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| 96 | pmbaty | 1 | /* |
| 2 | Stockfish, a UCI chess playing engine derived from Glaurung 2.1 |
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| 3 | Copyright (C) 2004-2008 Tord Romstad (Glaurung author) |
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| 4 | Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad |
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| 169 | pmbaty | 5 | Copyright (C) 2015-2018 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad |
| 96 | pmbaty | 6 | |
| 7 | Stockfish is free software: you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation, either version 3 of the License, or |
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| 10 | (at your option) any later version. |
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| 11 | |||
| 12 | Stockfish is distributed in the hope that it will be useful, |
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| 13 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 14 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 15 | GNU General Public License for more details. |
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| 16 | |||
| 17 | You should have received a copy of the GNU General Public License |
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| 18 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 19 | */ |
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| 20 | |||
| 21 | #ifndef ENDGAME_H_INCLUDED |
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| 22 | #define ENDGAME_H_INCLUDED |
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| 23 | |||
| 24 | #include <map> |
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| 25 | #include <memory> |
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| 26 | #include <string> |
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| 27 | #include <type_traits> |
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| 28 | #include <utility> |
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| 29 | |||
| 30 | #include "position.h" |
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| 31 | #include "types.h" |
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| 32 | |||
| 33 | |||
| 169 | pmbaty | 34 | /// EndgameCode lists all supported endgame functions by corresponding codes |
| 96 | pmbaty | 35 | |
| 169 | pmbaty | 36 | enum EndgameCode { |
| 96 | pmbaty | 37 | |
| 169 | pmbaty | 38 | EVALUATION_FUNCTIONS, |
| 96 | pmbaty | 39 | KNNK, // KNN vs K |
| 40 | KXK, // Generic "mate lone king" eval |
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| 41 | KBNK, // KBN vs K |
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| 42 | KPK, // KP vs K |
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| 43 | KRKP, // KR vs KP |
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| 44 | KRKB, // KR vs KB |
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| 45 | KRKN, // KR vs KN |
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| 46 | KQKP, // KQ vs KP |
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| 47 | KQKR, // KQ vs KR |
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| 48 | |||
| 49 | SCALING_FUNCTIONS, |
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| 50 | KBPsK, // KB and pawns vs K |
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| 51 | KQKRPs, // KQ vs KR and pawns |
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| 52 | KRPKR, // KRP vs KR |
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| 53 | KRPKB, // KRP vs KB |
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| 54 | KRPPKRP, // KRPP vs KRP |
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| 55 | KPsK, // K and pawns vs K |
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| 56 | KBPKB, // KBP vs KB |
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| 57 | KBPPKB, // KBPP vs KB |
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| 58 | KBPKN, // KBP vs KN |
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| 59 | KNPK, // KNP vs K |
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| 60 | KNPKB, // KNP vs KB |
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| 61 | KPKP // KP vs KP |
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| 62 | }; |
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| 63 | |||
| 64 | |||
| 65 | /// Endgame functions can be of two types depending on whether they return a |
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| 66 | /// Value or a ScaleFactor. |
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| 169 | pmbaty | 67 | template<EndgameCode E> using |
| 96 | pmbaty | 68 | eg_type = typename std::conditional<(E < SCALING_FUNCTIONS), Value, ScaleFactor>::type; |
| 69 | |||
| 70 | |||
| 169 | pmbaty | 71 | /// Base and derived functors for endgame evaluation and scaling functions |
| 96 | pmbaty | 72 | |
| 73 | template<typename T> |
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| 74 | struct EndgameBase { |
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| 75 | |||
| 169 | pmbaty | 76 | explicit EndgameBase(Color c) : strongSide(c), weakSide(~c) {} |
| 96 | pmbaty | 77 | virtual ~EndgameBase() = default; |
| 78 | virtual T operator()(const Position&) const = 0; |
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| 169 | pmbaty | 79 | |
| 80 | const Color strongSide, weakSide; |
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| 96 | pmbaty | 81 | }; |
| 82 | |||
| 83 | |||
| 169 | pmbaty | 84 | template<EndgameCode E, typename T = eg_type<E>> |
| 96 | pmbaty | 85 | struct Endgame : public EndgameBase<T> { |
| 86 | |||
| 169 | pmbaty | 87 | explicit Endgame(Color c) : EndgameBase<T>(c) {} |
| 88 | T operator()(const Position&) const override; |
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| 96 | pmbaty | 89 | }; |
| 90 | |||
| 91 | |||
| 92 | /// The Endgames class stores the pointers to endgame evaluation and scaling |
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| 93 | /// base objects in two std::map. We use polymorphism to invoke the actual |
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| 94 | /// endgame function by calling its virtual operator(). |
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| 95 | |||
| 96 | class Endgames { |
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| 97 | |||
| 169 | pmbaty | 98 | template<typename T> using Ptr = std::unique_ptr<EndgameBase<T>>; |
| 99 | template<typename T> using Map = std::map<Key, Ptr<T>>; |
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| 96 | pmbaty | 100 | |
| 101 | template<typename T> |
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| 102 | Map<T>& map() { |
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| 103 | return std::get<std::is_same<T, ScaleFactor>::value>(maps); |
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| 104 | } |
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| 105 | |||
| 169 | pmbaty | 106 | template<EndgameCode E, typename T = eg_type<E>, typename P = Ptr<T>> |
| 107 | void add(const std::string& code) { |
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| 108 | |||
| 109 | StateInfo st; |
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| 110 | map<T>()[Position().set(code, WHITE, &st).material_key()] = P(new Endgame<E>(WHITE)); |
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| 111 | map<T>()[Position().set(code, BLACK, &st).material_key()] = P(new Endgame<E>(BLACK)); |
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| 112 | } |
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| 113 | |||
| 96 | pmbaty | 114 | std::pair<Map<Value>, Map<ScaleFactor>> maps; |
| 115 | |||
| 116 | public: |
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| 117 | Endgames(); |
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| 118 | |||
| 119 | template<typename T> |
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| 120 | EndgameBase<T>* probe(Key key) { |
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| 121 | return map<T>().count(key) ? map<T>()[key].get() : nullptr; |
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| 122 | } |
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| 123 | }; |
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| 124 | |||
| 125 | #endif // #ifndef ENDGAME_H_INCLUDED |