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| Rev | Author | Line No. | Line |
|---|---|---|---|
| 1 | pmbaty | 1 | // dialog_takeback.cpp |
| 2 | |||
| 3 | #include "../common.h" |
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| 4 | |||
| 5 | |||
| 6 | // dialog template |
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| 7 | #define THIS_DIALOG DIALOG_TAKEBACK |
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| 8 | |||
| 9 | |||
| 10 | // global variables used in this module only |
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| 11 | static bool is_takebackaccepted = false; |
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| 12 | |||
| 13 | |||
| 14 | // prototypes of local functions |
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| 15 | static void StartThread_ThisDialog (void *thread_parms); |
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| 16 | static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); |
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| 17 | |||
| 18 | |||
| 19 | void DialogBox_Takeback (int howmany_halfmoves) |
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| 20 | { |
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| 21 | // helper function to fire up the modeless dialog box |
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| 22 | |||
| 23 | _beginthread (StartThread_ThisDialog, 0, (void *) howmany_halfmoves); // fire up the thread |
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| 24 | return; // return as soon as the thread is fired up |
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| 25 | } |
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| 26 | |||
| 27 | |||
| 28 | void DialogBox_Takeback_Validated (void) |
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| 29 | { |
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| 30 | // callback function called by the main game thread when the dialog box is validated |
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| 31 | |||
| 32 | player_t *network_player; |
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| 33 | |||
| 34 | // remember this callback is no longer to be called |
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| 35 | is_dialogbox_takeback_validated = false; |
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| 36 | |||
| 37 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player |
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| 38 | if (network_player == NULL) |
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| 39 | return; // consistency check |
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| 40 | |||
| 41 | // did we accept the challenge ? if so, send an accept reply, else decline it |
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| 42 | if (is_takebackaccepted) |
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| 43 | Player_SendBuffer_Add (network_player, 1000, L"accept %s\n", network_player->name); // send the accept notification |
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| 44 | else |
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| 45 | Player_SendBuffer_Add (network_player, 1000, L"decline %s\n", network_player->name); // send the decline notification |
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| 46 | |||
| 47 | return; // finished, challenge has been either accepted or declined |
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| 48 | } |
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| 49 | |||
| 50 | |||
| 51 | static void StartThread_ThisDialog (void *thread_parms) |
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| 52 | { |
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| 53 | // this function runs in a separate thread, for that's the only way (seemingly) |
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| 54 | // to implement a non-modal message box using the Common Controls library. |
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| 55 | |||
| 56 | player_t *network_player; |
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| 57 | int interlocutor_index; |
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| 58 | int howmany_halfmoves; |
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| 59 | HWND hParentWnd; |
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| 60 | int retval; |
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| 61 | int error; |
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| 62 | |||
| 63 | howmany_halfmoves = (int) thread_parms; |
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| 64 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player |
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| 65 | if (network_player == NULL) |
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| 66 | return; // consistency check |
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| 67 | |||
| 68 | // see if we are already talking to this interlocutor, loop through all of them... |
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| 69 | hParentWnd = hMainWnd; // assume parent window will be the main window, until told otherwise |
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| 70 | for (interlocutor_index = 0; interlocutor_index < interlocutor_count; interlocutor_index++) |
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| 71 | if (interlocutors[interlocutor_index].is_active && (_wcsicmp (network_player->name, interlocutors[interlocutor_index].nickname) == 0)) |
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| 72 | { |
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| 73 | hParentWnd = interlocutors[interlocutor_index].hWnd; // if found, parent window will be this interlocutor's chat window |
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| 74 | break; // break as soon as we find it |
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| 75 | } |
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| 76 | |||
| 77 | // display the dialog box |
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| 78 | retval = DialogBoxParam (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hParentWnd, DialogProc_ThisDialog, (LPARAM) howmany_halfmoves); |
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| 79 | error = GetLastError (); |
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| 80 | is_takebackaccepted = (retval != 0); |
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| 81 | is_dialogbox_takeback_validated = true; |
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| 82 | |||
| 124 | pmbaty | 83 | the_board.reevaluate = true; // refresh the GUI buttons if needed |
| 1 | pmbaty | 84 | return; // _endthread() implied |
| 85 | } |
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| 86 | |||
| 87 | |||
| 88 | static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) |
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| 89 | { |
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| 90 | // message handler for the dialog box |
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| 91 | |||
| 92 | unsigned short wParam_hiword; |
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| 93 | unsigned short wParam_loword; |
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| 94 | int howmany_halfmoves; |
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| 95 | player_t *network_player; |
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| 96 | wchar_t temp_string[256]; |
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| 97 | |||
| 98 | // filter out the commonly used message values |
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| 99 | wParam_hiword = HIWORD (wParam); |
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| 100 | wParam_loword = LOWORD (wParam); |
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| 101 | |||
| 102 | // have we just fired up this window ? |
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| 103 | if (message == WM_INITDIALOG) |
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| 104 | { |
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| 105 | howmany_halfmoves = (int) lParam; |
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| 106 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player |
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| 107 | if (network_player == NULL) |
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| 108 | return (false); // consistency check |
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| 109 | |||
| 110 | // center the window |
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| 111 | CenterWindow (hWnd, hMainWnd); |
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| 112 | |||
| 113 | // set window title and control texts |
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| 114 | SetWindowText (hWnd, LOCALIZE (L"ImportantMessage")); |
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| 115 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Chat_TakebackRequestReceived"), network_player->name, howmany_halfmoves); |
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| 116 | SetDlgItemText (hWnd, STATICTEXT_TAKEBACK_QUESTION, temp_string); |
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| 117 | SetDlgItemText (hWnd, BUTTON_ACCEPT, LOCALIZE (L"Button_Accept")); |
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| 118 | SetDlgItemText (hWnd, BUTTON_DECLINE, LOCALIZE (L"Button_Decline")); |
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| 119 | SetDlgItemText (hWnd, STATICTEXT_TAKEBACK_STATUSBAR, LOCALIZE (L"Chat_StatusBar")); |
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| 120 | |||
| 121 | // convert the status bar message to a hyperlink |
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| 122 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_TAKEBACK_STATUSBAR)); |
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| 123 | } |
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| 124 | |||
| 125 | // else did we click the close button on the title bar ? |
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| 126 | else if (message == WM_CLOSE) |
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| 127 | EndDialog (hWnd, 0); // close the dialog box |
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| 128 | |||
| 129 | // else did we take action on one of the controls ? |
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| 130 | else if (message == WM_COMMAND) |
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| 131 | { |
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| 132 | // did we cancel the dialog box ? (IDCANCEL is a system-wide dialog box handler value, that catches the ESC key) |
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| 133 | // OR was it the "decline" button ? |
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| 134 | if ((wParam_loword == IDCANCEL) || (wParam_loword == BUTTON_DECLINE)) |
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| 135 | EndDialog (hWnd, 0); // close the dialog box |
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| 136 | |||
| 137 | // else was it the "accept" button ? |
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| 138 | else if (wParam_loword == BUTTON_ACCEPT) |
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| 139 | EndDialog (hWnd, 1); // close the dialog box and return OK |
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| 140 | |||
| 141 | // else was it the status bar hyperlink ? |
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| 142 | else if (wParam_loword == STATICTEXT_CHALLENGE_STATUSBAR) |
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| 143 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized |
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| 144 | } |
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| 145 | |||
| 146 | // call the default dialog message processing function to keep things going |
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| 147 | return (false); |
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| 148 | } |