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| Rev | Author | Line No. | Line | 
|---|---|---|---|
| 1 | pmbaty | 1 | /* | 
| 2 |   Simple DirectMedia Layer | ||
| 8 | pmbaty | 3 |   Copyright (C) 1997-2018 Sam Lantinga <slouken@libsdl.org> | 
| 1 | pmbaty | 4 | |
| 5 |   This software is provided 'as-is', without any express or implied | ||
| 6 |   warranty.  In no event will the authors be held liable for any damages | ||
| 7 |   arising from the use of this software. | ||
| 8 | |||
| 9 |   Permission is granted to anyone to use this software for any purpose, | ||
| 10 |   including commercial applications, and to alter it and redistribute it | ||
| 11 |   freely, subject to the following restrictions: | ||
| 12 | |||
| 13 |   1. The origin of this software must not be misrepresented; you must not | ||
| 14 |      claim that you wrote the original software. If you use this software | ||
| 15 |      in a product, an acknowledgment in the product documentation would be | ||
| 16 |      appreciated but is not required. | ||
| 17 |   2. Altered source versions must be plainly marked as such, and must not be | ||
| 18 |      misrepresented as being the original software. | ||
| 19 |   3. This notice may not be removed or altered from any source distribution. | ||
| 20 | */ | ||
| 21 | |||
| 22 | /** | ||
| 23 |  *  \file SDL_blendmode.h | ||
| 24 |  * | ||
| 25 |  *  Header file declaring the SDL_BlendMode enumeration | ||
| 26 |  */ | ||
| 27 | |||
| 28 | #ifndef SDL_blendmode_h_ | ||
| 29 | #define SDL_blendmode_h_ | ||
| 30 | |||
| 31 | #include "begin_code.h" | ||
| 32 | /* Set up for C function definitions, even when using C++ */ | ||
| 33 | #ifdef __cplusplus | ||
| 34 | extern "C" { | ||
| 35 | #endif | ||
| 36 | |||
| 37 | /** | ||
| 38 |  *  \brief The blend mode used in SDL_RenderCopy() and drawing operations. | ||
| 39 |  */ | ||
| 40 | typedef enum | ||
| 41 | { | ||
| 42 | SDL_BLENDMODE_NONE = 0x00000000, /**< no blending | ||
| 43 |                                               dstRGBA = srcRGBA */ | ||
| 44 | SDL_BLENDMODE_BLEND = 0x00000001, /**< alpha blending | ||
| 45 |                                               dstRGB = (srcRGB * srcA) + (dstRGB * (1-srcA)) | ||
| 46 |                                               dstA = srcA + (dstA * (1-srcA)) */ | ||
| 47 | SDL_BLENDMODE_ADD = 0x00000002, /**< additive blending | ||
| 48 |                                               dstRGB = (srcRGB * srcA) + dstRGB | ||
| 49 |                                               dstA = dstA */ | ||
| 50 | SDL_BLENDMODE_MOD = 0x00000004, /**< color modulate | ||
| 51 |                                               dstRGB = srcRGB * dstRGB | ||
| 52 |                                               dstA = dstA */ | ||
| 53 | SDL_BLENDMODE_INVALID = 0x7FFFFFFF | ||
| 54 | |||
| 55 |     /* Additional custom blend modes can be returned by SDL_ComposeCustomBlendMode() */ | ||
| 56 | |||
| 57 | } SDL_BlendMode; | ||
| 58 | |||
| 59 | /** | ||
| 60 |  *  \brief The blend operation used when combining source and destination pixel components | ||
| 61 |  */ | ||
| 62 | typedef enum | ||
| 63 | { | ||
| 64 | SDL_BLENDOPERATION_ADD = 0x1, /**< dst + src: supported by all renderers */ | ||
| 65 | SDL_BLENDOPERATION_SUBTRACT = 0x2, /**< dst - src : supported by D3D9, D3D11, OpenGL, OpenGLES */ | ||
| 66 | SDL_BLENDOPERATION_REV_SUBTRACT = 0x3, /**< src - dst : supported by D3D9, D3D11, OpenGL, OpenGLES */ | ||
| 67 | SDL_BLENDOPERATION_MINIMUM = 0x4, /**< min(dst, src) : supported by D3D11 */ | ||
| 68 | SDL_BLENDOPERATION_MAXIMUM = 0x5 /**< max(dst, src) : supported by D3D11 */ | ||
| 69 | |||
| 70 | } SDL_BlendOperation; | ||
| 71 | |||
| 72 | /** | ||
| 73 |  *  \brief The normalized factor used to multiply pixel components | ||
| 74 |  */ | ||
| 75 | typedef enum | ||
| 76 | { | ||
| 77 | SDL_BLENDFACTOR_ZERO = 0x1, /**< 0, 0, 0, 0 */ | ||
| 78 | SDL_BLENDFACTOR_ONE = 0x2, /**< 1, 1, 1, 1 */ | ||
| 79 | SDL_BLENDFACTOR_SRC_COLOR = 0x3, /**< srcR, srcG, srcB, srcA */ | ||
| 80 | SDL_BLENDFACTOR_ONE_MINUS_SRC_COLOR = 0x4, /**< 1-srcR, 1-srcG, 1-srcB, 1-srcA */ | ||
| 81 | SDL_BLENDFACTOR_SRC_ALPHA = 0x5, /**< srcA, srcA, srcA, srcA */ | ||
| 82 | SDL_BLENDFACTOR_ONE_MINUS_SRC_ALPHA = 0x6, /**< 1-srcA, 1-srcA, 1-srcA, 1-srcA */ | ||
| 83 | SDL_BLENDFACTOR_DST_COLOR = 0x7, /**< dstR, dstG, dstB, dstA */ | ||
| 84 | SDL_BLENDFACTOR_ONE_MINUS_DST_COLOR = 0x8, /**< 1-dstR, 1-dstG, 1-dstB, 1-dstA */ | ||
| 85 | SDL_BLENDFACTOR_DST_ALPHA = 0x9, /**< dstA, dstA, dstA, dstA */ | ||
| 86 | SDL_BLENDFACTOR_ONE_MINUS_DST_ALPHA = 0xA /**< 1-dstA, 1-dstA, 1-dstA, 1-dstA */ | ||
| 87 | |||
| 88 | } SDL_BlendFactor; | ||
| 89 | |||
| 90 | /** | ||
| 91 |  *  \brief Create a custom blend mode, which may or may not be supported by a given renderer | ||
| 92 |  * | ||
| 93 |  *  \param srcColorFactor | ||
| 94 |  *  \param dstColorFactor | ||
| 95 |  *  \param colorOperation | ||
| 96 |  *  \param srcAlphaFactor | ||
| 97 |  *  \param dstAlphaFactor | ||
| 98 |  *  \param alphaOperation | ||
| 99 |  * | ||
| 100 |  *  The result of the blend mode operation will be: | ||
| 101 |  *      dstRGB = dstRGB * dstColorFactor colorOperation srcRGB * srcColorFactor | ||
| 102 |  *  and | ||
| 103 |  *      dstA = dstA * dstAlphaFactor alphaOperation srcA * srcAlphaFactor | ||
| 104 |  */ | ||
| 105 | extern DECLSPEC SDL_BlendMode SDLCALL SDL_ComposeCustomBlendMode(SDL_BlendFactor srcColorFactor, | ||
| 106 | SDL_BlendFactor dstColorFactor, | ||
| 107 | SDL_BlendOperation colorOperation, | ||
| 108 | SDL_BlendFactor srcAlphaFactor, | ||
| 109 | SDL_BlendFactor dstAlphaFactor, | ||
| 110 | SDL_BlendOperation alphaOperation); | ||
| 111 | |||
| 112 | /* Ends C function definitions when using C++ */ | ||
| 113 | #ifdef __cplusplus | ||
| 114 | } | ||
| 115 | #endif | ||
| 116 | #include "close_code.h" | ||
| 117 | |||
| 118 | #endif /* SDL_blendmode_h_ */ | ||
| 119 | |||
| 120 | /* vi: set ts=4 sw=4 expandtab: */ |