Rev 193 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | // common.h | 
| 2 | |||
| 3 | #ifndef COMMON_H | ||
| 4 | #define COMMON_H | ||
| 5 | |||
| 6 | |||
| 7 | // standard includes | ||
| 8 | #include <windows.h> | ||
| 9 | #include <windowsx.h> | ||
| 179 | pmbaty | 10 | #include <iphlpapi.h> | 
| 11 | #include <icmpapi.h> | ||
| 1 | pmbaty | 12 | #include <commctrl.h> | 
| 13 | #include <richedit.h> | ||
| 14 | #include <stdio.h> | ||
| 116 | pmbaty | 15 | #include <stdint.h> | 
| 59 | pmbaty | 16 | #include <io.h> | 
| 1 | pmbaty | 17 | #include <malloc.h> | 
| 18 | #include <math.h> | ||
| 19 | #include <time.h> | ||
| 20 | #include <share.h> | ||
| 150 | pmbaty | 21 | #include <fcntl.h> | 
| 1 | pmbaty | 22 | #include <shlwapi.h> | 
| 81 | pmbaty | 23 | #pragma warning(disable:4091) | 
| 1 | pmbaty | 24 | #include <shlobj.h> | 
| 81 | pmbaty | 25 | #pragma warning(default:4091) | 
| 1 | pmbaty | 26 | #include <process.h> | 
| 27 | #include <sys/stat.h> | ||
| 28 | |||
| 29 | |||
| 30 | // project resources includes | ||
| 179 | pmbaty | 31 | #pragma comment(linker,"\"/manifestdependency:type='win32' name='Microsoft.Windows.Common-Controls' version='6.0.0.0' processorArchitecture='*' publicKeyToken='6595b64144ccf1df' language='*'\"") // black magic to enable XP styles without a manifest =) | 
| 1 | pmbaty | 32 | #include "resource/resource.h" | 
| 33 | |||
| 34 | |||
| 35 | // link with specific libraries | ||
| 188 | pmbaty | 36 | #pragma comment(lib, "iphlpapi.lib") | 
| 1 | pmbaty | 37 | #pragma comment (lib, "comctl32.lib") // for ImageList_*() | 
| 38 | #pragma comment (lib, "ws2_32.lib") // for network | ||
| 39 | |||
| 40 | |||
| 41 | // global preprocessor defines | ||
| 42 | #include "defines.h" | ||
| 43 | |||
| 44 | |||
| 45 | // modeless message box definition | ||
| 46 | typedef struct messagebox_s | ||
| 47 | { | ||
| 48 | HWND hWndParent; // message box parent window | ||
| 49 | wchar_t title[128]; // message box title | ||
| 50 | wchar_t text[4096]; // message box text | ||
| 51 | int flags; // message box flags (such as MB_OK, MB_ICONEXCLAMATION, etc...) | ||
| 52 | } messagebox_t; | ||
| 53 | |||
| 54 | |||
| 116 | pmbaty | 55 | // resizeable buffer structure type definition | 
| 56 | typedef struct buffer_s | ||
| 57 | { | ||
| 58 | char *data; // buffer data, mallocated | ||
| 59 | unsigned long size; // buffer size in bytes | ||
| 60 | } buffer_t; | ||
| 61 | |||
| 62 | |||
| 1 | pmbaty | 63 | // part color theme data definition | 
| 64 | typedef struct partcolor_s | ||
| 65 | { | ||
| 66 | int texture; // index of the texture used for the pieces in this theme | ||
| 67 | int material; // index of the material used for the pieces in this theme | ||
| 68 | } partcolor_t; | ||
| 69 | |||
| 70 | |||
| 71 | // background sprite definition | ||
| 72 | typedef struct backgroundsprite_s | ||
| 73 | { | ||
| 74 | int sprite_index; // index of the sprite used as the background in this theme | ||
| 75 | int sprite_width; // nominal width of bg sprite in pixels, rounded to the nearest higher power of 2 | ||
| 76 | int sprite_height; // nominal height of bg sprite in pixels, rounded to the nearest higher power of 2 | ||
| 77 | } backgroundsprite_t; | ||
| 78 | |||
| 79 | |||
| 80 | // light definition | ||
| 81 | typedef struct light_s | ||
| 82 | { | ||
| 83 | int type; // one of LIGHT_DIRECTIONAL, LIGHT_POINT, or LIGHT_SPOT | ||
| 84 | unsigned long color; // diffuse color (RGBA) | ||
| 85 | float pos_x; // X position in space | ||
| 86 | float pos_y; // Y position in space | ||
| 87 | float pos_z; // Z position in space | ||
| 88 | float direction_x; // X direction in space | ||
| 89 | float direction_y; // Y direction in space | ||
| 90 | float direction_z; // Z direction in space | ||
| 91 | float range; // distance after which the light won't be computed | ||
| 92 | float attenuation_constant; // constant light attenuation | ||
| 93 | float attenuation_proportional; // light attenuation that is proportional to distance | ||
| 94 | float attenuation_square; // light attenuation that is proportional to distance squared | ||
| 95 | float cone_inner; // inner cone angle, in degrees | ||
| 96 | float cone_outer; // outer cone angle, in degrees | ||
| 97 | } light_t; | ||
| 98 | |||
| 99 | |||
| 100 | // definition for the scene illumination | ||
| 101 | typedef struct illumination_s | ||
| 102 | { | ||
| 103 | unsigned long ambient_light; // scene ambient light color (RGBA) | ||
| 104 | light_t *lights; // mallocated array of lights to render | ||
| 105 | int light_count; // size of the lights array | ||
| 106 | } illumination_t; | ||
| 107 | |||
| 108 | |||
| 109 | // theme definition | ||
| 110 | typedef struct theme_s | ||
| 111 | { | ||
| 112 | bool is_loaded; // set to TRUE when this theme is fully loaded | ||
| 113 | int load_index; // when loading asynchronously, index of the item to load for each pass | ||
| 114 | |||
| 115 | wchar_t name[64]; // theme name (folder name) | ||
| 116 | wchar_t *description; // theme description or credits (mallocated) | ||
| 117 | backgroundsprite_t bg; // background sprite structure | ||
| 118 | illumination_t illum; // scene lights | ||
| 119 | int board_texture; // index of the texture used for the chess grid in this theme | ||
| 120 | int table_texture; // index of the texture used for the rest of the table in this theme | ||
| 121 | int grid_texture; // index of the texture used for the board grid numbers and letters | ||
| 122 | int trim_texture; // index of the texture used for the table/board delimiter | ||
| 123 | int board_material; // index of the material used for the chess grid in this theme | ||
| 124 | int table_material; // index of the material used for the rest of the table in this theme | ||
| 125 | int trim_material; // index of the material used for the table/board delimiter | ||
| 126 | unsigned char reflection_alpha; // table reflection alpha from 0 to 255 (high for marble, low for wood) | ||
| 127 | partcolor_t part_colors[2]; // part theme data for the two colors, COLOR_BLACK and COLOR_WHITE | ||
| 128 | |||
| 129 |    // meshes | ||
| 130 | int board_meshindex; | ||
| 131 | int table_meshindex; | ||
| 132 | int trim_meshindex; | ||
| 133 | int tile_meshindex; | ||
| 134 | int part_meshes[7]; // first slot unused | ||
| 135 |    // textures | ||
| 136 | int shadow_textureindex; | ||
| 137 | int hovered_textureindex; | ||
| 138 | int check_textureindex; | ||
| 139 | int threat_textureindex; | ||
| 140 | int lastmovesource_textureindex; | ||
| 141 | int lastmovetarget_textureindex; | ||
| 142 | int selected_textureindex; | ||
| 143 | int possiblemove_textureindex; | ||
| 144 | int takeable_textureindex; | ||
| 145 | int flattextures[2][7]; // [color][part], with first slot of the 7 unused | ||
| 146 |    // sprites | ||
| 147 | int flatsprites[2][7]; // [color][part], with first slot of the 7 unused | ||
| 148 | int lastmovesource_spriteindex; | ||
| 149 | int lastmovetarget_spriteindex; | ||
| 150 | } theme_t; | ||
| 151 | |||
| 152 | |||
| 153 | // local typedefs | ||
| 154 | typedef struct pgngame_s | ||
| 155 | { | ||
| 156 | wchar_t event_str[64]; // [Event "blah"] | ||
| 157 | wchar_t site_str[64]; // [Site "blah"] | ||
| 158 | wchar_t date_str[16]; // [Date "YYYY.MM.DD"] | ||
| 159 | wchar_t round_str[16]; // [Round "N"] | ||
| 160 | wchar_t white_str[64]; // [White "blah"] | ||
| 161 | wchar_t black_str[64]; // [Black "blah"] | ||
| 162 | wchar_t result_str[16]; // [Result "blah"] | ||
| 163 | wchar_t eco_str[8]; // [ECO "XNN"] <-- this tag is optional, but useful nevertheless | ||
| 164 | wchar_t fen_str[128]; // [FEN "start pos"] <-- this tag is optional, but VERY useful | ||
| 165 | int gamedata_start; // offset at which the game data begins for this entry | ||
| 166 | } pgngame_t; | ||
| 167 | |||
| 168 | |||
| 169 | // player definition | ||
| 170 | typedef struct player_s | ||
| 171 | { | ||
| 172 |    // common data | ||
| 173 | int type; // PLAYER_COMPUTER, PLAYER_INTERNET or PLAYER_HUMAN | ||
| 174 | char color; // either COLOR_BLACK, COLOR_WHITE or COLOR_UNSPECIFIED | ||
| 175 | wchar_t name[64]; // player name (machine name if human vs human or human vs cpu, login if human vs network) | ||
| 176 | float view_pitch; // current view pitch (vertical axis orientation towards the table center) | ||
| 177 | float view_yaw; // current view yaw (horizontal axis orientation towards the table center) | ||
| 178 | float view_distance; // current view distance to the table center | ||
| 179 | float custom_pitch; // user-saved view pitch | ||
| 180 | float custom_yaw; // user-saved view yaw | ||
| 181 | float custom_distance; // user-saved view distance | ||
| 182 | bool wants_cancel; // set to TRUE when this player wants to cancel its last move | ||
| 171 | pmbaty | 183 | bool should_wakeup; // set to TRUE when the current player has just changed to us | 
| 1 | pmbaty | 184 | |
| 185 |    // PLAYER_HUMAN related data | ||
| 186 | |||
| 187 |    // PLAYER_COMPUTER related data | ||
| 188 | bool wants_hint; | ||
| 189 | |||
| 190 |    // PLAYER_INTERNET related data | ||
| 191 | int our_socket; | ||
| 192 | bool is_connected; | ||
| 193 | bool is_logged_in; | ||
| 194 | bool is_in_game; | ||
| 195 | int game_number; | ||
| 196 | int remaining_seconds; | ||
| 197 | |||
| 198 |    // PLAYER_COMPUTER and PLAYER_INTERNET related data | ||
| 171 | pmbaty | 199 | float sleep_time; // date until which that player should not think at all | 
| 1 | pmbaty | 200 | bool sendbuffer_locked; // set to TRUE if a thread currently locks the send buffer | 
| 201 | wchar_t *sendbuffer; // used both for PLAYER_COMPUTER and PLAYER_INTERNET, mallocated | ||
| 202 | int sendbuffer_size; // size of the sendbuffer buffer | ||
| 203 | char *ascii_recvbuffer; // mallocated | ||
| 204 | wchar_t *recvbuffer; // used both for PLAYER_COMPUTER and PLAYER_INTERNET, mallocated | ||
| 205 | int recvbuffer_size; // size of the recvbuffer buffer | ||
| 206 | |||
| 207 | } player_t; | ||
| 208 | |||
| 209 | |||
| 210 | // definitions for a grid slot, a board side and a chess board | ||
| 211 | typedef struct boardslot_s | ||
| 212 | { | ||
| 213 | unsigned char part; // part ID of the part occupying this slot, or PART_NONE if not occupied | ||
| 214 | unsigned char color; // color ID of the part occupying this slot (either COLOR_WHITE or COLOR_BLACK) | ||
| 215 | unsigned char flags; // bitmap of slot flags (e.g: selected, move allowed, etc) | ||
| 216 | } boardslot_t; | ||
| 217 | |||
| 218 | |||
| 219 | typedef struct boardside_s | ||
| 220 | { | ||
| 221 | unsigned char *takenparts; // mallocated array of part IDs that this side has captured from the opposing side | ||
| 222 | int takenpart_count; // size of the takenparts array | ||
| 223 | bool shortcastle_allowed; // set to TRUE if this side's king can still castle to G (column id 6) | ||
| 224 | bool longcastle_allowed; // set to TRUE if this side's king can still castle queenside, to C (column id 3) | ||
| 225 | } boardside_t; | ||
| 226 | |||
| 227 | |||
| 228 | typedef struct boardmove_s | ||
| 229 | { | ||
| 230 | char color; // color this board move was for (either COLOR_UNSPECIFIED, COLOR_BLACK or COLOR_WHITE) | ||
| 231 | char part; // board move part type (to handle promotions) | ||
| 232 | char promotion_type; // in case of a pawn promotion, the new part's type | ||
| 233 | bool has_captured; // set to TRUE if this part has just captured another part | ||
| 234 | bool is_enpassant; // set to TRUE if the move was an "en passant" capture move | ||
| 235 | bool is_check; // set to TRUE if this move puts the opponent's king to check | ||
| 236 | bool is_stalemate; // set to TRUE if this move puts the opponent to stalemate | ||
| 237 | char source[2]; // this chess board's move source position ([line][column] array) | ||
| 238 | char target[2]; // this chess board's move target position ([line][column] array) | ||
| 239 | wchar_t pgntext[16]; // move PGN text | ||
| 240 | wchar_t *comment; // comment about that move (mallocated) | ||
| 241 | int comment_size; // size of the mallocated space used for comments, *IN WCHARS* | ||
| 242 | boardside_t sides[2]; // game state data structure for both opposing sides (COLOR_BLACK and COLOR_WHITE) after move is made | ||
| 243 | boardslot_t slots[8][8]; // this chess board's slots (8x8 array) after move is made | ||
| 244 | wchar_t fen_string[128]; // FEN string describing that move | ||
| 245 | } boardmove_t; | ||
| 246 | |||
| 247 | |||
| 248 | typedef struct board_s | ||
| 249 | { | ||
| 250 | bool was_setup; // set to TRUE when the board has just been set up | ||
| 251 | int hovered_position[2]; // this chess board's hovered position ([line][column] array) | ||
| 252 | int selected_position[2]; // this chess board's selected position ([line][column] array) | ||
| 253 | boardmove_t *moves; // array of moves describing the game (mallocated) | ||
| 254 | int move_count; // amount of moves in this game so far | ||
| 255 | int viewed_move; // index of the move currently viewed (for watching game history) | ||
| 256 | player_t players[2]; // game state data structure for both opposing sides (COLOR_BLACK and COLOR_WHITE) | ||
| 257 | bool want_playerswap; // set to TRUE when a players swap is requested | ||
| 258 | int game_state; // one of the STATE_XXX #defines that describe the game and victory state | ||
| 259 | float lastmove_time; // date of last move | ||
| 260 | bool reevaluate; // set to TRUE if the game state should be reevaluated | ||
| 172 | pmbaty | 261 | wchar_t game_rules[32]; // current rules, e.g. "standard", "blitz", "lightning", "untimed", "losers", "atomic"... | 
| 1 | pmbaty | 262 | } board_t; | 
| 263 | |||
| 264 | |||
| 265 | // scene object definition | ||
| 266 | typedef struct sceneobject_s | ||
| 267 | { | ||
| 268 | int mesh_index; // object mesh index | ||
| 269 | int texture_index; // object texture index | ||
| 270 | int material_index; // object material index | ||
| 271 | float scale; // object scale, 1.0f = default size | ||
| 272 | float simpleshadow_size; // multiplier for the size of the original texture | ||
| 273 | float x; // X position in space | ||
| 274 | float y; // Y position in space | ||
| 275 | float z; // Z position in space | ||
| 276 | float pitch; // object pitch in degrees (leaning left/right) | ||
| 277 | float yaw; // object yaw in degrees (turning left/right) | ||
| 278 | } sceneobject_t; | ||
| 279 | |||
| 280 | |||
| 281 | // chatter channel reply | ||
| 282 | typedef struct ccreply_s | ||
| 283 | { | ||
| 284 | float arrival_time; // date at which this reply arrived | ||
| 285 | unsigned long color; // text color (RGBA) | ||
| 124 | pmbaty | 286 | wchar_t channelname[64]; // id of the channel this message is sent on (64 characters max!) | 
| 1 | pmbaty | 287 | wchar_t nickname[32]; // sender's nickname | 
| 288 | wchar_t *text; // message text (mallocated) | ||
| 289 | int text_length; // length of the above text, in characters, NOT including the null terminator | ||
| 290 | } ccreply_t; | ||
| 291 | |||
| 292 | |||
| 293 | // user interface button definition | ||
| 294 | typedef struct guibutton_s | ||
| 295 | { | ||
| 296 | int state; // render state: 0 = invisible, 1 = enabled, 2 = hovered | ||
| 297 | float left; // position of the top left corner, in percentage of screen width | ||
| 298 | float top; // position of the top left corner, in percentage of screen height | ||
| 299 | float width; // button tile width, in percentage of screen width | ||
| 300 | float height; // button tile height, in percentage of screen height | ||
| 301 | int sprite_index; // index of the sprite this button displays | ||
| 185 | pmbaty | 302 | wchar_t *font_face; // name of the font with which to display this text (should point to a static string) | 
| 303 | float font_sizepct; // size of the font with which to display this text, in percentage of window height | ||
| 304 | bool is_bold; // set to TRUE if the font is to be displayed in bold weight | ||
| 305 | bool is_italic; // set to TRUE if the font is to be displayed in italic typeface | ||
| 124 | pmbaty | 306 | wchar_t text[64]; // GUI button text (64 characters max!) | 
| 1 | pmbaty | 307 | } guibutton_t; | 
| 308 | |||
| 309 | |||
| 310 | // user interface text field definition | ||
| 311 | typedef struct guitext_s | ||
| 312 | { | ||
| 313 | bool is_displayed; // set to TRUE if this text is displayed | ||
| 314 | float xpos_percent; // text's X position, in percents from left to right | ||
| 315 | float ypos_percent; // text's Y position, in percents from top to bottom | ||
| 140 | pmbaty | 316 | float maxwidth_percent; // text's max width before word wrapping, in percents of draw area width (0 meaning "use full width") | 
| 1 | pmbaty | 317 | int horizontal_align; // bounding rectangle's horizontal alignment regarding the X position (one of the ALIGN_xxx defines) | 
| 318 | int vertical_align; // bounding rectangle's vertical alignment regarding the Y position (one of the ALIGN_xxx defines) | ||
| 319 | int text_align; // text's horizontal alignment inside that bounding rectangle | ||
| 185 | pmbaty | 320 | wchar_t *font_face; // name of the font with which to display this text (should point to a static string) | 
| 321 | float font_sizepct; // size of the font with which to display this text, in percentage of window height | ||
| 322 | bool is_bold; // set to TRUE if the font is to be displayed in bold weight | ||
| 323 | bool is_italic; // set to TRUE if the font is to be displayed in italic typeface | ||
| 1 | pmbaty | 324 | unsigned long color; // text's color (RGBA) | 
| 325 | wchar_t *buffer; // text printed in this area of the screen (mallocated) | ||
| 326 | int buffer_size; // size of the text buffer | ||
| 327 | float appear_time; // date at which this text was put | ||
| 328 | float disappear_time; // date at which this text should disappear | ||
| 329 | bool want_fade; // set to TRUE if this text is to be faded in and out | ||
| 330 | } guitext_t; | ||
| 331 | |||
| 332 | |||
| 333 | // game user interface definition | ||
| 334 | typedef struct gui_s | ||
| 335 | { | ||
| 336 |    // IMPORTANT: ensure all guitext_t buffers are freed in Scene_Shutdown() | ||
| 337 | |||
| 140 | pmbaty | 338 | guibutton_t llarrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered | 
| 1 | pmbaty | 339 | guibutton_t larrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered | 
| 340 | guibutton_t rarrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered | ||
| 140 | pmbaty | 341 | guibutton_t rrarrow; // render state: 0 = invisible, 1 = enabled, 2 = hovered | 
| 1 | pmbaty | 342 | guitext_t arrow_text; // usually, viewed move number versus the total of moves | 
| 124 | pmbaty | 343 | guibutton_t newgamebutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered | 
| 344 | guibutton_t opengamebutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered | ||
| 1 | pmbaty | 345 | guibutton_t chatbutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered | 
| 346 | guibutton_t gamesbutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered | ||
| 347 | guibutton_t peoplebutton; // render state: 0 = invisible, 1 = enabled, 2 = hovered | ||
| 348 | guitext_t comment_text; // text printed in the comments area | ||
| 349 | guitext_t history_text; // text printed in the moves text area | ||
| 350 | guitext_t clock_text; // text printed in the game clock area | ||
| 351 | guitext_t turn_text; // text printed in the "X moves" area | ||
| 352 | guitext_t central_text; // text printed in the center of the screen | ||
| 353 | ccreply_t *cchistory; // mallocated array of chatter channel replies | ||
| 354 | int cchistory_count; // number of elements in the above array | ||
| 355 | bool is_entering_text; // set to TRUE if player is entering text | ||
| 356 | ccreply_t entered_ccreply; // text that is currently being entered | ||
| 357 | bool is_partspick_displayed; // set to TRUE if the parts pick line is displayed | ||
| 358 | bool want_spinwheel; // set to TRUE to display a spinning wheel | ||
| 359 | char partspick_hoveredpart; // one of "PRNBQK kqbnrp" | ||
| 360 | char partspick_selectedpart; // one of "PRNBQK kqbnrp" | ||
| 361 | } gui_t; | ||
| 362 | |||
| 363 | |||
| 364 | // rendering scene definition | ||
| 365 | typedef struct scene_s | ||
| 366 | { | ||
| 367 | int background_spriteindex; // index of the background sprite (-1 if none) | ||
| 368 | sceneobject_t *objects; // mallocated array of objects to render | ||
| 369 | int object_count; // size of the objects array | ||
| 370 | int overlay_spriteindex; // index of the overlay sprite (-1 if none) | ||
| 371 | gui_t gui; // GUI laid over this scene | ||
| 372 | bool update; // set to TRUE if the scene needs to be updated | ||
| 373 | } scene_t; | ||
| 374 | |||
| 375 | |||
| 40 | pmbaty | 376 | // engine program options definition (populated from "engines/<program>/engine.ini") | 
| 119 | pmbaty | 377 | typedef struct engineprogram_s | 
| 1 | pmbaty | 378 | { | 
| 119 | pmbaty | 379 | wchar_t folder[MAX_PATH]; // chess engine folder name | 
| 150 | pmbaty | 380 | wchar_t friendly_name[64]; // chess engine name (will be used as player name) | 
| 381 | wchar_t executable_name[MAX_PATH]; // chess engine binary startup command-line, e.g "gnuchess.exe" | ||
| 382 | wchar_t executable_arguments[MAX_PATH]; // chess engine command-line arguments | ||
| 192 | pmbaty | 383 | uint64_t kernel32_minver; // required Windows kernel32.dll version (4 words) | 
| 154 | pmbaty | 384 | wchar_t replystring_move[256]; // chess engine reply string for a move (positions come right after) | 
| 385 | wchar_t command_new[256]; // command to send the chess engine to tell him we are starting a new game | ||
| 386 | wchar_t command_setboard[256]; // command to send the chess engine to tell him to set the table in a particular way (FEN notation) | ||
| 387 | wchar_t command_go[256]; // command to send the chess engine to make it play the current move | ||
| 388 | wchar_t command_move[256]; // command to send the chess engine to instruct it that its opponent played a particular move | ||
| 389 | wchar_t command_force[256]; // command to send the chess engine to force it to play a particular move instead of the one it wants | ||
| 390 | wchar_t command_quit[256]; // command to send the chess engine to make it exit cleanly | ||
| 192 | pmbaty | 391 | bool already_crashed; // set to TRUE if this engine already crashed during this Chess Giants session | 
| 119 | pmbaty | 392 | } engineprogram_t; | 
| 40 | pmbaty | 393 | |
| 394 | |||
| 395 | // engine options definition | ||
| 396 | typedef struct engineoptions_s | ||
| 397 | { | ||
| 398 | int depth; // chess engine's currently allowed search depth | ||
| 399 | int max_depth; // chess engine maximum search depth (used just for slider display) | ||
| 400 | int blunder_chances; // chess engine blunder chances, in percent | ||
| 401 | int obstinacy_level; // chess engine obstinacy level, in number of moves | ||
| 402 | bool is_expert_mode; // set to TRUE if this player claims to be an expert player (in the game settings) | ||
| 119 | pmbaty | 403 | engineprogram_t *programs; // engine programs | 
| 404 | int program_count; // size of the engines array | ||
| 405 | int selected_program; // index of the selected engine | ||
| 1 | pmbaty | 406 | } engineoptions_t; | 
| 407 | |||
| 408 | |||
| 409 | // network options definition | ||
| 410 | typedef struct networkoptions_s | ||
| 411 | { | ||
| 412 | wchar_t server_address[MAX_PATH]; // chess server URL for online gaming | ||
| 413 | int server_port; // chess server listen port (usually 5000) for online gaming | ||
| 414 | wchar_t login[32]; // login for online gaming | ||
| 415 | wchar_t password[32]; // password for online gaming | ||
| 416 | bool want_servermessages; // set to TRUE if server messages are to be displayed (MOTD, RoboAdmin messages, announcements) | ||
| 417 | bool want_publicchat; // set to TRUE if public chat messages and chatter channels list are to be displayed | ||
| 418 | bool want_motdonconnect; // set to TRUE if the MOTD is to be displayed when connecting to the chess server | ||
| 419 | } networkoptions_t; | ||
| 420 | |||
| 421 | |||
| 193 | pmbaty | 422 | // part letter options definition | 
| 423 | typedef struct partletter_s | ||
| 424 | { | ||
| 425 | wchar_t rook[2]; // e.g. 'R' -- needs to be a string for config read/write. Only the first char is used. | ||
| 426 | wchar_t knight[2]; // e.g. 'N' -- needs to be a string for config read/write. Only the first char is used. | ||
| 427 | wchar_t bishop[2]; // e.g. 'B' -- needs to be a string for config read/write. Only the first char is used. | ||
| 428 | wchar_t queen[2]; // e.g. 'Q' -- needs to be a string for config read/write. Only the first char is used. | ||
| 429 | wchar_t king[2]; // e.g. 'K' -- needs to be a string for config read/write. Only the first char is used. | ||
| 430 | } partletter_t; | ||
| 431 | |||
| 432 | |||
| 14 | pmbaty | 433 | // registration options definition | 
| 434 | typedef struct registrationoptions_s | ||
| 435 | { | ||
| 436 | wchar_t user_email[MAX_PATH]; // registered user's email address | ||
| 83 | pmbaty | 437 | unsigned __int32 activation_code; // registered user's activation code (a 32-bit integer) | 
| 14 | pmbaty | 438 | } registrationoptions_t; | 
| 439 | |||
| 440 | |||
| 1 | pmbaty | 441 | // game options definition | 
| 442 | typedef struct options_s | ||
| 443 | { | ||
| 124 | pmbaty | 444 | bool want_fullscreen; // set to TRUE to run in fullscreen mode (no taskbar) | 
| 445 | bool want_maximized; // set to TRUE to run in maximized window mode | ||
| 1 | pmbaty | 446 | int window_width; // window width when not in fullscreen mode | 
| 447 | int window_height; // window height when not in fullscreen mode | ||
| 448 | bool want_sounds; // set to TRUE to enable sounds | ||
| 449 | bool want_animations; // set to TRUE to enable part animations | ||
| 130 | pmbaty | 450 | bool want_slidinganimations; // set to TRUE to enable SLIDING part animations | 
| 1 | pmbaty | 451 | bool want_possiblemoves; // set to TRUE to show possible moves | 
| 452 | bool want_lastmove; // set to TRUE to show the last move | ||
| 453 | bool want_threats; // set to TRUE to display king's threats | ||
| 454 | bool want_autorotateon1vs1; // set to TRUE to enable board auto-rotation when playing human vs human locally | ||
| 193 | pmbaty | 455 | bool want_playblackside; // set to TRUE if the local player prefers to play the black side (does not apply on local 1 vs 1) | 
| 1 | pmbaty | 456 | bool want_takenparts; // set to TRUE to display the taken parts on the side of the board | 
| 457 | bool want_turn; // set to TRUE to display the current turn | ||
| 458 | bool want_clock; // set to TRUE to display a game clock | ||
| 459 | unsigned long clock_color; // RGBA color of the game clock | ||
| 460 | bool want_history; // set to TRUE to enable the display of game history | ||
| 461 | unsigned long history_color; // RGBA color of the game history | ||
| 462 | bool want_sepiafilter; // set to TRUE to enable the sepia filter when displaying past moves | ||
| 463 | bool want_filtering; // set to TRUE to enable texture filtering | ||
| 464 | bool want_hiquality; // set to TRUE to enable maximum possible quality filtering | ||
| 465 | bool want_reflections; // set to TRUE to enable part reflections | ||
| 466 | bool want_specularlighting; // set to TRUE to enable specular lighting | ||
| 193 | pmbaty | 467 | bool want_startwithtopview; // set to TRUE to always start a game with the top view | 
| 1 | pmbaty | 468 | int rotate_speed; // board rotation speed | 
| 193 | pmbaty | 469 | partletter_t part_letters; // part abbreviation letters | 
| 14 | pmbaty | 470 | registrationoptions_t registration; // registration options | 
| 1 | pmbaty | 471 | engineoptions_t engine; // engine options | 
| 472 | networkoptions_t network; // network options | ||
| 473 | } options_t; | ||
| 474 | |||
| 475 | |||
| 476 | // online player definition | ||
| 477 | typedef struct onlineplayer_s | ||
| 478 | { | ||
| 479 | int rating; // player rating (ELO estimate) | ||
| 480 | unsigned char ratingtype; // either one of RATING_xxx (default, estimated or provisional) | ||
| 481 | unsigned char handlestatus; // either one of HANDLESTATUS_xxx values | ||
| 482 | wchar_t nickname[32]; // this player's nickname | ||
| 483 | unsigned short handlecodes; // bitmap: one or several of HANDLECODE_xxx flag | ||
| 484 | } onlineplayer_t; | ||
| 485 | |||
| 486 | |||
| 487 | // chatter channel member definition | ||
| 488 | typedef struct chatterchannelmember_s | ||
| 489 | { | ||
| 490 | bool is_silenced; // set to TRUE if this player plays in silence | ||
| 491 | wchar_t nickname[32]; // this player's nickname | ||
| 492 | } chatterchannelmember_t; | ||
| 493 | |||
| 494 | |||
| 495 | // chatter channel definition | ||
| 496 | typedef struct chatterchannel_s | ||
| 497 | { | ||
| 498 | int id; // channel's numeric ID | ||
| 499 | bool is_open; // set to TRUE if listening is currently enabled for this channel | ||
| 500 | wchar_t theme[64]; // channel theme, as reported by the server | ||
| 501 | unsigned long color; // channel text color (RGBA) | ||
| 502 | chatterchannelmember_t *members; // mallocated array of members | ||
| 503 | int member_count; // number of members in this channel | ||
| 504 | } chatterchannel_t; | ||
| 505 | |||
| 506 | |||
| 507 | // challenge definition | ||
| 508 | typedef struct challenge_s | ||
| 509 | { | ||
| 510 | bool is_active; // set to TRUE if this challenge is active | ||
| 511 | wchar_t challenger[32]; // challenger nickname | ||
| 512 | HWND hWnd; // challenge window handle | ||
| 513 | int challenger_level; // challenger level | ||
| 514 | int color; // color this challenger wants to play | ||
| 515 | bool is_rated; // whether this game is rated or not | ||
| 516 | wchar_t game_type[32]; // game type, literally | ||
| 517 | float initial_time; // initial time of the game for each color | ||
| 518 | float increment; // eventual time increment (Fischer pace) | ||
| 519 | bool update_dialog; // set to TRUE when the dialog window should be updated | ||
| 520 | } challenge_t; | ||
| 521 | |||
| 522 | |||
| 523 | // sought game definition | ||
| 524 | typedef struct soughtgame_s | ||
| 525 | { | ||
| 526 | int id; // sought game ID | ||
| 527 | int rating; // player rating (ELO estimate) | ||
| 528 | wchar_t nickname[32]; // this player's nickname | ||
| 529 | float initial_time; // initial time of the game for each color | ||
| 530 | float increment; // eventual time increment (Fischer pace) | ||
| 531 | unsigned char rating_type; // one of GAMERATINGTYPE_xxx #defines | ||
| 532 | wchar_t game_type[32]; // game type, literally | ||
| 533 | int color; // color this player will have | ||
| 534 | int lowest_accepted; // lowest ELO accepted | ||
| 535 | int highest_accepted; // highest ELO accepted | ||
| 536 | bool manual_start; // set to TRUE if the game should start manually | ||
| 537 | bool formula_checked; // set to TRUE if the filter formula will be used | ||
| 538 | } soughtgame_t; | ||
| 539 | |||
| 540 | |||
| 541 | // chat interlocutor | ||
| 542 | typedef struct interlocutor_s | ||
| 543 | { | ||
| 544 | bool is_active; // set to TRUE if this interlocutor is active | ||
| 545 | wchar_t nickname[32]; // interlocutor nickname (don't point to player list, because it changes...) | ||
| 546 | HWND hWnd; // chat window handle | ||
| 547 | int current_displaypicture; // current display picture index | ||
| 548 | wchar_t *dialogtext; // mallocated wchar_t buffer of dialog text (beware: RTF is ASCII-only) | ||
| 549 | int dialogtext_size; // size of the dialog text buffer, in WCHARs | ||
| 550 | bool update_dialog; // set to TRUE when the dialog window should be updated | ||
| 551 | } interlocutor_t; | ||
| 552 | |||
| 553 | |||
| 554 | // game style ratings | ||
| 555 | typedef struct gamestylerating_s | ||
| 556 | { | ||
| 557 | wchar_t name[32]; // game style name (e.g, "standard", "blitz", etc.) | ||
| 558 | int rating; // ELO rating for this style of play | ||
| 559 | float rd; // unknown data ??? | ||
| 560 | int win_count; // amount of won matches in this style of play | ||
| 561 | int loss_count; // amount of lost matches in this style of play | ||
| 562 | int draw_count; // amount of draw matches in this style of play | ||
| 563 | int total_matches; // amount of played matches in this style of play (basically, sum of win + loss + draws) | ||
| 564 | } gamestylerating_t; | ||
| 565 | |||
| 566 | |||
| 567 | // player cards | ||
| 568 | typedef struct playercard_s | ||
| 569 | { | ||
| 570 | bool is_active; // set to TRUE if this slot is active | ||
| 571 | bool is_own; // set to TRUE if this card is the local player's one | ||
| 572 | wchar_t nickname[32]; // interlocutor nickname (don't point to player list, because it changes...) | ||
| 573 | HWND hWnd; // player card window handle | ||
| 574 | bool got_reply; // set to TRUE when this player card slot got server reply (i.e, it contains actual data) | ||
| 575 | bool doesnt_exist; // set to TRUE when the chess server reports that this player doesn't exist | ||
| 576 | int minutes_online; // amount of minutes this player has been online | ||
| 577 | int seconds_idle; // amount of seconds elapsed since this player's last activity | ||
| 578 | unsigned char disconnection_day; // day of disconnection | ||
| 579 | unsigned char disconnection_month; // month of disconnection | ||
| 580 | unsigned short disconnection_year; // year of disconnection | ||
| 581 | int game_played; // index of the game currently played by this player | ||
| 582 | wchar_t game_name[64]; // name of the game currently played by this player | ||
| 583 | wchar_t *fingertext; // mallocated wchar_t buffer of personal finger text | ||
| 584 | int fingertext_length; // size of the finger text buffer, in WCHARs | ||
| 585 | gamestylerating_t *gamestyleratings; // mallocated array of game styles for which this player is rated | ||
| 586 | int gamestylerating_count; // amount of different game styles for which this player is rated | ||
| 587 | bool update_dialog; // set to TRUE when the dialog window should be updated | ||
| 588 | } playercard_t; | ||
| 589 | |||
| 590 | |||
| 591 | // handle status pictures | ||
| 592 | typedef struct handlestatus_s | ||
| 593 | { | ||
| 594 | HICON icon; // icon handle | ||
| 595 | HBITMAP bitmap; // bitmap handle | ||
| 596 | wchar_t *text; // pointer to the text string describing this status | ||
| 597 | } handlestatus_t; | ||
| 598 | |||
| 599 | |||
| 600 | // smilies | ||
| 601 | typedef struct smiley_s | ||
| 602 | { | ||
| 603 | wchar_t name[32]; // smiley name | ||
| 604 | wchar_t filename[MAX_PATH]; // filename of that smiley's PNG picture | ||
| 605 | wchar_t *rtf_data; // smiley RTF data, mallocated | ||
| 606 | int rtf_len; // length of the above data string (minus the null terminator) | ||
| 607 | } smiley_t; | ||
| 608 | |||
| 609 | |||
| 610 | // localized texts | ||
| 611 | typedef struct text_s | ||
| 612 | { | ||
| 613 | wchar_t *id_string; // ID string for the given text (mallocated), example: "AboutBox_Title" | ||
| 614 | wchar_t *localized_string; // localized string for the given text (mallocated), example: "A propos de ce logiciel" | ||
| 615 | } text_t; | ||
| 616 | |||
| 617 | |||
| 59 | pmbaty | 618 | // languages | 
| 619 | typedef struct language_s | ||
| 620 | { | ||
| 621 | wchar_t name[64]; // language name, e.g. "French", "English" or "Norwegian (norsk)" | ||
| 622 | text_t *texts; // mallocated array of localized texts | ||
| 623 | int text_count; // size of the texts array | ||
| 624 | } language_t; | ||
| 625 | |||
| 626 | |||
| 1 | pmbaty | 627 | // global declarations | 
| 628 | #ifndef DEFINE_GLOBALS | ||
| 629 | #define GLOBAL extern | ||
| 630 | #else | ||
| 631 | #define GLOBAL | ||
| 632 | #endif | ||
| 59 | pmbaty | 633 | GLOBAL int language_id; | 
| 194 | pmbaty | 634 | #ifndef NO_REGISTRATION | 
| 175 | pmbaty | 635 | GLOBAL bool dont_nag; | 
| 14 | pmbaty | 636 | GLOBAL bool is_registered; | 
| 194 | pmbaty | 637 | #endif // !NO_REGISTRATION | 
| 1 | pmbaty | 638 | GLOBAL bool terminate_everything; | 
| 639 | GLOBAL HINSTANCE hAppInstance; | ||
| 192 | pmbaty | 640 | GLOBAL uint64_t kernel32_version; | 
| 1 | pmbaty | 641 | GLOBAL wchar_t app_path[MAX_PATH]; | 
| 642 | GLOBAL wchar_t load_pathname[MAX_PATH]; | ||
| 643 | GLOBAL wchar_t save_pathname[MAX_PATH]; | ||
| 59 | pmbaty | 644 | GLOBAL HMENU hMainMenu; | 
| 645 | GLOBAL HACCEL hMainAccelerators; | ||
| 1 | pmbaty | 646 | GLOBAL HWND hMainWnd; | 
| 647 | GLOBAL HWND hChatterChannelsWnd; | ||
| 648 | GLOBAL HWND hGamesWnd; | ||
| 649 | GLOBAL HWND hMOTDWnd; | ||
| 650 | GLOBAL HWND hOpponentsWnd; | ||
| 651 | GLOBAL HWND hSoughtWnd; | ||
| 652 | GLOBAL messagebox_t messagebox; | ||
| 653 | GLOBAL bool want_framerate; | ||
| 75 | pmbaty | 654 | GLOBAL bool is_paused; | 
| 1 | pmbaty | 655 | GLOBAL float current_time; | 
| 75 | pmbaty | 656 | GLOBAL float stoppage_time; | 
| 1 | pmbaty | 657 | GLOBAL float animation_endtime; | 
| 21 | pmbaty | 658 | GLOBAL float command_ignoretime; | 
| 1 | pmbaty | 659 | GLOBAL float highlight_endtime; | 
| 660 | GLOBAL float current_pitch; | ||
| 661 | GLOBAL float current_yaw; | ||
| 662 | GLOBAL float current_distance; | ||
| 131 | pmbaty | 663 | GLOBAL float lookatpoint_x; | 
| 664 | GLOBAL float lookatpoint_y; | ||
| 1 | pmbaty | 665 | GLOBAL int current_viewer; | 
| 666 | GLOBAL handlestatus_t handlestatus[9]; // first slot unused | ||
| 667 | // dialog boxes and windows | ||
| 140 | pmbaty | 668 | GLOBAL bool is_dialogbox_displayed; | 
| 1 | pmbaty | 669 | GLOBAL bool is_dialogbox_about_validated; | 
| 670 | GLOBAL bool is_dialogbox_challenge_validated; | ||
| 671 | GLOBAL bool is_dialogbox_changeappearance_validated; | ||
| 672 | GLOBAL bool is_dialogbox_comment_validated; | ||
| 673 | GLOBAL bool is_dialogbox_endgame_validated; | ||
| 674 | GLOBAL bool is_dialogbox_gotomove_validated; | ||
| 75 | pmbaty | 675 | GLOBAL bool is_dialogbox_renamesides_validated; | 
| 1 | pmbaty | 676 | GLOBAL bool is_dialogbox_load_validated; | 
| 677 | GLOBAL bool is_dialogbox_message_validated; | ||
| 678 | GLOBAL bool is_dialogbox_newgame_validated; | ||
| 679 | GLOBAL bool is_dialogbox_options_validated; | ||
| 680 | GLOBAL bool is_dialogbox_pawnpromotion_validated; | ||
| 681 | GLOBAL bool is_dialogbox_playercard_validated; | ||
| 682 | GLOBAL bool is_dialogbox_playerinfoname_validated; | ||
| 683 | GLOBAL bool is_dialogbox_quit_validated; | ||
| 684 | GLOBAL bool is_dialogbox_resign_validated; | ||
| 685 | GLOBAL bool is_dialogbox_save_validated; | ||
| 686 | GLOBAL bool is_dialogbox_saveposition_validated; | ||
| 687 | GLOBAL bool is_dialogbox_sendchallenge_validated; | ||
| 688 | GLOBAL bool is_dialogbox_sendseek_validated; | ||
| 689 | GLOBAL bool is_dialogbox_takeback_validated; | ||
| 690 | GLOBAL bool is_window_chat_validated; | ||
| 691 | GLOBAL bool is_window_chatterchannels_validated; | ||
| 692 | GLOBAL bool is_window_games_validated; | ||
| 693 | GLOBAL bool is_window_motd_validated; | ||
| 694 | GLOBAL bool is_window_opponents_validated; | ||
| 695 | GLOBAL bool is_window_sought_validated; | ||
| 696 | // themes | ||
| 697 | GLOBAL theme_t *themes; // mallocated, slot 0 must always be valid (default theme) | ||
| 698 | GLOBAL int theme_count; | ||
| 699 | GLOBAL theme_t *theme; // pointer to current theme | ||
| 700 | GLOBAL wchar_t wantedtheme_name[64]; | ||
| 701 | GLOBAL bool want_grid; | ||
| 702 | GLOBAL bool want_flaticons; | ||
| 703 | GLOBAL bool want_custombackground; | ||
| 704 | GLOBAL wchar_t custombackground_pathname[MAX_PATH]; | ||
| 705 | GLOBAL backgroundsprite_t custombg; | ||
| 706 | // main objects | ||
| 707 | GLOBAL options_t options; | ||
| 708 | GLOBAL board_t the_board; | ||
| 709 | GLOBAL scene_t the_scene; | ||
| 59 | pmbaty | 710 | // languages | 
| 711 | GLOBAL language_t *languages; // mallocated | ||
| 712 | GLOBAL int language_count; | ||
| 124 | pmbaty | 713 | GLOBAL bool is_language_auto; | 
| 1 | pmbaty | 714 | // online stuff | 
| 715 | GLOBAL wchar_t server_motd[USHRT_MAX]; | ||
| 716 | GLOBAL onlineplayer_t *onlineplayers; // mallocated | ||
| 717 | GLOBAL int onlineplayer_count; // -1 means "reply not arrived" | ||
| 718 | GLOBAL bool onlineplayers_updated; // TRUE when display is to be updated | ||
| 719 | GLOBAL float lastonlineplayers_time; // date at which the last update was received | ||
| 720 | GLOBAL soughtgame_t *soughtgames; // mallocated | ||
| 721 | GLOBAL int soughtgame_count; // -1 means "reply not arrived" | ||
| 722 | GLOBAL bool soughtgames_updated; // TRUE when display is to be updated | ||
| 723 | GLOBAL float lastsought_time; // date at which the last update was received | ||
| 724 | GLOBAL chatterchannel_t *chatterchannels; // mallocated | ||
| 725 | GLOBAL int chatterchannel_count; // -1 means "reply not arrived" | ||
| 726 | GLOBAL chatterchannel_t *selected_chatterchannel; | ||
| 727 | GLOBAL bool chatterchannels_updated; | ||
| 728 | GLOBAL interlocutor_t *interlocutors; // mallocated | ||
| 729 | GLOBAL int interlocutor_count; | ||
| 730 | GLOBAL playercard_t *playercards; // mallocated | ||
| 731 | GLOBAL int playercard_count; | ||
| 732 | GLOBAL challenge_t *challenges; // mallocated | ||
| 733 | GLOBAL int challenge_count; | ||
| 734 | // smilies | ||
| 735 | GLOBAL smiley_t *smilies; // mallocated | ||
| 736 | GLOBAL int smiley_count; | ||
| 737 | // PGN games | ||
| 738 | GLOBAL pgngame_t *games; // mallocated | ||
| 739 | GLOBAL int game_count; | ||
| 185 | pmbaty | 740 | // GDI fonts | 
| 1 | pmbaty | 741 | GLOBAL HFONT hFontChat; | 
| 742 | // sprites | ||
| 140 | pmbaty | 743 | GLOBAL int llarrow_spriteindex; | 
| 1 | pmbaty | 744 | GLOBAL int larrow_spriteindex; | 
| 745 | GLOBAL int rarrow_spriteindex; | ||
| 140 | pmbaty | 746 | GLOBAL int rrarrow_spriteindex; | 
| 124 | pmbaty | 747 | GLOBAL int newgamebutton_spriteindex; | 
| 748 | GLOBAL int opengamebutton_spriteindex; | ||
| 1 | pmbaty | 749 | GLOBAL int chatbutton_spriteindex; | 
| 750 | GLOBAL int gamesbutton_spriteindex; | ||
| 751 | GLOBAL int peoplebutton_spriteindex; | ||
| 752 | GLOBAL int sepia_spriteindex; | ||
| 753 | GLOBAL int spinner_spriteindex[12]; | ||
| 754 | // debug logging facilities | ||
| 755 | GLOBAL wchar_t logfile_pathname[MAX_PATH]; | ||
| 756 | |||
| 757 | |||
| 758 | // function prototypes | ||
| 759 | #include "prototypes.h" | ||
| 760 | |||
| 761 | |||
| 762 | #endif // COMMON_H |