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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_opengl.h | ||
| 24 |  * | ||
| 25 |  *  This is a simple file to encapsulate the OpenGL API headers. | ||
| 26 |  */ | ||
| 27 | |||
| 28 | /** | ||
| 29 |  *  \def NO_SDL_GLEXT | ||
| 30 |  * | ||
| 31 |  *  Define this if you have your own version of glext.h and want to disable the | ||
| 32 |  *  version included in SDL_opengl.h. | ||
| 33 |  */ | ||
| 34 | |||
| 35 | #ifndef SDL_opengl_h_ | ||
| 36 | #define SDL_opengl_h_ | ||
| 37 | |||
| 38 | #include "SDL_config.h" | ||
| 39 | |||
| 40 | #ifndef __IPHONEOS__  /* No OpenGL on iOS. */ | ||
| 41 | |||
| 42 | /* | ||
| 43 |  * Mesa 3-D graphics library | ||
| 44 |  * | ||
| 45 |  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved. | ||
| 46 |  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved. | ||
| 47 |  * | ||
| 48 |  * Permission is hereby granted, free of charge, to any person obtaining a | ||
| 49 |  * copy of this software and associated documentation files (the "Software"), | ||
| 50 |  * to deal in the Software without restriction, including without limitation | ||
| 51 |  * the rights to use, copy, modify, merge, publish, distribute, sublicense, | ||
| 52 |  * and/or sell copies of the Software, and to permit persons to whom the | ||
| 53 |  * Software is furnished to do so, subject to the following conditions: | ||
| 54 |  * | ||
| 55 |  * The above copyright notice and this permission notice shall be included | ||
| 56 |  * in all copies or substantial portions of the Software. | ||
| 57 |  * | ||
| 58 |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS | ||
| 59 |  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||
| 60 |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL | ||
| 61 |  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR | ||
| 62 |  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, | ||
| 63 |  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR | ||
| 64 |  * OTHER DEALINGS IN THE SOFTWARE. | ||
| 65 |  */ | ||
| 66 | |||
| 67 | |||
| 68 | #ifndef __gl_h_ | ||
| 69 | #define __gl_h_ | ||
| 70 | |||
| 71 | #if defined(USE_MGL_NAMESPACE) | ||
| 72 | #include "gl_mangle.h" | ||
| 73 | #endif | ||
| 74 | |||
| 75 | |||
| 76 | /********************************************************************** | ||
| 77 |  * Begin system-specific stuff. | ||
| 78 |  */ | ||
| 79 | |||
| 80 | #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) | ||
| 81 | #define __WIN32__ | ||
| 82 | #endif | ||
| 83 | |||
| 84 | #if defined(__WIN32__) && !defined(__CYGWIN__) | ||
| 85 | #  if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ | ||
| 86 | #    define GLAPI __declspec(dllexport) | ||
| 87 | #  elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ | ||
| 88 | #    define GLAPI __declspec(dllimport) | ||
| 89 | #  else /* for use with static link lib build of Win32 edition only */ | ||
| 90 | #    define GLAPI extern | ||
| 91 | #  endif /* _STATIC_MESA support */ | ||
| 92 | #  if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE)  /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ | ||
| 93 | #    define GLAPIENTRY  | ||
| 94 | #  else | ||
| 95 | #    define GLAPIENTRY __stdcall | ||
| 96 | #  endif | ||
| 97 | #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ | ||
| 98 | #  define GLAPI extern | ||
| 99 | #  define GLAPIENTRY __stdcall | ||
| 100 | #elif defined(__OS2__) || defined(__EMX__) /* native os/2 opengl */ | ||
| 101 | #  define GLAPI extern | ||
| 102 | #  define GLAPIENTRY _System | ||
| 103 | #  define APIENTRY _System | ||
| 104 | #  if defined(__GNUC__) && !defined(_System) | ||
| 105 | #    define _System | ||
| 106 | #  endif | ||
| 107 | #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) | ||
| 108 | #  define GLAPI __attribute__((visibility("default"))) | ||
| 109 | #  define GLAPIENTRY | ||
| 110 | #endif /* WIN32 && !CYGWIN */ | ||
| 111 | |||
| 112 | /* | ||
| 113 |  * WINDOWS: Include windows.h here to define APIENTRY. | ||
| 114 |  * It is also useful when applications include this file by | ||
| 115 |  * including only glut.h, since glut.h depends on windows.h. | ||
| 116 |  * Applications needing to include windows.h with parms other | ||
| 117 |  * than "WIN32_LEAN_AND_MEAN" may include windows.h before | ||
| 118 |  * glut.h or gl.h. | ||
| 119 |  */ | ||
| 120 | #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) | ||
| 121 | #ifndef WIN32_LEAN_AND_MEAN | ||
| 122 | #define WIN32_LEAN_AND_MEAN 1 | ||
| 123 | #endif | ||
| 124 | #ifndef NOMINMAX   /* don't define min() and max(). */ | ||
| 125 | #define NOMINMAX | ||
| 126 | #endif | ||
| 127 | #include <windows.h> | ||
| 128 | #endif | ||
| 129 | |||
| 130 | #ifndef GLAPI | ||
| 131 | #define GLAPI extern | ||
| 132 | #endif | ||
| 133 | |||
| 134 | #ifndef GLAPIENTRY | ||
| 135 | #define GLAPIENTRY | ||
| 136 | #endif | ||
| 137 | |||
| 138 | #ifndef APIENTRY | ||
| 139 | #define APIENTRY GLAPIENTRY | ||
| 140 | #endif | ||
| 141 | |||
| 142 | /* "P" suffix to be used for a pointer to a function */ | ||
| 143 | #ifndef APIENTRYP | ||
| 144 | #define APIENTRYP APIENTRY * | ||
| 145 | #endif | ||
| 146 | |||
| 147 | #ifndef GLAPIENTRYP | ||
| 148 | #define GLAPIENTRYP GLAPIENTRY * | ||
| 149 | #endif | ||
| 150 | |||
| 151 | #if defined(PRAGMA_EXPORT_SUPPORTED) | ||
| 152 | #pragma export on | ||
| 153 | #endif | ||
| 154 | |||
| 155 | /* | ||
| 156 |  * End system-specific stuff. | ||
| 157 |  **********************************************************************/ | ||
| 158 | |||
| 159 | |||
| 160 | |||
| 161 | #ifdef __cplusplus | ||
| 162 | extern "C" { | ||
| 163 | #endif | ||
| 164 | |||
| 165 | |||
| 166 | |||
| 167 | #define GL_VERSION_1_1   1 | ||
| 168 | #define GL_VERSION_1_2   1 | ||
| 169 | #define GL_VERSION_1_3   1 | ||
| 170 | #define GL_ARB_imaging   1 | ||
| 171 | |||
| 172 | |||
| 173 | /* | ||
| 174 |  * Datatypes | ||
| 175 |  */ | ||
| 176 | typedef unsigned int GLenum; | ||
| 177 | typedef unsigned char GLboolean; | ||
| 178 | typedef unsigned int GLbitfield; | ||
| 179 | typedef void GLvoid; | ||
| 180 | typedef signed char GLbyte; /* 1-byte signed */ | ||
| 181 | typedef short GLshort; /* 2-byte signed */ | ||
| 182 | typedef int GLint; /* 4-byte signed */ | ||
| 183 | typedef unsigned char GLubyte; /* 1-byte unsigned */ | ||
| 184 | typedef unsigned short GLushort; /* 2-byte unsigned */ | ||
| 185 | typedef unsigned int GLuint; /* 4-byte unsigned */ | ||
| 186 | typedef int GLsizei; /* 4-byte signed */ | ||
| 187 | typedef float GLfloat; /* single precision float */ | ||
| 188 | typedef float GLclampf; /* single precision float in [0,1] */ | ||
| 189 | typedef double GLdouble; /* double precision float */ | ||
| 190 | typedef double GLclampd; /* double precision float in [0,1] */ | ||
| 191 | |||
| 192 | |||
| 193 | |||
| 194 | /* | ||
| 195 |  * Constants | ||
| 196 |  */ | ||
| 197 | |||
| 198 | /* Boolean values */ | ||
| 199 | #define GL_FALSE                                0 | ||
| 200 | #define GL_TRUE                                 1 | ||
| 201 | |||
| 202 | /* Data types */ | ||
| 203 | #define GL_BYTE                                 0x1400 | ||
| 204 | #define GL_UNSIGNED_BYTE                        0x1401 | ||
| 205 | #define GL_SHORT                                0x1402 | ||
| 206 | #define GL_UNSIGNED_SHORT                       0x1403 | ||
| 207 | #define GL_INT                                  0x1404 | ||
| 208 | #define GL_UNSIGNED_INT                         0x1405 | ||
| 209 | #define GL_FLOAT                                0x1406 | ||
| 210 | #define GL_2_BYTES                              0x1407 | ||
| 211 | #define GL_3_BYTES                              0x1408 | ||
| 212 | #define GL_4_BYTES                              0x1409 | ||
| 213 | #define GL_DOUBLE                               0x140A | ||
| 214 | |||
| 215 | /* Primitives */ | ||
| 216 | #define GL_POINTS                               0x0000 | ||
| 217 | #define GL_LINES                                0x0001 | ||
| 218 | #define GL_LINE_LOOP                            0x0002 | ||
| 219 | #define GL_LINE_STRIP                           0x0003 | ||
| 220 | #define GL_TRIANGLES                            0x0004 | ||
| 221 | #define GL_TRIANGLE_STRIP                       0x0005 | ||
| 222 | #define GL_TRIANGLE_FAN                         0x0006 | ||
| 223 | #define GL_QUADS                                0x0007 | ||
| 224 | #define GL_QUAD_STRIP                           0x0008 | ||
| 225 | #define GL_POLYGON                              0x0009 | ||
| 226 | |||
| 227 | /* Vertex Arrays */ | ||
| 228 | #define GL_VERTEX_ARRAY                         0x8074 | ||
| 229 | #define GL_NORMAL_ARRAY                         0x8075 | ||
| 230 | #define GL_COLOR_ARRAY                          0x8076 | ||
| 231 | #define GL_INDEX_ARRAY                          0x8077 | ||
| 232 | #define GL_TEXTURE_COORD_ARRAY                  0x8078 | ||
| 233 | #define GL_EDGE_FLAG_ARRAY                      0x8079 | ||
| 234 | #define GL_VERTEX_ARRAY_SIZE                    0x807A | ||
| 235 | #define GL_VERTEX_ARRAY_TYPE                    0x807B | ||
| 236 | #define GL_VERTEX_ARRAY_STRIDE                  0x807C | ||
| 237 | #define GL_NORMAL_ARRAY_TYPE                    0x807E | ||
| 238 | #define GL_NORMAL_ARRAY_STRIDE                  0x807F | ||
| 239 | #define GL_COLOR_ARRAY_SIZE                     0x8081 | ||
| 240 | #define GL_COLOR_ARRAY_TYPE                     0x8082 | ||
| 241 | #define GL_COLOR_ARRAY_STRIDE                   0x8083 | ||
| 242 | #define GL_INDEX_ARRAY_TYPE                     0x8085 | ||
| 243 | #define GL_INDEX_ARRAY_STRIDE                   0x8086 | ||
| 244 | #define GL_TEXTURE_COORD_ARRAY_SIZE             0x8088 | ||
| 245 | #define GL_TEXTURE_COORD_ARRAY_TYPE             0x8089 | ||
| 246 | #define GL_TEXTURE_COORD_ARRAY_STRIDE           0x808A | ||
| 247 | #define GL_EDGE_FLAG_ARRAY_STRIDE               0x808C | ||
| 248 | #define GL_VERTEX_ARRAY_POINTER                 0x808E | ||
| 249 | #define GL_NORMAL_ARRAY_POINTER                 0x808F | ||
| 250 | #define GL_COLOR_ARRAY_POINTER                  0x8090 | ||
| 251 | #define GL_INDEX_ARRAY_POINTER                  0x8091 | ||
| 252 | #define GL_TEXTURE_COORD_ARRAY_POINTER          0x8092 | ||
| 253 | #define GL_EDGE_FLAG_ARRAY_POINTER              0x8093 | ||
| 254 | #define GL_V2F                                  0x2A20 | ||
| 255 | #define GL_V3F                                  0x2A21 | ||
| 256 | #define GL_C4UB_V2F                             0x2A22 | ||
| 257 | #define GL_C4UB_V3F                             0x2A23 | ||
| 258 | #define GL_C3F_V3F                              0x2A24 | ||
| 259 | #define GL_N3F_V3F                              0x2A25 | ||
| 260 | #define GL_C4F_N3F_V3F                          0x2A26 | ||
| 261 | #define GL_T2F_V3F                              0x2A27 | ||
| 262 | #define GL_T4F_V4F                              0x2A28 | ||
| 263 | #define GL_T2F_C4UB_V3F                         0x2A29 | ||
| 264 | #define GL_T2F_C3F_V3F                          0x2A2A | ||
| 265 | #define GL_T2F_N3F_V3F                          0x2A2B | ||
| 266 | #define GL_T2F_C4F_N3F_V3F                      0x2A2C | ||
| 267 | #define GL_T4F_C4F_N3F_V4F                      0x2A2D | ||
| 268 | |||
| 269 | /* Matrix Mode */ | ||
| 270 | #define GL_MATRIX_MODE                          0x0BA0 | ||
| 271 | #define GL_MODELVIEW                            0x1700 | ||
| 272 | #define GL_PROJECTION                           0x1701 | ||
| 273 | #define GL_TEXTURE                              0x1702 | ||
| 274 | |||
| 275 | /* Points */ | ||
| 276 | #define GL_POINT_SMOOTH                         0x0B10 | ||
| 277 | #define GL_POINT_SIZE                           0x0B11 | ||
| 278 | #define GL_POINT_SIZE_GRANULARITY               0x0B13 | ||
| 279 | #define GL_POINT_SIZE_RANGE                     0x0B12 | ||
| 280 | |||
| 281 | /* Lines */ | ||
| 282 | #define GL_LINE_SMOOTH                          0x0B20 | ||
| 283 | #define GL_LINE_STIPPLE                         0x0B24 | ||
| 284 | #define GL_LINE_STIPPLE_PATTERN                 0x0B25 | ||
| 285 | #define GL_LINE_STIPPLE_REPEAT                  0x0B26 | ||
| 286 | #define GL_LINE_WIDTH                           0x0B21 | ||
| 287 | #define GL_LINE_WIDTH_GRANULARITY               0x0B23 | ||
| 288 | #define GL_LINE_WIDTH_RANGE                     0x0B22 | ||
| 289 | |||
| 290 | /* Polygons */ | ||
| 291 | #define GL_POINT                                0x1B00 | ||
| 292 | #define GL_LINE                                 0x1B01 | ||
| 293 | #define GL_FILL                                 0x1B02 | ||
| 294 | #define GL_CW                                   0x0900 | ||
| 295 | #define GL_CCW                                  0x0901 | ||
| 296 | #define GL_FRONT                                0x0404 | ||
| 297 | #define GL_BACK                                 0x0405 | ||
| 298 | #define GL_POLYGON_MODE                         0x0B40 | ||
| 299 | #define GL_POLYGON_SMOOTH                       0x0B41 | ||
| 300 | #define GL_POLYGON_STIPPLE                      0x0B42 | ||
| 301 | #define GL_EDGE_FLAG                            0x0B43 | ||
| 302 | #define GL_CULL_FACE                            0x0B44 | ||
| 303 | #define GL_CULL_FACE_MODE                       0x0B45 | ||
| 304 | #define GL_FRONT_FACE                           0x0B46 | ||
| 305 | #define GL_POLYGON_OFFSET_FACTOR                0x8038 | ||
| 306 | #define GL_POLYGON_OFFSET_UNITS                 0x2A00 | ||
| 307 | #define GL_POLYGON_OFFSET_POINT                 0x2A01 | ||
| 308 | #define GL_POLYGON_OFFSET_LINE                  0x2A02 | ||
| 309 | #define GL_POLYGON_OFFSET_FILL                  0x8037 | ||
| 310 | |||
| 311 | /* Display Lists */ | ||
| 312 | #define GL_COMPILE                              0x1300 | ||
| 313 | #define GL_COMPILE_AND_EXECUTE                  0x1301 | ||
| 314 | #define GL_LIST_BASE                            0x0B32 | ||
| 315 | #define GL_LIST_INDEX                           0x0B33 | ||
| 316 | #define GL_LIST_MODE                            0x0B30 | ||
| 317 | |||
| 318 | /* Depth buffer */ | ||
| 319 | #define GL_NEVER                                0x0200 | ||
| 320 | #define GL_LESS                                 0x0201 | ||
| 321 | #define GL_EQUAL                                0x0202 | ||
| 322 | #define GL_LEQUAL                               0x0203 | ||
| 323 | #define GL_GREATER                              0x0204 | ||
| 324 | #define GL_NOTEQUAL                             0x0205 | ||
| 325 | #define GL_GEQUAL                               0x0206 | ||
| 326 | #define GL_ALWAYS                               0x0207 | ||
| 327 | #define GL_DEPTH_TEST                           0x0B71 | ||
| 328 | #define GL_DEPTH_BITS                           0x0D56 | ||
| 329 | #define GL_DEPTH_CLEAR_VALUE                    0x0B73 | ||
| 330 | #define GL_DEPTH_FUNC                           0x0B74 | ||
| 331 | #define GL_DEPTH_RANGE                          0x0B70 | ||
| 332 | #define GL_DEPTH_WRITEMASK                      0x0B72 | ||
| 333 | #define GL_DEPTH_COMPONENT                      0x1902 | ||
| 334 | |||
| 335 | /* Lighting */ | ||
| 336 | #define GL_LIGHTING                             0x0B50 | ||
| 337 | #define GL_LIGHT0                               0x4000 | ||
| 338 | #define GL_LIGHT1                               0x4001 | ||
| 339 | #define GL_LIGHT2                               0x4002 | ||
| 340 | #define GL_LIGHT3                               0x4003 | ||
| 341 | #define GL_LIGHT4                               0x4004 | ||
| 342 | #define GL_LIGHT5                               0x4005 | ||
| 343 | #define GL_LIGHT6                               0x4006 | ||
| 344 | #define GL_LIGHT7                               0x4007 | ||
| 345 | #define GL_SPOT_EXPONENT                        0x1205 | ||
| 346 | #define GL_SPOT_CUTOFF                          0x1206 | ||
| 347 | #define GL_CONSTANT_ATTENUATION                 0x1207 | ||
| 348 | #define GL_LINEAR_ATTENUATION                   0x1208 | ||
| 349 | #define GL_QUADRATIC_ATTENUATION                0x1209 | ||
| 350 | #define GL_AMBIENT                              0x1200 | ||
| 351 | #define GL_DIFFUSE                              0x1201 | ||
| 352 | #define GL_SPECULAR                             0x1202 | ||
| 353 | #define GL_SHININESS                            0x1601 | ||
| 354 | #define GL_EMISSION                             0x1600 | ||
| 355 | #define GL_POSITION                             0x1203 | ||
| 356 | #define GL_SPOT_DIRECTION                       0x1204 | ||
| 357 | #define GL_AMBIENT_AND_DIFFUSE                  0x1602 | ||
| 358 | #define GL_COLOR_INDEXES                        0x1603 | ||
| 359 | #define GL_LIGHT_MODEL_TWO_SIDE                 0x0B52 | ||
| 360 | #define GL_LIGHT_MODEL_LOCAL_VIEWER             0x0B51 | ||
| 361 | #define GL_LIGHT_MODEL_AMBIENT                  0x0B53 | ||
| 362 | #define GL_FRONT_AND_BACK                       0x0408 | ||
| 363 | #define GL_SHADE_MODEL                          0x0B54 | ||
| 364 | #define GL_FLAT                                 0x1D00 | ||
| 365 | #define GL_SMOOTH                               0x1D01 | ||
| 366 | #define GL_COLOR_MATERIAL                       0x0B57 | ||
| 367 | #define GL_COLOR_MATERIAL_FACE                  0x0B55 | ||
| 368 | #define GL_COLOR_MATERIAL_PARAMETER             0x0B56 | ||
| 369 | #define GL_NORMALIZE                            0x0BA1 | ||
| 370 | |||
| 371 | /* User clipping planes */ | ||
| 372 | #define GL_CLIP_PLANE0                          0x3000 | ||
| 373 | #define GL_CLIP_PLANE1                          0x3001 | ||
| 374 | #define GL_CLIP_PLANE2                          0x3002 | ||
| 375 | #define GL_CLIP_PLANE3                          0x3003 | ||
| 376 | #define GL_CLIP_PLANE4                          0x3004 | ||
| 377 | #define GL_CLIP_PLANE5                          0x3005 | ||
| 378 | |||
| 379 | /* Accumulation buffer */ | ||
| 380 | #define GL_ACCUM_RED_BITS                       0x0D58 | ||
| 381 | #define GL_ACCUM_GREEN_BITS                     0x0D59 | ||
| 382 | #define GL_ACCUM_BLUE_BITS                      0x0D5A | ||
| 383 | #define GL_ACCUM_ALPHA_BITS                     0x0D5B | ||
| 384 | #define GL_ACCUM_CLEAR_VALUE                    0x0B80 | ||
| 385 | #define GL_ACCUM                                0x0100 | ||
| 386 | #define GL_ADD                                  0x0104 | ||
| 387 | #define GL_LOAD                                 0x0101 | ||
| 388 | #define GL_MULT                                 0x0103 | ||
| 389 | #define GL_RETURN                               0x0102 | ||
| 390 | |||
| 391 | /* Alpha testing */ | ||
| 392 | #define GL_ALPHA_TEST                           0x0BC0 | ||
| 393 | #define GL_ALPHA_TEST_REF                       0x0BC2 | ||
| 394 | #define GL_ALPHA_TEST_FUNC                      0x0BC1 | ||
| 395 | |||
| 396 | /* Blending */ | ||
| 397 | #define GL_BLEND                                0x0BE2 | ||
| 398 | #define GL_BLEND_SRC                            0x0BE1 | ||
| 399 | #define GL_BLEND_DST                            0x0BE0 | ||
| 400 | #define GL_ZERO                                 0 | ||
| 401 | #define GL_ONE                                  1 | ||
| 402 | #define GL_SRC_COLOR                            0x0300 | ||
| 403 | #define GL_ONE_MINUS_SRC_COLOR                  0x0301 | ||
| 404 | #define GL_SRC_ALPHA                            0x0302 | ||
| 405 | #define GL_ONE_MINUS_SRC_ALPHA                  0x0303 | ||
| 406 | #define GL_DST_ALPHA                            0x0304 | ||
| 407 | #define GL_ONE_MINUS_DST_ALPHA                  0x0305 | ||
| 408 | #define GL_DST_COLOR                            0x0306 | ||
| 409 | #define GL_ONE_MINUS_DST_COLOR                  0x0307 | ||
| 410 | #define GL_SRC_ALPHA_SATURATE                   0x0308 | ||
| 411 | |||
| 412 | /* Render Mode */ | ||
| 413 | #define GL_FEEDBACK                             0x1C01 | ||
| 414 | #define GL_RENDER                               0x1C00 | ||
| 415 | #define GL_SELECT                               0x1C02 | ||
| 416 | |||
| 417 | /* Feedback */ | ||
| 418 | #define GL_2D                                   0x0600 | ||
| 419 | #define GL_3D                                   0x0601 | ||
| 420 | #define GL_3D_COLOR                             0x0602 | ||
| 421 | #define GL_3D_COLOR_TEXTURE                     0x0603 | ||
| 422 | #define GL_4D_COLOR_TEXTURE                     0x0604 | ||
| 423 | #define GL_POINT_TOKEN                          0x0701 | ||
| 424 | #define GL_LINE_TOKEN                           0x0702 | ||
| 425 | #define GL_LINE_RESET_TOKEN                     0x0707 | ||
| 426 | #define GL_POLYGON_TOKEN                        0x0703 | ||
| 427 | #define GL_BITMAP_TOKEN                         0x0704 | ||
| 428 | #define GL_DRAW_PIXEL_TOKEN                     0x0705 | ||
| 429 | #define GL_COPY_PIXEL_TOKEN                     0x0706 | ||
| 430 | #define GL_PASS_THROUGH_TOKEN                   0x0700 | ||
| 431 | #define GL_FEEDBACK_BUFFER_POINTER              0x0DF0 | ||
| 432 | #define GL_FEEDBACK_BUFFER_SIZE                 0x0DF1 | ||
| 433 | #define GL_FEEDBACK_BUFFER_TYPE                 0x0DF2 | ||
| 434 | |||
| 435 | /* Selection */ | ||
| 436 | #define GL_SELECTION_BUFFER_POINTER             0x0DF3 | ||
| 437 | #define GL_SELECTION_BUFFER_SIZE                0x0DF4 | ||
| 438 | |||
| 439 | /* Fog */ | ||
| 440 | #define GL_FOG                                  0x0B60 | ||
| 441 | #define GL_FOG_MODE                             0x0B65 | ||
| 442 | #define GL_FOG_DENSITY                          0x0B62 | ||
| 443 | #define GL_FOG_COLOR                            0x0B66 | ||
| 444 | #define GL_FOG_INDEX                            0x0B61 | ||
| 445 | #define GL_FOG_START                            0x0B63 | ||
| 446 | #define GL_FOG_END                              0x0B64 | ||
| 447 | #define GL_LINEAR                               0x2601 | ||
| 448 | #define GL_EXP                                  0x0800 | ||
| 449 | #define GL_EXP2                                 0x0801 | ||
| 450 | |||
| 451 | /* Logic Ops */ | ||
| 452 | #define GL_LOGIC_OP                             0x0BF1 | ||
| 453 | #define GL_INDEX_LOGIC_OP                       0x0BF1 | ||
| 454 | #define GL_COLOR_LOGIC_OP                       0x0BF2 | ||
| 455 | #define GL_LOGIC_OP_MODE                        0x0BF0 | ||
| 456 | #define GL_CLEAR                                0x1500 | ||
| 457 | #define GL_SET                                  0x150F | ||
| 458 | #define GL_COPY                                 0x1503 | ||
| 459 | #define GL_COPY_INVERTED                        0x150C | ||
| 460 | #define GL_NOOP                                 0x1505 | ||
| 461 | #define GL_INVERT                               0x150A | ||
| 462 | #define GL_AND                                  0x1501 | ||
| 463 | #define GL_NAND                                 0x150E | ||
| 464 | #define GL_OR                                   0x1507 | ||
| 465 | #define GL_NOR                                  0x1508 | ||
| 466 | #define GL_XOR                                  0x1506 | ||
| 467 | #define GL_EQUIV                                0x1509 | ||
| 468 | #define GL_AND_REVERSE                          0x1502 | ||
| 469 | #define GL_AND_INVERTED                         0x1504 | ||
| 470 | #define GL_OR_REVERSE                           0x150B | ||
| 471 | #define GL_OR_INVERTED                          0x150D | ||
| 472 | |||
| 473 | /* Stencil */ | ||
| 474 | #define GL_STENCIL_BITS                         0x0D57 | ||
| 475 | #define GL_STENCIL_TEST                         0x0B90 | ||
| 476 | #define GL_STENCIL_CLEAR_VALUE                  0x0B91 | ||
| 477 | #define GL_STENCIL_FUNC                         0x0B92 | ||
| 478 | #define GL_STENCIL_VALUE_MASK                   0x0B93 | ||
| 479 | #define GL_STENCIL_FAIL                         0x0B94 | ||
| 480 | #define GL_STENCIL_PASS_DEPTH_FAIL              0x0B95 | ||
| 481 | #define GL_STENCIL_PASS_DEPTH_PASS              0x0B96 | ||
| 482 | #define GL_STENCIL_REF                          0x0B97 | ||
| 483 | #define GL_STENCIL_WRITEMASK                    0x0B98 | ||
| 484 | #define GL_STENCIL_INDEX                        0x1901 | ||
| 485 | #define GL_KEEP                                 0x1E00 | ||
| 486 | #define GL_REPLACE                              0x1E01 | ||
| 487 | #define GL_INCR                                 0x1E02 | ||
| 488 | #define GL_DECR                                 0x1E03 | ||
| 489 | |||
| 490 | /* Buffers, Pixel Drawing/Reading */ | ||
| 491 | #define GL_NONE                                 0 | ||
| 492 | #define GL_LEFT                                 0x0406 | ||
| 493 | #define GL_RIGHT                                0x0407 | ||
| 494 | /*GL_FRONT                                      0x0404 */ | ||
| 495 | /*GL_BACK                                       0x0405 */ | ||
| 496 | /*GL_FRONT_AND_BACK                             0x0408 */ | ||
| 497 | #define GL_FRONT_LEFT                           0x0400 | ||
| 498 | #define GL_FRONT_RIGHT                          0x0401 | ||
| 499 | #define GL_BACK_LEFT                            0x0402 | ||
| 500 | #define GL_BACK_RIGHT                           0x0403 | ||
| 501 | #define GL_AUX0                                 0x0409 | ||
| 502 | #define GL_AUX1                                 0x040A | ||
| 503 | #define GL_AUX2                                 0x040B | ||
| 504 | #define GL_AUX3                                 0x040C | ||
| 505 | #define GL_COLOR_INDEX                          0x1900 | ||
| 506 | #define GL_RED                                  0x1903 | ||
| 507 | #define GL_GREEN                                0x1904 | ||
| 508 | #define GL_BLUE                                 0x1905 | ||
| 509 | #define GL_ALPHA                                0x1906 | ||
| 510 | #define GL_LUMINANCE                            0x1909 | ||
| 511 | #define GL_LUMINANCE_ALPHA                      0x190A | ||
| 512 | #define GL_ALPHA_BITS                           0x0D55 | ||
| 513 | #define GL_RED_BITS                             0x0D52 | ||
| 514 | #define GL_GREEN_BITS                           0x0D53 | ||
| 515 | #define GL_BLUE_BITS                            0x0D54 | ||
| 516 | #define GL_INDEX_BITS                           0x0D51 | ||
| 517 | #define GL_SUBPIXEL_BITS                        0x0D50 | ||
| 518 | #define GL_AUX_BUFFERS                          0x0C00 | ||
| 519 | #define GL_READ_BUFFER                          0x0C02 | ||
| 520 | #define GL_DRAW_BUFFER                          0x0C01 | ||
| 521 | #define GL_DOUBLEBUFFER                         0x0C32 | ||
| 522 | #define GL_STEREO                               0x0C33 | ||
| 523 | #define GL_BITMAP                               0x1A00 | ||
| 524 | #define GL_COLOR                                0x1800 | ||
| 525 | #define GL_DEPTH                                0x1801 | ||
| 526 | #define GL_STENCIL                              0x1802 | ||
| 527 | #define GL_DITHER                               0x0BD0 | ||
| 528 | #define GL_RGB                                  0x1907 | ||
| 529 | #define GL_RGBA                                 0x1908 | ||
| 530 | |||
| 531 | /* Implementation limits */ | ||
| 532 | #define GL_MAX_LIST_NESTING                     0x0B31 | ||
| 533 | #define GL_MAX_EVAL_ORDER                       0x0D30 | ||
| 534 | #define GL_MAX_LIGHTS                           0x0D31 | ||
| 535 | #define GL_MAX_CLIP_PLANES                      0x0D32 | ||
| 536 | #define GL_MAX_TEXTURE_SIZE                     0x0D33 | ||
| 537 | #define GL_MAX_PIXEL_MAP_TABLE                  0x0D34 | ||
| 538 | #define GL_MAX_ATTRIB_STACK_DEPTH               0x0D35 | ||
| 539 | #define GL_MAX_MODELVIEW_STACK_DEPTH            0x0D36 | ||
| 540 | #define GL_MAX_NAME_STACK_DEPTH                 0x0D37 | ||
| 541 | #define GL_MAX_PROJECTION_STACK_DEPTH           0x0D38 | ||
| 542 | #define GL_MAX_TEXTURE_STACK_DEPTH              0x0D39 | ||
| 543 | #define GL_MAX_VIEWPORT_DIMS                    0x0D3A | ||
| 544 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH        0x0D3B | ||
| 545 | |||
| 546 | /* Gets */ | ||
| 547 | #define GL_ATTRIB_STACK_DEPTH                   0x0BB0 | ||
| 548 | #define GL_CLIENT_ATTRIB_STACK_DEPTH            0x0BB1 | ||
| 549 | #define GL_COLOR_CLEAR_VALUE                    0x0C22 | ||
| 550 | #define GL_COLOR_WRITEMASK                      0x0C23 | ||
| 551 | #define GL_CURRENT_INDEX                        0x0B01 | ||
| 552 | #define GL_CURRENT_COLOR                        0x0B00 | ||
| 553 | #define GL_CURRENT_NORMAL                       0x0B02 | ||
| 554 | #define GL_CURRENT_RASTER_COLOR                 0x0B04 | ||
| 555 | #define GL_CURRENT_RASTER_DISTANCE              0x0B09 | ||
| 556 | #define GL_CURRENT_RASTER_INDEX                 0x0B05 | ||
| 557 | #define GL_CURRENT_RASTER_POSITION              0x0B07 | ||
| 558 | #define GL_CURRENT_RASTER_TEXTURE_COORDS        0x0B06 | ||
| 559 | #define GL_CURRENT_RASTER_POSITION_VALID        0x0B08 | ||
| 560 | #define GL_CURRENT_TEXTURE_COORDS               0x0B03 | ||
| 561 | #define GL_INDEX_CLEAR_VALUE                    0x0C20 | ||
| 562 | #define GL_INDEX_MODE                           0x0C30 | ||
| 563 | #define GL_INDEX_WRITEMASK                      0x0C21 | ||
| 564 | #define GL_MODELVIEW_MATRIX                     0x0BA6 | ||
| 565 | #define GL_MODELVIEW_STACK_DEPTH                0x0BA3 | ||
| 566 | #define GL_NAME_STACK_DEPTH                     0x0D70 | ||
| 567 | #define GL_PROJECTION_MATRIX                    0x0BA7 | ||
| 568 | #define GL_PROJECTION_STACK_DEPTH               0x0BA4 | ||
| 569 | #define GL_RENDER_MODE                          0x0C40 | ||
| 570 | #define GL_RGBA_MODE                            0x0C31 | ||
| 571 | #define GL_TEXTURE_MATRIX                       0x0BA8 | ||
| 572 | #define GL_TEXTURE_STACK_DEPTH                  0x0BA5 | ||
| 573 | #define GL_VIEWPORT                             0x0BA2 | ||
| 574 | |||
| 575 | /* Evaluators */ | ||
| 576 | #define GL_AUTO_NORMAL                          0x0D80 | ||
| 577 | #define GL_MAP1_COLOR_4                         0x0D90 | ||
| 578 | #define GL_MAP1_INDEX                           0x0D91 | ||
| 579 | #define GL_MAP1_NORMAL                          0x0D92 | ||
| 580 | #define GL_MAP1_TEXTURE_COORD_1                 0x0D93 | ||
| 581 | #define GL_MAP1_TEXTURE_COORD_2                 0x0D94 | ||
| 582 | #define GL_MAP1_TEXTURE_COORD_3                 0x0D95 | ||
| 583 | #define GL_MAP1_TEXTURE_COORD_4                 0x0D96 | ||
| 584 | #define GL_MAP1_VERTEX_3                        0x0D97 | ||
| 585 | #define GL_MAP1_VERTEX_4                        0x0D98 | ||
| 586 | #define GL_MAP2_COLOR_4                         0x0DB0 | ||
| 587 | #define GL_MAP2_INDEX                           0x0DB1 | ||
| 588 | #define GL_MAP2_NORMAL                          0x0DB2 | ||
| 589 | #define GL_MAP2_TEXTURE_COORD_1                 0x0DB3 | ||
| 590 | #define GL_MAP2_TEXTURE_COORD_2                 0x0DB4 | ||
| 591 | #define GL_MAP2_TEXTURE_COORD_3                 0x0DB5 | ||
| 592 | #define GL_MAP2_TEXTURE_COORD_4                 0x0DB6 | ||
| 593 | #define GL_MAP2_VERTEX_3                        0x0DB7 | ||
| 594 | #define GL_MAP2_VERTEX_4                        0x0DB8 | ||
| 595 | #define GL_MAP1_GRID_DOMAIN                     0x0DD0 | ||
| 596 | #define GL_MAP1_GRID_SEGMENTS                   0x0DD1 | ||
| 597 | #define GL_MAP2_GRID_DOMAIN                     0x0DD2 | ||
| 598 | #define GL_MAP2_GRID_SEGMENTS                   0x0DD3 | ||
| 599 | #define GL_COEFF                                0x0A00 | ||
| 600 | #define GL_ORDER                                0x0A01 | ||
| 601 | #define GL_DOMAIN                               0x0A02 | ||
| 602 | |||
| 603 | /* Hints */ | ||
| 604 | #define GL_PERSPECTIVE_CORRECTION_HINT          0x0C50 | ||
| 605 | #define GL_POINT_SMOOTH_HINT                    0x0C51 | ||
| 606 | #define GL_LINE_SMOOTH_HINT                     0x0C52 | ||
| 607 | #define GL_POLYGON_SMOOTH_HINT                  0x0C53 | ||
| 608 | #define GL_FOG_HINT                             0x0C54 | ||
| 609 | #define GL_DONT_CARE                            0x1100 | ||
| 610 | #define GL_FASTEST                              0x1101 | ||
| 611 | #define GL_NICEST                               0x1102 | ||
| 612 | |||
| 613 | /* Scissor box */ | ||
| 614 | #define GL_SCISSOR_BOX                          0x0C10 | ||
| 615 | #define GL_SCISSOR_TEST                         0x0C11 | ||
| 616 | |||
| 617 | /* Pixel Mode / Transfer */ | ||
| 618 | #define GL_MAP_COLOR                            0x0D10 | ||
| 619 | #define GL_MAP_STENCIL                          0x0D11 | ||
| 620 | #define GL_INDEX_SHIFT                          0x0D12 | ||
| 621 | #define GL_INDEX_OFFSET                         0x0D13 | ||
| 622 | #define GL_RED_SCALE                            0x0D14 | ||
| 623 | #define GL_RED_BIAS                             0x0D15 | ||
| 624 | #define GL_GREEN_SCALE                          0x0D18 | ||
| 625 | #define GL_GREEN_BIAS                           0x0D19 | ||
| 626 | #define GL_BLUE_SCALE                           0x0D1A | ||
| 627 | #define GL_BLUE_BIAS                            0x0D1B | ||
| 628 | #define GL_ALPHA_SCALE                          0x0D1C | ||
| 629 | #define GL_ALPHA_BIAS                           0x0D1D | ||
| 630 | #define GL_DEPTH_SCALE                          0x0D1E | ||
| 631 | #define GL_DEPTH_BIAS                           0x0D1F | ||
| 632 | #define GL_PIXEL_MAP_S_TO_S_SIZE                0x0CB1 | ||
| 633 | #define GL_PIXEL_MAP_I_TO_I_SIZE                0x0CB0 | ||
| 634 | #define GL_PIXEL_MAP_I_TO_R_SIZE                0x0CB2 | ||
| 635 | #define GL_PIXEL_MAP_I_TO_G_SIZE                0x0CB3 | ||
| 636 | #define GL_PIXEL_MAP_I_TO_B_SIZE                0x0CB4 | ||
| 637 | #define GL_PIXEL_MAP_I_TO_A_SIZE                0x0CB5 | ||
| 638 | #define GL_PIXEL_MAP_R_TO_R_SIZE                0x0CB6 | ||
| 639 | #define GL_PIXEL_MAP_G_TO_G_SIZE                0x0CB7 | ||
| 640 | #define GL_PIXEL_MAP_B_TO_B_SIZE                0x0CB8 | ||
| 641 | #define GL_PIXEL_MAP_A_TO_A_SIZE                0x0CB9 | ||
| 642 | #define GL_PIXEL_MAP_S_TO_S                     0x0C71 | ||
| 643 | #define GL_PIXEL_MAP_I_TO_I                     0x0C70 | ||
| 644 | #define GL_PIXEL_MAP_I_TO_R                     0x0C72 | ||
| 645 | #define GL_PIXEL_MAP_I_TO_G                     0x0C73 | ||
| 646 | #define GL_PIXEL_MAP_I_TO_B                     0x0C74 | ||
| 647 | #define GL_PIXEL_MAP_I_TO_A                     0x0C75 | ||
| 648 | #define GL_PIXEL_MAP_R_TO_R                     0x0C76 | ||
| 649 | #define GL_PIXEL_MAP_G_TO_G                     0x0C77 | ||
| 650 | #define GL_PIXEL_MAP_B_TO_B                     0x0C78 | ||
| 651 | #define GL_PIXEL_MAP_A_TO_A                     0x0C79 | ||
| 652 | #define GL_PACK_ALIGNMENT                       0x0D05 | ||
| 653 | #define GL_PACK_LSB_FIRST                       0x0D01 | ||
| 654 | #define GL_PACK_ROW_LENGTH                      0x0D02 | ||
| 655 | #define GL_PACK_SKIP_PIXELS                     0x0D04 | ||
| 656 | #define GL_PACK_SKIP_ROWS                       0x0D03 | ||
| 657 | #define GL_PACK_SWAP_BYTES                      0x0D00 | ||
| 658 | #define GL_UNPACK_ALIGNMENT                     0x0CF5 | ||
| 659 | #define GL_UNPACK_LSB_FIRST                     0x0CF1 | ||
| 660 | #define GL_UNPACK_ROW_LENGTH                    0x0CF2 | ||
| 661 | #define GL_UNPACK_SKIP_PIXELS                   0x0CF4 | ||
| 662 | #define GL_UNPACK_SKIP_ROWS                     0x0CF3 | ||
| 663 | #define GL_UNPACK_SWAP_BYTES                    0x0CF0 | ||
| 664 | #define GL_ZOOM_X                               0x0D16 | ||
| 665 | #define GL_ZOOM_Y                               0x0D17 | ||
| 666 | |||
| 667 | /* Texture mapping */ | ||
| 668 | #define GL_TEXTURE_ENV                          0x2300 | ||
| 669 | #define GL_TEXTURE_ENV_MODE                     0x2200 | ||
| 670 | #define GL_TEXTURE_1D                           0x0DE0 | ||
| 671 | #define GL_TEXTURE_2D                           0x0DE1 | ||
| 672 | #define GL_TEXTURE_WRAP_S                       0x2802 | ||
| 673 | #define GL_TEXTURE_WRAP_T                       0x2803 | ||
| 674 | #define GL_TEXTURE_MAG_FILTER                   0x2800 | ||
| 675 | #define GL_TEXTURE_MIN_FILTER                   0x2801 | ||
| 676 | #define GL_TEXTURE_ENV_COLOR                    0x2201 | ||
| 677 | #define GL_TEXTURE_GEN_S                        0x0C60 | ||
| 678 | #define GL_TEXTURE_GEN_T                        0x0C61 | ||
| 679 | #define GL_TEXTURE_GEN_R                        0x0C62 | ||
| 680 | #define GL_TEXTURE_GEN_Q                        0x0C63 | ||
| 681 | #define GL_TEXTURE_GEN_MODE                     0x2500 | ||
| 682 | #define GL_TEXTURE_BORDER_COLOR                 0x1004 | ||
| 683 | #define GL_TEXTURE_WIDTH                        0x1000 | ||
| 684 | #define GL_TEXTURE_HEIGHT                       0x1001 | ||
| 685 | #define GL_TEXTURE_BORDER                       0x1005 | ||
| 686 | #define GL_TEXTURE_COMPONENTS                   0x1003 | ||
| 687 | #define GL_TEXTURE_RED_SIZE                     0x805C | ||
| 688 | #define GL_TEXTURE_GREEN_SIZE                   0x805D | ||
| 689 | #define GL_TEXTURE_BLUE_SIZE                    0x805E | ||
| 690 | #define GL_TEXTURE_ALPHA_SIZE                   0x805F | ||
| 691 | #define GL_TEXTURE_LUMINANCE_SIZE               0x8060 | ||
| 692 | #define GL_TEXTURE_INTENSITY_SIZE               0x8061 | ||
| 693 | #define GL_NEAREST_MIPMAP_NEAREST               0x2700 | ||
| 694 | #define GL_NEAREST_MIPMAP_LINEAR                0x2702 | ||
| 695 | #define GL_LINEAR_MIPMAP_NEAREST                0x2701 | ||
| 696 | #define GL_LINEAR_MIPMAP_LINEAR                 0x2703 | ||
| 697 | #define GL_OBJECT_LINEAR                        0x2401 | ||
| 698 | #define GL_OBJECT_PLANE                         0x2501 | ||
| 699 | #define GL_EYE_LINEAR                           0x2400 | ||
| 700 | #define GL_EYE_PLANE                            0x2502 | ||
| 701 | #define GL_SPHERE_MAP                           0x2402 | ||
| 702 | #define GL_DECAL                                0x2101 | ||
| 703 | #define GL_MODULATE                             0x2100 | ||
| 704 | #define GL_NEAREST                              0x2600 | ||
| 705 | #define GL_REPEAT                               0x2901 | ||
| 706 | #define GL_CLAMP                                0x2900 | ||
| 707 | #define GL_S                                    0x2000 | ||
| 708 | #define GL_T                                    0x2001 | ||
| 709 | #define GL_R                                    0x2002 | ||
| 710 | #define GL_Q                                    0x2003 | ||
| 711 | |||
| 712 | /* Utility */ | ||
| 713 | #define GL_VENDOR                               0x1F00 | ||
| 714 | #define GL_RENDERER                             0x1F01 | ||
| 715 | #define GL_VERSION                              0x1F02 | ||
| 716 | #define GL_EXTENSIONS                           0x1F03 | ||
| 717 | |||
| 718 | /* Errors */ | ||
| 719 | #define GL_NO_ERROR                             0 | ||
| 720 | #define GL_INVALID_ENUM                         0x0500 | ||
| 721 | #define GL_INVALID_VALUE                        0x0501 | ||
| 722 | #define GL_INVALID_OPERATION                    0x0502 | ||
| 723 | #define GL_STACK_OVERFLOW                       0x0503 | ||
| 724 | #define GL_STACK_UNDERFLOW                      0x0504 | ||
| 725 | #define GL_OUT_OF_MEMORY                        0x0505 | ||
| 726 | |||
| 727 | /* glPush/PopAttrib bits */ | ||
| 728 | #define GL_CURRENT_BIT                          0x00000001 | ||
| 729 | #define GL_POINT_BIT                            0x00000002 | ||
| 730 | #define GL_LINE_BIT                             0x00000004 | ||
| 731 | #define GL_POLYGON_BIT                          0x00000008 | ||
| 732 | #define GL_POLYGON_STIPPLE_BIT                  0x00000010 | ||
| 733 | #define GL_PIXEL_MODE_BIT                       0x00000020 | ||
| 734 | #define GL_LIGHTING_BIT                         0x00000040 | ||
| 735 | #define GL_FOG_BIT                              0x00000080 | ||
| 736 | #define GL_DEPTH_BUFFER_BIT                     0x00000100 | ||
| 737 | #define GL_ACCUM_BUFFER_BIT                     0x00000200 | ||
| 738 | #define GL_STENCIL_BUFFER_BIT                   0x00000400 | ||
| 739 | #define GL_VIEWPORT_BIT                         0x00000800 | ||
| 740 | #define GL_TRANSFORM_BIT                        0x00001000 | ||
| 741 | #define GL_ENABLE_BIT                           0x00002000 | ||
| 742 | #define GL_COLOR_BUFFER_BIT                     0x00004000 | ||
| 743 | #define GL_HINT_BIT                             0x00008000 | ||
| 744 | #define GL_EVAL_BIT                             0x00010000 | ||
| 745 | #define GL_LIST_BIT                             0x00020000 | ||
| 746 | #define GL_TEXTURE_BIT                          0x00040000 | ||
| 747 | #define GL_SCISSOR_BIT                          0x00080000 | ||
| 748 | #define GL_ALL_ATTRIB_BITS                      0x000FFFFF | ||
| 749 | |||
| 750 | |||
| 751 | /* OpenGL 1.1 */ | ||
| 752 | #define GL_PROXY_TEXTURE_1D                     0x8063 | ||
| 753 | #define GL_PROXY_TEXTURE_2D                     0x8064 | ||
| 754 | #define GL_TEXTURE_PRIORITY                     0x8066 | ||
| 755 | #define GL_TEXTURE_RESIDENT                     0x8067 | ||
| 756 | #define GL_TEXTURE_BINDING_1D                   0x8068 | ||
| 757 | #define GL_TEXTURE_BINDING_2D                   0x8069 | ||
| 758 | #define GL_TEXTURE_INTERNAL_FORMAT              0x1003 | ||
| 759 | #define GL_ALPHA4                               0x803B | ||
| 760 | #define GL_ALPHA8                               0x803C | ||
| 761 | #define GL_ALPHA12                              0x803D | ||
| 762 | #define GL_ALPHA16                              0x803E | ||
| 763 | #define GL_LUMINANCE4                           0x803F | ||
| 764 | #define GL_LUMINANCE8                           0x8040 | ||
| 765 | #define GL_LUMINANCE12                          0x8041 | ||
| 766 | #define GL_LUMINANCE16                          0x8042 | ||
| 767 | #define GL_LUMINANCE4_ALPHA4                    0x8043 | ||
| 768 | #define GL_LUMINANCE6_ALPHA2                    0x8044 | ||
| 769 | #define GL_LUMINANCE8_ALPHA8                    0x8045 | ||
| 770 | #define GL_LUMINANCE12_ALPHA4                   0x8046 | ||
| 771 | #define GL_LUMINANCE12_ALPHA12                  0x8047 | ||
| 772 | #define GL_LUMINANCE16_ALPHA16                  0x8048 | ||
| 773 | #define GL_INTENSITY                            0x8049 | ||
| 774 | #define GL_INTENSITY4                           0x804A | ||
| 775 | #define GL_INTENSITY8                           0x804B | ||
| 776 | #define GL_INTENSITY12                          0x804C | ||
| 777 | #define GL_INTENSITY16                          0x804D | ||
| 778 | #define GL_R3_G3_B2                             0x2A10 | ||
| 779 | #define GL_RGB4                                 0x804F | ||
| 780 | #define GL_RGB5                                 0x8050 | ||
| 781 | #define GL_RGB8                                 0x8051 | ||
| 782 | #define GL_RGB10                                0x8052 | ||
| 783 | #define GL_RGB12                                0x8053 | ||
| 784 | #define GL_RGB16                                0x8054 | ||
| 785 | #define GL_RGBA2                                0x8055 | ||
| 786 | #define GL_RGBA4                                0x8056 | ||
| 787 | #define GL_RGB5_A1                              0x8057 | ||
| 788 | #define GL_RGBA8                                0x8058 | ||
| 789 | #define GL_RGB10_A2                             0x8059 | ||
| 790 | #define GL_RGBA12                               0x805A | ||
| 791 | #define GL_RGBA16                               0x805B | ||
| 792 | #define GL_CLIENT_PIXEL_STORE_BIT               0x00000001 | ||
| 793 | #define GL_CLIENT_VERTEX_ARRAY_BIT              0x00000002 | ||
| 794 | #define GL_ALL_CLIENT_ATTRIB_BITS               0xFFFFFFFF | ||
| 795 | #define GL_CLIENT_ALL_ATTRIB_BITS               0xFFFFFFFF | ||
| 796 | |||
| 797 | |||
| 798 | |||
| 799 | /* | ||
| 800 |  * Miscellaneous | ||
| 801 |  */ | ||
| 802 | |||
| 803 | GLAPI void GLAPIENTRY glClearIndex( GLfloat c ); | ||
| 804 | |||
| 805 | GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); | ||
| 806 | |||
| 807 | GLAPI void GLAPIENTRY glClear( GLbitfield mask ); | ||
| 808 | |||
| 809 | GLAPI void GLAPIENTRY glIndexMask( GLuint mask ); | ||
| 810 | |||
| 811 | GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); | ||
| 812 | |||
| 813 | GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref ); | ||
| 814 | |||
| 815 | GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor ); | ||
| 816 | |||
| 817 | GLAPI void GLAPIENTRY glLogicOp( GLenum opcode ); | ||
| 818 | |||
| 819 | GLAPI void GLAPIENTRY glCullFace( GLenum mode ); | ||
| 820 | |||
| 821 | GLAPI void GLAPIENTRY glFrontFace( GLenum mode ); | ||
| 822 | |||
| 823 | GLAPI void GLAPIENTRY glPointSize( GLfloat size ); | ||
| 824 | |||
| 825 | GLAPI void GLAPIENTRY glLineWidth( GLfloat width ); | ||
| 826 | |||
| 827 | GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern ); | ||
| 828 | |||
| 829 | GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode ); | ||
| 830 | |||
| 831 | GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units ); | ||
| 832 | |||
| 833 | GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask ); | ||
| 834 | |||
| 835 | GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask ); | ||
| 836 | |||
| 837 | GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag ); | ||
| 838 | |||
| 839 | GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag ); | ||
| 840 | |||
| 841 | GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 842 | |||
| 843 | GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation ); | ||
| 844 | |||
| 845 | GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation ); | ||
| 846 | |||
| 847 | GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode ); | ||
| 848 | |||
| 849 | GLAPI void GLAPIENTRY glReadBuffer( GLenum mode ); | ||
| 850 | |||
| 851 | GLAPI void GLAPIENTRY glEnable( GLenum cap ); | ||
| 852 | |||
| 853 | GLAPI void GLAPIENTRY glDisable( GLenum cap ); | ||
| 854 | |||
| 855 | GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap ); | ||
| 856 | |||
| 857 | |||
| 858 | GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */ | ||
| 859 | |||
| 860 | GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */ | ||
| 861 | |||
| 862 | |||
| 863 | GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params ); | ||
| 864 | |||
| 865 | GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params ); | ||
| 866 | |||
| 867 | GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params ); | ||
| 868 | |||
| 869 | GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params ); | ||
| 870 | |||
| 871 | |||
| 872 | GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask ); | ||
| 873 | |||
| 874 | GLAPI void GLAPIENTRY glPopAttrib( void ); | ||
| 875 | |||
| 876 | |||
| 877 | GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */ | ||
| 878 | |||
| 879 | GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */ | ||
| 880 | |||
| 881 | |||
| 882 | GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); | ||
| 883 | |||
| 884 | GLAPI GLenum GLAPIENTRY glGetError( void ); | ||
| 885 | |||
| 886 | GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); | ||
| 887 | |||
| 888 | GLAPI void GLAPIENTRY glFinish( void ); | ||
| 889 | |||
| 890 | GLAPI void GLAPIENTRY glFlush( void ); | ||
| 891 | |||
| 892 | GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode ); | ||
| 893 | |||
| 894 | |||
| 895 | /* | ||
| 896 |  * Depth Buffer | ||
| 897 |  */ | ||
| 898 | |||
| 899 | GLAPI void GLAPIENTRY glClearDepth( GLclampd depth ); | ||
| 900 | |||
| 901 | GLAPI void GLAPIENTRY glDepthFunc( GLenum func ); | ||
| 902 | |||
| 903 | GLAPI void GLAPIENTRY glDepthMask( GLboolean flag ); | ||
| 904 | |||
| 905 | GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val ); | ||
| 906 | |||
| 907 | |||
| 908 | /* | ||
| 909 |  * Accumulation Buffer | ||
| 910 |  */ | ||
| 911 | |||
| 912 | GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ); | ||
| 913 | |||
| 914 | GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value ); | ||
| 915 | |||
| 916 | |||
| 917 | /* | ||
| 918 |  * Transformation | ||
| 919 |  */ | ||
| 920 | |||
| 921 | GLAPI void GLAPIENTRY glMatrixMode( GLenum mode ); | ||
| 922 | |||
| 923 | GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right, | ||
| 924 | GLdouble bottom, GLdouble top, | ||
| 925 | GLdouble near_val, GLdouble far_val ); | ||
| 926 | |||
| 927 | GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, | ||
| 928 | GLdouble bottom, GLdouble top, | ||
| 929 | GLdouble near_val, GLdouble far_val ); | ||
| 930 | |||
| 931 | GLAPI void GLAPIENTRY glViewport( GLint x, GLint y, | ||
| 932 | GLsizei width, GLsizei height ); | ||
| 933 | |||
| 934 | GLAPI void GLAPIENTRY glPushMatrix( void ); | ||
| 935 | |||
| 936 | GLAPI void GLAPIENTRY glPopMatrix( void ); | ||
| 937 | |||
| 938 | GLAPI void GLAPIENTRY glLoadIdentity( void ); | ||
| 939 | |||
| 940 | GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m ); | ||
| 941 | GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m ); | ||
| 942 | |||
| 943 | GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m ); | ||
| 944 | GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m ); | ||
| 945 | |||
| 946 | GLAPI void GLAPIENTRY glRotated( GLdouble angle, | ||
| 947 | GLdouble x, GLdouble y, GLdouble z ); | ||
| 948 | GLAPI void GLAPIENTRY glRotatef( GLfloat angle, | ||
| 949 | GLfloat x, GLfloat y, GLfloat z ); | ||
| 950 | |||
| 951 | GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z ); | ||
| 952 | GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z ); | ||
| 953 | |||
| 954 | GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z ); | ||
| 955 | GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z ); | ||
| 956 | |||
| 957 | |||
| 958 | /* | ||
| 959 |  * Display Lists | ||
| 960 |  */ | ||
| 961 | |||
| 962 | GLAPI GLboolean GLAPIENTRY glIsList( GLuint list ); | ||
| 963 | |||
| 964 | GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range ); | ||
| 965 | |||
| 966 | GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range ); | ||
| 967 | |||
| 968 | GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode ); | ||
| 969 | |||
| 970 | GLAPI void GLAPIENTRY glEndList( void ); | ||
| 971 | |||
| 972 | GLAPI void GLAPIENTRY glCallList( GLuint list ); | ||
| 973 | |||
| 974 | GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type, | ||
| 975 | const GLvoid *lists ); | ||
| 976 | |||
| 977 | GLAPI void GLAPIENTRY glListBase( GLuint base ); | ||
| 978 | |||
| 979 | |||
| 980 | /* | ||
| 981 |  * Drawing Functions | ||
| 982 |  */ | ||
| 983 | |||
| 984 | GLAPI void GLAPIENTRY glBegin( GLenum mode ); | ||
| 985 | |||
| 986 | GLAPI void GLAPIENTRY glEnd( void ); | ||
| 987 | |||
| 988 | |||
| 989 | GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y ); | ||
| 990 | GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y ); | ||
| 991 | GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y ); | ||
| 992 | GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); | ||
| 993 | |||
| 994 | GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z ); | ||
| 995 | GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z ); | ||
| 996 | GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z ); | ||
| 997 | GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); | ||
| 998 | |||
| 999 | GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); | ||
| 1000 | GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); | ||
| 1001 | GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w ); | ||
| 1002 | GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ); | ||
| 1003 | |||
| 1004 | GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v ); | ||
| 1005 | GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v ); | ||
| 1006 | GLAPI void GLAPIENTRY glVertex2iv( const GLint *v ); | ||
| 1007 | GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v ); | ||
| 1008 | |||
| 1009 | GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v ); | ||
| 1010 | GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v ); | ||
| 1011 | GLAPI void GLAPIENTRY glVertex3iv( const GLint *v ); | ||
| 1012 | GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v ); | ||
| 1013 | |||
| 1014 | GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v ); | ||
| 1015 | GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v ); | ||
| 1016 | GLAPI void GLAPIENTRY glVertex4iv( const GLint *v ); | ||
| 1017 | GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v ); | ||
| 1018 | |||
| 1019 | |||
| 1020 | GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ); | ||
| 1021 | GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ); | ||
| 1022 | GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ); | ||
| 1023 | GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz ); | ||
| 1024 | GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz ); | ||
| 1025 | |||
| 1026 | GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v ); | ||
| 1027 | GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v ); | ||
| 1028 | GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v ); | ||
| 1029 | GLAPI void GLAPIENTRY glNormal3iv( const GLint *v ); | ||
| 1030 | GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v ); | ||
| 1031 | |||
| 1032 | |||
| 1033 | GLAPI void GLAPIENTRY glIndexd( GLdouble c ); | ||
| 1034 | GLAPI void GLAPIENTRY glIndexf( GLfloat c ); | ||
| 1035 | GLAPI void GLAPIENTRY glIndexi( GLint c ); | ||
| 1036 | GLAPI void GLAPIENTRY glIndexs( GLshort c ); | ||
| 1037 | GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */ | ||
| 1038 | |||
| 1039 | GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c ); | ||
| 1040 | GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c ); | ||
| 1041 | GLAPI void GLAPIENTRY glIndexiv( const GLint *c ); | ||
| 1042 | GLAPI void GLAPIENTRY glIndexsv( const GLshort *c ); | ||
| 1043 | GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */ | ||
| 1044 | |||
| 1045 | GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue ); | ||
| 1046 | GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue ); | ||
| 1047 | GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue ); | ||
| 1048 | GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue ); | ||
| 1049 | GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue ); | ||
| 1050 | GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue ); | ||
| 1051 | GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue ); | ||
| 1052 | GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue ); | ||
| 1053 | |||
| 1054 | GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green, | ||
| 1055 | GLbyte blue, GLbyte alpha ); | ||
| 1056 | GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green, | ||
| 1057 | GLdouble blue, GLdouble alpha ); | ||
| 1058 | GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green, | ||
| 1059 | GLfloat blue, GLfloat alpha ); | ||
| 1060 | GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green, | ||
| 1061 | GLint blue, GLint alpha ); | ||
| 1062 | GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green, | ||
| 1063 | GLshort blue, GLshort alpha ); | ||
| 1064 | GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green, | ||
| 1065 | GLubyte blue, GLubyte alpha ); | ||
| 1066 | GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green, | ||
| 1067 | GLuint blue, GLuint alpha ); | ||
| 1068 | GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green, | ||
| 1069 | GLushort blue, GLushort alpha ); | ||
| 1070 | |||
| 1071 | |||
| 1072 | GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v ); | ||
| 1073 | GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v ); | ||
| 1074 | GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v ); | ||
| 1075 | GLAPI void GLAPIENTRY glColor3iv( const GLint *v ); | ||
| 1076 | GLAPI void GLAPIENTRY glColor3sv( const GLshort *v ); | ||
| 1077 | GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v ); | ||
| 1078 | GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v ); | ||
| 1079 | GLAPI void GLAPIENTRY glColor3usv( const GLushort *v ); | ||
| 1080 | |||
| 1081 | GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v ); | ||
| 1082 | GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v ); | ||
| 1083 | GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v ); | ||
| 1084 | GLAPI void GLAPIENTRY glColor4iv( const GLint *v ); | ||
| 1085 | GLAPI void GLAPIENTRY glColor4sv( const GLshort *v ); | ||
| 1086 | GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v ); | ||
| 1087 | GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v ); | ||
| 1088 | GLAPI void GLAPIENTRY glColor4usv( const GLushort *v ); | ||
| 1089 | |||
| 1090 | |||
| 1091 | GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s ); | ||
| 1092 | GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s ); | ||
| 1093 | GLAPI void GLAPIENTRY glTexCoord1i( GLint s ); | ||
| 1094 | GLAPI void GLAPIENTRY glTexCoord1s( GLshort s ); | ||
| 1095 | |||
| 1096 | GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t ); | ||
| 1097 | GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t ); | ||
| 1098 | GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t ); | ||
| 1099 | GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t ); | ||
| 1100 | |||
| 1101 | GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ); | ||
| 1102 | GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ); | ||
| 1103 | GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r ); | ||
| 1104 | GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r ); | ||
| 1105 | |||
| 1106 | GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ); | ||
| 1107 | GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ); | ||
| 1108 | GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q ); | ||
| 1109 | GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ); | ||
| 1110 | |||
| 1111 | GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v ); | ||
| 1112 | GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v ); | ||
| 1113 | GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v ); | ||
| 1114 | GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v ); | ||
| 1115 | |||
| 1116 | GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v ); | ||
| 1117 | GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v ); | ||
| 1118 | GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v ); | ||
| 1119 | GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v ); | ||
| 1120 | |||
| 1121 | GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v ); | ||
| 1122 | GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v ); | ||
| 1123 | GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v ); | ||
| 1124 | GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v ); | ||
| 1125 | |||
| 1126 | GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v ); | ||
| 1127 | GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v ); | ||
| 1128 | GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v ); | ||
| 1129 | GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v ); | ||
| 1130 | |||
| 1131 | |||
| 1132 | GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y ); | ||
| 1133 | GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y ); | ||
| 1134 | GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y ); | ||
| 1135 | GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y ); | ||
| 1136 | |||
| 1137 | GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ); | ||
| 1138 | GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ); | ||
| 1139 | GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z ); | ||
| 1140 | GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z ); | ||
| 1141 | |||
| 1142 | GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ); | ||
| 1143 | GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); | ||
| 1144 | GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w ); | ||
| 1145 | GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ); | ||
| 1146 | |||
| 1147 | GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v ); | ||
| 1148 | GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v ); | ||
| 1149 | GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v ); | ||
| 1150 | GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v ); | ||
| 1151 | |||
| 1152 | GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v ); | ||
| 1153 | GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v ); | ||
| 1154 | GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v ); | ||
| 1155 | GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v ); | ||
| 1156 | |||
| 1157 | GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v ); | ||
| 1158 | GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v ); | ||
| 1159 | GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v ); | ||
| 1160 | GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v ); | ||
| 1161 | |||
| 1162 | |||
| 1163 | GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ); | ||
| 1164 | GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ); | ||
| 1165 | GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ); | ||
| 1166 | GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ); | ||
| 1167 | |||
| 1168 | |||
| 1169 | GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 ); | ||
| 1170 | GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 ); | ||
| 1171 | GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 ); | ||
| 1172 | GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 ); | ||
| 1173 | |||
| 1174 | |||
| 1175 | /* | ||
| 1176 |  * Vertex Arrays  (1.1) | ||
| 1177 |  */ | ||
| 1178 | |||
| 1179 | GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type, | ||
| 1180 | GLsizei stride, const GLvoid *ptr ); | ||
| 1181 | |||
| 1182 | GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride, | ||
| 1183 | const GLvoid *ptr ); | ||
| 1184 | |||
| 1185 | GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type, | ||
| 1186 | GLsizei stride, const GLvoid *ptr ); | ||
| 1187 | |||
| 1188 | GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride, | ||
| 1189 | const GLvoid *ptr ); | ||
| 1190 | |||
| 1191 | GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type, | ||
| 1192 | GLsizei stride, const GLvoid *ptr ); | ||
| 1193 | |||
| 1194 | GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr ); | ||
| 1195 | |||
| 1196 | GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params ); | ||
| 1197 | |||
| 1198 | GLAPI void GLAPIENTRY glArrayElement( GLint i ); | ||
| 1199 | |||
| 1200 | GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count ); | ||
| 1201 | |||
| 1202 | GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count, | ||
| 1203 | GLenum type, const GLvoid *indices ); | ||
| 1204 | |||
| 1205 | GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride, | ||
| 1206 | const GLvoid *pointer ); | ||
| 1207 | |||
| 1208 | /* | ||
| 1209 |  * Lighting | ||
| 1210 |  */ | ||
| 1211 | |||
| 1212 | GLAPI void GLAPIENTRY glShadeModel( GLenum mode ); | ||
| 1213 | |||
| 1214 | GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param ); | ||
| 1215 | GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param ); | ||
| 1216 | GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname, | ||
| 1217 | const GLfloat *params ); | ||
| 1218 | GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname, | ||
| 1219 | const GLint *params ); | ||
| 1220 | |||
| 1221 | GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname, | ||
| 1222 | GLfloat *params ); | ||
| 1223 | GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname, | ||
| 1224 | GLint *params ); | ||
| 1225 | |||
| 1226 | GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param ); | ||
| 1227 | GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param ); | ||
| 1228 | GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params ); | ||
| 1229 | GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params ); | ||
| 1230 | |||
| 1231 | GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param ); | ||
| 1232 | GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param ); | ||
| 1233 | GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params ); | ||
| 1234 | GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params ); | ||
| 1235 | |||
| 1236 | GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params ); | ||
| 1237 | GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params ); | ||
| 1238 | |||
| 1239 | GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode ); | ||
| 1240 | |||
| 1241 | |||
| 1242 | /* | ||
| 1243 |  * Raster functions | ||
| 1244 |  */ | ||
| 1245 | |||
| 1246 | GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor ); | ||
| 1247 | |||
| 1248 | GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param ); | ||
| 1249 | GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); | ||
| 1250 | |||
| 1251 | GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); | ||
| 1252 | GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); | ||
| 1253 | |||
| 1254 | GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, | ||
| 1255 | const GLfloat *values ); | ||
| 1256 | GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, | ||
| 1257 | const GLuint *values ); | ||
| 1258 | GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, | ||
| 1259 | const GLushort *values ); | ||
| 1260 | |||
| 1261 | GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); | ||
| 1262 | GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); | ||
| 1263 | GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); | ||
| 1264 | |||
| 1265 | GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height, | ||
| 1266 | GLfloat xorig, GLfloat yorig, | ||
| 1267 | GLfloat xmove, GLfloat ymove, | ||
| 1268 | const GLubyte *bitmap ); | ||
| 1269 | |||
| 1270 | GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y, | ||
| 1271 | GLsizei width, GLsizei height, | ||
| 1272 | GLenum format, GLenum type, | ||
| 1273 | GLvoid *pixels ); | ||
| 1274 | |||
| 1275 | GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height, | ||
| 1276 | GLenum format, GLenum type, | ||
| 1277 | const GLvoid *pixels ); | ||
| 1278 | |||
| 1279 | GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y, | ||
| 1280 | GLsizei width, GLsizei height, | ||
| 1281 | GLenum type ); | ||
| 1282 | |||
| 1283 | /* | ||
| 1284 |  * Stenciling | ||
| 1285 |  */ | ||
| 1286 | |||
| 1287 | GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask ); | ||
| 1288 | |||
| 1289 | GLAPI void GLAPIENTRY glStencilMask( GLuint mask ); | ||
| 1290 | |||
| 1291 | GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ); | ||
| 1292 | |||
| 1293 | GLAPI void GLAPIENTRY glClearStencil( GLint s ); | ||
| 1294 | |||
| 1295 | |||
| 1296 | |||
| 1297 | /* | ||
| 1298 |  * Texture mapping | ||
| 1299 |  */ | ||
| 1300 | |||
| 1301 | GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param ); | ||
| 1302 | GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param ); | ||
| 1303 | GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param ); | ||
| 1304 | |||
| 1305 | GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params ); | ||
| 1306 | GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params ); | ||
| 1307 | GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params ); | ||
| 1308 | |||
| 1309 | GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params ); | ||
| 1310 | GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params ); | ||
| 1311 | GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params ); | ||
| 1312 | |||
| 1313 | |||
| 1314 | GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param ); | ||
| 1315 | GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param ); | ||
| 1316 | |||
| 1317 | GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params ); | ||
| 1318 | GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params ); | ||
| 1319 | |||
| 1320 | GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ); | ||
| 1321 | GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params ); | ||
| 1322 | |||
| 1323 | |||
| 1324 | GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param ); | ||
| 1325 | GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param ); | ||
| 1326 | |||
| 1327 | GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname, | ||
| 1328 | const GLfloat *params ); | ||
| 1329 | GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname, | ||
| 1330 | const GLint *params ); | ||
| 1331 | |||
| 1332 | GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target, | ||
| 1333 | GLenum pname, GLfloat *params); | ||
| 1334 | GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target, | ||
| 1335 | GLenum pname, GLint *params ); | ||
| 1336 | |||
| 1337 | GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level, | ||
| 1338 | GLenum pname, GLfloat *params ); | ||
| 1339 | GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level, | ||
| 1340 | GLenum pname, GLint *params ); | ||
| 1341 | |||
| 1342 | |||
| 1343 | GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level, | ||
| 1344 | GLint internalFormat, | ||
| 1345 | GLsizei width, GLint border, | ||
| 1346 | GLenum format, GLenum type, | ||
| 1347 | const GLvoid *pixels ); | ||
| 1348 | |||
| 1349 | GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level, | ||
| 1350 | GLint internalFormat, | ||
| 1351 | GLsizei width, GLsizei height, | ||
| 1352 | GLint border, GLenum format, GLenum type, | ||
| 1353 | const GLvoid *pixels ); | ||
| 1354 | |||
| 1355 | GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level, | ||
| 1356 | GLenum format, GLenum type, | ||
| 1357 | GLvoid *pixels ); | ||
| 1358 | |||
| 1359 | |||
| 1360 | /* 1.1 functions */ | ||
| 1361 | |||
| 1362 | GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures ); | ||
| 1363 | |||
| 1364 | GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures); | ||
| 1365 | |||
| 1366 | GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture ); | ||
| 1367 | |||
| 1368 | GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n, | ||
| 1369 | const GLuint *textures, | ||
| 1370 | const GLclampf *priorities ); | ||
| 1371 | |||
| 1372 | GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n, | ||
| 1373 | const GLuint *textures, | ||
| 1374 | GLboolean *residences ); | ||
| 1375 | |||
| 1376 | GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture ); | ||
| 1377 | |||
| 1378 | |||
| 1379 | GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level, | ||
| 1380 | GLint xoffset, | ||
| 1381 | GLsizei width, GLenum format, | ||
| 1382 | GLenum type, const GLvoid *pixels ); | ||
| 1383 | |||
| 1384 | |||
| 1385 | GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level, | ||
| 1386 | GLint xoffset, GLint yoffset, | ||
| 1387 | GLsizei width, GLsizei height, | ||
| 1388 | GLenum format, GLenum type, | ||
| 1389 | const GLvoid *pixels ); | ||
| 1390 | |||
| 1391 | |||
| 1392 | GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level, | ||
| 1393 | GLenum internalformat, | ||
| 1394 | GLint x, GLint y, | ||
| 1395 | GLsizei width, GLint border ); | ||
| 1396 | |||
| 1397 | |||
| 1398 | GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level, | ||
| 1399 | GLenum internalformat, | ||
| 1400 | GLint x, GLint y, | ||
| 1401 | GLsizei width, GLsizei height, | ||
| 1402 | GLint border ); | ||
| 1403 | |||
| 1404 | |||
| 1405 | GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level, | ||
| 1406 | GLint xoffset, GLint x, GLint y, | ||
| 1407 | GLsizei width ); | ||
| 1408 | |||
| 1409 | |||
| 1410 | GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level, | ||
| 1411 | GLint xoffset, GLint yoffset, | ||
| 1412 | GLint x, GLint y, | ||
| 1413 | GLsizei width, GLsizei height ); | ||
| 1414 | |||
| 1415 | |||
| 1416 | /* | ||
| 1417 |  * Evaluators | ||
| 1418 |  */ | ||
| 1419 | |||
| 1420 | GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2, | ||
| 1421 | GLint stride, | ||
| 1422 | GLint order, const GLdouble *points ); | ||
| 1423 | GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2, | ||
| 1424 | GLint stride, | ||
| 1425 | GLint order, const GLfloat *points ); | ||
| 1426 | |||
| 1427 | GLAPI void GLAPIENTRY glMap2d( GLenum target, | ||
| 1428 | GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, | ||
| 1429 | GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, | ||
| 1430 | const GLdouble *points ); | ||
| 1431 | GLAPI void GLAPIENTRY glMap2f( GLenum target, | ||
| 1432 | GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, | ||
| 1433 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, | ||
| 1434 | const GLfloat *points ); | ||
| 1435 | |||
| 1436 | GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v ); | ||
| 1437 | GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v ); | ||
| 1438 | GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v ); | ||
| 1439 | |||
| 1440 | GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u ); | ||
| 1441 | GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u ); | ||
| 1442 | |||
| 1443 | GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u ); | ||
| 1444 | GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u ); | ||
| 1445 | |||
| 1446 | GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v ); | ||
| 1447 | GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v ); | ||
| 1448 | |||
| 1449 | GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u ); | ||
| 1450 | GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u ); | ||
| 1451 | |||
| 1452 | GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ); | ||
| 1453 | GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ); | ||
| 1454 | |||
| 1455 | GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, | ||
| 1456 | GLint vn, GLdouble v1, GLdouble v2 ); | ||
| 1457 | GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, | ||
| 1458 | GLint vn, GLfloat v1, GLfloat v2 ); | ||
| 1459 | |||
| 1460 | GLAPI void GLAPIENTRY glEvalPoint1( GLint i ); | ||
| 1461 | |||
| 1462 | GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j ); | ||
| 1463 | |||
| 1464 | GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 ); | ||
| 1465 | |||
| 1466 | GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ); | ||
| 1467 | |||
| 1468 | |||
| 1469 | /* | ||
| 1470 |  * Fog | ||
| 1471 |  */ | ||
| 1472 | |||
| 1473 | GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param ); | ||
| 1474 | |||
| 1475 | GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param ); | ||
| 1476 | |||
| 1477 | GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params ); | ||
| 1478 | |||
| 1479 | GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params ); | ||
| 1480 | |||
| 1481 | |||
| 1482 | /* | ||
| 1483 |  * Selection and Feedback | ||
| 1484 |  */ | ||
| 1485 | |||
| 1486 | GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ); | ||
| 1487 | |||
| 1488 | GLAPI void GLAPIENTRY glPassThrough( GLfloat token ); | ||
| 1489 | |||
| 1490 | GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer ); | ||
| 1491 | |||
| 1492 | GLAPI void GLAPIENTRY glInitNames( void ); | ||
| 1493 | |||
| 1494 | GLAPI void GLAPIENTRY glLoadName( GLuint name ); | ||
| 1495 | |||
| 1496 | GLAPI void GLAPIENTRY glPushName( GLuint name ); | ||
| 1497 | |||
| 1498 | GLAPI void GLAPIENTRY glPopName( void ); | ||
| 1499 | |||
| 1500 | |||
| 1501 | |||
| 1502 | /* | ||
| 1503 |  * OpenGL 1.2 | ||
| 1504 |  */ | ||
| 1505 | |||
| 1506 | #define GL_RESCALE_NORMAL                       0x803A | ||
| 1507 | #define GL_CLAMP_TO_EDGE                        0x812F | ||
| 1508 | #define GL_MAX_ELEMENTS_VERTICES                0x80E8 | ||
| 1509 | #define GL_MAX_ELEMENTS_INDICES                 0x80E9 | ||
| 1510 | #define GL_BGR                                  0x80E0 | ||
| 1511 | #define GL_BGRA                                 0x80E1 | ||
| 1512 | #define GL_UNSIGNED_BYTE_3_3_2                  0x8032 | ||
| 1513 | #define GL_UNSIGNED_BYTE_2_3_3_REV              0x8362 | ||
| 1514 | #define GL_UNSIGNED_SHORT_5_6_5                 0x8363 | ||
| 1515 | #define GL_UNSIGNED_SHORT_5_6_5_REV             0x8364 | ||
| 1516 | #define GL_UNSIGNED_SHORT_4_4_4_4               0x8033 | ||
| 1517 | #define GL_UNSIGNED_SHORT_4_4_4_4_REV           0x8365 | ||
| 1518 | #define GL_UNSIGNED_SHORT_5_5_5_1               0x8034 | ||
| 1519 | #define GL_UNSIGNED_SHORT_1_5_5_5_REV           0x8366 | ||
| 1520 | #define GL_UNSIGNED_INT_8_8_8_8                 0x8035 | ||
| 1521 | #define GL_UNSIGNED_INT_8_8_8_8_REV             0x8367 | ||
| 1522 | #define GL_UNSIGNED_INT_10_10_10_2              0x8036 | ||
| 1523 | #define GL_UNSIGNED_INT_2_10_10_10_REV          0x8368 | ||
| 1524 | #define GL_LIGHT_MODEL_COLOR_CONTROL            0x81F8 | ||
| 1525 | #define GL_SINGLE_COLOR                         0x81F9 | ||
| 1526 | #define GL_SEPARATE_SPECULAR_COLOR              0x81FA | ||
| 1527 | #define GL_TEXTURE_MIN_LOD                      0x813A | ||
| 1528 | #define GL_TEXTURE_MAX_LOD                      0x813B | ||
| 1529 | #define GL_TEXTURE_BASE_LEVEL                   0x813C | ||
| 1530 | #define GL_TEXTURE_MAX_LEVEL                    0x813D | ||
| 1531 | #define GL_SMOOTH_POINT_SIZE_RANGE              0x0B12 | ||
| 1532 | #define GL_SMOOTH_POINT_SIZE_GRANULARITY        0x0B13 | ||
| 1533 | #define GL_SMOOTH_LINE_WIDTH_RANGE              0x0B22 | ||
| 1534 | #define GL_SMOOTH_LINE_WIDTH_GRANULARITY        0x0B23 | ||
| 1535 | #define GL_ALIASED_POINT_SIZE_RANGE             0x846D | ||
| 1536 | #define GL_ALIASED_LINE_WIDTH_RANGE             0x846E | ||
| 1537 | #define GL_PACK_SKIP_IMAGES                     0x806B | ||
| 1538 | #define GL_PACK_IMAGE_HEIGHT                    0x806C | ||
| 1539 | #define GL_UNPACK_SKIP_IMAGES                   0x806D | ||
| 1540 | #define GL_UNPACK_IMAGE_HEIGHT                  0x806E | ||
| 1541 | #define GL_TEXTURE_3D                           0x806F | ||
| 1542 | #define GL_PROXY_TEXTURE_3D                     0x8070 | ||
| 1543 | #define GL_TEXTURE_DEPTH                        0x8071 | ||
| 1544 | #define GL_TEXTURE_WRAP_R                       0x8072 | ||
| 1545 | #define GL_MAX_3D_TEXTURE_SIZE                  0x8073 | ||
| 1546 | #define GL_TEXTURE_BINDING_3D                   0x806A | ||
| 1547 | |||
| 1548 | GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start, | ||
| 1549 | GLuint end, GLsizei count, GLenum type, const GLvoid *indices ); | ||
| 1550 | |||
| 1551 | GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level, | ||
| 1552 | GLint internalFormat, | ||
| 1553 | GLsizei width, GLsizei height, | ||
| 1554 | GLsizei depth, GLint border, | ||
| 1555 | GLenum format, GLenum type, | ||
| 1556 | const GLvoid *pixels ); | ||
| 1557 | |||
| 1558 | GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level, | ||
| 1559 | GLint xoffset, GLint yoffset, | ||
| 1560 | GLint zoffset, GLsizei width, | ||
| 1561 | GLsizei height, GLsizei depth, | ||
| 1562 | GLenum format, | ||
| 1563 | GLenum type, const GLvoid *pixels); | ||
| 1564 | |||
| 1565 | GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level, | ||
| 1566 | GLint xoffset, GLint yoffset, | ||
| 1567 | GLint zoffset, GLint x, | ||
| 1568 | GLint y, GLsizei width, | ||
| 1569 | GLsizei height ); | ||
| 1570 | |||
| 1571 | typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); | ||
| 1572 | typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); | ||
| 1573 | typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); | ||
| 1574 | typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); | ||
| 1575 | |||
| 1576 | |||
| 1577 | /* | ||
| 1578 |  * GL_ARB_imaging | ||
| 1579 |  */ | ||
| 1580 | |||
| 1581 | #define GL_CONSTANT_COLOR                       0x8001 | ||
| 1582 | #define GL_ONE_MINUS_CONSTANT_COLOR             0x8002 | ||
| 1583 | #define GL_CONSTANT_ALPHA                       0x8003 | ||
| 1584 | #define GL_ONE_MINUS_CONSTANT_ALPHA             0x8004 | ||
| 1585 | #define GL_COLOR_TABLE                          0x80D0 | ||
| 1586 | #define GL_POST_CONVOLUTION_COLOR_TABLE         0x80D1 | ||
| 1587 | #define GL_POST_COLOR_MATRIX_COLOR_TABLE        0x80D2 | ||
| 1588 | #define GL_PROXY_COLOR_TABLE                    0x80D3 | ||
| 1589 | #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE   0x80D4 | ||
| 1590 | #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE  0x80D5 | ||
| 1591 | #define GL_COLOR_TABLE_SCALE                    0x80D6 | ||
| 1592 | #define GL_COLOR_TABLE_BIAS                     0x80D7 | ||
| 1593 | #define GL_COLOR_TABLE_FORMAT                   0x80D8 | ||
| 1594 | #define GL_COLOR_TABLE_WIDTH                    0x80D9 | ||
| 1595 | #define GL_COLOR_TABLE_RED_SIZE                 0x80DA | ||
| 1596 | #define GL_COLOR_TABLE_GREEN_SIZE               0x80DB | ||
| 1597 | #define GL_COLOR_TABLE_BLUE_SIZE                0x80DC | ||
| 1598 | #define GL_COLOR_TABLE_ALPHA_SIZE               0x80DD | ||
| 1599 | #define GL_COLOR_TABLE_LUMINANCE_SIZE           0x80DE | ||
| 1600 | #define GL_COLOR_TABLE_INTENSITY_SIZE           0x80DF | ||
| 1601 | #define GL_CONVOLUTION_1D                       0x8010 | ||
| 1602 | #define GL_CONVOLUTION_2D                       0x8011 | ||
| 1603 | #define GL_SEPARABLE_2D                         0x8012 | ||
| 1604 | #define GL_CONVOLUTION_BORDER_MODE              0x8013 | ||
| 1605 | #define GL_CONVOLUTION_FILTER_SCALE             0x8014 | ||
| 1606 | #define GL_CONVOLUTION_FILTER_BIAS              0x8015 | ||
| 1607 | #define GL_REDUCE                               0x8016 | ||
| 1608 | #define GL_CONVOLUTION_FORMAT                   0x8017 | ||
| 1609 | #define GL_CONVOLUTION_WIDTH                    0x8018 | ||
| 1610 | #define GL_CONVOLUTION_HEIGHT                   0x8019 | ||
| 1611 | #define GL_MAX_CONVOLUTION_WIDTH                0x801A | ||
| 1612 | #define GL_MAX_CONVOLUTION_HEIGHT               0x801B | ||
| 1613 | #define GL_POST_CONVOLUTION_RED_SCALE           0x801C | ||
| 1614 | #define GL_POST_CONVOLUTION_GREEN_SCALE         0x801D | ||
| 1615 | #define GL_POST_CONVOLUTION_BLUE_SCALE          0x801E | ||
| 1616 | #define GL_POST_CONVOLUTION_ALPHA_SCALE         0x801F | ||
| 1617 | #define GL_POST_CONVOLUTION_RED_BIAS            0x8020 | ||
| 1618 | #define GL_POST_CONVOLUTION_GREEN_BIAS          0x8021 | ||
| 1619 | #define GL_POST_CONVOLUTION_BLUE_BIAS           0x8022 | ||
| 1620 | #define GL_POST_CONVOLUTION_ALPHA_BIAS          0x8023 | ||
| 1621 | #define GL_CONSTANT_BORDER                      0x8151 | ||
| 1622 | #define GL_REPLICATE_BORDER                     0x8153 | ||
| 1623 | #define GL_CONVOLUTION_BORDER_COLOR             0x8154 | ||
| 1624 | #define GL_COLOR_MATRIX                         0x80B1 | ||
| 1625 | #define GL_COLOR_MATRIX_STACK_DEPTH             0x80B2 | ||
| 1626 | #define GL_MAX_COLOR_MATRIX_STACK_DEPTH         0x80B3 | ||
| 1627 | #define GL_POST_COLOR_MATRIX_RED_SCALE          0x80B4 | ||
| 1628 | #define GL_POST_COLOR_MATRIX_GREEN_SCALE        0x80B5 | ||
| 1629 | #define GL_POST_COLOR_MATRIX_BLUE_SCALE         0x80B6 | ||
| 1630 | #define GL_POST_COLOR_MATRIX_ALPHA_SCALE        0x80B7 | ||
| 1631 | #define GL_POST_COLOR_MATRIX_RED_BIAS           0x80B8 | ||
| 1632 | #define GL_POST_COLOR_MATRIX_GREEN_BIAS         0x80B9 | ||
| 1633 | #define GL_POST_COLOR_MATRIX_BLUE_BIAS          0x80BA | ||
| 1634 | #define GL_POST_COLOR_MATRIX_ALPHA_BIAS         0x80BB | ||
| 1635 | #define GL_HISTOGRAM                            0x8024 | ||
| 1636 | #define GL_PROXY_HISTOGRAM                      0x8025 | ||
| 1637 | #define GL_HISTOGRAM_WIDTH                      0x8026 | ||
| 1638 | #define GL_HISTOGRAM_FORMAT                     0x8027 | ||
| 1639 | #define GL_HISTOGRAM_RED_SIZE                   0x8028 | ||
| 1640 | #define GL_HISTOGRAM_GREEN_SIZE                 0x8029 | ||
| 1641 | #define GL_HISTOGRAM_BLUE_SIZE                  0x802A | ||
| 1642 | #define GL_HISTOGRAM_ALPHA_SIZE                 0x802B | ||
| 1643 | #define GL_HISTOGRAM_LUMINANCE_SIZE             0x802C | ||
| 1644 | #define GL_HISTOGRAM_SINK                       0x802D | ||
| 1645 | #define GL_MINMAX                               0x802E | ||
| 1646 | #define GL_MINMAX_FORMAT                        0x802F | ||
| 1647 | #define GL_MINMAX_SINK                          0x8030 | ||
| 1648 | #define GL_TABLE_TOO_LARGE                      0x8031 | ||
| 1649 | #define GL_BLEND_EQUATION                       0x8009 | ||
| 1650 | #define GL_MIN                                  0x8007 | ||
| 1651 | #define GL_MAX                                  0x8008 | ||
| 1652 | #define GL_FUNC_ADD                             0x8006 | ||
| 1653 | #define GL_FUNC_SUBTRACT                        0x800A | ||
| 1654 | #define GL_FUNC_REVERSE_SUBTRACT                0x800B | ||
| 1655 | #define GL_BLEND_COLOR                          0x8005 | ||
| 1656 | |||
| 1657 | |||
| 1658 | GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat, | ||
| 1659 | GLsizei width, GLenum format, | ||
| 1660 | GLenum type, const GLvoid *table ); | ||
| 1661 | |||
| 1662 | GLAPI void GLAPIENTRY glColorSubTable( GLenum target, | ||
| 1663 | GLsizei start, GLsizei count, | ||
| 1664 | GLenum format, GLenum type, | ||
| 1665 | const GLvoid *data ); | ||
| 1666 | |||
| 1667 | GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, | ||
| 1668 | const GLint *params); | ||
| 1669 | |||
| 1670 | GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, | ||
| 1671 | const GLfloat *params); | ||
| 1672 | |||
| 1673 | GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start, | ||
| 1674 | GLint x, GLint y, GLsizei width ); | ||
| 1675 | |||
| 1676 | GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat, | ||
| 1677 | GLint x, GLint y, GLsizei width ); | ||
| 1678 | |||
| 1679 | GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format, | ||
| 1680 | GLenum type, GLvoid *table ); | ||
| 1681 | |||
| 1682 | GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname, | ||
| 1683 | GLfloat *params ); | ||
| 1684 | |||
| 1685 | GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname, | ||
| 1686 | GLint *params ); | ||
| 1687 | |||
| 1688 | GLAPI void GLAPIENTRY glBlendEquation( GLenum mode ); | ||
| 1689 | |||
| 1690 | GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green, | ||
| 1691 | GLclampf blue, GLclampf alpha ); | ||
| 1692 | |||
| 1693 | GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width, | ||
| 1694 | GLenum internalformat, GLboolean sink ); | ||
| 1695 | |||
| 1696 | GLAPI void GLAPIENTRY glResetHistogram( GLenum target ); | ||
| 1697 | |||
| 1698 | GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset, | ||
| 1699 | GLenum format, GLenum type, | ||
| 1700 | GLvoid *values ); | ||
| 1701 | |||
| 1702 | GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname, | ||
| 1703 | GLfloat *params ); | ||
| 1704 | |||
| 1705 | GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname, | ||
| 1706 | GLint *params ); | ||
| 1707 | |||
| 1708 | GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat, | ||
| 1709 | GLboolean sink ); | ||
| 1710 | |||
| 1711 | GLAPI void GLAPIENTRY glResetMinmax( GLenum target ); | ||
| 1712 | |||
| 1713 | GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset, | ||
| 1714 | GLenum format, GLenum types, | ||
| 1715 | GLvoid *values ); | ||
| 1716 | |||
| 1717 | GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname, | ||
| 1718 | GLfloat *params ); | ||
| 1719 | |||
| 1720 | GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname, | ||
| 1721 | GLint *params ); | ||
| 1722 | |||
| 1723 | GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target, | ||
| 1724 | GLenum internalformat, GLsizei width, GLenum format, GLenum type, | ||
| 1725 | const GLvoid *image ); | ||
| 1726 | |||
| 1727 | GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target, | ||
| 1728 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, | ||
| 1729 | GLenum type, const GLvoid *image ); | ||
| 1730 | |||
| 1731 | GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname, | ||
| 1732 | GLfloat params ); | ||
| 1733 | |||
| 1734 | GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname, | ||
| 1735 | const GLfloat *params ); | ||
| 1736 | |||
| 1737 | GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname, | ||
| 1738 | GLint params ); | ||
| 1739 | |||
| 1740 | GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname, | ||
| 1741 | const GLint *params ); | ||
| 1742 | |||
| 1743 | GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target, | ||
| 1744 | GLenum internalformat, GLint x, GLint y, GLsizei width ); | ||
| 1745 | |||
| 1746 | GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target, | ||
| 1747 | GLenum internalformat, GLint x, GLint y, GLsizei width, | ||
| 1748 | GLsizei height); | ||
| 1749 | |||
| 1750 | GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format, | ||
| 1751 | GLenum type, GLvoid *image ); | ||
| 1752 | |||
| 1753 | GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname, | ||
| 1754 | GLfloat *params ); | ||
| 1755 | |||
| 1756 | GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname, | ||
| 1757 | GLint *params ); | ||
| 1758 | |||
| 1759 | GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target, | ||
| 1760 | GLenum internalformat, GLsizei width, GLsizei height, GLenum format, | ||
| 1761 | GLenum type, const GLvoid *row, const GLvoid *column ); | ||
| 1762 | |||
| 1763 | GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, | ||
| 1764 | GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); | ||
| 1765 | |||
| 1766 | |||
| 1767 | |||
| 1768 | |||
| 1769 | /* | ||
| 1770 |  * OpenGL 1.3 | ||
| 1771 |  */ | ||
| 1772 | |||
| 1773 | /* multitexture */ | ||
| 1774 | #define GL_TEXTURE0                             0x84C0 | ||
| 1775 | #define GL_TEXTURE1                             0x84C1 | ||
| 1776 | #define GL_TEXTURE2                             0x84C2 | ||
| 1777 | #define GL_TEXTURE3                             0x84C3 | ||
| 1778 | #define GL_TEXTURE4                             0x84C4 | ||
| 1779 | #define GL_TEXTURE5                             0x84C5 | ||
| 1780 | #define GL_TEXTURE6                             0x84C6 | ||
| 1781 | #define GL_TEXTURE7                             0x84C7 | ||
| 1782 | #define GL_TEXTURE8                             0x84C8 | ||
| 1783 | #define GL_TEXTURE9                             0x84C9 | ||
| 1784 | #define GL_TEXTURE10                            0x84CA | ||
| 1785 | #define GL_TEXTURE11                            0x84CB | ||
| 1786 | #define GL_TEXTURE12                            0x84CC | ||
| 1787 | #define GL_TEXTURE13                            0x84CD | ||
| 1788 | #define GL_TEXTURE14                            0x84CE | ||
| 1789 | #define GL_TEXTURE15                            0x84CF | ||
| 1790 | #define GL_TEXTURE16                            0x84D0 | ||
| 1791 | #define GL_TEXTURE17                            0x84D1 | ||
| 1792 | #define GL_TEXTURE18                            0x84D2 | ||
| 1793 | #define GL_TEXTURE19                            0x84D3 | ||
| 1794 | #define GL_TEXTURE20                            0x84D4 | ||
| 1795 | #define GL_TEXTURE21                            0x84D5 | ||
| 1796 | #define GL_TEXTURE22                            0x84D6 | ||
| 1797 | #define GL_TEXTURE23                            0x84D7 | ||
| 1798 | #define GL_TEXTURE24                            0x84D8 | ||
| 1799 | #define GL_TEXTURE25                            0x84D9 | ||
| 1800 | #define GL_TEXTURE26                            0x84DA | ||
| 1801 | #define GL_TEXTURE27                            0x84DB | ||
| 1802 | #define GL_TEXTURE28                            0x84DC | ||
| 1803 | #define GL_TEXTURE29                            0x84DD | ||
| 1804 | #define GL_TEXTURE30                            0x84DE | ||
| 1805 | #define GL_TEXTURE31                            0x84DF | ||
| 1806 | #define GL_ACTIVE_TEXTURE                       0x84E0 | ||
| 1807 | #define GL_CLIENT_ACTIVE_TEXTURE                0x84E1 | ||
| 1808 | #define GL_MAX_TEXTURE_UNITS                    0x84E2 | ||
| 1809 | /* texture_cube_map */ | ||
| 1810 | #define GL_NORMAL_MAP                           0x8511 | ||
| 1811 | #define GL_REFLECTION_MAP                       0x8512 | ||
| 1812 | #define GL_TEXTURE_CUBE_MAP                     0x8513 | ||
| 1813 | #define GL_TEXTURE_BINDING_CUBE_MAP             0x8514 | ||
| 1814 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_X          0x8515 | ||
| 1815 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X          0x8516 | ||
| 1816 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y          0x8517 | ||
| 1817 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y          0x8518 | ||
| 1818 | #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z          0x8519 | ||
| 1819 | #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z          0x851A | ||
| 1820 | #define GL_PROXY_TEXTURE_CUBE_MAP               0x851B | ||
| 1821 | #define GL_MAX_CUBE_MAP_TEXTURE_SIZE            0x851C | ||
| 1822 | /* texture_compression */ | ||
| 1823 | #define GL_COMPRESSED_ALPHA                     0x84E9 | ||
| 1824 | #define GL_COMPRESSED_LUMINANCE                 0x84EA | ||
| 1825 | #define GL_COMPRESSED_LUMINANCE_ALPHA           0x84EB | ||
| 1826 | #define GL_COMPRESSED_INTENSITY                 0x84EC | ||
| 1827 | #define GL_COMPRESSED_RGB                       0x84ED | ||
| 1828 | #define GL_COMPRESSED_RGBA                      0x84EE | ||
| 1829 | #define GL_TEXTURE_COMPRESSION_HINT             0x84EF | ||
| 1830 | #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE        0x86A0 | ||
| 1831 | #define GL_TEXTURE_COMPRESSED                   0x86A1 | ||
| 1832 | #define GL_NUM_COMPRESSED_TEXTURE_FORMATS       0x86A2 | ||
| 1833 | #define GL_COMPRESSED_TEXTURE_FORMATS           0x86A3 | ||
| 1834 | /* multisample */ | ||
| 1835 | #define GL_MULTISAMPLE                          0x809D | ||
| 1836 | #define GL_SAMPLE_ALPHA_TO_COVERAGE             0x809E | ||
| 1837 | #define GL_SAMPLE_ALPHA_TO_ONE                  0x809F | ||
| 1838 | #define GL_SAMPLE_COVERAGE                      0x80A0 | ||
| 1839 | #define GL_SAMPLE_BUFFERS                       0x80A8 | ||
| 1840 | #define GL_SAMPLES                              0x80A9 | ||
| 1841 | #define GL_SAMPLE_COVERAGE_VALUE                0x80AA | ||
| 1842 | #define GL_SAMPLE_COVERAGE_INVERT               0x80AB | ||
| 1843 | #define GL_MULTISAMPLE_BIT                      0x20000000 | ||
| 1844 | /* transpose_matrix */ | ||
| 1845 | #define GL_TRANSPOSE_MODELVIEW_MATRIX           0x84E3 | ||
| 1846 | #define GL_TRANSPOSE_PROJECTION_MATRIX          0x84E4 | ||
| 1847 | #define GL_TRANSPOSE_TEXTURE_MATRIX             0x84E5 | ||
| 1848 | #define GL_TRANSPOSE_COLOR_MATRIX               0x84E6 | ||
| 1849 | /* texture_env_combine */ | ||
| 1850 | #define GL_COMBINE                              0x8570 | ||
| 1851 | #define GL_COMBINE_RGB                          0x8571 | ||
| 1852 | #define GL_COMBINE_ALPHA                        0x8572 | ||
| 1853 | #define GL_SOURCE0_RGB                          0x8580 | ||
| 1854 | #define GL_SOURCE1_RGB                          0x8581 | ||
| 1855 | #define GL_SOURCE2_RGB                          0x8582 | ||
| 1856 | #define GL_SOURCE0_ALPHA                        0x8588 | ||
| 1857 | #define GL_SOURCE1_ALPHA                        0x8589 | ||
| 1858 | #define GL_SOURCE2_ALPHA                        0x858A | ||
| 1859 | #define GL_OPERAND0_RGB                         0x8590 | ||
| 1860 | #define GL_OPERAND1_RGB                         0x8591 | ||
| 1861 | #define GL_OPERAND2_RGB                         0x8592 | ||
| 1862 | #define GL_OPERAND0_ALPHA                       0x8598 | ||
| 1863 | #define GL_OPERAND1_ALPHA                       0x8599 | ||
| 1864 | #define GL_OPERAND2_ALPHA                       0x859A | ||
| 1865 | #define GL_RGB_SCALE                            0x8573 | ||
| 1866 | #define GL_ADD_SIGNED                           0x8574 | ||
| 1867 | #define GL_INTERPOLATE                          0x8575 | ||
| 1868 | #define GL_SUBTRACT                             0x84E7 | ||
| 1869 | #define GL_CONSTANT                             0x8576 | ||
| 1870 | #define GL_PRIMARY_COLOR                        0x8577 | ||
| 1871 | #define GL_PREVIOUS                             0x8578 | ||
| 1872 | /* texture_env_dot3 */ | ||
| 1873 | #define GL_DOT3_RGB                             0x86AE | ||
| 1874 | #define GL_DOT3_RGBA                            0x86AF | ||
| 1875 | /* texture_border_clamp */ | ||
| 1876 | #define GL_CLAMP_TO_BORDER                      0x812D | ||
| 1877 | |||
| 1878 | GLAPI void GLAPIENTRY glActiveTexture( GLenum texture ); | ||
| 1879 | |||
| 1880 | GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture ); | ||
| 1881 | |||
| 1882 | GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
| 1883 | |||
| 1884 | GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
| 1885 | |||
| 1886 | GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data ); | ||
| 1887 | |||
| 1888 | GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
| 1889 | |||
| 1890 | GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
| 1891 | |||
| 1892 | GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data ); | ||
| 1893 | |||
| 1894 | GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img ); | ||
| 1895 | |||
| 1896 | GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s ); | ||
| 1897 | |||
| 1898 | GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v ); | ||
| 1899 | |||
| 1900 | GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s ); | ||
| 1901 | |||
| 1902 | GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v ); | ||
| 1903 | |||
| 1904 | GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s ); | ||
| 1905 | |||
| 1906 | GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v ); | ||
| 1907 | |||
| 1908 | GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s ); | ||
| 1909 | |||
| 1910 | GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v ); | ||
| 1911 | |||
| 1912 | GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t ); | ||
| 1913 | |||
| 1914 | GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v ); | ||
| 1915 | |||
| 1916 | GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t ); | ||
| 1917 | |||
| 1918 | GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v ); | ||
| 1919 | |||
| 1920 | GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t ); | ||
| 1921 | |||
| 1922 | GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v ); | ||
| 1923 | |||
| 1924 | GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t ); | ||
| 1925 | |||
| 1926 | GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v ); | ||
| 1927 | |||
| 1928 | GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r ); | ||
| 1929 | |||
| 1930 | GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v ); | ||
| 1931 | |||
| 1932 | GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r ); | ||
| 1933 | |||
| 1934 | GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v ); | ||
| 1935 | |||
| 1936 | GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r ); | ||
| 1937 | |||
| 1938 | GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v ); | ||
| 1939 | |||
| 1940 | GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r ); | ||
| 1941 | |||
| 1942 | GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v ); | ||
| 1943 | |||
| 1944 | GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ); | ||
| 1945 | |||
| 1946 | GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v ); | ||
| 1947 | |||
| 1948 | GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ); | ||
| 1949 | |||
| 1950 | GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v ); | ||
| 1951 | |||
| 1952 | GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q ); | ||
| 1953 | |||
| 1954 | GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v ); | ||
| 1955 | |||
| 1956 | GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ); | ||
| 1957 | |||
| 1958 | GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v ); | ||
| 1959 | |||
| 1960 | |||
| 1961 | GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] ); | ||
| 1962 | |||
| 1963 | GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] ); | ||
| 1964 | |||
| 1965 | GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] ); | ||
| 1966 | |||
| 1967 | GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); | ||
| 1968 | |||
| 1969 | GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); | ||
| 1970 | |||
| 1971 | |||
| 1972 | typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); | ||
| 1973 | typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); | ||
| 1974 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); | ||
| 1975 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); | ||
| 1976 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); | ||
| 1977 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
| 1978 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
| 1979 | typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); | ||
| 1980 | typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); | ||
| 1981 | |||
| 1982 | |||
| 1983 | |||
| 1984 | /* | ||
| 1985 |  * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) | ||
| 1986 |  */ | ||
| 1987 | #ifndef GL_ARB_multitexture | ||
| 1988 | #define GL_ARB_multitexture 1 | ||
| 1989 | |||
| 1990 | #define GL_TEXTURE0_ARB                         0x84C0 | ||
| 1991 | #define GL_TEXTURE1_ARB                         0x84C1 | ||
| 1992 | #define GL_TEXTURE2_ARB                         0x84C2 | ||
| 1993 | #define GL_TEXTURE3_ARB                         0x84C3 | ||
| 1994 | #define GL_TEXTURE4_ARB                         0x84C4 | ||
| 1995 | #define GL_TEXTURE5_ARB                         0x84C5 | ||
| 1996 | #define GL_TEXTURE6_ARB                         0x84C6 | ||
| 1997 | #define GL_TEXTURE7_ARB                         0x84C7 | ||
| 1998 | #define GL_TEXTURE8_ARB                         0x84C8 | ||
| 1999 | #define GL_TEXTURE9_ARB                         0x84C9 | ||
| 2000 | #define GL_TEXTURE10_ARB                        0x84CA | ||
| 2001 | #define GL_TEXTURE11_ARB                        0x84CB | ||
| 2002 | #define GL_TEXTURE12_ARB                        0x84CC | ||
| 2003 | #define GL_TEXTURE13_ARB                        0x84CD | ||
| 2004 | #define GL_TEXTURE14_ARB                        0x84CE | ||
| 2005 | #define GL_TEXTURE15_ARB                        0x84CF | ||
| 2006 | #define GL_TEXTURE16_ARB                        0x84D0 | ||
| 2007 | #define GL_TEXTURE17_ARB                        0x84D1 | ||
| 2008 | #define GL_TEXTURE18_ARB                        0x84D2 | ||
| 2009 | #define GL_TEXTURE19_ARB                        0x84D3 | ||
| 2010 | #define GL_TEXTURE20_ARB                        0x84D4 | ||
| 2011 | #define GL_TEXTURE21_ARB                        0x84D5 | ||
| 2012 | #define GL_TEXTURE22_ARB                        0x84D6 | ||
| 2013 | #define GL_TEXTURE23_ARB                        0x84D7 | ||
| 2014 | #define GL_TEXTURE24_ARB                        0x84D8 | ||
| 2015 | #define GL_TEXTURE25_ARB                        0x84D9 | ||
| 2016 | #define GL_TEXTURE26_ARB                        0x84DA | ||
| 2017 | #define GL_TEXTURE27_ARB                        0x84DB | ||
| 2018 | #define GL_TEXTURE28_ARB                        0x84DC | ||
| 2019 | #define GL_TEXTURE29_ARB                        0x84DD | ||
| 2020 | #define GL_TEXTURE30_ARB                        0x84DE | ||
| 2021 | #define GL_TEXTURE31_ARB                        0x84DF | ||
| 2022 | #define GL_ACTIVE_TEXTURE_ARB                   0x84E0 | ||
| 2023 | #define GL_CLIENT_ACTIVE_TEXTURE_ARB            0x84E1 | ||
| 2024 | #define GL_MAX_TEXTURE_UNITS_ARB                0x84E2 | ||
| 2025 | |||
| 2026 | GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture); | ||
| 2027 | GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture); | ||
| 2028 | GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s); | ||
| 2029 | GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v); | ||
| 2030 | GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s); | ||
| 2031 | GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v); | ||
| 2032 | GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s); | ||
| 2033 | GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v); | ||
| 2034 | GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s); | ||
| 2035 | GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v); | ||
| 2036 | GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t); | ||
| 2037 | GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v); | ||
| 2038 | GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t); | ||
| 2039 | GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v); | ||
| 2040 | GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t); | ||
| 2041 | GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v); | ||
| 2042 | GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t); | ||
| 2043 | GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v); | ||
| 2044 | GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r); | ||
| 2045 | GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v); | ||
| 2046 | GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r); | ||
| 2047 | GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v); | ||
| 2048 | GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r); | ||
| 2049 | GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v); | ||
| 2050 | GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r); | ||
| 2051 | GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v); | ||
| 2052 | GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | ||
| 2053 | GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v); | ||
| 2054 | GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | ||
| 2055 | GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v); | ||
| 2056 | GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); | ||
| 2057 | GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); | ||
| 2058 | GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | ||
| 2059 | GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); | ||
| 2060 | |||
| 2061 | typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); | ||
| 2062 | typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); | ||
| 2063 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); | ||
| 2064 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); | ||
| 2065 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); | ||
| 2066 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); | ||
| 2067 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); | ||
| 2068 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); | ||
| 2069 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); | ||
| 2070 | typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); | ||
| 2071 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); | ||
| 2072 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); | ||
| 2073 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); | ||
| 2074 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); | ||
| 2075 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); | ||
| 2076 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); | ||
| 2077 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); | ||
| 2078 | typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); | ||
| 2079 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); | ||
| 2080 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); | ||
| 2081 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); | ||
| 2082 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); | ||
| 2083 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); | ||
| 2084 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); | ||
| 2085 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); | ||
| 2086 | typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); | ||
| 2087 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); | ||
| 2088 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); | ||
| 2089 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); | ||
| 2090 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); | ||
| 2091 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); | ||
| 2092 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); | ||
| 2093 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); | ||
| 2094 | typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); | ||
| 2095 | |||
| 2096 | #endif /* GL_ARB_multitexture */ | ||
| 2097 | |||
| 2098 | |||
| 2099 | |||
| 2100 | /* | ||
| 2101 |  * Define this token if you want "old-style" header file behaviour (extensions | ||
| 2102 |  * defined in gl.h).  Otherwise, extensions will be included from glext.h. | ||
| 2103 |  */ | ||
| 2104 | #if !defined(NO_SDL_GLEXT) && !defined(GL_GLEXT_LEGACY) | ||
| 2105 | #include "SDL_opengl_glext.h" | ||
| 2106 | #endif  /* GL_GLEXT_LEGACY */ | ||
| 2107 | |||
| 2108 | |||
| 2109 | |||
| 2110 | /* | ||
| 2111 |  * ???. GL_MESA_packed_depth_stencil | ||
| 2112 |  * XXX obsolete | ||
| 2113 |  */ | ||
| 2114 | #ifndef GL_MESA_packed_depth_stencil | ||
| 2115 | #define GL_MESA_packed_depth_stencil 1 | ||
| 2116 | |||
| 2117 | #define GL_DEPTH_STENCIL_MESA                   0x8750 | ||
| 2118 | #define GL_UNSIGNED_INT_24_8_MESA               0x8751 | ||
| 2119 | #define GL_UNSIGNED_INT_8_24_REV_MESA           0x8752 | ||
| 2120 | #define GL_UNSIGNED_SHORT_15_1_MESA             0x8753 | ||
| 2121 | #define GL_UNSIGNED_SHORT_1_15_REV_MESA         0x8754 | ||
| 2122 | |||
| 2123 | #endif /* GL_MESA_packed_depth_stencil */ | ||
| 2124 | |||
| 2125 | |||
| 2126 | #ifndef GL_ATI_blend_equation_separate | ||
| 2127 | #define GL_ATI_blend_equation_separate 1 | ||
| 2128 | |||
| 2129 | #define GL_ALPHA_BLEND_EQUATION_ATI             0x883D | ||
| 2130 | |||
| 2131 | GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); | ||
| 2132 | typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); | ||
| 2133 | |||
| 2134 | #endif /* GL_ATI_blend_equation_separate */ | ||
| 2135 | |||
| 2136 | |||
| 2137 | /* GL_OES_EGL_image */ | ||
| 2138 | #ifndef GL_OES_EGL_image | ||
| 2139 | typedef void* GLeglImageOES; | ||
| 2140 | #endif | ||
| 2141 | |||
| 2142 | #ifndef GL_OES_EGL_image | ||
| 2143 | #define GL_OES_EGL_image 1 | ||
| 2144 | #ifdef GL_GLEXT_PROTOTYPES | ||
| 2145 | GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); | ||
| 2146 | GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); | ||
| 2147 | #endif | ||
| 2148 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); | ||
| 2149 | typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); | ||
| 2150 | #endif | ||
| 2151 | |||
| 2152 | |||
| 2153 | /** | ||
| 2154 |  ** NOTE!!!!!  If you add new functions to this file, or update | ||
| 2155 |  ** glext.h be sure to regenerate the gl_mangle.h file.  See comments | ||
| 2156 |  ** in that file for details. | ||
| 2157 |  **/ | ||
| 2158 | |||
| 2159 | |||
| 2160 | |||
| 2161 | /********************************************************************** | ||
| 2162 |  * Begin system-specific stuff | ||
| 2163 |  */ | ||
| 2164 | #if defined(PRAGMA_EXPORT_SUPPORTED) | ||
| 2165 | #pragma export off | ||
| 2166 | #endif | ||
| 2167 | |||
| 2168 | /* | ||
| 2169 |  * End system-specific stuff | ||
| 2170 |  **********************************************************************/ | ||
| 2171 | |||
| 2172 | |||
| 2173 | #ifdef __cplusplus | ||
| 2174 | } | ||
| 2175 | #endif | ||
| 2176 | |||
| 2177 | #endif /* __gl_h_ */ | ||
| 2178 | |||
| 2179 | #endif /* !__IPHONEOS__ */ | ||
| 2180 | |||
| 2181 | #endif /* SDL_opengl_h_ */ | ||
| 2182 | |||
| 2183 | /* vi: set ts=4 sw=4 expandtab: */ |