Rev 1 | Details | Compare with Previous | Last modification | View Log | RSS feed
| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | #ifndef SDL_thread_h_ | ||
| 23 | #define SDL_thread_h_ | ||
| 24 | |||
| 25 | /** | ||
| 26 |  *  \file SDL_thread.h | ||
| 27 |  * | ||
| 28 |  *  Header for the SDL thread management routines. | ||
| 29 |  */ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_error.h" | ||
| 33 | |||
| 34 | /* Thread synchronization primitives */ | ||
| 35 | #include "SDL_atomic.h" | ||
| 36 | #include "SDL_mutex.h" | ||
| 37 | |||
| 38 | #include "begin_code.h" | ||
| 39 | /* Set up for C function definitions, even when using C++ */ | ||
| 40 | #ifdef __cplusplus | ||
| 41 | extern "C" { | ||
| 42 | #endif | ||
| 43 | |||
| 44 | /* The SDL thread structure, defined in SDL_thread.c */ | ||
| 45 | struct SDL_Thread; | ||
| 46 | typedef struct SDL_Thread SDL_Thread; | ||
| 47 | |||
| 48 | /* The SDL thread ID */ | ||
| 49 | typedef unsigned long SDL_threadID; | ||
| 50 | |||
| 51 | /* Thread local storage ID, 0 is the invalid ID */ | ||
| 52 | typedef unsigned int SDL_TLSID; | ||
| 53 | |||
| 54 | /** | ||
| 55 |  *  The SDL thread priority. | ||
| 56 |  * | ||
| 8 | pmbaty | 57 |  *  \note On many systems you require special privileges to set high or time critical priority. | 
| 1 | pmbaty | 58 |  */ | 
| 59 | typedef enum { | ||
| 60 | SDL_THREAD_PRIORITY_LOW, | ||
| 61 | SDL_THREAD_PRIORITY_NORMAL, | ||
| 8 | pmbaty | 62 | SDL_THREAD_PRIORITY_HIGH, | 
| 63 | SDL_THREAD_PRIORITY_TIME_CRITICAL | ||
| 1 | pmbaty | 64 | } SDL_ThreadPriority; | 
| 65 | |||
| 66 | /** | ||
| 67 |  *  The function passed to SDL_CreateThread(). | ||
| 68 |  *  It is passed a void* user context parameter and returns an int. | ||
| 69 |  */ | ||
| 70 | typedef int (SDLCALL * SDL_ThreadFunction) (void *data); | ||
| 71 | |||
| 72 | #if defined(__WIN32__) && !defined(HAVE_LIBC) | ||
| 73 | /** | ||
| 74 |  *  \file SDL_thread.h | ||
| 75 |  * | ||
| 76 |  *  We compile SDL into a DLL. This means, that it's the DLL which | ||
| 77 |  *  creates a new thread for the calling process with the SDL_CreateThread() | ||
| 78 |  *  API. There is a problem with this, that only the RTL of the SDL2.DLL will | ||
| 79 |  *  be initialized for those threads, and not the RTL of the calling | ||
| 80 |  *  application! | ||
| 81 |  * | ||
| 82 |  *  To solve this, we make a little hack here. | ||
| 83 |  * | ||
| 84 |  *  We'll always use the caller's _beginthread() and _endthread() APIs to | ||
| 85 |  *  start a new thread. This way, if it's the SDL2.DLL which uses this API, | ||
| 86 |  *  then the RTL of SDL2.DLL will be used to create the new thread, and if it's | ||
| 87 |  *  the application, then the RTL of the application will be used. | ||
| 88 |  * | ||
| 89 |  *  So, in short: | ||
| 90 |  *  Always use the _beginthread() and _endthread() of the calling runtime | ||
| 91 |  *  library! | ||
| 92 |  */ | ||
| 93 | #define SDL_PASSED_BEGINTHREAD_ENDTHREAD | ||
| 94 | #include <process.h> /* _beginthreadex() and _endthreadex() */ | ||
| 95 | |||
| 96 | typedef uintptr_t(__cdecl * pfnSDL_CurrentBeginThread) | ||
| 97 | (void *, unsigned, unsigned (__stdcall *func)(void *), | ||
| 98 | void * /*arg*/, unsigned, unsigned * /* threadID */); | ||
| 99 | typedef void (__cdecl * pfnSDL_CurrentEndThread) (unsigned code); | ||
| 100 | |||
| 101 | /** | ||
| 102 |  *  Create a thread. | ||
| 103 |  */ | ||
| 104 | extern DECLSPEC SDL_Thread *SDLCALL | ||
| 105 | SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, | ||
| 106 | pfnSDL_CurrentBeginThread pfnBeginThread, | ||
| 107 | pfnSDL_CurrentEndThread pfnEndThread); | ||
| 108 | |||
| 8 | pmbaty | 109 | extern DECLSPEC SDL_Thread *SDLCALL | 
| 110 | SDL_CreateThreadWithStackSize(int (SDLCALL * fn) (void *), | ||
| 111 | const char *name, const size_t stacksize, void *data, | ||
| 112 | pfnSDL_CurrentBeginThread pfnBeginThread, | ||
| 113 | pfnSDL_CurrentEndThread pfnEndThread); | ||
| 114 | |||
| 115 | |||
| 1 | pmbaty | 116 | /** | 
| 117 |  *  Create a thread. | ||
| 118 |  */ | ||
| 119 | #if defined(SDL_CreateThread) && SDL_DYNAMIC_API | ||
| 120 | #undef SDL_CreateThread | ||
| 121 | #define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) | ||
| 8 | pmbaty | 122 | #undef SDL_CreateThreadWithStackSize | 
| 123 | #define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) | ||
| 1 | pmbaty | 124 | #else | 
| 125 | #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) | ||
| 8 | pmbaty | 126 | #define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthreadex, (pfnSDL_CurrentEndThread)_endthreadex) | 
| 1 | pmbaty | 127 | #endif | 
| 128 | |||
| 129 | #elif defined(__OS2__) | ||
| 130 | /* | ||
| 131 |  * just like the windows case above:  We compile SDL2 | ||
| 132 |  * into a dll with Watcom's runtime statically linked. | ||
| 133 |  */ | ||
| 134 | #define SDL_PASSED_BEGINTHREAD_ENDTHREAD | ||
| 135 | #ifndef __EMX__ | ||
| 136 | #include <process.h> | ||
| 137 | #else | ||
| 138 | #include <stdlib.h> | ||
| 139 | #endif | ||
| 140 | typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void * /*arg*/); | ||
| 141 | typedef void (*pfnSDL_CurrentEndThread)(void); | ||
| 142 | extern DECLSPEC SDL_Thread *SDLCALL | ||
| 143 | SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data, | ||
| 144 | pfnSDL_CurrentBeginThread pfnBeginThread, | ||
| 145 | pfnSDL_CurrentEndThread pfnEndThread); | ||
| 8 | pmbaty | 146 | extern DECLSPEC SDL_Thread *SDLCALL | 
| 147 | SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data, | ||
| 148 | pfnSDL_CurrentBeginThread pfnBeginThread, | ||
| 149 | pfnSDL_CurrentEndThread pfnEndThread); | ||
| 1 | pmbaty | 150 | #if defined(SDL_CreateThread) && SDL_DYNAMIC_API | 
| 151 | #undef SDL_CreateThread | ||
| 152 | #define SDL_CreateThread(fn, name, data) SDL_CreateThread_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) | ||
| 8 | pmbaty | 153 | #undef SDL_CreateThreadWithStackSize | 
| 154 | #define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize_REAL(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) | ||
| 1 | pmbaty | 155 | #else | 
| 156 | #define SDL_CreateThread(fn, name, data) SDL_CreateThread(fn, name, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) | ||
| 8 | pmbaty | 157 | #define SDL_CreateThreadWithStackSize(fn, name, stacksize, data) SDL_CreateThreadWithStackSize(fn, name, stacksize, data, (pfnSDL_CurrentBeginThread)_beginthread, (pfnSDL_CurrentEndThread)_endthread) | 
| 1 | pmbaty | 158 | #endif | 
| 159 | |||
| 160 | #else | ||
| 161 | |||
| 162 | /** | ||
| 8 | pmbaty | 163 |  *  Create a thread with a default stack size. | 
| 164 |  * | ||
| 165 |  *  This is equivalent to calling: | ||
| 166 |  *  SDL_CreateThreadWithStackSize(fn, name, 0, data); | ||
| 167 |  */ | ||
| 168 | extern DECLSPEC SDL_Thread *SDLCALL | ||
| 169 | SDL_CreateThread(SDL_ThreadFunction fn, const char *name, void *data); | ||
| 170 | |||
| 171 | /** | ||
| 1 | pmbaty | 172 |  *  Create a thread. | 
| 173 |  * | ||
| 174 |  *   Thread naming is a little complicated: Most systems have very small | ||
| 175 |  *    limits for the string length (Haiku has 32 bytes, Linux currently has 16, | ||
| 176 |  *    Visual C++ 6.0 has nine!), and possibly other arbitrary rules. You'll | ||
| 177 |  *    have to see what happens with your system's debugger. The name should be | ||
| 178 |  *    UTF-8 (but using the naming limits of C identifiers is a better bet). | ||
| 179 |  *   There are no requirements for thread naming conventions, so long as the | ||
| 180 |  *    string is null-terminated UTF-8, but these guidelines are helpful in | ||
| 181 |  *    choosing a name: | ||
| 182 |  * | ||
| 183 |  *    http://stackoverflow.com/questions/149932/naming-conventions-for-threads | ||
| 184 |  * | ||
| 185 |  *   If a system imposes requirements, SDL will try to munge the string for | ||
| 186 |  *    it (truncate, etc), but the original string contents will be available | ||
| 187 |  *    from SDL_GetThreadName(). | ||
| 8 | pmbaty | 188 |  * | 
| 189 |  *   The size (in bytes) of the new stack can be specified. Zero means "use | ||
| 190 |  *    the system default" which might be wildly different between platforms | ||
| 191 |  *    (x86 Linux generally defaults to eight megabytes, an embedded device | ||
| 192 |  *    might be a few kilobytes instead). | ||
| 193 |  * | ||
| 194 |  *   In SDL 2.1, stacksize will be folded into the original SDL_CreateThread | ||
| 195 |  *    function. | ||
| 1 | pmbaty | 196 |  */ | 
| 197 | extern DECLSPEC SDL_Thread *SDLCALL | ||
| 8 | pmbaty | 198 | SDL_CreateThreadWithStackSize(SDL_ThreadFunction fn, const char *name, const size_t stacksize, void *data); | 
| 1 | pmbaty | 199 | |
| 200 | #endif | ||
| 201 | |||
| 202 | /** | ||
| 203 |  * Get the thread name, as it was specified in SDL_CreateThread(). | ||
| 204 |  *  This function returns a pointer to a UTF-8 string that names the | ||
| 205 |  *  specified thread, or NULL if it doesn't have a name. This is internal | ||
| 206 |  *  memory, not to be free()'d by the caller, and remains valid until the | ||
| 207 |  *  specified thread is cleaned up by SDL_WaitThread(). | ||
| 208 |  */ | ||
| 209 | extern DECLSPEC const char *SDLCALL SDL_GetThreadName(SDL_Thread *thread); | ||
| 210 | |||
| 211 | /** | ||
| 212 |  *  Get the thread identifier for the current thread. | ||
| 213 |  */ | ||
| 214 | extern DECLSPEC SDL_threadID SDLCALL SDL_ThreadID(void); | ||
| 215 | |||
| 216 | /** | ||
| 217 |  *  Get the thread identifier for the specified thread. | ||
| 218 |  * | ||
| 219 |  *  Equivalent to SDL_ThreadID() if the specified thread is NULL. | ||
| 220 |  */ | ||
| 221 | extern DECLSPEC SDL_threadID SDLCALL SDL_GetThreadID(SDL_Thread * thread); | ||
| 222 | |||
| 223 | /** | ||
| 224 |  *  Set the priority for the current thread | ||
| 225 |  */ | ||
| 226 | extern DECLSPEC int SDLCALL SDL_SetThreadPriority(SDL_ThreadPriority priority); | ||
| 227 | |||
| 228 | /** | ||
| 229 |  *  Wait for a thread to finish. Threads that haven't been detached will | ||
| 230 |  *  remain (as a "zombie") until this function cleans them up. Not doing so | ||
| 231 |  *  is a resource leak. | ||
| 232 |  * | ||
| 233 |  *  Once a thread has been cleaned up through this function, the SDL_Thread | ||
| 234 |  *  that references it becomes invalid and should not be referenced again. | ||
| 235 |  *  As such, only one thread may call SDL_WaitThread() on another. | ||
| 236 |  * | ||
| 237 |  *  The return code for the thread function is placed in the area | ||
| 238 |  *  pointed to by \c status, if \c status is not NULL. | ||
| 239 |  * | ||
| 240 |  *  You may not wait on a thread that has been used in a call to | ||
| 241 |  *  SDL_DetachThread(). Use either that function or this one, but not | ||
| 242 |  *  both, or behavior is undefined. | ||
| 243 |  * | ||
| 244 |  *  It is safe to pass NULL to this function; it is a no-op. | ||
| 245 |  */ | ||
| 246 | extern DECLSPEC void SDLCALL SDL_WaitThread(SDL_Thread * thread, int *status); | ||
| 247 | |||
| 248 | /** | ||
| 249 |  *  A thread may be "detached" to signify that it should not remain until | ||
| 250 |  *  another thread has called SDL_WaitThread() on it. Detaching a thread | ||
| 251 |  *  is useful for long-running threads that nothing needs to synchronize | ||
| 252 |  *  with or further manage. When a detached thread is done, it simply | ||
| 253 |  *  goes away. | ||
| 254 |  * | ||
| 255 |  *  There is no way to recover the return code of a detached thread. If you | ||
| 256 |  *  need this, don't detach the thread and instead use SDL_WaitThread(). | ||
| 257 |  * | ||
| 258 |  *  Once a thread is detached, you should usually assume the SDL_Thread isn't | ||
| 259 |  *  safe to reference again, as it will become invalid immediately upon | ||
| 260 |  *  the detached thread's exit, instead of remaining until someone has called | ||
| 261 |  *  SDL_WaitThread() to finally clean it up. As such, don't detach the same | ||
| 262 |  *  thread more than once. | ||
| 263 |  * | ||
| 264 |  *  If a thread has already exited when passed to SDL_DetachThread(), it will | ||
| 265 |  *  stop waiting for a call to SDL_WaitThread() and clean up immediately. | ||
| 266 |  *  It is not safe to detach a thread that might be used with SDL_WaitThread(). | ||
| 267 |  * | ||
| 268 |  *  You may not call SDL_WaitThread() on a thread that has been detached. | ||
| 269 |  *  Use either that function or this one, but not both, or behavior is | ||
| 270 |  *  undefined. | ||
| 271 |  * | ||
| 272 |  *  It is safe to pass NULL to this function; it is a no-op. | ||
| 273 |  */ | ||
| 274 | extern DECLSPEC void SDLCALL SDL_DetachThread(SDL_Thread * thread); | ||
| 275 | |||
| 276 | /** | ||
| 277 |  *  \brief Create an identifier that is globally visible to all threads but refers to data that is thread-specific. | ||
| 278 |  * | ||
| 279 |  *  \return The newly created thread local storage identifier, or 0 on error | ||
| 280 |  * | ||
| 281 |  *  \code | ||
| 282 |  *  static SDL_SpinLock tls_lock; | ||
| 283 |  *  static SDL_TLSID thread_local_storage; | ||
| 284 |  * | ||
| 285 |  *  void SetMyThreadData(void *value) | ||
| 286 |  *  { | ||
| 287 |  *      if (!thread_local_storage) { | ||
| 288 |  *          SDL_AtomicLock(&tls_lock); | ||
| 289 |  *          if (!thread_local_storage) { | ||
| 290 |  *              thread_local_storage = SDL_TLSCreate(); | ||
| 291 |  *          } | ||
| 292 |  *          SDL_AtomicUnlock(&tls_lock); | ||
| 293 |  *      } | ||
| 294 |  *      SDL_TLSSet(thread_local_storage, value, 0); | ||
| 295 |  *  } | ||
| 296 |  *   | ||
| 297 |  *  void *GetMyThreadData(void) | ||
| 298 |  *  { | ||
| 299 |  *      return SDL_TLSGet(thread_local_storage); | ||
| 300 |  *  } | ||
| 301 |  *  \endcode | ||
| 302 |  * | ||
| 303 |  *  \sa SDL_TLSGet() | ||
| 304 |  *  \sa SDL_TLSSet() | ||
| 305 |  */ | ||
| 306 | extern DECLSPEC SDL_TLSID SDLCALL SDL_TLSCreate(void); | ||
| 307 | |||
| 308 | /** | ||
| 309 |  *  \brief Get the value associated with a thread local storage ID for the current thread. | ||
| 310 |  * | ||
| 311 |  *  \param id The thread local storage ID | ||
| 312 |  * | ||
| 313 |  *  \return The value associated with the ID for the current thread, or NULL if no value has been set. | ||
| 314 |  * | ||
| 315 |  *  \sa SDL_TLSCreate() | ||
| 316 |  *  \sa SDL_TLSSet() | ||
| 317 |  */ | ||
| 318 | extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id); | ||
| 319 | |||
| 320 | /** | ||
| 321 |  *  \brief Set the value associated with a thread local storage ID for the current thread. | ||
| 322 |  * | ||
| 323 |  *  \param id The thread local storage ID | ||
| 324 |  *  \param value The value to associate with the ID for the current thread | ||
| 325 |  *  \param destructor A function called when the thread exits, to free the value. | ||
| 326 |  * | ||
| 327 |  *  \return 0 on success, -1 on error | ||
| 328 |  * | ||
| 329 |  *  \sa SDL_TLSCreate() | ||
| 330 |  *  \sa SDL_TLSGet() | ||
| 331 |  */ | ||
| 332 | extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (SDLCALL *destructor)(void*)); | ||
| 333 | |||
| 334 | |||
| 335 | /* Ends C function definitions when using C++ */ | ||
| 336 | #ifdef __cplusplus | ||
| 337 | } | ||
| 338 | #endif | ||
| 339 | #include "close_code.h" | ||
| 340 | |||
| 341 | #endif /* SDL_thread_h_ */ | ||
| 342 | |||
| 343 | /* vi: set ts=4 sw=4 expandtab: */ |