Go to most recent revision | Details | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | pmbaty | 1 | /* |
2 | Simple DirectMedia Layer |
||
3 | Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> |
||
4 | |||
5 | This software is provided 'as-is', without any express or implied |
||
6 | warranty. In no event will the authors be held liable for any damages |
||
7 | arising from the use of this software. |
||
8 | |||
9 | Permission is granted to anyone to use this software for any purpose, |
||
10 | including commercial applications, and to alter it and redistribute it |
||
11 | freely, subject to the following restrictions: |
||
12 | |||
13 | 1. The origin of this software must not be misrepresented; you must not |
||
14 | claim that you wrote the original software. If you use this software |
||
15 | in a product, an acknowledgment in the product documentation would be |
||
16 | appreciated but is not required. |
||
17 | 2. Altered source versions must be plainly marked as such, and must not be |
||
18 | misrepresented as being the original software. |
||
19 | 3. This notice may not be removed or altered from any source distribution. |
||
20 | */ |
||
21 | |||
22 | /** |
||
23 | * \file SDL_surface.h |
||
24 | * |
||
25 | * Header file for ::SDL_Surface definition and management functions. |
||
26 | */ |
||
27 | |||
28 | #ifndef SDL_surface_h_ |
||
29 | #define SDL_surface_h_ |
||
30 | |||
31 | #include "SDL_stdinc.h" |
||
32 | #include "SDL_pixels.h" |
||
33 | #include "SDL_rect.h" |
||
34 | #include "SDL_blendmode.h" |
||
35 | #include "SDL_rwops.h" |
||
36 | |||
37 | #include "begin_code.h" |
||
38 | /* Set up for C function definitions, even when using C++ */ |
||
39 | #ifdef __cplusplus |
||
40 | extern "C" { |
||
41 | #endif |
||
42 | |||
43 | /** |
||
44 | * \name Surface flags |
||
45 | * |
||
46 | * These are the currently supported flags for the ::SDL_Surface. |
||
47 | * |
||
48 | * \internal |
||
49 | * Used internally (read-only). |
||
50 | */ |
||
51 | /* @{ */ |
||
52 | #define SDL_SWSURFACE 0 /**< Just here for compatibility */ |
||
53 | #define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */ |
||
54 | #define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */ |
||
55 | #define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */ |
||
56 | /* @} *//* Surface flags */ |
||
57 | |||
58 | /** |
||
59 | * Evaluates to true if the surface needs to be locked before access. |
||
60 | */ |
||
61 | #define SDL_MUSTLOCK(S) (((S)->flags & SDL_RLEACCEL) != 0) |
||
62 | |||
63 | /** |
||
64 | * \brief A collection of pixels used in software blitting. |
||
65 | * |
||
66 | * \note This structure should be treated as read-only, except for \c pixels, |
||
67 | * which, if not NULL, contains the raw pixel data for the surface. |
||
68 | */ |
||
69 | typedef struct SDL_Surface |
||
70 | { |
||
71 | Uint32 flags; /**< Read-only */ |
||
72 | SDL_PixelFormat *format; /**< Read-only */ |
||
73 | int w, h; /**< Read-only */ |
||
74 | int pitch; /**< Read-only */ |
||
75 | void *pixels; /**< Read-write */ |
||
76 | |||
77 | /** Application data associated with the surface */ |
||
78 | void *userdata; /**< Read-write */ |
||
79 | |||
80 | /** information needed for surfaces requiring locks */ |
||
81 | int locked; /**< Read-only */ |
||
82 | void *lock_data; /**< Read-only */ |
||
83 | |||
84 | /** clipping information */ |
||
85 | SDL_Rect clip_rect; /**< Read-only */ |
||
86 | |||
87 | /** info for fast blit mapping to other surfaces */ |
||
88 | struct SDL_BlitMap *map; /**< Private */ |
||
89 | |||
90 | /** Reference count -- used when freeing surface */ |
||
91 | int refcount; /**< Read-mostly */ |
||
92 | } SDL_Surface; |
||
93 | |||
94 | /** |
||
95 | * \brief The type of function used for surface blitting functions. |
||
96 | */ |
||
97 | typedef int (SDLCALL *SDL_blit) (struct SDL_Surface * src, SDL_Rect * srcrect, |
||
98 | struct SDL_Surface * dst, SDL_Rect * dstrect); |
||
99 | |||
100 | /** |
||
101 | * Allocate and free an RGB surface. |
||
102 | * |
||
103 | * If the depth is 4 or 8 bits, an empty palette is allocated for the surface. |
||
104 | * If the depth is greater than 8 bits, the pixel format is set using the |
||
105 | * flags '[RGB]mask'. |
||
106 | * |
||
107 | * If the function runs out of memory, it will return NULL. |
||
108 | * |
||
109 | * \param flags The \c flags are obsolete and should be set to 0. |
||
110 | * \param width The width in pixels of the surface to create. |
||
111 | * \param height The height in pixels of the surface to create. |
||
112 | * \param depth The depth in bits of the surface to create. |
||
113 | * \param Rmask The red mask of the surface to create. |
||
114 | * \param Gmask The green mask of the surface to create. |
||
115 | * \param Bmask The blue mask of the surface to create. |
||
116 | * \param Amask The alpha mask of the surface to create. |
||
117 | */ |
||
118 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurface |
||
119 | (Uint32 flags, int width, int height, int depth, |
||
120 | Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask); |
||
121 | |||
122 | /* !!! FIXME for 2.1: why does this ask for depth? Format provides that. */ |
||
123 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormat |
||
124 | (Uint32 flags, int width, int height, int depth, Uint32 format); |
||
125 | |||
126 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceFrom(void *pixels, |
||
127 | int width, |
||
128 | int height, |
||
129 | int depth, |
||
130 | int pitch, |
||
131 | Uint32 Rmask, |
||
132 | Uint32 Gmask, |
||
133 | Uint32 Bmask, |
||
134 | Uint32 Amask); |
||
135 | extern DECLSPEC SDL_Surface *SDLCALL SDL_CreateRGBSurfaceWithFormatFrom |
||
136 | (void *pixels, int width, int height, int depth, int pitch, Uint32 format); |
||
137 | extern DECLSPEC void SDLCALL SDL_FreeSurface(SDL_Surface * surface); |
||
138 | |||
139 | /** |
||
140 | * \brief Set the palette used by a surface. |
||
141 | * |
||
142 | * \return 0, or -1 if the surface format doesn't use a palette. |
||
143 | * |
||
144 | * \note A single palette can be shared with many surfaces. |
||
145 | */ |
||
146 | extern DECLSPEC int SDLCALL SDL_SetSurfacePalette(SDL_Surface * surface, |
||
147 | SDL_Palette * palette); |
||
148 | |||
149 | /** |
||
150 | * \brief Sets up a surface for directly accessing the pixels. |
||
151 | * |
||
152 | * Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write |
||
153 | * to and read from \c surface->pixels, using the pixel format stored in |
||
154 | * \c surface->format. Once you are done accessing the surface, you should |
||
155 | * use SDL_UnlockSurface() to release it. |
||
156 | * |
||
157 | * Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates |
||
158 | * to 0, then you can read and write to the surface at any time, and the |
||
159 | * pixel format of the surface will not change. |
||
160 | * |
||
161 | * No operating system or library calls should be made between lock/unlock |
||
162 | * pairs, as critical system locks may be held during this time. |
||
163 | * |
||
164 | * SDL_LockSurface() returns 0, or -1 if the surface couldn't be locked. |
||
165 | * |
||
166 | * \sa SDL_UnlockSurface() |
||
167 | */ |
||
168 | extern DECLSPEC int SDLCALL SDL_LockSurface(SDL_Surface * surface); |
||
169 | /** \sa SDL_LockSurface() */ |
||
170 | extern DECLSPEC void SDLCALL SDL_UnlockSurface(SDL_Surface * surface); |
||
171 | |||
172 | /** |
||
173 | * Load a surface from a seekable SDL data stream (memory or file). |
||
174 | * |
||
175 | * If \c freesrc is non-zero, the stream will be closed after being read. |
||
176 | * |
||
177 | * The new surface should be freed with SDL_FreeSurface(). |
||
178 | * |
||
179 | * \return the new surface, or NULL if there was an error. |
||
180 | */ |
||
181 | extern DECLSPEC SDL_Surface *SDLCALL SDL_LoadBMP_RW(SDL_RWops * src, |
||
182 | int freesrc); |
||
183 | |||
184 | /** |
||
185 | * Load a surface from a file. |
||
186 | * |
||
187 | * Convenience macro. |
||
188 | */ |
||
189 | #define SDL_LoadBMP(file) SDL_LoadBMP_RW(SDL_RWFromFile(file, "rb"), 1) |
||
190 | |||
191 | /** |
||
192 | * Save a surface to a seekable SDL data stream (memory or file). |
||
193 | * |
||
194 | * Surfaces with a 24-bit, 32-bit and paletted 8-bit format get saved in the |
||
195 | * BMP directly. Other RGB formats with 8-bit or higher get converted to a |
||
196 | * 24-bit surface or, if they have an alpha mask or a colorkey, to a 32-bit |
||
197 | * surface before they are saved. YUV and paletted 1-bit and 4-bit formats are |
||
198 | * not supported. |
||
199 | * |
||
200 | * If \c freedst is non-zero, the stream will be closed after being written. |
||
201 | * |
||
202 | * \return 0 if successful or -1 if there was an error. |
||
203 | */ |
||
204 | extern DECLSPEC int SDLCALL SDL_SaveBMP_RW |
||
205 | (SDL_Surface * surface, SDL_RWops * dst, int freedst); |
||
206 | |||
207 | /** |
||
208 | * Save a surface to a file. |
||
209 | * |
||
210 | * Convenience macro. |
||
211 | */ |
||
212 | #define SDL_SaveBMP(surface, file) \ |
||
213 | SDL_SaveBMP_RW(surface, SDL_RWFromFile(file, "wb"), 1) |
||
214 | |||
215 | /** |
||
216 | * \brief Sets the RLE acceleration hint for a surface. |
||
217 | * |
||
218 | * \return 0 on success, or -1 if the surface is not valid |
||
219 | * |
||
220 | * \note If RLE is enabled, colorkey and alpha blending blits are much faster, |
||
221 | * but the surface must be locked before directly accessing the pixels. |
||
222 | */ |
||
223 | extern DECLSPEC int SDLCALL SDL_SetSurfaceRLE(SDL_Surface * surface, |
||
224 | int flag); |
||
225 | |||
226 | /** |
||
227 | * \brief Sets the color key (transparent pixel) in a blittable surface. |
||
228 | * |
||
229 | * \param surface The surface to update |
||
230 | * \param flag Non-zero to enable colorkey and 0 to disable colorkey |
||
231 | * \param key The transparent pixel in the native surface format |
||
232 | * |
||
233 | * \return 0 on success, or -1 if the surface is not valid |
||
234 | * |
||
235 | * You can pass SDL_RLEACCEL to enable RLE accelerated blits. |
||
236 | */ |
||
237 | extern DECLSPEC int SDLCALL SDL_SetColorKey(SDL_Surface * surface, |
||
238 | int flag, Uint32 key); |
||
239 | |||
240 | /** |
||
241 | * \brief Gets the color key (transparent pixel) in a blittable surface. |
||
242 | * |
||
243 | * \param surface The surface to update |
||
244 | * \param key A pointer filled in with the transparent pixel in the native |
||
245 | * surface format |
||
246 | * |
||
247 | * \return 0 on success, or -1 if the surface is not valid or colorkey is not |
||
248 | * enabled. |
||
249 | */ |
||
250 | extern DECLSPEC int SDLCALL SDL_GetColorKey(SDL_Surface * surface, |
||
251 | Uint32 * key); |
||
252 | |||
253 | /** |
||
254 | * \brief Set an additional color value used in blit operations. |
||
255 | * |
||
256 | * \param surface The surface to update. |
||
257 | * \param r The red color value multiplied into blit operations. |
||
258 | * \param g The green color value multiplied into blit operations. |
||
259 | * \param b The blue color value multiplied into blit operations. |
||
260 | * |
||
261 | * \return 0 on success, or -1 if the surface is not valid. |
||
262 | * |
||
263 | * \sa SDL_GetSurfaceColorMod() |
||
264 | */ |
||
265 | extern DECLSPEC int SDLCALL SDL_SetSurfaceColorMod(SDL_Surface * surface, |
||
266 | Uint8 r, Uint8 g, Uint8 b); |
||
267 | |||
268 | |||
269 | /** |
||
270 | * \brief Get the additional color value used in blit operations. |
||
271 | * |
||
272 | * \param surface The surface to query. |
||
273 | * \param r A pointer filled in with the current red color value. |
||
274 | * \param g A pointer filled in with the current green color value. |
||
275 | * \param b A pointer filled in with the current blue color value. |
||
276 | * |
||
277 | * \return 0 on success, or -1 if the surface is not valid. |
||
278 | * |
||
279 | * \sa SDL_SetSurfaceColorMod() |
||
280 | */ |
||
281 | extern DECLSPEC int SDLCALL SDL_GetSurfaceColorMod(SDL_Surface * surface, |
||
282 | Uint8 * r, Uint8 * g, |
||
283 | Uint8 * b); |
||
284 | |||
285 | /** |
||
286 | * \brief Set an additional alpha value used in blit operations. |
||
287 | * |
||
288 | * \param surface The surface to update. |
||
289 | * \param alpha The alpha value multiplied into blit operations. |
||
290 | * |
||
291 | * \return 0 on success, or -1 if the surface is not valid. |
||
292 | * |
||
293 | * \sa SDL_GetSurfaceAlphaMod() |
||
294 | */ |
||
295 | extern DECLSPEC int SDLCALL SDL_SetSurfaceAlphaMod(SDL_Surface * surface, |
||
296 | Uint8 alpha); |
||
297 | |||
298 | /** |
||
299 | * \brief Get the additional alpha value used in blit operations. |
||
300 | * |
||
301 | * \param surface The surface to query. |
||
302 | * \param alpha A pointer filled in with the current alpha value. |
||
303 | * |
||
304 | * \return 0 on success, or -1 if the surface is not valid. |
||
305 | * |
||
306 | * \sa SDL_SetSurfaceAlphaMod() |
||
307 | */ |
||
308 | extern DECLSPEC int SDLCALL SDL_GetSurfaceAlphaMod(SDL_Surface * surface, |
||
309 | Uint8 * alpha); |
||
310 | |||
311 | /** |
||
312 | * \brief Set the blend mode used for blit operations. |
||
313 | * |
||
314 | * \param surface The surface to update. |
||
315 | * \param blendMode ::SDL_BlendMode to use for blit blending. |
||
316 | * |
||
317 | * \return 0 on success, or -1 if the parameters are not valid. |
||
318 | * |
||
319 | * \sa SDL_GetSurfaceBlendMode() |
||
320 | */ |
||
321 | extern DECLSPEC int SDLCALL SDL_SetSurfaceBlendMode(SDL_Surface * surface, |
||
322 | SDL_BlendMode blendMode); |
||
323 | |||
324 | /** |
||
325 | * \brief Get the blend mode used for blit operations. |
||
326 | * |
||
327 | * \param surface The surface to query. |
||
328 | * \param blendMode A pointer filled in with the current blend mode. |
||
329 | * |
||
330 | * \return 0 on success, or -1 if the surface is not valid. |
||
331 | * |
||
332 | * \sa SDL_SetSurfaceBlendMode() |
||
333 | */ |
||
334 | extern DECLSPEC int SDLCALL SDL_GetSurfaceBlendMode(SDL_Surface * surface, |
||
335 | SDL_BlendMode *blendMode); |
||
336 | |||
337 | /** |
||
338 | * Sets the clipping rectangle for the destination surface in a blit. |
||
339 | * |
||
340 | * If the clip rectangle is NULL, clipping will be disabled. |
||
341 | * |
||
342 | * If the clip rectangle doesn't intersect the surface, the function will |
||
343 | * return SDL_FALSE and blits will be completely clipped. Otherwise the |
||
344 | * function returns SDL_TRUE and blits to the surface will be clipped to |
||
345 | * the intersection of the surface area and the clipping rectangle. |
||
346 | * |
||
347 | * Note that blits are automatically clipped to the edges of the source |
||
348 | * and destination surfaces. |
||
349 | */ |
||
350 | extern DECLSPEC SDL_bool SDLCALL SDL_SetClipRect(SDL_Surface * surface, |
||
351 | const SDL_Rect * rect); |
||
352 | |||
353 | /** |
||
354 | * Gets the clipping rectangle for the destination surface in a blit. |
||
355 | * |
||
356 | * \c rect must be a pointer to a valid rectangle which will be filled |
||
357 | * with the correct values. |
||
358 | */ |
||
359 | extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface, |
||
360 | SDL_Rect * rect); |
||
361 | |||
362 | /* |
||
363 | * Creates a new surface identical to the existing surface |
||
364 | */ |
||
365 | extern DECLSPEC SDL_Surface *SDLCALL SDL_DuplicateSurface(SDL_Surface * surface); |
||
366 | |||
367 | /** |
||
368 | * Creates a new surface of the specified format, and then copies and maps |
||
369 | * the given surface to it so the blit of the converted surface will be as |
||
370 | * fast as possible. If this function fails, it returns NULL. |
||
371 | * |
||
372 | * The \c flags parameter is passed to SDL_CreateRGBSurface() and has those |
||
373 | * semantics. You can also pass ::SDL_RLEACCEL in the flags parameter and |
||
374 | * SDL will try to RLE accelerate colorkey and alpha blits in the resulting |
||
375 | * surface. |
||
376 | */ |
||
377 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface |
||
378 | (SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags); |
||
379 | extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat |
||
380 | (SDL_Surface * src, Uint32 pixel_format, Uint32 flags); |
||
381 | |||
382 | /** |
||
383 | * \brief Copy a block of pixels of one format to another format |
||
384 | * |
||
385 | * \return 0 on success, or -1 if there was an error |
||
386 | */ |
||
387 | extern DECLSPEC int SDLCALL SDL_ConvertPixels(int width, int height, |
||
388 | Uint32 src_format, |
||
389 | const void * src, int src_pitch, |
||
390 | Uint32 dst_format, |
||
391 | void * dst, int dst_pitch); |
||
392 | |||
393 | /** |
||
394 | * Performs a fast fill of the given rectangle with \c color. |
||
395 | * |
||
396 | * If \c rect is NULL, the whole surface will be filled with \c color. |
||
397 | * |
||
398 | * The color should be a pixel of the format used by the surface, and |
||
399 | * can be generated by the SDL_MapRGB() function. |
||
400 | * |
||
401 | * \return 0 on success, or -1 on error. |
||
402 | */ |
||
403 | extern DECLSPEC int SDLCALL SDL_FillRect |
||
404 | (SDL_Surface * dst, const SDL_Rect * rect, Uint32 color); |
||
405 | extern DECLSPEC int SDLCALL SDL_FillRects |
||
406 | (SDL_Surface * dst, const SDL_Rect * rects, int count, Uint32 color); |
||
407 | |||
408 | /** |
||
409 | * Performs a fast blit from the source surface to the destination surface. |
||
410 | * |
||
411 | * This assumes that the source and destination rectangles are |
||
412 | * the same size. If either \c srcrect or \c dstrect are NULL, the entire |
||
413 | * surface (\c src or \c dst) is copied. The final blit rectangles are saved |
||
414 | * in \c srcrect and \c dstrect after all clipping is performed. |
||
415 | * |
||
416 | * \return If the blit is successful, it returns 0, otherwise it returns -1. |
||
417 | * |
||
418 | * The blit function should not be called on a locked surface. |
||
419 | * |
||
420 | * The blit semantics for surfaces with and without blending and colorkey |
||
421 | * are defined as follows: |
||
422 | * \verbatim |
||
423 | RGBA->RGB: |
||
424 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
||
425 | alpha-blend (using the source alpha-channel and per-surface alpha) |
||
426 | SDL_SRCCOLORKEY ignored. |
||
427 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
||
428 | copy RGB. |
||
429 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
||
430 | RGB values of the source color key, ignoring alpha in the |
||
431 | comparison. |
||
432 | |||
433 | RGB->RGBA: |
||
434 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
||
435 | alpha-blend (using the source per-surface alpha) |
||
436 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
||
437 | copy RGB, set destination alpha to source per-surface alpha value. |
||
438 | both: |
||
439 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
||
440 | source color key. |
||
441 | |||
442 | RGBA->RGBA: |
||
443 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
||
444 | alpha-blend (using the source alpha-channel and per-surface alpha) |
||
445 | SDL_SRCCOLORKEY ignored. |
||
446 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
||
447 | copy all of RGBA to the destination. |
||
448 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
||
449 | RGB values of the source color key, ignoring alpha in the |
||
450 | comparison. |
||
451 | |||
452 | RGB->RGB: |
||
453 | Source surface blend mode set to SDL_BLENDMODE_BLEND: |
||
454 | alpha-blend (using the source per-surface alpha) |
||
455 | Source surface blend mode set to SDL_BLENDMODE_NONE: |
||
456 | copy RGB. |
||
457 | both: |
||
458 | if SDL_SRCCOLORKEY set, only copy the pixels matching the |
||
459 | source color key. |
||
460 | \endverbatim |
||
461 | * |
||
462 | * You should call SDL_BlitSurface() unless you know exactly how SDL |
||
463 | * blitting works internally and how to use the other blit functions. |
||
464 | */ |
||
465 | #define SDL_BlitSurface SDL_UpperBlit |
||
466 | |||
467 | /** |
||
468 | * This is the public blit function, SDL_BlitSurface(), and it performs |
||
469 | * rectangle validation and clipping before passing it to SDL_LowerBlit() |
||
470 | */ |
||
471 | extern DECLSPEC int SDLCALL SDL_UpperBlit |
||
472 | (SDL_Surface * src, const SDL_Rect * srcrect, |
||
473 | SDL_Surface * dst, SDL_Rect * dstrect); |
||
474 | |||
475 | /** |
||
476 | * This is a semi-private blit function and it performs low-level surface |
||
477 | * blitting only. |
||
478 | */ |
||
479 | extern DECLSPEC int SDLCALL SDL_LowerBlit |
||
480 | (SDL_Surface * src, SDL_Rect * srcrect, |
||
481 | SDL_Surface * dst, SDL_Rect * dstrect); |
||
482 | |||
483 | /** |
||
484 | * \brief Perform a fast, low quality, stretch blit between two surfaces of the |
||
485 | * same pixel format. |
||
486 | * |
||
487 | * \note This function uses a static buffer, and is not thread-safe. |
||
488 | */ |
||
489 | extern DECLSPEC int SDLCALL SDL_SoftStretch(SDL_Surface * src, |
||
490 | const SDL_Rect * srcrect, |
||
491 | SDL_Surface * dst, |
||
492 | const SDL_Rect * dstrect); |
||
493 | |||
494 | #define SDL_BlitScaled SDL_UpperBlitScaled |
||
495 | |||
496 | /** |
||
497 | * This is the public scaled blit function, SDL_BlitScaled(), and it performs |
||
498 | * rectangle validation and clipping before passing it to SDL_LowerBlitScaled() |
||
499 | */ |
||
500 | extern DECLSPEC int SDLCALL SDL_UpperBlitScaled |
||
501 | (SDL_Surface * src, const SDL_Rect * srcrect, |
||
502 | SDL_Surface * dst, SDL_Rect * dstrect); |
||
503 | |||
504 | /** |
||
505 | * This is a semi-private blit function and it performs low-level surface |
||
506 | * scaled blitting only. |
||
507 | */ |
||
508 | extern DECLSPEC int SDLCALL SDL_LowerBlitScaled |
||
509 | (SDL_Surface * src, SDL_Rect * srcrect, |
||
510 | SDL_Surface * dst, SDL_Rect * dstrect); |
||
511 | |||
512 | |||
513 | /* Ends C function definitions when using C++ */ |
||
514 | #ifdef __cplusplus |
||
515 | } |
||
516 | #endif |
||
517 | #include "close_code.h" |
||
518 | |||
519 | #endif /* SDL_surface_h_ */ |
||
520 | |||
521 | /* vi: set ts=4 sw=4 expandtab: */ |