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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 3 |   Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org> | ||
| 4 | |||
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_rect.h | ||
| 24 |  * | ||
| 25 |  *  Header file for SDL_rect definition and management functions. | ||
| 26 |  */ | ||
| 27 | |||
| 28 | #ifndef SDL_rect_h_ | ||
| 29 | #define SDL_rect_h_ | ||
| 30 | |||
| 31 | #include "SDL_stdinc.h" | ||
| 32 | #include "SDL_error.h" | ||
| 33 | #include "SDL_pixels.h" | ||
| 34 | #include "SDL_rwops.h" | ||
| 35 | |||
| 36 | #include "begin_code.h" | ||
| 37 | /* Set up for C function definitions, even when using C++ */ | ||
| 38 | #ifdef __cplusplus | ||
| 39 | extern "C" { | ||
| 40 | #endif | ||
| 41 | |||
| 42 | /** | ||
| 43 |  *  \brief  The structure that defines a point | ||
| 44 |  * | ||
| 45 |  *  \sa SDL_EnclosePoints | ||
| 46 |  *  \sa SDL_PointInRect | ||
| 47 |  */ | ||
| 48 | typedef struct SDL_Point | ||
| 49 | { | ||
| 50 | int x; | ||
| 51 | int y; | ||
| 52 | } SDL_Point; | ||
| 53 | |||
| 54 | /** | ||
| 55 |  *  \brief A rectangle, with the origin at the upper left. | ||
| 56 |  * | ||
| 57 |  *  \sa SDL_RectEmpty | ||
| 58 |  *  \sa SDL_RectEquals | ||
| 59 |  *  \sa SDL_HasIntersection | ||
| 60 |  *  \sa SDL_IntersectRect | ||
| 61 |  *  \sa SDL_UnionRect | ||
| 62 |  *  \sa SDL_EnclosePoints | ||
| 63 |  */ | ||
| 64 | typedef struct SDL_Rect | ||
| 65 | { | ||
| 66 | int x, y; | ||
| 67 | int w, h; | ||
| 68 | } SDL_Rect; | ||
| 69 | |||
| 70 | /** | ||
| 71 |  *  \brief Returns true if point resides inside a rectangle. | ||
| 72 |  */ | ||
| 73 | SDL_FORCE_INLINE SDL_bool SDL_PointInRect(const SDL_Point *p, const SDL_Rect *r) | ||
| 74 | { | ||
| 75 | return ( (p->x >= r->x) && (p->x < (r->x + r->w)) && | ||
| 76 | (p->y >= r->y) && (p->y < (r->y + r->h)) ) ? SDL_TRUE : SDL_FALSE; | ||
| 77 | } | ||
| 78 | |||
| 79 | /** | ||
| 80 |  *  \brief Returns true if the rectangle has no area. | ||
| 81 |  */ | ||
| 82 | SDL_FORCE_INLINE SDL_bool SDL_RectEmpty(const SDL_Rect *r) | ||
| 83 | { | ||
| 84 | return ((!r) || (r->w <= 0) || (r->h <= 0)) ? SDL_TRUE : SDL_FALSE; | ||
| 85 | } | ||
| 86 | |||
| 87 | /** | ||
| 88 |  *  \brief Returns true if the two rectangles are equal. | ||
| 89 |  */ | ||
| 90 | SDL_FORCE_INLINE SDL_bool SDL_RectEquals(const SDL_Rect *a, const SDL_Rect *b) | ||
| 91 | { | ||
| 92 | return (a && b && (a->x == b->x) && (a->y == b->y) && | ||
| 93 | (a->w == b->w) && (a->h == b->h)) ? SDL_TRUE : SDL_FALSE; | ||
| 94 | } | ||
| 95 | |||
| 96 | /** | ||
| 97 |  *  \brief Determine whether two rectangles intersect. | ||
| 98 |  * | ||
| 99 |  *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 100 |  */ | ||
| 101 | extern DECLSPEC SDL_bool SDLCALL SDL_HasIntersection(const SDL_Rect * A, | ||
| 102 | const SDL_Rect * B); | ||
| 103 | |||
| 104 | /** | ||
| 105 |  *  \brief Calculate the intersection of two rectangles. | ||
| 106 |  * | ||
| 107 |  *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 108 |  */ | ||
| 109 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRect(const SDL_Rect * A, | ||
| 110 | const SDL_Rect * B, | ||
| 111 | SDL_Rect * result); | ||
| 112 | |||
| 113 | /** | ||
| 114 |  *  \brief Calculate the union of two rectangles. | ||
| 115 |  */ | ||
| 116 | extern DECLSPEC void SDLCALL SDL_UnionRect(const SDL_Rect * A, | ||
| 117 | const SDL_Rect * B, | ||
| 118 | SDL_Rect * result); | ||
| 119 | |||
| 120 | /** | ||
| 121 |  *  \brief Calculate a minimal rectangle enclosing a set of points | ||
| 122 |  * | ||
| 123 |  *  \return SDL_TRUE if any points were within the clipping rect | ||
| 124 |  */ | ||
| 125 | extern DECLSPEC SDL_bool SDLCALL SDL_EnclosePoints(const SDL_Point * points, | ||
| 126 |                                                    int count, | ||
| 127 | const SDL_Rect * clip, | ||
| 128 | SDL_Rect * result); | ||
| 129 | |||
| 130 | /** | ||
| 131 |  *  \brief Calculate the intersection of a rectangle and line segment. | ||
| 132 |  * | ||
| 133 |  *  \return SDL_TRUE if there is an intersection, SDL_FALSE otherwise. | ||
| 134 |  */ | ||
| 135 | extern DECLSPEC SDL_bool SDLCALL SDL_IntersectRectAndLine(const SDL_Rect * | ||
| 136 | rect, int *X1, | ||
| 137 | int *Y1, int *X2, | ||
| 138 | int *Y2); | ||
| 139 | |||
| 140 | /* Ends C function definitions when using C++ */ | ||
| 141 | #ifdef __cplusplus | ||
| 142 | } | ||
| 143 | #endif | ||
| 144 | #include "close_code.h" | ||
| 145 | |||
| 146 | #endif /* SDL_rect_h_ */ | ||
| 147 | |||
| 148 | /* vi: set ts=4 sw=4 expandtab: */ |