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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_system.h | ||
| 24 |  * | ||
| 25 |  *  Include file for platform specific SDL API functions | ||
| 26 |  */ | ||
| 27 | |||
| 28 | #ifndef SDL_system_h_ | ||
| 29 | #define SDL_system_h_ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_keyboard.h" | ||
| 33 | #include "SDL_render.h" | ||
| 34 | #include "SDL_video.h" | ||
| 35 | |||
| 36 | #include "begin_code.h" | ||
| 37 | /* Set up for C function definitions, even when using C++ */ | ||
| 38 | #ifdef __cplusplus | ||
| 39 | extern "C" { | ||
| 40 | #endif | ||
| 41 | |||
| 42 | |||
| 43 | /* Platform specific functions for Windows */ | ||
| 44 | #ifdef __WIN32__ | ||
| 45 | |||
| 46 | /** | ||
| 47 |    \brief Set a function that is called for every windows message, before TranslateMessage() | ||
| 48 | */ | ||
| 49 | typedef void (SDLCALL * SDL_WindowsMessageHook)(void *userdata, void *hWnd, unsigned int message, Uint64 wParam, Sint64 lParam); | ||
| 50 | extern DECLSPEC void SDLCALL SDL_SetWindowsMessageHook(SDL_WindowsMessageHook callback, void *userdata); | ||
| 51 | |||
| 52 | /** | ||
| 53 |    \brief Returns the D3D9 adapter index that matches the specified display index. | ||
| 54 | |||
| 55 |    This adapter index can be passed to IDirect3D9::CreateDevice and controls | ||
| 56 |    on which monitor a full screen application will appear. | ||
| 57 | */ | ||
| 58 | extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex ); | ||
| 59 | |||
| 60 | typedef struct IDirect3DDevice9 IDirect3DDevice9; | ||
| 61 | /** | ||
| 62 |    \brief Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer. | ||
| 63 | |||
| 64 |    Once you are done using the device, you should release it to avoid a resource leak. | ||
| 65 |  */ | ||
| 66 | extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer); | ||
| 67 | |||
| 68 | /** | ||
| 69 |    \brief Returns the DXGI Adapter and Output indices for the specified display index. | ||
| 70 | |||
| 71 |    These can be passed to EnumAdapters and EnumOutputs respectively to get the objects | ||
| 72 |    required to create a DX10 or DX11 device and swap chain. | ||
| 73 |  */ | ||
| 74 | extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *adapterIndex, int *outputIndex ); | ||
| 75 | |||
| 76 | #endif /* __WIN32__ */ | ||
| 77 | |||
| 78 | |||
| 8 | pmbaty | 79 | /* Platform specific functions for Linux */ | 
| 80 | #ifdef __LINUX__ | ||
| 81 | |||
| 82 | /** | ||
| 83 |    \brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available. | ||
| 84 | |||
| 85 |    \return 0 on success, or -1 on error. | ||
| 86 |  */ | ||
| 87 | extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority); | ||
| 88 | |||
| 89 | #endif /* __LINUX__ */ | ||
| 90 | |||
| 1 | pmbaty | 91 | /* Platform specific functions for iOS */ | 
| 92 | #if defined(__IPHONEOS__) && __IPHONEOS__ | ||
| 93 | |||
| 94 | #define SDL_iOSSetAnimationCallback(window, interval, callback, callbackParam) SDL_iPhoneSetAnimationCallback(window, interval, callback, callbackParam) | ||
| 95 | extern DECLSPEC int SDLCALL SDL_iPhoneSetAnimationCallback(SDL_Window * window, int interval, void (*callback)(void*), void *callbackParam); | ||
| 96 | |||
| 97 | #define SDL_iOSSetEventPump(enabled) SDL_iPhoneSetEventPump(enabled) | ||
| 98 | extern DECLSPEC void SDLCALL SDL_iPhoneSetEventPump(SDL_bool enabled); | ||
| 99 | |||
| 100 | #endif /* __IPHONEOS__ */ | ||
| 101 | |||
| 102 | |||
| 103 | /* Platform specific functions for Android */ | ||
| 104 | #if defined(__ANDROID__) && __ANDROID__ | ||
| 105 | |||
| 106 | /** | ||
| 107 |    \brief Get the JNI environment for the current thread | ||
| 108 | |||
| 109 |    This returns JNIEnv*, but the prototype is void* so we don't need jni.h | ||
| 110 |  */ | ||
| 111 | extern DECLSPEC void * SDLCALL SDL_AndroidGetJNIEnv(void); | ||
| 112 | |||
| 113 | /** | ||
| 114 |    \brief Get the SDL Activity object for the application | ||
| 115 | |||
| 116 |    This returns jobject, but the prototype is void* so we don't need jni.h | ||
| 117 |    The jobject returned by SDL_AndroidGetActivity is a local reference. | ||
| 118 |    It is the caller's responsibility to properly release it | ||
| 119 |    (using env->Push/PopLocalFrame or manually with env->DeleteLocalRef) | ||
| 120 |  */ | ||
| 121 | extern DECLSPEC void * SDLCALL SDL_AndroidGetActivity(void); | ||
| 122 | |||
| 123 | /** | ||
| 8 | pmbaty | 124 |    \brief Return true if the application is running on Android TV | 
| 125 |  */ | ||
| 126 | extern DECLSPEC SDL_bool SDLCALL SDL_IsAndroidTV(void); | ||
| 127 | |||
| 128 | /** | ||
| 129 |    \brief Return true if the application is running on a Chromebook | ||
| 130 |  */ | ||
| 131 | extern DECLSPEC SDL_bool SDLCALL SDL_IsChromebook(void); | ||
| 132 | |||
| 133 | /** | ||
| 134 |   \brief Return true is the application is running on a Samsung DeX docking station | ||
| 135 |  */ | ||
| 136 | extern DECLSPEC SDL_bool SDLCALL SDL_IsDeXMode(void); | ||
| 137 | |||
| 138 | /** | ||
| 139 |  \brief Trigger the Android system back button behavior. | ||
| 140 |  */ | ||
| 141 | extern DECLSPEC void SDLCALL SDL_AndroidBackButton(void); | ||
| 142 | |||
| 143 | /** | ||
| 1 | pmbaty | 144 |    See the official Android developer guide for more information: | 
| 145 |    http://developer.android.com/guide/topics/data/data-storage.html | ||
| 146 | */ | ||
| 147 | #define SDL_ANDROID_EXTERNAL_STORAGE_READ   0x01 | ||
| 148 | #define SDL_ANDROID_EXTERNAL_STORAGE_WRITE  0x02 | ||
| 149 | |||
| 150 | /** | ||
| 151 |    \brief Get the path used for internal storage for this application. | ||
| 152 | |||
| 153 |    This path is unique to your application and cannot be written to | ||
| 154 |    by other applications. | ||
| 155 |  */ | ||
| 156 | extern DECLSPEC const char * SDLCALL SDL_AndroidGetInternalStoragePath(void); | ||
| 157 | |||
| 158 | /** | ||
| 159 |    \brief Get the current state of external storage, a bitmask of these values: | ||
| 160 |     SDL_ANDROID_EXTERNAL_STORAGE_READ | ||
| 161 |     SDL_ANDROID_EXTERNAL_STORAGE_WRITE | ||
| 162 | |||
| 163 |    If external storage is currently unavailable, this will return 0. | ||
| 164 | */ | ||
| 165 | extern DECLSPEC int SDLCALL SDL_AndroidGetExternalStorageState(void); | ||
| 166 | |||
| 167 | /** | ||
| 168 |    \brief Get the path used for external storage for this application. | ||
| 169 | |||
| 170 |    This path is unique to your application, but is public and can be | ||
| 171 |    written to by other applications. | ||
| 172 |  */ | ||
| 173 | extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath(void); | ||
| 174 | |||
| 175 | #endif /* __ANDROID__ */ | ||
| 176 | |||
| 177 | /* Platform specific functions for WinRT */ | ||
| 178 | #if defined(__WINRT__) && __WINRT__ | ||
| 179 | |||
| 180 | /** | ||
| 181 |  *  \brief WinRT / Windows Phone path types | ||
| 182 |  */ | ||
| 183 | typedef enum | ||
| 184 | { | ||
| 185 |     /** \brief The installed app's root directory. | ||
| 186 |         Files here are likely to be read-only. */ | ||
| 187 | SDL_WINRT_PATH_INSTALLED_LOCATION, | ||
| 188 | |||
| 189 |     /** \brief The app's local data store.  Files may be written here */ | ||
| 190 | SDL_WINRT_PATH_LOCAL_FOLDER, | ||
| 191 | |||
| 192 |     /** \brief The app's roaming data store.  Unsupported on Windows Phone. | ||
| 193 |         Files written here may be copied to other machines via a network | ||
| 194 |         connection. | ||
| 195 |     */ | ||
| 196 | SDL_WINRT_PATH_ROAMING_FOLDER, | ||
| 197 | |||
| 198 |     /** \brief The app's temporary data store.  Unsupported on Windows Phone. | ||
| 199 |         Files written here may be deleted at any time. */ | ||
| 200 | SDL_WINRT_PATH_TEMP_FOLDER | ||
| 201 | } SDL_WinRT_Path; | ||
| 202 | |||
| 203 | |||
| 204 | /** | ||
| 8 | pmbaty | 205 |  *  \brief WinRT Device Family | 
| 206 |  */ | ||
| 207 | typedef enum | ||
| 208 | { | ||
| 209 |     /** \brief Unknown family  */ | ||
| 210 | SDL_WINRT_DEVICEFAMILY_UNKNOWN, | ||
| 211 | |||
| 212 |     /** \brief Desktop family*/ | ||
| 213 | SDL_WINRT_DEVICEFAMILY_DESKTOP, | ||
| 214 | |||
| 215 |     /** \brief Mobile family (for example smartphone) */ | ||
| 216 | SDL_WINRT_DEVICEFAMILY_MOBILE, | ||
| 217 | |||
| 218 |     /** \brief XBox family */ | ||
| 219 | SDL_WINRT_DEVICEFAMILY_XBOX, | ||
| 220 | } SDL_WinRT_DeviceFamily; | ||
| 221 | |||
| 222 | |||
| 223 | /** | ||
| 1 | pmbaty | 224 |  *  \brief Retrieves a WinRT defined path on the local file system | 
| 225 |  * | ||
| 226 |  *  \note Documentation on most app-specific path types on WinRT | ||
| 227 |  *      can be found on MSDN, at the URL: | ||
| 228 |  *      http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx | ||
| 229 |  * | ||
| 230 |  *  \param pathType The type of path to retrieve. | ||
| 231 |  *  \return A UCS-2 string (16-bit, wide-char) containing the path, or NULL | ||
| 232 |  *      if the path is not available for any reason.  Not all paths are | ||
| 233 |  *      available on all versions of Windows.  This is especially true on | ||
| 234 |  *      Windows Phone.  Check the documentation for the given | ||
| 235 |  *      SDL_WinRT_Path for more information on which path types are | ||
| 236 |  *      supported where. | ||
| 237 |  */ | ||
| 238 | extern DECLSPEC const wchar_t * SDLCALL SDL_WinRTGetFSPathUNICODE(SDL_WinRT_Path pathType); | ||
| 239 | |||
| 240 | /** | ||
| 241 |  *  \brief Retrieves a WinRT defined path on the local file system | ||
| 242 |  * | ||
| 243 |  *  \note Documentation on most app-specific path types on WinRT | ||
| 244 |  *      can be found on MSDN, at the URL: | ||
| 245 |  *      http://msdn.microsoft.com/en-us/library/windows/apps/hh464917.aspx | ||
| 246 |  * | ||
| 247 |  *  \param pathType The type of path to retrieve. | ||
| 248 |  *  \return A UTF-8 string (8-bit, multi-byte) containing the path, or NULL | ||
| 249 |  *      if the path is not available for any reason.  Not all paths are | ||
| 250 |  *      available on all versions of Windows.  This is especially true on | ||
| 251 |  *      Windows Phone.  Check the documentation for the given | ||
| 252 |  *      SDL_WinRT_Path for more information on which path types are | ||
| 253 |  *      supported where. | ||
| 254 |  */ | ||
| 255 | extern DECLSPEC const char * SDLCALL SDL_WinRTGetFSPathUTF8(SDL_WinRT_Path pathType); | ||
| 256 | |||
| 8 | pmbaty | 257 | /** | 
| 258 |  *  \brief Detects the device family of WinRT plattform on runtime | ||
| 259 |  * | ||
| 260 |  *  \return Device family | ||
| 261 |  */ | ||
| 262 | extern DECLSPEC SDL_WinRT_DeviceFamily SDLCALL SDL_WinRTGetDeviceFamily(); | ||
| 263 | |||
| 1 | pmbaty | 264 | #endif /* __WINRT__ */ | 
| 265 | |||
| 8 | pmbaty | 266 | /** | 
| 267 |  \brief Return true if the current device is a tablet. | ||
| 268 |  */ | ||
| 269 | extern DECLSPEC SDL_bool SDLCALL SDL_IsTablet(void); | ||
| 270 | |||
| 1 | pmbaty | 271 | /* Ends C function definitions when using C++ */ | 
| 272 | #ifdef __cplusplus | ||
| 273 | } | ||
| 274 | #endif | ||
| 275 | #include "close_code.h" | ||
| 276 | |||
| 277 | #endif /* SDL_system_h_ */ | ||
| 278 | |||
| 279 | /* vi: set ts=4 sw=4 expandtab: */ |