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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | // dialog_takeback.cpp | 
| 2 | |||
| 3 | #include "../common.h" | ||
| 4 | |||
| 5 | |||
| 6 | // dialog template | ||
| 7 | #define THIS_DIALOG DIALOG_TAKEBACK | ||
| 8 | |||
| 9 | |||
| 10 | // global variables used in this module only | ||
| 11 | static bool is_takebackaccepted = false; | ||
| 12 | |||
| 13 | |||
| 14 | // prototypes of local functions | ||
| 15 | static void StartThread_ThisDialog (void *thread_parms); | ||
| 16 | static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam); | ||
| 17 | |||
| 18 | |||
| 19 | void DialogBox_Takeback (int howmany_halfmoves) | ||
| 20 | { | ||
| 21 |    // helper function to fire up the modeless dialog box | ||
| 22 | |||
| 23 | _beginthread (StartThread_ThisDialog, 0, (void *) howmany_halfmoves); // fire up the thread | ||
| 24 | return; // return as soon as the thread is fired up | ||
| 25 | } | ||
| 26 | |||
| 27 | |||
| 28 | void DialogBox_Takeback_Validated (void) | ||
| 29 | { | ||
| 30 |    // callback function called by the main game thread when the dialog box is validated | ||
| 31 | |||
| 32 | player_t *network_player; | ||
| 33 | |||
| 34 |    // remember this callback is no longer to be called | ||
| 35 | is_dialogbox_takeback_validated = false; | ||
| 36 | |||
| 37 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player | ||
| 38 | if (network_player == NULL) | ||
| 39 | return; // consistency check | ||
| 40 | |||
| 41 |    // did we accept the challenge ? if so, send an accept reply, else decline it | ||
| 42 | if (is_takebackaccepted) | ||
| 43 | Player_SendBuffer_Add (network_player, 1000, L"accept %s\n", network_player->name); // send the accept notification | ||
| 44 |    else | ||
| 45 | Player_SendBuffer_Add (network_player, 1000, L"decline %s\n", network_player->name); // send the decline notification | ||
| 46 | |||
| 47 | return; // finished, challenge has been either accepted or declined | ||
| 48 | } | ||
| 49 | |||
| 50 | |||
| 51 | static void StartThread_ThisDialog (void *thread_parms) | ||
| 52 | { | ||
| 53 |    // this function runs in a separate thread, for that's the only way (seemingly) | ||
| 54 |    // to implement a non-modal message box using the Common Controls library. | ||
| 55 | |||
| 56 | player_t *network_player; | ||
| 57 | int interlocutor_index; | ||
| 58 | int howmany_halfmoves; | ||
| 59 |    HWND hParentWnd; | ||
| 60 | int retval; | ||
| 61 | int error; | ||
| 62 | |||
| 63 | howmany_halfmoves = (int) thread_parms; | ||
| 64 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player | ||
| 65 | if (network_player == NULL) | ||
| 66 | return; // consistency check | ||
| 67 | |||
| 68 |    // see if we are already talking to this interlocutor, loop through all of them... | ||
| 69 | hParentWnd = hMainWnd; // assume parent window will be the main window, until told otherwise | ||
| 70 | for (interlocutor_index = 0; interlocutor_index < interlocutor_count; interlocutor_index++) | ||
| 71 | if (interlocutors[interlocutor_index].is_active && (_wcsicmp (network_player->name, interlocutors[interlocutor_index].nickname) == 0)) | ||
| 72 |       { | ||
| 73 | hParentWnd = interlocutors[interlocutor_index].hWnd; // if found, parent window will be this interlocutor's chat window | ||
| 74 | break; // break as soon as we find it | ||
| 75 |       } | ||
| 76 | |||
| 77 |    // display the dialog box | ||
| 78 | retval = DialogBoxParam (hAppInstance, MAKEINTRESOURCE (THIS_DIALOG), hParentWnd, DialogProc_ThisDialog, (LPARAM) howmany_halfmoves); | ||
| 79 | error = GetLastError (); | ||
| 80 | is_takebackaccepted = (retval != 0); | ||
| 81 | is_dialogbox_takeback_validated = true; | ||
| 82 | |||
| 124 | pmbaty | 83 | the_board.reevaluate = true; // refresh the GUI buttons if needed | 
| 1 | pmbaty | 84 | return; // _endthread() implied | 
| 85 | } | ||
| 86 | |||
| 87 | |||
| 88 | static int CALLBACK DialogProc_ThisDialog (HWND hWnd, unsigned int message, WPARAM wParam, LPARAM lParam) | ||
| 89 | { | ||
| 90 |    // message handler for the dialog box | ||
| 91 | |||
| 92 | unsigned short wParam_hiword; | ||
| 93 | unsigned short wParam_loword; | ||
| 94 | int howmany_halfmoves; | ||
| 95 | player_t *network_player; | ||
| 96 | wchar_t temp_string[256]; | ||
| 97 | |||
| 98 |    // filter out the commonly used message values | ||
| 99 | wParam_hiword = HIWORD (wParam); | ||
| 100 | wParam_loword = LOWORD (wParam); | ||
| 101 | |||
| 102 |    // have we just fired up this window ? | ||
| 103 | if (message == WM_INITDIALOG) | ||
| 104 |    { | ||
| 105 | howmany_halfmoves = (int) lParam; | ||
| 106 | network_player = Player_FindByType (PLAYER_INTERNET); // quick access to network player | ||
| 107 | if (network_player == NULL) | ||
| 108 | return (false); // consistency check | ||
| 109 | |||
| 110 |       // center the window | ||
| 111 | CenterWindow (hWnd, hMainWnd); | ||
| 112 | |||
| 113 |       // set window title and control texts | ||
| 114 | SetWindowText (hWnd, LOCALIZE (L"ImportantMessage")); | ||
| 115 | swprintf_s (temp_string, WCHAR_SIZEOF (temp_string), LOCALIZE (L"Chat_TakebackRequestReceived"), network_player->name, howmany_halfmoves); | ||
| 116 | SetDlgItemText (hWnd, STATICTEXT_TAKEBACK_QUESTION, temp_string); | ||
| 117 | SetDlgItemText (hWnd, BUTTON_ACCEPT, LOCALIZE (L"Button_Accept")); | ||
| 118 | SetDlgItemText (hWnd, BUTTON_DECLINE, LOCALIZE (L"Button_Decline")); | ||
| 119 | SetDlgItemText (hWnd, STATICTEXT_TAKEBACK_STATUSBAR, LOCALIZE (L"Chat_StatusBar")); | ||
| 120 | |||
| 121 |       // convert the status bar message to a hyperlink | ||
| 122 | ConvertStaticToHyperlink (GetDlgItem (hWnd, STATICTEXT_TAKEBACK_STATUSBAR)); | ||
| 123 |    } | ||
| 124 | |||
| 125 |    // else did we click the close button on the title bar ? | ||
| 126 | else if (message == WM_CLOSE) | ||
| 127 | EndDialog (hWnd, 0); // close the dialog box | ||
| 128 | |||
| 129 |    // else did we take action on one of the controls ? | ||
| 130 | else if (message == WM_COMMAND) | ||
| 131 |    { | ||
| 132 |       // did we cancel the dialog box ? (IDCANCEL is a system-wide dialog box handler value, that catches the ESC key) | ||
| 133 |       // OR was it the "decline" button ? | ||
| 134 | if ((wParam_loword == IDCANCEL) || (wParam_loword == BUTTON_DECLINE)) | ||
| 135 | EndDialog (hWnd, 0); // close the dialog box | ||
| 136 | |||
| 137 |       // else was it the "accept" button ? | ||
| 138 | else if (wParam_loword == BUTTON_ACCEPT) | ||
| 139 | EndDialog (hWnd, 1); // close the dialog box and return OK | ||
| 140 | |||
| 141 |       // else was it the status bar hyperlink ? | ||
| 142 | else if (wParam_loword == STATICTEXT_CHALLENGE_STATUSBAR) | ||
| 143 | ShellExecute (NULL, L"open", PROGRAM_URL, NULL, NULL, SW_MAXIMIZE); // open the donation page in the default browser, maximized | ||
| 144 |    } | ||
| 145 | |||
| 146 |    // call the default dialog message processing function to keep things going | ||
| 147 | return (false); | ||
| 148 | } |