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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_loadso.h | ||
| 24 |  * | ||
| 25 |  *  System dependent library loading routines | ||
| 26 |  * | ||
| 27 |  *  Some things to keep in mind: | ||
| 28 |  *  \li These functions only work on C function names.  Other languages may | ||
| 29 |  *      have name mangling and intrinsic language support that varies from | ||
| 30 |  *      compiler to compiler. | ||
| 31 |  *  \li Make sure you declare your function pointers with the same calling | ||
| 32 |  *      convention as the actual library function.  Your code will crash | ||
| 33 |  *      mysteriously if you do not do this. | ||
| 34 |  *  \li Avoid namespace collisions.  If you load a symbol from the library, | ||
| 35 |  *      it is not defined whether or not it goes into the global symbol | ||
| 36 |  *      namespace for the application.  If it does and it conflicts with | ||
| 37 |  *      symbols in your code or other shared libraries, you will not get | ||
| 38 |  *      the results you expect. :) | ||
| 39 |  */ | ||
| 40 | |||
| 41 | #ifndef SDL_loadso_h_ | ||
| 42 | #define SDL_loadso_h_ | ||
| 43 | |||
| 44 | #include "SDL_stdinc.h" | ||
| 45 | #include "SDL_error.h" | ||
| 46 | |||
| 47 | #include "begin_code.h" | ||
| 48 | /* Set up for C function definitions, even when using C++ */ | ||
| 49 | #ifdef __cplusplus | ||
| 50 | extern "C" { | ||
| 51 | #endif | ||
| 52 | |||
| 53 | /** | ||
| 54 |  *  This function dynamically loads a shared object and returns a pointer | ||
| 55 |  *  to the object handle (or NULL if there was an error). | ||
| 56 |  *  The 'sofile' parameter is a system dependent name of the object file. | ||
| 57 |  */ | ||
| 58 | extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile); | ||
| 59 | |||
| 60 | /** | ||
| 61 |  *  Given an object handle, this function looks up the address of the | ||
| 62 |  *  named function in the shared object and returns it.  This address | ||
| 63 |  *  is no longer valid after calling SDL_UnloadObject(). | ||
| 64 |  */ | ||
| 65 | extern DECLSPEC void *SDLCALL SDL_LoadFunction(void *handle, | ||
| 66 | const char *name); | ||
| 67 | |||
| 68 | /** | ||
| 69 |  *  Unload a shared object from memory. | ||
| 70 |  */ | ||
| 71 | extern DECLSPEC void SDLCALL SDL_UnloadObject(void *handle); | ||
| 72 | |||
| 73 | /* Ends C function definitions when using C++ */ | ||
| 74 | #ifdef __cplusplus | ||
| 75 | } | ||
| 76 | #endif | ||
| 77 | #include "close_code.h" | ||
| 78 | |||
| 79 | #endif /* SDL_loadso_h_ */ | ||
| 80 | |||
| 81 | /* vi: set ts=4 sw=4 expandtab: */ |