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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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| 169 | pmbaty | 5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 96 | pmbaty | 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation, either version 3 of the License, or |
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| 10 | (at your option) any later version. |
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| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | GNU General Public License for more details. |
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| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
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| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | */ |
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| 20 | |||
| 21 | #include <algorithm> |
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| 22 | #include <cassert> |
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| 23 | #include <cmath> |
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| 24 | #include <cstring> // For std::memset |
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| 25 | #include <iostream> |
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| 26 | #include <sstream> |
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| 27 | |||
| 28 | #include "evaluate.h" |
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| 29 | #include "misc.h" |
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| 30 | #include "movegen.h" |
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| 31 | #include "movepick.h" |
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| 154 | pmbaty | 32 | #include "position.h" |
| 96 | pmbaty | 33 | #include "search.h" |
| 34 | #include "timeman.h" |
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| 35 | #include "thread.h" |
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| 36 | #include "tt.h" |
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| 37 | #include "uci.h" |
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| 38 | #include "syzygy/tbprobe.h" |
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| 39 | |||
| 40 | namespace Search { |
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| 41 | |||
| 42 | LimitsType Limits; |
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| 43 | } |
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| 44 | |||
| 45 | namespace Tablebases { |
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| 46 | |||
| 47 | int Cardinality; |
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| 48 | bool RootInTB; |
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| 49 | bool UseRule50; |
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| 50 | Depth ProbeDepth; |
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| 51 | Value Score; |
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| 52 | } |
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| 53 | |||
| 54 | namespace TB = Tablebases; |
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| 55 | |||
| 56 | using std::string; |
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| 57 | using Eval::evaluate; |
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| 58 | using namespace Search; |
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| 59 | |||
| 60 | namespace { |
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| 61 | |||
| 62 | // Different node types, used as a template parameter |
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| 63 | enum NodeType { NonPV, PV }; |
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| 64 | |||
| 169 | pmbaty | 65 | // Sizes and phases of the skip-blocks, used for distributing search depths across the threads |
| 66 | const int skipSize[] = { 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4 }; |
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| 67 | const int skipPhase[] = { 0, 1, 0, 1, 2, 3, 0, 1, 2, 3, 4, 5, 0, 1, 2, 3, 4, 5, 6, 7 }; |
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| 68 | |||
| 96 | pmbaty | 69 | // Razoring and futility margin based on depth |
| 169 | pmbaty | 70 | const int razor_margin = 600; |
| 154 | pmbaty | 71 | Value futility_margin(Depth d) { return Value(150 * d / ONE_PLY); } |
| 96 | pmbaty | 72 | |
| 73 | // Futility and reductions lookup tables, initialized at startup |
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| 154 | pmbaty | 74 | int FutilityMoveCounts[2][16]; // [improving][depth] |
| 75 | int Reductions[2][2][64][64]; // [pv][improving][depth][moveNumber] |
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| 96 | pmbaty | 76 | |
| 77 | template <bool PvNode> Depth reduction(bool i, Depth d, int mn) { |
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| 154 | pmbaty | 78 | return Reductions[PvNode][i][std::min(d / ONE_PLY, 63)][std::min(mn, 63)] * ONE_PLY; |
| 96 | pmbaty | 79 | } |
| 80 | |||
| 169 | pmbaty | 81 | // History and stats update bonus, based on depth |
| 82 | int stat_bonus(Depth depth) { |
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| 83 | int d = depth / ONE_PLY; |
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| 84 | return d > 17 ? 0 : d * d + 2 * d - 2; |
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| 85 | } |
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| 86 | |||
| 96 | pmbaty | 87 | // Skill structure is used to implement strength limit |
| 88 | struct Skill { |
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| 169 | pmbaty | 89 | explicit Skill(int l) : level(l) {} |
| 96 | pmbaty | 90 | bool enabled() const { return level < 20; } |
| 91 | bool time_to_pick(Depth depth) const { return depth / ONE_PLY == 1 + level; } |
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| 92 | Move pick_best(size_t multiPV); |
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| 93 | |||
| 94 | int level; |
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| 95 | Move best = MOVE_NONE; |
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| 96 | }; |
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| 97 | |||
| 98 | template <NodeType NT> |
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| 169 | pmbaty | 99 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning); |
| 96 | pmbaty | 100 | |
| 101 | template <NodeType NT, bool InCheck> |
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| 169 | pmbaty | 102 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth = DEPTH_ZERO); |
| 96 | pmbaty | 103 | |
| 104 | Value value_to_tt(Value v, int ply); |
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| 105 | Value value_from_tt(Value v, int ply); |
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| 106 | void update_pv(Move* pv, Move move, Move* childPv); |
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| 169 | pmbaty | 107 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus); |
| 108 | void update_stats(const Position& pos, Stack* ss, Move move, Move* quiets, int quietsCnt, int bonus); |
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| 109 | void update_capture_stats(const Position& pos, Move move, Move* captures, int captureCnt, int bonus); |
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| 110 | bool pv_is_draw(Position& pos); |
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| 96 | pmbaty | 111 | |
| 169 | pmbaty | 112 | // perft() is our utility to verify move generation. All the leaf nodes up |
| 113 | // to the given depth are generated and counted, and the sum is returned. |
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| 114 | template<bool Root> |
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| 115 | uint64_t perft(Position& pos, Depth depth) { |
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| 116 | |||
| 117 | StateInfo st; |
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| 118 | uint64_t cnt, nodes = 0; |
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| 119 | const bool leaf = (depth == 2 * ONE_PLY); |
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| 120 | |||
| 121 | for (const auto& m : MoveList<LEGAL>(pos)) |
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| 122 | { |
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| 123 | if (Root && depth <= ONE_PLY) |
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| 124 | cnt = 1, nodes++; |
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| 125 | else |
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| 126 | { |
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| 127 | pos.do_move(m, st); |
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| 128 | cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY); |
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| 129 | nodes += cnt; |
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| 130 | pos.undo_move(m); |
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| 131 | } |
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| 132 | if (Root) |
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| 133 | sync_cout << UCI::move(m, pos.is_chess960()) << ": " << cnt << sync_endl; |
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| 134 | } |
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| 135 | return nodes; |
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| 136 | } |
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| 137 | |||
| 96 | pmbaty | 138 | } // namespace |
| 139 | |||
| 140 | |||
| 141 | /// Search::init() is called during startup to initialize various lookup tables |
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| 142 | |||
| 143 | void Search::init() { |
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| 144 | |||
| 154 | pmbaty | 145 | for (int imp = 0; imp <= 1; ++imp) |
| 146 | for (int d = 1; d < 64; ++d) |
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| 147 | for (int mc = 1; mc < 64; ++mc) |
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| 148 | { |
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| 169 | pmbaty | 149 | double r = log(d) * log(mc) / 1.95; |
| 96 | pmbaty | 150 | |
| 154 | pmbaty | 151 | Reductions[NonPV][imp][d][mc] = int(std::round(r)); |
| 152 | Reductions[PV][imp][d][mc] = std::max(Reductions[NonPV][imp][d][mc] - 1, 0); |
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| 96 | pmbaty | 153 | |
| 154 | pmbaty | 154 | // Increase reduction for non-PV nodes when eval is not improving |
| 155 | if (!imp && Reductions[NonPV][imp][d][mc] >= 2) |
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| 156 | Reductions[NonPV][imp][d][mc]++; |
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| 157 | } |
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| 96 | pmbaty | 158 | |
| 159 | for (int d = 0; d < 16; ++d) |
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| 160 | { |
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| 169 | pmbaty | 161 | FutilityMoveCounts[0][d] = int(2.4 + 0.74 * pow(d, 1.78)); |
| 162 | FutilityMoveCounts[1][d] = int(5.0 + 1.00 * pow(d, 2.00)); |
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| 96 | pmbaty | 163 | } |
| 164 | } |
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| 165 | |||
| 166 | |||
| 169 | pmbaty | 167 | /// Search::clear() resets search state to its initial value |
| 96 | pmbaty | 168 | |
| 169 | void Search::clear() { |
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| 170 | |||
| 169 | pmbaty | 171 | Threads.main()->wait_for_search_finished(); |
| 172 | |||
| 173 | Time.availableNodes = 0; |
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| 96 | pmbaty | 174 | TT.clear(); |
| 169 | pmbaty | 175 | Threads.clear(); |
| 96 | pmbaty | 176 | } |
| 177 | |||
| 178 | |||
| 169 | pmbaty | 179 | /// MainThread::search() is called by the main thread when the program receives |
| 180 | /// the UCI 'go' command. It searches from the root position and outputs the "bestmove". |
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| 96 | pmbaty | 181 | |
| 169 | pmbaty | 182 | void MainThread::search() { |
| 96 | pmbaty | 183 | |
| 169 | pmbaty | 184 | if (Limits.perft) |
| 96 | pmbaty | 185 | { |
| 169 | pmbaty | 186 | nodes = perft<true>(rootPos, Limits.perft * ONE_PLY); |
| 187 | sync_cout << "\nNodes searched: " << nodes << "\n" << sync_endl; |
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| 188 | return; |
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| 96 | pmbaty | 189 | } |
| 190 | |||
| 191 | Color us = rootPos.side_to_move(); |
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| 192 | Time.init(Limits, us, rootPos.game_ply()); |
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| 169 | pmbaty | 193 | TT.new_search(); |
| 96 | pmbaty | 194 | |
| 195 | int contempt = Options["Contempt"] * PawnValueEg / 100; // From centipawns |
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| 196 | |||
| 169 | pmbaty | 197 | Eval::Contempt = (us == WHITE ? make_score(contempt, contempt / 2) |
| 198 | : -make_score(contempt, contempt / 2)); |
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| 199 | |||
| 96 | pmbaty | 200 | if (rootMoves.empty()) |
| 201 | { |
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| 169 | pmbaty | 202 | rootMoves.emplace_back(MOVE_NONE); |
| 96 | pmbaty | 203 | sync_cout << "info depth 0 score " |
| 204 | << UCI::value(rootPos.checkers() ? -VALUE_MATE : VALUE_DRAW) |
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| 205 | << sync_endl; |
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| 206 | } |
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| 207 | else |
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| 208 | { |
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| 209 | for (Thread* th : Threads) |
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| 210 | if (th != this) |
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| 211 | th->start_searching(); |
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| 212 | |||
| 213 | Thread::search(); // Let's start searching! |
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| 214 | } |
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| 215 | |||
| 216 | // When we reach the maximum depth, we can arrive here without a raise of |
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| 169 | pmbaty | 217 | // Threads.stop. However, if we are pondering or in an infinite search, |
| 96 | pmbaty | 218 | // the UCI protocol states that we shouldn't print the best move before the |
| 219 | // GUI sends a "stop" or "ponderhit" command. We therefore simply wait here |
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| 169 | pmbaty | 220 | // until the GUI sends one of those commands (which also raises Threads.stop). |
| 221 | Threads.stopOnPonderhit = true; |
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| 96 | pmbaty | 222 | |
| 169 | pmbaty | 223 | while (!Threads.stop && (Threads.ponder || Limits.infinite)) |
| 224 | {} // Busy wait for a stop or a ponder reset |
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| 96 | pmbaty | 225 | |
| 169 | pmbaty | 226 | // Stop the threads if not already stopped (also raise the stop if |
| 227 | // "ponderhit" just reset Threads.ponder). |
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| 228 | Threads.stop = true; |
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| 229 | |||
| 96 | pmbaty | 230 | // Wait until all threads have finished |
| 231 | for (Thread* th : Threads) |
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| 232 | if (th != this) |
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| 233 | th->wait_for_search_finished(); |
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| 234 | |||
| 169 | pmbaty | 235 | // When playing in 'nodes as time' mode, subtract the searched nodes from |
| 236 | // the available ones before exiting. |
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| 237 | if (Limits.npmsec) |
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| 238 | Time.availableNodes += Limits.inc[us] - Threads.nodes_searched(); |
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| 239 | |||
| 96 | pmbaty | 240 | // Check if there are threads with a better score than main thread |
| 241 | Thread* bestThread = this; |
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| 169 | pmbaty | 242 | if ( Options["MultiPV"] == 1 |
| 154 | pmbaty | 243 | && !Limits.depth |
| 244 | && !Skill(Options["Skill Level"]).enabled() |
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| 245 | && rootMoves[0].pv[0] != MOVE_NONE) |
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| 96 | pmbaty | 246 | { |
| 247 | for (Thread* th : Threads) |
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| 169 | pmbaty | 248 | { |
| 249 | Depth depthDiff = th->completedDepth - bestThread->completedDepth; |
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| 250 | Value scoreDiff = th->rootMoves[0].score - bestThread->rootMoves[0].score; |
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| 251 | |||
| 252 | // Select the thread with the best score, always if it is a mate |
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| 253 | if ( scoreDiff > 0 |
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| 254 | && (depthDiff >= 0 || th->rootMoves[0].score >= VALUE_MATE_IN_MAX_PLY)) |
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| 96 | pmbaty | 255 | bestThread = th; |
| 169 | pmbaty | 256 | } |
| 96 | pmbaty | 257 | } |
| 258 | |||
| 259 | previousScore = bestThread->rootMoves[0].score; |
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| 260 | |||
| 261 | // Send new PV when needed |
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| 262 | if (bestThread != this) |
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| 263 | sync_cout << UCI::pv(bestThread->rootPos, bestThread->completedDepth, -VALUE_INFINITE, VALUE_INFINITE) << sync_endl; |
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| 264 | |||
| 265 | sync_cout << "bestmove " << UCI::move(bestThread->rootMoves[0].pv[0], rootPos.is_chess960()); |
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| 266 | |||
| 267 | if (bestThread->rootMoves[0].pv.size() > 1 || bestThread->rootMoves[0].extract_ponder_from_tt(rootPos)) |
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| 268 | std::cout << " ponder " << UCI::move(bestThread->rootMoves[0].pv[1], rootPos.is_chess960()); |
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| 269 | |||
| 270 | std::cout << sync_endl; |
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| 271 | } |
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| 272 | |||
| 273 | |||
| 169 | pmbaty | 274 | /// Thread::search() is the main iterative deepening loop. It calls search() |
| 275 | /// repeatedly with increasing depth until the allocated thinking time has been |
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| 276 | /// consumed, the user stops the search, or the maximum search depth is reached. |
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| 96 | pmbaty | 277 | |
| 278 | void Thread::search() { |
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| 279 | |||
| 169 | pmbaty | 280 | Stack stack[MAX_PLY+7], *ss = stack+4; // To reference from (ss-4) to (ss+2) |
| 96 | pmbaty | 281 | Value bestValue, alpha, beta, delta; |
| 169 | pmbaty | 282 | Move lastBestMove = MOVE_NONE; |
| 283 | Depth lastBestMoveDepth = DEPTH_ZERO; |
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| 96 | pmbaty | 284 | MainThread* mainThread = (this == Threads.main() ? Threads.main() : nullptr); |
| 169 | pmbaty | 285 | double timeReduction = 1.0; |
| 96 | pmbaty | 286 | |
| 169 | pmbaty | 287 | std::memset(ss-4, 0, 7 * sizeof(Stack)); |
| 288 | for (int i = 4; i > 0; i--) |
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| 289 | (ss-i)->contHistory = &this->contHistory[NO_PIECE][0]; // Use as sentinel |
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| 96 | pmbaty | 290 | |
| 291 | bestValue = delta = alpha = -VALUE_INFINITE; |
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| 292 | beta = VALUE_INFINITE; |
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| 293 | |||
| 294 | if (mainThread) |
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| 295 | { |
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| 169 | pmbaty | 296 | mainThread->failedLow = false; |
| 96 | pmbaty | 297 | mainThread->bestMoveChanges = 0; |
| 298 | } |
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| 299 | |||
| 300 | size_t multiPV = Options["MultiPV"]; |
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| 301 | Skill skill(Options["Skill Level"]); |
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| 302 | |||
| 303 | // When playing with strength handicap enable MultiPV search that we will |
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| 304 | // use behind the scenes to retrieve a set of possible moves. |
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| 305 | if (skill.enabled()) |
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| 306 | multiPV = std::max(multiPV, (size_t)4); |
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| 307 | |||
| 308 | multiPV = std::min(multiPV, rootMoves.size()); |
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| 309 | |||
| 154 | pmbaty | 310 | // Iterative deepening loop until requested to stop or the target depth is reached |
| 311 | while ( (rootDepth += ONE_PLY) < DEPTH_MAX |
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| 169 | pmbaty | 312 | && !Threads.stop |
| 313 | && !(Limits.depth && mainThread && rootDepth / ONE_PLY > Limits.depth)) |
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| 96 | pmbaty | 314 | { |
| 169 | pmbaty | 315 | // Distribute search depths across the threads |
| 316 | if (idx) |
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| 96 | pmbaty | 317 | { |
| 169 | pmbaty | 318 | int i = (idx - 1) % 20; |
| 319 | if (((rootDepth / ONE_PLY + rootPos.game_ply() + skipPhase[i]) / skipSize[i]) % 2) |
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| 320 | continue; |
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| 96 | pmbaty | 321 | } |
| 322 | |||
| 323 | // Age out PV variability metric |
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| 324 | if (mainThread) |
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| 325 | mainThread->bestMoveChanges *= 0.505, mainThread->failedLow = false; |
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| 326 | |||
| 327 | // Save the last iteration's scores before first PV line is searched and |
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| 328 | // all the move scores except the (new) PV are set to -VALUE_INFINITE. |
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| 329 | for (RootMove& rm : rootMoves) |
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| 330 | rm.previousScore = rm.score; |
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| 331 | |||
| 332 | // MultiPV loop. We perform a full root search for each PV line |
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| 169 | pmbaty | 333 | for (PVIdx = 0; PVIdx < multiPV && !Threads.stop; ++PVIdx) |
| 96 | pmbaty | 334 | { |
| 169 | pmbaty | 335 | // Reset UCI info selDepth for each depth and each PV line |
| 336 | selDepth = 0; |
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| 337 | |||
| 96 | pmbaty | 338 | // Reset aspiration window starting size |
| 339 | if (rootDepth >= 5 * ONE_PLY) |
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| 340 | { |
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| 341 | delta = Value(18); |
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| 342 | alpha = std::max(rootMoves[PVIdx].previousScore - delta,-VALUE_INFINITE); |
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| 343 | beta = std::min(rootMoves[PVIdx].previousScore + delta, VALUE_INFINITE); |
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| 344 | } |
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| 345 | |||
| 346 | // Start with a small aspiration window and, in the case of a fail |
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| 347 | // high/low, re-search with a bigger window until we're not failing |
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| 348 | // high/low anymore. |
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| 349 | while (true) |
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| 350 | { |
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| 169 | pmbaty | 351 | bestValue = ::search<PV>(rootPos, ss, alpha, beta, rootDepth, false, false); |
| 96 | pmbaty | 352 | |
| 353 | // Bring the best move to the front. It is critical that sorting |
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| 354 | // is done with a stable algorithm because all the values but the |
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| 355 | // first and eventually the new best one are set to -VALUE_INFINITE |
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| 356 | // and we want to keep the same order for all the moves except the |
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| 357 | // new PV that goes to the front. Note that in case of MultiPV |
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| 358 | // search the already searched PV lines are preserved. |
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| 359 | std::stable_sort(rootMoves.begin() + PVIdx, rootMoves.end()); |
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| 360 | |||
| 169 | pmbaty | 361 | // If search has been stopped, we break immediately. Sorting and |
| 96 | pmbaty | 362 | // writing PV back to TT is safe because RootMoves is still |
| 363 | // valid, although it refers to the previous iteration. |
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| 169 | pmbaty | 364 | if (Threads.stop) |
| 96 | pmbaty | 365 | break; |
| 366 | |||
| 367 | // When failing high/low give some update (without cluttering |
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| 368 | // the UI) before a re-search. |
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| 369 | if ( mainThread |
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| 370 | && multiPV == 1 |
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| 371 | && (bestValue <= alpha || bestValue >= beta) |
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| 372 | && Time.elapsed() > 3000) |
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| 373 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
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| 374 | |||
| 375 | // In case of failing low/high increase aspiration window and |
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| 376 | // re-search, otherwise exit the loop. |
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| 377 | if (bestValue <= alpha) |
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| 378 | { |
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| 379 | beta = (alpha + beta) / 2; |
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| 380 | alpha = std::max(bestValue - delta, -VALUE_INFINITE); |
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| 381 | |||
| 382 | if (mainThread) |
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| 383 | { |
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| 384 | mainThread->failedLow = true; |
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| 169 | pmbaty | 385 | Threads.stopOnPonderhit = false; |
| 96 | pmbaty | 386 | } |
| 387 | } |
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| 388 | else if (bestValue >= beta) |
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| 389 | beta = std::min(bestValue + delta, VALUE_INFINITE); |
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| 390 | else |
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| 391 | break; |
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| 392 | |||
| 393 | delta += delta / 4 + 5; |
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| 394 | |||
| 395 | assert(alpha >= -VALUE_INFINITE && beta <= VALUE_INFINITE); |
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| 396 | } |
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| 397 | |||
| 398 | // Sort the PV lines searched so far and update the GUI |
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| 399 | std::stable_sort(rootMoves.begin(), rootMoves.begin() + PVIdx + 1); |
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| 400 | |||
| 169 | pmbaty | 401 | if ( mainThread |
| 402 | && (Threads.stop || PVIdx + 1 == multiPV || Time.elapsed() > 3000)) |
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| 96 | pmbaty | 403 | sync_cout << UCI::pv(rootPos, rootDepth, alpha, beta) << sync_endl; |
| 404 | } |
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| 405 | |||
| 169 | pmbaty | 406 | if (!Threads.stop) |
| 96 | pmbaty | 407 | completedDepth = rootDepth; |
| 408 | |||
| 169 | pmbaty | 409 | if (rootMoves[0].pv[0] != lastBestMove) { |
| 410 | lastBestMove = rootMoves[0].pv[0]; |
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| 411 | lastBestMoveDepth = rootDepth; |
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| 412 | } |
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| 413 | |||
| 414 | // Have we found a "mate in x"? |
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| 415 | if ( Limits.mate |
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| 416 | && bestValue >= VALUE_MATE_IN_MAX_PLY |
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| 417 | && VALUE_MATE - bestValue <= 2 * Limits.mate) |
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| 418 | Threads.stop = true; |
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| 419 | |||
| 96 | pmbaty | 420 | if (!mainThread) |
| 421 | continue; |
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| 422 | |||
| 423 | // If skill level is enabled and time is up, pick a sub-optimal best move |
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| 424 | if (skill.enabled() && skill.time_to_pick(rootDepth)) |
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| 425 | skill.pick_best(multiPV); |
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| 426 | |||
| 427 | // Do we have time for the next iteration? Can we stop searching now? |
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| 428 | if (Limits.use_time_management()) |
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| 429 | { |
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| 169 | pmbaty | 430 | if (!Threads.stop && !Threads.stopOnPonderhit) |
| 96 | pmbaty | 431 | { |
| 432 | // Stop the search if only one legal move is available, or if all |
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| 169 | pmbaty | 433 | // of the available time has been used |
| 154 | pmbaty | 434 | const int F[] = { mainThread->failedLow, |
| 435 | bestValue - mainThread->previousScore }; |
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| 436 | int improvingFactor = std::max(229, std::min(715, 357 + 119 * F[0] - 6 * F[1])); |
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| 96 | pmbaty | 437 | |
| 169 | pmbaty | 438 | Color us = rootPos.side_to_move(); |
| 439 | bool thinkHard = bestValue == VALUE_DRAW |
||
| 440 | && Limits.time[us] - Time.elapsed() > Limits.time[~us] |
||
| 441 | && ::pv_is_draw(rootPos); |
||
| 96 | pmbaty | 442 | |
| 169 | pmbaty | 443 | double unstablePvFactor = 1 + mainThread->bestMoveChanges + thinkHard; |
| 444 | |||
| 445 | // if the bestMove is stable over several iterations, reduce time for this move, |
||
| 446 | // the longer the move has been stable, the more. |
||
| 447 | // Use part of the gained time from a previous stable move for the current move. |
||
| 448 | timeReduction = 1; |
||
| 449 | for (int i : {3, 4, 5}) |
||
| 450 | if (lastBestMoveDepth * i < completedDepth && !thinkHard) |
||
| 451 | timeReduction *= 1.3; |
||
| 452 | unstablePvFactor *= std::pow(mainThread->previousTimeReduction, 0.51) / timeReduction; |
||
| 453 | |||
| 96 | pmbaty | 454 | if ( rootMoves.size() == 1 |
| 169 | pmbaty | 455 | || Time.elapsed() > Time.optimum() * unstablePvFactor * improvingFactor / 628) |
| 96 | pmbaty | 456 | { |
| 457 | // If we are allowed to ponder do not stop the search now but |
||
| 458 | // keep pondering until the GUI sends "ponderhit" or "stop". |
||
| 169 | pmbaty | 459 | if (Threads.ponder) |
| 460 | Threads.stopOnPonderhit = true; |
||
| 96 | pmbaty | 461 | else |
| 169 | pmbaty | 462 | Threads.stop = true; |
| 96 | pmbaty | 463 | } |
| 464 | } |
||
| 465 | } |
||
| 466 | } |
||
| 467 | |||
| 468 | if (!mainThread) |
||
| 469 | return; |
||
| 470 | |||
| 169 | pmbaty | 471 | mainThread->previousTimeReduction = timeReduction; |
| 96 | pmbaty | 472 | |
| 473 | // If skill level is enabled, swap best PV line with the sub-optimal one |
||
| 474 | if (skill.enabled()) |
||
| 169 | pmbaty | 475 | std::swap(rootMoves[0], *std::find(rootMoves.begin(), rootMoves.end(), |
| 476 | skill.best ? skill.best : skill.pick_best(multiPV))); |
||
| 96 | pmbaty | 477 | } |
| 478 | |||
| 479 | |||
| 480 | namespace { |
||
| 481 | |||
| 482 | // search<>() is the main search function for both PV and non-PV nodes |
||
| 483 | |||
| 484 | template <NodeType NT> |
||
| 169 | pmbaty | 485 | Value search(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth, bool cutNode, bool skipEarlyPruning) { |
| 96 | pmbaty | 486 | |
| 487 | const bool PvNode = NT == PV; |
||
| 169 | pmbaty | 488 | const bool rootNode = PvNode && ss->ply == 0; |
| 96 | pmbaty | 489 | |
| 490 | assert(-VALUE_INFINITE <= alpha && alpha < beta && beta <= VALUE_INFINITE); |
||
| 491 | assert(PvNode || (alpha == beta - 1)); |
||
| 492 | assert(DEPTH_ZERO < depth && depth < DEPTH_MAX); |
||
| 154 | pmbaty | 493 | assert(!(PvNode && cutNode)); |
| 494 | assert(depth / ONE_PLY * ONE_PLY == depth); |
||
| 96 | pmbaty | 495 | |
| 169 | pmbaty | 496 | Move pv[MAX_PLY+1], capturesSearched[32], quietsSearched[64]; |
| 96 | pmbaty | 497 | StateInfo st; |
| 498 | TTEntry* tte; |
||
| 499 | Key posKey; |
||
| 500 | Move ttMove, move, excludedMove, bestMove; |
||
| 154 | pmbaty | 501 | Depth extension, newDepth; |
| 169 | pmbaty | 502 | Value bestValue, value, ttValue, eval, maxValue; |
| 96 | pmbaty | 503 | bool ttHit, inCheck, givesCheck, singularExtensionNode, improving; |
| 169 | pmbaty | 504 | bool captureOrPromotion, doFullDepthSearch, moveCountPruning, skipQuiets, ttCapture, pvExact; |
| 505 | Piece movedPiece; |
||
| 506 | int moveCount, captureCount, quietCount; |
||
| 96 | pmbaty | 507 | |
| 508 | // Step 1. Initialize node |
||
| 509 | Thread* thisThread = pos.this_thread(); |
||
| 510 | inCheck = pos.checkers(); |
||
| 169 | pmbaty | 511 | moveCount = captureCount = quietCount = ss->moveCount = 0; |
| 512 | ss->statScore = 0; |
||
| 96 | pmbaty | 513 | bestValue = -VALUE_INFINITE; |
| 169 | pmbaty | 514 | maxValue = VALUE_INFINITE; |
| 96 | pmbaty | 515 | |
| 516 | // Check for the available remaining time |
||
| 169 | pmbaty | 517 | if (thisThread == Threads.main()) |
| 518 | static_cast<MainThread*>(thisThread)->check_time(); |
||
| 96 | pmbaty | 519 | |
| 169 | pmbaty | 520 | // Used to send selDepth info to GUI (selDepth counts from 1, ply from 0) |
| 521 | if (PvNode && thisThread->selDepth < ss->ply + 1) |
||
| 522 | thisThread->selDepth = ss->ply + 1; |
||
| 96 | pmbaty | 523 | |
| 524 | if (!rootNode) |
||
| 525 | { |
||
| 526 | // Step 2. Check for aborted search and immediate draw |
||
| 169 | pmbaty | 527 | if (Threads.stop.load(std::memory_order_relaxed) || pos.is_draw(ss->ply) || ss->ply >= MAX_PLY) |
| 528 | return ss->ply >= MAX_PLY && !inCheck ? evaluate(pos) : VALUE_DRAW; |
||
| 96 | pmbaty | 529 | |
| 530 | // Step 3. Mate distance pruning. Even if we mate at the next move our score |
||
| 531 | // would be at best mate_in(ss->ply+1), but if alpha is already bigger because |
||
| 532 | // a shorter mate was found upward in the tree then there is no need to search |
||
| 533 | // because we will never beat the current alpha. Same logic but with reversed |
||
| 534 | // signs applies also in the opposite condition of being mated instead of giving |
||
| 535 | // mate. In this case return a fail-high score. |
||
| 536 | alpha = std::max(mated_in(ss->ply), alpha); |
||
| 537 | beta = std::min(mate_in(ss->ply+1), beta); |
||
| 538 | if (alpha >= beta) |
||
| 539 | return alpha; |
||
| 540 | } |
||
| 541 | |||
| 542 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
||
| 543 | |||
| 169 | pmbaty | 544 | (ss+1)->ply = ss->ply + 1; |
| 96 | pmbaty | 545 | ss->currentMove = (ss+1)->excludedMove = bestMove = MOVE_NONE; |
| 169 | pmbaty | 546 | ss->contHistory = &thisThread->contHistory[NO_PIECE][0]; |
| 96 | pmbaty | 547 | (ss+2)->killers[0] = (ss+2)->killers[1] = MOVE_NONE; |
| 169 | pmbaty | 548 | Square prevSq = to_sq((ss-1)->currentMove); |
| 96 | pmbaty | 549 | |
| 550 | // Step 4. Transposition table lookup. We don't want the score of a partial |
||
| 551 | // search to overwrite a previous full search TT value, so we use a different |
||
| 552 | // position key in case of an excluded move. |
||
| 553 | excludedMove = ss->excludedMove; |
||
| 169 | pmbaty | 554 | posKey = pos.key() ^ Key(excludedMove << 16); // isn't a very good hash |
| 96 | pmbaty | 555 | tte = TT.probe(posKey, ttHit); |
| 556 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
||
| 557 | ttMove = rootNode ? thisThread->rootMoves[thisThread->PVIdx].pv[0] |
||
| 558 | : ttHit ? tte->move() : MOVE_NONE; |
||
| 559 | |||
| 560 | // At non-PV nodes we check for an early TT cutoff |
||
| 561 | if ( !PvNode |
||
| 562 | && ttHit |
||
| 563 | && tte->depth() >= depth |
||
| 564 | && ttValue != VALUE_NONE // Possible in case of TT access race |
||
| 565 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
||
| 566 | : (tte->bound() & BOUND_UPPER))) |
||
| 567 | { |
||
| 169 | pmbaty | 568 | // If ttMove is quiet, update move sorting heuristics on TT hit |
| 569 | if (ttMove) |
||
| 154 | pmbaty | 570 | { |
| 169 | pmbaty | 571 | if (ttValue >= beta) |
| 572 | { |
||
| 573 | if (!pos.capture_or_promotion(ttMove)) |
||
| 574 | update_stats(pos, ss, ttMove, nullptr, 0, stat_bonus(depth)); |
||
| 96 | pmbaty | 575 | |
| 169 | pmbaty | 576 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 577 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
||
| 578 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
||
| 154 | pmbaty | 579 | } |
| 169 | pmbaty | 580 | // Penalty for a quiet ttMove that fails low |
| 581 | else if (!pos.capture_or_promotion(ttMove)) |
||
| 154 | pmbaty | 582 | { |
| 169 | pmbaty | 583 | int penalty = -stat_bonus(depth); |
| 584 | thisThread->mainHistory.update(pos.side_to_move(), ttMove, penalty); |
||
| 585 | update_continuation_histories(ss, pos.moved_piece(ttMove), to_sq(ttMove), penalty); |
||
| 154 | pmbaty | 586 | } |
| 587 | } |
||
| 96 | pmbaty | 588 | return ttValue; |
| 589 | } |
||
| 590 | |||
| 591 | // Step 4a. Tablebase probe |
||
| 592 | if (!rootNode && TB::Cardinality) |
||
| 593 | { |
||
| 169 | pmbaty | 594 | int piecesCount = pos.count<ALL_PIECES>(); |
| 96 | pmbaty | 595 | |
| 169 | pmbaty | 596 | if ( piecesCount <= TB::Cardinality |
| 597 | && (piecesCount < TB::Cardinality || depth >= TB::ProbeDepth) |
||
| 96 | pmbaty | 598 | && pos.rule50_count() == 0 |
| 599 | && !pos.can_castle(ANY_CASTLING)) |
||
| 600 | { |
||
| 169 | pmbaty | 601 | TB::ProbeState err; |
| 602 | TB::WDLScore wdl = Tablebases::probe_wdl(pos, &err); |
||
| 96 | pmbaty | 603 | |
| 169 | pmbaty | 604 | if (err != TB::ProbeState::FAIL) |
| 96 | pmbaty | 605 | { |
| 169 | pmbaty | 606 | thisThread->tbHits.fetch_add(1, std::memory_order_relaxed); |
| 96 | pmbaty | 607 | |
| 608 | int drawScore = TB::UseRule50 ? 1 : 0; |
||
| 609 | |||
| 169 | pmbaty | 610 | value = wdl < -drawScore ? -VALUE_MATE + MAX_PLY + ss->ply + 1 |
| 611 | : wdl > drawScore ? VALUE_MATE - MAX_PLY - ss->ply - 1 |
||
| 612 | : VALUE_DRAW + 2 * wdl * drawScore; |
||
| 96 | pmbaty | 613 | |
| 169 | pmbaty | 614 | Bound b = wdl < -drawScore ? BOUND_UPPER |
| 615 | : wdl > drawScore ? BOUND_LOWER : BOUND_EXACT; |
||
| 96 | pmbaty | 616 | |
| 169 | pmbaty | 617 | if ( b == BOUND_EXACT |
| 618 | || (b == BOUND_LOWER ? value >= beta : value <= alpha)) |
||
| 619 | { |
||
| 620 | tte->save(posKey, value_to_tt(value, ss->ply), b, |
||
| 621 | std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY), |
||
| 622 | MOVE_NONE, VALUE_NONE, TT.generation()); |
||
| 623 | |||
| 624 | return value; |
||
| 625 | } |
||
| 626 | |||
| 627 | if (PvNode) |
||
| 628 | { |
||
| 629 | if (b == BOUND_LOWER) |
||
| 630 | bestValue = value, alpha = std::max(alpha, bestValue); |
||
| 631 | else |
||
| 632 | maxValue = value; |
||
| 633 | } |
||
| 96 | pmbaty | 634 | } |
| 635 | } |
||
| 636 | } |
||
| 637 | |||
| 638 | // Step 5. Evaluate the position statically |
||
| 639 | if (inCheck) |
||
| 640 | { |
||
| 641 | ss->staticEval = eval = VALUE_NONE; |
||
| 642 | goto moves_loop; |
||
| 643 | } |
||
| 644 | |||
| 645 | else if (ttHit) |
||
| 646 | { |
||
| 647 | // Never assume anything on values stored in TT |
||
| 648 | if ((ss->staticEval = eval = tte->eval()) == VALUE_NONE) |
||
| 649 | eval = ss->staticEval = evaluate(pos); |
||
| 650 | |||
| 651 | // Can ttValue be used as a better position evaluation? |
||
| 169 | pmbaty | 652 | if ( ttValue != VALUE_NONE |
| 653 | && (tte->bound() & (ttValue > eval ? BOUND_LOWER : BOUND_UPPER))) |
||
| 654 | eval = ttValue; |
||
| 96 | pmbaty | 655 | } |
| 656 | else |
||
| 657 | { |
||
| 658 | eval = ss->staticEval = |
||
| 659 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
||
| 660 | : -(ss-1)->staticEval + 2 * Eval::Tempo; |
||
| 661 | |||
| 662 | tte->save(posKey, VALUE_NONE, BOUND_NONE, DEPTH_NONE, MOVE_NONE, |
||
| 663 | ss->staticEval, TT.generation()); |
||
| 664 | } |
||
| 665 | |||
| 169 | pmbaty | 666 | if (skipEarlyPruning || !pos.non_pawn_material(pos.side_to_move())) |
| 96 | pmbaty | 667 | goto moves_loop; |
| 668 | |||
| 669 | // Step 6. Razoring (skipped when in check) |
||
| 670 | if ( !PvNode |
||
| 671 | && depth < 4 * ONE_PLY |
||
| 169 | pmbaty | 672 | && eval + razor_margin <= alpha) |
| 96 | pmbaty | 673 | { |
| 154 | pmbaty | 674 | if (depth <= ONE_PLY) |
| 169 | pmbaty | 675 | return qsearch<NonPV, false>(pos, ss, alpha, alpha+1); |
| 96 | pmbaty | 676 | |
| 169 | pmbaty | 677 | Value ralpha = alpha - razor_margin; |
| 678 | Value v = qsearch<NonPV, false>(pos, ss, ralpha, ralpha+1); |
||
| 96 | pmbaty | 679 | if (v <= ralpha) |
| 680 | return v; |
||
| 681 | } |
||
| 682 | |||
| 683 | // Step 7. Futility pruning: child node (skipped when in check) |
||
| 684 | if ( !rootNode |
||
| 685 | && depth < 7 * ONE_PLY |
||
| 686 | && eval - futility_margin(depth) >= beta |
||
| 169 | pmbaty | 687 | && eval < VALUE_KNOWN_WIN) // Do not return unproven wins |
| 154 | pmbaty | 688 | return eval; |
| 96 | pmbaty | 689 | |
| 690 | // Step 8. Null move search with verification search (is omitted in PV nodes) |
||
| 691 | if ( !PvNode |
||
| 692 | && eval >= beta |
||
| 169 | pmbaty | 693 | && ss->staticEval >= beta - 36 * depth / ONE_PLY + 225 |
| 694 | && (ss->ply >= thisThread->nmp_ply || ss->ply % 2 != thisThread->nmp_odd)) |
||
| 96 | pmbaty | 695 | { |
| 696 | |||
| 697 | assert(eval - beta >= 0); |
||
| 698 | |||
| 699 | // Null move dynamic reduction based on depth and value |
||
| 154 | pmbaty | 700 | Depth R = ((823 + 67 * depth / ONE_PLY) / 256 + std::min((eval - beta) / PawnValueMg, 3)) * ONE_PLY; |
| 96 | pmbaty | 701 | |
| 169 | pmbaty | 702 | ss->currentMove = MOVE_NULL; |
| 703 | ss->contHistory = &thisThread->contHistory[NO_PIECE][0]; |
||
| 704 | |||
| 96 | pmbaty | 705 | pos.do_null_move(st); |
| 169 | pmbaty | 706 | Value nullValue = depth-R < ONE_PLY ? -qsearch<NonPV, false>(pos, ss+1, -beta, -beta+1) |
| 707 | : - search<NonPV>(pos, ss+1, -beta, -beta+1, depth-R, !cutNode, true); |
||
| 96 | pmbaty | 708 | pos.undo_null_move(); |
| 709 | |||
| 710 | if (nullValue >= beta) |
||
| 711 | { |
||
| 712 | // Do not return unproven mate scores |
||
| 713 | if (nullValue >= VALUE_MATE_IN_MAX_PLY) |
||
| 714 | nullValue = beta; |
||
| 715 | |||
| 169 | pmbaty | 716 | if (abs(beta) < VALUE_KNOWN_WIN && (depth < 12 * ONE_PLY || thisThread->nmp_ply)) |
| 96 | pmbaty | 717 | return nullValue; |
| 718 | |||
| 719 | // Do verification search at high depths |
||
| 169 | pmbaty | 720 | // disable null move pruning for side to move for the first part of the remaining search tree |
| 721 | thisThread->nmp_ply = ss->ply + 3 * (depth-R) / 4; |
||
| 722 | thisThread->nmp_odd = ss->ply % 2; |
||
| 96 | pmbaty | 723 | |
| 169 | pmbaty | 724 | Value v = depth-R < ONE_PLY ? qsearch<NonPV, false>(pos, ss, beta-1, beta) |
| 725 | : search<NonPV>(pos, ss, beta-1, beta, depth-R, false, true); |
||
| 726 | |||
| 727 | thisThread->nmp_odd = thisThread->nmp_ply = 0; |
||
| 728 | |||
| 96 | pmbaty | 729 | if (v >= beta) |
| 730 | return nullValue; |
||
| 731 | } |
||
| 732 | } |
||
| 733 | |||
| 734 | // Step 9. ProbCut (skipped when in check) |
||
| 154 | pmbaty | 735 | // If we have a good enough capture and a reduced search returns a value |
| 736 | // much above beta, we can (almost) safely prune the previous move. |
||
| 96 | pmbaty | 737 | if ( !PvNode |
| 738 | && depth >= 5 * ONE_PLY |
||
| 739 | && abs(beta) < VALUE_MATE_IN_MAX_PLY) |
||
| 740 | { |
||
| 741 | Value rbeta = std::min(beta + 200, VALUE_INFINITE); |
||
| 742 | |||
| 169 | pmbaty | 743 | assert(is_ok((ss-1)->currentMove)); |
| 96 | pmbaty | 744 | |
| 169 | pmbaty | 745 | MovePicker mp(pos, ttMove, rbeta - ss->staticEval, &thisThread->captureHistory); |
| 96 | pmbaty | 746 | |
| 747 | while ((move = mp.next_move()) != MOVE_NONE) |
||
| 154 | pmbaty | 748 | if (pos.legal(move)) |
| 96 | pmbaty | 749 | { |
| 750 | ss->currentMove = move; |
||
| 169 | pmbaty | 751 | ss->contHistory = &thisThread->contHistory[pos.moved_piece(move)][to_sq(move)]; |
| 752 | |||
| 753 | assert(depth >= 5 * ONE_PLY); |
||
| 754 | pos.do_move(move, st); |
||
| 755 | value = -search<NonPV>(pos, ss+1, -rbeta, -rbeta+1, depth - 4 * ONE_PLY, !cutNode, false); |
||
| 96 | pmbaty | 756 | pos.undo_move(move); |
| 757 | if (value >= rbeta) |
||
| 758 | return value; |
||
| 759 | } |
||
| 760 | } |
||
| 761 | |||
| 762 | // Step 10. Internal iterative deepening (skipped when in check) |
||
| 154 | pmbaty | 763 | if ( depth >= 6 * ONE_PLY |
| 96 | pmbaty | 764 | && !ttMove |
| 765 | && (PvNode || ss->staticEval + 256 >= beta)) |
||
| 766 | { |
||
| 154 | pmbaty | 767 | Depth d = (3 * depth / (4 * ONE_PLY) - 2) * ONE_PLY; |
| 169 | pmbaty | 768 | search<NT>(pos, ss, alpha, beta, d, cutNode, true); |
| 96 | pmbaty | 769 | |
| 770 | tte = TT.probe(posKey, ttHit); |
||
| 771 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
||
| 772 | } |
||
| 773 | |||
| 774 | moves_loop: // When in check search starts from here |
||
| 775 | |||
| 169 | pmbaty | 776 | const PieceToHistory* contHist[] = { (ss-1)->contHistory, (ss-2)->contHistory, nullptr, (ss-4)->contHistory }; |
| 777 | Move countermove = thisThread->counterMoves[pos.piece_on(prevSq)][prevSq]; |
||
| 96 | pmbaty | 778 | |
| 169 | pmbaty | 779 | MovePicker mp(pos, ttMove, depth, &thisThread->mainHistory, &thisThread->captureHistory, contHist, countermove, ss->killers); |
| 96 | pmbaty | 780 | value = bestValue; // Workaround a bogus 'uninitialized' warning under gcc |
| 781 | improving = ss->staticEval >= (ss-2)->staticEval |
||
| 154 | pmbaty | 782 | /* || ss->staticEval == VALUE_NONE Already implicit in the previous condition */ |
| 96 | pmbaty | 783 | ||(ss-2)->staticEval == VALUE_NONE; |
| 784 | |||
| 785 | singularExtensionNode = !rootNode |
||
| 786 | && depth >= 8 * ONE_PLY |
||
| 787 | && ttMove != MOVE_NONE |
||
| 154 | pmbaty | 788 | && ttValue != VALUE_NONE |
| 96 | pmbaty | 789 | && !excludedMove // Recursive singular search is not allowed |
| 790 | && (tte->bound() & BOUND_LOWER) |
||
| 791 | && tte->depth() >= depth - 3 * ONE_PLY; |
||
| 169 | pmbaty | 792 | skipQuiets = false; |
| 793 | ttCapture = false; |
||
| 794 | pvExact = PvNode && ttHit && tte->bound() == BOUND_EXACT; |
||
| 96 | pmbaty | 795 | |
| 796 | // Step 11. Loop through moves |
||
| 797 | // Loop through all pseudo-legal moves until no moves remain or a beta cutoff occurs |
||
| 169 | pmbaty | 798 | while ((move = mp.next_move(skipQuiets)) != MOVE_NONE) |
| 96 | pmbaty | 799 | { |
| 800 | assert(is_ok(move)); |
||
| 801 | |||
| 802 | if (move == excludedMove) |
||
| 803 | continue; |
||
| 804 | |||
| 805 | // At root obey the "searchmoves" option and skip moves not listed in Root |
||
| 806 | // Move List. As a consequence any illegal move is also skipped. In MultiPV |
||
| 807 | // mode we also skip PV moves which have been already searched. |
||
| 808 | if (rootNode && !std::count(thisThread->rootMoves.begin() + thisThread->PVIdx, |
||
| 809 | thisThread->rootMoves.end(), move)) |
||
| 810 | continue; |
||
| 811 | |||
| 812 | ss->moveCount = ++moveCount; |
||
| 813 | |||
| 814 | if (rootNode && thisThread == Threads.main() && Time.elapsed() > 3000) |
||
| 815 | sync_cout << "info depth " << depth / ONE_PLY |
||
| 816 | << " currmove " << UCI::move(move, pos.is_chess960()) |
||
| 817 | << " currmovenumber " << moveCount + thisThread->PVIdx << sync_endl; |
||
| 818 | |||
| 819 | if (PvNode) |
||
| 820 | (ss+1)->pv = nullptr; |
||
| 821 | |||
| 822 | extension = DEPTH_ZERO; |
||
| 823 | captureOrPromotion = pos.capture_or_promotion(move); |
||
| 169 | pmbaty | 824 | movedPiece = pos.moved_piece(move); |
| 96 | pmbaty | 825 | |
| 154 | pmbaty | 826 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
| 169 | pmbaty | 827 | ? pos.check_squares(type_of(movedPiece)) & to_sq(move) |
| 154 | pmbaty | 828 | : pos.gives_check(move); |
| 96 | pmbaty | 829 | |
| 154 | pmbaty | 830 | moveCountPruning = depth < 16 * ONE_PLY |
| 831 | && moveCount >= FutilityMoveCounts[improving][depth / ONE_PLY]; |
||
| 832 | |||
| 169 | pmbaty | 833 | // Step 12. Singular and Gives Check Extensions |
| 96 | pmbaty | 834 | |
| 835 | // Singular extension search. If all moves but one fail low on a search of |
||
| 836 | // (alpha-s, beta-s), and just one fails high on (alpha, beta), then that move |
||
| 837 | // is singular and should be extended. To verify this we do a reduced search |
||
| 838 | // on all the other moves but the ttMove and if the result is lower than |
||
| 169 | pmbaty | 839 | // ttValue minus a margin then we will extend the ttMove. |
| 96 | pmbaty | 840 | if ( singularExtensionNode |
| 841 | && move == ttMove |
||
| 154 | pmbaty | 842 | && pos.legal(move)) |
| 96 | pmbaty | 843 | { |
| 154 | pmbaty | 844 | Value rBeta = std::max(ttValue - 2 * depth / ONE_PLY, -VALUE_MATE); |
| 845 | Depth d = (depth / (2 * ONE_PLY)) * ONE_PLY; |
||
| 96 | pmbaty | 846 | ss->excludedMove = move; |
| 169 | pmbaty | 847 | value = search<NonPV>(pos, ss, rBeta - 1, rBeta, d, cutNode, true); |
| 96 | pmbaty | 848 | ss->excludedMove = MOVE_NONE; |
| 849 | |||
| 850 | if (value < rBeta) |
||
| 851 | extension = ONE_PLY; |
||
| 852 | } |
||
| 169 | pmbaty | 853 | else if ( givesCheck |
| 854 | && !moveCountPruning |
||
| 855 | && pos.see_ge(move)) |
||
| 856 | extension = ONE_PLY; |
||
| 96 | pmbaty | 857 | |
| 169 | pmbaty | 858 | // Calculate new depth for this move |
| 96 | pmbaty | 859 | newDepth = depth - ONE_PLY + extension; |
| 860 | |||
| 861 | // Step 13. Pruning at shallow depth |
||
| 154 | pmbaty | 862 | if ( !rootNode |
| 169 | pmbaty | 863 | && pos.non_pawn_material(pos.side_to_move()) |
| 154 | pmbaty | 864 | && bestValue > VALUE_MATED_IN_MAX_PLY) |
| 96 | pmbaty | 865 | { |
| 154 | pmbaty | 866 | if ( !captureOrPromotion |
| 867 | && !givesCheck |
||
| 169 | pmbaty | 868 | && (!pos.advanced_pawn_push(move) || pos.non_pawn_material() >= Value(5000))) |
| 154 | pmbaty | 869 | { |
| 870 | // Move count based pruning |
||
| 871 | if (moveCountPruning) |
||
| 169 | pmbaty | 872 | { |
| 873 | skipQuiets = true; |
||
| 154 | pmbaty | 874 | continue; |
| 169 | pmbaty | 875 | } |
| 96 | pmbaty | 876 | |
| 154 | pmbaty | 877 | // Reduced depth of the next LMR search |
| 878 | int lmrDepth = std::max(newDepth - reduction<PvNode>(improving, depth, moveCount), DEPTH_ZERO) / ONE_PLY; |
||
| 96 | pmbaty | 879 | |
| 154 | pmbaty | 880 | // Countermoves based pruning |
| 881 | if ( lmrDepth < 3 |
||
| 169 | pmbaty | 882 | && (*contHist[0])[movedPiece][to_sq(move)] < CounterMovePruneThreshold |
| 883 | && (*contHist[1])[movedPiece][to_sq(move)] < CounterMovePruneThreshold) |
||
| 154 | pmbaty | 884 | continue; |
| 96 | pmbaty | 885 | |
| 154 | pmbaty | 886 | // Futility pruning: parent node |
| 887 | if ( lmrDepth < 7 |
||
| 888 | && !inCheck |
||
| 889 | && ss->staticEval + 256 + 200 * lmrDepth <= alpha) |
||
| 890 | continue; |
||
| 96 | pmbaty | 891 | |
| 154 | pmbaty | 892 | // Prune moves with negative SEE |
| 893 | if ( lmrDepth < 8 |
||
| 894 | && !pos.see_ge(move, Value(-35 * lmrDepth * lmrDepth))) |
||
| 96 | pmbaty | 895 | continue; |
| 896 | } |
||
| 169 | pmbaty | 897 | else if ( depth < 7 * ONE_PLY |
| 154 | pmbaty | 898 | && !extension |
| 169 | pmbaty | 899 | && !pos.see_ge(move, -PawnValueEg * (depth / ONE_PLY))) |
| 154 | pmbaty | 900 | continue; |
| 96 | pmbaty | 901 | } |
| 902 | |||
| 903 | // Speculative prefetch as early as possible |
||
| 904 | prefetch(TT.first_entry(pos.key_after(move))); |
||
| 905 | |||
| 906 | // Check for legality just before making the move |
||
| 154 | pmbaty | 907 | if (!rootNode && !pos.legal(move)) |
| 96 | pmbaty | 908 | { |
| 909 | ss->moveCount = --moveCount; |
||
| 910 | continue; |
||
| 911 | } |
||
| 912 | |||
| 169 | pmbaty | 913 | if (move == ttMove && captureOrPromotion) |
| 914 | ttCapture = true; |
||
| 915 | |||
| 916 | // Update the current move (this must be done after singular extension search) |
||
| 96 | pmbaty | 917 | ss->currentMove = move; |
| 169 | pmbaty | 918 | ss->contHistory = &thisThread->contHistory[movedPiece][to_sq(move)]; |
| 96 | pmbaty | 919 | |
| 920 | // Step 14. Make the move |
||
| 921 | pos.do_move(move, st, givesCheck); |
||
| 922 | |||
| 923 | // Step 15. Reduced depth search (LMR). If the move fails high it will be |
||
| 924 | // re-searched at full depth. |
||
| 925 | if ( depth >= 3 * ONE_PLY |
||
| 926 | && moveCount > 1 |
||
| 154 | pmbaty | 927 | && (!captureOrPromotion || moveCountPruning)) |
| 96 | pmbaty | 928 | { |
| 929 | Depth r = reduction<PvNode>(improving, depth, moveCount); |
||
| 930 | |||
| 154 | pmbaty | 931 | if (captureOrPromotion) |
| 932 | r -= r ? ONE_PLY : DEPTH_ZERO; |
||
| 933 | else |
||
| 934 | { |
||
| 169 | pmbaty | 935 | // Decrease reduction if opponent's move count is high |
| 936 | if ((ss-1)->moveCount > 15) |
||
| 937 | r -= ONE_PLY; |
||
| 938 | |||
| 939 | // Decrease reduction for exact PV nodes |
||
| 940 | if (pvExact) |
||
| 941 | r -= ONE_PLY; |
||
| 942 | |||
| 943 | // Increase reduction if ttMove is a capture |
||
| 944 | if (ttCapture) |
||
| 945 | r += ONE_PLY; |
||
| 946 | |||
| 154 | pmbaty | 947 | // Increase reduction for cut nodes |
| 948 | if (cutNode) |
||
| 949 | r += 2 * ONE_PLY; |
||
| 96 | pmbaty | 950 | |
| 154 | pmbaty | 951 | // Decrease reduction for moves that escape a capture. Filter out |
| 952 | // castling moves, because they are coded as "king captures rook" and |
||
| 169 | pmbaty | 953 | // hence break make_move(). |
| 954 | else if ( type_of(move) == NORMAL |
||
| 955 | && !pos.see_ge(make_move(to_sq(move), from_sq(move)))) |
||
| 154 | pmbaty | 956 | r -= 2 * ONE_PLY; |
| 96 | pmbaty | 957 | |
| 169 | pmbaty | 958 | ss->statScore = thisThread->mainHistory[~pos.side_to_move()][from_to(move)] |
| 959 | + (*contHist[0])[movedPiece][to_sq(move)] |
||
| 960 | + (*contHist[1])[movedPiece][to_sq(move)] |
||
| 961 | + (*contHist[3])[movedPiece][to_sq(move)] |
||
| 962 | - 4000; |
||
| 96 | pmbaty | 963 | |
| 154 | pmbaty | 964 | // Decrease/increase reduction by comparing opponent's stat score |
| 169 | pmbaty | 965 | if (ss->statScore >= 0 && (ss-1)->statScore < 0) |
| 154 | pmbaty | 966 | r -= ONE_PLY; |
| 967 | |||
| 169 | pmbaty | 968 | else if ((ss-1)->statScore >= 0 && ss->statScore < 0) |
| 154 | pmbaty | 969 | r += ONE_PLY; |
| 970 | |||
| 971 | // Decrease/increase reduction for moves with a good/bad history |
||
| 169 | pmbaty | 972 | r = std::max(DEPTH_ZERO, (r / ONE_PLY - ss->statScore / 20000) * ONE_PLY); |
| 154 | pmbaty | 973 | } |
| 974 | |||
| 96 | pmbaty | 975 | Depth d = std::max(newDepth - r, ONE_PLY); |
| 976 | |||
| 169 | pmbaty | 977 | value = -search<NonPV>(pos, ss+1, -(alpha+1), -alpha, d, true, false); |
| 96 | pmbaty | 978 | |
| 154 | pmbaty | 979 | doFullDepthSearch = (value > alpha && d != newDepth); |
| 96 | pmbaty | 980 | } |
| 981 | else |
||
| 982 | doFullDepthSearch = !PvNode || moveCount > 1; |
||
| 983 | |||
| 984 | // Step 16. Full depth search when LMR is skipped or fails high |
||
| 985 | if (doFullDepthSearch) |
||
| 986 | value = newDepth < ONE_PLY ? |
||
| 169 | pmbaty | 987 | givesCheck ? -qsearch<NonPV, true>(pos, ss+1, -(alpha+1), -alpha) |
| 988 | : -qsearch<NonPV, false>(pos, ss+1, -(alpha+1), -alpha) |
||
| 989 | : - search<NonPV>(pos, ss+1, -(alpha+1), -alpha, newDepth, !cutNode, false); |
||
| 96 | pmbaty | 990 | |
| 991 | // For PV nodes only, do a full PV search on the first move or after a fail |
||
| 992 | // high (in the latter case search only if value < beta), otherwise let the |
||
| 993 | // parent node fail low with value <= alpha and try another move. |
||
| 994 | if (PvNode && (moveCount == 1 || (value > alpha && (rootNode || value < beta)))) |
||
| 995 | { |
||
| 996 | (ss+1)->pv = pv; |
||
| 997 | (ss+1)->pv[0] = MOVE_NONE; |
||
| 998 | |||
| 999 | value = newDepth < ONE_PLY ? |
||
| 169 | pmbaty | 1000 | givesCheck ? -qsearch<PV, true>(pos, ss+1, -beta, -alpha) |
| 1001 | : -qsearch<PV, false>(pos, ss+1, -beta, -alpha) |
||
| 1002 | : - search<PV>(pos, ss+1, -beta, -alpha, newDepth, false, false); |
||
| 96 | pmbaty | 1003 | } |
| 1004 | |||
| 1005 | // Step 17. Undo move |
||
| 1006 | pos.undo_move(move); |
||
| 1007 | |||
| 1008 | assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); |
||
| 1009 | |||
| 1010 | // Step 18. Check for a new best move |
||
| 1011 | // Finished searching the move. If a stop occurred, the return value of |
||
| 1012 | // the search cannot be trusted, and we return immediately without |
||
| 1013 | // updating best move, PV and TT. |
||
| 169 | pmbaty | 1014 | if (Threads.stop.load(std::memory_order_relaxed)) |
| 96 | pmbaty | 1015 | return VALUE_ZERO; |
| 1016 | |||
| 1017 | if (rootNode) |
||
| 1018 | { |
||
| 1019 | RootMove& rm = *std::find(thisThread->rootMoves.begin(), |
||
| 1020 | thisThread->rootMoves.end(), move); |
||
| 1021 | |||
| 1022 | // PV move or new best move ? |
||
| 1023 | if (moveCount == 1 || value > alpha) |
||
| 1024 | { |
||
| 1025 | rm.score = value; |
||
| 169 | pmbaty | 1026 | rm.selDepth = thisThread->selDepth; |
| 96 | pmbaty | 1027 | rm.pv.resize(1); |
| 1028 | |||
| 1029 | assert((ss+1)->pv); |
||
| 1030 | |||
| 1031 | for (Move* m = (ss+1)->pv; *m != MOVE_NONE; ++m) |
||
| 1032 | rm.pv.push_back(*m); |
||
| 1033 | |||
| 1034 | // We record how often the best move has been changed in each |
||
| 1035 | // iteration. This information is used for time management: When |
||
| 1036 | // the best move changes frequently, we allocate some more time. |
||
| 1037 | if (moveCount > 1 && thisThread == Threads.main()) |
||
| 1038 | ++static_cast<MainThread*>(thisThread)->bestMoveChanges; |
||
| 1039 | } |
||
| 1040 | else |
||
| 169 | pmbaty | 1041 | // All other moves but the PV are set to the lowest value: this |
| 1042 | // is not a problem when sorting because the sort is stable and the |
||
| 96 | pmbaty | 1043 | // move position in the list is preserved - just the PV is pushed up. |
| 1044 | rm.score = -VALUE_INFINITE; |
||
| 1045 | } |
||
| 1046 | |||
| 1047 | if (value > bestValue) |
||
| 1048 | { |
||
| 1049 | bestValue = value; |
||
| 1050 | |||
| 1051 | if (value > alpha) |
||
| 1052 | { |
||
| 1053 | bestMove = move; |
||
| 1054 | |||
| 1055 | if (PvNode && !rootNode) // Update pv even in fail-high case |
||
| 1056 | update_pv(ss->pv, move, (ss+1)->pv); |
||
| 1057 | |||
| 1058 | if (PvNode && value < beta) // Update alpha! Always alpha < beta |
||
| 1059 | alpha = value; |
||
| 1060 | else |
||
| 1061 | { |
||
| 1062 | assert(value >= beta); // Fail high |
||
| 1063 | break; |
||
| 1064 | } |
||
| 1065 | } |
||
| 1066 | } |
||
| 1067 | |||
| 1068 | if (!captureOrPromotion && move != bestMove && quietCount < 64) |
||
| 1069 | quietsSearched[quietCount++] = move; |
||
| 169 | pmbaty | 1070 | else if (captureOrPromotion && move != bestMove && captureCount < 32) |
| 1071 | capturesSearched[captureCount++] = move; |
||
| 96 | pmbaty | 1072 | } |
| 1073 | |||
| 1074 | // The following condition would detect a stop only after move loop has been |
||
| 1075 | // completed. But in this case bestValue is valid because we have fully |
||
| 1076 | // searched our subtree, and we can anyhow save the result in TT. |
||
| 1077 | /* |
||
| 169 | pmbaty | 1078 | if (Threads.stop) |
| 96 | pmbaty | 1079 | return VALUE_DRAW; |
| 1080 | */ |
||
| 1081 | |||
| 1082 | // Step 20. Check for mate and stalemate |
||
| 1083 | // All legal moves have been searched and if there are no legal moves, it |
||
| 1084 | // must be a mate or a stalemate. If we are in a singular extension search then |
||
| 1085 | // return a fail low score. |
||
| 154 | pmbaty | 1086 | |
| 1087 | assert(moveCount || !inCheck || excludedMove || !MoveList<LEGAL>(pos).size()); |
||
| 1088 | |||
| 96 | pmbaty | 1089 | if (!moveCount) |
| 1090 | bestValue = excludedMove ? alpha |
||
| 169 | pmbaty | 1091 | : inCheck ? mated_in(ss->ply) : VALUE_DRAW; |
| 154 | pmbaty | 1092 | else if (bestMove) |
| 1093 | { |
||
| 169 | pmbaty | 1094 | // Quiet best move: update move sorting heuristics |
| 154 | pmbaty | 1095 | if (!pos.capture_or_promotion(bestMove)) |
| 169 | pmbaty | 1096 | update_stats(pos, ss, bestMove, quietsSearched, quietCount, stat_bonus(depth)); |
| 1097 | else |
||
| 1098 | update_capture_stats(pos, bestMove, capturesSearched, captureCount, stat_bonus(depth)); |
||
| 96 | pmbaty | 1099 | |
| 154 | pmbaty | 1100 | // Extra penalty for a quiet TT move in previous ply when it gets refuted |
| 1101 | if ((ss-1)->moveCount == 1 && !pos.captured_piece()) |
||
| 169 | pmbaty | 1102 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, -stat_bonus(depth + ONE_PLY)); |
| 154 | pmbaty | 1103 | } |
| 96 | pmbaty | 1104 | // Bonus for prior countermove that caused the fail low |
| 1105 | else if ( depth >= 3 * ONE_PLY |
||
| 154 | pmbaty | 1106 | && !pos.captured_piece() |
| 1107 | && is_ok((ss-1)->currentMove)) |
||
| 169 | pmbaty | 1108 | update_continuation_histories(ss-1, pos.piece_on(prevSq), prevSq, stat_bonus(depth)); |
| 96 | pmbaty | 1109 | |
| 169 | pmbaty | 1110 | if (PvNode) |
| 1111 | bestValue = std::min(bestValue, maxValue); |
||
| 96 | pmbaty | 1112 | |
| 169 | pmbaty | 1113 | if (!excludedMove) |
| 1114 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
||
| 1115 | bestValue >= beta ? BOUND_LOWER : |
||
| 1116 | PvNode && bestMove ? BOUND_EXACT : BOUND_UPPER, |
||
| 1117 | depth, bestMove, ss->staticEval, TT.generation()); |
||
| 1118 | |||
| 96 | pmbaty | 1119 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
| 1120 | |||
| 1121 | return bestValue; |
||
| 1122 | } |
||
| 1123 | |||
| 1124 | |||
| 1125 | // qsearch() is the quiescence search function, which is called by the main |
||
| 169 | pmbaty | 1126 | // search function with depth zero, or recursively with depth less than ONE_PLY. |
| 96 | pmbaty | 1127 | |
| 1128 | template <NodeType NT, bool InCheck> |
||
| 1129 | Value qsearch(Position& pos, Stack* ss, Value alpha, Value beta, Depth depth) { |
||
| 1130 | |||
| 1131 | const bool PvNode = NT == PV; |
||
| 1132 | |||
| 169 | pmbaty | 1133 | assert(InCheck == bool(pos.checkers())); |
| 96 | pmbaty | 1134 | assert(alpha >= -VALUE_INFINITE && alpha < beta && beta <= VALUE_INFINITE); |
| 1135 | assert(PvNode || (alpha == beta - 1)); |
||
| 1136 | assert(depth <= DEPTH_ZERO); |
||
| 154 | pmbaty | 1137 | assert(depth / ONE_PLY * ONE_PLY == depth); |
| 96 | pmbaty | 1138 | |
| 1139 | Move pv[MAX_PLY+1]; |
||
| 1140 | StateInfo st; |
||
| 1141 | TTEntry* tte; |
||
| 1142 | Key posKey; |
||
| 1143 | Move ttMove, move, bestMove; |
||
| 1144 | Value bestValue, value, ttValue, futilityValue, futilityBase, oldAlpha; |
||
| 1145 | bool ttHit, givesCheck, evasionPrunable; |
||
| 1146 | Depth ttDepth; |
||
| 169 | pmbaty | 1147 | int moveCount; |
| 96 | pmbaty | 1148 | |
| 1149 | if (PvNode) |
||
| 1150 | { |
||
| 1151 | oldAlpha = alpha; // To flag BOUND_EXACT when eval above alpha and no available moves |
||
| 1152 | (ss+1)->pv = pv; |
||
| 1153 | ss->pv[0] = MOVE_NONE; |
||
| 1154 | } |
||
| 1155 | |||
| 1156 | ss->currentMove = bestMove = MOVE_NONE; |
||
| 169 | pmbaty | 1157 | (ss+1)->ply = ss->ply + 1; |
| 1158 | moveCount = 0; |
||
| 96 | pmbaty | 1159 | |
| 1160 | // Check for an instant draw or if the maximum ply has been reached |
||
| 169 | pmbaty | 1161 | if (pos.is_draw(ss->ply) || ss->ply >= MAX_PLY) |
| 1162 | return ss->ply >= MAX_PLY && !InCheck ? evaluate(pos) : VALUE_DRAW; |
||
| 96 | pmbaty | 1163 | |
| 1164 | assert(0 <= ss->ply && ss->ply < MAX_PLY); |
||
| 1165 | |||
| 1166 | // Decide whether or not to include checks: this fixes also the type of |
||
| 1167 | // TT entry depth that we are going to use. Note that in qsearch we use |
||
| 1168 | // only two types of depth in TT: DEPTH_QS_CHECKS or DEPTH_QS_NO_CHECKS. |
||
| 1169 | ttDepth = InCheck || depth >= DEPTH_QS_CHECKS ? DEPTH_QS_CHECKS |
||
| 1170 | : DEPTH_QS_NO_CHECKS; |
||
| 1171 | // Transposition table lookup |
||
| 1172 | posKey = pos.key(); |
||
| 1173 | tte = TT.probe(posKey, ttHit); |
||
| 1174 | ttMove = ttHit ? tte->move() : MOVE_NONE; |
||
| 1175 | ttValue = ttHit ? value_from_tt(tte->value(), ss->ply) : VALUE_NONE; |
||
| 1176 | |||
| 1177 | if ( !PvNode |
||
| 1178 | && ttHit |
||
| 1179 | && tte->depth() >= ttDepth |
||
| 1180 | && ttValue != VALUE_NONE // Only in case of TT access race |
||
| 1181 | && (ttValue >= beta ? (tte->bound() & BOUND_LOWER) |
||
| 1182 | : (tte->bound() & BOUND_UPPER))) |
||
| 1183 | return ttValue; |
||
| 1184 | |||
| 1185 | // Evaluate the position statically |
||
| 1186 | if (InCheck) |
||
| 1187 | { |
||
| 1188 | ss->staticEval = VALUE_NONE; |
||
| 1189 | bestValue = futilityBase = -VALUE_INFINITE; |
||
| 1190 | } |
||
| 1191 | else |
||
| 1192 | { |
||
| 1193 | if (ttHit) |
||
| 1194 | { |
||
| 1195 | // Never assume anything on values stored in TT |
||
| 1196 | if ((ss->staticEval = bestValue = tte->eval()) == VALUE_NONE) |
||
| 1197 | ss->staticEval = bestValue = evaluate(pos); |
||
| 1198 | |||
| 1199 | // Can ttValue be used as a better position evaluation? |
||
| 169 | pmbaty | 1200 | if ( ttValue != VALUE_NONE |
| 1201 | && (tte->bound() & (ttValue > bestValue ? BOUND_LOWER : BOUND_UPPER))) |
||
| 1202 | bestValue = ttValue; |
||
| 96 | pmbaty | 1203 | } |
| 1204 | else |
||
| 1205 | ss->staticEval = bestValue = |
||
| 1206 | (ss-1)->currentMove != MOVE_NULL ? evaluate(pos) |
||
| 1207 | : -(ss-1)->staticEval + 2 * Eval::Tempo; |
||
| 1208 | |||
| 1209 | // Stand pat. Return immediately if static value is at least beta |
||
| 1210 | if (bestValue >= beta) |
||
| 1211 | { |
||
| 1212 | if (!ttHit) |
||
| 169 | pmbaty | 1213 | tte->save(posKey, value_to_tt(bestValue, ss->ply), BOUND_LOWER, |
| 96 | pmbaty | 1214 | DEPTH_NONE, MOVE_NONE, ss->staticEval, TT.generation()); |
| 1215 | |||
| 1216 | return bestValue; |
||
| 1217 | } |
||
| 1218 | |||
| 1219 | if (PvNode && bestValue > alpha) |
||
| 1220 | alpha = bestValue; |
||
| 1221 | |||
| 1222 | futilityBase = bestValue + 128; |
||
| 1223 | } |
||
| 1224 | |||
| 1225 | // Initialize a MovePicker object for the current position, and prepare |
||
| 1226 | // to search the moves. Because the depth is <= 0 here, only captures, |
||
| 1227 | // queen promotions and checks (only if depth >= DEPTH_QS_CHECKS) will |
||
| 1228 | // be generated. |
||
| 169 | pmbaty | 1229 | MovePicker mp(pos, ttMove, depth, &pos.this_thread()->mainHistory, &pos.this_thread()->captureHistory, to_sq((ss-1)->currentMove)); |
| 96 | pmbaty | 1230 | |
| 1231 | // Loop through the moves until no moves remain or a beta cutoff occurs |
||
| 1232 | while ((move = mp.next_move()) != MOVE_NONE) |
||
| 1233 | { |
||
| 1234 | assert(is_ok(move)); |
||
| 1235 | |||
| 154 | pmbaty | 1236 | givesCheck = type_of(move) == NORMAL && !pos.discovered_check_candidates() |
| 169 | pmbaty | 1237 | ? pos.check_squares(type_of(pos.moved_piece(move))) & to_sq(move) |
| 154 | pmbaty | 1238 | : pos.gives_check(move); |
| 96 | pmbaty | 1239 | |
| 169 | pmbaty | 1240 | moveCount++; |
| 1241 | |||
| 96 | pmbaty | 1242 | // Futility pruning |
| 1243 | if ( !InCheck |
||
| 1244 | && !givesCheck |
||
| 1245 | && futilityBase > -VALUE_KNOWN_WIN |
||
| 1246 | && !pos.advanced_pawn_push(move)) |
||
| 1247 | { |
||
| 1248 | assert(type_of(move) != ENPASSANT); // Due to !pos.advanced_pawn_push |
||
| 1249 | |||
| 1250 | futilityValue = futilityBase + PieceValue[EG][pos.piece_on(to_sq(move))]; |
||
| 1251 | |||
| 1252 | if (futilityValue <= alpha) |
||
| 1253 | { |
||
| 1254 | bestValue = std::max(bestValue, futilityValue); |
||
| 1255 | continue; |
||
| 1256 | } |
||
| 1257 | |||
| 154 | pmbaty | 1258 | if (futilityBase <= alpha && !pos.see_ge(move, VALUE_ZERO + 1)) |
| 96 | pmbaty | 1259 | { |
| 1260 | bestValue = std::max(bestValue, futilityBase); |
||
| 1261 | continue; |
||
| 1262 | } |
||
| 1263 | } |
||
| 1264 | |||
| 1265 | // Detect non-capture evasions that are candidates to be pruned |
||
| 1266 | evasionPrunable = InCheck |
||
| 169 | pmbaty | 1267 | && (depth != DEPTH_ZERO || moveCount > 2) |
| 96 | pmbaty | 1268 | && bestValue > VALUE_MATED_IN_MAX_PLY |
| 1269 | && !pos.capture(move); |
||
| 1270 | |||
| 1271 | // Don't search moves with negative SEE values |
||
| 1272 | if ( (!InCheck || evasionPrunable) |
||
| 169 | pmbaty | 1273 | && !pos.see_ge(move)) |
| 96 | pmbaty | 1274 | continue; |
| 1275 | |||
| 1276 | // Speculative prefetch as early as possible |
||
| 1277 | prefetch(TT.first_entry(pos.key_after(move))); |
||
| 1278 | |||
| 1279 | // Check for legality just before making the move |
||
| 154 | pmbaty | 1280 | if (!pos.legal(move)) |
| 169 | pmbaty | 1281 | { |
| 1282 | moveCount--; |
||
| 96 | pmbaty | 1283 | continue; |
| 169 | pmbaty | 1284 | } |
| 96 | pmbaty | 1285 | |
| 1286 | ss->currentMove = move; |
||
| 1287 | |||
| 1288 | // Make and search the move |
||
| 1289 | pos.do_move(move, st, givesCheck); |
||
| 1290 | value = givesCheck ? -qsearch<NT, true>(pos, ss+1, -beta, -alpha, depth - ONE_PLY) |
||
| 1291 | : -qsearch<NT, false>(pos, ss+1, -beta, -alpha, depth - ONE_PLY); |
||
| 1292 | pos.undo_move(move); |
||
| 1293 | |||
| 1294 | assert(value > -VALUE_INFINITE && value < VALUE_INFINITE); |
||
| 1295 | |||
| 1296 | // Check for a new best move |
||
| 1297 | if (value > bestValue) |
||
| 1298 | { |
||
| 1299 | bestValue = value; |
||
| 1300 | |||
| 1301 | if (value > alpha) |
||
| 1302 | { |
||
| 1303 | if (PvNode) // Update pv even in fail-high case |
||
| 1304 | update_pv(ss->pv, move, (ss+1)->pv); |
||
| 1305 | |||
| 1306 | if (PvNode && value < beta) // Update alpha here! |
||
| 1307 | { |
||
| 1308 | alpha = value; |
||
| 1309 | bestMove = move; |
||
| 1310 | } |
||
| 1311 | else // Fail high |
||
| 1312 | { |
||
| 1313 | tte->save(posKey, value_to_tt(value, ss->ply), BOUND_LOWER, |
||
| 1314 | ttDepth, move, ss->staticEval, TT.generation()); |
||
| 1315 | |||
| 1316 | return value; |
||
| 1317 | } |
||
| 1318 | } |
||
| 1319 | } |
||
| 1320 | } |
||
| 1321 | |||
| 1322 | // All legal moves have been searched. A special case: If we're in check |
||
| 1323 | // and no legal moves were found, it is checkmate. |
||
| 1324 | if (InCheck && bestValue == -VALUE_INFINITE) |
||
| 1325 | return mated_in(ss->ply); // Plies to mate from the root |
||
| 1326 | |||
| 1327 | tte->save(posKey, value_to_tt(bestValue, ss->ply), |
||
| 1328 | PvNode && bestValue > oldAlpha ? BOUND_EXACT : BOUND_UPPER, |
||
| 1329 | ttDepth, bestMove, ss->staticEval, TT.generation()); |
||
| 1330 | |||
| 1331 | assert(bestValue > -VALUE_INFINITE && bestValue < VALUE_INFINITE); |
||
| 1332 | |||
| 1333 | return bestValue; |
||
| 1334 | } |
||
| 1335 | |||
| 1336 | |||
| 1337 | // value_to_tt() adjusts a mate score from "plies to mate from the root" to |
||
| 1338 | // "plies to mate from the current position". Non-mate scores are unchanged. |
||
| 1339 | // The function is called before storing a value in the transposition table. |
||
| 1340 | |||
| 1341 | Value value_to_tt(Value v, int ply) { |
||
| 1342 | |||
| 1343 | assert(v != VALUE_NONE); |
||
| 1344 | |||
| 1345 | return v >= VALUE_MATE_IN_MAX_PLY ? v + ply |
||
| 1346 | : v <= VALUE_MATED_IN_MAX_PLY ? v - ply : v; |
||
| 1347 | } |
||
| 1348 | |||
| 1349 | |||
| 1350 | // value_from_tt() is the inverse of value_to_tt(): It adjusts a mate score |
||
| 1351 | // from the transposition table (which refers to the plies to mate/be mated |
||
| 1352 | // from current position) to "plies to mate/be mated from the root". |
||
| 1353 | |||
| 1354 | Value value_from_tt(Value v, int ply) { |
||
| 1355 | |||
| 1356 | return v == VALUE_NONE ? VALUE_NONE |
||
| 1357 | : v >= VALUE_MATE_IN_MAX_PLY ? v - ply |
||
| 1358 | : v <= VALUE_MATED_IN_MAX_PLY ? v + ply : v; |
||
| 1359 | } |
||
| 1360 | |||
| 1361 | |||
| 1362 | // update_pv() adds current move and appends child pv[] |
||
| 1363 | |||
| 1364 | void update_pv(Move* pv, Move move, Move* childPv) { |
||
| 1365 | |||
| 1366 | for (*pv++ = move; childPv && *childPv != MOVE_NONE; ) |
||
| 1367 | *pv++ = *childPv++; |
||
| 1368 | *pv = MOVE_NONE; |
||
| 1369 | } |
||
| 1370 | |||
| 1371 | |||
| 169 | pmbaty | 1372 | // update_continuation_histories() updates histories of the move pairs formed |
| 1373 | // by moves at ply -1, -2, and -4 with current move. |
||
| 96 | pmbaty | 1374 | |
| 169 | pmbaty | 1375 | void update_continuation_histories(Stack* ss, Piece pc, Square to, int bonus) { |
| 154 | pmbaty | 1376 | |
| 169 | pmbaty | 1377 | for (int i : {1, 2, 4}) |
| 1378 | if (is_ok((ss-i)->currentMove)) |
||
| 1379 | (ss-i)->contHistory->update(pc, to, bonus); |
||
| 1380 | } |
||
| 154 | pmbaty | 1381 | |
| 1382 | |||
| 169 | pmbaty | 1383 | // update_capture_stats() updates move sorting heuristics when a new capture best move is found |
| 154 | pmbaty | 1384 | |
| 169 | pmbaty | 1385 | void update_capture_stats(const Position& pos, Move move, |
| 1386 | Move* captures, int captureCnt, int bonus) { |
||
| 1387 | |||
| 1388 | CapturePieceToHistory& captureHistory = pos.this_thread()->captureHistory; |
||
| 1389 | Piece moved_piece = pos.moved_piece(move); |
||
| 1390 | PieceType captured = type_of(pos.piece_on(to_sq(move))); |
||
| 1391 | captureHistory.update(moved_piece, to_sq(move), captured, bonus); |
||
| 1392 | |||
| 1393 | // Decrease all the other played capture moves |
||
| 1394 | for (int i = 0; i < captureCnt; ++i) |
||
| 1395 | { |
||
| 1396 | moved_piece = pos.moved_piece(captures[i]); |
||
| 1397 | captured = type_of(pos.piece_on(to_sq(captures[i]))); |
||
| 1398 | captureHistory.update(moved_piece, to_sq(captures[i]), captured, -bonus); |
||
| 1399 | } |
||
| 154 | pmbaty | 1400 | } |
| 1401 | |||
| 1402 | |||
| 169 | pmbaty | 1403 | // update_stats() updates move sorting heuristics when a new quiet best move is found |
| 154 | pmbaty | 1404 | |
| 96 | pmbaty | 1405 | void update_stats(const Position& pos, Stack* ss, Move move, |
| 169 | pmbaty | 1406 | Move* quiets, int quietsCnt, int bonus) { |
| 96 | pmbaty | 1407 | |
| 1408 | if (ss->killers[0] != move) |
||
| 1409 | { |
||
| 1410 | ss->killers[1] = ss->killers[0]; |
||
| 1411 | ss->killers[0] = move; |
||
| 1412 | } |
||
| 1413 | |||
| 154 | pmbaty | 1414 | Color c = pos.side_to_move(); |
| 96 | pmbaty | 1415 | Thread* thisThread = pos.this_thread(); |
| 169 | pmbaty | 1416 | thisThread->mainHistory.update(c, move, bonus); |
| 1417 | update_continuation_histories(ss, pos.moved_piece(move), to_sq(move), bonus); |
||
| 96 | pmbaty | 1418 | |
| 169 | pmbaty | 1419 | if (is_ok((ss-1)->currentMove)) |
| 96 | pmbaty | 1420 | { |
| 154 | pmbaty | 1421 | Square prevSq = to_sq((ss-1)->currentMove); |
| 169 | pmbaty | 1422 | thisThread->counterMoves[pos.piece_on(prevSq)][prevSq] = move; |
| 96 | pmbaty | 1423 | } |
| 1424 | |||
| 1425 | // Decrease all the other played quiet moves |
||
| 1426 | for (int i = 0; i < quietsCnt; ++i) |
||
| 1427 | { |
||
| 169 | pmbaty | 1428 | thisThread->mainHistory.update(c, quiets[i], -bonus); |
| 1429 | update_continuation_histories(ss, pos.moved_piece(quiets[i]), to_sq(quiets[i]), -bonus); |
||
| 96 | pmbaty | 1430 | } |
| 1431 | } |
||
| 1432 | |||
| 1433 | |||
| 169 | pmbaty | 1434 | // Is the PV leading to a draw position? Assumes all pv moves are legal |
| 1435 | bool pv_is_draw(Position& pos) { |
||
| 1436 | |||
| 1437 | StateInfo st[MAX_PLY]; |
||
| 1438 | auto& pv = pos.this_thread()->rootMoves[0].pv; |
||
| 1439 | |||
| 1440 | for (size_t i = 0; i < pv.size(); ++i) |
||
| 1441 | pos.do_move(pv[i], st[i]); |
||
| 1442 | |||
| 1443 | bool isDraw = pos.is_draw(pv.size()); |
||
| 1444 | |||
| 1445 | for (size_t i = pv.size(); i > 0; --i) |
||
| 1446 | pos.undo_move(pv[i-1]); |
||
| 1447 | |||
| 1448 | return isDraw; |
||
| 1449 | } |
||
| 1450 | |||
| 1451 | |||
| 96 | pmbaty | 1452 | // When playing with strength handicap, choose best move among a set of RootMoves |
| 1453 | // using a statistical rule dependent on 'level'. Idea by Heinz van Saanen. |
||
| 1454 | |||
| 1455 | Move Skill::pick_best(size_t multiPV) { |
||
| 1456 | |||
| 154 | pmbaty | 1457 | const RootMoves& rootMoves = Threads.main()->rootMoves; |
| 96 | pmbaty | 1458 | static PRNG rng(now()); // PRNG sequence should be non-deterministic |
| 1459 | |||
| 1460 | // RootMoves are already sorted by score in descending order |
||
| 1461 | Value topScore = rootMoves[0].score; |
||
| 1462 | int delta = std::min(topScore - rootMoves[multiPV - 1].score, PawnValueMg); |
||
| 1463 | int weakness = 120 - 2 * level; |
||
| 1464 | int maxScore = -VALUE_INFINITE; |
||
| 1465 | |||
| 1466 | // Choose best move. For each move score we add two terms, both dependent on |
||
| 1467 | // weakness. One is deterministic and bigger for weaker levels, and one is |
||
| 1468 | // random. Then we choose the move with the resulting highest score. |
||
| 1469 | for (size_t i = 0; i < multiPV; ++i) |
||
| 1470 | { |
||
| 1471 | // This is our magic formula |
||
| 1472 | int push = ( weakness * int(topScore - rootMoves[i].score) |
||
| 1473 | + delta * (rng.rand<unsigned>() % weakness)) / 128; |
||
| 1474 | |||
| 169 | pmbaty | 1475 | if (rootMoves[i].score + push >= maxScore) |
| 96 | pmbaty | 1476 | { |
| 1477 | maxScore = rootMoves[i].score + push; |
||
| 1478 | best = rootMoves[i].pv[0]; |
||
| 1479 | } |
||
| 1480 | } |
||
| 1481 | |||
| 1482 | return best; |
||
| 1483 | } |
||
| 1484 | |||
| 169 | pmbaty | 1485 | } // namespace |
| 96 | pmbaty | 1486 | |
| 1487 | // check_time() is used to print debug info and, more importantly, to detect |
||
| 1488 | // when we are out of available time and thus stop the search. |
||
| 1489 | |||
| 169 | pmbaty | 1490 | void MainThread::check_time() { |
| 96 | pmbaty | 1491 | |
| 169 | pmbaty | 1492 | if (--callsCnt > 0) |
| 1493 | return; |
||
| 1494 | |||
| 1495 | // At low node count increase the checking rate to about 0.1% of nodes |
||
| 1496 | // otherwise use a default value. |
||
| 1497 | callsCnt = Limits.nodes ? std::min(4096, int(Limits.nodes / 1024)) : 4096; |
||
| 1498 | |||
| 96 | pmbaty | 1499 | static TimePoint lastInfoTime = now(); |
| 1500 | |||
| 1501 | int elapsed = Time.elapsed(); |
||
| 1502 | TimePoint tick = Limits.startTime + elapsed; |
||
| 1503 | |||
| 1504 | if (tick - lastInfoTime >= 1000) |
||
| 1505 | { |
||
| 1506 | lastInfoTime = tick; |
||
| 1507 | dbg_print(); |
||
| 1508 | } |
||
| 1509 | |||
| 1510 | // An engine may not stop pondering until told so by the GUI |
||
| 169 | pmbaty | 1511 | if (Threads.ponder) |
| 96 | pmbaty | 1512 | return; |
| 1513 | |||
| 1514 | if ( (Limits.use_time_management() && elapsed > Time.maximum() - 10) |
||
| 1515 | || (Limits.movetime && elapsed >= Limits.movetime) |
||
| 154 | pmbaty | 1516 | || (Limits.nodes && Threads.nodes_searched() >= (uint64_t)Limits.nodes)) |
| 169 | pmbaty | 1517 | Threads.stop = true; |
| 96 | pmbaty | 1518 | } |
| 1519 | |||
| 1520 | |||
| 1521 | /// UCI::pv() formats PV information according to the UCI protocol. UCI requires |
||
| 1522 | /// that all (if any) unsearched PV lines are sent using a previous search score. |
||
| 1523 | |||
| 1524 | string UCI::pv(const Position& pos, Depth depth, Value alpha, Value beta) { |
||
| 1525 | |||
| 1526 | std::stringstream ss; |
||
| 1527 | int elapsed = Time.elapsed() + 1; |
||
| 154 | pmbaty | 1528 | const RootMoves& rootMoves = pos.this_thread()->rootMoves; |
| 96 | pmbaty | 1529 | size_t PVIdx = pos.this_thread()->PVIdx; |
| 1530 | size_t multiPV = std::min((size_t)Options["MultiPV"], rootMoves.size()); |
||
| 154 | pmbaty | 1531 | uint64_t nodesSearched = Threads.nodes_searched(); |
| 1532 | uint64_t tbHits = Threads.tb_hits() + (TB::RootInTB ? rootMoves.size() : 0); |
||
| 96 | pmbaty | 1533 | |
| 1534 | for (size_t i = 0; i < multiPV; ++i) |
||
| 1535 | { |
||
| 169 | pmbaty | 1536 | bool updated = (i <= PVIdx && rootMoves[i].score != -VALUE_INFINITE); |
| 96 | pmbaty | 1537 | |
| 1538 | if (depth == ONE_PLY && !updated) |
||
| 1539 | continue; |
||
| 1540 | |||
| 1541 | Depth d = updated ? depth : depth - ONE_PLY; |
||
| 1542 | Value v = updated ? rootMoves[i].score : rootMoves[i].previousScore; |
||
| 1543 | |||
| 1544 | bool tb = TB::RootInTB && abs(v) < VALUE_MATE - MAX_PLY; |
||
| 1545 | v = tb ? TB::Score : v; |
||
| 1546 | |||
| 1547 | if (ss.rdbuf()->in_avail()) // Not at first line |
||
| 1548 | ss << "\n"; |
||
| 1549 | |||
| 1550 | ss << "info" |
||
| 1551 | << " depth " << d / ONE_PLY |
||
| 169 | pmbaty | 1552 | << " seldepth " << rootMoves[i].selDepth |
| 96 | pmbaty | 1553 | << " multipv " << i + 1 |
| 1554 | << " score " << UCI::value(v); |
||
| 1555 | |||
| 1556 | if (!tb && i == PVIdx) |
||
| 1557 | ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : ""); |
||
| 1558 | |||
| 154 | pmbaty | 1559 | ss << " nodes " << nodesSearched |
| 1560 | << " nps " << nodesSearched * 1000 / elapsed; |
||
| 96 | pmbaty | 1561 | |
| 1562 | if (elapsed > 1000) // Earlier makes little sense |
||
| 1563 | ss << " hashfull " << TT.hashfull(); |
||
| 1564 | |||
| 154 | pmbaty | 1565 | ss << " tbhits " << tbHits |
| 96 | pmbaty | 1566 | << " time " << elapsed |
| 1567 | << " pv"; |
||
| 1568 | |||
| 1569 | for (Move m : rootMoves[i].pv) |
||
| 1570 | ss << " " << UCI::move(m, pos.is_chess960()); |
||
| 1571 | } |
||
| 1572 | |||
| 1573 | return ss.str(); |
||
| 1574 | } |
||
| 1575 | |||
| 1576 | |||
| 1577 | /// RootMove::extract_ponder_from_tt() is called in case we have no ponder move |
||
| 1578 | /// before exiting the search, for instance, in case we stop the search during a |
||
| 1579 | /// fail high at root. We try hard to have a ponder move to return to the GUI, |
||
| 1580 | /// otherwise in case of 'ponder on' we have nothing to think on. |
||
| 1581 | |||
| 154 | pmbaty | 1582 | bool RootMove::extract_ponder_from_tt(Position& pos) { |
| 1583 | |||
| 96 | pmbaty | 1584 | StateInfo st; |
| 1585 | bool ttHit; |
||
| 1586 | |||
| 1587 | assert(pv.size() == 1); |
||
| 1588 | |||
| 154 | pmbaty | 1589 | if (!pv[0]) |
| 1590 | return false; |
||
| 1591 | |||
| 169 | pmbaty | 1592 | pos.do_move(pv[0], st); |
| 96 | pmbaty | 1593 | TTEntry* tte = TT.probe(pos.key(), ttHit); |
| 1594 | |||
| 1595 | if (ttHit) |
||
| 1596 | { |
||
| 1597 | Move m = tte->move(); // Local copy to be SMP safe |
||
| 1598 | if (MoveList<LEGAL>(pos).contains(m)) |
||
| 154 | pmbaty | 1599 | pv.push_back(m); |
| 96 | pmbaty | 1600 | } |
| 1601 | |||
| 154 | pmbaty | 1602 | pos.undo_move(pv[0]); |
| 1603 | return pv.size() > 1; |
||
| 96 | pmbaty | 1604 | } |
| 154 | pmbaty | 1605 | |
| 1606 | void Tablebases::filter_root_moves(Position& pos, Search::RootMoves& rootMoves) { |
||
| 1607 | |||
| 1608 | RootInTB = false; |
||
| 1609 | UseRule50 = Options["Syzygy50MoveRule"]; |
||
| 1610 | ProbeDepth = Options["SyzygyProbeDepth"] * ONE_PLY; |
||
| 1611 | Cardinality = Options["SyzygyProbeLimit"]; |
||
| 1612 | |||
| 1613 | // Skip TB probing when no TB found: !TBLargest -> !TB::Cardinality |
||
| 1614 | if (Cardinality > MaxCardinality) |
||
| 1615 | { |
||
| 1616 | Cardinality = MaxCardinality; |
||
| 1617 | ProbeDepth = DEPTH_ZERO; |
||
| 1618 | } |
||
| 1619 | |||
| 1620 | if (Cardinality < popcount(pos.pieces()) || pos.can_castle(ANY_CASTLING)) |
||
| 1621 | return; |
||
| 1622 | |||
| 169 | pmbaty | 1623 | // Don't filter any moves if the user requested analysis on multiple |
| 1624 | if (Options["MultiPV"] != 1) |
||
| 1625 | return; |
||
| 1626 | |||
| 154 | pmbaty | 1627 | // If the current root position is in the tablebases, then RootMoves |
| 1628 | // contains only moves that preserve the draw or the win. |
||
| 1629 | RootInTB = root_probe(pos, rootMoves, TB::Score); |
||
| 1630 | |||
| 1631 | if (RootInTB) |
||
| 1632 | Cardinality = 0; // Do not probe tablebases during the search |
||
| 1633 | |||
| 1634 | else // If DTZ tables are missing, use WDL tables as a fallback |
||
| 1635 | { |
||
| 1636 | // Filter out moves that do not preserve the draw or the win. |
||
| 1637 | RootInTB = root_probe_wdl(pos, rootMoves, TB::Score); |
||
| 1638 | |||
| 1639 | // Only probe during search if winning |
||
| 1640 | if (RootInTB && TB::Score <= VALUE_DRAW) |
||
| 1641 | Cardinality = 0; |
||
| 1642 | } |
||
| 1643 | |||
| 1644 | if (RootInTB && !UseRule50) |
||
| 1645 | TB::Score = TB::Score > VALUE_DRAW ? VALUE_MATE - MAX_PLY - 1 |
||
| 1646 | : TB::Score < VALUE_DRAW ? -VALUE_MATE + MAX_PLY + 1 |
||
| 1647 | : VALUE_DRAW; |
||
| 169 | pmbaty | 1648 | |
| 1649 | // Since root_probe() and root_probe_wdl() dirty the root move scores, |
||
| 1650 | // we reset them to -VALUE_INFINITE |
||
| 1651 | for (RootMove& rm : rootMoves) |
||
| 1652 | rm.score = -VALUE_INFINITE; |
||
| 154 | pmbaty | 1653 | } |