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| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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| 5 | Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
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| 6 | |||
| 7 | Stockfish is free software: you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation, either version 3 of the License, or |
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| 10 | (at your option) any later version. |
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| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | GNU General Public License for more details. |
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| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
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| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | */ |
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| 20 | |||
| 21 | #include <cassert> |
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| 22 | |||
| 23 | #include "movegen.h" |
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| 24 | #include "position.h" |
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| 25 | |||
| 26 | namespace { |
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| 27 | |||
| 28 | template<CastlingRight Cr, bool Checks, bool Chess960> |
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| 29 | ExtMove* generate_castling(const Position& pos, ExtMove* moveList, Color us, const CheckInfo* ci) { |
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| 30 | |||
| 31 | static const bool KingSide = (Cr == WHITE_OO || Cr == BLACK_OO); |
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| 32 | |||
| 33 | if (pos.castling_impeded(Cr) || !pos.can_castle(Cr)) |
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| 34 | return moveList; |
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| 35 | |||
| 36 | // After castling, the rook and king final positions are the same in Chess960 |
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| 37 | // as they would be in standard chess. |
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| 38 | Square kfrom = pos.square<KING>(us); |
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| 39 | Square rfrom = pos.castling_rook_square(Cr); |
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| 40 | Square kto = relative_square(us, KingSide ? SQ_G1 : SQ_C1); |
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| 41 | Bitboard enemies = pos.pieces(~us); |
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| 42 | |||
| 43 | assert(!pos.checkers()); |
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| 44 | |||
| 45 | const Square K = Chess960 ? kto > kfrom ? DELTA_W : DELTA_E |
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| 46 | : KingSide ? DELTA_W : DELTA_E; |
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| 47 | |||
| 48 | for (Square s = kto; s != kfrom; s += K) |
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| 49 | if (pos.attackers_to(s) & enemies) |
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| 50 | return moveList; |
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| 51 | |||
| 52 | // Because we generate only legal castling moves we need to verify that |
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| 53 | // when moving the castling rook we do not discover some hidden checker. |
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| 54 | // For instance an enemy queen in SQ_A1 when castling rook is in SQ_B1. |
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| 55 | if (Chess960 && (attacks_bb<ROOK>(kto, pos.pieces() ^ rfrom) & pos.pieces(~us, ROOK, QUEEN))) |
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| 56 | return moveList; |
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| 57 | |||
| 58 | Move m = make<CASTLING>(kfrom, rfrom); |
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| 59 | |||
| 60 | if (Checks && !pos.gives_check(m, *ci)) |
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| 61 | return moveList; |
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| 62 | else |
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| 63 | (void)ci; // Silence a warning under MSVC |
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| 64 | |||
| 65 | *moveList++ = m; |
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| 66 | return moveList; |
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| 67 | } |
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| 68 | |||
| 69 | |||
| 70 | template<GenType Type, Square Delta> |
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| 71 | ExtMove* make_promotions(ExtMove* moveList, Square to, const CheckInfo* ci) { |
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| 72 | |||
| 73 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) |
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| 74 | *moveList++ = make<PROMOTION>(to - Delta, to, QUEEN); |
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| 75 | |||
| 76 | if (Type == QUIETS || Type == EVASIONS || Type == NON_EVASIONS) |
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| 77 | { |
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| 78 | *moveList++ = make<PROMOTION>(to - Delta, to, ROOK); |
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| 79 | *moveList++ = make<PROMOTION>(to - Delta, to, BISHOP); |
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| 80 | *moveList++ = make<PROMOTION>(to - Delta, to, KNIGHT); |
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| 81 | } |
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| 82 | |||
| 83 | // Knight promotion is the only promotion that can give a direct check |
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| 84 | // that's not already included in the queen promotion. |
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| 85 | if (Type == QUIET_CHECKS && (StepAttacksBB[W_KNIGHT][to] & ci->ksq)) |
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| 86 | *moveList++ = make<PROMOTION>(to - Delta, to, KNIGHT); |
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| 87 | else |
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| 88 | (void)ci; // Silence a warning under MSVC |
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| 89 | |||
| 90 | return moveList; |
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| 91 | } |
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| 92 | |||
| 93 | |||
| 94 | template<Color Us, GenType Type> |
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| 95 | ExtMove* generate_pawn_moves(const Position& pos, ExtMove* moveList, |
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| 96 | Bitboard target, const CheckInfo* ci) { |
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| 97 | |||
| 98 | // Compute our parametrized parameters at compile time, named according to |
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| 99 | // the point of view of white side. |
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| 100 | const Color Them = (Us == WHITE ? BLACK : WHITE); |
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| 101 | const Bitboard TRank8BB = (Us == WHITE ? Rank8BB : Rank1BB); |
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| 102 | const Bitboard TRank7BB = (Us == WHITE ? Rank7BB : Rank2BB); |
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| 103 | const Bitboard TRank3BB = (Us == WHITE ? Rank3BB : Rank6BB); |
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| 104 | const Square Up = (Us == WHITE ? DELTA_N : DELTA_S); |
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| 105 | const Square Right = (Us == WHITE ? DELTA_NE : DELTA_SW); |
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| 106 | const Square Left = (Us == WHITE ? DELTA_NW : DELTA_SE); |
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| 107 | |||
| 108 | Bitboard emptySquares; |
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| 109 | |||
| 110 | Bitboard pawnsOn7 = pos.pieces(Us, PAWN) & TRank7BB; |
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| 111 | Bitboard pawnsNotOn7 = pos.pieces(Us, PAWN) & ~TRank7BB; |
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| 112 | |||
| 113 | Bitboard enemies = (Type == EVASIONS ? pos.pieces(Them) & target: |
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| 114 | Type == CAPTURES ? target : pos.pieces(Them)); |
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| 115 | |||
| 116 | // Single and double pawn pushes, no promotions |
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| 117 | if (Type != CAPTURES) |
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| 118 | { |
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| 119 | emptySquares = (Type == QUIETS || Type == QUIET_CHECKS ? target : ~pos.pieces()); |
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| 120 | |||
| 121 | Bitboard b1 = shift_bb<Up>(pawnsNotOn7) & emptySquares; |
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| 122 | Bitboard b2 = shift_bb<Up>(b1 & TRank3BB) & emptySquares; |
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| 123 | |||
| 124 | if (Type == EVASIONS) // Consider only blocking squares |
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| 125 | { |
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| 126 | b1 &= target; |
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| 127 | b2 &= target; |
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| 128 | } |
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| 129 | |||
| 130 | if (Type == QUIET_CHECKS) |
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| 131 | { |
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| 132 | b1 &= pos.attacks_from<PAWN>(ci->ksq, Them); |
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| 133 | b2 &= pos.attacks_from<PAWN>(ci->ksq, Them); |
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| 134 | |||
| 135 | // Add pawn pushes which give discovered check. This is possible only |
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| 136 | // if the pawn is not on the same file as the enemy king, because we |
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| 137 | // don't generate captures. Note that a possible discovery check |
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| 138 | // promotion has been already generated amongst the captures. |
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| 139 | if (pawnsNotOn7 & ci->dcCandidates) |
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| 140 | { |
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| 141 | Bitboard dc1 = shift_bb<Up>(pawnsNotOn7 & ci->dcCandidates) & emptySquares & ~file_bb(ci->ksq); |
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| 142 | Bitboard dc2 = shift_bb<Up>(dc1 & TRank3BB) & emptySquares; |
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| 143 | |||
| 144 | b1 |= dc1; |
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| 145 | b2 |= dc2; |
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| 146 | } |
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| 147 | } |
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| 148 | |||
| 149 | while (b1) |
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| 150 | { |
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| 151 | Square to = pop_lsb(&b1); |
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| 152 | *moveList++ = make_move(to - Up, to); |
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| 153 | } |
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| 154 | |||
| 155 | while (b2) |
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| 156 | { |
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| 157 | Square to = pop_lsb(&b2); |
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| 158 | *moveList++ = make_move(to - Up - Up, to); |
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| 159 | } |
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| 160 | } |
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| 161 | |||
| 162 | // Promotions and underpromotions |
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| 163 | if (pawnsOn7 && (Type != EVASIONS || (target & TRank8BB))) |
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| 164 | { |
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| 165 | if (Type == CAPTURES) |
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| 166 | emptySquares = ~pos.pieces(); |
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| 167 | |||
| 168 | if (Type == EVASIONS) |
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| 169 | emptySquares &= target; |
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| 170 | |||
| 171 | Bitboard b1 = shift_bb<Right>(pawnsOn7) & enemies; |
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| 172 | Bitboard b2 = shift_bb<Left >(pawnsOn7) & enemies; |
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| 173 | Bitboard b3 = shift_bb<Up >(pawnsOn7) & emptySquares; |
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| 174 | |||
| 175 | while (b1) |
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| 176 | moveList = make_promotions<Type, Right>(moveList, pop_lsb(&b1), ci); |
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| 177 | |||
| 178 | while (b2) |
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| 179 | moveList = make_promotions<Type, Left >(moveList, pop_lsb(&b2), ci); |
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| 180 | |||
| 181 | while (b3) |
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| 182 | moveList = make_promotions<Type, Up >(moveList, pop_lsb(&b3), ci); |
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| 183 | } |
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| 184 | |||
| 185 | // Standard and en-passant captures |
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| 186 | if (Type == CAPTURES || Type == EVASIONS || Type == NON_EVASIONS) |
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| 187 | { |
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| 188 | Bitboard b1 = shift_bb<Right>(pawnsNotOn7) & enemies; |
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| 189 | Bitboard b2 = shift_bb<Left >(pawnsNotOn7) & enemies; |
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| 190 | |||
| 191 | while (b1) |
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| 192 | { |
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| 193 | Square to = pop_lsb(&b1); |
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| 194 | *moveList++ = make_move(to - Right, to); |
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| 195 | } |
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| 196 | |||
| 197 | while (b2) |
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| 198 | { |
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| 199 | Square to = pop_lsb(&b2); |
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| 200 | *moveList++ = make_move(to - Left, to); |
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| 201 | } |
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| 202 | |||
| 203 | if (pos.ep_square() != SQ_NONE) |
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| 204 | { |
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| 205 | assert(rank_of(pos.ep_square()) == relative_rank(Us, RANK_6)); |
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| 206 | |||
| 207 | // An en passant capture can be an evasion only if the checking piece |
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| 208 | // is the double pushed pawn and so is in the target. Otherwise this |
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| 209 | // is a discovery check and we are forced to do otherwise. |
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| 210 | if (Type == EVASIONS && !(target & (pos.ep_square() - Up))) |
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| 211 | return moveList; |
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| 212 | |||
| 213 | b1 = pawnsNotOn7 & pos.attacks_from<PAWN>(pos.ep_square(), Them); |
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| 214 | |||
| 215 | assert(b1); |
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| 216 | |||
| 217 | while (b1) |
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| 218 | *moveList++ = make<ENPASSANT>(pop_lsb(&b1), pos.ep_square()); |
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| 219 | } |
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| 220 | } |
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| 221 | |||
| 222 | return moveList; |
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| 223 | } |
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| 224 | |||
| 225 | |||
| 226 | template<PieceType Pt, bool Checks> |
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| 227 | ExtMove* generate_moves(const Position& pos, ExtMove* moveList, Color us, |
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| 228 | Bitboard target, const CheckInfo* ci) { |
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| 229 | |||
| 230 | assert(Pt != KING && Pt != PAWN); |
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| 231 | |||
| 232 | const Square* pl = pos.squares<Pt>(us); |
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| 233 | |||
| 234 | for (Square from = *pl; from != SQ_NONE; from = *++pl) |
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| 235 | { |
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| 236 | if (Checks) |
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| 237 | { |
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| 238 | if ( (Pt == BISHOP || Pt == ROOK || Pt == QUEEN) |
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| 239 | && !(PseudoAttacks[Pt][from] & target & ci->checkSquares[Pt])) |
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| 240 | continue; |
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| 241 | |||
| 242 | if (ci->dcCandidates && (ci->dcCandidates & from)) |
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| 243 | continue; |
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| 244 | } |
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| 245 | |||
| 246 | Bitboard b = pos.attacks_from<Pt>(from) & target; |
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| 247 | |||
| 248 | if (Checks) |
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| 249 | b &= ci->checkSquares[Pt]; |
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| 250 | |||
| 251 | while (b) |
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| 252 | *moveList++ = make_move(from, pop_lsb(&b)); |
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| 253 | } |
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| 254 | |||
| 255 | return moveList; |
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| 256 | } |
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| 257 | |||
| 258 | |||
| 259 | template<Color Us, GenType Type> |
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| 260 | ExtMove* generate_all(const Position& pos, ExtMove* moveList, Bitboard target, |
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| 261 | const CheckInfo* ci = nullptr) { |
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| 262 | |||
| 263 | const bool Checks = Type == QUIET_CHECKS; |
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| 264 | |||
| 265 | moveList = generate_pawn_moves<Us, Type>(pos, moveList, target, ci); |
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| 266 | moveList = generate_moves<KNIGHT, Checks>(pos, moveList, Us, target, ci); |
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| 267 | moveList = generate_moves<BISHOP, Checks>(pos, moveList, Us, target, ci); |
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| 268 | moveList = generate_moves< ROOK, Checks>(pos, moveList, Us, target, ci); |
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| 269 | moveList = generate_moves< QUEEN, Checks>(pos, moveList, Us, target, ci); |
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| 270 | |||
| 271 | if (Type != QUIET_CHECKS && Type != EVASIONS) |
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| 272 | { |
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| 273 | Square ksq = pos.square<KING>(Us); |
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| 274 | Bitboard b = pos.attacks_from<KING>(ksq) & target; |
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| 275 | while (b) |
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| 276 | *moveList++ = make_move(ksq, pop_lsb(&b)); |
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| 277 | } |
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| 278 | |||
| 279 | if (Type != CAPTURES && Type != EVASIONS && pos.can_castle(Us)) |
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| 280 | { |
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| 281 | if (pos.is_chess960()) |
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| 282 | { |
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| 283 | moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, true>(pos, moveList, Us, ci); |
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| 284 | moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, true>(pos, moveList, Us, ci); |
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| 285 | } |
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| 286 | else |
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| 287 | { |
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| 288 | moveList = generate_castling<MakeCastling<Us, KING_SIDE>::right, Checks, false>(pos, moveList, Us, ci); |
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| 289 | moveList = generate_castling<MakeCastling<Us, QUEEN_SIDE>::right, Checks, false>(pos, moveList, Us, ci); |
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| 290 | } |
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| 291 | } |
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| 292 | |||
| 293 | return moveList; |
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| 294 | } |
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| 295 | |||
| 296 | } // namespace |
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| 297 | |||
| 298 | |||
| 299 | /// generate<CAPTURES> generates all pseudo-legal captures and queen |
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| 300 | /// promotions. Returns a pointer to the end of the move list. |
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| 301 | /// |
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| 302 | /// generate<QUIETS> generates all pseudo-legal non-captures and |
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| 303 | /// underpromotions. Returns a pointer to the end of the move list. |
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| 304 | /// |
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| 305 | /// generate<NON_EVASIONS> generates all pseudo-legal captures and |
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| 306 | /// non-captures. Returns a pointer to the end of the move list. |
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| 307 | |||
| 308 | template<GenType Type> |
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| 309 | ExtMove* generate(const Position& pos, ExtMove* moveList) { |
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| 310 | |||
| 311 | assert(Type == CAPTURES || Type == QUIETS || Type == NON_EVASIONS); |
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| 312 | assert(!pos.checkers()); |
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| 313 | |||
| 314 | Color us = pos.side_to_move(); |
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| 315 | |||
| 316 | Bitboard target = Type == CAPTURES ? pos.pieces(~us) |
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| 317 | : Type == QUIETS ? ~pos.pieces() |
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| 318 | : Type == NON_EVASIONS ? ~pos.pieces(us) : 0; |
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| 319 | |||
| 320 | return us == WHITE ? generate_all<WHITE, Type>(pos, moveList, target) |
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| 321 | : generate_all<BLACK, Type>(pos, moveList, target); |
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| 322 | } |
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| 323 | |||
| 324 | // Explicit template instantiations |
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| 325 | template ExtMove* generate<CAPTURES>(const Position&, ExtMove*); |
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| 326 | template ExtMove* generate<QUIETS>(const Position&, ExtMove*); |
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| 327 | template ExtMove* generate<NON_EVASIONS>(const Position&, ExtMove*); |
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| 328 | |||
| 329 | |||
| 330 | /// generate<QUIET_CHECKS> generates all pseudo-legal non-captures and knight |
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| 331 | /// underpromotions that give check. Returns a pointer to the end of the move list. |
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| 332 | template<> |
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| 333 | ExtMove* generate<QUIET_CHECKS>(const Position& pos, ExtMove* moveList) { |
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| 334 | |||
| 335 | assert(!pos.checkers()); |
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| 336 | |||
| 337 | Color us = pos.side_to_move(); |
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| 338 | CheckInfo ci(pos); |
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| 339 | Bitboard dc = ci.dcCandidates; |
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| 340 | |||
| 341 | while (dc) |
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| 342 | { |
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| 343 | Square from = pop_lsb(&dc); |
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| 344 | PieceType pt = type_of(pos.piece_on(from)); |
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| 345 | |||
| 346 | if (pt == PAWN) |
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| 347 | continue; // Will be generated together with direct checks |
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| 348 | |||
| 349 | Bitboard b = pos.attacks_from(Piece(pt), from) & ~pos.pieces(); |
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| 350 | |||
| 351 | if (pt == KING) |
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| 352 | b &= ~PseudoAttacks[QUEEN][ci.ksq]; |
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| 353 | |||
| 354 | while (b) |
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| 355 | *moveList++ = make_move(from, pop_lsb(&b)); |
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| 356 | } |
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| 357 | |||
| 358 | return us == WHITE ? generate_all<WHITE, QUIET_CHECKS>(pos, moveList, ~pos.pieces(), &ci) |
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| 359 | : generate_all<BLACK, QUIET_CHECKS>(pos, moveList, ~pos.pieces(), &ci); |
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| 360 | } |
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| 361 | |||
| 362 | |||
| 363 | /// generate<EVASIONS> generates all pseudo-legal check evasions when the side |
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| 364 | /// to move is in check. Returns a pointer to the end of the move list. |
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| 365 | template<> |
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| 366 | ExtMove* generate<EVASIONS>(const Position& pos, ExtMove* moveList) { |
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| 367 | |||
| 368 | assert(pos.checkers()); |
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| 369 | |||
| 370 | Color us = pos.side_to_move(); |
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| 371 | Square ksq = pos.square<KING>(us); |
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| 372 | Bitboard sliderAttacks = 0; |
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| 373 | Bitboard sliders = pos.checkers() & ~pos.pieces(KNIGHT, PAWN); |
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| 374 | |||
| 375 | // Find all the squares attacked by slider checkers. We will remove them from |
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| 376 | // the king evasions in order to skip known illegal moves, which avoids any |
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| 377 | // useless legality checks later on. |
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| 378 | while (sliders) |
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| 379 | { |
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| 380 | Square checksq = pop_lsb(&sliders); |
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| 381 | sliderAttacks |= LineBB[checksq][ksq] ^ checksq; |
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| 382 | } |
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| 383 | |||
| 384 | // Generate evasions for king, capture and non capture moves |
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| 385 | Bitboard b = pos.attacks_from<KING>(ksq) & ~pos.pieces(us) & ~sliderAttacks; |
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| 386 | while (b) |
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| 387 | *moveList++ = make_move(ksq, pop_lsb(&b)); |
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| 388 | |||
| 389 | if (more_than_one(pos.checkers())) |
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| 390 | return moveList; // Double check, only a king move can save the day |
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| 391 | |||
| 392 | // Generate blocking evasions or captures of the checking piece |
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| 393 | Square checksq = lsb(pos.checkers()); |
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| 394 | Bitboard target = between_bb(checksq, ksq) | checksq; |
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| 395 | |||
| 396 | return us == WHITE ? generate_all<WHITE, EVASIONS>(pos, moveList, target) |
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| 397 | : generate_all<BLACK, EVASIONS>(pos, moveList, target); |
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| 398 | } |
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| 399 | |||
| 400 | |||
| 401 | /// generate<LEGAL> generates all the legal moves in the given position |
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| 402 | |||
| 403 | template<> |
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| 404 | ExtMove* generate<LEGAL>(const Position& pos, ExtMove* moveList) { |
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| 405 | |||
| 406 | Bitboard pinned = pos.pinned_pieces(pos.side_to_move()); |
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| 407 | Square ksq = pos.square<KING>(pos.side_to_move()); |
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| 408 | ExtMove* cur = moveList; |
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| 409 | |||
| 410 | moveList = pos.checkers() ? generate<EVASIONS >(pos, moveList) |
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| 411 | : generate<NON_EVASIONS>(pos, moveList); |
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| 412 | while (cur != moveList) |
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| 413 | if ( (pinned || from_sq(*cur) == ksq || type_of(*cur) == ENPASSANT) |
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| 414 | && !pos.legal(*cur, pinned)) |
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| 415 | *cur = (--moveList)->move; |
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| 416 | else |
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| 417 | ++cur; |
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| 418 | |||
| 419 | return moveList; |
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| 420 | } |