmbaty | 1633 | |
| 1634 | if (elapsed > 1000) // Earlier makes little sense |
||
| 1635 | ss << " hashfull " << TT.hashfull(); |
||
| 1636 | |||
| 154 | pmbaty | 1637 | ss << " tbhits " << tbHits |
| 96 | pmbaty | 1638 | << " time " << elapsed |
| 1639 | << " pv"; |
||
| 1640 | |||
| 1641 | for (Move m : rootMoves[i].pv) |
||
| 1642 | ss << " " << UCI::move(m, pos.is_chess960()); |
||
| 1643 | } |
||
| 1644 | |||
| 1645 | return ss.str(); |
||
| 1646 | } |
||
| 1647 | |||
| 1648 | |||
| 1649 | /// RootMove::extract_ponder_from_tt() is called in case we have no ponder move |
||
| 1650 | /// before exiting the search, for instance, in case we stop the search during a |
||
| 1651 | /// fail high at root. We try hard to have a ponder move to return to the GUI, |
||
| 1652 | /// otherwise in case of 'ponder on' we have nothing to think on. |
||
| 1653 | |||
| 154 | pmbaty | 1654 | bool RootMove::extract_ponder_from_tt(Position& pos) { |
| 1655 | |||
| 96 | pmbaty | 1656 | StateInfo st; |
| 1657 | bool ttHit; |
||
| 1658 | |||
| 1659 | assert(pv.size() == 1); |
||
| 1660 | |||
| 154 | pmbaty | 1661 | if (!pv[0]) |
| 1662 | return false; |
||
| 1663 | |||
| 169 | pmbaty | 1664 | pos.do_move(pv[0], st); |
| 96 | pmbaty | 1665 | TTEntry* tte = TT.probe(pos.key(), ttHit); |
| 1666 | |||
| 1667 | if (ttHit) |
||
| 1668 | { |
||
| 1669 | Move m = tte->move(); // Local copy to be SMP safe |
||
| 1670 | if (MoveList<LEGAL>(pos).contains(m)) |
||
| 154 | pmbaty | 1671 | pv.push_back(m); |
| 96 | pmbaty | 1672 | } |
| 1673 | |||
| 154 | pmbaty | 1674 | pos.undo_move(pv[0]); |
| 1675 | return pv.size() > 1; |
||
| 96 | pmbaty | 1676 | } |
| 154 | pmbaty | 1677 | |
| 185 | pmbaty | 1678 | void Tablebases::rank_root_moves(Position& pos, Search::RootMoves& rootMoves) { |
| 154 | pmbaty | 1679 | |
| 1680 | RootInTB = false; |
||
| 185 | pmbaty | 1681 | UseRule50 = bool(Options["Syzygy50MoveRule"]); |
| 1682 | ProbeDepth = int(Options["SyzygyProbeDepth"]) * ONE_PLY; |
||
| 1683 | Cardinality = int(Options["SyzygyProbeLimit"]); |
||
| 1684 | bool dtz_available = true; |
||
| 154 | pmbaty | 1685 | |
| 185 | pmbaty | 1686 | // Tables with fewer pieces than SyzygyProbeLimit are searched with |
| 1687 | // ProbeDepth == DEPTH_ZERO |
||
| 154 | pmbaty | 1688 | if (Cardinality > MaxCardinality) |
| 1689 | { |
||
| 1690 | Cardinality = MaxCardinality; |
||
| 1691 | ProbeDepth = DEPTH_ZERO; |
||
| 1692 | } |
||
| 1693 | |||
| 185 | pmbaty | 1694 | if (Cardinality >= popcount(pos.pieces()) && !pos.can_castle(ANY_CASTLING)) |
| 1695 | { |
||
| 1696 | // Rank moves using DTZ tables |
||
| 1697 | RootInTB = root_probe(pos, rootMoves); |
||
| 154 | pmbaty | 1698 | |
| 185 | pmbaty | 1699 | if (!RootInTB) |
| 1700 | { |
||
| 1701 | // DTZ tables are missing; try to rank moves using WDL tables |
||
| 1702 | dtz_available = false; |
||
| 1703 | RootInTB = root_probe_wdl(pos, rootMoves); |
||
| 1704 | } |
||
| 1705 | } |
||
| 169 | pmbaty | 1706 | |
| 154 | pmbaty | 1707 | if (RootInTB) |
| 1708 | { |
||
| 185 | pmbaty | 1709 | // Sort moves according to TB rank |
| 1710 | std::sort(rootMoves.begin(), rootMoves.end(), |
||
| 1711 | [](const RootMove &a, const RootMove &b) { return a.tbRank > b.tbRank; } ); |
||
| 154 | pmbaty | 1712 | |
| 185 | pmbaty | 1713 | // Probe during search only if DTZ is not available and we are winning |
| 1714 | if (dtz_available || rootMoves[0].tbScore <= VALUE_DRAW) |
||
| 154 | pmbaty | 1715 | Cardinality = 0; |
| 1716 | } |
||
| 185 | pmbaty | 1717 | else |
| 1718 | { |
||
| 1719 | // Assign the same rank to all moves |
||
| 1720 | for (auto& m : rootMoves) |
||
| 1721 | m.tbRank = 0; |
||
| 1722 | } |
||
| 154 | pmbaty | 1723 | } |