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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 98 | pmbaty | 1 | |
| 2 | /* |
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| 3 | Senpai 1.0 Copyright (C) 2014 Fabien Letouzey. |
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| 4 | |||
| 5 | This program is free software: you can redistribute it and/or modify |
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| 6 | it under the terms of the GNU General Public License as published by |
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| 7 | the Free Software Foundation, either version 3 of the License, or |
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| 8 | (at your option) any later version. |
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| 9 | |||
| 10 | This program is distributed in the hope that it will be useful, |
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| 11 | but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 13 | GNU General Public License for more details. |
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| 14 | |||
| 15 | You should have received a copy of the GNU General Public License |
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| 16 | along with this program. If not, see <http://www.gnu.org/licenses/>. |
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| 17 | */ |
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| 18 | |||
| 19 | // macros |
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| 20 | |||
| 21 | #ifndef DEBUG |
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| 22 | # ifndef NDEBUG // Pierre-Marie Baty -- protect macro redefinition |
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| 23 | # define NDEBUG |
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| 24 | # endif // Pierre-Marie Baty -- protect macro redefinition |
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| 25 | #endif |
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| 26 | |||
| 27 | // C includes |
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| 28 | |||
| 29 | #include <cassert> // needs NDEBUG |
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| 30 | #include <cctype> |
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| 31 | #include <cmath> |
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| 32 | #include <cstdlib> |
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| 33 | #include <ctime> |
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| 34 | #ifdef _MSC_VER |
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| 35 | #include <algorithm> // Pierre-Marie Baty -- for std::min and std::max |
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| 36 | #include <windows.h> // Pierre-Marie Baty -- for ExitProcess() |
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| 37 | #undef max // Pierre-Marie Baty -- for std::min and std::max |
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| 38 | #undef min // Pierre-Marie Baty -- for std::min and std::max |
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| 39 | #endif // _MSC_VER |
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| 40 | |||
| 41 | // C++ includes |
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| 42 | |||
| 43 | #include <fstream> |
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| 44 | #include <iostream> |
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| 45 | #include <sstream> |
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| 46 | #include <string> |
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| 47 | #include <vector> |
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| 48 | |||
| 49 | // C++11 includes |
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| 50 | |||
| 51 | #include <chrono> |
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| 52 | #include <condition_variable> |
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| 53 | #include <mutex> |
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| 54 | #include <thread> |
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| 55 | |||
| 56 | // macros |
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| 57 | |||
| 58 | #ifdef _MSC_VER |
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| 59 | # define I64(n) (n##i64) |
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| 60 | # define U64(u) (u##ui64) |
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| 61 | #else |
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| 62 | # define I64(n) (n##LL) |
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| 63 | # define U64(u) (u##ULL) |
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| 64 | #endif |
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| 65 | |||
| 66 | #ifndef __builtin_popcountll // Pierre-Marie Baty -- __builtin_popcountll support for MSVC 32-bit |
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| 67 | int __builtin_popcountll (unsigned long long x) { |
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| 68 | static const unsigned long long m1 = 0x5555555555555555; //binary: 0101... |
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| 69 | static const unsigned long long m2 = 0x3333333333333333; //binary: 00110011.. |
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| 70 | static const unsigned long long m4 = 0x0f0f0f0f0f0f0f0f; //binary: 4 zeros, 4 ones ... |
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| 71 | static const unsigned long long h01 = 0x0101010101010101; //the sum of 256 to the power of 0,1,2,3... |
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| 72 | x -= (x >> 1) & m1; //put count of each 2 bits into those 2 bits |
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| 73 | x = (x & m2) + ((x >> 2) & m2); //put count of each 4 bits into those 4 bits |
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| 74 | x = (x + (x >> 4)) & m4; //put count of each 8 bits into those 8 bits |
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| 75 | return static_cast<int>((x * h01) >> 56); //returns left 8 bits of x + (x<<8) + (x<<16) + (x<<24) + ... |
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| 76 | } |
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| 77 | #endif // Pierre-Marie Baty -- __builtin_popcountll support for MSVC 32-bit |
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| 78 | |||
| 79 | #ifndef __builtin_ctzll // Pierre-Marie Baty -- __builtin_ctzll support for MSVC 32-bit |
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| 80 | #include <intrin.h> |
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| 81 | int __builtin_ctzll (unsigned long long x) |
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| 82 | { |
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| 83 | // Returns the number of trailing 0-bits in x, starting at the least significant bit position. |
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| 84 | // If x is zero, the result is undefined. |
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| 85 | // This uses a binary search algorithm from Hacker's Delight. |
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| 86 | int n = 1; |
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| 87 | if ((x & 0x00000000FFFFFFFF) == 0) { n = n + 32; x = x >> 32; } |
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| 88 | if ((x & 0x000000000000FFFF) == 0) { n = n + 16; x = x >> 16; } |
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| 89 | if ((x & 0x00000000000000FF) == 0) { n = n + 8; x = x >> 8; } |
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| 90 | if ((x & 0x000000000000000F) == 0) { n = n + 4; x = x >> 4; } |
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| 91 | if ((x & 0x0000000000000003) == 0) { n = n + 2; x = x >> 2; } |
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| 92 | return (n - (x & 1)); |
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| 93 | } |
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| 94 | #endif // Pierre-Marie Baty -- __builtin_ctzll support for MSVC 32-bit |
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| 95 | |||
| 96 | // types |
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| 97 | |||
| 98 | typedef signed char int8; |
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| 99 | typedef unsigned char uint8; |
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| 100 | |||
| 101 | typedef signed short int int16; |
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| 102 | typedef unsigned short int uint16; |
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| 103 | |||
| 104 | typedef signed int int32; |
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| 105 | typedef unsigned int uint32; |
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| 106 | |||
| 107 | typedef signed long long int int64; |
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| 108 | typedef unsigned long long int uint64; |
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| 109 | |||
| 110 | typedef uint64 bit_t; |
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| 111 | typedef uint64 hash_t; // key_t is used by Unix :( |
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| 112 | |||
| 113 | // modules |
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| 114 | |||
| 115 | namespace util { |
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| 116 | |||
| 117 | class Timer { |
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| 118 | |||
| 119 | private: |
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| 120 | |||
| 121 | typedef std::chrono::time_point<std::chrono::system_clock> time_t; |
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| 122 | typedef std::chrono::duration<int, std::ratio<1, 1000>> millisecond_t; |
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| 123 | |||
| 124 | int p_elapsed; |
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| 125 | bool p_running; |
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| 126 | time_t p_start; |
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| 127 | |||
| 128 | static time_t now() { |
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| 129 | return std::chrono::system_clock::now(); |
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| 130 | } |
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| 131 | |||
| 132 | int time() const { |
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| 133 | assert(p_running); |
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| 134 | return std::chrono::duration_cast<millisecond_t>(now() - p_start).count(); |
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| 135 | } |
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| 136 | |||
| 137 | public: |
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| 138 | |||
| 139 | Timer() { |
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| 140 | reset(); |
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| 141 | } |
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| 142 | |||
| 143 | void reset() { |
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| 144 | p_elapsed = 0; |
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| 145 | p_running = false; |
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| 146 | } |
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| 147 | |||
| 148 | void start() { |
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| 149 | p_start = now(); |
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| 150 | p_running = true; |
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| 151 | } |
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| 152 | |||
| 153 | void stop() { |
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| 154 | p_elapsed += time(); |
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| 155 | p_running = false; |
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| 156 | } |
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| 157 | |||
| 158 | int elapsed() const { |
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| 159 | int time = p_elapsed; |
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| 160 | if (p_running) time += this->time(); |
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| 161 | return time; |
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| 162 | } |
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| 163 | |||
| 164 | }; |
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| 165 | |||
| 166 | class Lockable { |
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| 167 | |||
| 168 | protected: // HACK for Waitable::wait() |
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| 169 | |||
| 170 | mutable std::mutex p_mutex; |
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| 171 | |||
| 172 | public: |
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| 173 | |||
| 174 | void lock () const { p_mutex.lock(); } |
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| 175 | void unlock () const { p_mutex.unlock(); } |
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| 176 | }; |
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| 177 | |||
| 178 | class Waitable : public Lockable { |
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| 179 | |||
| 180 | private: |
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| 181 | |||
| 182 | std::condition_variable_any p_cond; |
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| 183 | |||
| 184 | public: |
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| 185 | |||
| 186 | void wait () { p_cond.wait(p_mutex); } // HACK: direct access |
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| 187 | void signal () { p_cond.notify_one(); } |
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| 188 | }; |
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| 189 | |||
| 190 | int round(double x) { |
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| 191 | return int(std::floor(x + 0.5)); |
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| 192 | } |
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| 193 | |||
| 194 | int div(int a, int b) { |
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| 195 | |||
| 196 | assert(b > 0); |
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| 197 | |||
| 198 | int div = a / b; |
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| 199 | if (a < 0 && a != b * div) div--; // fix buggy C semantics |
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| 200 | |||
| 201 | return div; |
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| 202 | } |
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| 203 | |||
| 204 | int sqrt(int n) { |
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| 205 | return int(std::sqrt(double(n))); |
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| 206 | } |
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| 207 | |||
| 208 | bool is_square(int n) { |
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| 209 | int i = sqrt(n); |
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| 210 | return i * i == n; |
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| 211 | } |
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| 212 | |||
| 213 | double rand_float() { |
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| 214 | return double(std::rand()) / (double(RAND_MAX) + 1.0); |
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| 215 | } |
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| 216 | |||
| 217 | int rand_int(int n) { |
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| 218 | assert(n > 0); |
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| 219 | return int(rand_float() * double(n)); |
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| 220 | } |
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| 221 | |||
| 222 | int string_find(const std::string & s, char c) { |
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| 223 | return int(s.find(c)); |
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| 224 | } |
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| 225 | |||
| 226 | bool string_case_equal(const std::string & s0, const std::string & s1) { |
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| 227 | |||
| 228 | if (s0.size() != s1.size()) return false; |
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| 229 | |||
| 230 | for (int i = 0; i < int(s0.size()); i++) { |
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| 231 | if (std::tolower(s0[i]) != std::tolower(s1[i])) return false; |
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| 232 | } |
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| 233 | |||
| 234 | return true; |
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| 235 | } |
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| 236 | |||
| 237 | bool to_bool(const std::string & s) { |
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| 238 | if (string_case_equal(s, "true")) { |
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| 239 | return true; |
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| 240 | } else if (string_case_equal(s, "false")) { |
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| 241 | return false; |
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| 242 | } else { |
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| 243 | std::cerr << "not a boolean: \"" << s << "\"" << std::endl; |
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| 244 | std::exit(EXIT_FAILURE); |
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| 245 | } |
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| 246 | } |
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| 247 | |||
| 248 | int64 to_int(const std::string & s) { |
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| 249 | std::stringstream ss(s); |
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| 250 | int64 n; |
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| 251 | ss >> n; |
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| 252 | return n; |
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| 253 | } |
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| 254 | |||
| 255 | std::string to_string(int n) { |
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| 256 | std::stringstream ss; |
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| 257 | ss << n; |
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| 258 | return ss.str(); |
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| 259 | } |
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| 260 | |||
| 261 | std::string to_string(double x) { |
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| 262 | std::stringstream ss; |
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| 263 | ss << x; |
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| 264 | return ss.str(); |
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| 265 | } |
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| 266 | |||
| 267 | void log(const std::string & s) { |
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| 268 | std::ofstream log_file("log.txt", std::ios_base::app); |
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| 269 | log_file << s << std::endl; |
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| 270 | } |
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| 271 | |||
| 272 | } |
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| 273 | |||
| 274 | namespace input { |
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| 275 | |||
| 276 | class Input : public util::Waitable { |
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| 277 | |||
| 278 | bool volatile p_has_input; |
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| 279 | bool p_eof; |
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| 280 | std::string p_line; |
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| 281 | |||
| 282 | public: |
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| 283 | |||
| 284 | Input() { |
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| 285 | p_has_input = false; |
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| 286 | p_eof = false; |
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| 287 | } |
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| 288 | |||
| 289 | bool has_input() const { |
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| 290 | return p_has_input; |
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| 291 | } |
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| 292 | |||
| 293 | bool get_line(std::string & line) { |
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| 294 | |||
| 295 | lock(); |
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| 296 | |||
| 297 | while (!p_has_input) { |
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| 298 | wait(); |
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| 299 | } |
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| 300 | |||
| 301 | bool line_ok = !p_eof; |
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| 302 | if (line_ok) line = p_line; |
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| 303 | |||
| 304 | p_has_input = false; |
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| 305 | signal(); |
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| 306 | |||
| 307 | unlock(); |
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| 308 | |||
| 309 | return line_ok; |
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| 310 | } |
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| 311 | |||
| 312 | void set_eof() { |
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| 313 | |||
| 314 | lock(); |
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| 315 | |||
| 316 | while (p_has_input) { |
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| 317 | wait(); |
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| 318 | } |
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| 319 | |||
| 320 | p_eof = true; |
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| 321 | |||
| 322 | p_has_input = true; |
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| 323 | signal(); |
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| 324 | |||
| 325 | unlock(); |
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| 326 | } |
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| 327 | |||
| 328 | void set_line(std::string & line) { |
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| 329 | |||
| 330 | lock(); |
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| 331 | |||
| 332 | while (p_has_input) { |
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| 333 | wait(); |
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| 334 | } |
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| 335 | |||
| 336 | p_line = line; |
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| 337 | |||
| 338 | p_has_input = true; |
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| 339 | signal(); |
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| 340 | |||
| 341 | unlock(); |
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| 342 | } |
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| 343 | |||
| 344 | }; |
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| 345 | |||
| 346 | Input input; |
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| 347 | std::thread thread; |
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| 348 | |||
| 349 | void input_program(Input * input) { |
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| 350 | |||
| 351 | std::string line; |
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| 352 | |||
| 353 | while (std::getline(std::cin, line)) { |
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| 354 | input->set_line(line); |
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| 355 | } |
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| 356 | |||
| 357 | input->set_eof(); |
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| 358 | } |
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| 359 | |||
| 360 | void init() { |
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| 361 | thread = std::thread(input_program, &input); |
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| 362 | thread.detach(); |
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| 363 | } |
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| 364 | |||
| 365 | }; |
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| 366 | |||
| 367 | namespace side { |
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| 368 | |||
| 369 | const int SIZE = 2; |
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| 370 | |||
| 371 | enum { |
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| 372 | WHITE, |
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| 373 | BLACK, |
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| 374 | }; |
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| 375 | |||
| 376 | int opposit(int sd) { |
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| 377 | return sd ^ 1; |
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| 378 | } |
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| 379 | |||
| 380 | } |
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| 381 | |||
| 382 | namespace square { |
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| 383 | |||
| 384 | const int FILE_SIZE = 8; |
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| 385 | const int RANK_SIZE = 8; |
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| 386 | const int SIZE = FILE_SIZE * RANK_SIZE; |
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| 387 | |||
| 388 | enum { |
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| 389 | FILE_A, |
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| 390 | FILE_B, |
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| 391 | FILE_C, |
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| 392 | FILE_D, |
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| 393 | FILE_E, |
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| 394 | FILE_F, |
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| 395 | FILE_G, |
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| 396 | FILE_H, |
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| 397 | }; |
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| 398 | |||
| 399 | enum { |
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| 400 | RANK_1, |
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| 401 | RANK_2, |
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| 402 | RANK_3, |
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| 403 | RANK_4, |
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| 404 | RANK_5, |
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| 405 | RANK_6, |
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| 406 | RANK_7, |
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| 407 | RANK_8, |
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| 408 | }; |
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| 409 | |||
| 410 | enum { |
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| 411 | NONE = -1, |
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| 412 | A1, A2, A3, A4, A5, A6, A7, A8, |
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| 413 | B1, B2, B3, B4, B5, B6, B7, B8, |
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| 414 | C1, C2, C3, C4, C5, C6, C7, C8, |
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| 415 | D1, D2, D3, D4, D5, D6, D7, D8, |
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| 416 | E1, E2, E3, E4, E5, E6, E7, E8, |
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| 417 | F1, F2, F3, F4, F5, F6, F7, F8, |
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| 418 | G1, G2, G3, G4, G5, G6, G7, G8, |
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| 419 | H1, H2, H3, H4, H5, H6, H7, H8, |
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| 420 | }; |
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| 421 | |||
| 422 | enum { |
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| 423 | INC_LEFT = -8, |
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| 424 | INC_RIGHT = +8, |
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| 425 | }; |
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| 426 | |||
| 427 | const int CASTLING_DELTA = 16; |
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| 428 | const int DOUBLE_PAWN_DELTA = 2; |
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| 429 | |||
| 430 | int make(int fl, int rk) { |
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| 431 | |||
| 432 | assert(fl < 8); |
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| 433 | assert(rk < 8); |
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| 434 | |||
| 435 | return (fl << 3) | rk; |
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| 436 | } |
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| 437 | |||
| 438 | int make(int fl, int rk, int sd) { |
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| 439 | |||
| 440 | assert(fl < 8); |
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| 441 | assert(rk < 8); |
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| 442 | |||
| 443 | return make(fl, (rk ^ -sd) & 7); |
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| 444 | } |
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| 445 | |||
| 446 | int file(int sq) { |
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| 447 | return sq >> 3; |
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| 448 | } |
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| 449 | |||
| 450 | int rank(int sq) { |
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| 451 | return sq & 7; |
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| 452 | } |
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| 453 | |||
| 454 | int rank(int sq, int sd) { |
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| 455 | return (sq ^ -sd) & 7; |
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| 456 | } |
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| 457 | |||
| 458 | int opposit_file(int sq) { |
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| 459 | return sq ^ 070; |
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| 460 | } |
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| 461 | |||
| 462 | int opposit_rank(int sq) { |
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| 463 | return sq ^ 007; |
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| 464 | } |
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| 465 | |||
| 466 | bool is_promotion(int sq) { |
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| 467 | int rk = rank(sq); |
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| 468 | return rk == RANK_1 || rk == RANK_8; |
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| 469 | } |
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| 470 | |||
| 471 | int colour(int sq) { |
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| 472 | return ((sq >> 3) ^ sq) & 1; |
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| 473 | } |
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| 474 | |||
| 475 | bool same_colour(int s0, int s1) { |
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| 476 | int diff = s0 ^ s1; |
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| 477 | return (((diff >> 3) ^ diff) & 1) == 0; |
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| 478 | } |
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| 479 | |||
| 480 | bool same_line(int s0, int s1) { |
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| 481 | return file(s0) == file(s1) || rank(s0) == rank(s1); |
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| 482 | } |
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| 483 | |||
| 484 | int file_distance(int s0, int s1) { |
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| 485 | return std::abs(file(s1) - file(s0)); |
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| 486 | } |
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| 487 | |||
| 488 | int rank_distance(int s0, int s1) { |
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| 489 | return std::abs(rank(s1) - rank(s0)); |
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| 490 | } |
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| 491 | |||
| 492 | int distance(int s0, int s1) { |
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| 493 | return std::max(file_distance(s0, s1), rank_distance(s0, s1)); |
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| 494 | } |
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| 495 | |||
| 496 | int pawn_inc(int sd) { |
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| 497 | return (sd == side::WHITE) ? +1 : -1; |
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| 498 | } |
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| 499 | |||
| 500 | int stop(int sq, int sd) { |
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| 501 | return sq + pawn_inc(sd); |
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| 502 | } |
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| 503 | |||
| 504 | int promotion(int sq, int sd) { |
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| 505 | return make(file(sq), RANK_8, sd); |
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| 506 | } |
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| 507 | |||
| 508 | bool is_valid_88(int s88) { |
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| 509 | return (s88 & ~0x77) == 0; |
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| 510 | } |
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| 511 | |||
| 512 | int to_88(int sq) { |
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| 513 | return sq + (sq & 070); |
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| 514 | } |
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| 515 | |||
| 516 | int from_88(int s88) { |
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| 517 | assert(is_valid_88(s88)); |
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| 518 | return (s88 + (s88 & 7)) >> 1; |
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| 519 | } |
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| 520 | |||
| 521 | int from_fen(int sq) { |
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| 522 | return make(sq & 7, (sq >> 3) ^ 7); |
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| 523 | } |
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| 524 | |||
| 525 | int from_string(const std::string & s) { |
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| 526 | assert(s.length() == 2); |
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| 527 | return make(s[0] - 'a', s[1] - '1'); |
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| 528 | } |
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| 529 | |||
| 530 | std::string to_string(int sq) { |
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| 531 | |||
| 532 | std::string s; |
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| 533 | s += 'a' + file(sq); |
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| 534 | s += '1' + rank(sq); |
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| 535 | |||
| 536 | return s; |
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| 537 | } |
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| 538 | |||
| 539 | } |
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| 540 | |||
| 541 | namespace wing { |
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| 542 | |||
| 543 | const int SIZE = 2; |
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| 544 | |||
| 545 | enum { |
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| 546 | KING, |
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| 547 | QUEEN, |
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| 548 | }; |
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| 549 | |||
| 550 | const int shelter_file[SIZE] = { square::FILE_G, square::FILE_B }; // for pawn-shelter eval |
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| 551 | |||
| 552 | } |
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| 553 | |||
| 554 | namespace piece { |
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| 555 | |||
| 556 | const int SIZE = 7; |
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| 557 | const int SIDE_SIZE = 12; |
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| 558 | |||
| 559 | enum Piece { |
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| 560 | PAWN, |
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| 561 | KNIGHT, |
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| 562 | BISHOP, |
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| 563 | ROOK, |
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| 564 | QUEEN, |
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| 565 | KING, |
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| 566 | NONE, |
||
| 567 | }; |
||
| 568 | |||
| 569 | enum Side_Piece { |
||
| 570 | WHITE_PAWN, |
||
| 571 | BLACK_PAWN, |
||
| 572 | WHITE_KNIGHT, |
||
| 573 | BLACK_KNIGHT, |
||
| 574 | WHITE_BISHOP, |
||
| 575 | BLACK_BISHOP, |
||
| 576 | WHITE_ROOK, |
||
| 577 | BLACK_ROOK, |
||
| 578 | WHITE_QUEEN, |
||
| 579 | BLACK_QUEEN, |
||
| 580 | WHITE_KING, |
||
| 581 | BLACK_KING, |
||
| 582 | }; |
||
| 583 | |||
| 584 | const int PAWN_VALUE = 100; |
||
| 585 | const int KNIGHT_VALUE = 325; |
||
| 586 | const int BISHOP_VALUE = 325; |
||
| 587 | const int ROOK_VALUE = 500; |
||
| 588 | const int QUEEN_VALUE = 975; |
||
| 589 | const int KING_VALUE = 10000; // for SEE |
||
| 590 | |||
| 591 | const std::string Char = "PNBRQK?"; |
||
| 592 | const std::string Fen_Char = "PpNnBbRrQqKk"; |
||
| 593 | |||
| 594 | bool is_minor(int pc) { |
||
| 595 | assert(pc < SIZE); |
||
| 596 | return pc == KNIGHT || pc == BISHOP; |
||
| 597 | } |
||
| 598 | |||
| 599 | bool is_major(int pc) { |
||
| 600 | assert(pc < SIZE); |
||
| 601 | return pc == ROOK || pc == QUEEN; |
||
| 602 | } |
||
| 603 | |||
| 604 | bool is_slider(int pc) { |
||
| 605 | assert(pc < SIZE); |
||
| 606 | return pc >= BISHOP && pc <= QUEEN; |
||
| 607 | } |
||
| 608 | |||
| 609 | int score(int pc) { // for MVV/LVA |
||
| 610 | assert(pc < SIZE); |
||
| 611 | assert(pc != NONE); |
||
| 612 | return pc; |
||
| 613 | } |
||
| 614 | |||
| 615 | int value(int pc) { |
||
| 616 | assert(pc < SIZE); |
||
| 617 | static const int value[SIZE] = { PAWN_VALUE, KNIGHT_VALUE, BISHOP_VALUE, ROOK_VALUE, QUEEN_VALUE, KING_VALUE, 0 }; |
||
| 618 | return value[pc]; |
||
| 619 | } |
||
| 620 | |||
| 621 | int make(int pc, int sd) { |
||
| 622 | assert(pc < SIZE); |
||
| 623 | assert(pc != NONE); |
||
| 624 | assert(sd < side::SIZE); |
||
| 625 | return (pc << 1) | sd; |
||
| 626 | } |
||
| 627 | |||
| 628 | int piece(int p12) { |
||
| 629 | assert(p12 < SIDE_SIZE); |
||
| 630 | return p12 >> 1; |
||
| 631 | } |
||
| 632 | |||
| 633 | int side(int p12) { |
||
| 634 | assert(p12 < SIDE_SIZE); |
||
| 635 | return p12 & 1; |
||
| 636 | } |
||
| 637 | |||
| 638 | int from_char(char c) { |
||
| 639 | return util::string_find(Char, c); |
||
| 640 | } |
||
| 641 | |||
| 642 | char to_char(int pc) { |
||
| 643 | assert(pc < SIZE); |
||
| 644 | return Char[pc]; |
||
| 645 | } |
||
| 646 | |||
| 647 | int from_fen(char c) { |
||
| 648 | return util::string_find(Fen_Char, c); |
||
| 649 | } |
||
| 650 | |||
| 651 | char to_fen(int p12) { |
||
| 652 | assert(p12 < SIDE_SIZE); |
||
| 653 | return Fen_Char[p12]; |
||
| 654 | } |
||
| 655 | |||
| 656 | } |
||
| 657 | |||
| 658 | namespace move { |
||
| 659 | |||
| 660 | const int FLAGS_BITS = 9; |
||
| 661 | const int FLAGS_SIZE = 1 << FLAGS_BITS; |
||
| 662 | const int FLAGS_MASK = FLAGS_SIZE - 1; |
||
| 663 | |||
| 664 | const int BITS = FLAGS_BITS + 12; |
||
| 665 | const int SIZE = 1 << BITS; |
||
| 666 | const int MASK = SIZE - 1; |
||
| 667 | |||
| 668 | const int SCORE_BITS = 32 - BITS; |
||
| 669 | const int SCORE_SIZE = 1 << SCORE_BITS; |
||
| 670 | const int SCORE_MASK = SCORE_SIZE - 1; |
||
| 671 | |||
| 672 | enum Move { |
||
| 673 | NONE = 0, |
||
| 674 | NULL_ = 1, |
||
| 675 | }; |
||
| 676 | |||
| 677 | int make_flags(int pc, int cp, int pp = piece::NONE) { |
||
| 678 | |||
| 679 | assert(pc < piece::SIZE); |
||
| 680 | assert(cp < piece::SIZE); |
||
| 681 | assert(pp < piece::SIZE); |
||
| 682 | |||
| 683 | return (pc << 6) | (cp << 3) | pp; |
||
| 684 | } |
||
| 685 | |||
| 686 | int make(int f, int t, int pc, int cp, int pp = piece::NONE) { |
||
| 687 | |||
| 688 | assert(f < square::SIZE); |
||
| 689 | assert(t < square::SIZE); |
||
| 690 | assert(pc < piece::SIZE); |
||
| 691 | assert(cp < piece::SIZE); |
||
| 692 | assert(pp < piece::SIZE); |
||
| 693 | |||
| 694 | assert(pc != piece::NONE); |
||
| 695 | assert(pp == piece::NONE || pc == piece::PAWN); |
||
| 696 | |||
| 697 | return (pc << 18) | (cp << 15) | (pp << 12) | (f << 6) | t; |
||
| 698 | } |
||
| 699 | |||
| 700 | int from(int mv) { |
||
| 701 | assert(mv != NONE); |
||
| 702 | assert(mv != NULL_); |
||
| 703 | return (mv >> 6) & 077; |
||
| 704 | } |
||
| 705 | |||
| 706 | int to(int mv) { |
||
| 707 | assert(mv != NONE); |
||
| 708 | assert(mv != NULL_); |
||
| 709 | return mv & 077; |
||
| 710 | } |
||
| 711 | |||
| 712 | int piece(int mv) { |
||
| 713 | assert(mv != NONE); |
||
| 714 | assert(mv != NULL_); |
||
| 715 | return (mv >> 18) & 7; |
||
| 716 | } |
||
| 717 | |||
| 718 | int cap(int mv) { |
||
| 719 | assert(mv != NONE); |
||
| 720 | assert(mv != NULL_); |
||
| 721 | return (mv >> 15) & 7; |
||
| 722 | } |
||
| 723 | |||
| 724 | int prom(int mv) { |
||
| 725 | assert(mv != NONE); |
||
| 726 | assert(mv != NULL_); |
||
| 727 | return (mv >> 12) & 7; |
||
| 728 | } |
||
| 729 | |||
| 730 | int flags(int mv) { |
||
| 731 | assert(mv != NONE); |
||
| 732 | assert(mv != NULL_); |
||
| 733 | return (mv >> 12) & 0777; |
||
| 734 | } |
||
| 735 | |||
| 736 | std::string to_can(int mv) { |
||
| 737 | |||
| 738 | assert(mv != NONE); |
||
| 739 | |||
| 740 | if (mv == NONE) return "0000"; |
||
| 741 | if (mv == NULL_) return "0000"; |
||
| 742 | |||
| 743 | std::string s; |
||
| 744 | |||
| 745 | s += square::to_string(from(mv)); |
||
| 746 | s += square::to_string(to(mv)); |
||
| 747 | |||
| 748 | if (prom(mv) != piece::NONE) { |
||
| 749 | s += std::tolower(piece::to_char(prom(mv))); |
||
| 750 | } |
||
| 751 | |||
| 752 | return s; |
||
| 753 | } |
||
| 754 | |||
| 755 | } |
||
| 756 | |||
| 757 | namespace bit { |
||
| 758 | |||
| 759 | bit_t p_left[8]; |
||
| 760 | bit_t p_right[8]; |
||
| 761 | bit_t p_front[8]; |
||
| 762 | bit_t p_rear[8]; |
||
| 763 | |||
| 764 | bit_t p_side_front[side::SIZE][8]; |
||
| 765 | bit_t p_side_rear[side::SIZE][8]; |
||
| 766 | |||
| 767 | bit_t bit(int n) { |
||
| 768 | assert(n < 64); |
||
| 769 | return U64(1) << n; |
||
| 770 | } |
||
| 771 | |||
| 772 | void set(bit_t & b, int n) { |
||
| 773 | b |= bit(n); |
||
| 774 | } |
||
| 775 | |||
| 776 | void clear(bit_t & b, int n) { |
||
| 777 | b &= ~bit(n); |
||
| 778 | } |
||
| 779 | |||
| 780 | bool is_set(bit_t b, int n) { |
||
| 781 | return (b & bit(n)) != 0; |
||
| 782 | } |
||
| 783 | |||
| 784 | int first(bit_t b) { |
||
| 785 | |||
| 786 | assert(b != 0); |
||
| 787 | |||
| 788 | /* |
||
| 789 | static const int index[64] = { |
||
| 790 | 0, 1, 2, 7, 3, 13, 8, 19, |
||
| 791 | 4, 25, 14, 28, 9, 34, 20, 40, |
||
| 792 | 5, 17, 26, 38, 15, 46, 29, 48, |
||
| 793 | 10, 31, 35, 54, 21, 50, 41, 57, |
||
| 794 | 63, 6, 12, 18, 24, 27, 33, 39, |
||
| 795 | 16, 37, 45, 47, 30, 53, 49, 56, |
||
| 796 | 62, 11, 23, 32, 36, 44, 52, 55, |
||
| 797 | 61, 22, 43, 51, 60, 42, 59, 58, |
||
| 798 | }; |
||
| 799 | |||
| 800 | return index[((b & -b) * U64(0x218A392CD3D5DBF)) >> (64 - 6)]; |
||
| 801 | */ |
||
| 802 | |||
| 803 | return __builtin_ctzll(b); // GCC |
||
| 804 | } |
||
| 805 | |||
| 806 | bit_t rest(bit_t b) { |
||
| 807 | assert(b != 0); |
||
| 808 | return b & (b - 1); |
||
| 809 | } |
||
| 810 | |||
| 811 | int count(bit_t b) { |
||
| 812 | |||
| 813 | /* |
||
| 814 | b = b - ((b >> 1) & U64(0x5555555555555555)); |
||
| 815 | b = (b & U64(0x3333333333333333)) + ((b >> 2) & U64(0x3333333333333333)); |
||
| 816 | b = (b + (b >> 4)) & U64(0x0F0F0F0F0F0F0F0F); |
||
| 817 | return (b * U64(0x0101010101010101)) >> 56; |
||
| 818 | */ |
||
| 819 | |||
| 820 | return __builtin_popcountll(b); // GCC |
||
| 821 | } |
||
| 822 | |||
| 823 | int count_loop(bit_t b) { |
||
| 824 | |||
| 825 | /* |
||
| 826 | int n = 0; |
||
| 827 | |||
| 828 | for (; b != 0; b = rest(b)) { |
||
| 829 | n++; |
||
| 830 | } |
||
| 831 | |||
| 832 | return n; |
||
| 833 | */ |
||
| 834 | |||
| 835 | return __builtin_popcountll(b); // GCC |
||
| 836 | } |
||
| 837 | |||
| 838 | bool single(bit_t b) { |
||
| 839 | assert(b != 0); |
||
| 840 | return rest(b) == 0; |
||
| 841 | } |
||
| 842 | |||
| 843 | bit_t file(int fl) { |
||
| 844 | assert(fl < 8); |
||
| 845 | return U64(0xFF) << (fl * 8); |
||
| 846 | } |
||
| 847 | |||
| 848 | bit_t rank(int rk) { |
||
| 849 | assert(rk < 8); |
||
| 850 | return U64(0x0101010101010101) << rk; |
||
| 851 | } |
||
| 852 | |||
| 853 | bit_t files(int fl) { |
||
| 854 | assert(fl < 8); |
||
| 855 | bit_t file = bit::file(fl); |
||
| 856 | return (file << 8) | file | (file >> 8); |
||
| 857 | } |
||
| 858 | |||
| 859 | bit_t left(int fl) { |
||
| 860 | assert(fl < 8); |
||
| 861 | return p_left[fl]; |
||
| 862 | } |
||
| 863 | |||
| 864 | bit_t right(int fl) { |
||
| 865 | assert(fl < 8); |
||
| 866 | return p_right[fl]; |
||
| 867 | } |
||
| 868 | |||
| 869 | bit_t front(int rk) { |
||
| 870 | assert(rk < 8); |
||
| 871 | return p_front[rk]; |
||
| 872 | } |
||
| 873 | |||
| 874 | bit_t rear(int rk) { |
||
| 875 | assert(rk < 8); |
||
| 876 | return p_rear[rk]; |
||
| 877 | } |
||
| 878 | |||
| 879 | bit_t front(int sq, int sd) { |
||
| 880 | int rk = square::rank(sq); |
||
| 881 | return p_side_front[sd][rk]; |
||
| 882 | } |
||
| 883 | |||
| 884 | bit_t rear(int sq, int sd) { |
||
| 885 | int rk = square::rank(sq); |
||
| 886 | return p_side_rear[sd][rk]; |
||
| 887 | } |
||
| 888 | |||
| 889 | void init() { |
||
| 890 | |||
| 891 | { |
||
| 892 | bit_t bf = 0; |
||
| 893 | bit_t br = 0; |
||
| 894 | |||
| 895 | for (int i = 0; i < 8; i++) { |
||
| 896 | p_left[i] = bf; |
||
| 897 | p_rear[i] = br; |
||
| 898 | bf |= file(i); |
||
| 899 | br |= rank(i); |
||
| 900 | } |
||
| 901 | } |
||
| 902 | |||
| 903 | { |
||
| 904 | bit_t bf = 0; |
||
| 905 | bit_t br = 0; |
||
| 906 | |||
| 907 | for (int i = 7; i >= 0; i--) { |
||
| 908 | p_right[i] = bf; |
||
| 909 | p_front[i] = br; |
||
| 910 | bf |= file(i); |
||
| 911 | br |= rank(i); |
||
| 912 | } |
||
| 913 | } |
||
| 914 | |||
| 915 | for (int rk = 0; rk < 8; rk++) { |
||
| 916 | p_side_front[side::WHITE][rk] = front(rk); |
||
| 917 | p_side_front[side::BLACK][rk] = rear(rk); |
||
| 918 | p_side_rear [side::WHITE][rk] = rear(rk); |
||
| 919 | p_side_rear [side::BLACK][rk] = front(rk); |
||
| 920 | } |
||
| 921 | } |
||
| 922 | |||
| 923 | } |
||
| 924 | |||
| 925 | namespace hash { |
||
| 926 | |||
| 927 | const int TURN = piece::SIDE_SIZE * square::SIZE; |
||
| 928 | const int CASTLE = TURN + 1; |
||
| 929 | const int EN_PASSANT = CASTLE + 4; |
||
| 930 | const int SIZE = EN_PASSANT + 8; |
||
| 931 | |||
| 932 | hash_t p_rand[SIZE]; |
||
| 933 | |||
| 934 | hash_t rand_64() { |
||
| 935 | |||
| 936 | hash_t rand = 0; |
||
| 937 | |||
| 938 | for (int i = 0; i < 4; i++) { |
||
| 939 | rand = (rand << 16) | util::rand_int(1 << 16); |
||
| 940 | } |
||
| 941 | |||
| 942 | return rand; |
||
| 943 | } |
||
| 944 | |||
| 945 | hash_t rand_key(int index) { |
||
| 946 | assert(index >= 0 && index < SIZE); |
||
| 947 | return p_rand[index]; |
||
| 948 | } |
||
| 949 | |||
| 950 | hash_t piece_key(int p12, int sq) { |
||
| 951 | return rand_key(p12 * square::SIZE + sq); |
||
| 952 | } |
||
| 953 | |||
| 954 | hash_t turn_key(int turn) { |
||
| 955 | return (turn == side::WHITE) ? 0 : rand_key(TURN); |
||
| 956 | } |
||
| 957 | |||
| 958 | hash_t turn_flip() { |
||
| 959 | return rand_key(TURN); |
||
| 960 | } |
||
| 961 | |||
| 962 | hash_t flag_key(int flag) { |
||
| 963 | assert(flag < 4); |
||
| 964 | return rand_key(CASTLE + flag); |
||
| 965 | } |
||
| 966 | |||
| 967 | hash_t en_passant_key(int sq) { |
||
| 968 | return (sq == square::NONE) ? 0 : rand_key(EN_PASSANT + square::file(sq)); |
||
| 969 | } |
||
| 970 | |||
| 971 | int64 index(hash_t key) { |
||
| 972 | return int64(key); |
||
| 973 | } |
||
| 974 | |||
| 975 | uint32 lock(hash_t key) { |
||
| 976 | return uint32(key >> 32); |
||
| 977 | } |
||
| 978 | |||
| 979 | void init() { |
||
| 980 | for (int i = 0; i < SIZE; i++) { |
||
| 981 | p_rand[i] = rand_64(); |
||
| 982 | } |
||
| 983 | } |
||
| 984 | |||
| 985 | } |
||
| 986 | |||
| 987 | namespace castling { |
||
| 988 | |||
| 989 | struct Info { |
||
| 990 | int kf; |
||
| 991 | int kt; |
||
| 992 | int rf; |
||
| 993 | int rt; |
||
| 994 | }; |
||
| 995 | |||
| 996 | const Info info[4] = { |
||
| 997 | { square::E1, square::G1, square::H1, square::F1 }, |
||
| 998 | { square::E1, square::C1, square::A1, square::D1 }, |
||
| 999 | { square::E8, square::G8, square::H8, square::F8 }, |
||
| 1000 | { square::E8, square::C8, square::A8, square::D8 }, |
||
| 1001 | }; |
||
| 1002 | |||
| 1003 | int flags_mask[square::SIZE]; |
||
| 1004 | hash_t flags_key[1 << 4]; |
||
| 1005 | |||
| 1006 | int index(int sd, int wg) { |
||
| 1007 | return sd * 2 + wg; |
||
| 1008 | } |
||
| 1009 | |||
| 1010 | int side(int index) { |
||
| 1011 | return index / 2; |
||
| 1012 | } |
||
| 1013 | |||
| 1014 | bool flag(int flags, int index) { |
||
| 1015 | assert(index < 4); |
||
| 1016 | return bool((flags >> index) & 1); |
||
| 1017 | } |
||
| 1018 | |||
| 1019 | void set_flag(int & flags, int index) { |
||
| 1020 | assert(index < 4); |
||
| 1021 | flags |= 1 << index; |
||
| 1022 | } |
||
| 1023 | |||
| 1024 | hash_t flags_key_debug(int flags) { |
||
| 1025 | |||
| 1026 | hash_t key = 0; |
||
| 1027 | |||
| 1028 | for (int index = 0; index < 4; index++) { |
||
| 1029 | if (flag(flags, index)) { |
||
| 1030 | key ^= hash::flag_key(index); |
||
| 1031 | } |
||
| 1032 | } |
||
| 1033 | |||
| 1034 | return key; |
||
| 1035 | } |
||
| 1036 | |||
| 1037 | void init() { |
||
| 1038 | |||
| 1039 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 1040 | flags_mask[sq] = 0; |
||
| 1041 | } |
||
| 1042 | |||
| 1043 | set_flag(flags_mask[square::E1], 0); |
||
| 1044 | set_flag(flags_mask[square::E1], 1); |
||
| 1045 | set_flag(flags_mask[square::H1], 0); |
||
| 1046 | set_flag(flags_mask[square::A1], 1); |
||
| 1047 | |||
| 1048 | set_flag(flags_mask[square::E8], 2); |
||
| 1049 | set_flag(flags_mask[square::E8], 3); |
||
| 1050 | set_flag(flags_mask[square::H8], 2); |
||
| 1051 | set_flag(flags_mask[square::A8], 3); |
||
| 1052 | |||
| 1053 | for (int flags = 0; flags < (1 << 4); flags++) { |
||
| 1054 | flags_key[flags] = flags_key_debug(flags); |
||
| 1055 | } |
||
| 1056 | } |
||
| 1057 | |||
| 1058 | } |
||
| 1059 | |||
| 1060 | namespace stage { |
||
| 1061 | |||
| 1062 | const int SIZE = 2; |
||
| 1063 | |||
| 1064 | enum { |
||
| 1065 | MG, |
||
| 1066 | EG, |
||
| 1067 | }; |
||
| 1068 | |||
| 1069 | } |
||
| 1070 | |||
| 1071 | namespace material { |
||
| 1072 | |||
| 1073 | const int PAWN_PHASE = 0; |
||
| 1074 | const int KNIGHT_PHASE = 1; |
||
| 1075 | const int BISHOP_PHASE = 1; |
||
| 1076 | const int ROOK_PHASE = 2; |
||
| 1077 | const int QUEEN_PHASE = 4; |
||
| 1078 | |||
| 1079 | const int TOTAL_PHASE = PAWN_PHASE * 16 + KNIGHT_PHASE * 4 + BISHOP_PHASE * 4 + ROOK_PHASE * 4 + QUEEN_PHASE * 2; |
||
| 1080 | |||
| 1081 | const int p_phase[piece::SIZE] = { PAWN_PHASE, KNIGHT_PHASE, BISHOP_PHASE, ROOK_PHASE, QUEEN_PHASE, 0, 0 }; |
||
| 1082 | |||
| 1083 | int phase(int pc) { |
||
| 1084 | assert(pc < piece::SIZE); |
||
| 1085 | return p_phase[pc]; |
||
| 1086 | } |
||
| 1087 | |||
| 1088 | } |
||
| 1089 | |||
| 1090 | namespace board { |
||
| 1091 | |||
| 1092 | struct Copy { |
||
| 1093 | hash_t key; |
||
| 1094 | hash_t pawn_key; |
||
| 1095 | int flags; |
||
| 1096 | int ep_sq; |
||
| 1097 | int moves; |
||
| 1098 | int recap; |
||
| 1099 | int phase; |
||
| 1100 | }; |
||
| 1101 | |||
| 1102 | struct Undo { |
||
| 1103 | Copy copy; |
||
| 1104 | int move; |
||
| 1105 | int cap_sq; |
||
| 1106 | bool castling; |
||
| 1107 | }; |
||
| 1108 | |||
| 1109 | const std::string start_fen = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -"; |
||
| 1110 | |||
| 1111 | class Board { |
||
| 1112 | |||
| 1113 | private: |
||
| 1114 | |||
| 1115 | static const int SCORE_NONE = -10000; // HACK because "score::NONE" is defined later |
||
| 1116 | |||
| 1117 | bit_t p_piece[piece::SIZE]; |
||
| 1118 | bit_t p_side[side::SIZE]; |
||
| 1119 | bit_t p_all; |
||
| 1120 | |||
| 1121 | int p_king[side::SIZE]; |
||
| 1122 | int p_count[piece::SIDE_SIZE]; |
||
| 1123 | |||
| 1124 | int p_square[square::SIZE]; |
||
| 1125 | int p_turn; |
||
| 1126 | Copy p_copy; |
||
| 1127 | |||
| 1128 | int p_root; |
||
| 1129 | int p_sp; |
||
| 1130 | Undo p_stack[1024]; |
||
| 1131 | |||
| 1132 | public: |
||
| 1133 | |||
| 1134 | void operator=(const Board & bd) { |
||
| 1135 | |||
| 1136 | for (int pc = 0; pc < piece::SIZE; pc++) { |
||
| 1137 | p_piece[pc] = bd.p_piece[pc]; |
||
| 1138 | } |
||
| 1139 | |||
| 1140 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 1141 | p_side[sd] = bd.p_side[sd]; |
||
| 1142 | p_king[sd] = bd.p_king[sd]; |
||
| 1143 | } |
||
| 1144 | |||
| 1145 | p_all = bd.p_all; |
||
| 1146 | |||
| 1147 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
| 1148 | p_count[p12] = bd.p_count[p12]; |
||
| 1149 | } |
||
| 1150 | |||
| 1151 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 1152 | p_square[sq] = bd.p_square[sq]; |
||
| 1153 | } |
||
| 1154 | |||
| 1155 | p_turn = bd.p_turn; |
||
| 1156 | p_copy = bd.p_copy; |
||
| 1157 | |||
| 1158 | p_root = bd.p_root; |
||
| 1159 | p_sp = bd.p_sp; |
||
| 1160 | |||
| 1161 | for (int sp = 0; sp < bd.p_sp; sp++) { |
||
| 1162 | p_stack[sp] = bd.p_stack[sp]; |
||
| 1163 | } |
||
| 1164 | |||
| 1165 | assert(moves() == bd.moves()); |
||
| 1166 | } |
||
| 1167 | |||
| 1168 | bit_t piece(int pc) const { |
||
| 1169 | assert(pc < piece::SIZE); |
||
| 1170 | assert(pc != piece::NONE); |
||
| 1171 | return p_piece[pc]; |
||
| 1172 | } |
||
| 1173 | |||
| 1174 | bit_t piece(int pc, int sd) const { |
||
| 1175 | assert(pc < piece::SIZE); |
||
| 1176 | assert(pc != piece::NONE); |
||
| 1177 | return p_piece[pc] & p_side[sd]; |
||
| 1178 | } |
||
| 1179 | |||
| 1180 | int count(int pc, int sd) const { |
||
| 1181 | assert(pc < piece::SIZE); |
||
| 1182 | assert(pc != piece::NONE); |
||
| 1183 | // return bit::count(piece(pc, sd)); |
||
| 1184 | return p_count[piece::make(pc, sd)]; |
||
| 1185 | } |
||
| 1186 | |||
| 1187 | bit_t side(int sd) const { |
||
| 1188 | return p_side[sd]; |
||
| 1189 | } |
||
| 1190 | |||
| 1191 | bit_t pieces(int sd) const { |
||
| 1192 | return p_side[sd] & ~piece(piece::PAWN, sd); |
||
| 1193 | } |
||
| 1194 | |||
| 1195 | bit_t all() const { |
||
| 1196 | return p_all; |
||
| 1197 | } |
||
| 1198 | |||
| 1199 | bit_t empty() const { |
||
| 1200 | return ~p_all; |
||
| 1201 | } |
||
| 1202 | |||
| 1203 | int square(int sq) const { |
||
| 1204 | return p_square[sq]; |
||
| 1205 | } |
||
| 1206 | |||
| 1207 | int square_side(int sq) const { |
||
| 1208 | assert(p_square[sq] != piece::NONE); |
||
| 1209 | return (p_side[side::BLACK] >> sq) & 1; // HACK: uses Side internals |
||
| 1210 | } |
||
| 1211 | |||
| 1212 | bool square_is(int sq, int pc, int sd) const { |
||
| 1213 | assert(pc < piece::SIZE); |
||
| 1214 | assert(pc != piece::NONE); |
||
| 1215 | return square(sq) == pc && square_side(sq) == sd; |
||
| 1216 | } |
||
| 1217 | |||
| 1218 | int king(int sd) const { |
||
| 1219 | int sq = p_king[sd]; |
||
| 1220 | assert(sq == bit::first(piece(piece::KING, sd))); |
||
| 1221 | return sq; |
||
| 1222 | } |
||
| 1223 | |||
| 1224 | int turn() const { |
||
| 1225 | return p_turn; |
||
| 1226 | } |
||
| 1227 | |||
| 1228 | hash_t key() const { |
||
| 1229 | hash_t key = p_copy.key; |
||
| 1230 | key ^= castling::flags_key[p_copy.flags]; |
||
| 1231 | key ^= hash::en_passant_key(p_copy.ep_sq); |
||
| 1232 | return key; |
||
| 1233 | } |
||
| 1234 | |||
| 1235 | hash_t pawn_key() const { |
||
| 1236 | return p_copy.pawn_key; |
||
| 1237 | } |
||
| 1238 | |||
| 1239 | hash_t eval_key() const { |
||
| 1240 | hash_t key = p_copy.key; |
||
| 1241 | key ^= hash::turn_key(p_turn); // remove incremental STM |
||
| 1242 | key ^= castling::flags_key[p_copy.flags]; |
||
| 1243 | return key; |
||
| 1244 | } |
||
| 1245 | |||
| 1246 | int flags() const { |
||
| 1247 | return p_copy.flags; |
||
| 1248 | } |
||
| 1249 | |||
| 1250 | int ep_sq() const { |
||
| 1251 | return p_copy.ep_sq; |
||
| 1252 | } |
||
| 1253 | |||
| 1254 | int moves() const { |
||
| 1255 | return p_copy.moves; |
||
| 1256 | } |
||
| 1257 | |||
| 1258 | int recap() const { |
||
| 1259 | return p_copy.recap; |
||
| 1260 | } |
||
| 1261 | |||
| 1262 | int phase() const { |
||
| 1263 | return p_copy.phase; |
||
| 1264 | } |
||
| 1265 | |||
| 1266 | int ply() const { |
||
| 1267 | assert(p_sp >= p_root); |
||
| 1268 | return p_sp - p_root; |
||
| 1269 | } |
||
| 1270 | |||
| 1271 | int last_move() const { |
||
| 1272 | return (p_sp == 0) ? move::NONE : p_stack[p_sp - 1].move; |
||
| 1273 | } |
||
| 1274 | |||
| 1275 | bool is_draw() const { |
||
| 1276 | |||
| 1277 | if (p_copy.moves > 100) { // TODO: check for mate |
||
| 1278 | return true; |
||
| 1279 | } |
||
| 1280 | |||
| 1281 | hash_t key = p_copy.key; // HACK: ignores castling flags and e.p. square |
||
| 1282 | |||
| 1283 | assert(p_copy.moves <= p_sp); |
||
| 1284 | |||
| 1285 | for (int i = 4; i < p_copy.moves; i += 2) { |
||
| 1286 | if (p_stack[p_sp - i].copy.key == key) { |
||
| 1287 | return true; |
||
| 1288 | } |
||
| 1289 | } |
||
| 1290 | |||
| 1291 | return false; |
||
| 1292 | } |
||
| 1293 | |||
| 1294 | void set_root() { |
||
| 1295 | p_root = p_sp; |
||
| 1296 | } |
||
| 1297 | |||
| 1298 | void clear() { |
||
| 1299 | |||
| 1300 | for (int pc = 0; pc < piece::SIZE; pc++) { |
||
| 1301 | p_piece[pc] = 0; |
||
| 1302 | } |
||
| 1303 | |||
| 1304 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 1305 | p_side[sd] = 0; |
||
| 1306 | } |
||
| 1307 | |||
| 1308 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 1309 | p_square[sq] = piece::NONE; |
||
| 1310 | } |
||
| 1311 | |||
| 1312 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 1313 | p_king[sd] = square::NONE; |
||
| 1314 | } |
||
| 1315 | |||
| 1316 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
| 1317 | p_count[p12] = 0; |
||
| 1318 | } |
||
| 1319 | |||
| 1320 | p_turn = side::WHITE; |
||
| 1321 | |||
| 1322 | p_copy.key = 0; |
||
| 1323 | p_copy.pawn_key = 0; |
||
| 1324 | p_copy.flags = 0; |
||
| 1325 | p_copy.ep_sq = square::NONE; |
||
| 1326 | p_copy.moves = 0; |
||
| 1327 | p_copy.recap = square::NONE; |
||
| 1328 | p_copy.phase = 0; |
||
| 1329 | |||
| 1330 | p_root = 0; |
||
| 1331 | p_sp = 0; |
||
| 1332 | } |
||
| 1333 | |||
| 1334 | void clear_square(int pc, int sd, int sq, bool update_copy) { |
||
| 1335 | |||
| 1336 | assert(pc < piece::SIZE); |
||
| 1337 | assert(pc != piece::NONE); |
||
| 1338 | assert(sq >= 0 && sq < square::SIZE); |
||
| 1339 | |||
| 1340 | assert(pc == p_square[sq]); |
||
| 1341 | |||
| 1342 | assert(bit::is_set(p_piece[pc], sq)); |
||
| 1343 | bit::clear(p_piece[pc], sq); |
||
| 1344 | |||
| 1345 | assert(bit::is_set(p_side[sd], sq)); |
||
| 1346 | bit::clear(p_side[sd], sq); |
||
| 1347 | |||
| 1348 | assert(p_square[sq] != piece::NONE); |
||
| 1349 | p_square[sq] = piece::NONE; |
||
| 1350 | |||
| 1351 | int p12 = piece::make(pc, sd); |
||
| 1352 | |||
| 1353 | assert(p_count[p12] != 0); |
||
| 1354 | p_count[p12]--; |
||
| 1355 | |||
| 1356 | if (update_copy) { |
||
| 1357 | |||
| 1358 | hash_t key = hash::piece_key(p12, sq); |
||
| 1359 | p_copy.key ^= key; |
||
| 1360 | if (pc == piece::PAWN) p_copy.pawn_key ^= key; |
||
| 1361 | |||
| 1362 | p_copy.phase -= material::phase(pc); |
||
| 1363 | } |
||
| 1364 | } |
||
| 1365 | |||
| 1366 | void set_square(int pc, int sd, int sq, bool update_copy) { |
||
| 1367 | |||
| 1368 | assert(pc < piece::SIZE); |
||
| 1369 | assert(pc != piece::NONE); |
||
| 1370 | assert(sq >= 0 && sq < square::SIZE); |
||
| 1371 | |||
| 1372 | assert(!bit::is_set(p_piece[pc], sq)); |
||
| 1373 | bit::set(p_piece[pc], sq); |
||
| 1374 | |||
| 1375 | assert(!bit::is_set(p_side[sd], sq)); |
||
| 1376 | bit::set(p_side[sd], sq); |
||
| 1377 | |||
| 1378 | assert(p_square[sq] == piece::NONE); |
||
| 1379 | p_square[sq] = pc; |
||
| 1380 | |||
| 1381 | if (pc == piece::KING) { |
||
| 1382 | p_king[sd] = sq; |
||
| 1383 | } |
||
| 1384 | |||
| 1385 | int p12 = piece::make(pc, sd); |
||
| 1386 | |||
| 1387 | p_count[p12]++; |
||
| 1388 | |||
| 1389 | if (update_copy) { |
||
| 1390 | |||
| 1391 | hash_t key = hash::piece_key(p12, sq); |
||
| 1392 | p_copy.key ^= key; |
||
| 1393 | if (pc == piece::PAWN) p_copy.pawn_key ^= key; |
||
| 1394 | |||
| 1395 | p_copy.phase += material::phase(pc); |
||
| 1396 | } |
||
| 1397 | } |
||
| 1398 | |||
| 1399 | void move_square(int pc, int sd, int f, int t, bool update_copy) { // TODO |
||
| 1400 | clear_square(pc, sd, f, update_copy); |
||
| 1401 | set_square(pc, sd, t, update_copy); |
||
| 1402 | } |
||
| 1403 | |||
| 1404 | void flip_turn() { |
||
| 1405 | p_turn = side::opposit(p_turn); |
||
| 1406 | p_copy.key ^= hash::turn_flip(); |
||
| 1407 | } |
||
| 1408 | |||
| 1409 | void update() { |
||
| 1410 | |||
| 1411 | p_all = p_side[side::WHITE] | p_side[side::BLACK]; |
||
| 1412 | |||
| 1413 | #ifdef DEBUG |
||
| 1414 | |||
| 1415 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
| 1416 | assert(p_count[p12] == bit::count(piece(piece::piece(p12), piece::side(p12)))); |
||
| 1417 | } |
||
| 1418 | |||
| 1419 | assert(p_count[piece::WHITE_KING] == 1); |
||
| 1420 | assert(p_count[piece::BLACK_KING] == 1); |
||
| 1421 | |||
| 1422 | assert((p_piece[piece::PAWN] & bit::rank(square::RANK_1)) == 0); |
||
| 1423 | assert((p_piece[piece::PAWN] & bit::rank(square::RANK_8)) == 0); |
||
| 1424 | |||
| 1425 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 1426 | for (int wg = 0; wg < side::SIZE; wg++) { |
||
| 1427 | int index = castling::index(sd, wg); |
||
| 1428 | if (castling::flag(p_copy.flags, index)) { |
||
| 1429 | assert(square_is(castling::info[index].kf, piece::KING, sd)); |
||
| 1430 | assert(square_is(castling::info[index].rf, piece::ROOK, sd)); |
||
| 1431 | } |
||
| 1432 | } |
||
| 1433 | } |
||
| 1434 | |||
| 1435 | #endif |
||
| 1436 | |||
| 1437 | } |
||
| 1438 | |||
| 1439 | bool can_castle(int index) const { |
||
| 1440 | |||
| 1441 | int sd = castling::side(index); |
||
| 1442 | |||
| 1443 | return square_is(castling::info[index].kf, piece::KING, sd) |
||
| 1444 | && square_is(castling::info[index].rf, piece::ROOK, sd); |
||
| 1445 | } |
||
| 1446 | |||
| 1447 | bool pawn_is_attacked(int sq, int sd) const { |
||
| 1448 | |||
| 1449 | int fl = square::file(sq); |
||
| 1450 | sq -= square::pawn_inc(sd); |
||
| 1451 | |||
| 1452 | return (fl != square::FILE_A && square_is(sq + square::INC_LEFT, piece::PAWN, sd)) |
||
| 1453 | || (fl != square::FILE_H && square_is(sq + square::INC_RIGHT, piece::PAWN, sd)); |
||
| 1454 | } |
||
| 1455 | |||
| 1456 | void init_fen(const std::string & s) { |
||
| 1457 | |||
| 1458 | clear(); |
||
| 1459 | |||
| 1460 | int pos = 0; |
||
| 1461 | |||
| 1462 | // piece placement |
||
| 1463 | |||
| 1464 | int sq = 0; |
||
| 1465 | |||
| 1466 | while (pos < int(s.size())) { |
||
| 1467 | |||
| 1468 | assert(sq <= square::SIZE); |
||
| 1469 | |||
| 1470 | char c = s[pos++]; |
||
| 1471 | |||
| 1472 | if (false) { |
||
| 1473 | |||
| 1474 | } else if (c == ' ') { |
||
| 1475 | |||
| 1476 | break; |
||
| 1477 | |||
| 1478 | } else if (c == '/') { |
||
| 1479 | |||
| 1480 | continue; |
||
| 1481 | |||
| 1482 | } else if (std::isdigit(c)) { |
||
| 1483 | |||
| 1484 | sq += c - '0'; |
||
| 1485 | |||
| 1486 | } else { // assume piece |
||
| 1487 | |||
| 1488 | int p12 = piece::from_fen(c); |
||
| 1489 | int pc = piece::piece(p12); |
||
| 1490 | int sd = piece::side(p12); |
||
| 1491 | set_square(pc, sd, square::from_fen(sq), true); |
||
| 1492 | sq++; |
||
| 1493 | } |
||
| 1494 | } |
||
| 1495 | |||
| 1496 | assert(sq == square::SIZE); |
||
| 1497 | |||
| 1498 | // turn |
||
| 1499 | |||
| 1500 | p_turn = side::WHITE; |
||
| 1501 | |||
| 1502 | if (pos < int(s.size())) { |
||
| 1503 | |||
| 1504 | p_turn = util::string_find("wb", s[pos++]); |
||
| 1505 | |||
| 1506 | if (pos < int(s.size())) { |
||
| 1507 | assert(s[pos] == ' '); |
||
| 1508 | pos++; |
||
| 1509 | } |
||
| 1510 | } |
||
| 1511 | |||
| 1512 | p_copy.key ^= hash::turn_key(p_turn); |
||
| 1513 | |||
| 1514 | // castling flags |
||
| 1515 | |||
| 1516 | p_copy.flags = 0; |
||
| 1517 | |||
| 1518 | if (pos < int(s.size())) { // read from FEN |
||
| 1519 | |||
| 1520 | while (pos < int(s.size())) { |
||
| 1521 | |||
| 1522 | char c = s[pos++]; |
||
| 1523 | if (c == ' ') break; |
||
| 1524 | if (c == '-') continue; |
||
| 1525 | |||
| 1526 | int index = util::string_find("KQkq", c); |
||
| 1527 | |||
| 1528 | if (can_castle(index)) { |
||
| 1529 | castling::set_flag(p_copy.flags, index); |
||
| 1530 | } |
||
| 1531 | } |
||
| 1532 | |||
| 1533 | } else { // guess from position |
||
| 1534 | |||
| 1535 | for (int index = 0; index < 4; index++) { |
||
| 1536 | if (can_castle(index)) { |
||
| 1537 | castling::set_flag(p_copy.flags, index); |
||
| 1538 | } |
||
| 1539 | } |
||
| 1540 | } |
||
| 1541 | |||
| 1542 | // en-passant square |
||
| 1543 | |||
| 1544 | p_copy.ep_sq = square::NONE; |
||
| 1545 | |||
| 1546 | if (pos < int(s.size())) { // read from FEN |
||
| 1547 | |||
| 1548 | std::string ep_string; |
||
| 1549 | |||
| 1550 | while (pos < int(s.size())) { |
||
| 1551 | |||
| 1552 | char c = s[pos++]; |
||
| 1553 | if (c == ' ') break; |
||
| 1554 | |||
| 1555 | ep_string += c; |
||
| 1556 | } |
||
| 1557 | |||
| 1558 | if (ep_string != "-") { |
||
| 1559 | |||
| 1560 | int sq = square::from_string(ep_string); |
||
| 1561 | |||
| 1562 | if (pawn_is_attacked(sq, p_turn)) { |
||
| 1563 | p_copy.ep_sq = sq; |
||
| 1564 | } |
||
| 1565 | } |
||
| 1566 | } |
||
| 1567 | |||
| 1568 | update(); |
||
| 1569 | } |
||
| 1570 | |||
| 1571 | void move(int mv) { |
||
| 1572 | |||
| 1573 | assert(mv != move::NONE); |
||
| 1574 | assert(mv != move::NULL_); |
||
| 1575 | |||
| 1576 | int sd = p_turn; |
||
| 1577 | int xd = side::opposit(sd); |
||
| 1578 | |||
| 1579 | int f = move::from(mv); |
||
| 1580 | int t = move::to(mv); |
||
| 1581 | |||
| 1582 | int pc = move::piece(mv); |
||
| 1583 | int cp = move::cap(mv); |
||
| 1584 | int pp = move::prom(mv); |
||
| 1585 | |||
| 1586 | assert(p_square[f] == pc); |
||
| 1587 | assert(square_side(f) == sd); |
||
| 1588 | |||
| 1589 | assert(p_sp < 1024); |
||
| 1590 | Undo & undo = p_stack[p_sp++]; |
||
| 1591 | |||
| 1592 | undo.copy = p_copy; |
||
| 1593 | undo.move = mv; |
||
| 1594 | undo.castling = false; |
||
| 1595 | |||
| 1596 | p_copy.moves++; |
||
| 1597 | p_copy.recap = square::NONE; |
||
| 1598 | |||
| 1599 | // capture |
||
| 1600 | |||
| 1601 | assert(cp != piece::KING); |
||
| 1602 | |||
| 1603 | if (pc == piece::PAWN && t == p_copy.ep_sq) { |
||
| 1604 | |||
| 1605 | int cap_sq = t - square::pawn_inc(sd); |
||
| 1606 | assert(p_square[cap_sq] == cp); |
||
| 1607 | assert(cp == piece::PAWN); |
||
| 1608 | |||
| 1609 | undo.cap_sq = cap_sq; |
||
| 1610 | |||
| 1611 | clear_square(cp, xd, cap_sq, true); |
||
| 1612 | |||
| 1613 | } else if (cp != piece::NONE) { |
||
| 1614 | |||
| 1615 | assert(p_square[t] == cp); |
||
| 1616 | assert(square_side(t) == xd); |
||
| 1617 | |||
| 1618 | undo.cap_sq = t; |
||
| 1619 | |||
| 1620 | clear_square(cp, xd, t, true); |
||
| 1621 | |||
| 1622 | } else { |
||
| 1623 | |||
| 1624 | assert(p_square[t] == cp); |
||
| 1625 | } |
||
| 1626 | |||
| 1627 | // promotion |
||
| 1628 | |||
| 1629 | if (pp != piece::NONE) { |
||
| 1630 | assert(pc == piece::PAWN); |
||
| 1631 | clear_square(piece::PAWN, sd, f, true); |
||
| 1632 | set_square(pp, sd, t, true); |
||
| 1633 | } else { |
||
| 1634 | move_square(pc, sd, f, t, true); |
||
| 1635 | } |
||
| 1636 | |||
| 1637 | // castling rook |
||
| 1638 | |||
| 1639 | if (pc == piece::KING && std::abs(t - f) == square::CASTLING_DELTA) { |
||
| 1640 | |||
| 1641 | undo.castling = true; |
||
| 1642 | |||
| 1643 | int wg = (t > f) ? wing::KING : wing::QUEEN; |
||
| 1644 | int index = castling::index(sd, wg); |
||
| 1645 | |||
| 1646 | assert(castling::flag(p_copy.flags, index)); |
||
| 1647 | |||
| 1648 | assert(f == castling::info[index].kf); |
||
| 1649 | assert(t == castling::info[index].kt); |
||
| 1650 | |||
| 1651 | move_square(piece::ROOK, sd, castling::info[index].rf, castling::info[index].rt, true); |
||
| 1652 | } |
||
| 1653 | |||
| 1654 | // turn |
||
| 1655 | |||
| 1656 | flip_turn(); |
||
| 1657 | |||
| 1658 | // castling flags |
||
| 1659 | |||
| 1660 | p_copy.flags &= ~castling::flags_mask[f]; |
||
| 1661 | p_copy.flags &= ~castling::flags_mask[t]; |
||
| 1662 | |||
| 1663 | // en-passant square |
||
| 1664 | |||
| 1665 | p_copy.ep_sq = square::NONE; |
||
| 1666 | |||
| 1667 | if (pc == piece::PAWN && std::abs(t - f) == square::DOUBLE_PAWN_DELTA) { |
||
| 1668 | int sq = (f + t) / 2; |
||
| 1669 | if (pawn_is_attacked(sq, xd)) { |
||
| 1670 | p_copy.ep_sq = sq; |
||
| 1671 | } |
||
| 1672 | } |
||
| 1673 | |||
| 1674 | // move counter |
||
| 1675 | |||
| 1676 | if (cp != piece::NONE || pc == piece::PAWN) { |
||
| 1677 | p_copy.moves = 0; // conversion; |
||
| 1678 | } |
||
| 1679 | |||
| 1680 | // recapture |
||
| 1681 | |||
| 1682 | if (cp != piece::NONE || pp != piece::NONE) { |
||
| 1683 | p_copy.recap = t; |
||
| 1684 | } |
||
| 1685 | |||
| 1686 | update(); |
||
| 1687 | } |
||
| 1688 | |||
| 1689 | void undo() { |
||
| 1690 | |||
| 1691 | assert(p_sp > 0); |
||
| 1692 | const Undo & undo = p_stack[--p_sp]; |
||
| 1693 | |||
| 1694 | int mv = undo.move; |
||
| 1695 | |||
| 1696 | int f = move::from(mv); |
||
| 1697 | int t = move::to(mv); |
||
| 1698 | |||
| 1699 | int pc = move::piece(mv); |
||
| 1700 | int cp = move::cap(mv); |
||
| 1701 | int pp = move::prom(mv); |
||
| 1702 | |||
| 1703 | int xd = p_turn; |
||
| 1704 | int sd = side::opposit(xd); |
||
| 1705 | |||
| 1706 | assert(p_square[t] == pc || p_square[t] == pp); |
||
| 1707 | assert(square_side(t) == sd); |
||
| 1708 | |||
| 1709 | // castling rook |
||
| 1710 | |||
| 1711 | if (undo.castling) { |
||
| 1712 | |||
| 1713 | int wg = (t > f) ? wing::KING : wing::QUEEN; |
||
| 1714 | int index = castling::index(sd, wg); |
||
| 1715 | |||
| 1716 | assert(f == castling::info[index].kf); |
||
| 1717 | assert(t == castling::info[index].kt); |
||
| 1718 | |||
| 1719 | move_square(piece::ROOK, sd, castling::info[index].rt, castling::info[index].rf, false); |
||
| 1720 | } |
||
| 1721 | |||
| 1722 | // promotion |
||
| 1723 | |||
| 1724 | if (pp != piece::NONE) { |
||
| 1725 | assert(pc == piece::PAWN); |
||
| 1726 | clear_square(pp, sd, t, false); |
||
| 1727 | set_square(piece::PAWN, sd, f, false); |
||
| 1728 | } else { |
||
| 1729 | move_square(pc, sd, t, f, false); |
||
| 1730 | } |
||
| 1731 | |||
| 1732 | // capture |
||
| 1733 | |||
| 1734 | if (cp != piece::NONE) { |
||
| 1735 | set_square(cp, xd, undo.cap_sq, false); |
||
| 1736 | } |
||
| 1737 | |||
| 1738 | flip_turn(); |
||
| 1739 | p_copy = undo.copy; |
||
| 1740 | |||
| 1741 | update(); |
||
| 1742 | } |
||
| 1743 | |||
| 1744 | void move_null() { |
||
| 1745 | |||
| 1746 | assert(p_sp < 1024); |
||
| 1747 | Undo & undo = p_stack[p_sp++]; |
||
| 1748 | |||
| 1749 | undo.move = move::NULL_; |
||
| 1750 | |||
| 1751 | undo.copy = p_copy; |
||
| 1752 | |||
| 1753 | flip_turn(); |
||
| 1754 | p_copy.ep_sq = square::NONE; |
||
| 1755 | p_copy.moves = 0; // HACK: conversion |
||
| 1756 | p_copy.recap = square::NONE; |
||
| 1757 | |||
| 1758 | update(); |
||
| 1759 | } |
||
| 1760 | |||
| 1761 | void undo_null() { |
||
| 1762 | |||
| 1763 | assert(p_sp > 0); |
||
| 1764 | const Undo & undo = p_stack[--p_sp]; |
||
| 1765 | |||
| 1766 | assert(undo.move == move::NULL_); |
||
| 1767 | |||
| 1768 | flip_turn(); |
||
| 1769 | p_copy = undo.copy; |
||
| 1770 | |||
| 1771 | update(); |
||
| 1772 | } |
||
| 1773 | |||
| 1774 | }; |
||
| 1775 | |||
| 1776 | } |
||
| 1777 | |||
| 1778 | namespace attack { |
||
| 1779 | |||
| 1780 | struct Attacks { |
||
| 1781 | int size; |
||
| 1782 | int square[2]; |
||
| 1783 | bit_t avoid; |
||
| 1784 | bit_t pinned; |
||
| 1785 | }; |
||
| 1786 | |||
| 1787 | const int Pawn_Move[side::SIZE] = { +1, -1 }; |
||
| 1788 | const int Pawn_Attack[side::SIZE][2] = { { -15, +17 }, { -17, +15 } }; |
||
| 1789 | |||
| 1790 | const int Knight_Inc[] = { -33, -31, -18, -14, +14, +18, +31, +33, 0 }; |
||
| 1791 | const int Bishop_Inc[] = { -17, -15, +15, +17, 0 }; |
||
| 1792 | const int Rook_Inc[] = { -16, -1, +1, +16, 0 }; |
||
| 1793 | const int Queen_Inc[] = { -17, -16, -15, -1, +1, +15, +16, +17, 0 }; |
||
| 1794 | |||
| 1795 | const int * Piece_Inc[piece::SIZE] = { NULL, Knight_Inc, Bishop_Inc, Rook_Inc, Queen_Inc, Queen_Inc, NULL }; |
||
| 1796 | |||
| 1797 | bit_t Pawn_Moves[side::SIZE][square::SIZE]; |
||
| 1798 | bit_t Pawn_Attacks[side::SIZE][square::SIZE]; |
||
| 1799 | bit_t Piece_Attacks[piece::SIZE][square::SIZE]; |
||
| 1800 | bit_t Blockers[piece::SIZE][square::SIZE]; |
||
| 1801 | |||
| 1802 | bit_t Between[square::SIZE][square::SIZE]; |
||
| 1803 | bit_t Behind[square::SIZE][square::SIZE]; |
||
| 1804 | |||
| 1805 | bool line_is_empty(int f, int t, const board::Board & bd) { |
||
| 1806 | return (bd.all() & Between[f][t]) == 0; |
||
| 1807 | } |
||
| 1808 | |||
| 1809 | bit_t ray(int f, int t) { |
||
| 1810 | return Between[f][t] | Behind[f][t]; // HACK: t should be included |
||
| 1811 | } |
||
| 1812 | |||
| 1813 | bool pawn_move(int sd, int f, int t, const board::Board & bd) { |
||
| 1814 | assert(sd < side::SIZE); |
||
| 1815 | return bit::is_set(Pawn_Moves[sd][f], t) && line_is_empty(f, t, bd); |
||
| 1816 | } |
||
| 1817 | |||
| 1818 | bool pawn_attack(int sd, int f, int t) { |
||
| 1819 | assert(sd < side::SIZE); |
||
| 1820 | return bit::is_set(Pawn_Attacks[sd][f], t); |
||
| 1821 | } |
||
| 1822 | |||
| 1823 | bool piece_attack(int pc, int f, int t, const board::Board & bd) { |
||
| 1824 | assert(pc != piece::PAWN); |
||
| 1825 | return bit::is_set(Piece_Attacks[pc][f], t) && line_is_empty(f, t, bd); |
||
| 1826 | } |
||
| 1827 | |||
| 1828 | bool attack(int pc, int sd, int f, int t, const board::Board & bd) { |
||
| 1829 | assert(sd < side::SIZE); |
||
| 1830 | if (pc == piece::PAWN) { |
||
| 1831 | return pawn_attack(sd, f, t); |
||
| 1832 | } else { |
||
| 1833 | return piece_attack(pc, f, t, bd); |
||
| 1834 | } |
||
| 1835 | } |
||
| 1836 | |||
| 1837 | bit_t pawn_moves_from(int sd, const board::Board & bd) { // for pawn mobility |
||
| 1838 | |||
| 1839 | assert(sd < side::SIZE); |
||
| 1840 | |||
| 1841 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
| 1842 | |||
| 1843 | if (sd == side::WHITE) { |
||
| 1844 | return fs << 1; |
||
| 1845 | } else { |
||
| 1846 | return fs >> 1; |
||
| 1847 | } |
||
| 1848 | } |
||
| 1849 | |||
| 1850 | bit_t pawn_moves_to(int sd, bit_t ts, const board::Board & bd) { |
||
| 1851 | |||
| 1852 | assert(sd < side::SIZE); |
||
| 1853 | assert((bd.all() & ts) == 0); |
||
| 1854 | |||
| 1855 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
| 1856 | bit_t empty = bd.empty(); |
||
| 1857 | |||
| 1858 | bit_t fs = 0; |
||
| 1859 | |||
| 1860 | if (sd == side::WHITE) { |
||
| 1861 | fs |= (ts >> 1); |
||
| 1862 | fs |= (ts >> 2) & (empty >> 1) & bit::rank(square::RANK_2); |
||
| 1863 | } else { |
||
| 1864 | fs |= (ts << 1); |
||
| 1865 | fs |= (ts << 2) & (empty << 1) & bit::rank(square::RANK_7); |
||
| 1866 | } |
||
| 1867 | |||
| 1868 | return pawns & fs; |
||
| 1869 | } |
||
| 1870 | |||
| 1871 | bit_t pawn_attacks_from(int sd, const board::Board & bd) { |
||
| 1872 | |||
| 1873 | assert(sd < side::SIZE); |
||
| 1874 | |||
| 1875 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
| 1876 | |||
| 1877 | if (sd == side::WHITE) { |
||
| 1878 | return (fs >> 7) | (fs << 9); |
||
| 1879 | } else { |
||
| 1880 | return (fs >> 9) | (fs << 7); |
||
| 1881 | } |
||
| 1882 | } |
||
| 1883 | |||
| 1884 | bit_t pawn_attacks_tos(int sd, bit_t ts) { |
||
| 1885 | |||
| 1886 | assert(sd < side::SIZE); |
||
| 1887 | |||
| 1888 | if (sd == side::WHITE) { |
||
| 1889 | return (ts >> 9) | (ts << 7); |
||
| 1890 | } else { |
||
| 1891 | return (ts >> 7) | (ts << 9); |
||
| 1892 | } |
||
| 1893 | } |
||
| 1894 | |||
| 1895 | bit_t pawn_attacks_from(int sd, int f) { |
||
| 1896 | assert(sd < side::SIZE); |
||
| 1897 | return Pawn_Attacks[sd][f]; |
||
| 1898 | } |
||
| 1899 | |||
| 1900 | bit_t pawn_attacks_to(int sd, int t) { |
||
| 1901 | assert(sd < side::SIZE); |
||
| 1902 | return pawn_attacks_from(side::opposit(sd), t); |
||
| 1903 | } |
||
| 1904 | |||
| 1905 | bit_t piece_attacks_from(int pc, int f, const board::Board & bd) { |
||
| 1906 | |||
| 1907 | assert(pc != piece::PAWN); |
||
| 1908 | |||
| 1909 | bit_t ts = Piece_Attacks[pc][f]; |
||
| 1910 | |||
| 1911 | for (bit_t b = bd.all() & Blockers[pc][f]; b != 0; b = bit::rest(b)) { |
||
| 1912 | int sq = bit::first(b); |
||
| 1913 | ts &= ~Behind[f][sq]; |
||
| 1914 | } |
||
| 1915 | |||
| 1916 | return ts; |
||
| 1917 | } |
||
| 1918 | |||
| 1919 | bit_t piece_attacks_to(int pc, int t, const board::Board & bd) { |
||
| 1920 | assert(pc != piece::PAWN); |
||
| 1921 | return piece_attacks_from(pc, t, bd); |
||
| 1922 | } |
||
| 1923 | |||
| 1924 | bit_t piece_moves_from(int pc, int sd, int f, const board::Board & bd) { |
||
| 1925 | if (pc == piece::PAWN) { |
||
| 1926 | assert(false); // TODO: blockers |
||
| 1927 | return Pawn_Moves[sd][f]; |
||
| 1928 | } else { |
||
| 1929 | return piece_attacks_from(pc, f, bd); |
||
| 1930 | } |
||
| 1931 | } |
||
| 1932 | |||
| 1933 | bit_t attacks_from(int pc, int sd, int f, const board::Board & bd) { |
||
| 1934 | if (pc == piece::PAWN) { |
||
| 1935 | return Pawn_Attacks[sd][f]; |
||
| 1936 | } else { |
||
| 1937 | return piece_attacks_from(pc, f, bd); |
||
| 1938 | } |
||
| 1939 | } |
||
| 1940 | |||
| 1941 | bit_t attacks_to(int pc, int sd, int t, const board::Board & bd) { |
||
| 1942 | return attacks_from(pc, side::opposit(sd), t, bd); // HACK for pawns |
||
| 1943 | } |
||
| 1944 | |||
| 1945 | bit_t pseudo_attacks_from(int pc, int sd, int f) { |
||
| 1946 | if (pc == piece::PAWN) { |
||
| 1947 | return Pawn_Attacks[sd][f]; |
||
| 1948 | } else { |
||
| 1949 | return Piece_Attacks[pc][f]; |
||
| 1950 | } |
||
| 1951 | } |
||
| 1952 | |||
| 1953 | bit_t pseudo_attacks_to(int pc, int sd, int t) { |
||
| 1954 | return pseudo_attacks_from(pc, side::opposit(sd), t); // HACK for pawns |
||
| 1955 | } |
||
| 1956 | |||
| 1957 | bit_t slider_pseudo_attacks_to(int sd, int t, const board::Board & bd) { |
||
| 1958 | |||
| 1959 | assert(sd < side::SIZE); |
||
| 1960 | |||
| 1961 | bit_t b = 0; |
||
| 1962 | b |= bd.piece(piece::BISHOP, sd) & Piece_Attacks[piece::BISHOP][t]; |
||
| 1963 | b |= bd.piece(piece::ROOK, sd) & Piece_Attacks[piece::ROOK][t]; |
||
| 1964 | b |= bd.piece(piece::QUEEN, sd) & Piece_Attacks[piece::QUEEN][t]; |
||
| 1965 | |||
| 1966 | return b; |
||
| 1967 | } |
||
| 1968 | |||
| 1969 | bool attack_behind(int f, int t, int sd, const board::Board & bd) { |
||
| 1970 | |||
| 1971 | assert(bd.square(t) != piece::NONE); |
||
| 1972 | |||
| 1973 | bit_t behind = Behind[f][t]; |
||
| 1974 | if (behind == 0) return false; |
||
| 1975 | |||
| 1976 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd) & behind; b != 0; b = bit::rest(b)) { |
||
| 1977 | |||
| 1978 | int sq = bit::first(b); |
||
| 1979 | |||
| 1980 | if (bit::single(bd.all() & Between[sq][f])) { |
||
| 1981 | return true; |
||
| 1982 | } |
||
| 1983 | } |
||
| 1984 | |||
| 1985 | return false; |
||
| 1986 | } |
||
| 1987 | |||
| 1988 | bool is_attacked(int t, int sd, const board::Board & bd) { |
||
| 1989 | |||
| 1990 | // non-sliders |
||
| 1991 | |||
| 1992 | if ((bd.piece(piece::PAWN, sd) & Pawn_Attacks[side::opposit(sd)][t]) != 0) { // HACK |
||
| 1993 | return true; |
||
| 1994 | } |
||
| 1995 | |||
| 1996 | if ((bd.piece(piece::KNIGHT, sd) & Piece_Attacks[piece::KNIGHT][t]) != 0) { |
||
| 1997 | return true; |
||
| 1998 | } |
||
| 1999 | |||
| 2000 | if ((bd.piece(piece::KING, sd) & Piece_Attacks[piece::KING][t]) != 0) { |
||
| 2001 | return true; |
||
| 2002 | } |
||
| 2003 | |||
| 2004 | // sliders |
||
| 2005 | |||
| 2006 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd); b != 0; b = bit::rest(b)) { |
||
| 2007 | |||
| 2008 | int f = bit::first(b); |
||
| 2009 | |||
| 2010 | if ((bd.all() & Between[f][t]) == 0) { |
||
| 2011 | return true; |
||
| 2012 | } |
||
| 2013 | } |
||
| 2014 | |||
| 2015 | return false; |
||
| 2016 | } |
||
| 2017 | |||
| 2018 | bit_t pinned_by(int t, int sd, const board::Board & bd) { |
||
| 2019 | |||
| 2020 | bit_t pinned = 0; |
||
| 2021 | |||
| 2022 | for (bit_t b = slider_pseudo_attacks_to(sd, t, bd); b != 0; b = bit::rest(b)) { |
||
| 2023 | |||
| 2024 | int f = bit::first(b); |
||
| 2025 | |||
| 2026 | bit_t bb = bd.all() & Between[f][t]; |
||
| 2027 | |||
| 2028 | if (bb != 0 && bit::single(bb)) { |
||
| 2029 | pinned |= bb; |
||
| 2030 | } |
||
| 2031 | } |
||
| 2032 | |||
| 2033 | return pinned; |
||
| 2034 | } |
||
| 2035 | |||
| 2036 | void init_attacks(Attacks & attacks, int sd, const board::Board & bd) { // for strictly-legal moves |
||
| 2037 | |||
| 2038 | int atk = side::opposit(sd); |
||
| 2039 | int def = sd; |
||
| 2040 | |||
| 2041 | int t = bd.king(def); |
||
| 2042 | |||
| 2043 | attacks.size = 0; |
||
| 2044 | attacks.avoid = 0; |
||
| 2045 | attacks.pinned = 0; |
||
| 2046 | |||
| 2047 | // non-sliders |
||
| 2048 | |||
| 2049 | { |
||
| 2050 | bit_t b = 0; |
||
| 2051 | b |= bd.piece(piece::PAWN, atk) & Pawn_Attacks[def][t]; // HACK |
||
| 2052 | b |= bd.piece(piece::KNIGHT, atk) & Piece_Attacks[piece::KNIGHT][t]; |
||
| 2053 | |||
| 2054 | if (b != 0) { |
||
| 2055 | assert(bit::single(b)); |
||
| 2056 | assert(attacks.size < 2); |
||
| 2057 | attacks.square[attacks.size++] = bit::first(b); |
||
| 2058 | } |
||
| 2059 | } |
||
| 2060 | |||
| 2061 | // sliders |
||
| 2062 | |||
| 2063 | for (bit_t b = slider_pseudo_attacks_to(atk, t, bd); b != 0; b = bit::rest(b)) { |
||
| 2064 | |||
| 2065 | int f = bit::first(b); |
||
| 2066 | |||
| 2067 | bit_t bb = bd.all() & Between[f][t]; |
||
| 2068 | |||
| 2069 | if (bb == 0) { |
||
| 2070 | assert(attacks.size < 2); |
||
| 2071 | attacks.square[attacks.size++] = f; |
||
| 2072 | attacks.avoid |= ray(f, t); |
||
| 2073 | } else if (bit::single(bb)) { |
||
| 2074 | attacks.pinned |= bb; |
||
| 2075 | } |
||
| 2076 | } |
||
| 2077 | } |
||
| 2078 | |||
| 2079 | void init_attacks(Attacks & attacks, const board::Board & bd) { |
||
| 2080 | init_attacks(attacks, bd.turn(), bd); |
||
| 2081 | } |
||
| 2082 | |||
| 2083 | bool is_legal(const board::Board & bd) { |
||
| 2084 | |||
| 2085 | int atk = bd.turn(); |
||
| 2086 | int def = side::opposit(atk); |
||
| 2087 | |||
| 2088 | return !is_attacked(bd.king(def), atk, bd); |
||
| 2089 | } |
||
| 2090 | |||
| 2091 | bool is_in_check(const board::Board & bd) { |
||
| 2092 | |||
| 2093 | int atk = bd.turn(); |
||
| 2094 | int def = side::opposit(atk); |
||
| 2095 | |||
| 2096 | return is_attacked(bd.king(atk), def, bd); |
||
| 2097 | } |
||
| 2098 | |||
| 2099 | bit_t pawn_moves_debug(int sd, int sq) { |
||
| 2100 | |||
| 2101 | assert(sd < side::SIZE); |
||
| 2102 | |||
| 2103 | bit_t b = 0; |
||
| 2104 | |||
| 2105 | int f = square::to_88(sq); |
||
| 2106 | int inc = Pawn_Move[sd]; |
||
| 2107 | |||
| 2108 | int t = f + inc; |
||
| 2109 | |||
| 2110 | if (square::is_valid_88(t)) { |
||
| 2111 | bit::set(b, square::from_88(t)); |
||
| 2112 | } |
||
| 2113 | |||
| 2114 | if (square::rank(sq, sd) == square::RANK_2) { |
||
| 2115 | t += inc; |
||
| 2116 | assert(square::is_valid_88(t)); |
||
| 2117 | bit::set(b, square::from_88(t)); |
||
| 2118 | } |
||
| 2119 | |||
| 2120 | return b; |
||
| 2121 | } |
||
| 2122 | |||
| 2123 | bit_t pawn_attacks_debug(int sd, int sq) { |
||
| 2124 | |||
| 2125 | assert(sd < side::SIZE); |
||
| 2126 | |||
| 2127 | bit_t b = 0; |
||
| 2128 | |||
| 2129 | int f = square::to_88(sq); |
||
| 2130 | |||
| 2131 | for (int dir = 0; dir < 2; dir++) { |
||
| 2132 | int t = f + Pawn_Attack[sd][dir]; |
||
| 2133 | if (square::is_valid_88(t)) { |
||
| 2134 | bit::set(b, square::from_88(t)); |
||
| 2135 | } |
||
| 2136 | } |
||
| 2137 | |||
| 2138 | return b; |
||
| 2139 | } |
||
| 2140 | |||
| 2141 | bit_t piece_attacks_debug(int pc, int sq) { |
||
| 2142 | |||
| 2143 | assert(pc != piece::PAWN); |
||
| 2144 | |||
| 2145 | bit_t b = 0; |
||
| 2146 | |||
| 2147 | int f = square::to_88(sq); |
||
| 2148 | |||
| 2149 | for (int dir = 0; true; dir++) { |
||
| 2150 | |||
| 2151 | int inc = Piece_Inc[pc][dir]; |
||
| 2152 | if (inc == 0) break; |
||
| 2153 | |||
| 2154 | if (piece::is_slider(pc)) { |
||
| 2155 | |||
| 2156 | for (int t = f + inc; square::is_valid_88(t); t += inc) { |
||
| 2157 | bit::set(b, square::from_88(t)); |
||
| 2158 | } |
||
| 2159 | |||
| 2160 | } else { |
||
| 2161 | |||
| 2162 | int t = f + inc; |
||
| 2163 | |||
| 2164 | if (square::is_valid_88(t)) { |
||
| 2165 | bit::set(b, square::from_88(t)); |
||
| 2166 | } |
||
| 2167 | } |
||
| 2168 | } |
||
| 2169 | |||
| 2170 | return b; |
||
| 2171 | } |
||
| 2172 | |||
| 2173 | int delta_inc(int f, int t) { |
||
| 2174 | |||
| 2175 | for (int dir = 0; dir < 8; dir++) { |
||
| 2176 | |||
| 2177 | int inc = Queen_Inc[dir]; |
||
| 2178 | |||
| 2179 | for (int sq = f + inc; square::is_valid_88(sq); sq += inc) { |
||
| 2180 | if (sq == t) { |
||
| 2181 | return inc; |
||
| 2182 | } |
||
| 2183 | } |
||
| 2184 | } |
||
| 2185 | |||
| 2186 | return 0; |
||
| 2187 | } |
||
| 2188 | |||
| 2189 | bit_t between_debug(int f, int t) { |
||
| 2190 | |||
| 2191 | f = square::to_88(f); |
||
| 2192 | t = square::to_88(t); |
||
| 2193 | |||
| 2194 | bit_t b = 0; |
||
| 2195 | |||
| 2196 | int inc = delta_inc(f, t); |
||
| 2197 | |||
| 2198 | if (inc != 0) { |
||
| 2199 | for (int sq = f + inc; sq != t; sq += inc) { |
||
| 2200 | bit::set(b, square::from_88(sq)); |
||
| 2201 | } |
||
| 2202 | } |
||
| 2203 | |||
| 2204 | return b; |
||
| 2205 | } |
||
| 2206 | |||
| 2207 | bit_t behind_debug(int f, int t) { |
||
| 2208 | |||
| 2209 | f = square::to_88(f); |
||
| 2210 | t = square::to_88(t); |
||
| 2211 | |||
| 2212 | bit_t b = 0; |
||
| 2213 | |||
| 2214 | int inc = delta_inc(f, t); |
||
| 2215 | |||
| 2216 | if (inc != 0) { |
||
| 2217 | for (int sq = t + inc; square::is_valid_88(sq); sq += inc) { |
||
| 2218 | bit::set(b, square::from_88(sq)); |
||
| 2219 | } |
||
| 2220 | } |
||
| 2221 | |||
| 2222 | return b; |
||
| 2223 | } |
||
| 2224 | |||
| 2225 | bit_t blockers_debug(int pc, int f) { |
||
| 2226 | |||
| 2227 | assert(pc != piece::PAWN); |
||
| 2228 | |||
| 2229 | bit_t b = 0; |
||
| 2230 | |||
| 2231 | bit_t attacks = piece_attacks_debug(pc, f); |
||
| 2232 | |||
| 2233 | for (bit_t bb = attacks; bb != 0; bb = bit::rest(bb)) { |
||
| 2234 | int sq = bit::first(bb); |
||
| 2235 | if ((attacks & behind_debug(f, sq)) != 0) { |
||
| 2236 | bit::set(b, sq); |
||
| 2237 | } |
||
| 2238 | } |
||
| 2239 | |||
| 2240 | return b; |
||
| 2241 | } |
||
| 2242 | |||
| 2243 | void init() { |
||
| 2244 | |||
| 2245 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 2246 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 2247 | Pawn_Moves[sd][sq] = pawn_moves_debug(sd, sq); |
||
| 2248 | Pawn_Attacks[sd][sq] = pawn_attacks_debug(sd, sq); |
||
| 2249 | } |
||
| 2250 | } |
||
| 2251 | |||
| 2252 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
| 2253 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 2254 | Piece_Attacks[pc][sq] = piece_attacks_debug(pc, sq); |
||
| 2255 | Blockers[pc][sq] = blockers_debug(pc, sq); |
||
| 2256 | } |
||
| 2257 | } |
||
| 2258 | |||
| 2259 | for (int f = 0; f < square::SIZE; f++) { |
||
| 2260 | for (int t = 0; t < square::SIZE; t++) { |
||
| 2261 | Between[f][t] = between_debug(f, t); |
||
| 2262 | Behind[f][t] = behind_debug(f, t); |
||
| 2263 | } |
||
| 2264 | } |
||
| 2265 | } |
||
| 2266 | |||
| 2267 | } |
||
| 2268 | |||
| 2269 | namespace gen { |
||
| 2270 | |||
| 2271 | class List { |
||
| 2272 | |||
| 2273 | private: |
||
| 2274 | |||
| 2275 | static const int SIZE = 256; |
||
| 2276 | |||
| 2277 | int p_size; |
||
| 2278 | uint32 p_pair[SIZE]; |
||
| 2279 | |||
| 2280 | void move_to(int pf, int pt) { |
||
| 2281 | |||
| 2282 | assert(pt <= pf && pf < p_size); |
||
| 2283 | |||
| 2284 | uint32 p = p_pair[pf]; |
||
| 2285 | |||
| 2286 | for (int i = pf; i > pt; i--) { |
||
| 2287 | p_pair[i] = p_pair[i - 1]; |
||
| 2288 | } |
||
| 2289 | |||
| 2290 | p_pair[pt] = p; |
||
| 2291 | } |
||
| 2292 | |||
| 2293 | void add_pair(uint32 p) { |
||
| 2294 | assert(p_size < SIZE); |
||
| 2295 | p_pair[p_size++] = p; |
||
| 2296 | } |
||
| 2297 | |||
| 2298 | uint32 pair(int pos) const { |
||
| 2299 | assert(pos < p_size); |
||
| 2300 | return p_pair[pos]; |
||
| 2301 | } |
||
| 2302 | |||
| 2303 | public: |
||
| 2304 | |||
| 2305 | List() { |
||
| 2306 | clear(); |
||
| 2307 | } |
||
| 2308 | |||
| 2309 | void operator=(const List & ml) { |
||
| 2310 | |||
| 2311 | clear(); |
||
| 2312 | |||
| 2313 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 2314 | uint32 p = ml.pair(pos); |
||
| 2315 | add_pair(p); |
||
| 2316 | } |
||
| 2317 | } |
||
| 2318 | |||
| 2319 | void clear() { |
||
| 2320 | p_size = 0; |
||
| 2321 | } |
||
| 2322 | |||
| 2323 | void add(int mv, int sc = 0) { |
||
| 2324 | assert(mv >= 0 && mv < move::SIZE); |
||
| 2325 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
| 2326 | assert(!contain(mv)); |
||
| 2327 | add_pair((sc << move::BITS) | mv); |
||
| 2328 | } |
||
| 2329 | |||
| 2330 | void set_score(int pos, int sc) { |
||
| 2331 | assert(pos < p_size); |
||
| 2332 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
| 2333 | p_pair[pos] = (sc << move::BITS) | move(pos); |
||
| 2334 | assert(score(pos) == sc); |
||
| 2335 | } |
||
| 2336 | |||
| 2337 | void move_to_front(int pos) { |
||
| 2338 | move_to(pos, 0); |
||
| 2339 | } |
||
| 2340 | |||
| 2341 | void sort() { // insertion sort |
||
| 2342 | |||
| 2343 | for (int i = 1; i < p_size; i++) { |
||
| 2344 | |||
| 2345 | uint32 p = p_pair[i]; |
||
| 2346 | |||
| 2347 | int j; |
||
| 2348 | |||
| 2349 | for (j = i; j > 0 && p_pair[j - 1] < p; j--) { |
||
| 2350 | p_pair[j] = p_pair[j - 1]; |
||
| 2351 | } |
||
| 2352 | |||
| 2353 | p_pair[j] = p; |
||
| 2354 | } |
||
| 2355 | |||
| 2356 | for (int i = 0; i < p_size - 1; i++) { |
||
| 2357 | assert(p_pair[i] >= p_pair[i + 1]); |
||
| 2358 | } |
||
| 2359 | } |
||
| 2360 | |||
| 2361 | int size() const { |
||
| 2362 | return p_size; |
||
| 2363 | } |
||
| 2364 | |||
| 2365 | int move(int pos) const { |
||
| 2366 | return pair(pos) & move::MASK; |
||
| 2367 | } |
||
| 2368 | |||
| 2369 | int score(int pos) const { |
||
| 2370 | return pair(pos) >> move::BITS; |
||
| 2371 | } |
||
| 2372 | |||
| 2373 | bool contain(int mv) const { |
||
| 2374 | |||
| 2375 | for (int pos = 0; pos < size(); pos++) { |
||
| 2376 | if (move(pos) == mv) { |
||
| 2377 | return true; |
||
| 2378 | } |
||
| 2379 | } |
||
| 2380 | |||
| 2381 | return false; |
||
| 2382 | } |
||
| 2383 | |||
| 2384 | }; |
||
| 2385 | |||
| 2386 | void add_pawn_move(List & ml, int f, int t, const board::Board & bd) { |
||
| 2387 | |||
| 2388 | assert(bd.square(f) == piece::PAWN); |
||
| 2389 | |||
| 2390 | int pc = bd.square(f); |
||
| 2391 | int cp = bd.square(t); |
||
| 2392 | |||
| 2393 | if (square::is_promotion(t)) { |
||
| 2394 | ml.add(move::make(f, t, pc, cp, piece::QUEEN)); |
||
| 2395 | ml.add(move::make(f, t, pc, cp, piece::KNIGHT)); |
||
| 2396 | ml.add(move::make(f, t, pc, cp, piece::ROOK)); |
||
| 2397 | ml.add(move::make(f, t, pc, cp, piece::BISHOP)); |
||
| 2398 | } else { |
||
| 2399 | ml.add(move::make(f, t, pc, cp)); |
||
| 2400 | } |
||
| 2401 | } |
||
| 2402 | |||
| 2403 | void add_piece_move(List & ml, int f, int t, const board::Board & bd) { |
||
| 2404 | assert(bd.square(f) != piece::PAWN); |
||
| 2405 | ml.add(move::make(f, t, bd.square(f), bd.square(t))); |
||
| 2406 | } |
||
| 2407 | |||
| 2408 | void add_move(List & ml, int f, int t, const board::Board & bd) { |
||
| 2409 | if (bd.square(f) == piece::PAWN) { |
||
| 2410 | add_pawn_move(ml, f, t, bd); |
||
| 2411 | } else { |
||
| 2412 | add_piece_move(ml, f, t, bd); |
||
| 2413 | } |
||
| 2414 | } |
||
| 2415 | |||
| 2416 | void add_piece_moves_from(List & ml, int f, bit_t ts, const board::Board & bd) { |
||
| 2417 | |||
| 2418 | int pc = bd.square(f); |
||
| 2419 | |||
| 2420 | for (bit_t b = attack::piece_attacks_from(pc, f, bd) & ts; b != 0; b = bit::rest(b)) { |
||
| 2421 | int t = bit::first(b); |
||
| 2422 | add_piece_move(ml, f, t, bd); |
||
| 2423 | } |
||
| 2424 | } |
||
| 2425 | |||
| 2426 | void add_captures_to(List & ml, int sd, int t, const board::Board & bd) { |
||
| 2427 | |||
| 2428 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
| 2429 | for (bit_t b = bd.piece(pc, sd) & attack::attacks_to(pc, sd, t, bd); b != 0; b = bit::rest(b)) { |
||
| 2430 | int f = bit::first(b); |
||
| 2431 | add_move(ml, f, t, bd); |
||
| 2432 | } |
||
| 2433 | } |
||
| 2434 | } |
||
| 2435 | |||
| 2436 | void add_captures_to_no_king(List & ml, int sd, int t, const board::Board & bd) { // for evasions |
||
| 2437 | |||
| 2438 | for (int pc = piece::PAWN; pc <= piece::QUEEN; pc++) { // skip king |
||
| 2439 | for (bit_t b = bd.piece(pc, sd) & attack::attacks_to(pc, sd, t, bd); b != 0; b = bit::rest(b)) { |
||
| 2440 | int f = bit::first(b); |
||
| 2441 | add_move(ml, f, t, bd); |
||
| 2442 | } |
||
| 2443 | } |
||
| 2444 | } |
||
| 2445 | |||
| 2446 | void add_pawn_captures(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
| 2447 | |||
| 2448 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
| 2449 | ts &= bd.side(side::opposit(sd)); // not needed |
||
| 2450 | |||
| 2451 | if (sd == side::WHITE) { |
||
| 2452 | |||
| 2453 | for (bit_t b = (ts << 7) & pawns; b != 0; b = bit::rest(b)) { |
||
| 2454 | int f = bit::first(b); |
||
| 2455 | int t = f - 7; |
||
| 2456 | add_pawn_move(ml, f, t, bd); |
||
| 2457 | } |
||
| 2458 | |||
| 2459 | for (bit_t b = (ts >> 9) & pawns; b != 0; b = bit::rest(b)) { |
||
| 2460 | int f = bit::first(b); |
||
| 2461 | int t = f + 9; |
||
| 2462 | add_pawn_move(ml, f, t, bd); |
||
| 2463 | } |
||
| 2464 | |||
| 2465 | } else { |
||
| 2466 | |||
| 2467 | for (bit_t b = (ts << 9) & pawns; b != 0; b = bit::rest(b)) { |
||
| 2468 | int f = bit::first(b); |
||
| 2469 | int t = f - 9; |
||
| 2470 | add_pawn_move(ml, f, t, bd); |
||
| 2471 | } |
||
| 2472 | |||
| 2473 | for (bit_t b = (ts >> 7) & pawns; b != 0; b = bit::rest(b)) { |
||
| 2474 | int f = bit::first(b); |
||
| 2475 | int t = f + 7; |
||
| 2476 | add_pawn_move(ml, f, t, bd); |
||
| 2477 | } |
||
| 2478 | } |
||
| 2479 | } |
||
| 2480 | |||
| 2481 | void add_promotions(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
| 2482 | |||
| 2483 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
| 2484 | |||
| 2485 | if (sd == side::WHITE) { |
||
| 2486 | |||
| 2487 | for (bit_t b = pawns & (ts >> 1) & bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { |
||
| 2488 | int f = bit::first(b); |
||
| 2489 | int t = f + 1; |
||
| 2490 | assert(bd.square(t) == piece::NONE); |
||
| 2491 | assert(square::is_promotion(t)); |
||
| 2492 | add_pawn_move(ml, f, t, bd); |
||
| 2493 | } |
||
| 2494 | |||
| 2495 | } else { |
||
| 2496 | |||
| 2497 | for (bit_t b = pawns & (ts << 1) & bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { |
||
| 2498 | int f = bit::first(b); |
||
| 2499 | int t = f - 1; |
||
| 2500 | assert(bd.square(t) == piece::NONE); |
||
| 2501 | assert(square::is_promotion(t)); |
||
| 2502 | add_pawn_move(ml, f, t, bd); |
||
| 2503 | } |
||
| 2504 | } |
||
| 2505 | } |
||
| 2506 | |||
| 2507 | void add_promotions(List & ml, int sd, const board::Board & bd) { |
||
| 2508 | add_promotions(ml, sd, bd.empty(), bd); |
||
| 2509 | } |
||
| 2510 | |||
| 2511 | void add_pawn_quiets(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
| 2512 | |||
| 2513 | bit_t pawns = bd.piece(piece::PAWN, sd); |
||
| 2514 | bit_t empty = bd.empty(); |
||
| 2515 | |||
| 2516 | if (sd == side::WHITE) { |
||
| 2517 | |||
| 2518 | for (bit_t b = pawns & (ts >> 1) & ~bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { // don't generate promotions |
||
| 2519 | int f = bit::first(b); |
||
| 2520 | int t = f + 1; |
||
| 2521 | assert(bd.square(t) == piece::NONE); |
||
| 2522 | assert(!square::is_promotion(t)); |
||
| 2523 | add_pawn_move(ml, f, t, bd); |
||
| 2524 | } |
||
| 2525 | |||
| 2526 | for (bit_t b = pawns & (ts >> 2) & (empty >> 1) & bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { |
||
| 2527 | int f = bit::first(b); |
||
| 2528 | int t = f + 2; |
||
| 2529 | assert(bd.square(t) == piece::NONE); |
||
| 2530 | assert(!square::is_promotion(t)); |
||
| 2531 | add_pawn_move(ml, f, t, bd); |
||
| 2532 | } |
||
| 2533 | |||
| 2534 | } else { |
||
| 2535 | |||
| 2536 | for (bit_t b = pawns & (ts << 1) & ~bit::rank(square::RANK_2); b != 0; b = bit::rest(b)) { // don't generate promotions |
||
| 2537 | int f = bit::first(b); |
||
| 2538 | int t = f - 1; |
||
| 2539 | assert(bd.square(t) == piece::NONE); |
||
| 2540 | assert(!square::is_promotion(t)); |
||
| 2541 | add_pawn_move(ml, f, t, bd); |
||
| 2542 | } |
||
| 2543 | |||
| 2544 | for (bit_t b = pawns & (ts << 2) & (empty << 1) & bit::rank(square::RANK_7); b != 0; b = bit::rest(b)) { |
||
| 2545 | int f = bit::first(b); |
||
| 2546 | int t = f - 2; |
||
| 2547 | assert(bd.square(t) == piece::NONE); |
||
| 2548 | assert(!square::is_promotion(t)); |
||
| 2549 | add_pawn_move(ml, f, t, bd); |
||
| 2550 | } |
||
| 2551 | } |
||
| 2552 | } |
||
| 2553 | |||
| 2554 | void add_pawn_pushes(List & ml, int sd, const board::Board & bd) { |
||
| 2555 | |||
| 2556 | bit_t ts = 0; |
||
| 2557 | |||
| 2558 | if (sd == side::WHITE) { |
||
| 2559 | |||
| 2560 | ts |= bit::rank(square::RANK_7); |
||
| 2561 | ts |= bit::rank(square::RANK_6) & ~attack::pawn_attacks_from(side::BLACK, bd) & (~bd.piece(piece::PAWN) >> 1); // HACK: direct access |
||
| 2562 | |||
| 2563 | } else { |
||
| 2564 | |||
| 2565 | ts |= bit::rank(square::RANK_2); |
||
| 2566 | ts |= bit::rank(square::RANK_3) & ~attack::pawn_attacks_from(side::WHITE, bd) & (~bd.piece(piece::PAWN) << 1); // HACK: direct access |
||
| 2567 | } |
||
| 2568 | |||
| 2569 | add_pawn_quiets(ml, sd, ts & bd.empty(), bd); |
||
| 2570 | } |
||
| 2571 | |||
| 2572 | void add_en_passant(List & ml, int sd, const board::Board & bd) { |
||
| 2573 | |||
| 2574 | int t = bd.ep_sq(); |
||
| 2575 | |||
| 2576 | if (t != square::NONE) { |
||
| 2577 | |||
| 2578 | bit_t fs = bd.piece(piece::PAWN, sd) & attack::Pawn_Attacks[side::opposit(sd)][t]; |
||
| 2579 | |||
| 2580 | for (bit_t b = fs; b != 0; b = bit::rest(b)) { |
||
| 2581 | int f = bit::first(b); |
||
| 2582 | ml.add(move::make(f, t, piece::PAWN, piece::PAWN)); |
||
| 2583 | } |
||
| 2584 | } |
||
| 2585 | } |
||
| 2586 | |||
| 2587 | bool can_castle(int sd, int wg, const board::Board & bd) { |
||
| 2588 | |||
| 2589 | int index = castling::index(sd, wg); |
||
| 2590 | |||
| 2591 | if (castling::flag(bd.flags(), index)) { |
||
| 2592 | |||
| 2593 | int kf = castling::info[index].kf; |
||
| 2594 | // int kt = castling::info[index].kt; |
||
| 2595 | int rf = castling::info[index].rf; |
||
| 2596 | int rt = castling::info[index].rt; |
||
| 2597 | |||
| 2598 | assert(bd.square_is(kf, piece::KING, sd)); |
||
| 2599 | assert(bd.square_is(rf, piece::ROOK, sd)); |
||
| 2600 | |||
| 2601 | return attack::line_is_empty(kf, rf, bd) && !attack::is_attacked(rt, side::opposit(sd), bd); |
||
| 2602 | } |
||
| 2603 | |||
| 2604 | return false; |
||
| 2605 | } |
||
| 2606 | |||
| 2607 | void add_castling(List & ml, int sd, const board::Board & bd) { |
||
| 2608 | |||
| 2609 | for (int wg = 0; wg < wing::SIZE; wg++) { |
||
| 2610 | if (can_castle(sd, wg, bd)) { |
||
| 2611 | int index = castling::index(sd, wg); |
||
| 2612 | add_piece_move(ml, castling::info[index].kf, castling::info[index].kt, bd); |
||
| 2613 | } |
||
| 2614 | } |
||
| 2615 | } |
||
| 2616 | |||
| 2617 | void add_piece_moves(List & ml, int sd, bit_t ts, const board::Board & bd) { |
||
| 2618 | |||
| 2619 | assert(ts != 0); |
||
| 2620 | |||
| 2621 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
| 2622 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
| 2623 | int f = bit::first(b); |
||
| 2624 | add_piece_moves_from(ml, f, ts, bd); |
||
| 2625 | } |
||
| 2626 | } |
||
| 2627 | } |
||
| 2628 | |||
| 2629 | void add_piece_moves_no_king(List & ml, int sd, bit_t ts, const board::Board & bd) { // for evasions |
||
| 2630 | |||
| 2631 | assert(ts != 0); |
||
| 2632 | |||
| 2633 | for (int pc = piece::KNIGHT; pc <= piece::QUEEN; pc++) { // skip king |
||
| 2634 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
| 2635 | int f = bit::first(b); |
||
| 2636 | add_piece_moves_from(ml, f, ts, bd); |
||
| 2637 | } |
||
| 2638 | } |
||
| 2639 | } |
||
| 2640 | |||
| 2641 | void add_piece_moves_rare(List & ml, int sd, bit_t ts, const board::Board & bd) { // for captures |
||
| 2642 | |||
| 2643 | assert(ts != 0); |
||
| 2644 | |||
| 2645 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
| 2646 | |||
| 2647 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
| 2648 | |||
| 2649 | int f = bit::first(b); |
||
| 2650 | |||
| 2651 | for (bit_t bb = attack::pseudo_attacks_from(pc, sd, f) & ts; bb != 0; bb = bit::rest(bb)) { |
||
| 2652 | |||
| 2653 | int t = bit::first(bb); |
||
| 2654 | |||
| 2655 | if (attack::line_is_empty(f, t, bd)) { |
||
| 2656 | add_piece_move(ml, f, t, bd); |
||
| 2657 | } |
||
| 2658 | } |
||
| 2659 | } |
||
| 2660 | } |
||
| 2661 | } |
||
| 2662 | |||
| 2663 | void add_captures(List & ml, int sd, const board::Board & bd) { |
||
| 2664 | |||
| 2665 | bit_t ts = bd.side(side::opposit(sd)); |
||
| 2666 | |||
| 2667 | add_pawn_captures(ml, sd, ts, bd); |
||
| 2668 | add_piece_moves_rare(ml, sd, ts, bd); |
||
| 2669 | add_en_passant(ml, sd, bd); |
||
| 2670 | } |
||
| 2671 | |||
| 2672 | void add_captures_mvv_lva(List & ml, int sd, const board::Board & bd) { // unused |
||
| 2673 | |||
| 2674 | for (int pc = piece::QUEEN; pc >= piece::PAWN; pc--) { |
||
| 2675 | for (bit_t b = bd.piece(pc, side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
| 2676 | int t = bit::first(b); |
||
| 2677 | add_captures_to(ml, sd, t, bd); |
||
| 2678 | } |
||
| 2679 | } |
||
| 2680 | |||
| 2681 | add_en_passant(ml, sd, bd); |
||
| 2682 | } |
||
| 2683 | |||
| 2684 | bool is_move(int mv, const board::Board & bd) { // for TT-move legality |
||
| 2685 | |||
| 2686 | int sd = bd.turn(); |
||
| 2687 | |||
| 2688 | int f = move::from(mv); |
||
| 2689 | int t = move::to(mv); |
||
| 2690 | |||
| 2691 | int pc = move::piece(mv); |
||
| 2692 | int cp = move::cap(mv); |
||
| 2693 | |||
| 2694 | if (!(bd.square(f) == pc && bd.square_side(f) == sd)) { |
||
| 2695 | return false; |
||
| 2696 | } |
||
| 2697 | |||
| 2698 | if (bd.square(t) != piece::NONE && bd.square_side(t) == sd) { |
||
| 2699 | return false; |
||
| 2700 | } |
||
| 2701 | |||
| 2702 | if (pc == piece::PAWN && t == bd.ep_sq()) { |
||
| 2703 | if (cp != piece::PAWN) { |
||
| 2704 | return false; |
||
| 2705 | } |
||
| 2706 | } else if (bd.square(t) != cp) { |
||
| 2707 | return false; |
||
| 2708 | } |
||
| 2709 | |||
| 2710 | if (cp == piece::KING) { |
||
| 2711 | return false; |
||
| 2712 | } |
||
| 2713 | |||
| 2714 | if (pc == piece::PAWN) { |
||
| 2715 | |||
| 2716 | // TODO |
||
| 2717 | |||
| 2718 | return true; |
||
| 2719 | |||
| 2720 | } else { |
||
| 2721 | |||
| 2722 | // TODO: castling |
||
| 2723 | |||
| 2724 | // return attack::piece_attack(pc, f, t, bd); |
||
| 2725 | |||
| 2726 | return true; |
||
| 2727 | } |
||
| 2728 | |||
| 2729 | assert(false); |
||
| 2730 | } |
||
| 2731 | |||
| 2732 | bool is_quiet_move(int mv, const board::Board & bd) { // for killer legality |
||
| 2733 | |||
| 2734 | int sd = bd.turn(); |
||
| 2735 | |||
| 2736 | int f = move::from(mv); |
||
| 2737 | int t = move::to(mv); |
||
| 2738 | |||
| 2739 | int pc = move::piece(mv); |
||
| 2740 | assert(move::cap(mv) == piece::NONE); |
||
| 2741 | assert(move::prom(mv) == piece::NONE); |
||
| 2742 | |||
| 2743 | if (!(bd.square(f) == pc && bd.square_side(f) == sd)) { |
||
| 2744 | return false; |
||
| 2745 | } |
||
| 2746 | |||
| 2747 | if (bd.square(t) != piece::NONE) { |
||
| 2748 | return false; |
||
| 2749 | } |
||
| 2750 | |||
| 2751 | if (pc == piece::PAWN) { |
||
| 2752 | |||
| 2753 | int inc = square::pawn_inc(sd); |
||
| 2754 | |||
| 2755 | if (false) { |
||
| 2756 | } else if (t - f == inc && !square::is_promotion(t)) { |
||
| 2757 | return true; |
||
| 2758 | } else if (t - f == inc * 2 && square::rank(f, sd) == square::RANK_2) { |
||
| 2759 | return bd.square(f + inc) == piece::NONE; |
||
| 2760 | } else { |
||
| 2761 | return false; |
||
| 2762 | } |
||
| 2763 | |||
| 2764 | } else { |
||
| 2765 | |||
| 2766 | // TODO: castling |
||
| 2767 | |||
| 2768 | return attack::piece_attack(pc, f, t, bd); |
||
| 2769 | } |
||
| 2770 | |||
| 2771 | assert(false); |
||
| 2772 | } |
||
| 2773 | |||
| 2774 | void add_quiets(List & ml, int sd, const board::Board & bd) { |
||
| 2775 | add_castling(ml, sd, bd); |
||
| 2776 | add_piece_moves(ml, sd, bd.empty(), bd); |
||
| 2777 | add_pawn_quiets(ml, sd, bd.empty(), bd); |
||
| 2778 | } |
||
| 2779 | |||
| 2780 | void add_evasions(List & ml, int sd, const board::Board & bd, const attack::Attacks & attacks) { |
||
| 2781 | |||
| 2782 | assert(attacks.size > 0); |
||
| 2783 | |||
| 2784 | int king = bd.king(sd); |
||
| 2785 | |||
| 2786 | add_piece_moves_from(ml, king, ~bd.side(sd) & ~attacks.avoid, bd); |
||
| 2787 | |||
| 2788 | if (attacks.size == 1) { |
||
| 2789 | |||
| 2790 | int t = attacks.square[0]; |
||
| 2791 | |||
| 2792 | add_captures_to_no_king(ml, sd, t, bd); |
||
| 2793 | add_en_passant(ml, sd, bd); |
||
| 2794 | |||
| 2795 | bit_t ts = attack::Between[king][t]; |
||
| 2796 | assert(attack::line_is_empty(king, t, bd)); |
||
| 2797 | |||
| 2798 | if (ts != 0) { |
||
| 2799 | add_pawn_quiets(ml, sd, ts, bd); |
||
| 2800 | add_promotions(ml, sd, ts, bd); |
||
| 2801 | add_piece_moves_no_king(ml, sd, ts, bd); |
||
| 2802 | } |
||
| 2803 | } |
||
| 2804 | } |
||
| 2805 | |||
| 2806 | void add_evasions(List & ml, int sd, const board::Board & bd) { |
||
| 2807 | attack::Attacks attacks; |
||
| 2808 | attack::init_attacks(attacks, sd, bd); |
||
| 2809 | add_evasions(ml, sd, bd, attacks); |
||
| 2810 | } |
||
| 2811 | |||
| 2812 | void add_checks(List & ml, int sd, const board::Board & bd) { |
||
| 2813 | |||
| 2814 | int atk = sd; |
||
| 2815 | int def = side::opposit(sd); |
||
| 2816 | |||
| 2817 | int king = bd.king(def); |
||
| 2818 | bit_t pinned = attack::pinned_by(king, atk, bd); |
||
| 2819 | bit_t empty = bd.empty(); |
||
| 2820 | empty &= ~attack::pawn_attacks_from(side::opposit(sd), bd); // pawn-safe |
||
| 2821 | |||
| 2822 | // discovered checks |
||
| 2823 | |||
| 2824 | for (bit_t fs = bd.pieces(atk) & pinned; fs != 0; fs = bit::rest(fs)) { // TODO: pawns |
||
| 2825 | int f = bit::first(fs); |
||
| 2826 | bit_t ts = empty & ~attack::ray(king, f); // needed only for pawns |
||
| 2827 | add_piece_moves_from(ml, f, ts, bd); |
||
| 2828 | } |
||
| 2829 | |||
| 2830 | // direct checks, pawns |
||
| 2831 | |||
| 2832 | { |
||
| 2833 | bit_t ts = attack::pseudo_attacks_to(piece::PAWN, sd, king) & empty; |
||
| 2834 | |||
| 2835 | add_pawn_quiets(ml, sd, ts, bd); |
||
| 2836 | } |
||
| 2837 | |||
| 2838 | // direct checks, knights |
||
| 2839 | |||
| 2840 | { |
||
| 2841 | int pc = piece::KNIGHT; |
||
| 2842 | |||
| 2843 | bit_t attacks = attack::pseudo_attacks_to(pc, sd, king) & empty; |
||
| 2844 | |||
| 2845 | for (bit_t b = bd.piece(pc, sd) & ~pinned; b != 0; b = bit::rest(b)) { |
||
| 2846 | |||
| 2847 | int f = bit::first(b); |
||
| 2848 | |||
| 2849 | bit_t moves = attack::pseudo_attacks_from(pc, sd, f); |
||
| 2850 | |||
| 2851 | for (bit_t bb = moves & attacks; bb != 0; bb = bit::rest(bb)) { |
||
| 2852 | int t = bit::first(bb); |
||
| 2853 | add_piece_move(ml, f, t, bd); |
||
| 2854 | } |
||
| 2855 | } |
||
| 2856 | } |
||
| 2857 | |||
| 2858 | // direct checks, sliders |
||
| 2859 | |||
| 2860 | for (int pc = piece::BISHOP; pc <= piece::QUEEN; pc++) { |
||
| 2861 | |||
| 2862 | bit_t attacks = attack::pseudo_attacks_to(pc, sd, king) & empty; |
||
| 2863 | |||
| 2864 | for (bit_t b = bd.piece(pc, sd) & ~pinned; b != 0; b = bit::rest(b)) { |
||
| 2865 | |||
| 2866 | int f = bit::first(b); |
||
| 2867 | |||
| 2868 | bit_t moves = attack::pseudo_attacks_from(pc, sd, f); |
||
| 2869 | |||
| 2870 | for (bit_t bb = moves & attacks; bb != 0; bb = bit::rest(bb)) { |
||
| 2871 | |||
| 2872 | int t = bit::first(bb); |
||
| 2873 | |||
| 2874 | if (attack::line_is_empty(f, t, bd) && attack::line_is_empty(t, king, bd)) { |
||
| 2875 | add_piece_move(ml, f, t, bd); |
||
| 2876 | } |
||
| 2877 | } |
||
| 2878 | } |
||
| 2879 | } |
||
| 2880 | } |
||
| 2881 | |||
| 2882 | bool is_legal_debug(int mv, board::Board & bd) { // HACK: duplicate from Move_Type |
||
| 2883 | |||
| 2884 | bd.move(mv); |
||
| 2885 | bool b = attack::is_legal(bd); |
||
| 2886 | bd.undo(); |
||
| 2887 | |||
| 2888 | return b; |
||
| 2889 | } |
||
| 2890 | |||
| 2891 | void gen_moves_debug(List & ml, const board::Board & bd) { |
||
| 2892 | |||
| 2893 | ml.clear(); |
||
| 2894 | |||
| 2895 | int sd = bd.turn(); |
||
| 2896 | |||
| 2897 | if (attack::is_in_check(bd)) { |
||
| 2898 | add_evasions(ml, sd, bd); |
||
| 2899 | } else { |
||
| 2900 | add_captures(ml, sd, bd); |
||
| 2901 | add_promotions(ml, sd, bd); |
||
| 2902 | add_quiets(ml, sd, bd); |
||
| 2903 | } |
||
| 2904 | } |
||
| 2905 | |||
| 2906 | void filter_legals(List & dst, const List & src, board::Board & bd) { |
||
| 2907 | |||
| 2908 | dst.clear(); |
||
| 2909 | |||
| 2910 | for (int pos = 0; pos < src.size(); pos++) { |
||
| 2911 | |||
| 2912 | int mv = src.move(pos); |
||
| 2913 | |||
| 2914 | if (is_legal_debug(mv, bd)) { |
||
| 2915 | dst.add(mv); |
||
| 2916 | } |
||
| 2917 | } |
||
| 2918 | } |
||
| 2919 | |||
| 2920 | void gen_legals(List & ml, board::Board & bd) { |
||
| 2921 | |||
| 2922 | List pseudos; |
||
| 2923 | gen_moves_debug(pseudos, bd); |
||
| 2924 | |||
| 2925 | filter_legals(ml, pseudos, bd); |
||
| 2926 | } |
||
| 2927 | |||
| 2928 | void gen_legal_evasions(List & ml, board::Board & bd) { |
||
| 2929 | |||
| 2930 | int sd = bd.turn(); |
||
| 2931 | |||
| 2932 | attack::Attacks attacks; |
||
| 2933 | attack::init_attacks(attacks, sd, bd); |
||
| 2934 | |||
| 2935 | if (attacks.size == 0) { |
||
| 2936 | ml.clear(); |
||
| 2937 | return; |
||
| 2938 | } |
||
| 2939 | |||
| 2940 | List pseudos; |
||
| 2941 | add_evasions(pseudos, sd, bd, attacks); |
||
| 2942 | |||
| 2943 | filter_legals(ml, pseudos, bd); |
||
| 2944 | } |
||
| 2945 | |||
| 2946 | } |
||
| 2947 | |||
| 2948 | namespace score { |
||
| 2949 | |||
| 2950 | enum { |
||
| 2951 | NONE = -10000, |
||
| 2952 | MIN = -9999, |
||
| 2953 | EVAL_MIN = -8999, |
||
| 2954 | EVAL_MAX = +8999, |
||
| 2955 | MAX = +9999, |
||
| 2956 | MATE = +10000, |
||
| 2957 | }; |
||
| 2958 | |||
| 2959 | enum { |
||
| 2960 | FLAGS_NONE = 0, |
||
| 2961 | FLAGS_LOWER = 1 << 0, |
||
| 2962 | FLAGS_UPPER = 1 << 1, |
||
| 2963 | FLAGS_EXACT = FLAGS_LOWER | FLAGS_UPPER, |
||
| 2964 | }; |
||
| 2965 | |||
| 2966 | bool is_mate(int sc) { |
||
| 2967 | return sc < EVAL_MIN || sc > EVAL_MAX; |
||
| 2968 | } |
||
| 2969 | |||
| 2970 | int signed_mate(int sc) { |
||
| 2971 | if (sc < EVAL_MIN) { // -MATE |
||
| 2972 | return -(MATE + sc) / 2; |
||
| 2973 | } else if (sc > EVAL_MAX) { // +MATE |
||
| 2974 | return (MATE - sc + 1) / 2; |
||
| 2975 | } else { |
||
| 2976 | assert(false); |
||
| 2977 | return 0; |
||
| 2978 | } |
||
| 2979 | } |
||
| 2980 | |||
| 2981 | int side_score(int sc, int sd) { |
||
| 2982 | return (sd == side::WHITE) ? +sc : -sc; |
||
| 2983 | } |
||
| 2984 | |||
| 2985 | int from_trans(int sc, int ply) { |
||
| 2986 | if (sc < EVAL_MIN) { |
||
| 2987 | return sc + ply; |
||
| 2988 | } else if (sc > EVAL_MAX) { |
||
| 2989 | return sc - ply; |
||
| 2990 | } else { |
||
| 2991 | return sc; |
||
| 2992 | } |
||
| 2993 | } |
||
| 2994 | |||
| 2995 | int to_trans(int sc, int ply) { |
||
| 2996 | if (sc < EVAL_MIN) { |
||
| 2997 | return sc - ply; |
||
| 2998 | } else if (sc > EVAL_MAX) { |
||
| 2999 | return sc + ply; |
||
| 3000 | } else { |
||
| 3001 | return sc; |
||
| 3002 | } |
||
| 3003 | } |
||
| 3004 | |||
| 3005 | int flags(int sc, int alpha, int beta) { |
||
| 3006 | |||
| 3007 | int flags = FLAGS_NONE; |
||
| 3008 | if (sc > alpha) flags |= FLAGS_LOWER; |
||
| 3009 | if (sc < beta) flags |= FLAGS_UPPER; |
||
| 3010 | |||
| 3011 | return flags; |
||
| 3012 | } |
||
| 3013 | |||
| 3014 | } |
||
| 3015 | |||
| 3016 | namespace trans { |
||
| 3017 | |||
| 3018 | struct Entry { // 16 bytes |
||
| 3019 | uint32 lock; |
||
| 3020 | uint32 move; // TODO: uint16 # |
||
| 3021 | uint16 pad_1; |
||
| 3022 | int16 score; |
||
| 3023 | uint8 date; |
||
| 3024 | int8 depth; |
||
| 3025 | uint8 flags; |
||
| 3026 | uint8 pad_2; |
||
| 3027 | }; |
||
| 3028 | |||
| 3029 | void clear_entry(Entry & entry) { |
||
| 3030 | |||
| 3031 | assert(sizeof(Entry) == 16); |
||
| 3032 | |||
| 3033 | entry.lock = 0; |
||
| 3034 | entry.move = move::NONE; |
||
| 3035 | entry.pad_1 = 0; |
||
| 3036 | entry.score = 0; |
||
| 3037 | entry.date = 0; |
||
| 3038 | entry.depth = -1; |
||
| 3039 | entry.flags = score::FLAGS_NONE; |
||
| 3040 | entry.pad_2 = 0; |
||
| 3041 | } |
||
| 3042 | |||
| 3043 | class Table { |
||
| 3044 | |||
| 3045 | private: |
||
| 3046 | |||
| 3047 | Entry * p_table; |
||
| 3048 | int p_bits; |
||
| 3049 | uint64 p_size; |
||
| 3050 | uint64 p_mask; |
||
| 3051 | |||
| 3052 | int p_date; |
||
| 3053 | uint64 p_used; |
||
| 3054 | |||
| 3055 | int size_to_bits(int size) { |
||
| 3056 | |||
| 3057 | int bits = 0; |
||
| 3058 | |||
| 3059 | for (uint64 entries = (uint64(size) << 20) / sizeof(Entry); entries > 1; entries /= 2) { |
||
| 3060 | bits++; |
||
| 3061 | } |
||
| 3062 | |||
| 3063 | return bits; |
||
| 3064 | } |
||
| 3065 | |||
| 3066 | public: |
||
| 3067 | |||
| 3068 | Table() { |
||
| 3069 | |||
| 3070 | p_table = NULL; |
||
| 3071 | p_bits = 0; |
||
| 3072 | p_size = 1; |
||
| 3073 | p_mask = 0; |
||
| 3074 | |||
| 3075 | p_date = 0; |
||
| 3076 | p_used = 0; |
||
| 3077 | } |
||
| 3078 | |||
| 3079 | void set_size(int size) { |
||
| 3080 | |||
| 3081 | int bits = size_to_bits(size); |
||
| 3082 | if (bits == p_bits) return; |
||
| 3083 | |||
| 3084 | p_bits = bits; |
||
| 3085 | p_size = U64(1) << bits; |
||
| 3086 | p_mask = p_size - 1; |
||
| 3087 | |||
| 3088 | if (p_table != NULL) { |
||
| 3089 | free(); |
||
| 3090 | alloc(); |
||
| 3091 | } |
||
| 3092 | } |
||
| 3093 | |||
| 3094 | void alloc() { |
||
| 3095 | assert(p_table == NULL); |
||
| 3096 | p_table = new Entry[(unsigned int) p_size]; // Pierre-Marie Baty -- added type cast |
||
| 3097 | clear(); |
||
| 3098 | } |
||
| 3099 | |||
| 3100 | void free() { |
||
| 3101 | assert(p_table != NULL); |
||
| 3102 | delete [] p_table; |
||
| 3103 | p_table = NULL; |
||
| 3104 | } |
||
| 3105 | |||
| 3106 | void clear() { |
||
| 3107 | |||
| 3108 | Entry e; |
||
| 3109 | clear_entry(e); |
||
| 3110 | |||
| 3111 | for (uint64 i = 0; i < p_size; i++) { |
||
| 3112 | p_table[i] = e; |
||
| 3113 | } |
||
| 3114 | |||
| 3115 | p_date = 1; |
||
| 3116 | p_used = 0; |
||
| 3117 | } |
||
| 3118 | |||
| 3119 | void inc_date() { |
||
| 3120 | p_date = (p_date + 1) % 256; |
||
| 3121 | p_used = 0; |
||
| 3122 | } |
||
| 3123 | |||
| 3124 | void store(hash_t key, int depth, int ply, int move, int score, int flags) { |
||
| 3125 | |||
| 3126 | assert(depth >= 0 && depth < 100); |
||
| 3127 | assert(move != move::NULL_); |
||
| 3128 | assert(score >= score::MIN && score <= score::MAX); |
||
| 3129 | |||
| 3130 | score = score::to_trans(score, ply); |
||
| 3131 | |||
| 3132 | uint64 index = hash::index(key) & p_mask; |
||
| 3133 | uint32 lock = hash::lock(key); |
||
| 3134 | |||
| 3135 | Entry * be = NULL; |
||
| 3136 | int bs = -1; |
||
| 3137 | |||
| 3138 | for (uint64 i = 0; i < 4; i++) { |
||
| 3139 | |||
| 3140 | uint64 idx = (index + i) & p_mask; |
||
| 3141 | assert(idx < p_size); |
||
| 3142 | Entry & entry = p_table[idx]; |
||
| 3143 | |||
| 3144 | if (entry.lock == lock) { |
||
| 3145 | |||
| 3146 | if (entry.date != p_date) { |
||
| 3147 | entry.date = p_date; |
||
| 3148 | p_used++; |
||
| 3149 | } |
||
| 3150 | |||
| 3151 | if (depth >= entry.depth) { |
||
| 3152 | if (move != move::NONE) entry.move = move; |
||
| 3153 | entry.depth = depth; |
||
| 3154 | entry.score = score; |
||
| 3155 | entry.flags = flags; |
||
| 3156 | } else if (entry.move == move::NONE) { |
||
| 3157 | entry.move = move; |
||
| 3158 | } |
||
| 3159 | |||
| 3160 | return; |
||
| 3161 | } |
||
| 3162 | |||
| 3163 | int sc = 99 - entry.depth; // NOTE: entry.depth can be -1 |
||
| 3164 | if (entry.date != p_date) sc += 101; |
||
| 3165 | assert(sc >= 0 && sc < 202); |
||
| 3166 | |||
| 3167 | if (sc > bs) { |
||
| 3168 | be = &entry; |
||
| 3169 | bs = sc; |
||
| 3170 | } |
||
| 3171 | } |
||
| 3172 | |||
| 3173 | assert(be != NULL); |
||
| 3174 | |||
| 3175 | if (be->date != p_date) p_used++; |
||
| 3176 | |||
| 3177 | be->lock = lock; |
||
| 3178 | be->date = p_date; |
||
| 3179 | be->move = move; |
||
| 3180 | be->depth = depth; |
||
| 3181 | be->score = score; |
||
| 3182 | be->flags = flags; |
||
| 3183 | } |
||
| 3184 | |||
| 3185 | bool retrieve(hash_t key, int depth, int ply, int & move, int & score, int & flags) { |
||
| 3186 | |||
| 3187 | assert(depth >= 0 && depth < 100); |
||
| 3188 | |||
| 3189 | uint64 index = hash::index(key) & p_mask; |
||
| 3190 | uint32 lock = hash::lock(key); |
||
| 3191 | |||
| 3192 | for (uint64 i = 0; i < 4; i++) { |
||
| 3193 | |||
| 3194 | uint64 idx = (index + i) & p_mask; |
||
| 3195 | assert(idx < p_size); |
||
| 3196 | Entry & entry = p_table[idx]; |
||
| 3197 | |||
| 3198 | if (entry.lock == lock) { |
||
| 3199 | |||
| 3200 | if (entry.date != p_date) { |
||
| 3201 | entry.date = p_date; // touch entry |
||
| 3202 | p_used++; |
||
| 3203 | } |
||
| 3204 | |||
| 3205 | move = entry.move; |
||
| 3206 | score = score::from_trans(entry.score, ply); |
||
| 3207 | flags = entry.flags; |
||
| 3208 | |||
| 3209 | if (entry.depth >= depth) { |
||
| 3210 | return true; |
||
| 3211 | } else if (score::is_mate(score)) { |
||
| 3212 | flags &= ~(score < 0 ? score::FLAGS_LOWER : score::FLAGS_UPPER); |
||
| 3213 | return true; |
||
| 3214 | } |
||
| 3215 | |||
| 3216 | return false; |
||
| 3217 | } |
||
| 3218 | } |
||
| 3219 | |||
| 3220 | return false; |
||
| 3221 | } |
||
| 3222 | |||
| 3223 | int used() const { |
||
| 3224 | return int((p_used * 1000 + p_size / 2) / p_size); |
||
| 3225 | } |
||
| 3226 | |||
| 3227 | }; |
||
| 3228 | |||
| 3229 | } |
||
| 3230 | |||
| 3231 | namespace engine { |
||
| 3232 | |||
| 3233 | struct Engine { |
||
| 3234 | int hash; |
||
| 3235 | bool ponder; |
||
| 3236 | int threads; |
||
| 3237 | bool log; |
||
| 3238 | }; |
||
| 3239 | |||
| 3240 | Engine engine; |
||
| 3241 | |||
| 3242 | void init() { |
||
| 3243 | engine.hash = 64; |
||
| 3244 | engine.ponder = false; |
||
| 3245 | engine.threads = 1; |
||
| 3246 | engine.log = false; |
||
| 3247 | } |
||
| 3248 | |||
| 3249 | } |
||
| 3250 | |||
| 3251 | namespace pawn { // HACK: early declaration for pawn-pushes move type |
||
| 3252 | |||
| 3253 | bit_t passed_me[square::SIZE][side::SIZE]; |
||
| 3254 | bit_t passed_opp[square::SIZE][side::SIZE]; |
||
| 3255 | |||
| 3256 | bool is_passed(int sq, int sd, const board::Board & bd) { |
||
| 3257 | return (bd.piece(piece::PAWN, side::opposit(sd)) & passed_opp[sq][sd]) == 0 |
||
| 3258 | && (bd.piece(piece::PAWN, sd) & passed_me[sq][sd]) == 0; |
||
| 3259 | } |
||
| 3260 | |||
| 3261 | int square_distance(int ks, int ps, int sd) { |
||
| 3262 | int prom = square::promotion(ps, sd); |
||
| 3263 | return square::distance(ks, prom) - square::distance(ps, prom); |
||
| 3264 | } |
||
| 3265 | |||
| 3266 | } |
||
| 3267 | |||
| 3268 | namespace move { |
||
| 3269 | |||
| 3270 | bool is_win (int mv, const board::Board & bd); |
||
| 3271 | |||
| 3272 | class SEE { |
||
| 3273 | |||
| 3274 | private: |
||
| 3275 | |||
| 3276 | const board::Board * p_board; |
||
| 3277 | int p_to; |
||
| 3278 | bit_t p_all; |
||
| 3279 | |||
| 3280 | int p_val; |
||
| 3281 | int p_side; |
||
| 3282 | |||
| 3283 | void init(int t, int sd) { |
||
| 3284 | |||
| 3285 | p_to = t; |
||
| 3286 | p_all = p_board->all(); |
||
| 3287 | |||
| 3288 | int pc = p_board->square(t); |
||
| 3289 | |||
| 3290 | p_val = piece::value(pc); |
||
| 3291 | p_side = sd; |
||
| 3292 | } |
||
| 3293 | |||
| 3294 | int move(int f) { |
||
| 3295 | |||
| 3296 | assert(bit::is_set(p_all, f)); |
||
| 3297 | bit::clear(p_all, f); |
||
| 3298 | |||
| 3299 | int pc = p_board->square(f); |
||
| 3300 | assert(pc != piece::NONE && p_board->square_side(f) == p_side); |
||
| 3301 | |||
| 3302 | int val = p_val; |
||
| 3303 | p_val = piece::value(pc); |
||
| 3304 | |||
| 3305 | if (pc == piece::PAWN && square::is_promotion(p_to)) { |
||
| 3306 | int delta = piece::QUEEN_VALUE - piece::PAWN_VALUE; |
||
| 3307 | val += delta; |
||
| 3308 | p_val += delta; |
||
| 3309 | } |
||
| 3310 | |||
| 3311 | if (val == piece::KING_VALUE) { // stop at king capture |
||
| 3312 | p_all = 0; // HACK: erase all attackers |
||
| 3313 | } |
||
| 3314 | |||
| 3315 | p_side = side::opposit(p_side); |
||
| 3316 | |||
| 3317 | return val; |
||
| 3318 | } |
||
| 3319 | |||
| 3320 | int see_rec(int alpha, int beta) { |
||
| 3321 | |||
| 3322 | assert(alpha < beta); |
||
| 3323 | |||
| 3324 | int s0 = 0; |
||
| 3325 | |||
| 3326 | if (s0 > alpha) { |
||
| 3327 | alpha = s0; |
||
| 3328 | if (s0 >= beta) return s0; |
||
| 3329 | } |
||
| 3330 | |||
| 3331 | if (p_val <= alpha) { // FP, NOTE: fails for promotions |
||
| 3332 | return p_val; |
||
| 3333 | } |
||
| 3334 | |||
| 3335 | int f = pick_lva(); |
||
| 3336 | |||
| 3337 | if (f == square::NONE) { |
||
| 3338 | return s0; |
||
| 3339 | } |
||
| 3340 | |||
| 3341 | int cap = move(f); // NOTE: has side effect |
||
| 3342 | int s1 = cap - see_rec(cap - beta, cap - alpha); |
||
| 3343 | |||
| 3344 | return std::max(s0, s1); |
||
| 3345 | } |
||
| 3346 | |||
| 3347 | int pick_lva() const { |
||
| 3348 | |||
| 3349 | int sd = p_side; |
||
| 3350 | |||
| 3351 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
| 3352 | |||
| 3353 | bit_t fs = p_board->piece(pc, sd) & attack::pseudo_attacks_to(pc, sd, p_to) & p_all; |
||
| 3354 | |||
| 3355 | for (bit_t b = fs; b != 0; b = bit::rest(b)) { |
||
| 3356 | |||
| 3357 | int f = bit::first(b); |
||
| 3358 | |||
| 3359 | if ((p_all & attack::Between[f][p_to]) == 0) { |
||
| 3360 | return f; |
||
| 3361 | } |
||
| 3362 | } |
||
| 3363 | } |
||
| 3364 | |||
| 3365 | return square::NONE; |
||
| 3366 | } |
||
| 3367 | |||
| 3368 | public: |
||
| 3369 | |||
| 3370 | int see(int mv, int alpha, int beta, const board::Board & bd) { |
||
| 3371 | |||
| 3372 | assert(alpha < beta); |
||
| 3373 | |||
| 3374 | p_board = &bd; |
||
| 3375 | |||
| 3376 | int f = from(mv); |
||
| 3377 | int t = to(mv); |
||
| 3378 | |||
| 3379 | int pc = p_board->square(f); |
||
| 3380 | int sd = p_board->square_side(f); |
||
| 3381 | |||
| 3382 | init(t, sd); |
||
| 3383 | int cap = move(f); // NOTE: assumes queen promotion |
||
| 3384 | |||
| 3385 | if (pc == piece::PAWN && square::is_promotion(t)) { // adjust for under-promotion |
||
| 3386 | int delta = piece::QUEEN_VALUE - piece::value(prom(mv)); |
||
| 3387 | cap -= delta; |
||
| 3388 | p_val -= delta; |
||
| 3389 | } |
||
| 3390 | |||
| 3391 | return cap - see_rec(cap - beta, cap - alpha); |
||
| 3392 | } |
||
| 3393 | |||
| 3394 | }; |
||
| 3395 | |||
| 3396 | bool is_capture(int mv) { |
||
| 3397 | return cap(mv) != piece::NONE; |
||
| 3398 | } |
||
| 3399 | |||
| 3400 | bool is_en_passant(int mv, const board::Board & bd) { |
||
| 3401 | return piece(mv) == piece::PAWN && to(mv) == bd.ep_sq(); |
||
| 3402 | } |
||
| 3403 | |||
| 3404 | bool is_recapture(int mv, const board::Board & bd) { |
||
| 3405 | return to(mv) == bd.recap() && is_win(mv, bd); |
||
| 3406 | } |
||
| 3407 | |||
| 3408 | bool is_promotion(int mv) { |
||
| 3409 | return prom(mv) != piece::NONE; |
||
| 3410 | } |
||
| 3411 | |||
| 3412 | bool is_queen_promotion(int mv) { |
||
| 3413 | return prom(mv) == piece::QUEEN; |
||
| 3414 | } |
||
| 3415 | |||
| 3416 | bool is_under_promotion(int mv) { |
||
| 3417 | int pp = prom(mv); |
||
| 3418 | return pp != piece::NONE && pp != piece::QUEEN; |
||
| 3419 | } |
||
| 3420 | |||
| 3421 | bool is_tactical(int mv) { |
||
| 3422 | return is_capture(mv) || is_promotion(mv); |
||
| 3423 | } |
||
| 3424 | |||
| 3425 | bool is_pawn_push(int mv, const board::Board & bd) { |
||
| 3426 | |||
| 3427 | if (is_tactical(mv)) { |
||
| 3428 | return false; |
||
| 3429 | } |
||
| 3430 | |||
| 3431 | int f = from(mv); |
||
| 3432 | int t = to(mv); |
||
| 3433 | |||
| 3434 | int pc = bd.square(f); |
||
| 3435 | int sd = bd.square_side(f); |
||
| 3436 | |||
| 3437 | return pc == piece::PAWN && square::rank(t, sd) >= square::RANK_6 && pawn::is_passed(t, sd, bd) && !is_capture(mv); |
||
| 3438 | } |
||
| 3439 | |||
| 3440 | bool is_castling(int mv) { |
||
| 3441 | return piece(mv) == piece::KING && std::abs(to(mv) - from(mv)) == square::CASTLING_DELTA; |
||
| 3442 | } |
||
| 3443 | |||
| 3444 | bool is_conversion(int mv) { |
||
| 3445 | return is_capture(mv) || piece(mv) == piece::PAWN || is_castling(mv); |
||
| 3446 | } |
||
| 3447 | |||
| 3448 | int make(int f, int t, int pp, const board::Board & bd) { |
||
| 3449 | |||
| 3450 | int pc = bd.square(f); |
||
| 3451 | int cp = bd.square(t); |
||
| 3452 | |||
| 3453 | if (pc == piece::PAWN && t == bd.ep_sq()) { |
||
| 3454 | cp = piece::PAWN; |
||
| 3455 | } |
||
| 3456 | |||
| 3457 | if (pc == piece::PAWN && square::is_promotion(t) && pp == piece::NONE) { // not needed |
||
| 3458 | pp = piece::QUEEN; |
||
| 3459 | } |
||
| 3460 | |||
| 3461 | return make(f, t, pc, cp, pp); |
||
| 3462 | } |
||
| 3463 | |||
| 3464 | int from_string(const std::string & s, const board::Board & bd) { |
||
| 3465 | |||
| 3466 | assert(s.length() >= 4); |
||
| 3467 | |||
| 3468 | int f = square::from_string(s.substr(0, 2)); |
||
| 3469 | int t = square::from_string(s.substr(2, 2)); |
||
| 3470 | int pp = (s.length() > 4) ? piece::from_char(std::toupper(s[4])) : piece::NONE; |
||
| 3471 | |||
| 3472 | return make(f, t, pp, bd); |
||
| 3473 | } |
||
| 3474 | |||
| 3475 | int see(int mv, int alpha, int beta, const board::Board & bd) { |
||
| 3476 | SEE see; |
||
| 3477 | return see.see(mv, alpha, beta, bd); |
||
| 3478 | } |
||
| 3479 | |||
| 3480 | int see_max(int mv) { |
||
| 3481 | |||
| 3482 | assert(is_tactical(mv)); |
||
| 3483 | |||
| 3484 | int sc = piece::value(cap(mv)); |
||
| 3485 | |||
| 3486 | int pp = prom(mv); |
||
| 3487 | if (pp != piece::NONE) sc += piece::value(pp) - piece::PAWN_VALUE; |
||
| 3488 | |||
| 3489 | return sc; |
||
| 3490 | } |
||
| 3491 | |||
| 3492 | bool is_safe(int mv, const board::Board & bd) { |
||
| 3493 | |||
| 3494 | int pc = piece(mv); |
||
| 3495 | int cp = cap(mv); |
||
| 3496 | int pp = prom(mv); |
||
| 3497 | |||
| 3498 | if (false) { |
||
| 3499 | } else if (pc == piece::KING) { |
||
| 3500 | return true; |
||
| 3501 | } else if (piece::value(cp) >= piece::value(pc)) { |
||
| 3502 | return true; |
||
| 3503 | } else if (pp != piece::NONE && pp != piece::QUEEN) { // under-promotion |
||
| 3504 | return false; |
||
| 3505 | } else { |
||
| 3506 | return see(mv, -1, 0, bd) >= 0; |
||
| 3507 | } |
||
| 3508 | } |
||
| 3509 | |||
| 3510 | bool is_win(int mv, const board::Board & bd) { |
||
| 3511 | |||
| 3512 | assert(is_tactical(mv)); |
||
| 3513 | |||
| 3514 | int pc = piece(mv); |
||
| 3515 | int cp = cap(mv); |
||
| 3516 | int pp = prom(mv); |
||
| 3517 | |||
| 3518 | if (false) { |
||
| 3519 | } else if (pc == piece::KING) { |
||
| 3520 | return true; |
||
| 3521 | } else if (piece::value(cp) > piece::value(pc)) { |
||
| 3522 | return true; |
||
| 3523 | } else if (pp != piece::NONE && pp != piece::QUEEN) { // under-promotion |
||
| 3524 | return false; |
||
| 3525 | } else { |
||
| 3526 | return see(mv, 0, +1, bd) > 0; |
||
| 3527 | } |
||
| 3528 | } |
||
| 3529 | |||
| 3530 | bool is_legal_debug(int mv, board::Board & bd) { |
||
| 3531 | |||
| 3532 | bd.move(mv); |
||
| 3533 | bool b = attack::is_legal(bd); |
||
| 3534 | bd.undo(); |
||
| 3535 | |||
| 3536 | return b; |
||
| 3537 | } |
||
| 3538 | |||
| 3539 | bool is_legal(int mv, board::Board & bd, const attack::Attacks & attacks) { |
||
| 3540 | |||
| 3541 | int sd = bd.turn(); |
||
| 3542 | |||
| 3543 | int f = from(mv); |
||
| 3544 | int t = to(mv); |
||
| 3545 | |||
| 3546 | if (is_en_passant(mv, bd)) { |
||
| 3547 | return is_legal_debug(mv, bd); |
||
| 3548 | } |
||
| 3549 | |||
| 3550 | if (piece(mv) == piece::KING) { |
||
| 3551 | return !attack::is_attacked(t, side::opposit(sd), bd); |
||
| 3552 | } |
||
| 3553 | |||
| 3554 | if (!bit::is_set(attacks.pinned, f)) { |
||
| 3555 | return true; |
||
| 3556 | } |
||
| 3557 | |||
| 3558 | if (bit::is_set(attack::ray(bd.king(sd), f), t)) { |
||
| 3559 | return true; |
||
| 3560 | } |
||
| 3561 | |||
| 3562 | return false; |
||
| 3563 | } |
||
| 3564 | |||
| 3565 | bool is_check_debug(int mv, board::Board & bd) { |
||
| 3566 | |||
| 3567 | bd.move(mv); |
||
| 3568 | bool b = attack::is_in_check(bd); |
||
| 3569 | bd.undo(); |
||
| 3570 | |||
| 3571 | return b; |
||
| 3572 | } |
||
| 3573 | |||
| 3574 | bool is_check(int mv, board::Board & bd) { |
||
| 3575 | |||
| 3576 | if (is_promotion(mv) || is_en_passant(mv, bd) || is_castling(mv)) { |
||
| 3577 | return is_check_debug(mv, bd); |
||
| 3578 | } |
||
| 3579 | |||
| 3580 | int f = from(mv); |
||
| 3581 | int t = to(mv); |
||
| 3582 | |||
| 3583 | int pc = (prom(mv) != piece::NONE) ? prom(mv) : piece(mv); |
||
| 3584 | int sd = bd.square_side(f); |
||
| 3585 | |||
| 3586 | int king = bd.king(side::opposit(sd)); |
||
| 3587 | |||
| 3588 | if (attack::attack(pc, sd, t, king, bd)) { |
||
| 3589 | return true; |
||
| 3590 | } |
||
| 3591 | |||
| 3592 | if (attack::attack_behind(king, f, sd, bd) && !bit::is_set(attack::ray(king, f), t)) { |
||
| 3593 | return true; |
||
| 3594 | } |
||
| 3595 | |||
| 3596 | return false; |
||
| 3597 | } |
||
| 3598 | |||
| 3599 | } |
||
| 3600 | |||
| 3601 | namespace sort { |
||
| 3602 | |||
| 3603 | class Killer { |
||
| 3604 | |||
| 3605 | private: |
||
| 3606 | |||
| 3607 | static const int PLY = 100; |
||
| 3608 | |||
| 3609 | struct List { |
||
| 3610 | int k0; |
||
| 3611 | int k1; |
||
| 3612 | }; |
||
| 3613 | |||
| 3614 | List p_killer[PLY]; |
||
| 3615 | |||
| 3616 | public: |
||
| 3617 | |||
| 3618 | void clear() { |
||
| 3619 | for (int ply = 0; ply < PLY; ply++) { |
||
| 3620 | p_killer[ply].k0 = move::NONE; |
||
| 3621 | p_killer[ply].k1 = move::NONE; |
||
| 3622 | } |
||
| 3623 | } |
||
| 3624 | |||
| 3625 | void add(int mv, int ply) { |
||
| 3626 | if (p_killer[ply].k0 != mv) { |
||
| 3627 | p_killer[ply].k1 = p_killer[ply].k0; |
||
| 3628 | p_killer[ply].k0 = mv; |
||
| 3629 | } |
||
| 3630 | } |
||
| 3631 | |||
| 3632 | int killer_0(int ply) const { |
||
| 3633 | return p_killer[ply].k0; |
||
| 3634 | } |
||
| 3635 | |||
| 3636 | int killer_1(int ply) const { |
||
| 3637 | return p_killer[ply].k1; |
||
| 3638 | } |
||
| 3639 | |||
| 3640 | }; |
||
| 3641 | |||
| 3642 | class History { |
||
| 3643 | |||
| 3644 | private: |
||
| 3645 | |||
| 3646 | static const int PROB_BIT = 11; |
||
| 3647 | static const int PROB_ONE = 1 << PROB_BIT; |
||
| 3648 | static const int PROB_HALF = 1 << (PROB_BIT - 1); |
||
| 3649 | static const int PROB_SHIFT = 5; |
||
| 3650 | |||
| 3651 | int p_prob[piece::SIDE_SIZE * square::SIZE]; |
||
| 3652 | |||
| 3653 | static int index(int mv, const board::Board & bd) { |
||
| 3654 | |||
| 3655 | assert(!move::is_tactical(mv)); |
||
| 3656 | |||
| 3657 | int sd = bd.square_side(move::from(mv)); |
||
| 3658 | int p12 = piece::make(move::piece(mv), sd); |
||
| 3659 | |||
| 3660 | int idx = p12 * square::SIZE + move::to(mv); |
||
| 3661 | assert(idx < piece::SIDE_SIZE * square::SIZE); |
||
| 3662 | |||
| 3663 | return idx; |
||
| 3664 | } |
||
| 3665 | |||
| 3666 | void update_good(int mv, const board::Board & bd) { |
||
| 3667 | if (!move::is_tactical(mv)) { |
||
| 3668 | int idx = index(mv, bd); |
||
| 3669 | p_prob[idx] += (PROB_ONE - p_prob[idx]) >> PROB_SHIFT; |
||
| 3670 | } |
||
| 3671 | } |
||
| 3672 | |||
| 3673 | void update_bad(int mv, const board::Board & bd) { |
||
| 3674 | if (!move::is_tactical(mv)) { |
||
| 3675 | int idx = index(mv, bd); |
||
| 3676 | p_prob[idx] -= p_prob[idx] >> PROB_SHIFT; |
||
| 3677 | } |
||
| 3678 | } |
||
| 3679 | |||
| 3680 | public: |
||
| 3681 | |||
| 3682 | void clear() { |
||
| 3683 | for (int idx = 0; idx < piece::SIDE_SIZE * square::SIZE; idx++) { |
||
| 3684 | p_prob[idx] = PROB_HALF; |
||
| 3685 | } |
||
| 3686 | } |
||
| 3687 | |||
| 3688 | void add(int bm, const gen::List & searched, const board::Board & bd) { |
||
| 3689 | |||
| 3690 | assert(bm != move::NONE); |
||
| 3691 | |||
| 3692 | update_good(bm, bd); |
||
| 3693 | |||
| 3694 | for (int pos = 0; pos < searched.size(); pos++) { |
||
| 3695 | int mv = searched.move(pos); |
||
| 3696 | if (mv != bm) update_bad(mv, bd); |
||
| 3697 | } |
||
| 3698 | } |
||
| 3699 | |||
| 3700 | int score(int mv, const board::Board & bd) const { |
||
| 3701 | int idx = index(mv, bd); |
||
| 3702 | return p_prob[idx]; |
||
| 3703 | } |
||
| 3704 | |||
| 3705 | }; |
||
| 3706 | |||
| 3707 | int capture_score_debug(int pc, int cp) { |
||
| 3708 | int sc = piece::score(cp) * 6 + (5 - piece::score(pc)); |
||
| 3709 | assert(sc >= 0 && sc < 36); |
||
| 3710 | return sc; |
||
| 3711 | } |
||
| 3712 | |||
| 3713 | int promotion_score_debug(int pp) { |
||
| 3714 | switch (pp) { |
||
| 3715 | case piece::QUEEN: |
||
| 3716 | return 3; |
||
| 3717 | case piece::KNIGHT: |
||
| 3718 | return 2; |
||
| 3719 | case piece::ROOK: |
||
| 3720 | return 1; |
||
| 3721 | case piece::BISHOP: |
||
| 3722 | return 0; |
||
| 3723 | default: |
||
| 3724 | assert(false); |
||
| 3725 | return 0; |
||
| 3726 | } |
||
| 3727 | } |
||
| 3728 | |||
| 3729 | int tactical_score_debug(int pc, int cp, int pp) { |
||
| 3730 | |||
| 3731 | int sc; |
||
| 3732 | |||
| 3733 | if (cp != piece::NONE) { |
||
| 3734 | sc = capture_score_debug(pc, cp) + 4; |
||
| 3735 | } else { |
||
| 3736 | sc = promotion_score_debug(pp); |
||
| 3737 | } |
||
| 3738 | |||
| 3739 | assert(sc >= 0 && sc < 40); |
||
| 3740 | return sc; |
||
| 3741 | } |
||
| 3742 | |||
| 3743 | int capture_score(int mv) { |
||
| 3744 | assert(move::is_capture(mv)); |
||
| 3745 | return capture_score_debug(move::piece(mv), move::cap(mv)); |
||
| 3746 | } |
||
| 3747 | |||
| 3748 | int promotion_score(int mv) { |
||
| 3749 | assert(move::is_promotion(mv) && !move::is_capture(mv)); |
||
| 3750 | return promotion_score_debug(move::prom(mv)); |
||
| 3751 | } |
||
| 3752 | |||
| 3753 | int tactical_score(int mv) { |
||
| 3754 | assert(move::is_tactical(mv)); |
||
| 3755 | return tactical_score_debug(move::piece(mv), move::cap(mv), move::prom(mv)); |
||
| 3756 | } |
||
| 3757 | |||
| 3758 | int evasion_score(int mv, int trans_move) { |
||
| 3759 | |||
| 3760 | int sc; |
||
| 3761 | |||
| 3762 | if (false) { |
||
| 3763 | } else if (mv == trans_move) { |
||
| 3764 | sc = move::SCORE_MASK; |
||
| 3765 | } else if (move::is_tactical(mv)) { |
||
| 3766 | sc = tactical_score(mv) + 1; |
||
| 3767 | assert (sc >= 1 && sc < 41); |
||
| 3768 | } else { |
||
| 3769 | sc = 0; |
||
| 3770 | } |
||
| 3771 | |||
| 3772 | return sc; |
||
| 3773 | } |
||
| 3774 | |||
| 3775 | void sort_tacticals(gen::List & ml) { |
||
| 3776 | |||
| 3777 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 3778 | int mv = ml.move(pos); |
||
| 3779 | int sc = tactical_score(mv); |
||
| 3780 | ml.set_score(pos, sc); |
||
| 3781 | } |
||
| 3782 | |||
| 3783 | ml.sort(); |
||
| 3784 | } |
||
| 3785 | |||
| 3786 | void sort_history(gen::List & ml, const board::Board & bd, const History & history) { |
||
| 3787 | |||
| 3788 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 3789 | int mv = ml.move(pos); |
||
| 3790 | int sc = history.score(mv, bd); |
||
| 3791 | ml.set_score(pos, sc); |
||
| 3792 | } |
||
| 3793 | |||
| 3794 | ml.sort(); |
||
| 3795 | } |
||
| 3796 | |||
| 3797 | void sort_evasions(gen::List & ml, int trans_move) { |
||
| 3798 | |||
| 3799 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 3800 | int mv = ml.move(pos); |
||
| 3801 | int sc = evasion_score(mv, trans_move); |
||
| 3802 | ml.set_score(pos, sc); |
||
| 3803 | } |
||
| 3804 | |||
| 3805 | ml.sort(); |
||
| 3806 | } |
||
| 3807 | |||
| 3808 | } |
||
| 3809 | |||
| 3810 | namespace gen_sort { |
||
| 3811 | |||
| 3812 | // HACK: outside of List class because of C++ "static const" limitations :( |
||
| 3813 | |||
| 3814 | enum Inst { |
||
| 3815 | GEN_EVASION, |
||
| 3816 | GEN_TRANS, |
||
| 3817 | GEN_TACTICAL, |
||
| 3818 | GEN_KILLER, |
||
| 3819 | GEN_CHECK, |
||
| 3820 | GEN_PAWN, |
||
| 3821 | GEN_QUIET, |
||
| 3822 | GEN_BAD, |
||
| 3823 | GEN_END, |
||
| 3824 | POST_MOVE, |
||
| 3825 | POST_MOVE_SEE, |
||
| 3826 | POST_KILLER, |
||
| 3827 | POST_KILLER_SEE, |
||
| 3828 | POST_BAD, |
||
| 3829 | }; |
||
| 3830 | |||
| 3831 | const Inst Prog_Main[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE_SEE, GEN_KILLER, POST_KILLER_SEE, GEN_QUIET, POST_MOVE_SEE, GEN_BAD, POST_BAD, GEN_END }; |
||
| 3832 | const Inst Prog_QS_Root[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE, GEN_CHECK, POST_KILLER, GEN_PAWN, POST_MOVE, GEN_END }; |
||
| 3833 | const Inst Prog_QS[] = { GEN_TRANS, POST_KILLER, GEN_TACTICAL, POST_MOVE, GEN_END }; |
||
| 3834 | const Inst Prog_Evasion[] = { GEN_EVASION, POST_MOVE_SEE, GEN_BAD, POST_BAD, GEN_END }; |
||
| 3835 | |||
| 3836 | class List { |
||
| 3837 | |||
| 3838 | private: |
||
| 3839 | |||
| 3840 | board::Board * p_board; |
||
| 3841 | const attack::Attacks * p_attacks; |
||
| 3842 | const sort::Killer * p_killer; |
||
| 3843 | const sort::History * p_hist; |
||
| 3844 | int p_trans_move; |
||
| 3845 | |||
| 3846 | const Inst * p_ip; |
||
| 3847 | Inst p_gen; |
||
| 3848 | Inst p_post; |
||
| 3849 | |||
| 3850 | gen::List p_todo; |
||
| 3851 | gen::List p_done; |
||
| 3852 | gen::List p_bad; |
||
| 3853 | |||
| 3854 | int p_pos; |
||
| 3855 | bool p_candidate; |
||
| 3856 | |||
| 3857 | bool gen() { |
||
| 3858 | |||
| 3859 | p_todo.clear(); |
||
| 3860 | p_pos = 0; |
||
| 3861 | |||
| 3862 | switch (p_gen) { { |
||
| 3863 | |||
| 3864 | } case GEN_EVASION: { |
||
| 3865 | |||
| 3866 | gen::add_evasions(p_todo, p_board->turn(), *p_board, *p_attacks); |
||
| 3867 | sort::sort_evasions(p_todo, p_trans_move); |
||
| 3868 | break; |
||
| 3869 | |||
| 3870 | } case GEN_TRANS: { |
||
| 3871 | |||
| 3872 | int mv = p_trans_move; |
||
| 3873 | |||
| 3874 | if (mv != move::NONE && gen::is_move(mv, *p_board)) { |
||
| 3875 | p_todo.add(mv); |
||
| 3876 | } |
||
| 3877 | |||
| 3878 | p_candidate = true; |
||
| 3879 | |||
| 3880 | break; |
||
| 3881 | |||
| 3882 | } case GEN_TACTICAL: { |
||
| 3883 | |||
| 3884 | gen::add_captures(p_todo, p_board->turn(), *p_board); |
||
| 3885 | gen::add_promotions(p_todo, p_board->turn(), *p_board); |
||
| 3886 | sort::sort_tacticals(p_todo); |
||
| 3887 | |||
| 3888 | p_candidate = true; |
||
| 3889 | |||
| 3890 | break; |
||
| 3891 | |||
| 3892 | } case GEN_KILLER: { |
||
| 3893 | |||
| 3894 | int k0 = p_killer->killer_0(p_board->ply()); |
||
| 3895 | |||
| 3896 | if (k0 != move::NONE && gen::is_quiet_move(k0, *p_board)) { |
||
| 3897 | p_todo.add(k0); |
||
| 3898 | } |
||
| 3899 | |||
| 3900 | int k1 = p_killer->killer_1(p_board->ply()); |
||
| 3901 | |||
| 3902 | if (k1 != move::NONE && gen::is_quiet_move(k1, *p_board)) { |
||
| 3903 | p_todo.add(k1); |
||
| 3904 | } |
||
| 3905 | |||
| 3906 | p_candidate = true; |
||
| 3907 | |||
| 3908 | break; |
||
| 3909 | |||
| 3910 | } case GEN_CHECK: { |
||
| 3911 | |||
| 3912 | gen::add_checks(p_todo, p_board->turn(), *p_board); |
||
| 3913 | |||
| 3914 | p_candidate = true; // not needed yet |
||
| 3915 | |||
| 3916 | break; |
||
| 3917 | |||
| 3918 | } case GEN_PAWN: { |
||
| 3919 | |||
| 3920 | gen::add_castling(p_todo, p_board->turn(), *p_board); |
||
| 3921 | gen::add_pawn_pushes(p_todo, p_board->turn(), *p_board); |
||
| 3922 | |||
| 3923 | p_candidate = true; // not needed yet |
||
| 3924 | |||
| 3925 | break; |
||
| 3926 | |||
| 3927 | } case GEN_QUIET: { |
||
| 3928 | |||
| 3929 | gen::add_quiets(p_todo, p_board->turn(), *p_board); |
||
| 3930 | sort::sort_history(p_todo, *p_board, *p_hist); |
||
| 3931 | |||
| 3932 | p_candidate = false; |
||
| 3933 | |||
| 3934 | break; |
||
| 3935 | |||
| 3936 | } case GEN_BAD: { |
||
| 3937 | |||
| 3938 | p_todo = p_bad; |
||
| 3939 | |||
| 3940 | p_candidate = false; |
||
| 3941 | |||
| 3942 | break; |
||
| 3943 | |||
| 3944 | } case GEN_END: { |
||
| 3945 | |||
| 3946 | return false; |
||
| 3947 | |||
| 3948 | } default: { |
||
| 3949 | |||
| 3950 | assert(false); |
||
| 3951 | |||
| 3952 | } } |
||
| 3953 | |||
| 3954 | return true; |
||
| 3955 | } |
||
| 3956 | |||
| 3957 | bool post(int mv) { |
||
| 3958 | |||
| 3959 | assert(mv != move::NONE); |
||
| 3960 | |||
| 3961 | switch (p_post) { { |
||
| 3962 | |||
| 3963 | } case POST_MOVE: { |
||
| 3964 | |||
| 3965 | if (p_done.contain(mv)) { |
||
| 3966 | return false; |
||
| 3967 | } |
||
| 3968 | |||
| 3969 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
| 3970 | return false; |
||
| 3971 | } |
||
| 3972 | |||
| 3973 | break; |
||
| 3974 | |||
| 3975 | } case POST_MOVE_SEE: { |
||
| 3976 | |||
| 3977 | if (p_done.contain(mv)) { |
||
| 3978 | return false; |
||
| 3979 | } |
||
| 3980 | |||
| 3981 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
| 3982 | return false; |
||
| 3983 | } |
||
| 3984 | |||
| 3985 | if (!move::is_safe(mv, *p_board)) { |
||
| 3986 | p_bad.add(mv); |
||
| 3987 | return false; |
||
| 3988 | } |
||
| 3989 | |||
| 3990 | break; |
||
| 3991 | |||
| 3992 | } case POST_KILLER: { |
||
| 3993 | |||
| 3994 | if (p_done.contain(mv)) { |
||
| 3995 | return false; |
||
| 3996 | } |
||
| 3997 | |||
| 3998 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
| 3999 | return false; |
||
| 4000 | } |
||
| 4001 | |||
| 4002 | p_done.add(mv); |
||
| 4003 | |||
| 4004 | break; |
||
| 4005 | |||
| 4006 | } case POST_KILLER_SEE: { |
||
| 4007 | |||
| 4008 | if (p_done.contain(mv)) { |
||
| 4009 | return false; |
||
| 4010 | } |
||
| 4011 | |||
| 4012 | if (!move::is_legal(mv, *p_board, *p_attacks)) { |
||
| 4013 | return false; |
||
| 4014 | } |
||
| 4015 | |||
| 4016 | p_done.add(mv); |
||
| 4017 | |||
| 4018 | if (!move::is_safe(mv, *p_board)) { |
||
| 4019 | p_bad.add(mv); |
||
| 4020 | return false; |
||
| 4021 | } |
||
| 4022 | |||
| 4023 | break; |
||
| 4024 | |||
| 4025 | } case POST_BAD: { |
||
| 4026 | |||
| 4027 | assert(move::is_legal(mv, *p_board, *p_attacks)); |
||
| 4028 | |||
| 4029 | break; |
||
| 4030 | |||
| 4031 | } default: { |
||
| 4032 | |||
| 4033 | assert(false); |
||
| 4034 | |||
| 4035 | } } |
||
| 4036 | |||
| 4037 | return true; |
||
| 4038 | } |
||
| 4039 | |||
| 4040 | public: |
||
| 4041 | |||
| 4042 | void init(int depth, board::Board & bd, const attack::Attacks & attacks, int trans_move, const sort::Killer & killer, const sort::History & history, bool use_fp = false) { |
||
| 4043 | |||
| 4044 | p_board = &bd; |
||
| 4045 | p_attacks = &attacks; |
||
| 4046 | p_killer = &killer; |
||
| 4047 | p_hist = &history; |
||
| 4048 | p_trans_move = trans_move; |
||
| 4049 | |||
| 4050 | if (false) { |
||
| 4051 | } else if (attacks.size != 0) { // in check |
||
| 4052 | p_ip = Prog_Evasion; |
||
| 4053 | } else if (depth < 0) { |
||
| 4054 | p_ip = Prog_QS; |
||
| 4055 | } else if (depth == 0) { |
||
| 4056 | p_ip = Prog_QS_Root; |
||
| 4057 | } else if (use_fp) { |
||
| 4058 | p_ip = Prog_QS_Root; |
||
| 4059 | } else { |
||
| 4060 | p_ip = Prog_Main; |
||
| 4061 | } |
||
| 4062 | |||
| 4063 | p_todo.clear(); |
||
| 4064 | p_done.clear(); |
||
| 4065 | p_bad.clear(); |
||
| 4066 | |||
| 4067 | p_pos = 0; |
||
| 4068 | p_candidate = false; |
||
| 4069 | } |
||
| 4070 | |||
| 4071 | int next() { |
||
| 4072 | |||
| 4073 | while (true) { |
||
| 4074 | |||
| 4075 | while (p_pos >= p_todo.size()) { |
||
| 4076 | |||
| 4077 | p_gen = *p_ip++; |
||
| 4078 | p_post = *p_ip++; |
||
| 4079 | |||
| 4080 | if (!gen()) return move::NONE; |
||
| 4081 | } |
||
| 4082 | |||
| 4083 | int mv = p_todo.move(p_pos++); |
||
| 4084 | if (post(mv)) return mv; |
||
| 4085 | } |
||
| 4086 | } |
||
| 4087 | |||
| 4088 | bool is_candidate() const { |
||
| 4089 | return p_candidate; |
||
| 4090 | } |
||
| 4091 | |||
| 4092 | }; |
||
| 4093 | |||
| 4094 | } |
||
| 4095 | |||
| 4096 | namespace material { |
||
| 4097 | |||
| 4098 | const int p_power[piece::SIZE] = { 0, 1, 1, 2, 4, 0, 0 }; |
||
| 4099 | const int p_score[piece::SIZE][stage::SIZE] = { { 85, 95 }, { 325, 325 }, { 325, 325 }, { 460, 540 }, { 975, 975 }, { 0, 0 }, { 0, 0 } }; |
||
| 4100 | |||
| 4101 | int phase_weight[TOTAL_PHASE + 1]; |
||
| 4102 | |||
| 4103 | int power(int pc) { |
||
| 4104 | assert(pc < piece::SIZE); |
||
| 4105 | return p_power[pc]; |
||
| 4106 | } |
||
| 4107 | |||
| 4108 | int score(int pc, int stage) { |
||
| 4109 | assert(pc < piece::SIZE); |
||
| 4110 | assert(stage < stage::SIZE); |
||
| 4111 | return p_score[pc][stage]; |
||
| 4112 | } |
||
| 4113 | |||
| 4114 | int force(int sd, const board::Board & bd) { // for draw eval |
||
| 4115 | |||
| 4116 | int force = 0; |
||
| 4117 | |||
| 4118 | for (int pc = piece::KNIGHT; pc <= piece::QUEEN; pc++) { |
||
| 4119 | force += bd.count(pc, sd) * power(pc); |
||
| 4120 | } |
||
| 4121 | |||
| 4122 | return force; |
||
| 4123 | } |
||
| 4124 | |||
| 4125 | bool lone_king(int sd, const board::Board & bd) { |
||
| 4126 | |||
| 4127 | return bd.count(piece::KNIGHT, sd) == 0 |
||
| 4128 | && bd.count(piece::BISHOP, sd) == 0 |
||
| 4129 | && bd.count(piece::ROOK, sd) == 0 |
||
| 4130 | && bd.count(piece::QUEEN, sd) == 0; |
||
| 4131 | } |
||
| 4132 | |||
| 4133 | bool lone_bishop(int sd, const board::Board & bd) { |
||
| 4134 | |||
| 4135 | return bd.count(piece::KNIGHT, sd) == 0 |
||
| 4136 | && bd.count(piece::BISHOP, sd) == 1 |
||
| 4137 | && bd.count(piece::ROOK, sd) == 0 |
||
| 4138 | && bd.count(piece::QUEEN, sd) == 0; |
||
| 4139 | } |
||
| 4140 | |||
| 4141 | bool lone_king_or_bishop(int sd, const board::Board & bd) { |
||
| 4142 | |||
| 4143 | return bd.count(piece::KNIGHT, sd) == 0 |
||
| 4144 | && bd.count(piece::BISHOP, sd) <= 1 |
||
| 4145 | && bd.count(piece::ROOK, sd) == 0 |
||
| 4146 | && bd.count(piece::QUEEN, sd) == 0; |
||
| 4147 | } |
||
| 4148 | |||
| 4149 | bool lone_king_or_minor(int sd, const board::Board & bd) { |
||
| 4150 | |||
| 4151 | return bd.count(piece::KNIGHT, sd) + bd.count(piece::BISHOP, sd) <= 1 |
||
| 4152 | && bd.count(piece::ROOK, sd) == 0 |
||
| 4153 | && bd.count(piece::QUEEN, sd) == 0; |
||
| 4154 | } |
||
| 4155 | |||
| 4156 | bool two_knights(int sd, const board::Board & bd) { |
||
| 4157 | |||
| 4158 | return bd.count(piece::KNIGHT, sd) == 2 |
||
| 4159 | && bd.count(piece::BISHOP, sd) == 0 |
||
| 4160 | && bd.count(piece::ROOK, sd) == 0 |
||
| 4161 | && bd.count(piece::QUEEN, sd) == 0; |
||
| 4162 | } |
||
| 4163 | |||
| 4164 | int interpolation(int mg, int eg, const board::Board & bd) { |
||
| 4165 | |||
| 4166 | int phase = std::min(bd.phase(), TOTAL_PHASE); |
||
| 4167 | assert(phase >= 0 && phase <= TOTAL_PHASE); |
||
| 4168 | |||
| 4169 | int weight = phase_weight[phase]; |
||
| 4170 | return (mg * weight + eg * (256 - weight) + 128) >> 8; |
||
| 4171 | } |
||
| 4172 | |||
| 4173 | void init() { |
||
| 4174 | |||
| 4175 | for (int i = 0; i <= TOTAL_PHASE; i++) { |
||
| 4176 | double x = double(i) / double(TOTAL_PHASE / 2) - 1.0; |
||
| 4177 | double y = 1.0 / (1.0 + std::exp(-x * 5.0)); |
||
| 4178 | phase_weight[i] = util::round(y * 256.0); |
||
| 4179 | } |
||
| 4180 | } |
||
| 4181 | |||
| 4182 | } |
||
| 4183 | |||
| 4184 | namespace pst { |
||
| 4185 | |||
| 4186 | const int Knight_Line[8] = { -4, -2, 0, +1, +1, 0, -2, -4 }; |
||
| 4187 | const int King_Line[8] = { -3, -1, 0, +1, +1, 0, -1, -3 }; |
||
| 4188 | const int King_File[8] = { +1, +2, 0, -2, -2, 0, +2, +1 }; |
||
| 4189 | const int King_Rank[8] = { +1, 0, -2, -4, -6, -8,-10,-12 }; |
||
| 4190 | |||
| 4191 | const int Advance_Rank[8] = { -3, -2, -1, 0, +1, +2, +1, 0 }; |
||
| 4192 | |||
| 4193 | int p_score[piece::SIDE_SIZE][square::SIZE][stage::SIZE]; |
||
| 4194 | |||
| 4195 | int score(int p12, int sq, int stage) { |
||
| 4196 | return p_score[p12][sq][stage]; |
||
| 4197 | } |
||
| 4198 | |||
| 4199 | void init() { |
||
| 4200 | |||
| 4201 | for (int p12 = 0; p12 < piece::SIDE_SIZE; p12++) { |
||
| 4202 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 4203 | p_score[p12][sq][stage::MG] = 0; |
||
| 4204 | p_score[p12][sq][stage::EG] = 0; |
||
| 4205 | } |
||
| 4206 | } |
||
| 4207 | |||
| 4208 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 4209 | |||
| 4210 | int fl = square::file(sq); |
||
| 4211 | int rk = square::rank(sq); |
||
| 4212 | |||
| 4213 | p_score[piece::WHITE_PAWN][sq][stage::MG] = 0; |
||
| 4214 | p_score[piece::WHITE_PAWN][sq][stage::EG] = 0; |
||
| 4215 | |||
| 4216 | p_score[piece::WHITE_KNIGHT][sq][stage::MG] = (Knight_Line[fl] + Knight_Line[rk] + Advance_Rank[rk]) * 4; |
||
| 4217 | p_score[piece::WHITE_KNIGHT][sq][stage::EG] = (Knight_Line[fl] + Knight_Line[rk] + Advance_Rank[rk]) * 4; |
||
| 4218 | |||
| 4219 | p_score[piece::WHITE_BISHOP][sq][stage::MG] = (King_Line[fl] + King_Line[rk]) * 2; |
||
| 4220 | p_score[piece::WHITE_BISHOP][sq][stage::EG] = (King_Line[fl] + King_Line[rk]) * 2; |
||
| 4221 | |||
| 4222 | p_score[piece::WHITE_ROOK][sq][stage::MG] = King_Line[fl] * 5; |
||
| 4223 | p_score[piece::WHITE_ROOK][sq][stage::EG] = 0; |
||
| 4224 | |||
| 4225 | p_score[piece::WHITE_QUEEN][sq][stage::MG] = (King_Line[fl] + King_Line[rk]) * 1; |
||
| 4226 | p_score[piece::WHITE_QUEEN][sq][stage::EG] = (King_Line[fl] + King_Line[rk]) * 1; |
||
| 4227 | |||
| 4228 | p_score[piece::WHITE_KING][sq][stage::MG] = (King_File[fl] + King_Rank[rk]) * 8; |
||
| 4229 | p_score[piece::WHITE_KING][sq][stage::EG] = (King_Line[fl] + King_Line[rk] + Advance_Rank[rk]) * 8; |
||
| 4230 | } |
||
| 4231 | |||
| 4232 | for (int pc = piece::PAWN; pc <= piece::KING; pc++) { |
||
| 4233 | |||
| 4234 | int wp = piece::make(pc, side::WHITE); |
||
| 4235 | int bp = piece::make(pc, side::BLACK); |
||
| 4236 | |||
| 4237 | for (int bs = 0; bs < square::SIZE; bs++) { |
||
| 4238 | |||
| 4239 | int ws = square::opposit_rank(bs); |
||
| 4240 | |||
| 4241 | p_score[bp][bs][stage::MG] = p_score[wp][ws][stage::MG]; |
||
| 4242 | p_score[bp][bs][stage::EG] = p_score[wp][ws][stage::EG]; |
||
| 4243 | } |
||
| 4244 | } |
||
| 4245 | } |
||
| 4246 | |||
| 4247 | } |
||
| 4248 | |||
| 4249 | namespace pawn { |
||
| 4250 | |||
| 4251 | struct Info { // 80 bytes; TODO: merge some bitboards and/or file info? |
||
| 4252 | int8 open[square::FILE_SIZE][side::SIZE]; |
||
| 4253 | uint8 shelter[square::FILE_SIZE][side::SIZE]; |
||
| 4254 | bit_t passed; |
||
| 4255 | bit_t target[side::SIZE]; |
||
| 4256 | bit_t safe; |
||
| 4257 | uint32 lock; |
||
| 4258 | int16 mg; |
||
| 4259 | int16 eg; |
||
| 4260 | int8 left_file; |
||
| 4261 | int8 right_file; |
||
| 4262 | }; |
||
| 4263 | |||
| 4264 | void clear_info (Info & info); |
||
| 4265 | void comp_info (Info & info, const board::Board & bd); |
||
| 4266 | |||
| 4267 | class Table { |
||
| 4268 | |||
| 4269 | private: |
||
| 4270 | |||
| 4271 | static const int BITS = 12; |
||
| 4272 | static const int SIZE = 1 << BITS; |
||
| 4273 | static const int MASK = SIZE - 1; |
||
| 4274 | |||
| 4275 | Info p_table[SIZE]; |
||
| 4276 | |||
| 4277 | public: |
||
| 4278 | |||
| 4279 | void clear() { |
||
| 4280 | |||
| 4281 | Info info; |
||
| 4282 | clear_info(info); |
||
| 4283 | |||
| 4284 | for (int index = 0; index < SIZE; index++) { |
||
| 4285 | p_table[index] = info; |
||
| 4286 | } |
||
| 4287 | } |
||
| 4288 | |||
| 4289 | void clear_fast() { |
||
| 4290 | for (int index = 0; index < SIZE; index++) { |
||
| 4291 | p_table[index].lock = 1; // board w/o pawns has key 0! |
||
| 4292 | } |
||
| 4293 | } |
||
| 4294 | |||
| 4295 | const Info & info(const board::Board & bd) { |
||
| 4296 | |||
| 4297 | hash_t key = bd.pawn_key(); |
||
| 4298 | |||
| 4299 | int index = hash::index(key) & MASK; |
||
| 4300 | uint32 lock = hash::lock(key); |
||
| 4301 | |||
| 4302 | Info & entry = p_table[index]; |
||
| 4303 | |||
| 4304 | if (entry.lock != lock) { |
||
| 4305 | entry.lock = lock; |
||
| 4306 | comp_info(entry, bd); |
||
| 4307 | } |
||
| 4308 | |||
| 4309 | return entry; |
||
| 4310 | } |
||
| 4311 | |||
| 4312 | }; |
||
| 4313 | |||
| 4314 | bit_t duo[square::SIZE]; |
||
| 4315 | |||
| 4316 | void clear_info(Info & info) { |
||
| 4317 | |||
| 4318 | info.passed = 0; |
||
| 4319 | info.safe = 0; |
||
| 4320 | info.lock = 1; // board w/o pawns has key 0! |
||
| 4321 | info.mg = 0; |
||
| 4322 | info.eg = 0; |
||
| 4323 | info.left_file = square::FILE_A; |
||
| 4324 | info.right_file = square::FILE_H; |
||
| 4325 | |||
| 4326 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4327 | info.target[sd] = 0; |
||
| 4328 | } |
||
| 4329 | |||
| 4330 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
| 4331 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4332 | info.open[fl][sd] = 0; |
||
| 4333 | info.shelter[fl][sd] = 0; |
||
| 4334 | } |
||
| 4335 | } |
||
| 4336 | } |
||
| 4337 | |||
| 4338 | bool is_empty(int sq, const board::Board & bd) { |
||
| 4339 | return bd.square(sq) != piece::PAWN; |
||
| 4340 | } |
||
| 4341 | |||
| 4342 | bool is_attacked(int sq, int sd, const board::Board & bd) { |
||
| 4343 | return (bd.piece(piece::PAWN, sd) & attack::pawn_attacks_to(sd, sq)) != 0; |
||
| 4344 | } |
||
| 4345 | |||
| 4346 | bool is_controlled(int sq, int sd, const board::Board & bd) { |
||
| 4347 | |||
| 4348 | bit_t attackers = bd.piece(piece::PAWN, sd) & attack::pawn_attacks_to(sd, sq); |
||
| 4349 | bit_t defenders = bd.piece(piece::PAWN, side::opposit(sd)) & attack::pawn_attacks_to(side::opposit(sd), sq); |
||
| 4350 | |||
| 4351 | return bit::count_loop(attackers) > bit::count_loop(defenders); |
||
| 4352 | } |
||
| 4353 | |||
| 4354 | bool is_safe(int sq, int sd, const board::Board & bd) { |
||
| 4355 | return is_empty(sq, bd) && !is_controlled(sq, side::opposit(sd), bd); |
||
| 4356 | } |
||
| 4357 | |||
| 4358 | bit_t potential_attacks(int sq, int sd, const board::Board & bd) { |
||
| 4359 | |||
| 4360 | int inc = square::pawn_inc(sd); |
||
| 4361 | |||
| 4362 | bit_t attacks = attack::pawn_attacks_from(sd, sq); |
||
| 4363 | |||
| 4364 | for (sq += inc; !square::is_promotion(sq) && is_safe(sq, sd, bd); sq += inc) { |
||
| 4365 | attacks |= attack::pawn_attacks_from(sd, sq); |
||
| 4366 | } |
||
| 4367 | |||
| 4368 | return attacks; |
||
| 4369 | } |
||
| 4370 | |||
| 4371 | bool is_duo(int sq, int sd, const board::Board & bd) { |
||
| 4372 | return (bd.piece(piece::PAWN, sd) & duo[sq]) != 0; |
||
| 4373 | } |
||
| 4374 | |||
| 4375 | bool is_isolated(int sq, int sd, const board::Board & bd) { |
||
| 4376 | |||
| 4377 | int fl = square::file(sq); |
||
| 4378 | bit_t files = bit::files(fl) & ~bit::file(fl); |
||
| 4379 | |||
| 4380 | return (bd.piece(piece::PAWN, sd) & files) == 0; |
||
| 4381 | } |
||
| 4382 | |||
| 4383 | bool is_weak(int sq, int sd, const board::Board & bd) { |
||
| 4384 | |||
| 4385 | int fl = square::file(sq); |
||
| 4386 | int rk = square::rank(sq, sd); |
||
| 4387 | |||
| 4388 | uint64 pawns = bd.piece(piece::PAWN, sd); |
||
| 4389 | int inc = square::pawn_inc(sd); |
||
| 4390 | |||
| 4391 | // already fine? |
||
| 4392 | |||
| 4393 | if ((pawns & duo[sq]) != 0) { |
||
| 4394 | return false; |
||
| 4395 | } |
||
| 4396 | |||
| 4397 | if (is_attacked(sq, sd, bd)) { |
||
| 4398 | return false; |
||
| 4399 | } |
||
| 4400 | |||
| 4401 | // can advance next to other pawn in one move? |
||
| 4402 | |||
| 4403 | int s1 = sq + inc; |
||
| 4404 | int s2 = s1 + inc; |
||
| 4405 | |||
| 4406 | if ((pawns & duo[s1]) != 0 && is_safe(s1, sd, bd)) { |
||
| 4407 | return false; |
||
| 4408 | } |
||
| 4409 | |||
| 4410 | if (rk == square::RANK_2 && (pawns & duo[s2]) != 0 && is_safe(s1, sd, bd) && is_safe(s2, sd, bd)) { |
||
| 4411 | return false; |
||
| 4412 | } |
||
| 4413 | |||
| 4414 | // can be defended in one move? |
||
| 4415 | |||
| 4416 | if (fl != square::FILE_A) { |
||
| 4417 | |||
| 4418 | int s0 = sq + square::INC_LEFT; |
||
| 4419 | int s1 = s0 - inc; |
||
| 4420 | int s2 = s1 - inc; |
||
| 4421 | int s3 = s2 - inc; |
||
| 4422 | |||
| 4423 | if (bd.square_is(s2, piece::PAWN, sd) && is_safe(s1, sd, bd)) { |
||
| 4424 | return false; |
||
| 4425 | } |
||
| 4426 | |||
| 4427 | if (rk == square::RANK_5 && bd.square_is(s3, piece::PAWN, sd) && is_safe(s2, sd, bd) && is_safe(s1, sd, bd)) { |
||
| 4428 | return false; |
||
| 4429 | } |
||
| 4430 | } |
||
| 4431 | |||
| 4432 | if (fl != square::FILE_H) { |
||
| 4433 | |||
| 4434 | int s0 = sq + square::INC_RIGHT; |
||
| 4435 | int s1 = s0 - inc; |
||
| 4436 | int s2 = s1 - inc; |
||
| 4437 | int s3 = s2 - inc; |
||
| 4438 | |||
| 4439 | if (bd.square_is(s2, piece::PAWN, sd) && is_safe(s1, sd, bd)) { |
||
| 4440 | return false; |
||
| 4441 | } |
||
| 4442 | |||
| 4443 | if (rk == square::RANK_5 && bd.square_is(s3, piece::PAWN, sd) && is_safe(s2, sd, bd) && is_safe(s1, sd, bd)) { |
||
| 4444 | return false; |
||
| 4445 | } |
||
| 4446 | } |
||
| 4447 | |||
| 4448 | return true; |
||
| 4449 | } |
||
| 4450 | |||
| 4451 | bool is_doubled(int sq, int sd, const board::Board & bd) { |
||
| 4452 | int fl = square::file(sq); |
||
| 4453 | return (bd.piece(piece::PAWN, sd) & bit::file(fl) & bit::rear(sq, sd)) != 0; |
||
| 4454 | } |
||
| 4455 | |||
| 4456 | bool is_blocked(int sq, int sd, const board::Board & bd) { |
||
| 4457 | return !is_safe(square::stop(sq, sd), sd, bd) && !is_attacked(sq, side::opposit(sd), bd); |
||
| 4458 | } |
||
| 4459 | |||
| 4460 | int shelter_file(int fl, int sd, const board::Board & bd) { |
||
| 4461 | |||
| 4462 | assert(fl >= 0 && fl < 8); |
||
| 4463 | |||
| 4464 | if (false) { |
||
| 4465 | } else if (bd.square_is(square::make(fl, square::RANK_2, sd), piece::PAWN, sd)) { |
||
| 4466 | return 2; |
||
| 4467 | } else if (bd.square_is(square::make(fl, square::RANK_3, sd), piece::PAWN, sd)) { |
||
| 4468 | return 1; |
||
| 4469 | } else { |
||
| 4470 | return 0; |
||
| 4471 | } |
||
| 4472 | } |
||
| 4473 | |||
| 4474 | int shelter_files(int fl, int sd, const board::Board & bd) { |
||
| 4475 | |||
| 4476 | int fl_left = (fl == square::FILE_A) ? fl + 1 : fl - 1; |
||
| 4477 | int fl_right = (fl == square::FILE_H) ? fl - 1 : fl + 1; |
||
| 4478 | |||
| 4479 | int sc = shelter_file(fl, sd, bd) * 2 + shelter_file(fl_left, sd, bd) + shelter_file(fl_right, sd, bd); |
||
| 4480 | assert(sc >= 0 && sc <= 8); |
||
| 4481 | |||
| 4482 | return sc; |
||
| 4483 | } |
||
| 4484 | |||
| 4485 | void comp_info(Info & info, const board::Board & bd) { |
||
| 4486 | |||
| 4487 | info.passed = 0; |
||
| 4488 | info.safe = 0; |
||
| 4489 | |||
| 4490 | info.mg = 0; |
||
| 4491 | info.eg = 0; |
||
| 4492 | |||
| 4493 | info.left_file = square::FILE_H + 1; |
||
| 4494 | info.right_file = square::FILE_A - 1; |
||
| 4495 | |||
| 4496 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4497 | info.target[sd] = 0; |
||
| 4498 | } |
||
| 4499 | |||
| 4500 | bit_t weak = 0; |
||
| 4501 | bit_t strong = 0; |
||
| 4502 | bit_t safe[side::SIZE] = { bit_t(~0), bit_t(~0) }; |
||
| 4503 | |||
| 4504 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4505 | |||
| 4506 | int p12 = piece::make(piece::PAWN, sd); |
||
| 4507 | |||
| 4508 | strong |= bd.piece(piece::PAWN, sd) & attack::pawn_attacks_from(sd, bd); // defended pawns |
||
| 4509 | |||
| 4510 | { |
||
| 4511 | int n = bd.count(piece::PAWN, sd); |
||
| 4512 | info.mg += n * material::score(piece::PAWN, stage::MG); |
||
| 4513 | info.eg += n * material::score(piece::PAWN, stage::EG); |
||
| 4514 | } |
||
| 4515 | |||
| 4516 | for (bit_t b = bd.piece(piece::PAWN, sd); b != 0; b = bit::rest(b)) { |
||
| 4517 | |||
| 4518 | int sq = bit::first(b); |
||
| 4519 | |||
| 4520 | int fl = square::file(sq); |
||
| 4521 | int rk = square::rank(sq, sd); |
||
| 4522 | |||
| 4523 | if (fl < info.left_file) info.left_file = fl; |
||
| 4524 | if (fl > info.right_file) info.right_file = fl; |
||
| 4525 | |||
| 4526 | info.mg += pst::score(p12, sq, stage::MG); |
||
| 4527 | info.eg += pst::score(p12, sq, stage::EG); |
||
| 4528 | |||
| 4529 | if (is_isolated(sq, sd, bd)) { |
||
| 4530 | |||
| 4531 | bit::set(weak, sq); |
||
| 4532 | |||
| 4533 | info.mg -= 10; |
||
| 4534 | info.eg -= 20; |
||
| 4535 | |||
| 4536 | } else if (is_weak(sq, sd, bd)) { |
||
| 4537 | |||
| 4538 | bit::set(weak, sq); |
||
| 4539 | |||
| 4540 | info.mg -= 5; |
||
| 4541 | info.eg -= 10; |
||
| 4542 | } |
||
| 4543 | |||
| 4544 | if (is_doubled(sq, sd, bd)) { |
||
| 4545 | info.mg -= 5; |
||
| 4546 | info.eg -= 10; |
||
| 4547 | } |
||
| 4548 | |||
| 4549 | if (is_passed(sq, sd, bd)) { |
||
| 4550 | |||
| 4551 | bit::set(info.passed, sq); |
||
| 4552 | |||
| 4553 | info.mg += 10; |
||
| 4554 | info.eg += 20; |
||
| 4555 | |||
| 4556 | if (rk >= square::RANK_5) { |
||
| 4557 | int stop = square::stop(sq, sd); |
||
| 4558 | if (is_duo(sq, sd, bd) && rk <= square::RANK_6) stop += square::pawn_inc(sd); // stop one line "later" for duos |
||
| 4559 | bit::set(info.target[side::opposit(sd)], stop); |
||
| 4560 | } |
||
| 4561 | } |
||
| 4562 | |||
| 4563 | safe[side::opposit(sd)] &= ~potential_attacks(sq, sd, bd); |
||
| 4564 | } |
||
| 4565 | |||
| 4566 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
| 4567 | info.shelter[fl][sd] = shelter_files(fl, sd, bd) * 4; |
||
| 4568 | } |
||
| 4569 | |||
| 4570 | info.mg = -info.mg; |
||
| 4571 | info.eg = -info.eg; |
||
| 4572 | } |
||
| 4573 | |||
| 4574 | weak &= ~strong; // defended doubled pawns are not weak |
||
| 4575 | assert((weak & strong) == 0); |
||
| 4576 | |||
| 4577 | info.target[side::WHITE] |= bd.piece(piece::PAWN, side::BLACK) & weak; |
||
| 4578 | info.target[side::BLACK] |= bd.piece(piece::PAWN, side::WHITE) & weak; |
||
| 4579 | |||
| 4580 | info.safe = (safe[side::WHITE] & bit::front(square::RANK_4)) |
||
| 4581 | | (safe[side::BLACK] & bit::rear (square::RANK_5)); |
||
| 4582 | |||
| 4583 | if (info.left_file > info.right_file) { // no pawns |
||
| 4584 | info.left_file = square::FILE_A; |
||
| 4585 | info.right_file = square::FILE_H; |
||
| 4586 | } |
||
| 4587 | |||
| 4588 | assert(info.left_file <= info.right_file); |
||
| 4589 | |||
| 4590 | // file "openness" |
||
| 4591 | |||
| 4592 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4593 | |||
| 4594 | for (int fl = 0; fl < square::FILE_SIZE; fl++) { |
||
| 4595 | |||
| 4596 | bit_t file = bit::file(fl); |
||
| 4597 | |||
| 4598 | int open; |
||
| 4599 | |||
| 4600 | if (false) { |
||
| 4601 | } else if ((bd.piece(piece::PAWN, sd) & file) != 0) { |
||
| 4602 | open = 0; |
||
| 4603 | } else if ((bd.piece(piece::PAWN, side::opposit(sd)) & file) == 0) { |
||
| 4604 | open = 4; |
||
| 4605 | } else if ((strong & file) != 0) { |
||
| 4606 | open = 1; |
||
| 4607 | } else if ((weak & file) != 0) { |
||
| 4608 | open = 3; |
||
| 4609 | } else { |
||
| 4610 | open = 2; |
||
| 4611 | } |
||
| 4612 | |||
| 4613 | info.open[fl][sd] = open * 5; |
||
| 4614 | } |
||
| 4615 | } |
||
| 4616 | } |
||
| 4617 | |||
| 4618 | void init() { |
||
| 4619 | |||
| 4620 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 4621 | |||
| 4622 | int fl = square::file(sq); |
||
| 4623 | int rk = square::rank(sq); |
||
| 4624 | |||
| 4625 | passed_me[sq][side::WHITE] = bit::file(fl) & bit::front(rk); |
||
| 4626 | passed_me[sq][side::BLACK] = bit::file(fl) & bit::rear(rk); |
||
| 4627 | |||
| 4628 | passed_opp[sq][side::WHITE] = bit::files(fl) & bit::front(rk); |
||
| 4629 | passed_opp[sq][side::BLACK] = bit::files(fl) & bit::rear(rk); |
||
| 4630 | |||
| 4631 | bit_t b = 0; |
||
| 4632 | if (fl != square::FILE_A) bit::set(b, sq + square::INC_LEFT); |
||
| 4633 | if (fl != square::FILE_H) bit::set(b, sq + square::INC_RIGHT); |
||
| 4634 | duo[sq] = b; |
||
| 4635 | } |
||
| 4636 | } |
||
| 4637 | |||
| 4638 | } |
||
| 4639 | |||
| 4640 | namespace eval { |
||
| 4641 | |||
| 4642 | int comp_eval (const board::Board & bd, pawn::Table & pawn_table); |
||
| 4643 | |||
| 4644 | struct Entry { |
||
| 4645 | uint32 lock; |
||
| 4646 | int eval; |
||
| 4647 | }; |
||
| 4648 | |||
| 4649 | class Table { |
||
| 4650 | |||
| 4651 | private: |
||
| 4652 | |||
| 4653 | static const int BITS = 16; |
||
| 4654 | static const int SIZE = 1 << BITS; |
||
| 4655 | static const int MASK = SIZE - 1; |
||
| 4656 | |||
| 4657 | Entry p_table[SIZE]; |
||
| 4658 | |||
| 4659 | public: |
||
| 4660 | |||
| 4661 | void clear() { |
||
| 4662 | for (int index = 0; index < SIZE; index++) { |
||
| 4663 | p_table[index].lock = 0; |
||
| 4664 | p_table[index].eval = 0; |
||
| 4665 | } |
||
| 4666 | } |
||
| 4667 | |||
| 4668 | int eval(const board::Board & bd, pawn::Table & pawn_table) { // NOTE: score for white |
||
| 4669 | |||
| 4670 | hash_t key = bd.eval_key(); |
||
| 4671 | |||
| 4672 | int index = hash::index(key) & MASK; |
||
| 4673 | uint32 lock = hash::lock(key); |
||
| 4674 | |||
| 4675 | Entry & entry = p_table[index]; |
||
| 4676 | |||
| 4677 | if (entry.lock == lock) { |
||
| 4678 | return entry.eval; |
||
| 4679 | } |
||
| 4680 | |||
| 4681 | int eval = comp_eval(bd, pawn_table); |
||
| 4682 | |||
| 4683 | entry.lock = lock; |
||
| 4684 | entry.eval = eval; |
||
| 4685 | |||
| 4686 | return eval; |
||
| 4687 | } |
||
| 4688 | |||
| 4689 | }; |
||
| 4690 | |||
| 4691 | struct Attack_Info { |
||
| 4692 | |||
| 4693 | bit_t piece_attacks[square::SIZE]; |
||
| 4694 | bit_t all_attacks[side::SIZE]; |
||
| 4695 | bit_t multiple_attacks[side::SIZE]; |
||
| 4696 | |||
| 4697 | bit_t ge_pieces[side::SIZE][piece::SIZE]; |
||
| 4698 | |||
| 4699 | bit_t lt_attacks[side::SIZE][piece::SIZE]; |
||
| 4700 | bit_t le_attacks[side::SIZE][piece::SIZE]; |
||
| 4701 | |||
| 4702 | bit_t king_evasions[side::SIZE]; |
||
| 4703 | |||
| 4704 | bit_t pinned; |
||
| 4705 | }; |
||
| 4706 | |||
| 4707 | const int attack_weight[piece::SIZE] = { 0, 4, 4, 2, 1, 4, 0 }; |
||
| 4708 | const int attacked_weight[piece::SIZE] = { 0, 1, 1, 2, 4, 8, 0 }; |
||
| 4709 | |||
| 4710 | int mob_weight[32]; |
||
| 4711 | int dist_weight[8]; // for king-passer distance |
||
| 4712 | |||
| 4713 | bit_t small_centre, medium_centre, large_centre; |
||
| 4714 | bit_t centre_0, centre_1; |
||
| 4715 | |||
| 4716 | bit_t side_area[side::SIZE]; |
||
| 4717 | bit_t king_area[side::SIZE][square::SIZE]; |
||
| 4718 | |||
| 4719 | void comp_attacks(Attack_Info & ai, const board::Board & bd) { |
||
| 4720 | |||
| 4721 | // prepare for adding defended opponent pieces |
||
| 4722 | |||
| 4723 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4724 | |||
| 4725 | bit_t b = 0; |
||
| 4726 | |||
| 4727 | for (int pc = piece::KING; pc >= piece::KNIGHT; pc--) { |
||
| 4728 | b |= bd.piece(pc, sd); |
||
| 4729 | ai.ge_pieces[sd][pc] = b; |
||
| 4730 | } |
||
| 4731 | |||
| 4732 | ai.ge_pieces[sd][piece::BISHOP] = ai.ge_pieces[sd][piece::KNIGHT]; // minors are equal |
||
| 4733 | } |
||
| 4734 | |||
| 4735 | // pawn attacks |
||
| 4736 | |||
| 4737 | { |
||
| 4738 | int pc = piece::PAWN; |
||
| 4739 | |||
| 4740 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4741 | |||
| 4742 | bit_t b = attack::pawn_attacks_from(sd, bd); |
||
| 4743 | |||
| 4744 | ai.lt_attacks[sd][pc] = 0; // not needed |
||
| 4745 | ai.le_attacks[sd][pc] = b; |
||
| 4746 | ai.all_attacks[sd] = b; |
||
| 4747 | } |
||
| 4748 | } |
||
| 4749 | |||
| 4750 | // piece attacks |
||
| 4751 | |||
| 4752 | ai.multiple_attacks[side::WHITE] = 0; |
||
| 4753 | ai.multiple_attacks[side::BLACK] = 0; |
||
| 4754 | |||
| 4755 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
| 4756 | |||
| 4757 | int lower_piece = (pc == piece::BISHOP) ? piece::PAWN : pc - 1; // HACK: direct access |
||
| 4758 | assert(lower_piece >= piece::PAWN && lower_piece < pc); |
||
| 4759 | |||
| 4760 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4761 | ai.lt_attacks[sd][pc] = ai.le_attacks[sd][lower_piece]; |
||
| 4762 | } |
||
| 4763 | |||
| 4764 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4765 | |||
| 4766 | for (bit_t fs = bd.piece(pc, sd); fs != 0; fs = bit::rest(fs)) { |
||
| 4767 | |||
| 4768 | int sq = bit::first(fs); |
||
| 4769 | |||
| 4770 | bit_t ts = attack::piece_attacks_from(pc, sq, bd); |
||
| 4771 | ai.piece_attacks[sq] = ts; |
||
| 4772 | |||
| 4773 | ai.multiple_attacks[sd] |= ts & ai.all_attacks[sd]; |
||
| 4774 | ai.all_attacks[sd] |= ts; |
||
| 4775 | } |
||
| 4776 | |||
| 4777 | ai.le_attacks[sd][pc] = ai.all_attacks[sd]; |
||
| 4778 | assert((ai.le_attacks[sd][pc] & ai.lt_attacks[sd][pc]) == ai.lt_attacks[sd][pc]); |
||
| 4779 | |||
| 4780 | if (pc == piece::BISHOP) { // minors are equal |
||
| 4781 | ai.le_attacks[sd][piece::KNIGHT] = ai.le_attacks[sd][piece::BISHOP]; |
||
| 4782 | } |
||
| 4783 | } |
||
| 4784 | } |
||
| 4785 | |||
| 4786 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4787 | int king = bd.king(sd); |
||
| 4788 | bit_t ts = attack::pseudo_attacks_from(piece::KING, sd, king); |
||
| 4789 | ai.king_evasions[sd] = ts & ~bd.side(sd) & ~ai.all_attacks[side::opposit(sd)]; |
||
| 4790 | } |
||
| 4791 | |||
| 4792 | // pinned pieces |
||
| 4793 | |||
| 4794 | ai.pinned = 0; |
||
| 4795 | |||
| 4796 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 4797 | int sq = bd.king(sd); |
||
| 4798 | ai.pinned |= bd.side(sd) & attack::pinned_by(sq, side::opposit(sd), bd); |
||
| 4799 | } |
||
| 4800 | } |
||
| 4801 | |||
| 4802 | int mul_shift(int a, int b, int c) { |
||
| 4803 | int bias = 1 << (c - 1); |
||
| 4804 | return (a * b + bias) >> c; |
||
| 4805 | } |
||
| 4806 | |||
| 4807 | int passed_score(int sc, int rk) { |
||
| 4808 | static const int passed_weight[8] = { 0, 0, 0, 2, 6, 12, 20, 0 }; |
||
| 4809 | return mul_shift(sc, passed_weight[rk], 4); |
||
| 4810 | } |
||
| 4811 | |||
| 4812 | int mobility_score(int /* pc */, bit_t ts) { |
||
| 4813 | // assert(pc < piece::SIZE); |
||
| 4814 | int mob = bit::count(ts); |
||
| 4815 | return mul_shift(20, mob_weight[mob], 8); |
||
| 4816 | } |
||
| 4817 | |||
| 4818 | int attack_mg_score(int pc, int sd, bit_t ts) { |
||
| 4819 | |||
| 4820 | assert(pc < piece::SIZE); |
||
| 4821 | |||
| 4822 | int c0 = bit::count(ts & centre_0); |
||
| 4823 | int c1 = bit::count(ts & centre_1); |
||
| 4824 | int sc = c1 * 2 + c0; |
||
| 4825 | |||
| 4826 | sc += bit::count(ts & side_area[side::opposit(sd)]); |
||
| 4827 | |||
| 4828 | return (sc - 4) * attack_weight[pc] / 2; |
||
| 4829 | } |
||
| 4830 | |||
| 4831 | int attack_eg_score(int pc, int sd, bit_t ts, const pawn::Info & pi) { |
||
| 4832 | assert(pc < piece::SIZE); |
||
| 4833 | return bit::count(ts & pi.target[sd]) * attack_weight[pc] * 4; |
||
| 4834 | } |
||
| 4835 | |||
| 4836 | int capture_score(int pc, int sd, bit_t ts, const board::Board & bd, const Attack_Info & ai) { |
||
| 4837 | |||
| 4838 | assert(pc < piece::SIZE); |
||
| 4839 | |||
| 4840 | int sc = 0; |
||
| 4841 | |||
| 4842 | for (bit_t b = ts & bd.pieces(side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
| 4843 | |||
| 4844 | int t = bit::first(b); |
||
| 4845 | |||
| 4846 | int cp = bd.square(t); |
||
| 4847 | sc += attacked_weight[cp]; |
||
| 4848 | if (bit::is_set(ai.pinned, t)) sc += attacked_weight[cp] * 2; |
||
| 4849 | } |
||
| 4850 | |||
| 4851 | return attack_weight[pc] * sc * 4; |
||
| 4852 | } |
||
| 4853 | |||
| 4854 | int shelter_score(int sq, int sd, const board::Board & bd, const pawn::Info & pi) { |
||
| 4855 | |||
| 4856 | if (square::rank(sq, sd) > square::RANK_2) { |
||
| 4857 | return 0; |
||
| 4858 | } |
||
| 4859 | |||
| 4860 | int s0 = pi.shelter[square::file(sq)][sd]; |
||
| 4861 | |||
| 4862 | int s1 = 0; |
||
| 4863 | |||
| 4864 | for (int wg = 0; wg < wing::SIZE; wg++) { |
||
| 4865 | |||
| 4866 | int index = castling::index(sd, wg); |
||
| 4867 | |||
| 4868 | if (castling::flag(bd.flags(), index)) { |
||
| 4869 | int fl = wing::shelter_file[wg]; |
||
| 4870 | s1 = std::max(s1, int(pi.shelter[fl][sd])); |
||
| 4871 | } |
||
| 4872 | } |
||
| 4873 | |||
| 4874 | if (s1 > s0) { |
||
| 4875 | return (s0 + s1) / 2; |
||
| 4876 | } else { |
||
| 4877 | return s0; |
||
| 4878 | } |
||
| 4879 | } |
||
| 4880 | |||
| 4881 | int king_score(int sc, int n) { |
||
| 4882 | int weight = 256 - (256 >> n); |
||
| 4883 | return mul_shift(sc, weight, 8); |
||
| 4884 | } |
||
| 4885 | |||
| 4886 | int eval_outpost(int sq, int sd, const board::Board & bd, const pawn::Info & pi) { |
||
| 4887 | |||
| 4888 | assert(square::rank(sq, sd) >= square::RANK_5); |
||
| 4889 | |||
| 4890 | int xd = side::opposit(sd); |
||
| 4891 | |||
| 4892 | int weight = 0; |
||
| 4893 | |||
| 4894 | if (bit::is_set(pi.safe, sq)) { // safe square |
||
| 4895 | weight += 2; |
||
| 4896 | } |
||
| 4897 | |||
| 4898 | if (bd.square_is(square::stop(sq, sd), piece::PAWN, xd)) { // shielded |
||
| 4899 | weight++; |
||
| 4900 | } |
||
| 4901 | |||
| 4902 | if (pawn::is_attacked(sq, sd, bd)) { // defended |
||
| 4903 | weight++; |
||
| 4904 | } |
||
| 4905 | |||
| 4906 | return weight - 2; |
||
| 4907 | } |
||
| 4908 | |||
| 4909 | bool passer_is_unstoppable(int sq, int sd, const board::Board & bd) { |
||
| 4910 | |||
| 4911 | if (!material::lone_king(side::opposit(sd), bd)) return false; |
||
| 4912 | |||
| 4913 | int fl = square::file(sq); |
||
| 4914 | bit_t front = bit::file(fl) & bit::front(sq, sd); |
||
| 4915 | |||
| 4916 | if ((bd.all() & front) != 0) { // path not free |
||
| 4917 | return false; |
||
| 4918 | } |
||
| 4919 | |||
| 4920 | if (pawn::square_distance(bd.king(side::opposit(sd)), sq, sd) >= 2) { // opponent king outside square |
||
| 4921 | return true; |
||
| 4922 | } |
||
| 4923 | |||
| 4924 | if ((front & ~attack::pseudo_attacks_from(piece::KING, sd, bd.king(sd))) == 0) { // king controls promotion path |
||
| 4925 | return true; |
||
| 4926 | } |
||
| 4927 | |||
| 4928 | return false; |
||
| 4929 | } |
||
| 4930 | |||
| 4931 | int eval_passed(int sq, int sd, const board::Board & bd, const Attack_Info & ai) { |
||
| 4932 | |||
| 4933 | int fl = square::file(sq); |
||
| 4934 | int xd = side::opposit(sd); |
||
| 4935 | |||
| 4936 | int weight = 4; |
||
| 4937 | |||
| 4938 | // blocker |
||
| 4939 | |||
| 4940 | if (bd.square(square::stop(sq, sd)) != piece::NONE) { |
||
| 4941 | weight--; |
||
| 4942 | } |
||
| 4943 | |||
| 4944 | // free path |
||
| 4945 | |||
| 4946 | bit_t front = bit::file(fl) & bit::front(sq, sd); |
||
| 4947 | bit_t rear = bit::file(fl) & bit::rear (sq, sd); |
||
| 4948 | |||
| 4949 | if ((bd.all() & front) == 0) { |
||
| 4950 | |||
| 4951 | bool major_behind = false; |
||
| 4952 | bit_t majors = bd.piece(piece::ROOK, xd) | bd.piece(piece::QUEEN, xd); |
||
| 4953 | |||
| 4954 | for (bit_t b = majors & rear; b != 0; b = bit::rest(b)) { |
||
| 4955 | |||
| 4956 | int f = bit::first(b); |
||
| 4957 | |||
| 4958 | if (attack::line_is_empty(f, sq, bd)) { |
||
| 4959 | major_behind = true; |
||
| 4960 | } |
||
| 4961 | } |
||
| 4962 | |||
| 4963 | if (!major_behind && (ai.all_attacks[xd] & front) == 0) { |
||
| 4964 | weight += 2; |
||
| 4965 | } |
||
| 4966 | } |
||
| 4967 | |||
| 4968 | return weight; |
||
| 4969 | } |
||
| 4970 | |||
| 4971 | int eval_pawn_cap(int sd, const board::Board & bd, const Attack_Info & ai) { |
||
| 4972 | |||
| 4973 | bit_t ts = attack::pawn_attacks_from(sd, bd); |
||
| 4974 | |||
| 4975 | int sc = 0; |
||
| 4976 | |||
| 4977 | for (bit_t b = ts & bd.pieces(side::opposit(sd)); b != 0; b = bit::rest(b)) { |
||
| 4978 | |||
| 4979 | int t = bit::first(b); |
||
| 4980 | |||
| 4981 | int cp = bd.square(t); |
||
| 4982 | if (cp == piece::KING) continue; |
||
| 4983 | |||
| 4984 | sc += piece::value(cp) - 50; |
||
| 4985 | if (bit::is_set(ai.pinned, t)) sc += (piece::value(cp) - 50) * 2; |
||
| 4986 | } |
||
| 4987 | |||
| 4988 | return sc / 10; |
||
| 4989 | } |
||
| 4990 | |||
| 4991 | int eval_pattern(const board::Board & bd) { |
||
| 4992 | |||
| 4993 | int eval = 0; |
||
| 4994 | |||
| 4995 | // fianchetto |
||
| 4996 | |||
| 4997 | if (bd.square_is(square::B2, piece::BISHOP, side::WHITE) |
||
| 4998 | && bd.square_is(square::B3, piece::PAWN, side::WHITE) |
||
| 4999 | && bd.square_is(square::C2, piece::PAWN, side::WHITE)) { |
||
| 5000 | eval += 20; |
||
| 5001 | } |
||
| 5002 | |||
| 5003 | if (bd.square_is(square::G2, piece::BISHOP, side::WHITE) |
||
| 5004 | && bd.square_is(square::G3, piece::PAWN, side::WHITE) |
||
| 5005 | && bd.square_is(square::F2, piece::PAWN, side::WHITE)) { |
||
| 5006 | eval += 20; |
||
| 5007 | } |
||
| 5008 | |||
| 5009 | if (bd.square_is(square::B7, piece::BISHOP, side::BLACK) |
||
| 5010 | && bd.square_is(square::B6, piece::PAWN, side::BLACK) |
||
| 5011 | && bd.square_is(square::C7, piece::PAWN, side::BLACK)) { |
||
| 5012 | eval -= 20; |
||
| 5013 | } |
||
| 5014 | |||
| 5015 | if (bd.square_is(square::G7, piece::BISHOP, side::BLACK) |
||
| 5016 | && bd.square_is(square::G6, piece::PAWN, side::BLACK) |
||
| 5017 | && bd.square_is(square::F7, piece::PAWN, side::BLACK)) { |
||
| 5018 | eval -= 20; |
||
| 5019 | } |
||
| 5020 | |||
| 5021 | return eval; |
||
| 5022 | } |
||
| 5023 | |||
| 5024 | bool has_minor(int sd, const board::Board & bd) { |
||
| 5025 | return bd.count(piece::KNIGHT, sd) + bd.count(piece::BISHOP, sd) != 0; |
||
| 5026 | } |
||
| 5027 | |||
| 5028 | int draw_mul(int sd, const board::Board & bd, const pawn::Info & pi) { |
||
| 5029 | |||
| 5030 | int xd = side::opposit(sd); |
||
| 5031 | |||
| 5032 | int pawn[side::SIZE]; |
||
| 5033 | pawn[side::WHITE] = bd.count(piece::PAWN, side::WHITE); |
||
| 5034 | pawn[side::BLACK] = bd.count(piece::PAWN, side::BLACK); |
||
| 5035 | |||
| 5036 | int force = material::force(sd, bd) - material::force(xd, bd); |
||
| 5037 | |||
| 5038 | // rook-file pawns |
||
| 5039 | |||
| 5040 | if (material::lone_king_or_bishop(sd, bd) && pawn[sd] != 0) { |
||
| 5041 | |||
| 5042 | bit_t b = bd.piece(piece::BISHOP, sd); |
||
| 5043 | |||
| 5044 | if ((bd.piece(piece::PAWN, sd) & ~bit::file(square::FILE_A)) == 0 |
||
| 5045 | && (bd.piece(piece::PAWN, xd) & bit::file(square::FILE_B)) == 0) { |
||
| 5046 | |||
| 5047 | int prom = (sd == side::WHITE) ? square::A8 : square::A1; |
||
| 5048 | |||
| 5049 | if (square::distance(bd.king(xd), prom) <= 1) { |
||
| 5050 | if (b == 0 || !square::same_colour(bit::first(b), prom)) { |
||
| 5051 | return 1; |
||
| 5052 | } |
||
| 5053 | } |
||
| 5054 | } |
||
| 5055 | |||
| 5056 | if ((bd.piece(piece::PAWN, sd) & ~bit::file(square::FILE_H)) == 0 |
||
| 5057 | && (bd.piece(piece::PAWN, xd) & bit::file(square::FILE_G)) == 0) { |
||
| 5058 | |||
| 5059 | int prom = (sd == side::WHITE) ? square::H8 : square::H1; |
||
| 5060 | |||
| 5061 | if (square::distance(bd.king(xd), prom) <= 1) { |
||
| 5062 | if (b == 0 || !square::same_colour(bit::first(b), prom)) { |
||
| 5063 | return 1; |
||
| 5064 | } |
||
| 5065 | } |
||
| 5066 | } |
||
| 5067 | } |
||
| 5068 | |||
| 5069 | if (pawn[sd] == 0 && material::lone_king_or_minor(sd, bd)) { |
||
| 5070 | return 1; |
||
| 5071 | } |
||
| 5072 | |||
| 5073 | if (pawn[sd] == 0 && material::two_knights(sd, bd)) { |
||
| 5074 | return 2; |
||
| 5075 | } |
||
| 5076 | |||
| 5077 | if (pawn[sd] == 0 && force <= 1) { |
||
| 5078 | return 2; |
||
| 5079 | } |
||
| 5080 | |||
| 5081 | if (pawn[sd] == 1 && force == 0 && has_minor(xd, bd)) { |
||
| 5082 | return 4; |
||
| 5083 | } |
||
| 5084 | |||
| 5085 | if (pawn[sd] == 1 && force == 0) { |
||
| 5086 | |||
| 5087 | int king = bd.king(xd); |
||
| 5088 | int pawn = bit::first(bd.piece(piece::PAWN, sd)); |
||
| 5089 | int stop = square::stop(pawn, sd); |
||
| 5090 | |||
| 5091 | if (king == stop || (square::rank(pawn, sd) <= square::RANK_6 && king == square::stop(stop, sd))) { |
||
| 5092 | return 4; |
||
| 5093 | } |
||
| 5094 | } |
||
| 5095 | |||
| 5096 | if (pawn[sd] == 2 && pawn[xd] >= 1 && force == 0 && has_minor(xd, bd) && (bd.piece(piece::PAWN, sd) & pi.passed) == 0) { |
||
| 5097 | return 8; |
||
| 5098 | } |
||
| 5099 | |||
| 5100 | if (material::lone_bishop(side::WHITE, bd) && material::lone_bishop(side::BLACK, bd) && std::abs(pawn[side::WHITE] - pawn[side::BLACK]) <= 2) { // opposit-colour bishops |
||
| 5101 | |||
| 5102 | int wb = bit::first(bd.piece(piece::BISHOP, side::WHITE)); |
||
| 5103 | int bb = bit::first(bd.piece(piece::BISHOP, side::BLACK)); |
||
| 5104 | |||
| 5105 | if (!square::same_colour(wb, bb)) { |
||
| 5106 | return 8; |
||
| 5107 | } |
||
| 5108 | } |
||
| 5109 | |||
| 5110 | return 16; |
||
| 5111 | } |
||
| 5112 | |||
| 5113 | int my_distance(int f, int t, int weight) { |
||
| 5114 | int dist = square::distance(f, t); |
||
| 5115 | return mul_shift(dist_weight[dist], weight, 8); |
||
| 5116 | } |
||
| 5117 | |||
| 5118 | int check_number(int pc, int sd, bit_t ts, int king, const board::Board & bd) { |
||
| 5119 | |||
| 5120 | assert(pc != piece::KING); |
||
| 5121 | |||
| 5122 | int xd = side::opposit(sd); |
||
| 5123 | bit_t checks = ts & ~bd.side(sd) & attack::pseudo_attacks_to(pc, sd, king); |
||
| 5124 | |||
| 5125 | if (!piece::is_slider(pc)) { |
||
| 5126 | return bit::count_loop(checks); |
||
| 5127 | } |
||
| 5128 | |||
| 5129 | int n = 0; |
||
| 5130 | |||
| 5131 | bit_t b = checks & attack::pseudo_attacks_to(piece::KING, xd, king); // contact checks |
||
| 5132 | n += bit::count_loop(b) * 2; |
||
| 5133 | checks &= ~b; |
||
| 5134 | |||
| 5135 | for (bit_t b = checks; b != 0; b = bit::rest(b)) { |
||
| 5136 | |||
| 5137 | int t = bit::first(b); |
||
| 5138 | |||
| 5139 | if (attack::line_is_empty(t, king, bd)) { |
||
| 5140 | n++; |
||
| 5141 | } |
||
| 5142 | } |
||
| 5143 | |||
| 5144 | return n; |
||
| 5145 | } |
||
| 5146 | |||
| 5147 | int comp_eval(const board::Board & bd, pawn::Table & pawn_table) { // NOTE: score for white |
||
| 5148 | |||
| 5149 | Attack_Info ai; |
||
| 5150 | comp_attacks(ai, bd); |
||
| 5151 | |||
| 5152 | const pawn::Info & pi = pawn_table.info(bd); |
||
| 5153 | |||
| 5154 | int eval = 0; |
||
| 5155 | int mg = 0; |
||
| 5156 | int eg = 0; |
||
| 5157 | |||
| 5158 | int shelter[side::SIZE]; |
||
| 5159 | |||
| 5160 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 5161 | shelter[sd] = shelter_score(bd.king(sd), sd, bd, pi); |
||
| 5162 | } |
||
| 5163 | |||
| 5164 | for (int sd = 0; sd < side::SIZE; sd++) { |
||
| 5165 | |||
| 5166 | int xd = side::opposit(sd); |
||
| 5167 | |||
| 5168 | int my_king = bd.king(sd); |
||
| 5169 | int op_king = bd.king(xd); |
||
| 5170 | |||
| 5171 | bit_t target = ~(bd.piece(piece::PAWN, sd) | attack::pawn_attacks_from(xd, bd)); |
||
| 5172 | |||
| 5173 | int king_n = 0; |
||
| 5174 | int king_power = 0; |
||
| 5175 | |||
| 5176 | // pawns |
||
| 5177 | |||
| 5178 | { |
||
| 5179 | bit_t fs = bd.piece(piece::PAWN, sd); |
||
| 5180 | |||
| 5181 | bit_t front = (sd == side::WHITE) ? bit::front(square::RANK_3) : bit::rear(square::RANK_6); |
||
| 5182 | |||
| 5183 | for (bit_t b = fs & pi.passed & front; b != 0; b = bit::rest(b)) { |
||
| 5184 | |||
| 5185 | int sq = bit::first(b); |
||
| 5186 | |||
| 5187 | int rk = square::rank(sq, sd); |
||
| 5188 | |||
| 5189 | if (passer_is_unstoppable(sq, sd, bd)) { |
||
| 5190 | |||
| 5191 | int weight = std::max(rk - square::RANK_3, 0); |
||
| 5192 | assert(weight >= 0 and weight < 5); |
||
| 5193 | |||
| 5194 | eg += (piece::QUEEN_VALUE - piece::PAWN_VALUE) * weight / 5; |
||
| 5195 | |||
| 5196 | } else { |
||
| 5197 | |||
| 5198 | int sc = eval_passed(sq, sd, bd, ai); |
||
| 5199 | |||
| 5200 | int sc_mg = sc * 20; |
||
| 5201 | int sc_eg = sc * 25; |
||
| 5202 | |||
| 5203 | int stop = square::stop(sq, sd); |
||
| 5204 | sc_eg -= my_distance(my_king, stop, 10); |
||
| 5205 | sc_eg += my_distance(op_king, stop, 20); |
||
| 5206 | |||
| 5207 | mg += passed_score(sc_mg, rk); |
||
| 5208 | eg += passed_score(sc_eg, rk); |
||
| 5209 | } |
||
| 5210 | } |
||
| 5211 | |||
| 5212 | eval += bit::count(attack::pawn_moves_from(sd, bd) & bd.empty()) * 4 - bd.count(piece::PAWN, sd) * 2; |
||
| 5213 | |||
| 5214 | eval += eval_pawn_cap(sd, bd, ai); |
||
| 5215 | } |
||
| 5216 | |||
| 5217 | // pieces |
||
| 5218 | |||
| 5219 | for (int pc = piece::KNIGHT; pc <= piece::KING; pc++) { |
||
| 5220 | |||
| 5221 | int p12 = piece::make(pc, sd); // for PST |
||
| 5222 | |||
| 5223 | { |
||
| 5224 | int n = bd.count(pc, sd); |
||
| 5225 | mg += n * material::score(pc, stage::MG); |
||
| 5226 | eg += n * material::score(pc, stage::EG); |
||
| 5227 | } |
||
| 5228 | |||
| 5229 | for (bit_t b = bd.piece(pc, sd); b != 0; b = bit::rest(b)) { |
||
| 5230 | |||
| 5231 | int sq = bit::first(b); |
||
| 5232 | |||
| 5233 | int fl = square::file(sq); |
||
| 5234 | int rk = square::rank(sq, sd); |
||
| 5235 | |||
| 5236 | // compute safe attacks |
||
| 5237 | |||
| 5238 | bit_t ts_all = ai.piece_attacks[sq]; |
||
| 5239 | bit_t ts_pawn_safe = ts_all & target; |
||
| 5240 | |||
| 5241 | bit_t safe = ~ai.all_attacks[xd] | ai.multiple_attacks[sd]; |
||
| 5242 | |||
| 5243 | if (true && piece::is_slider(pc)) { // battery support |
||
| 5244 | |||
| 5245 | bit_t bishops = bd.piece(piece::BISHOP, sd) | bd.piece(piece::QUEEN, sd); |
||
| 5246 | bit_t rooks = bd.piece(piece::ROOK, sd) | bd.piece(piece::QUEEN, sd); |
||
| 5247 | |||
| 5248 | bit_t support = 0; |
||
| 5249 | support |= bishops & attack::pseudo_attacks_to(piece::BISHOP, sd, sq); |
||
| 5250 | support |= rooks & attack::pseudo_attacks_to(piece::ROOK, sd, sq); |
||
| 5251 | |||
| 5252 | for (bit_t b = ts_all & support; b != 0; b = bit::rest(b)) { |
||
| 5253 | int f = bit::first(b); |
||
| 5254 | assert(attack::line_is_empty(f, sq, bd)); |
||
| 5255 | safe |= attack::Behind[f][sq]; |
||
| 5256 | } |
||
| 5257 | } |
||
| 5258 | |||
| 5259 | bit_t ts_safe = ts_pawn_safe & ~ai.lt_attacks[xd][pc] & safe; |
||
| 5260 | |||
| 5261 | mg += pst::score(p12, sq, stage::MG); |
||
| 5262 | eg += pst::score(p12, sq, stage::EG); |
||
| 5263 | |||
| 5264 | if (pc == piece::KING) { |
||
| 5265 | eg += mobility_score(pc, ts_safe); |
||
| 5266 | } else { |
||
| 5267 | eval += mobility_score(pc, ts_safe); |
||
| 5268 | } |
||
| 5269 | |||
| 5270 | if (pc != piece::KING) { |
||
| 5271 | mg += attack_mg_score(pc, sd, ts_pawn_safe); |
||
| 5272 | } |
||
| 5273 | |||
| 5274 | eg += attack_eg_score(pc, sd, ts_pawn_safe, pi); |
||
| 5275 | |||
| 5276 | eval += capture_score(pc, sd, ts_all & (ai.ge_pieces[xd][pc] | target), bd, ai); |
||
| 5277 | |||
| 5278 | if (pc != piece::KING) { |
||
| 5279 | eval += check_number(pc, sd, ts_safe, op_king, bd) * material::power(pc) * 6; |
||
| 5280 | } |
||
| 5281 | |||
| 5282 | if (pc != piece::KING && (ts_safe & king_area[xd][op_king]) != 0) { // king attack |
||
| 5283 | king_n++; |
||
| 5284 | king_power += material::power(pc); |
||
| 5285 | } |
||
| 5286 | |||
| 5287 | if (piece::is_minor(pc) && rk >= square::RANK_5 && rk <= square::RANK_6 && fl >= square::FILE_C && fl <= square::FILE_F) { // outpost |
||
| 5288 | eval += eval_outpost(sq, sd, bd, pi) * 5; |
||
| 5289 | } |
||
| 5290 | |||
| 5291 | if (piece::is_minor(pc) && rk >= square::RANK_5 && !bit::is_set(ai.all_attacks[sd], sq)) { // loose minor |
||
| 5292 | mg -= 10; |
||
| 5293 | } |
||
| 5294 | |||
| 5295 | if (piece::is_minor(pc) && rk >= square::RANK_3 && rk <= square::RANK_4 && bd.square_is(square::stop(sq, sd), piece::PAWN, sd)) { // shielded minor |
||
| 5296 | mg += 10; |
||
| 5297 | } |
||
| 5298 | |||
| 5299 | if (pc == piece::ROOK) { // open file |
||
| 5300 | |||
| 5301 | int sc = pi.open[fl][sd]; |
||
| 5302 | |||
| 5303 | bit_t minors = bd.piece(piece::KNIGHT, xd) | bd.piece(piece::BISHOP, xd); |
||
| 5304 | if (true && sc >= 10 && (minors & bit::file(fl) & ~target) != 0) { // blocked by minor |
||
| 5305 | sc = 5; |
||
| 5306 | } |
||
| 5307 | |||
| 5308 | eval += sc - 10; |
||
| 5309 | |||
| 5310 | if (sc >= 10 && std::abs(square::file(op_king) - fl) <= 1) { // open file on king |
||
| 5311 | int weight = (square::file(op_king) == fl) ? 2 : 1; |
||
| 5312 | mg += sc * weight / 2; |
||
| 5313 | } |
||
| 5314 | } |
||
| 5315 | |||
| 5316 | if (pc == piece::ROOK && rk == square::RANK_7) { // 7th rank |
||
| 5317 | |||
| 5318 | bit_t pawns = bd.piece(piece::PAWN, xd) & bit::rank(square::rank(sq)); |
||
| 5319 | |||
| 5320 | if (square::rank(op_king, sd) >= square::RANK_7 || pawns != 0) { |
||
| 5321 | mg += 10; |
||
| 5322 | eg += 20; |
||
| 5323 | } |
||
| 5324 | } |
||
| 5325 | |||
| 5326 | if (pc == piece::KING) { // king out |
||
| 5327 | |||
| 5328 | int dl = (pi.left_file - 1) - fl; |
||
| 5329 | if (dl > 0) eg -= dl * 20; |
||
| 5330 | |||
| 5331 | int dr = fl - (pi.right_file + 1); |
||
| 5332 | if (dr > 0) eg -= dr * 20; |
||
| 5333 | } |
||
| 5334 | } |
||
| 5335 | } |
||
| 5336 | |||
| 5337 | if (bd.count(piece::BISHOP, sd) >= 2) { |
||
| 5338 | mg += 30; |
||
| 5339 | eg += 50; |
||
| 5340 | } |
||
| 5341 | |||
| 5342 | mg += shelter[sd]; |
||
| 5343 | mg += mul_shift(king_score(king_power * 30, king_n), 32 - shelter[xd], 5); |
||
| 5344 | |||
| 5345 | eval = -eval; |
||
| 5346 | mg = -mg; |
||
| 5347 | eg = -eg; |
||
| 5348 | } |
||
| 5349 | |||
| 5350 | mg += pi.mg; |
||
| 5351 | eg += pi.eg; |
||
| 5352 | |||
| 5353 | eval += eval_pattern(bd); |
||
| 5354 | |||
| 5355 | eval += material::interpolation(mg, eg, bd); |
||
| 5356 | |||
| 5357 | if (eval != 0) { // draw multiplier |
||
| 5358 | int winner = (eval > 0) ? side::WHITE : side::BLACK; |
||
| 5359 | eval = mul_shift(eval, draw_mul(winner, bd, pi), 4); |
||
| 5360 | } |
||
| 5361 | |||
| 5362 | assert(eval >= score::EVAL_MIN && eval <= score::EVAL_MAX); |
||
| 5363 | return eval; |
||
| 5364 | } |
||
| 5365 | |||
| 5366 | int eval(board::Board & bd, Table & table, pawn::Table & pawn_table) { |
||
| 5367 | return score::side_score(table.eval(bd, pawn_table), bd.turn()); |
||
| 5368 | } |
||
| 5369 | |||
| 5370 | void init() { |
||
| 5371 | |||
| 5372 | small_centre = 0; |
||
| 5373 | medium_centre = 0; |
||
| 5374 | large_centre = 0; |
||
| 5375 | |||
| 5376 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 5377 | |||
| 5378 | int fl = square::file(sq); |
||
| 5379 | int rk = square::rank(sq); |
||
| 5380 | |||
| 5381 | if (fl >= square::FILE_D && fl <= square::FILE_E && rk >= square::RANK_4 && rk <= square::RANK_5) { |
||
| 5382 | bit::set(small_centre, sq); |
||
| 5383 | } |
||
| 5384 | |||
| 5385 | if (fl >= square::FILE_C && fl <= square::FILE_F && rk >= square::RANK_3 && rk <= square::RANK_6) { |
||
| 5386 | bit::set(medium_centre, sq); |
||
| 5387 | } |
||
| 5388 | |||
| 5389 | if (fl >= square::FILE_B && fl <= square::FILE_G && rk >= square::RANK_2 && rk <= square::RANK_7) { |
||
| 5390 | bit::set(large_centre, sq); |
||
| 5391 | } |
||
| 5392 | } |
||
| 5393 | |||
| 5394 | large_centre &= ~medium_centre; |
||
| 5395 | medium_centre &= ~small_centre; |
||
| 5396 | |||
| 5397 | centre_0 = small_centre | large_centre; |
||
| 5398 | centre_1 = small_centre | medium_centre; |
||
| 5399 | |||
| 5400 | side_area[side::WHITE] = 0; |
||
| 5401 | side_area[side::BLACK] = 0; |
||
| 5402 | |||
| 5403 | for (int sq = 0; sq < square::SIZE; sq++) { |
||
| 5404 | if (square::rank(sq) <= square::RANK_4) { |
||
| 5405 | bit::set(side_area[side::WHITE], sq); |
||
| 5406 | } else { |
||
| 5407 | bit::set(side_area[side::BLACK], sq); |
||
| 5408 | } |
||
| 5409 | } |
||
| 5410 | |||
| 5411 | for (int ks = 0; ks < square::SIZE; ks++) { |
||
| 5412 | |||
| 5413 | king_area[side::WHITE][ks] = 0; |
||
| 5414 | king_area[side::BLACK][ks] = 0; |
||
| 5415 | |||
| 5416 | for (int as = 0; as < square::SIZE; as++) { |
||
| 5417 | |||
| 5418 | int df = square::file(as) - square::file(ks); |
||
| 5419 | int dr = square::rank(as) - square::rank(ks); |
||
| 5420 | |||
| 5421 | if (std::abs(df) <= 1 && dr >= -1 && dr <= +2) { |
||
| 5422 | bit::set(king_area[side::WHITE][ks], as); |
||
| 5423 | } |
||
| 5424 | |||
| 5425 | if (std::abs(df) <= 1 && dr >= -2 && dr <= +1) { |
||
| 5426 | bit::set(king_area[side::BLACK][ks], as); |
||
| 5427 | } |
||
| 5428 | } |
||
| 5429 | } |
||
| 5430 | |||
| 5431 | for (int i = 0; i < 32; i++) { |
||
| 5432 | double x = double(i) * 0.5; |
||
| 5433 | double y = 1.0 - std::exp(-x); |
||
| 5434 | mob_weight[i] = util::round(y * 512.0) - 256; |
||
| 5435 | } |
||
| 5436 | |||
| 5437 | for (int i = 0; i < 8; i++) { |
||
| 5438 | double x = double(i) - 3.0; |
||
| 5439 | double y = 1.0 / (1.0 + std::exp(-x)); |
||
| 5440 | dist_weight[i] = util::round(y * 7.0 * 256.0); |
||
| 5441 | } |
||
| 5442 | } |
||
| 5443 | |||
| 5444 | } |
||
| 5445 | |||
| 5446 | namespace uci { |
||
| 5447 | |||
| 5448 | bool infinite; // for UCI-design mistake :( |
||
| 5449 | |||
| 5450 | } |
||
| 5451 | |||
| 5452 | namespace search { |
||
| 5453 | |||
| 5454 | const int MAX_DEPTH = 100; |
||
| 5455 | const int MAX_PLY = 100; |
||
| 5456 | const int NODE_PERIOD = 1024; |
||
| 5457 | |||
| 5458 | const int MAX_THREADS = 16; |
||
| 5459 | |||
| 5460 | class Abort : public std::exception { // SP fail-high exception |
||
| 5461 | |||
| 5462 | }; |
||
| 5463 | |||
| 5464 | void update_current (); |
||
| 5465 | |||
| 5466 | class PV { |
||
| 5467 | |||
| 5468 | private: |
||
| 5469 | |||
| 5470 | static const int SIZE = MAX_PLY; |
||
| 5471 | |||
| 5472 | int p_size; |
||
| 5473 | int p_move[SIZE]; |
||
| 5474 | |||
| 5475 | public: |
||
| 5476 | |||
| 5477 | PV() { |
||
| 5478 | clear(); |
||
| 5479 | } |
||
| 5480 | |||
| 5481 | void operator=(const PV & pv) { |
||
| 5482 | clear(); |
||
| 5483 | add(pv); |
||
| 5484 | } |
||
| 5485 | |||
| 5486 | void clear() { |
||
| 5487 | p_size = 0; |
||
| 5488 | } |
||
| 5489 | |||
| 5490 | void add(int mv) { |
||
| 5491 | if (p_size < SIZE) { |
||
| 5492 | p_move[p_size++] = mv; |
||
| 5493 | } |
||
| 5494 | } |
||
| 5495 | |||
| 5496 | void add(const PV & pv) { |
||
| 5497 | for (int pos = 0; pos < pv.size(); pos++) { |
||
| 5498 | int mv = pv.move(pos); |
||
| 5499 | add(mv); |
||
| 5500 | } |
||
| 5501 | } |
||
| 5502 | |||
| 5503 | void cat(int mv, const PV & pv) { |
||
| 5504 | clear(); |
||
| 5505 | add(mv); |
||
| 5506 | add(pv); |
||
| 5507 | } |
||
| 5508 | |||
| 5509 | int size() const { |
||
| 5510 | return p_size; |
||
| 5511 | } |
||
| 5512 | |||
| 5513 | int move(int pos) const { |
||
| 5514 | return p_move[pos]; |
||
| 5515 | } |
||
| 5516 | |||
| 5517 | std::string to_can() const { |
||
| 5518 | |||
| 5519 | std::string s; |
||
| 5520 | |||
| 5521 | for (int pos = 0; pos < size(); pos++) { |
||
| 5522 | int mv = move(pos); |
||
| 5523 | if (pos != 0) s += " "; |
||
| 5524 | s += move::to_can(mv); |
||
| 5525 | } |
||
| 5526 | |||
| 5527 | return s; |
||
| 5528 | } |
||
| 5529 | |||
| 5530 | }; |
||
| 5531 | |||
| 5532 | struct Time { |
||
| 5533 | bool depth_limited; |
||
| 5534 | bool node_limited; |
||
| 5535 | bool time_limited; |
||
| 5536 | int depth_limit; |
||
| 5537 | int64 node_limit; |
||
| 5538 | int64 time_limit; |
||
| 5539 | bool smart; |
||
| 5540 | bool ponder; |
||
| 5541 | bool flag; |
||
| 5542 | int64 limit_0; |
||
| 5543 | int64 limit_1; |
||
| 5544 | int64 limit_2; |
||
| 5545 | int last_score; |
||
| 5546 | bool drop; |
||
| 5547 | util::Timer timer; |
||
| 5548 | }; |
||
| 5549 | |||
| 5550 | struct Current { |
||
| 5551 | |||
| 5552 | int depth; |
||
| 5553 | int max_ply; |
||
| 5554 | int64 node; |
||
| 5555 | int time; |
||
| 5556 | int speed; |
||
| 5557 | |||
| 5558 | int move; |
||
| 5559 | int pos; |
||
| 5560 | int size; |
||
| 5561 | bool fail_high; |
||
| 5562 | |||
| 5563 | int last_time; |
||
| 5564 | }; |
||
| 5565 | |||
| 5566 | struct Best { |
||
| 5567 | int depth; |
||
| 5568 | int move; |
||
| 5569 | int score; |
||
| 5570 | int flags; |
||
| 5571 | PV pv; |
||
| 5572 | }; |
||
| 5573 | |||
| 5574 | Time p_time; |
||
| 5575 | Current current; |
||
| 5576 | Best best; |
||
| 5577 | |||
| 5578 | class Search_Global : public util::Lockable { |
||
| 5579 | |||
| 5580 | public: |
||
| 5581 | |||
| 5582 | trans::Table trans; |
||
| 5583 | sort::History history; |
||
| 5584 | |||
| 5585 | }; |
||
| 5586 | |||
| 5587 | Search_Global sg; |
||
| 5588 | |||
| 5589 | class SMP : public util::Lockable { |
||
| 5590 | |||
| 5591 | }; |
||
| 5592 | |||
| 5593 | SMP smp; |
||
| 5594 | |||
| 5595 | class Search_Local; |
||
| 5596 | class Split_Point; |
||
| 5597 | |||
| 5598 | //void clear_iteration(Search_Local & sl); // Pierre-Marie Baty -- function not found |
||
| 5599 | void search_root(Search_Local & sl, gen::List & ml, int depth, int alpha, int beta); |
||
| 5600 | int search(Search_Local & sl, int depth, int alpha, int beta, PV & pv); |
||
| 5601 | int split(Search_Local & sl, int depth, int old_alpha, int alpha, int beta, PV & pv, gen_sort::List & todo, const gen::List & done, int bs, int bm); |
||
| 5602 | void master_split_point(Search_Local & sl, Split_Point & sp); |
||
| 5603 | void search_split_point(Search_Local & sl, Split_Point & sp); |
||
| 5604 | int qs_static(Search_Local & sl, int beta, int gain); |
||
| 5605 | void inc_node(Search_Local & sl); |
||
| 5606 | bool poll(); |
||
| 5607 | void move(Search_Local & sl, int mv); |
||
| 5608 | void undo(Search_Local & sl); |
||
| 5609 | int eval(Search_Local & sl); |
||
| 5610 | int extension(Search_Local & sl, int mv, int depth, bool pv_node); |
||
| 5611 | static int reduction(Search_Local & sl, int mv, int depth, bool pv_node, bool in_check, int searched_size, bool dangerous); |
||
| 5612 | void gen_sort(Search_Local & sl, gen::List & ml); |
||
| 5613 | |||
| 5614 | void sg_abort (); |
||
| 5615 | |||
| 5616 | void sl_init_early (Search_Local & sl, int id); |
||
| 5617 | void sl_init_late (Search_Local & sl); |
||
| 5618 | void sl_set_root (Search_Local & sl, const board::Board & bd); |
||
| 5619 | void sl_signal (Search_Local & sl); |
||
| 5620 | bool sl_stop (const Search_Local & sl); |
||
| 5621 | bool sl_idle (const Search_Local & sl, Split_Point * sp); |
||
| 5622 | void sl_push (Search_Local & sl, Split_Point & sp); |
||
| 5623 | void sl_pop (Search_Local & sl); |
||
| 5624 | Split_Point & sl_top (const Search_Local & sl); |
||
| 5625 | |||
| 5626 | class Split_Point : public util::Lockable { |
||
| 5627 | |||
| 5628 | private: |
||
| 5629 | |||
| 5630 | Search_Local * p_master; |
||
| 5631 | Split_Point * p_parent; |
||
| 5632 | |||
| 5633 | board::Board p_board; |
||
| 5634 | int p_depth; |
||
| 5635 | int p_old_alpha; |
||
| 5636 | int volatile p_alpha; |
||
| 5637 | int p_beta; |
||
| 5638 | |||
| 5639 | gen::List p_todo; |
||
| 5640 | gen::List p_done; |
||
| 5641 | |||
| 5642 | int volatile p_workers; |
||
| 5643 | int volatile p_sent; |
||
| 5644 | int volatile p_received; |
||
| 5645 | |||
| 5646 | int volatile p_bs; |
||
| 5647 | int volatile p_bm; |
||
| 5648 | PV p_pv; |
||
| 5649 | |||
| 5650 | public: |
||
| 5651 | |||
| 5652 | void init_root(Search_Local & master) { |
||
| 5653 | |||
| 5654 | p_master = &master; |
||
| 5655 | p_parent = NULL; |
||
| 5656 | |||
| 5657 | p_bs = score::NONE; |
||
| 5658 | p_beta = score::MAX; |
||
| 5659 | p_todo.clear(); |
||
| 5660 | |||
| 5661 | p_workers = 1; |
||
| 5662 | p_received = -1; // HACK |
||
| 5663 | } |
||
| 5664 | |||
| 5665 | void init(Search_Local & master, Split_Point & parent, const board::Board & bd, int depth, int old_alpha, int alpha, int beta, gen_sort::List & todo, const gen::List & done, int bs, int bm, const PV & pv) { |
||
| 5666 | |||
| 5667 | assert(depth > 4); |
||
| 5668 | assert(old_alpha <= alpha); |
||
| 5669 | assert(alpha < beta); |
||
| 5670 | assert(done.size() != 0); |
||
| 5671 | assert(bs != score::NONE); |
||
| 5672 | |||
| 5673 | p_master = &master; |
||
| 5674 | p_parent = &parent; |
||
| 5675 | |||
| 5676 | p_board = bd; |
||
| 5677 | p_depth = depth; |
||
| 5678 | p_old_alpha = old_alpha; |
||
| 5679 | p_alpha = alpha; |
||
| 5680 | p_beta = beta; |
||
| 5681 | |||
| 5682 | p_todo.clear(); |
||
| 5683 | |||
| 5684 | for (int mv = todo.next(); mv != move::NONE; mv = todo.next()) { |
||
| 5685 | p_todo.add(mv); |
||
| 5686 | } |
||
| 5687 | |||
| 5688 | p_done = done; |
||
| 5689 | |||
| 5690 | p_workers = 0; |
||
| 5691 | p_sent = 0; |
||
| 5692 | p_received = 0; |
||
| 5693 | |||
| 5694 | p_bs = bs; |
||
| 5695 | p_bm = bm; |
||
| 5696 | p_pv = pv; |
||
| 5697 | } |
||
| 5698 | |||
| 5699 | void enter() { |
||
| 5700 | lock(); |
||
| 5701 | p_workers++; |
||
| 5702 | unlock(); |
||
| 5703 | } |
||
| 5704 | |||
| 5705 | void leave() { |
||
| 5706 | |||
| 5707 | lock(); |
||
| 5708 | |||
| 5709 | assert(p_workers > 0); |
||
| 5710 | p_workers--; |
||
| 5711 | |||
| 5712 | if (p_workers == 0) sl_signal(*p_master); |
||
| 5713 | |||
| 5714 | unlock(); |
||
| 5715 | } |
||
| 5716 | |||
| 5717 | int next_move() { |
||
| 5718 | |||
| 5719 | // lock(); |
||
| 5720 | |||
| 5721 | int mv = move::NONE; |
||
| 5722 | |||
| 5723 | if (p_bs < p_beta && p_sent < p_todo.size()) { |
||
| 5724 | mv = p_todo.move(p_sent++); |
||
| 5725 | } |
||
| 5726 | |||
| 5727 | // unlock(); |
||
| 5728 | |||
| 5729 | return mv; |
||
| 5730 | } |
||
| 5731 | |||
| 5732 | void update_root() { |
||
| 5733 | lock(); |
||
| 5734 | p_received = 0; |
||
| 5735 | p_workers = 0; |
||
| 5736 | unlock(); |
||
| 5737 | } |
||
| 5738 | |||
| 5739 | void update(int mv, int sc, const PV & pv) { |
||
| 5740 | |||
| 5741 | lock(); |
||
| 5742 | |||
| 5743 | p_done.add(mv); |
||
| 5744 | |||
| 5745 | assert(p_received < p_todo.size()); |
||
| 5746 | p_received++; |
||
| 5747 | |||
| 5748 | if (sc > p_bs) { |
||
| 5749 | |||
| 5750 | p_bs = sc; |
||
| 5751 | p_pv.cat(mv, pv); |
||
| 5752 | |||
| 5753 | if (sc > p_alpha) { |
||
| 5754 | p_bm = mv; |
||
| 5755 | p_alpha = sc; |
||
| 5756 | } |
||
| 5757 | } |
||
| 5758 | |||
| 5759 | unlock(); |
||
| 5760 | } |
||
| 5761 | |||
| 5762 | const board::Board & board() const { return p_board; } |
||
| 5763 | |||
| 5764 | Split_Point * parent() const { return p_parent; } |
||
| 5765 | |||
| 5766 | int depth() const { return p_depth; } |
||
| 5767 | int alpha() const { return p_alpha; } |
||
| 5768 | int beta() const { return p_beta; } |
||
| 5769 | int old_alpha() const { return p_old_alpha; } |
||
| 5770 | int bs() const { return p_bs; } |
||
| 5771 | int bm() const { return p_bm; } |
||
| 5772 | bool solved() const { return p_bs >= p_beta || p_received == p_todo.size(); } |
||
| 5773 | bool free() const { return p_workers == 0; } |
||
| 5774 | |||
| 5775 | const gen::List & searched() const { return p_done; } |
||
| 5776 | int searched_size() const { return p_done.size(); } |
||
| 5777 | |||
| 5778 | int result(PV & pv) const { |
||
| 5779 | pv = p_pv; |
||
| 5780 | return p_bs; |
||
| 5781 | } |
||
| 5782 | |||
| 5783 | }; |
||
| 5784 | |||
| 5785 | Split_Point root_sp; |
||
| 5786 | |||
| 5787 | class Search_Local : public util::Waitable { |
||
| 5788 | |||
| 5789 | public: |
||
| 5790 | |||
| 5791 | int id; |
||
| 5792 | std::thread thread; |
||
| 5793 | |||
| 5794 | bool volatile todo; |
||
| 5795 | Split_Point * volatile todo_sp; |
||
| 5796 | |||
| 5797 | board::Board board; |
||
| 5798 | sort::Killer killer; |
||
| 5799 | pawn::Table pawn_table; |
||
| 5800 | eval::Table eval_table; |
||
| 5801 | |||
| 5802 | int64 volatile node; |
||
| 5803 | int volatile max_ply; |
||
| 5804 | |||
| 5805 | Split_Point msp_stack[16]; |
||
| 5806 | int msp_stack_size; |
||
| 5807 | |||
| 5808 | Split_Point * ssp_stack[64]; |
||
| 5809 | int ssp_stack_size; |
||
| 5810 | }; |
||
| 5811 | |||
| 5812 | Search_Local p_sl[MAX_THREADS]; |
||
| 5813 | |||
| 5814 | void new_search() { |
||
| 5815 | |||
| 5816 | p_time.depth_limited = true; |
||
| 5817 | p_time.node_limited = false; |
||
| 5818 | p_time.time_limited = false; |
||
| 5819 | |||
| 5820 | p_time.depth_limit = MAX_DEPTH - 1; |
||
| 5821 | |||
| 5822 | p_time.smart = false; |
||
| 5823 | p_time.ponder = false; |
||
| 5824 | } |
||
| 5825 | |||
| 5826 | void set_depth_limit(int depth) { |
||
| 5827 | p_time.depth_limited = true; |
||
| 5828 | p_time.depth_limit = depth; |
||
| 5829 | } |
||
| 5830 | |||
| 5831 | void set_node_limit(int64 node) { |
||
| 5832 | p_time.node_limited = true; |
||
| 5833 | p_time.node_limit = node; |
||
| 5834 | } |
||
| 5835 | |||
| 5836 | void set_time_limit(int64 time) { |
||
| 5837 | p_time.time_limited = true; |
||
| 5838 | p_time.time_limit = time; |
||
| 5839 | } |
||
| 5840 | |||
| 5841 | void set_ponder() { |
||
| 5842 | p_time.ponder = true; |
||
| 5843 | } |
||
| 5844 | |||
| 5845 | void clear() { |
||
| 5846 | |||
| 5847 | p_time.flag = false; |
||
| 5848 | p_time.timer.reset(); |
||
| 5849 | p_time.timer.start(); |
||
| 5850 | |||
| 5851 | current.depth = 0; |
||
| 5852 | current.max_ply = 0; |
||
| 5853 | current.node = 0; |
||
| 5854 | current.time = 0; |
||
| 5855 | current.speed = 0; |
||
| 5856 | |||
| 5857 | current.move = move::NONE; |
||
| 5858 | current.pos = 0; |
||
| 5859 | current.size = 0; |
||
| 5860 | current.fail_high = false; |
||
| 5861 | |||
| 5862 | current.last_time = 0; |
||
| 5863 | |||
| 5864 | best.depth = 0; |
||
| 5865 | best.move = move::NONE; |
||
| 5866 | best.score = score::NONE; |
||
| 5867 | best.flags = score::FLAGS_NONE; |
||
| 5868 | best.pv.clear(); |
||
| 5869 | } |
||
| 5870 | |||
| 5871 | void update_current() { |
||
| 5872 | |||
| 5873 | int64 node = 0; |
||
| 5874 | int max_ply = 0; |
||
| 5875 | |||
| 5876 | for (int id = 0; id < engine::engine.threads; id++) { |
||
| 5877 | |||
| 5878 | Search_Local & sl = p_sl[id]; |
||
| 5879 | |||
| 5880 | node += sl.node; |
||
| 5881 | if (sl.max_ply > max_ply) max_ply = sl.max_ply; |
||
| 5882 | } |
||
| 5883 | |||
| 5884 | current.node = node; |
||
| 5885 | current.max_ply = max_ply; |
||
| 5886 | |||
| 5887 | current.time = p_time.timer.elapsed(); |
||
| 5888 | current.speed = (current.time < 10) ? 0 : int(current.node * 1000 / current.time); |
||
| 5889 | } |
||
| 5890 | |||
| 5891 | void write_pv(Best & best) { |
||
| 5892 | |||
| 5893 | sg.lock(); |
||
| 5894 | |||
| 5895 | std::cout << "info"; |
||
| 5896 | std::cout << " depth " << best.depth; |
||
| 5897 | std::cout << " seldepth " << current.max_ply; |
||
| 5898 | std::cout << " nodes " << current.node; |
||
| 5899 | std::cout << " time " << current.time; |
||
| 5900 | |||
| 5901 | if (score::is_mate(best.score)) { |
||
| 5902 | std::cout << " score mate " << score::signed_mate(best.score); |
||
| 5903 | } else { |
||
| 5904 | std::cout << " score cp " << best.score; |
||
| 5905 | } |
||
| 5906 | if (best.flags == score::FLAGS_LOWER) std::cout << " lowerbound"; |
||
| 5907 | if (best.flags == score::FLAGS_UPPER) std::cout << " upperbound"; |
||
| 5908 | |||
| 5909 | std::cout << " pv " << best.pv.to_can(); |
||
| 5910 | std::cout << std::endl; |
||
| 5911 | |||
| 5912 | sg.unlock(); |
||
| 5913 | } |
||
| 5914 | |||
| 5915 | void write_info() { |
||
| 5916 | |||
| 5917 | sg.lock(); |
||
| 5918 | |||
| 5919 | std::cout << "info"; |
||
| 5920 | std::cout << " depth " << current.depth; |
||
| 5921 | std::cout << " seldepth " << current.max_ply; |
||
| 5922 | std::cout << " currmove " << move::to_can(current.move); |
||
| 5923 | std::cout << " currmovenumber " << current.pos + 1; |
||
| 5924 | std::cout << " nodes " << current.node; |
||
| 5925 | std::cout << " time " << current.time; |
||
| 5926 | if (current.speed != 0) std::cout << " nps " << current.speed; |
||
| 5927 | std::cout << " hashfull " << sg.trans.used(); |
||
| 5928 | std::cout << std::endl; |
||
| 5929 | |||
| 5930 | sg.unlock(); |
||
| 5931 | } |
||
| 5932 | |||
| 5933 | void write_info_opt() { |
||
| 5934 | |||
| 5935 | int time = current.time; |
||
| 5936 | |||
| 5937 | if (time >= current.last_time + 1000) { |
||
| 5938 | write_info(); |
||
| 5939 | current.last_time = time - time % 1000; |
||
| 5940 | } |
||
| 5941 | } |
||
| 5942 | |||
| 5943 | void depth_start(int depth) { |
||
| 5944 | current.depth = depth; |
||
| 5945 | } |
||
| 5946 | |||
| 5947 | void depth_end() { |
||
| 5948 | } |
||
| 5949 | |||
| 5950 | void move_start(int mv, int pos, int size) { |
||
| 5951 | |||
| 5952 | assert(size > 0); |
||
| 5953 | assert(pos < size); |
||
| 5954 | |||
| 5955 | current.move = mv; |
||
| 5956 | current.pos = pos; |
||
| 5957 | current.size = size; |
||
| 5958 | |||
| 5959 | current.fail_high = false; |
||
| 5960 | } |
||
| 5961 | |||
| 5962 | void move_fail_high() { |
||
| 5963 | current.fail_high = true; |
||
| 5964 | p_time.flag = false; |
||
| 5965 | } |
||
| 5966 | |||
| 5967 | void move_end() { |
||
| 5968 | current.fail_high = false; |
||
| 5969 | } |
||
| 5970 | |||
| 5971 | void update_best(Best & best, int sc, int flags, const PV & pv) { |
||
| 5972 | |||
| 5973 | assert(sc != score::NONE); |
||
| 5974 | assert(pv.size() != 0); |
||
| 5975 | |||
| 5976 | p_time.drop = flags == score::FLAGS_UPPER || (sc <= p_time.last_score - 30 && current.size > 1); |
||
| 5977 | |||
| 5978 | if (pv.move(0) != best.move || p_time.drop) { |
||
| 5979 | p_time.flag = false; |
||
| 5980 | } |
||
| 5981 | |||
| 5982 | best.depth = current.depth; |
||
| 5983 | best.move = pv.move(0); |
||
| 5984 | best.score = sc; |
||
| 5985 | best.flags = flags; |
||
| 5986 | best.pv = pv; |
||
| 5987 | } |
||
| 5988 | |||
| 5989 | void search_end() { |
||
| 5990 | p_time.timer.stop(); |
||
| 5991 | update_current(); |
||
| 5992 | write_info(); |
||
| 5993 | } |
||
| 5994 | |||
| 5995 | void idle_loop(Search_Local & sl, Split_Point & wait_sp) { |
||
| 5996 | |||
| 5997 | sl_push(sl, wait_sp); |
||
| 5998 | |||
| 5999 | while (true) { |
||
| 6000 | |||
| 6001 | sl.lock(); |
||
| 6002 | |||
| 6003 | assert(sl.todo); |
||
| 6004 | assert(sl.todo_sp == NULL); |
||
| 6005 | |||
| 6006 | sl.todo = false; |
||
| 6007 | sl.todo_sp = NULL; |
||
| 6008 | |||
| 6009 | while (!wait_sp.free() && sl.todo_sp == NULL) { |
||
| 6010 | sl.wait(); |
||
| 6011 | } |
||
| 6012 | |||
| 6013 | Split_Point & sp = *sl.todo_sp; |
||
| 6014 | sl.todo = true; |
||
| 6015 | sl.todo_sp = NULL; |
||
| 6016 | |||
| 6017 | sl.unlock(); |
||
| 6018 | |||
| 6019 | if (&sp == NULL) { |
||
| 6020 | break; |
||
| 6021 | } |
||
| 6022 | |||
| 6023 | // sp.enter(); |
||
| 6024 | |||
| 6025 | sl_push(sl, sp); |
||
| 6026 | |||
| 6027 | try { |
||
| 6028 | search_split_point(sl, sp); |
||
| 6029 | } catch (const Abort & /* abort */) { |
||
| 6030 | // no-op |
||
| 6031 | } |
||
| 6032 | |||
| 6033 | sl_pop(sl); |
||
| 6034 | |||
| 6035 | sp.leave(); |
||
| 6036 | } |
||
| 6037 | |||
| 6038 | sl_pop(sl); |
||
| 6039 | } |
||
| 6040 | |||
| 6041 | void helper_program(Search_Local * sl) { |
||
| 6042 | sl_init_late(*sl); |
||
| 6043 | idle_loop(*sl, root_sp); |
||
| 6044 | } |
||
| 6045 | |||
| 6046 | bool can_split(Search_Local & master, Split_Point & parent) { |
||
| 6047 | |||
| 6048 | if (engine::engine.threads == 1) return false; |
||
| 6049 | if (master.msp_stack_size >= 16) return false; |
||
| 6050 | if (sl_stop(master)) return false; |
||
| 6051 | |||
| 6052 | for (int id = 0; id < engine::engine.threads; id++) { |
||
| 6053 | Search_Local & worker = p_sl[id]; |
||
| 6054 | if (&worker != &master && sl_idle(worker, &parent)) return true; |
||
| 6055 | } |
||
| 6056 | |||
| 6057 | return false; |
||
| 6058 | } |
||
| 6059 | |||
| 6060 | void send_work(Search_Local & worker, Split_Point & sp) { |
||
| 6061 | |||
| 6062 | worker.lock(); |
||
| 6063 | |||
| 6064 | if (sl_idle(worker, sp.parent())) { |
||
| 6065 | |||
| 6066 | sp.enter(); |
||
| 6067 | |||
| 6068 | worker.todo = true; |
||
| 6069 | worker.todo_sp = &sp; |
||
| 6070 | worker.signal(); |
||
| 6071 | } |
||
| 6072 | |||
| 6073 | worker.unlock(); |
||
| 6074 | } |
||
| 6075 | |||
| 6076 | void init_sg() { |
||
| 6077 | sg.history.clear(); |
||
| 6078 | } |
||
| 6079 | |||
| 6080 | void search_root(Search_Local & sl, gen::List & ml, int depth, int alpha, int beta) { |
||
| 6081 | |||
| 6082 | assert(depth > 0 && depth < MAX_DEPTH); |
||
| 6083 | assert(alpha < beta); |
||
| 6084 | |||
| 6085 | board::Board & bd = sl.board; |
||
| 6086 | assert(attack::is_legal(bd)); |
||
| 6087 | |||
| 6088 | bool pv_node = true; |
||
| 6089 | |||
| 6090 | int bs = score::NONE; |
||
| 6091 | int bm = move::NONE; |
||
| 6092 | int old_alpha = alpha; |
||
| 6093 | |||
| 6094 | // transposition table |
||
| 6095 | |||
| 6096 | hash_t key = 0; |
||
| 6097 | |||
| 6098 | if (depth >= 0) { |
||
| 6099 | key = bd.key(); |
||
| 6100 | } |
||
| 6101 | |||
| 6102 | // move loop |
||
| 6103 | |||
| 6104 | bool in_check = attack::is_in_check(bd); |
||
| 6105 | |||
| 6106 | int searched_size = 0; |
||
| 6107 | |||
| 6108 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 6109 | |||
| 6110 | int mv = ml.move(pos); |
||
| 6111 | |||
| 6112 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd); |
||
| 6113 | |||
| 6114 | int ext = extension(sl, mv, depth, pv_node); |
||
| 6115 | int red = reduction(sl, mv, depth, pv_node, in_check, searched_size, dangerous); // LMR |
||
| 6116 | |||
| 6117 | if (ext != 0) red = 0; |
||
| 6118 | assert(ext == 0 || red == 0); |
||
| 6119 | |||
| 6120 | int sc; |
||
| 6121 | PV npv; |
||
| 6122 | |||
| 6123 | move_start(mv, pos, ml.size()); |
||
| 6124 | |||
| 6125 | move(sl, mv); |
||
| 6126 | |||
| 6127 | if ((pv_node && searched_size != 0) || red != 0) { |
||
| 6128 | |||
| 6129 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
| 6130 | |||
| 6131 | if (sc > alpha) { // PVS/LMR re-search |
||
| 6132 | move_fail_high(); |
||
| 6133 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6134 | } |
||
| 6135 | |||
| 6136 | } else { |
||
| 6137 | |||
| 6138 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6139 | } |
||
| 6140 | |||
| 6141 | undo(sl); |
||
| 6142 | |||
| 6143 | move_end(); |
||
| 6144 | |||
| 6145 | searched_size++; |
||
| 6146 | |||
| 6147 | if (sc > bs) { |
||
| 6148 | |||
| 6149 | bs = sc; |
||
| 6150 | |||
| 6151 | PV pv; |
||
| 6152 | pv.cat(mv, npv); |
||
| 6153 | |||
| 6154 | update_best(best, sc, score::flags(sc, alpha, beta), pv); |
||
| 6155 | |||
| 6156 | update_current(); |
||
| 6157 | write_pv(best); |
||
| 6158 | |||
| 6159 | if (sc > alpha) { |
||
| 6160 | |||
| 6161 | bm = mv; |
||
| 6162 | alpha = sc; |
||
| 6163 | |||
| 6164 | // ml.set_score(pos, sc); // not needed |
||
| 6165 | ml.move_to_front(pos); |
||
| 6166 | |||
| 6167 | if (depth >= 0) { |
||
| 6168 | sg.trans.store(key, depth, bd.ply(), mv, sc, score::FLAGS_LOWER); |
||
| 6169 | } |
||
| 6170 | |||
| 6171 | if (sc >= beta) return; |
||
| 6172 | } |
||
| 6173 | } |
||
| 6174 | } |
||
| 6175 | |||
| 6176 | assert(bs != score::NONE); |
||
| 6177 | assert(bs < beta); |
||
| 6178 | |||
| 6179 | if (depth >= 0) { |
||
| 6180 | int flags = score::flags(bs, old_alpha, beta); |
||
| 6181 | sg.trans.store(key, depth, bd.ply(), bm, bs, flags); |
||
| 6182 | } |
||
| 6183 | } |
||
| 6184 | |||
| 6185 | int search(Search_Local & sl, int depth, int alpha, int beta, PV & pv) { |
||
| 6186 | |||
| 6187 | assert(depth < MAX_DEPTH); |
||
| 6188 | assert(alpha < beta); |
||
| 6189 | |||
| 6190 | board::Board & bd = sl.board; |
||
| 6191 | assert(attack::is_legal(bd)); |
||
| 6192 | |||
| 6193 | pv.clear(); |
||
| 6194 | |||
| 6195 | bool pv_node = depth > 0 && beta != alpha + 1; |
||
| 6196 | |||
| 6197 | // mate-distance pruning |
||
| 6198 | |||
| 6199 | { |
||
| 6200 | int sc = score::from_trans(score::MATE - 1, bd.ply()); |
||
| 6201 | |||
| 6202 | if (sc < beta) { |
||
| 6203 | |||
| 6204 | beta = sc; |
||
| 6205 | |||
| 6206 | if (sc <= alpha) { |
||
| 6207 | return sc; |
||
| 6208 | } |
||
| 6209 | } |
||
| 6210 | } |
||
| 6211 | |||
| 6212 | // transposition table |
||
| 6213 | |||
| 6214 | if (bd.is_draw()) return 0; |
||
| 6215 | |||
| 6216 | attack::Attacks attacks; |
||
| 6217 | attack::init_attacks(attacks, bd); |
||
| 6218 | bool in_check = attacks.size != 0; |
||
| 6219 | |||
| 6220 | bool use_trans = depth >= 0; |
||
| 6221 | int trans_depth = depth; |
||
| 6222 | |||
| 6223 | if (depth < 0 && in_check) { |
||
| 6224 | use_trans = true; |
||
| 6225 | trans_depth = 0; |
||
| 6226 | } |
||
| 6227 | |||
| 6228 | hash_t key = 0; |
||
| 6229 | int trans_move = move::NONE; |
||
| 6230 | |||
| 6231 | if (use_trans) { |
||
| 6232 | |||
| 6233 | key = bd.key(); |
||
| 6234 | |||
| 6235 | int score; |
||
| 6236 | int flags; |
||
| 6237 | |||
| 6238 | if (sg.trans.retrieve(key, trans_depth, bd.ply(), trans_move, score, flags) && !pv_node) { // assigns trans_move # |
||
| 6239 | if (flags == score::FLAGS_LOWER && score >= beta) return score; |
||
| 6240 | if (flags == score::FLAGS_UPPER && score <= alpha) return score; |
||
| 6241 | if (flags == score::FLAGS_EXACT) return score; |
||
| 6242 | } |
||
| 6243 | } |
||
| 6244 | |||
| 6245 | // ply limit |
||
| 6246 | |||
| 6247 | if (bd.ply() >= MAX_PLY) return eval(sl); |
||
| 6248 | |||
| 6249 | // beta pruning |
||
| 6250 | |||
| 6251 | if (!pv_node && depth > 0 && depth <= 3 && !score::is_mate(beta) && !in_check) { |
||
| 6252 | |||
| 6253 | int sc = eval(sl) - depth * 50; |
||
| 6254 | |||
| 6255 | if (sc >= beta) { |
||
| 6256 | return sc; |
||
| 6257 | } |
||
| 6258 | } |
||
| 6259 | |||
| 6260 | // null-move pruning |
||
| 6261 | |||
| 6262 | if (!pv_node && depth > 0 && !score::is_mate(beta) && !in_check && !material::lone_king(bd.turn(), bd) && eval(sl) >= beta) { |
||
| 6263 | |||
| 6264 | bd.move_null(); // TODO: use sl? |
||
| 6265 | |||
| 6266 | int sc = score::MIN; |
||
| 6267 | |||
| 6268 | if (depth <= 3) { // static |
||
| 6269 | sc = -qs_static(sl, -beta + 1, 100); |
||
| 6270 | } else { // dynamic |
||
| 6271 | PV npv; |
||
| 6272 | sc = -search(sl, depth - 3 - 1, -beta, -beta + 1, npv); |
||
| 6273 | } |
||
| 6274 | |||
| 6275 | bd.undo_null(); // TODO: use sl? |
||
| 6276 | |||
| 6277 | if (sc >= beta) { |
||
| 6278 | |||
| 6279 | if (use_trans) { |
||
| 6280 | sg.trans.store(key, trans_depth, bd.ply(), move::NONE, sc, score::FLAGS_LOWER); |
||
| 6281 | } |
||
| 6282 | |||
| 6283 | return sc; |
||
| 6284 | } |
||
| 6285 | } |
||
| 6286 | |||
| 6287 | // stand pat |
||
| 6288 | |||
| 6289 | int bs = score::NONE; |
||
| 6290 | int bm = move::NONE; |
||
| 6291 | int old_alpha = alpha; |
||
| 6292 | int val = score::NONE; // for delta pruning |
||
| 6293 | |||
| 6294 | if (depth <= 0 && !in_check) { |
||
| 6295 | |||
| 6296 | bs = eval(sl); |
||
| 6297 | val = bs + 100; // QS-DP margin |
||
| 6298 | |||
| 6299 | if (bs > alpha) { |
||
| 6300 | |||
| 6301 | alpha = bs; |
||
| 6302 | |||
| 6303 | if (bs >= beta) { |
||
| 6304 | return bs; |
||
| 6305 | } |
||
| 6306 | } |
||
| 6307 | } |
||
| 6308 | |||
| 6309 | // futility-pruning condition |
||
| 6310 | |||
| 6311 | bool use_fp = false; |
||
| 6312 | |||
| 6313 | if (depth > 0 && depth <= 8 && !score::is_mate(alpha) && !in_check) { |
||
| 6314 | |||
| 6315 | int sc = eval(sl) + depth * 40; |
||
| 6316 | val = sc + 50; // FP-DP margin, extra 50 for captures |
||
| 6317 | |||
| 6318 | if (sc <= alpha) { |
||
| 6319 | bs = sc; |
||
| 6320 | use_fp = true; |
||
| 6321 | } |
||
| 6322 | } |
||
| 6323 | |||
| 6324 | if (depth <= 0 && !in_check) { // unify FP and QS |
||
| 6325 | use_fp = true; |
||
| 6326 | } |
||
| 6327 | |||
| 6328 | // IID |
||
| 6329 | |||
| 6330 | if (pv_node && depth >= 3 && trans_move == move::NONE) { |
||
| 6331 | |||
| 6332 | PV npv; |
||
| 6333 | int sc = search(sl, depth - 2, alpha, beta, npv); // to keep PV-node property |
||
| 6334 | |||
| 6335 | if (sc > alpha && npv.size() != 0) { |
||
| 6336 | trans_move = npv.move(0); |
||
| 6337 | } |
||
| 6338 | } |
||
| 6339 | |||
| 6340 | // move loop |
||
| 6341 | |||
| 6342 | gen_sort::List ml; |
||
| 6343 | ml.init(depth, bd, attacks, trans_move, sl.killer, sg.history, use_fp); |
||
| 6344 | |||
| 6345 | gen::List searched; |
||
| 6346 | |||
| 6347 | for (int mv = ml.next(); mv != move::NONE; mv = ml.next()) { |
||
| 6348 | |||
| 6349 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd) || ml.is_candidate(); |
||
| 6350 | |||
| 6351 | if (use_fp && move::is_tactical(mv) && !move::is_check(mv, bd) && val + move::see_max(mv) <= alpha) { // delta pruning |
||
| 6352 | continue; |
||
| 6353 | } |
||
| 6354 | |||
| 6355 | if (use_fp && !move::is_safe(mv, bd)) { // SEE pruning |
||
| 6356 | continue; |
||
| 6357 | } |
||
| 6358 | |||
| 6359 | if (!pv_node && depth > 0 && depth <= 3 && !score::is_mate(bs) && searched.size() >= depth * 4 && !dangerous) { // late-move pruning |
||
| 6360 | continue; |
||
| 6361 | } |
||
| 6362 | |||
| 6363 | int ext = extension(sl, mv, depth, pv_node); |
||
| 6364 | int red = reduction(sl, mv, depth, pv_node, in_check, searched.size(), dangerous); // LMR |
||
| 6365 | |||
| 6366 | if (ext != 0) red = 0; |
||
| 6367 | assert(ext == 0 || red == 0); |
||
| 6368 | |||
| 6369 | int sc; |
||
| 6370 | PV npv; |
||
| 6371 | |||
| 6372 | move(sl, mv); |
||
| 6373 | |||
| 6374 | if ((pv_node && searched.size() != 0) || red != 0) { |
||
| 6375 | |||
| 6376 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
| 6377 | |||
| 6378 | if (sc > alpha) { // PVS/LMR re-search |
||
| 6379 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6380 | } |
||
| 6381 | |||
| 6382 | } else { |
||
| 6383 | |||
| 6384 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6385 | } |
||
| 6386 | |||
| 6387 | undo(sl); |
||
| 6388 | |||
| 6389 | searched.add(mv); |
||
| 6390 | |||
| 6391 | if (sc > bs) { |
||
| 6392 | |||
| 6393 | bs = sc; |
||
| 6394 | pv.cat(mv, npv); |
||
| 6395 | |||
| 6396 | if (sc > alpha) { |
||
| 6397 | |||
| 6398 | bm = mv; |
||
| 6399 | alpha = sc; |
||
| 6400 | |||
| 6401 | if (use_trans) { |
||
| 6402 | sg.trans.store(key, trans_depth, bd.ply(), mv, sc, score::FLAGS_LOWER); |
||
| 6403 | } |
||
| 6404 | |||
| 6405 | if (sc >= beta) { |
||
| 6406 | |||
| 6407 | if (depth > 0 && !in_check && !move::is_tactical(mv)) { |
||
| 6408 | sl.killer.add(mv, bd.ply()); |
||
| 6409 | sg.history.add(mv, searched, bd); |
||
| 6410 | } |
||
| 6411 | |||
| 6412 | return sc; |
||
| 6413 | } |
||
| 6414 | } |
||
| 6415 | } |
||
| 6416 | |||
| 6417 | if (depth >= 6 && !in_check && !use_fp && can_split(sl, sl_top(sl))) { |
||
| 6418 | return split(sl, depth, old_alpha, alpha, beta, pv, ml, searched, bs, bm); |
||
| 6419 | } |
||
| 6420 | } |
||
| 6421 | |||
| 6422 | if (bs == score::NONE) { |
||
| 6423 | assert(depth > 0 || in_check); |
||
| 6424 | return in_check ? -score::MATE + bd.ply() : 0; |
||
| 6425 | } |
||
| 6426 | |||
| 6427 | assert(bs < beta); |
||
| 6428 | |||
| 6429 | if (use_trans) { |
||
| 6430 | int flags = score::flags(bs, old_alpha, beta); |
||
| 6431 | sg.trans.store(key, trans_depth, bd.ply(), bm, bs, flags); |
||
| 6432 | } |
||
| 6433 | |||
| 6434 | return bs; |
||
| 6435 | } |
||
| 6436 | |||
| 6437 | int split(Search_Local & master, int depth, int old_alpha, int alpha, int beta, PV & pv, gen_sort::List & todo, const gen::List & done, int bs, int bm) { |
||
| 6438 | |||
| 6439 | smp.lock(); |
||
| 6440 | |||
| 6441 | assert(master.msp_stack_size < 16); |
||
| 6442 | Split_Point & sp = master.msp_stack[master.msp_stack_size++]; |
||
| 6443 | |||
| 6444 | Split_Point & parent = sl_top(master); |
||
| 6445 | |||
| 6446 | sp.init(master, parent, master.board, depth, old_alpha, alpha, beta, todo, done, bs, bm, pv); |
||
| 6447 | |||
| 6448 | for (int id = 0; id < engine::engine.threads; id++) { |
||
| 6449 | |||
| 6450 | Search_Local & worker = p_sl[id]; |
||
| 6451 | |||
| 6452 | if (&worker != &master && sl_idle(worker, &parent)) { |
||
| 6453 | send_work(worker, sp); |
||
| 6454 | } |
||
| 6455 | } |
||
| 6456 | |||
| 6457 | smp.unlock(); |
||
| 6458 | |||
| 6459 | try { |
||
| 6460 | master_split_point(master, sp); |
||
| 6461 | } catch (const Abort & /* abort */) { |
||
| 6462 | // no-op |
||
| 6463 | } |
||
| 6464 | |||
| 6465 | assert(master.msp_stack_size > 0); |
||
| 6466 | assert(&master.msp_stack[master.msp_stack_size - 1] == &sp); |
||
| 6467 | master.msp_stack_size--; |
||
| 6468 | |||
| 6469 | return sp.result(pv); |
||
| 6470 | } |
||
| 6471 | |||
| 6472 | void master_split_point(Search_Local & sl, Split_Point & sp) { |
||
| 6473 | |||
| 6474 | sp.enter(); |
||
| 6475 | |||
| 6476 | sl_push(sl, sp); |
||
| 6477 | |||
| 6478 | try { |
||
| 6479 | search_split_point(sl, sp); |
||
| 6480 | } catch (const Abort & /* abort */) { |
||
| 6481 | // no-op |
||
| 6482 | } |
||
| 6483 | |||
| 6484 | sl_pop(sl); |
||
| 6485 | |||
| 6486 | sp.leave(); |
||
| 6487 | |||
| 6488 | idle_loop(sl, sp); |
||
| 6489 | sl.board = sp.board(); |
||
| 6490 | |||
| 6491 | assert(sp.free()); |
||
| 6492 | |||
| 6493 | // update move-ordering tables |
||
| 6494 | |||
| 6495 | board::Board & bd = sl.board; |
||
| 6496 | |||
| 6497 | int depth = sp.depth(); |
||
| 6498 | int ply = bd.ply(); |
||
| 6499 | |||
| 6500 | int bs = sp.bs(); |
||
| 6501 | int bm = sp.bm(); |
||
| 6502 | |||
| 6503 | assert(bs != score::NONE); |
||
| 6504 | |||
| 6505 | if (bs >= sp.beta() && depth > 0 && !attack::is_in_check(bd) && !move::is_tactical(bm)) { |
||
| 6506 | sl.killer.add(bm, ply); |
||
| 6507 | sg.history.add(bm, sp.searched(), bd); |
||
| 6508 | } |
||
| 6509 | |||
| 6510 | if (depth >= 0) { |
||
| 6511 | int flags = score::flags(bs, sp.old_alpha(), sp.beta()); |
||
| 6512 | sg.trans.store(bd.key(), depth, ply, bm, bs, flags); |
||
| 6513 | } |
||
| 6514 | } |
||
| 6515 | |||
| 6516 | void search_split_point(Search_Local & sl, Split_Point & sp) { |
||
| 6517 | |||
| 6518 | board::Board & bd = sl.board; |
||
| 6519 | bd = sp.board(); |
||
| 6520 | |||
| 6521 | int depth = sp.depth(); |
||
| 6522 | int old_alpha = sp.old_alpha(); |
||
| 6523 | int beta = sp.beta(); |
||
| 6524 | |||
| 6525 | bool pv_node = depth > 0 && beta != old_alpha + 1; |
||
| 6526 | |||
| 6527 | bool in_check = attack::is_in_check(bd); |
||
| 6528 | |||
| 6529 | while (true) { |
||
| 6530 | |||
| 6531 | sp.lock(); |
||
| 6532 | int mv = sp.next_move(); |
||
| 6533 | int alpha = sp.alpha(); |
||
| 6534 | int searched_size = sp.searched_size(); |
||
| 6535 | sp.unlock(); |
||
| 6536 | |||
| 6537 | if (mv == move::NONE) { |
||
| 6538 | break; |
||
| 6539 | } |
||
| 6540 | |||
| 6541 | assert(alpha < beta); |
||
| 6542 | |||
| 6543 | bool dangerous = in_check || move::is_tactical(mv) || move::is_check(mv, bd) || move::is_castling(mv) || move::is_pawn_push(mv, bd); |
||
| 6544 | |||
| 6545 | int ext = extension(sl, mv, depth, pv_node); |
||
| 6546 | int red = reduction(sl, mv, depth, pv_node, in_check, searched_size, dangerous); // LMR |
||
| 6547 | |||
| 6548 | if (ext != 0) red = 0; |
||
| 6549 | assert(ext == 0 || red == 0); |
||
| 6550 | |||
| 6551 | int sc; |
||
| 6552 | PV npv; |
||
| 6553 | |||
| 6554 | move(sl, mv); |
||
| 6555 | |||
| 6556 | if ((pv_node && searched_size != 0) || red != 0) { |
||
| 6557 | |||
| 6558 | sc = -search(sl, depth + ext - red - 1, -alpha - 1, -alpha, npv); |
||
| 6559 | |||
| 6560 | if (sc > alpha) { // PVS/LMR re-search |
||
| 6561 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6562 | } |
||
| 6563 | |||
| 6564 | } else { |
||
| 6565 | |||
| 6566 | sc = -search(sl, depth + ext - 1, -beta, -alpha, npv); |
||
| 6567 | } |
||
| 6568 | |||
| 6569 | undo(sl); |
||
| 6570 | |||
| 6571 | sp.update(mv, sc, npv); |
||
| 6572 | } |
||
| 6573 | } |
||
| 6574 | |||
| 6575 | int qs_static(Search_Local & sl, int beta, int gain) { // for static NMP |
||
| 6576 | |||
| 6577 | board::Board & bd = sl.board; |
||
| 6578 | |||
| 6579 | assert(attack::is_legal(bd)); |
||
| 6580 | // assert(!attack::is_in_check()); // triggers for root move ordering |
||
| 6581 | |||
| 6582 | // stand pat |
||
| 6583 | |||
| 6584 | int bs = eval(sl); |
||
| 6585 | int val = bs + gain; |
||
| 6586 | |||
| 6587 | if (bs >= beta) { |
||
| 6588 | return bs; |
||
| 6589 | } |
||
| 6590 | |||
| 6591 | // move loop |
||
| 6592 | |||
| 6593 | attack::Attacks attacks; |
||
| 6594 | attack::init_attacks(attacks, bd); |
||
| 6595 | |||
| 6596 | gen_sort::List ml; |
||
| 6597 | ml.init(-1, bd, attacks, move::NONE, sl.killer, sg.history, false); // QS move generator |
||
| 6598 | |||
| 6599 | bit_t done = 0; |
||
| 6600 | |||
| 6601 | for (int mv = ml.next(); mv != move::NONE; mv = ml.next()) { |
||
| 6602 | |||
| 6603 | if (bit::is_set(done, move::to(mv))) { // process only LVA capture for each opponent piece |
||
| 6604 | continue; |
||
| 6605 | } |
||
| 6606 | |||
| 6607 | bit::set(done, move::to(mv)); |
||
| 6608 | |||
| 6609 | int see = move::see(mv, 0, score::EVAL_MAX, bd); // TODO: beta - val? |
||
| 6610 | if (see <= 0) continue; // don't consider equal captures as "threats" |
||
| 6611 | |||
| 6612 | int sc = val + see; |
||
| 6613 | |||
| 6614 | if (sc > bs) { |
||
| 6615 | |||
| 6616 | bs = sc; |
||
| 6617 | |||
| 6618 | if (sc >= beta) { |
||
| 6619 | return sc; |
||
| 6620 | } |
||
| 6621 | } |
||
| 6622 | } |
||
| 6623 | |||
| 6624 | assert(bs < beta); |
||
| 6625 | |||
| 6626 | return bs; |
||
| 6627 | } |
||
| 6628 | |||
| 6629 | void inc_node(Search_Local & sl) { |
||
| 6630 | |||
| 6631 | sl.node++; |
||
| 6632 | |||
| 6633 | if (sl.node % NODE_PERIOD == 0) { |
||
| 6634 | |||
| 6635 | bool abort = false; |
||
| 6636 | |||
| 6637 | update_current(); |
||
| 6638 | |||
| 6639 | if (poll()) abort = true; |
||
| 6640 | |||
| 6641 | if (p_time.node_limited && current.node >= p_time.node_limit) { |
||
| 6642 | abort = true; |
||
| 6643 | } |
||
| 6644 | |||
| 6645 | if (p_time.time_limited && current.time >= p_time.time_limit) { |
||
| 6646 | abort = true; |
||
| 6647 | } |
||
| 6648 | |||
| 6649 | if (p_time.smart && current.depth > 1 && current.time >= p_time.limit_0) { |
||
| 6650 | if (current.pos == 0 || current.time >= p_time.limit_1) { |
||
| 6651 | if (!(p_time.drop || current.fail_high) || current.time >= p_time.limit_2) { |
||
| 6652 | if (p_time.ponder) { |
||
| 6653 | p_time.flag = true; |
||
| 6654 | } else { |
||
| 6655 | abort = true; |
||
| 6656 | } |
||
| 6657 | } |
||
| 6658 | } |
||
| 6659 | } |
||
| 6660 | |||
| 6661 | if (p_time.smart && current.depth > 1 && current.size == 1 && current.time >= p_time.limit_0 / 8) { |
||
| 6662 | if (p_time.ponder) { |
||
| 6663 | p_time.flag = true; |
||
| 6664 | } else { |
||
| 6665 | abort = true; |
||
| 6666 | } |
||
| 6667 | } |
||
| 6668 | |||
| 6669 | if (abort) sg_abort(); |
||
| 6670 | } |
||
| 6671 | |||
| 6672 | if (sl_stop(sl)) throw Abort(); |
||
| 6673 | } |
||
| 6674 | |||
| 6675 | bool poll() { |
||
| 6676 | |||
| 6677 | write_info_opt(); |
||
| 6678 | |||
| 6679 | sg.lock(); |
||
| 6680 | |||
| 6681 | if (!input::input.has_input()) { |
||
| 6682 | sg.unlock(); |
||
| 6683 | return false; |
||
| 6684 | } |
||
| 6685 | |||
| 6686 | std::string line; |
||
| 6687 | bool eof = !input::input.get_line(line); |
||
| 6688 | if (engine::engine.log) util::log(line); |
||
| 6689 | |||
| 6690 | sg.unlock(); |
||
| 6691 | |||
| 6692 | if (false) { |
||
| 6693 | } else if (eof) { |
||
| 6694 | std::exit(EXIT_SUCCESS); |
||
| 6695 | } else if (line == "isready") { |
||
| 6696 | std::cout << "readyok" << std::endl; |
||
| 6697 | return false; |
||
| 6698 | } else if (line == "stop") { |
||
| 6699 | uci::infinite = false; |
||
| 6700 | return true; |
||
| 6701 | } else if (line == "ponderhit") { |
||
| 6702 | uci::infinite = false; |
||
| 6703 | p_time.ponder = false; |
||
| 6704 | return p_time.flag; |
||
| 6705 | } else if (line == "quit") { |
||
| 6706 | #ifdef _MSC_VER |
||
| 6707 | ExitProcess (0); // Pierre-Marie Baty -- use ExitProcess() instead of std::exit() on Win32 apps |
||
| 6708 | #else // !_MSC_VER |
||
| 6709 | std::exit (EXIT_SUCCESS); |
||
| 6710 | #endif // _MSC_VER |
||
| 6711 | } |
||
| 6712 | |||
| 6713 | return false; |
||
| 6714 | } |
||
| 6715 | |||
| 6716 | void move(Search_Local & sl, int mv) { |
||
| 6717 | |||
| 6718 | board::Board & bd = sl.board; |
||
| 6719 | |||
| 6720 | inc_node(sl); |
||
| 6721 | bd.move(mv); |
||
| 6722 | |||
| 6723 | int ply = bd.ply(); |
||
| 6724 | |||
| 6725 | if (ply > sl.max_ply) { |
||
| 6726 | assert(ply <= MAX_PLY); |
||
| 6727 | sl.max_ply = ply; |
||
| 6728 | } |
||
| 6729 | } |
||
| 6730 | |||
| 6731 | void undo(Search_Local & sl) { |
||
| 6732 | board::Board & bd = sl.board; |
||
| 6733 | bd.undo(); |
||
| 6734 | } |
||
| 6735 | |||
| 6736 | int eval(Search_Local & sl) { |
||
| 6737 | board::Board & bd = sl.board; |
||
| 6738 | return eval::eval(bd, sl.eval_table, sl.pawn_table); |
||
| 6739 | } |
||
| 6740 | |||
| 6741 | int extension(Search_Local & sl, int mv, int depth, bool pv_node) { |
||
| 6742 | |||
| 6743 | board::Board & bd = sl.board; |
||
| 6744 | |||
| 6745 | if ((depth <= 4 && move::is_check(mv, bd)) |
||
| 6746 | || (depth <= 4 && move::is_recapture(mv, bd)) |
||
| 6747 | || (pv_node && move::is_check(mv, bd)) |
||
| 6748 | || (pv_node && move::is_tactical(mv) && move::is_win(mv, bd)) |
||
| 6749 | || (pv_node && move::is_pawn_push(mv, bd))) { |
||
| 6750 | return 1; |
||
| 6751 | } else { |
||
| 6752 | return 0; |
||
| 6753 | } |
||
| 6754 | } |
||
| 6755 | |||
| 6756 | int reduction(Search_Local & /* sl */, int /* mv */, int depth, bool /* pv_node */, bool /* in_check */, int searched_size, bool dangerous) { |
||
| 6757 | |||
| 6758 | int red = 0; |
||
| 6759 | |||
| 6760 | if (depth >= 3 && searched_size >= 3 && !dangerous) { |
||
| 6761 | red = (searched_size >= 6) ? depth / 3 : 1; |
||
| 6762 | } |
||
| 6763 | |||
| 6764 | return red; |
||
| 6765 | } |
||
| 6766 | |||
| 6767 | void gen_sort(Search_Local & sl, gen::List & ml) { |
||
| 6768 | |||
| 6769 | board::Board & bd = sl.board; |
||
| 6770 | |||
| 6771 | gen::gen_legals(ml, bd); |
||
| 6772 | |||
| 6773 | int v = eval(sl); |
||
| 6774 | |||
| 6775 | for (int pos = 0; pos < ml.size(); pos++) { |
||
| 6776 | |||
| 6777 | int mv = ml.move(pos); |
||
| 6778 | |||
| 6779 | move(sl, mv); |
||
| 6780 | int sc = -qs_static(sl, score::MAX, 0); |
||
| 6781 | undo(sl); |
||
| 6782 | |||
| 6783 | sc = ((sc - v) / 4) + 1024; // HACK for unsigned 11-bit move-list scores |
||
| 6784 | assert(sc >= 0 && sc < move::SCORE_SIZE); |
||
| 6785 | |||
| 6786 | ml.set_score(pos, sc); |
||
| 6787 | } |
||
| 6788 | |||
| 6789 | ml.sort(); |
||
| 6790 | } |
||
| 6791 | |||
| 6792 | void sl_init_early(Search_Local & sl, int id) { |
||
| 6793 | |||
| 6794 | sl.id = id; |
||
| 6795 | |||
| 6796 | sl.todo = true; |
||
| 6797 | sl.todo_sp = NULL; |
||
| 6798 | |||
| 6799 | sl.node = 0; |
||
| 6800 | sl.max_ply = 0; |
||
| 6801 | |||
| 6802 | sl.msp_stack_size = 0; |
||
| 6803 | sl.ssp_stack_size = 0; |
||
| 6804 | } |
||
| 6805 | |||
| 6806 | void sl_init_late(Search_Local & sl) { |
||
| 6807 | sl.killer.clear(); |
||
| 6808 | sl.pawn_table.clear(); // pawn-eval cache |
||
| 6809 | sl.eval_table.clear(); // eval cache |
||
| 6810 | } |
||
| 6811 | |||
| 6812 | void sl_set_root(Search_Local & sl, const board::Board & bd) { |
||
| 6813 | sl.board = bd; |
||
| 6814 | sl.board.set_root(); |
||
| 6815 | } |
||
| 6816 | |||
| 6817 | void sl_signal(Search_Local & sl) { |
||
| 6818 | sl.lock(); |
||
| 6819 | sl.signal(); |
||
| 6820 | sl.unlock(); |
||
| 6821 | } |
||
| 6822 | |||
| 6823 | bool sl_stop(const Search_Local & sl) { |
||
| 6824 | |||
| 6825 | for (Split_Point * sp = &sl_top(sl); sp != NULL; sp = sp->parent()) { |
||
| 6826 | if (sp->solved()) return true; |
||
| 6827 | } |
||
| 6828 | |||
| 6829 | return false; |
||
| 6830 | } |
||
| 6831 | |||
| 6832 | bool sl_idle(const Search_Local & worker, Split_Point * sp) { |
||
| 6833 | |||
| 6834 | assert(sp != NULL); |
||
| 6835 | |||
| 6836 | if (worker.todo) return false; |
||
| 6837 | if (worker.todo_sp != NULL) return false; |
||
| 6838 | |||
| 6839 | Split_Point & wait_sp = sl_top(worker); |
||
| 6840 | |||
| 6841 | for (; sp != NULL; sp = sp->parent()) { |
||
| 6842 | if (sp == &wait_sp) return true; |
||
| 6843 | } |
||
| 6844 | |||
| 6845 | return false; |
||
| 6846 | } |
||
| 6847 | |||
| 6848 | void sl_push(Search_Local & sl, Split_Point & sp) { |
||
| 6849 | assert(sl.ssp_stack_size < 16); |
||
| 6850 | sl.ssp_stack[sl.ssp_stack_size++] = &sp; |
||
| 6851 | } |
||
| 6852 | |||
| 6853 | void sl_pop(Search_Local & sl) { |
||
| 6854 | assert(sl.ssp_stack_size > 0); |
||
| 6855 | sl.ssp_stack_size--; |
||
| 6856 | } |
||
| 6857 | |||
| 6858 | Split_Point & sl_top(const Search_Local & sl) { |
||
| 6859 | assert(sl.ssp_stack_size > 0); |
||
| 6860 | return *sl.ssp_stack[sl.ssp_stack_size - 1]; |
||
| 6861 | } |
||
| 6862 | |||
| 6863 | void sg_abort() { |
||
| 6864 | |||
| 6865 | root_sp.update_root(); |
||
| 6866 | |||
| 6867 | for (int id = 0; id < engine::engine.threads; id++) { |
||
| 6868 | sl_signal(p_sl[id]); |
||
| 6869 | } |
||
| 6870 | } |
||
| 6871 | |||
| 6872 | void search_asp(gen::List & ml, int depth) { |
||
| 6873 | |||
| 6874 | Search_Local & sl = p_sl[0]; |
||
| 6875 | |||
| 6876 | assert(depth <= 1 || p_time.last_score == best.score); |
||
| 6877 | |||
| 6878 | if (depth >= 6 && !score::is_mate(p_time.last_score)) { |
||
| 6879 | |||
| 6880 | for (int margin = 10; margin < 500; margin *= 2) { |
||
| 6881 | |||
| 6882 | int a = p_time.last_score - margin; |
||
| 6883 | int b = p_time.last_score + margin; |
||
| 6884 | assert(score::EVAL_MIN <= a && a < b && b <= score::EVAL_MAX); |
||
| 6885 | |||
| 6886 | search_root(sl, ml, depth, a, b); |
||
| 6887 | |||
| 6888 | if (best.score > a && best.score < b) { |
||
| 6889 | return; |
||
| 6890 | } else if (score::is_mate(best.score)) { |
||
| 6891 | break; |
||
| 6892 | } |
||
| 6893 | } |
||
| 6894 | } |
||
| 6895 | |||
| 6896 | search_root(sl, ml, depth, score::MIN, score::MAX); |
||
| 6897 | } |
||
| 6898 | |||
| 6899 | void search_id(const board::Board & bd) { |
||
| 6900 | |||
| 6901 | Search_Local & sl = p_sl[0]; |
||
| 6902 | |||
| 6903 | sl_set_root(sl, bd); |
||
| 6904 | |||
| 6905 | sl_push(sl, root_sp); |
||
| 6906 | |||
| 6907 | // move generation |
||
| 6908 | |||
| 6909 | gen::List ml; |
||
| 6910 | gen_sort(sl, ml); |
||
| 6911 | assert(ml.size() != 0); |
||
| 6912 | |||
| 6913 | best.move = ml.move(0); |
||
| 6914 | best.score = 0; |
||
| 6915 | |||
| 6916 | bool easy = (ml.size() == 1 || (ml.size() > 1 && ml.score(0) - ml.score(1) >= 50 / 4)); // HACK: uses gen_sort() internals |
||
| 6917 | int easy_move = ml.move(0); |
||
| 6918 | |||
| 6919 | p_time.last_score = score::NONE; |
||
| 6920 | |||
| 6921 | // iterative deepening |
||
| 6922 | |||
| 6923 | assert(p_time.depth_limited); |
||
| 6924 | |||
| 6925 | for (int depth = 1; depth <= p_time.depth_limit; depth++) { |
||
| 6926 | |||
| 6927 | depth_start(depth); |
||
| 6928 | search_asp(ml, depth); |
||
| 6929 | depth_end(); |
||
| 6930 | |||
| 6931 | // p_time.drop = (best.score <= p_time.last_score - 50); // moved to update_best() |
||
| 6932 | p_time.last_score = best.score; |
||
| 6933 | |||
| 6934 | if (best.move != easy_move || p_time.drop) { |
||
| 6935 | easy = false; |
||
| 6936 | } |
||
| 6937 | |||
| 6938 | if (p_time.smart && !p_time.drop) { |
||
| 6939 | |||
| 6940 | bool abort = false; |
||
| 6941 | |||
| 6942 | update_current(); |
||
| 6943 | |||
| 6944 | if (ml.size() == 1 && current.time >= p_time.limit_0 / 16) { |
||
| 6945 | abort = true; |
||
| 6946 | } |
||
| 6947 | |||
| 6948 | if (easy && current.time >= p_time.limit_0 / 4) { |
||
| 6949 | abort = true; |
||
| 6950 | } |
||
| 6951 | |||
| 6952 | if (current.time >= p_time.limit_0 / 2) { |
||
| 6953 | abort = true; |
||
| 6954 | } |
||
| 6955 | |||
| 6956 | if (abort) { |
||
| 6957 | if (p_time.ponder) { |
||
| 6958 | p_time.flag = true; |
||
| 6959 | } else { |
||
| 6960 | break; |
||
| 6961 | } |
||
| 6962 | } |
||
| 6963 | } |
||
| 6964 | } |
||
| 6965 | |||
| 6966 | sl_pop(sl); |
||
| 6967 | } |
||
| 6968 | |||
| 6969 | void search_go(const board::Board & bd) { |
||
| 6970 | |||
| 6971 | clear(); |
||
| 6972 | |||
| 6973 | init_sg(); |
||
| 6974 | sg.trans.inc_date(); |
||
| 6975 | |||
| 6976 | for (int id = 0; id < engine::engine.threads; id++) { |
||
| 6977 | sl_init_early(p_sl[id], id); |
||
| 6978 | } |
||
| 6979 | |||
| 6980 | root_sp.init_root(p_sl[0]); |
||
| 6981 | |||
| 6982 | for (int id = 1; id < engine::engine.threads; id++) { // skip 0 |
||
| 6983 | p_sl[id].thread = std::thread(helper_program, &p_sl[id]); |
||
| 6984 | } |
||
| 6985 | |||
| 6986 | sl_init_late(p_sl[0]); |
||
| 6987 | |||
| 6988 | try { |
||
| 6989 | search_id(bd); |
||
| 6990 | } catch (const Abort & /* abort */) { |
||
| 6991 | // no-op |
||
| 6992 | } |
||
| 6993 | |||
| 6994 | sg_abort(); |
||
| 6995 | |||
| 6996 | for (int id = 1; id < engine::engine.threads; id++) { // skip 0 |
||
| 6997 | p_sl[id].thread.join(); |
||
| 6998 | } |
||
| 6999 | |||
| 7000 | search_end(); |
||
| 7001 | } |
||
| 7002 | |||
| 7003 | void search_dumb(const board::Board & bd) { |
||
| 7004 | |||
| 7005 | p_time.smart = false; |
||
| 7006 | p_time.last_score = score::NONE; |
||
| 7007 | p_time.drop = false; |
||
| 7008 | |||
| 7009 | search_go(bd); |
||
| 7010 | } |
||
| 7011 | |||
| 7012 | void search_smart(const board::Board & bd, int moves, int64 time, int64 inc) { |
||
| 7013 | |||
| 7014 | if (moves == 0) moves = 40; |
||
| 7015 | moves = std::min(moves, material::interpolation(35, 15, bd)); |
||
| 7016 | assert(moves > 0); |
||
| 7017 | |||
| 7018 | int64 total = time + inc * (moves - 1); |
||
| 7019 | int factor = engine::engine.ponder ? 140 : 120; |
||
| 7020 | int64 alloc = total / moves * factor / 100; |
||
| 7021 | int64 reserve = total * (moves - 1) / 40; |
||
| 7022 | int64 max = std::min(time, total - reserve); |
||
| 7023 | max = std::min(max - 60, max * 95 / 100); // 60ms for lag |
||
| 7024 | |||
| 7025 | alloc = std::max(alloc, I64(0)); |
||
| 7026 | max = std::max(max, I64(0)); |
||
| 7027 | |||
| 7028 | p_time.smart = true; |
||
| 7029 | p_time.limit_0 = std::min(alloc, max); |
||
| 7030 | p_time.limit_1 = std::min(alloc * 4, max); |
||
| 7031 | p_time.limit_2 = max; |
||
| 7032 | p_time.last_score = score::NONE; |
||
| 7033 | p_time.drop = false; |
||
| 7034 | |||
| 7035 | assert(0 <= p_time.limit_0 && p_time.limit_0 <= p_time.limit_1 && p_time.limit_1 <= p_time.limit_2); |
||
| 7036 | |||
| 7037 | search_go(bd); |
||
| 7038 | } |
||
| 7039 | |||
| 7040 | void init() { |
||
| 7041 | sg.trans.set_size(engine::engine.hash); |
||
| 7042 | sg.trans.alloc(); |
||
| 7043 | } |
||
| 7044 | |||
| 7045 | } |
||
| 7046 | |||
| 7047 | namespace uci { |
||
| 7048 | |||
| 7049 | board::Board bd; |
||
| 7050 | bool delay; |
||
| 7051 | |||
| 7052 | class Scanner { |
||
| 7053 | |||
| 7054 | private: |
||
| 7055 | |||
| 7056 | std::stringstream * p_ss; |
||
| 7057 | std::vector<std::string> p_keywords; |
||
| 7058 | |||
| 7059 | bool p_undo; |
||
| 7060 | std::string p_word; |
||
| 7061 | |||
| 7062 | bool is_keyword(const std::string & word) const { |
||
| 7063 | |||
| 7064 | for (int i = 0; i < int(p_keywords.size()); i++) { |
||
| 7065 | if (p_keywords[i] == word) return true; |
||
| 7066 | } |
||
| 7067 | |||
| 7068 | return false; |
||
| 7069 | } |
||
| 7070 | |||
| 7071 | public: |
||
| 7072 | |||
| 7073 | Scanner(std::stringstream & ss) { |
||
| 7074 | p_ss = &ss; |
||
| 7075 | p_undo = false; |
||
| 7076 | add_keyword(""); |
||
| 7077 | } |
||
| 7078 | |||
| 7079 | void add_keyword(const std::string & keyword) { |
||
| 7080 | p_keywords.push_back(keyword); |
||
| 7081 | } |
||
| 7082 | |||
| 7083 | std::string get_keyword() { |
||
| 7084 | |||
| 7085 | std::string word = get_word(); |
||
| 7086 | assert(is_keyword(word)); |
||
| 7087 | |||
| 7088 | return word; |
||
| 7089 | } |
||
| 7090 | |||
| 7091 | std::string get_args() { |
||
| 7092 | |||
| 7093 | std::string args; |
||
| 7094 | std::string word; |
||
| 7095 | |||
| 7096 | while (true) { |
||
| 7097 | |||
| 7098 | std::string word = get_word(); |
||
| 7099 | |||
| 7100 | if (is_keyword(word)) { |
||
| 7101 | unget_word(); |
||
| 7102 | break; |
||
| 7103 | } |
||
| 7104 | |||
| 7105 | if (args != "") args += " "; |
||
| 7106 | args += word; |
||
| 7107 | } |
||
| 7108 | |||
| 7109 | return args; |
||
| 7110 | } |
||
| 7111 | |||
| 7112 | std::string get_word() { |
||
| 7113 | |||
| 7114 | if (p_undo) { |
||
| 7115 | p_undo = false; |
||
| 7116 | } else if (!(*p_ss >> p_word)) { // NOTE: reads as a side effect |
||
| 7117 | p_word = ""; |
||
| 7118 | } |
||
| 7119 | |||
| 7120 | return p_word; |
||
| 7121 | } |
||
| 7122 | |||
| 7123 | void unget_word() { |
||
| 7124 | assert(!p_undo); |
||
| 7125 | p_undo = true; |
||
| 7126 | } |
||
| 7127 | |||
| 7128 | }; |
||
| 7129 | |||
| 7130 | void fen(const std::string & fen) { |
||
| 7131 | bd.init_fen(fen); |
||
| 7132 | } |
||
| 7133 | |||
| 7134 | void move(const std::string & move) { |
||
| 7135 | int mv = move::from_string(move, bd); |
||
| 7136 | bd.move(mv); |
||
| 7137 | } |
||
| 7138 | |||
| 7139 | void send_bestmove() { |
||
| 7140 | |||
| 7141 | std::cout << "bestmove " << move::to_can(search::best.move); |
||
| 7142 | if (search::best.pv.size() > 1) std::cout << " ponder " << move::to_can(search::best.pv.move(1)); |
||
| 7143 | std::cout << std::endl; |
||
| 7144 | |||
| 7145 | delay = false; |
||
| 7146 | } |
||
| 7147 | |||
| 7148 | void command(Scanner & scan) { |
||
| 7149 | |||
| 7150 | std::string command = scan.get_word(); |
||
| 7151 | |||
| 7152 | if (false) { |
||
| 7153 | |||
| 7154 | } else if (command == "uci") { |
||
| 7155 | |||
| 7156 | std::cout << "id name Senpai 1.0" << std::endl; |
||
| 7157 | std::cout << "id author Fabien Letouzey" << std::endl; |
||
| 7158 | |||
| 7159 | std::cout << "option name Hash type spin default " << engine::engine.hash << " min 16 max 16384" << std::endl; |
||
| 7160 | std::cout << "option name Ponder type check default " << engine::engine.ponder << std::endl; |
||
| 7161 | std::cout << "option name Threads type spin default " << engine::engine.threads << " min 1 max 16" << std::endl; |
||
| 7162 | std::cout << "option name Log File type check default " << engine::engine.log << std::endl; |
||
| 7163 | |||
| 7164 | std::cout << "uciok" << std::endl; |
||
| 7165 | |||
| 7166 | } else if (command == "isready") { |
||
| 7167 | |||
| 7168 | std::cout << "readyok" << std::endl; |
||
| 7169 | |||
| 7170 | } else if (command == "setoption") { |
||
| 7171 | |||
| 7172 | scan.add_keyword("name"); |
||
| 7173 | scan.add_keyword("value"); |
||
| 7174 | |||
| 7175 | std::string name; |
||
| 7176 | std::string value; |
||
| 7177 | |||
| 7178 | std::string part; |
||
| 7179 | |||
| 7180 | while ((part = scan.get_keyword()) != "") { |
||
| 7181 | |||
| 7182 | if (false) { |
||
| 7183 | } else if (part == "name") { |
||
| 7184 | name = scan.get_args(); |
||
| 7185 | } else if (part == "value") { |
||
| 7186 | value = scan.get_args(); |
||
| 7187 | } |
||
| 7188 | } |
||
| 7189 | |||
| 7190 | if (false) { |
||
| 7191 | } else if (util::string_case_equal(name, "Hash")) { |
||
| 7192 | engine::engine.hash = int(util::to_int(value)); |
||
| 7193 | search::sg.trans.set_size(engine::engine.hash); |
||
| 7194 | } else if (util::string_case_equal(name, "Ponder")) { |
||
| 7195 | engine::engine.ponder = util::to_bool(value); |
||
| 7196 | } else if (util::string_case_equal(name, "Threads") || util::string_case_equal(name, "Cores")) { |
||
| 7197 | engine::engine.threads = int(util::to_int(value)); |
||
| 7198 | } else if (util::string_case_equal(name, "Log File")) { |
||
| 7199 | engine::engine.log = util::to_bool(value); |
||
| 7200 | } |
||
| 7201 | |||
| 7202 | } else if (command == "ucinewgame") { |
||
| 7203 | |||
| 7204 | search::sg.trans.clear(); |
||
| 7205 | |||
| 7206 | } else if (command == "position") { |
||
| 7207 | |||
| 7208 | scan.add_keyword("fen"); |
||
| 7209 | scan.add_keyword("startpos"); |
||
| 7210 | scan.add_keyword("moves"); |
||
| 7211 | |||
| 7212 | std::string part; |
||
| 7213 | |||
| 7214 | while ((part = scan.get_keyword()) != "") { |
||
| 7215 | |||
| 7216 | if (false) { |
||
| 7217 | |||
| 7218 | } else if (part == "fen") { |
||
| 7219 | |||
| 7220 | fen(scan.get_args()); |
||
| 7221 | |||
| 7222 | } else if (part == "startpos") { |
||
| 7223 | |||
| 7224 | fen(board::start_fen); |
||
| 7225 | |||
| 7226 | } else if (part == "moves") { |
||
| 7227 | |||
| 7228 | std::string arg; |
||
| 7229 | |||
| 7230 | while ((arg = scan.get_word()) != "") { |
||
| 7231 | uci::move(arg); |
||
| 7232 | } |
||
| 7233 | } |
||
| 7234 | } |
||
| 7235 | |||
| 7236 | } else if (command == "go") { |
||
| 7237 | |||
| 7238 | scan.add_keyword("searchmoves"); |
||
| 7239 | scan.add_keyword("ponder"); |
||
| 7240 | scan.add_keyword("wtime"); |
||
| 7241 | scan.add_keyword("btime"); |
||
| 7242 | scan.add_keyword("winc"); |
||
| 7243 | scan.add_keyword("binc"); |
||
| 7244 | scan.add_keyword("movestogo"); |
||
| 7245 | scan.add_keyword("depth"); |
||
| 7246 | scan.add_keyword("nodes"); |
||
| 7247 | scan.add_keyword("mate"); |
||
| 7248 | scan.add_keyword("movetime"); |
||
| 7249 | scan.add_keyword("infinite"); |
||
| 7250 | |||
| 7251 | search::new_search(); |
||
| 7252 | |||
| 7253 | infinite = false; |
||
| 7254 | delay = false; |
||
| 7255 | |||
| 7256 | bool smart = false; |
||
| 7257 | int time = 60000; |
||
| 7258 | int inc = 0; |
||
| 7259 | int movestogo = 0; |
||
| 7260 | |||
| 7261 | std::string part; |
||
| 7262 | |||
| 7263 | while ((part = scan.get_keyword()) != "") { |
||
| 7264 | |||
| 7265 | std::string args = scan.get_args(); |
||
| 7266 | |||
| 7267 | if (false) { |
||
| 7268 | |||
| 7269 | } else if (part == "ponder") { |
||
| 7270 | |||
| 7271 | infinite = true; |
||
| 7272 | search::set_ponder(); |
||
| 7273 | |||
| 7274 | } else if (part == "wtime") { |
||
| 7275 | |||
| 7276 | if (bd.turn() == side::WHITE) { |
||
| 7277 | smart = true; |
||
| 7278 | time = int(util::to_int(args)); |
||
| 7279 | } |
||
| 7280 | |||
| 7281 | } else if (part == "btime") { |
||
| 7282 | |||
| 7283 | if (bd.turn() == side::BLACK) { |
||
| 7284 | smart = true; |
||
| 7285 | time = int(util::to_int(args)); |
||
| 7286 | } |
||
| 7287 | |||
| 7288 | } else if (part == "winc") { |
||
| 7289 | |||
| 7290 | if (bd.turn() == side::WHITE) { |
||
| 7291 | smart = true; |
||
| 7292 | inc = int(util::to_int(args)); |
||
| 7293 | } |
||
| 7294 | |||
| 7295 | } else if (part == "binc") { |
||
| 7296 | |||
| 7297 | if (bd.turn() == side::BLACK) { |
||
| 7298 | smart = true; |
||
| 7299 | inc = int(util::to_int(args)); |
||
| 7300 | } |
||
| 7301 | |||
| 7302 | } else if (part == "movestogo") { |
||
| 7303 | |||
| 7304 | smart = true; |
||
| 7305 | movestogo = int(util::to_int(args)); |
||
| 7306 | |||
| 7307 | } else if (part == "depth") { |
||
| 7308 | |||
| 7309 | search::set_depth_limit(int(util::to_int(args))); |
||
| 7310 | |||
| 7311 | } else if (part == "nodes") { |
||
| 7312 | |||
| 7313 | search::set_node_limit(util::to_int(args)); |
||
| 7314 | |||
| 7315 | } else if (part == "movetime") { |
||
| 7316 | |||
| 7317 | search::set_time_limit(int(util::to_int(args))); |
||
| 7318 | |||
| 7319 | } else if (part == "infinite") { |
||
| 7320 | |||
| 7321 | infinite = true; |
||
| 7322 | } |
||
| 7323 | } |
||
| 7324 | |||
| 7325 | if (smart) { |
||
| 7326 | search::search_smart(bd, movestogo, time, inc); |
||
| 7327 | } else { |
||
| 7328 | search::search_dumb(bd); |
||
| 7329 | } |
||
| 7330 | |||
| 7331 | if (infinite) { // let's implement the UCI-design mistake :( |
||
| 7332 | delay = true; |
||
| 7333 | } else { |
||
| 7334 | send_bestmove(); |
||
| 7335 | } |
||
| 7336 | |||
| 7337 | } else if (command == "stop") { |
||
| 7338 | |||
| 7339 | if (delay) send_bestmove(); |
||
| 7340 | |||
| 7341 | } else if (command == "ponderhit") { |
||
| 7342 | |||
| 7343 | if (delay) send_bestmove(); |
||
| 7344 | |||
| 7345 | } else if (command == "quit") { |
||
| 7346 | #ifdef _MSC_VER |
||
| 7347 | ExitProcess(0); // Pierre-Marie Baty -- use ExitProcess() instead of exit() on Win32 apps |
||
| 7348 | #else // !_MSC_VER |
||
| 7349 | std::exit(EXIT_SUCCESS); |
||
| 7350 | #endif // _MSC_VER |
||
| 7351 | } |
||
| 7352 | } |
||
| 7353 | |||
| 7354 | void line(const std::string & line) { |
||
| 7355 | |||
| 7356 | if (engine::engine.log) util::log(line); |
||
| 7357 | |||
| 7358 | std::stringstream args(line); |
||
| 7359 | Scanner scan(args); |
||
| 7360 | command(scan); |
||
| 7361 | } |
||
| 7362 | |||
| 7363 | void loop() { |
||
| 7364 | |||
| 7365 | std::cout << std::boolalpha; |
||
| 7366 | |||
| 7367 | infinite = false; |
||
| 7368 | delay = false; |
||
| 7369 | |||
| 7370 | fen(board::start_fen); |
||
| 7371 | |||
| 7372 | std::string line; |
||
| 7373 | |||
| 7374 | while (input::input.get_line(line)) { |
||
| 7375 | uci::line(line); |
||
| 7376 | } |
||
| 7377 | } |
||
| 7378 | |||
| 7379 | } |
||
| 7380 | |||
| 7381 | int main(int /* argc */, char * /* argv */ []) { |
||
| 7382 | |||
| 7383 | assert(sizeof(uint8) == 1); |
||
| 7384 | assert(sizeof(uint16) == 2); |
||
| 7385 | assert(sizeof(uint32) == 4); |
||
| 7386 | assert(sizeof(uint64) == 8); |
||
| 7387 | |||
| 7388 | input::init(); |
||
| 7389 | bit::init(); |
||
| 7390 | hash::init(); |
||
| 7391 | castling::init(); |
||
| 7392 | attack::init(); |
||
| 7393 | engine::init(); |
||
| 7394 | material::init(); |
||
| 7395 | pst::init(); |
||
| 7396 | pawn::init(); |
||
| 7397 | eval::init(); |
||
| 7398 | search::init(); |
||
| 7399 | |||
| 7400 | uci::loop(); |
||
| 7401 | |||
| 7402 | return EXIT_SUCCESS; |
||
| 7403 | } |
||
| 7404 |