Rev 154 | Go to most recent revision | Details | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 96 | pmbaty | 1 | /* | 
| 2 |   Stockfish, a UCI chess playing engine derived from Glaurung 2.1 | ||
| 3 |   Copyright (C) 2004-2008 Tord Romstad (Glaurung author) | ||
| 4 |   Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad | ||
| 5 |   Copyright (C) 2015-2016 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad | ||
| 6 | |||
| 7 |   Stockfish is free software: you can redistribute it and/or modify | ||
| 8 |   it under the terms of the GNU General Public License as published by | ||
| 9 |   the Free Software Foundation, either version 3 of the License, or | ||
| 10 |   (at your option) any later version. | ||
| 11 | |||
| 12 |   Stockfish is distributed in the hope that it will be useful, | ||
| 13 |   but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 14 |   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | ||
| 15 |   GNU General Public License for more details. | ||
| 16 | |||
| 17 |   You should have received a copy of the GNU General Public License | ||
| 18 |   along with this program.  If not, see <http://www.gnu.org/licenses/>. | ||
| 19 | */ | ||
| 20 | |||
| 21 | #include <algorithm> | ||
| 22 | #include <cassert> | ||
| 23 | #include <numeric> | ||
| 24 | #include <vector> | ||
| 25 | |||
| 26 | #include "bitboard.h" | ||
| 27 | #include "types.h" | ||
| 28 | |||
| 29 | namespace { | ||
| 30 | |||
| 31 |   // There are 24 possible pawn squares: the first 4 files and ranks from 2 to 7 | ||
| 32 | const unsigned MAX_INDEX = 2*24*64*64; // stm * psq * wksq * bksq = 196608 | ||
| 33 | |||
| 34 |   // Each uint32_t stores results of 32 positions, one per bit | ||
| 35 | uint32_t KPKBitbase[MAX_INDEX / 32]; | ||
| 36 | |||
| 37 |   // A KPK bitbase index is an integer in [0, IndexMax] range | ||
| 38 |   // | ||
| 39 |   // Information is mapped in a way that minimizes the number of iterations: | ||
| 40 |   // | ||
| 41 |   // bit  0- 5: white king square (from SQ_A1 to SQ_H8) | ||
| 42 |   // bit  6-11: black king square (from SQ_A1 to SQ_H8) | ||
| 43 |   // bit    12: side to move (WHITE or BLACK) | ||
| 44 |   // bit 13-14: white pawn file (from FILE_A to FILE_D) | ||
| 45 |   // bit 15-17: white pawn RANK_7 - rank (from RANK_7 - RANK_7 to RANK_7 - RANK_2) | ||
| 46 | unsigned index(Color us, Square bksq, Square wksq, Square psq) { | ||
| 47 | return wksq | (bksq << 6) | (us << 12) | (file_of(psq) << 13) | ((RANK_7 - rank_of(psq)) << 15); | ||
| 48 |   } | ||
| 49 | |||
| 50 | enum Result { | ||
| 51 | INVALID = 0, | ||
| 52 | UNKNOWN = 1, | ||
| 53 | DRAW = 2, | ||
| 54 | WIN = 4 | ||
| 55 | }; | ||
| 56 | |||
| 57 | Result& operator|=(Result& r, Result v) { return r = Result(r | v); } | ||
| 58 | |||
| 59 | struct KPKPosition { | ||
| 60 | KPKPosition() = default; | ||
| 61 | explicit KPKPosition(unsigned idx); | ||
| 62 | operator Result() const { return result; } | ||
| 63 | Result classify(const std::vector<KPKPosition>& db) | ||
| 64 | { return us == WHITE ? classify<WHITE>(db) : classify<BLACK>(db); } | ||
| 65 | |||
| 66 | template<Color Us> Result classify(const std::vector<KPKPosition>& db); | ||
| 67 | |||
| 68 |     Color us; | ||
| 69 | Square ksq[COLOR_NB], psq; | ||
| 70 |     Result result; | ||
| 71 | }; | ||
| 72 | |||
| 73 | } // namespace | ||
| 74 | |||
| 75 | |||
| 76 | bool Bitbases::probe(Square wksq, Square wpsq, Square bksq, Color us) { | ||
| 77 | |||
| 78 | assert(file_of(wpsq) <= FILE_D); | ||
| 79 | |||
| 80 | unsigned idx = index(us, bksq, wksq, wpsq); | ||
| 81 | return KPKBitbase[idx / 32] & (1 << (idx & 0x1F)); | ||
| 82 | } | ||
| 83 | |||
| 84 | |||
| 85 | void Bitbases::init() { | ||
| 86 | |||
| 87 | std::vector<KPKPosition> db(MAX_INDEX); | ||
| 88 | unsigned idx, repeat = 1; | ||
| 89 | |||
| 90 |   // Initialize db with known win / draw positions | ||
| 91 | for (idx = 0; idx < MAX_INDEX; ++idx) | ||
| 92 | db[idx] = KPKPosition(idx); | ||
| 93 | |||
| 94 |   // Iterate through the positions until none of the unknown positions can be | ||
| 95 |   // changed to either wins or draws (15 cycles needed). | ||
| 96 | while (repeat) | ||
| 97 | for (repeat = idx = 0; idx < MAX_INDEX; ++idx) | ||
| 98 | repeat |= (db[idx] == UNKNOWN && db[idx].classify(db) != UNKNOWN); | ||
| 99 | |||
| 100 |   // Map 32 results into one KPKBitbase[] entry | ||
| 101 | for (idx = 0; idx < MAX_INDEX; ++idx) | ||
| 102 | if (db[idx] == WIN) | ||
| 103 | KPKBitbase[idx / 32] |= 1 << (idx & 0x1F); | ||
| 104 | } | ||
| 105 | |||
| 106 | |||
| 107 | namespace { | ||
| 108 | |||
| 109 | KPKPosition::KPKPosition(unsigned idx) { | ||
| 110 | |||
| 111 | ksq[WHITE] = Square((idx >> 0) & 0x3F); | ||
| 112 | ksq[BLACK] = Square((idx >> 6) & 0x3F); | ||
| 113 | us = Color ((idx >> 12) & 0x01); | ||
| 114 | psq = make_square(File((idx >> 13) & 0x3), RANK_7 - Rank((idx >> 15) & 0x7)); | ||
| 115 | |||
| 116 |     // Check if two pieces are on the same square or if a king can be captured | ||
| 117 | if ( distance(ksq[WHITE], ksq[BLACK]) <= 1 | ||
| 118 | || ksq[WHITE] == psq | ||
| 119 | || ksq[BLACK] == psq | ||
| 120 | || (us == WHITE && (StepAttacksBB[PAWN][psq] & ksq[BLACK]))) | ||
| 121 | result = INVALID; | ||
| 122 | |||
| 123 |     // Immediate win if a pawn can be promoted without getting captured | ||
| 124 | else if ( us == WHITE | ||
| 125 | && rank_of(psq) == RANK_7 | ||
| 126 | && ksq[us] != psq + DELTA_N | ||
| 127 | && ( distance(ksq[~us], psq + DELTA_N) > 1 | ||
| 128 | || (StepAttacksBB[KING][ksq[us]] & (psq + DELTA_N)))) | ||
| 129 | result = WIN; | ||
| 130 | |||
| 131 |     // Immediate draw if it is a stalemate or a king captures undefended pawn | ||
| 132 | else if ( us == BLACK | ||
| 133 | && ( !(StepAttacksBB[KING][ksq[us]] & ~(StepAttacksBB[KING][ksq[~us]] | StepAttacksBB[PAWN][psq])) | ||
| 134 | || (StepAttacksBB[KING][ksq[us]] & psq & ~StepAttacksBB[KING][ksq[~us]]))) | ||
| 135 | result = DRAW; | ||
| 136 | |||
| 137 |     // Position will be classified later | ||
| 138 |     else | ||
| 139 | result = UNKNOWN; | ||
| 140 |   } | ||
| 141 | |||
| 142 | template<Color Us> | ||
| 143 | Result KPKPosition::classify(const std::vector<KPKPosition>& db) { | ||
| 144 | |||
| 145 |     // White to move: If one move leads to a position classified as WIN, the result | ||
| 146 |     // of the current position is WIN. If all moves lead to positions classified | ||
| 147 |     // as DRAW, the current position is classified as DRAW, otherwise the current | ||
| 148 |     // position is classified as UNKNOWN. | ||
| 149 |     // | ||
| 150 |     // Black to move: If one move leads to a position classified as DRAW, the result | ||
| 151 |     // of the current position is DRAW. If all moves lead to positions classified | ||
| 152 |     // as WIN, the position is classified as WIN, otherwise the current position is | ||
| 153 |     // classified as UNKNOWN. | ||
| 154 | |||
| 155 | const Color Them = (Us == WHITE ? BLACK : WHITE); | ||
| 156 | const Result Good = (Us == WHITE ? WIN : DRAW); | ||
| 157 | const Result Bad = (Us == WHITE ? DRAW : WIN); | ||
| 158 | |||
| 159 | Result r = INVALID; | ||
| 160 | Bitboard b = StepAttacksBB[KING][ksq[Us]]; | ||
| 161 | |||
| 162 | while (b) | ||
| 163 | r |= Us == WHITE ? db[index(Them, ksq[Them] , pop_lsb(&b), psq)] | ||
| 164 | : db[index(Them, pop_lsb(&b), ksq[Them] , psq)]; | ||
| 165 | |||
| 166 | if (Us == WHITE) | ||
| 167 |     { | ||
| 168 | if (rank_of(psq) < RANK_7) // Single push | ||
| 169 | r |= db[index(Them, ksq[Them], ksq[Us], psq + DELTA_N)]; | ||
| 170 | |||
| 171 | if ( rank_of(psq) == RANK_2 // Double push | ||
| 172 | && psq + DELTA_N != ksq[Us] | ||
| 173 | && psq + DELTA_N != ksq[Them]) | ||
| 174 | r |= db[index(Them, ksq[Them], ksq[Us], psq + DELTA_N + DELTA_N)]; | ||
| 175 |     } | ||
| 176 | |||
| 177 | return result = r & Good ? Good : r & UNKNOWN ? UNKNOWN : Bad; | ||
| 178 |   } | ||
| 179 | |||
| 180 | } // namespace |